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Revision as of 13:01, 17 March 2025 by KingRatTheeThird (talk | contribs) (Created page with "<metadesc>BloosSap Blade: damage, stats, hitbox, combo, action movement slot, drop source.</metadesc> {{AutoGenerateWeaponTabs}} {{Sword}} {{GenerateHitbox}} {{GenerateWeaponCombo}} <br> {{#evu:https://www.youtube.com/watch?v=KKirOhLLoUM|urlargs=start=79}} {{GenerateBlock}} {{ActionMoveSlow}} {{GenerateArtifact}} {{GenerateDropTables}} {{Weapons}}")
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Information is up to date! Hover for more details.Weapon Data last updated on: Patch:6.7#Hotfix 80-2.
Dark and Darker is currently on update: Patch:6.7#Hotfix 80-2.

Bloodsap Blade.png
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Physical Base Weapon Damage 31~32
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Move Speed -15
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Up to 3 extra enchantments
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Dealing physical damage to an enemy heals you for 1 Magical Base Healing (0% Scaling)
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Required Class:
Weapon Type:
Sword
Slot Type:
Off-Hand
Hand Type:
One Handed
Hitbox:
37.48x7.61x1.34
1x3InvSlot.jpg
Gear Score:
42
Sell Price:
80
Item Achieve:
9
A dark ritual imbued this sword with the essence of a vampire's curse. This blade not only cuts flesh but siphons the spirit, feeding its master with each drop of blood spilled.

Swords

Swords are versatile weapons that can be used close to mid range. Swords have a variety of attack patterns, making them useful in most situations. They are also very forgiving with their impact zones, with the worst being 60%.

Hitbox


Height: 37.48
Width: 7.61
Depth: 1.34

Combo


Secondary Attack: Slash/Slash/Pierce dealing 100%/105%/110% damage on each swing, with impact zone: 100%/80%.

Attack Times

Secondary Combo: Attack 1
Windup: 0.513
Hit: 0.121 + 0.05
 ⤷ Recover: 0.1 → Secondary Attack 2
 ⤷ Alternate Recover: 0.081 → Alternate Attack
 ⤷ Finish: 0.767


Secondary Combo: Attack 2
Windup: 0.5
Hit: 0.133 + 0.05
 ⤷ Recover: 0.2 → Secondary Attack 3
 ⤷ Alternate Recover: 0.191 → Alternate Attack
 ⤷ Finish: 0.833


Secondary Combo: Attack 3
Windup: 0.615
Hit: 0.172 + 0.05
 ⤷ Finish: 0.813



Reference Attack Times for a glossary of the terms used above.





Dropped By

Drop Tables last updated for Work in Progress


Epic
Drop source table at 0 luckCollapse
NameSorted by total expected value in descending order
TEV = Sum of all (Probability of 1 drop * Item count per roll * Roll count)
TypeItem countProbability of 1+ drops per instance1-(1-probability per roll)(loot table roll count)

Some loot tables are rolled multiple times per instance (i.e. monster kill/container interaction/loose loot generation).

For further information, please reference the loot tables on the associated source page.
Monster150.0%

Nothing. Currently no drop source provides this item.

References

Uncraftable Weapons
Swords
Maces
Daggers
Polearms
Bardiche • Cinder • Halberd • Spear
Axes
Bows
Crossbows
Magical Weapons
Musical Instruments
Shields
Craftable Weapons
Swords
Maces
Daggers
Polearms
Axes
Bows
Crossbows
[[]]
Magical Weapons
Musical Instruments
[[]]
Shields