|
|
(18 intermediate revisions by 3 users not shown) |
Line 9: |
Line 9: |
|
| |
|
|
| |
|
| '''Weapon of choice''' - Wizard Staff or Spellbook | | '''Weapon of choice''' - Magic Staff or Spellbook |
|
| |
|
| *Pros | | *Pros |
Line 32: |
Line 32: |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Name </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Description </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Description </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Scaling </th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Scaling </th> |
| </tr> | | </tr> |
| <tr> <!-- See the values that are called at the bottom of the page, Ctrl+F for "|<Ability>" with no spaces, such as "|AchillesStrike", the data is then copied down here automatically.--> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Arcane Feedback.png|link=|x96px]] <br> Arcane Feedback </td> | | <td style=" text-align:middle"> [[File:Perk Arcane Feedback.png|link=|x96px]] <br> Arcane Feedback </td> |
| <td> When you deal damage with an {{Element|Arcane}} spell, gain a stacking bonus granting {{:Wizard|ArcaneFeedback|SpellCastingSpeed}} and {{:Wizard|ArcaneFeedback|ArcanePowerBonus}} per stack for {{:Wizard|ArcaneFeedback|Duration}}. This skill can stack up to {{:Wizard|ArcaneFeedback|MaximumStacks}} times and the duration resets with each with each successful stack. </td> | | <td> {{:Wizard|desc=ArcaneFeedback}} </td> |
| <td> - </td>
| | <td> - </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Perk Arcane Mastery.png|link=|x96px]] <br> Arcane Mastery </td> | | <td style=" text-align:middle"> [[File:Perk Arcane Mastery.png|link=|x96px]] <br> Arcane Mastery </td> |
| <td> Gain {{:Wizard|ArcaneMastery|ArcanePowerBonus}} and reduces the cast time of {{Element|Arcane}} spells by {{:Wizard|ArcaneMastery|ReduceCastTime}}. </td> | | <td> {{:Wizard|desc=ArcaneMastery}} </td> |
| <td> - </td>
| | <td> - </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Perk Fire Mastery.png|link=|x96px]] <br> Fire Mastery </td> | | <td style=" text-align:middle"> [[File:Perk Fire Mastery.png|link=|x96px]] <br> Fire Mastery </td> |
| <td> Gain {{:Wizard|FireMastery|FirePowerBonus}}. The duration of applied burns are increased by 2 seconds and deal 2 more base damage (except Explosion Spell which gains 1/1), and burn the target to suffer {{:Wizard|Fireball|IncomingPhysicalHealingMod}} and {{:Wizard|Fireball|IncomingMagicalHealingMod}} for {{:Wizard|Fireball|ReducedHealingDuration}}. <br> | | <td> {{:Wizard|desc=FireMastery}} </td> |
| <i> Does not work on Explosion Bottle and Oil Lantern as they deal {{Element|Neutral}} damage. </i> <br> <i> Fire Mastery only functions to burns applied by self, meaning Ignites casted onto other targets do not apply the amplified burn. </i></td>
| | <td> - </td> |
| <td> - </td>
| |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Perk Ice Mastery.png|link=|x96px]] <br> Ice Mastery </td> | | <td style=" text-align:middle"> [[File:Perk Ice Mastery.png|link=|x96px]] <br> Ice Mastery </td> |
| <td> Dealing damage with {{Element|Ice}} freezes the target's feet and prevents them from moving for {{:Wizard|IceMastery|Duration}}. </td> | | <td> {{:Wizard|desc=IceMastery}} </td> |
| <td> - </td>
| | <td> - </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Perk Ice Shield.png|link=|x96px]] <br> Ice Shield </td> | | <td style=" text-align:middle"> [[File:Perk Ice Shield.png|link=|x96px]] <br> Ice Shield </td> |
