|
|
Line 13: |
Line 13: |
|
| |
|
| *Pros | | *Pros |
| **Only class with the ability to heal others' non-[[Healing#Recoverable HP|Recoverable HP]] and to resurrect fallen allies, without the need of a Sacrificial Altar. | | **Only class with the ability to resurrect fallen allies without the need of a [[Shrines|Sacrificial Altar]]. |
| **Access to powerful buffs and protection spells. | | **Access to powerful buffs and protection spells. |
| **Strong midrange offensive spells/skills in PvP, and can hold their own up-close when buffed. | | **Strong midrange offensive spells/skills in PvP, and can hold their own up-close when buffed. |
| **Beginner friendly due to having access to healing, allowing them and their team to take a couple of hits without being in danger. | | **Beginner friendly the ability to heal others' and self non-[[Healing#Recoverable HP|Recoverable HP]], allowing them and their team to take a couple of hits without being in danger. |
| **Good room clearing ability with the Holy Purification skill. | | **Good room clearing ability with the Holy Purification skill. |
| **Able to wield most shields. | | **Able to wield most shields. |
Line 24: |
Line 24: |
| *Cons | | *Cons |
| **Slow attack speed and slowest Regular Interaction Speed. | | **Slow attack speed and slowest Regular Interaction Speed. |
| **Slow base movement speed | | **Slow base movement speed. |
| **No movement skills | | **No movement skills. |
| **Limited choices of weapons with no ranged choices (except for spells) | | **Limited choices of weapons with no ranged choices (except for spells). |
| **Limited number of spell casts, with limited ways of replenishing them. Campfires or a Bard teammate are necessary for fast recovery | | **Limited number of spell casts, with limited ways of replenishing them. Campfires or a Bard teammate are necessary for fast recovery. |
| **Slow base spell casting speed. | | **Slow base spell casting speed. |
|
| |
|
Line 60: |
Line 60: |
| <td style=" text-align:middle"> [[File:Perk_Faithfulness.png|link=|x96px]] <br> Faithfulness </td> | | <td style=" text-align:middle"> [[File:Perk_Faithfulness.png|link=|x96px]] <br> Faithfulness </td> |
| <td> Gain 15% [[Damage_Types#Divine|Divine]] [[Stats#Magic Power Bonus|Magic Power Bonus]]. <br> | | <td> Gain 15% [[Damage_Types#Divine|Divine]] [[Stats#Magic Power Bonus|Magic Power Bonus]]. <br> |
| When dealing [[Damage_Types#Divine|Divine]] damage, slow enemies by -15% [[Move Speed]] for 1.5 Seconds | | When dealing [[Damage_Types#Divine|Divine]] damage, slow enemies by -15% [[Move Speed]] for 1.5 Seconds. |
| </td> | | </td> |
| </tr> | | </tr> |
Line 77: |
Line 77: |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Over Healing.png|link=|x96px]] <br> Over Healing </td> | | <td style=" text-align:middle"> [[File:Perk Over Healing.png|link=|x96px]] <br> Over Healing </td> |
| <td> Healing with [[Healing#Real Magical Healing|Magical Healing]] (but not [[Healing#Real Physical Healing|Physical]] nor [[Healing#Percent Max Health Healing|%]] Healing) can heal even if at full health up to 25% of [[Health#Max_Health|Max Health]], decays at 1% of Max Health per second </td> | | <td> Healing with [[Healing#Real Magical Healing|Magical Healing]] (but not [[Healing#Real Physical Healing|Physical]] nor [[Healing#Percent Max Health Healing|%]] Healing) can heal even if at full health up to 25% of [[Health#Max_Health|Max Health]], decays at 1% of Max Health per second. </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
Line 155: |
Line 155: |
| The order in which you select spells will determine their Spell Memory Priority. You can right click spells to "forget" them, and you must drag and drop a spell to memorize it. Spell tiers determine their spell memory cost. | | The order in which you select spells will determine their Spell Memory Priority. You can right click spells to "forget" them, and you must drag and drop a spell to memorize it. Spell tiers determine their spell memory cost. |
|
| |
|
| All Cleric spells have 7 meters range except Sanctuary(which has 3.5 meters) | | All Cleric spells have 7 meters range except Sanctuary(which has 3.5 meters). |
| <br> | | <br> |
| <div style="margin-top: 5px"><!-- | | <div style="margin-top: 5px"><!-- |