| <td> Gain {{:Wizard|IceShield|ArmorRating}} ({{:Wizard|iceShield|Scaling}}) while not on cooldown. Inflict frostbite on melee attackers, causing them to suffer {{:Wizard|IceShield|MoveSpeedBonus}} and {{:Wizard|IceShield|ActionSpeed}} for {{:Wizard|IceShield|Duration}}. <br> {{:Wizard|IceShield|Cooldown}}. </td> | | <td> {{:Wizard|desc=IceShield}} </td> |
| <td> - </td>
| | <td> - </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Perk Mana Surge.png|link=|x96px]] <br> Mana Surge </td> | | <td style=" text-align:middle"> [[File:Perk Mana Surge.png|link=|x96px]] <br> Mana Surge </td> |
| <td> Gain {{:Wizard|ManaSurge|MagicalPowerBonus}}. </td> | | <td> {{:Wizard|desc=ManaSurge}} </td> |
| <td> - </td>
| | <td> - </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Perk Melt.png|link=|x96px]] <br> Melt </td> | | <td style=" text-align:middle"> [[File:Perk Melt.png|link=|x96px]] <br> Melt </td> |
| <td> When you deal magical {{Element|Fire}} [[Damage]] to a target, they suffer {{:Wizard|Melt|PhysicalDamageReduction}} for {{:Wizard|Melt|Duration}}.</td> | | <td> {{:Wizard|desc=Melt}} </td> |
| <td> - </td>
| | <td> - </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Perk Quick Chant.png|link=|x96px]] <br> Quick Chant </td> | | <td style=" text-align:middle"> [[File:Perk Quick Chant.png|link=|x96px]] <br> Quick Chant </td> |
| <td> Gain {{:Wizard|QuickChant|SpellCastingSpeed}}. </td> | | <td> {{:Wizard|desc=QuickChant}} </td> |
| <td> - </td>
| | <td> - </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Perk Reactive Shield.png|link=|x96px]] <br> Reactive Shield </td> | | <td style=" text-align:middle"> [[File:Perk Reactive Shield.png|link=|x96px]] <br> Reactive Shield </td> |
| <td> When you take damage, gain an arcane shield that lasts for {{:Wizard|ReactiveShield|Duration}}. The shield can absorb {{:Wizard|ReactiveShield|MaxShield}} ({{:Wizard|ReactiveShield|Scaling}}) total damage and will only reactivate after {{:Wizard|ReactiveShield|Cooldown}}. </td> | | <td> {{:Wizard|desc=ReactiveShield}} </td> |
| <td> - </td>
| | <td> - </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Perk Sage.png|link=|x96px]] <br> Sage </td> | | <td style=" text-align:middle"> [[File:Perk Sage.png|link=|x96px]] <br> Sage </td> |
| <td> Gain {{:Wizard|Sage|KnowledgeBonus}}. </td> | | <td> {{:Wizard|desc=Sage}} </td> |
| <td> - </td>
| | <td> - </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Perk Spell Overload.png|link=|x96px]] <br> Spell Overload </td> | | <td style=" text-align:middle"> [[File:Perk Spell Overload.png|link=|x96px]] <br> Spell Overload </td> |
| <td> Suffer {{:Wizard|SpellOverload|MemoryCapacityBonus}} but in turn, gain {{:Wizard|SpellOverload|MaxSpellCountBonus}}, rounded down. </td> | | <td> {{:Wizard|desc=SpellOverload}} </td> |
| <td> - </td>
| | <td> - </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Perk Staff Mastery.png|link=|x96px]] <br> Staff Mastery </td> | | <td style=" text-align:middle"> [[File:Perk Staff Mastery.png|link=|x96px]] <br> Staff Mastery </td> |
| <td> When using a [[Weapons#Magic Stuff|staff-type]] weapon, you gain {{:Wizard|StaffMastery|BuffMagicalWeaponDamage}} as [[Damage#Bugs|Base damage]]. </td> | | <td> {{:Wizard|desc=StaffMastery}} </td> |
| <td> - </td>
| | <td> - </td> |
| </tr> | | </tr> |
| </table> | | </table> |
Line 104: |
Line 103: |
| <br> | | <br> |
| <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;> | | <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;> |
| <tr><!-- See the values that are called at the bottom of the page, Ctrl+F for "|<Ability>" with no spaces, such as "|AchillesStrike", the data is then copied down here automatically.--> | | <tr> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Name </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Description </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Description </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Scaling </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Scaling </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Cooldown </th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Cooldown </th> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Skill_Arcane_Shield.png|link=|x96px]] <br> Arcane Shield </td> | | <td style=" text-align:middle"> [[File:Skill_Arcane_Shield.png|link=|x96px]] <br> Arcane Shield </td> |
| <td> Gain a {{:Wizard|ArcaneShield|MaxShield}} around you that absorbs all damage sources for {{:Wizard|ArcaneShield|Duration}}. When the maximum amount is absorbed, the shield unleashes an Arcane Explosion, dealing {{:Wizard|ArcaneShield|MagicalBaseDamage}} to enemy targets in a {{:Wizard|ArcaneShield|Range}} radius around you. </td> | | <td> {{:Wizard|desc=ArcaneShield}} </td> |
| <td> Shield: <br> {{:Wizard|ArcaneShield|Hit1Scaling}} <br> Arcane Explosion: <br> {{:Wizard|ArcaneShield|DamageScaling}} </td>
| | <td> Shield: <br> {{Ability_Data|ArcaneShield|Hit1Scaling}} <br> Arcane Explosion: <br> {{Ability_Data|ArcaneShield|DamageScaling}} </td> |
| <td> {{:Wizard|ArcaneShield|SkillCooldown}} </td>
| | <td> {{Ability_Data|ArcaneShield|SkillCooldown}} </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Skill Intense Focus.png|link=|x96px]] <br> Intense Focus </td> | | <td style=" text-align:middle"> [[File:Skill Intense Focus.png|link=|x96px]] <br> Intense Focus </td> |
| <td> Reduce the cast time of your next spell to {{:Wizard|IntenseFocus|SpellCastTime}}.</td> | | <td> {{:Wizard|desc=IntenseFocus}} </td> |
| <td> - </td>
| | <td> - </td> |
| <td> {{:Wizard|IntenseFocus|SkillCooldown}} </td>
| | <td> {{Ability_Data|IntenseFocus|SkillCooldown}} </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Skill Meditation.png|link=|x96px]] <br> Meditation </td> | | <td style=" text-align:middle"> [[File:Skill Meditation.png|link=|x96px]] <br> Meditation </td> |
| <td> Enter a [[Spell_Restoration#Meditation|meditative]] state and recover spells at a rate of {{:Wizard|Meditation|SpellRechargeMeditationAmount}} [[Spell Restoration|spell cost]] per {{:Wizard|Meditation|ChannelingInterval}} over {{:Wizard|Meditation|ChannelingDuration}}. While meditating you are also [[Healing#Resting|Resting]] and can benefit from [[Healing#Campfire|Campfires]] </td> | | <td> {{:Wizard|desc=Meditation}} </td> |
| <td> - </td>
| | <td> - </td> |
| <td> {{:Wizard|Meditation|SkillCooldown}} </td>
| | <td> {{Ability_Data|Meditation|SkillCooldown}} </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Skill Spell Memory.png|link=|x96px]] <br> Spell Memory </td> | | <td style=" text-align:middle"> [[File:Skill Spell Memory.png|link=|x96px]] <br> Spell Memory </td> |
| <td> Gain the ability to memorize spells to use in the dungeon. </td> | | <td> {{:Wizard|desc=SpellMemory}} </td> |
| <td> - </td>
| | <td> - </td> |
| <td> - </td>
| | <td> - </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Skill Spell Memory.png|link=|x96px]] <br> Spell Memory 2 </td> | | <td style=" text-align:middle"> [[File:Skill Spell Memory.png|link=|x96px]] <br> Spell Memory 2 </td> |
| <td> Gain the ability to memorize additional spells to use in the dungeon. </td> | | <td> {{:Wizard|desc=SpellMemory2}} </td> |
| <td> - </td>
| | <td> - </td> |
| <td> - </td>
| | <td> - </td> |
| </tr> | | </tr> |
|
| |
|
Line 147: |
Line 146: |
|
| |
|
| The order in which you select spells will determine their Spell Memory Priority. You can right click spells to "forget" them. Spell tiers determine their spell memory cost. <br> | | The order in which you select spells will determine their Spell Memory Priority. You can right click spells to "forget" them. Spell tiers determine their spell memory cost. <br> |
| Wizard has default {{:Wizard|Zap|Range}} range on their spells unless it is a projectile (Magic Missile, Light, Fireball, Ice Bolt), or Magic Lock which has {{:Wizard|MagicLock|Range}} range. | | |
| | All Wizard [[Spells]] have a cast range of {{Ability_Data|Zap|Range}} (meters), unless it is a projectile (Magic Missile, Light, Fireball, Ice Bolt), or Magic Lock which has {{Ability_Data|MagicLock|Range}} range. |
|
| |
|
| <br> | | <br> |
Line 158: |
Line 158: |
| {{Element|Lightning}} <br> | | {{Element|Lightning}} <br> |
|
| |
|
| <!-- See the values that are called at the bottom of the page, Ctrl+F for "|<Ability>" with no spaces, such as "|AchillesStrike", the data is then copied down here automatically.-->
| |
| ===Tier 1=== | | ===Tier 1=== |
| <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;> | | <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;> |
Line 164: |
Line 163: |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Name </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Description </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Description </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Scaling </th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Scaling </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Cast Time </th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Cast Time </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Spell Count </th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Spell Count </th> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Spell Zap.png|link=|x96px]] <br> Zap </td> | | <td style=" text-align:middle"> [[File:Spell Zap.png|link=|x96px]] <br> Zap </td> |
| <td> Deals {{:Wizard|Zap|HitMagicalBaseDamage}} and burns the target for {{:Wizard|Zap|DoTDuration}}, dealing {{:Wizard|Zap|DoTMagicalBaseDamage}}. </td> | | <td> {{:Wizard|desc=Zap}} </td> |
| <td> Damage: <br> {{:Wizard|Zap|HitScaling}} <br> Burn: <br> {{:Wizard|Zap|DoTScaling}} </td>
| | <td> Damage: <br> {{Ability_Data|Zap|HitScaling}} <br> Burn: <br> {{Ability_Data|Zap|DoTScaling}} </td> |
| <td> {{:Wizard|Zap|CastingTime}} </td>
| | <td> {{Ability_Data|Zap|CastingTime}} </td> |
| <td> {{:Wizard|Zap|MaxCount}} </td>
| | <td> {{Ability_Data|Zap|MaxCount}} </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Spell Light Orb.png|link=|x96px]] <br> Light Orb </td> | | <td style=" text-align:middle"> [[File:Spell Light Orb.png|link=|x96px]] <br> Light Orb </td> |
| <td> Cast spheres of floating light that travels up to {{:Wizard|lightOrb|Range}} to brightly illuminate your surroundings for 40 seconds. <br> Additionally, reveals allied and enemy hidden Rouges within 5 meters, ignoring walls. <br><br> Projectile speed: 3m/s. </td> | | <td> {{:Wizard|desc=LightOrb}} </td> |
| <td> - </td>
| | <td> - </td> |
| <td> {{:Wizard|LightOrb|CastingTime}} </td>
| | <td> {{Ability_Data|LightOrb|CastingTime}} </td> |
| <td> {{:Wizard|LightOrb|MaxCount}} </td>
| | <td> {{Ability_Data|LightOrb|MaxCount}} </td> |
| </tr> | | </tr> |
| </table> | | </table> |
Line 189: |
Line 188: |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Name </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Description </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Description </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Scaling </th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Scaling </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Cast Time </th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Cast Time </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Spell Count </th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Spell Count </th> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Magic Lock.png|link=|x96px]] <br> Magic Lock </td>
| | <td style=" text-align:middle"> [[File:Magic Lock.png|link=|x96px]] <br> Magic Lock </td> |
| <td> Lockable objects such as doors or boxes will be locked for {{:Wizard|MagicLock|Duration}}. </td> | | <td> {{:Wizard|desc=MagicLock}} </td> |
| <td> - </td>
| | <td> - </td> |
| <td> {{:Wizard|MagicLock|CastingTime}} </td>
| | <td> {{Ability_Data|MagicLock|CastingTime}} </td> |
| <td> {{:Wizard|MagicLock|MaxCount}} </td>
| | <td> {{Ability_Data|MagicLock|MaxCount}} </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Spell Slow.png|link=|x96px]] <br> Slow </td> | | <td style=" text-align:middle"> [[File:Spell Slow.png|link=|x96px]] <br> Slow </td> |
| <td> Cause the target to suffer {{:Wizard|Slow|MoveSpeedBonus}} for {{:Wizard|Slow|Duration}}. </td> | | <td> {{:Wizard|desc=Slow}} </td> |
| <td> - </td>
| | <td> - </td> |
| <td> {{:Wizard|Slow|CastingTime}} </td>
| | <td> {{Ability_Data|Slow|CastingTime}} </td> |
| <td> {{:Wizard|Slow|MaxCount}} </td>
| | <td> {{Ability_Data|Slow|MaxCount}} </td> |
| </tr>
| | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Spell Ignite.png|link=|x96px]] <br> Ignite </td> | | <td style=" text-align:middle"> [[File:Spell Ignite.png|link=|x96px]] <br> Ignite </td> |
| <td> Set the target's weapon on fire for {{:Wizard|Ignite|HitDuration}}. While active, deal {{:Wizard|Ignite|HitMagicalBaseDamage}} and burn enemies for {{:Wizard|Ignite|BurningMagicalBaseDamage}} over {{:Wizard|Ignite|BurningDuration}} on successful attacks. <br> Both the hit and the burn are an exception and are affected by [[Damage#Hit_Location_Bonus|Hit Location Bonus]]. </td> | | <td> {{:Wizard|desc=Ignite}} </td> |
| <td> Damage: <br> {{:Wizard|Ignite|HitScaling}} <br> Burn: <br> {{:Wizard|Ignite|BurningScaling}} </td>
| | <td> Damage: <br> {{Ability_Data|Ignite|HitScaling}} <br> Burn: <br> {{Ability_Data|Ignite|BurningScaling}} </td> |
| <td> {{:Wizard|Ignite|CastingTime}} </td>
| | <td> {{Ability_Data|Ignite|CastingTime}} </td> |
| <td> {{:Wizard|Ignite|MaxCount}} </td>
| | <td> {{Ability_Data|Ignite|MaxCount}} </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Spell Ice Bolt.png|link=|x96px]] <br> Ice Bolt </td> | | <td style=" text-align:middle"> [[File:Spell Ice Bolt.png|link=|x96px]] <br> Ice Bolt </td> |
| <td> Deal {{:Wizard|IceBolt|MagicalBaseDamage}} with {{:Wizard|IceBolt|ImpactPower}} and inflicts {{:Wizard|IceBolt|MoveSpeedBonus}} and {{:Wizard|IceBolt|ActionSpeed}} for {{:Wizard|IceBolt|Duration}}. <br><br> Projectile speed: 14m/s </td> | | <td> {{:Wizard|desc=IceBolt}} </td> |
| <td> {{:Wizard|IceBolt|Scaling}} </td>
| | <td> {{Ability_Data|IceBolt|Scaling}} </td> |
| <td> {{:Wizard|IceBolt|CastingTime}} </td>
| | <td> {{Ability_Data|IceBolt|CastingTime}} </td> |
| <td> {{:Wizard|IceBolt|MaxCount}} </td>
| | <td> {{Ability_Data|IceBolt|MaxCount}} </td> |
| </tr> | | </tr> |
| </table> | | </table> |
Line 228: |
Line 227: |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Name </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Description </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Description </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Scaling </th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Scaling </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Cast Time </th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Cast Time </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Spell Count </th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Spell Count </th> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Spell Magic Missile.png|link=|x96px]] <br> Magic Missile </td> | | <td style=" text-align:middle"> [[File:Spell Magic Missile.png|link=|x96px]] <br> Magic Missile </td> |
| <td> [[Channel]] for up to {{:Wizard|MagicMissile|ChannelingDuration}} while remaining still and fire a homing missile every {{:Wizard|MagicMissile|ChannelingInterval}} that each deal {{:Wizard|MagicMissile|MagicalBaseDamage}} with {{:Wizard|MagicMissile|ImpactPower}}. <br> Projectile speed: 7m/s <br><br> | | <td> {{:Wizard|desc=MagicMissile}} <br><br> |
| <center> | | <center> |
| {| class="mw-collapsible mw-collapsed" style="text-align:center" | | {| class="mw-collapsible mw-collapsed" style="text-align:center" |
Line 249: |
Line 248: |
|
| |
|
| * Homes towards the part of the hitbox that the cursor was held over, i.e. aiming at head makes it home towards head, aiming at legs makes it home towards legs | | * Homes towards the part of the hitbox that the cursor was held over, i.e. aiming at head makes it home towards head, aiming at legs makes it home towards legs |
| | |
| | * Can't home to self since it requires direct line of sight, but if it hits the caster anyways it deals 0 damage |
| |} | | |} |
| </center> | | </center> |
| </td>
| | </td> |
| <td> {{:Wizard|MagicMissile|Scaling}} </td>
| | <td> {{Ability_Data|MagicMissile|Scaling}} </td> |
| <td> {{:Wizard|MagicMissile|CastingTime}} </td>
| | <td> {{Ability_Data|MagicMissile|CastingTime}} </td> |
| <td> {{:Wizard|MagicMissile|MaxCount}} </td>
| | <td> {{Ability_Data|MagicMissile|MaxCount}} </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Spell Haste.png|link=|x96px]] <br> Haste </td> | | <td style=" text-align:middle"> [[File:Spell Haste.png|link=|x96px]] <br> Haste </td> |
| <td> Grants the target {{:Wizard|Haste|MoveSpeedBonus}}, {{:Wizard|Haste|ActionSpeed}}, {{:Wizard|Haste|SpellCastingSpeed}} for {{:Wizard|Haste|Duration}}. <br> Self cast if no target is found. </td> | | <td> {{:Wizard|desc=Haste}} </td> |
| <td> - </td>
| | <td> - </td> |
| <td> {{:Wizard|Haste|CastingTime}} </td>
| | <td> {{Ability_Data|Haste|CastingTime}} </td> |
| <td> {{:Wizard|Haste|MaxCount}} </td>
| | <td> {{Ability_Data|Haste|MaxCount}} </td> |
| </tr> | | </tr> |
| </table> | | </table> |
Line 270: |
Line 271: |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Name </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Description </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Description </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Scaling </th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Scaling </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Cast Time </th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Cast Time </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Spell Count </th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Spell Count </th> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Spell Lightning Strike.png|link=|x96px]] <br> Lightning Strike </td> | | <td style=" text-align:middle"> [[File:Spell Lightning Strike.png|link=|x96px]] <br> Lightning Strike </td> |
| <td> When cast, a bolt of lightning falls in the targeted area after {{:Wizard|LightningStrike|IntervalTime}}, electrocuting enemies, dealing {{:Wizard|LightningStrike|MagicalBaseDamage}} in a {{:Wizard|LightningStrike|AreaRadius}} blast radius and inflicting {{:Wizard|LightningStrike|MoveSpeedBonus}} for {{:Wizard|LightningStrike|Duration}}. </td> | | <td> {{:Wizard|desc=LightningStrike}} </td> |
| <td> {{:Wizard|LightningStrike|Scaling}} </td>
| | <td> {{Ability_Data|LightningStrike|Scaling}} </td> |
| <td> {{:Wizard|LightningStrike|CastingTime}} </td>
| | <td> {{Ability_Data|LightningStrike|CastingTime}} </td> |
| <td> {{:Wizard|LightningStrike|MaxCount}} </td>
| | <td> {{Ability_Data|LightningStrike|MaxCount}} </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Spell Invisibility.png|link=|x96px]] <br> Invisibility </td> | | <td style=" text-align:middle"> [[File:Spell Invisibility.png|link=|x96px]] <br> Invisibility </td> |
| <td> Grants the target invisibility for {{:Wizard|Invisibility|Duration}}. While active, the target also gains {{:Wizard|Invisibility|MoveSpeedBonus}}. <br> Self cast if no target is found.</td> | | <td> {{:Wizard|desc=Invisibility}} </td> |
| <td> - </td>
| | <td> - </td> |
| <td> {{:Wizard|Invisibility|CastingTime}} </td>
| | <td> {{Ability_Data|Invisibility|CastingTime}} </td> |
| <td> {{:Wizard|Invisibility|MaxCount}} </td>
| | <td> {{Ability_Data|Invisibility|MaxCount}} </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Spell Fireball.png|link=|x96px]] <br> Fireball </td> | | <td style=" text-align:middle"> [[File:Spell Fireball.png|link=|x96px]] <br> Fireball </td> |
| <td> Shoot a burning fireball dealing {{:Wizard|Fireball|HitMagicalBaseDamage}} with {{:Wizard|Fireball|HitImpactPower}}) to a direct hit target and {{:Wizard|Fireball|AoEMagicalBaseDamage}} as area of effect with {{:Wizard|Fireball|AoeImpactPower}} while knocking back nearby targets. Additionally either one can burn the targets, dealing {{:Wizard|Fireball|DoTMagicalBaseDamage}} over {{:Wizard|Fireball|DoTDuration}}. <br><br> Projectile speed: 12m/s </td> | | <td> {{:Wizard|desc=Fireball}} </td> |
| <td> Direct: <br> {{:Wizard|Fireball|HitScaling}} <br> AoE: <br> {{:Wizard|Fireball|AoEScaling}} <br> Burn: <br> {{:Wizard|Fireball|DoTScaling}} </td>
| | <td> Direct: <br> {{Ability_Data|Fireball|HitScaling}} <br> AoE: <br> {{Ability_Data|Fireball|AoEScaling}} <br> Burn: <br> {{Ability_Data|Fireball|DoTScaling}} </td> |
| <td> {{:Wizard|Fireball|CastingTime}} </td>
| | <td> {{Ability_Data|Fireball|CastingTime}} </td> |
| <td> {{:Wizard|Fireball|MaxCount}} </td>
| | <td> {{Ability_Data|Fireball|MaxCount}} </td> |
| </tr> | | </tr> |
| </table> | | </table> |
Line 302: |
Line 303: |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Name </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Description </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Description </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Scaling </th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Scaling </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Cast Time </th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Cast Time </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Spell Count </th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Spell Count </th> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:explosion_spell_icon.png|link=|x96px]] <br> Explosion </td> | | <td style=" text-align:middle"> [[File:explosion_spell_icon.png|link=|x96px]] <br> Explosion </td> |
| <td> When cast, an explosion occurs in the targeted area after {{:Wizard|Explosion|IntervalTime}} dealing {{:Wizard|Explosion|HitMagicalBaseDamage}} with {{:Wizard|Explosion|ImpactPower}} to enemies within a {{:Wizard|Explosion|Radius}} area and burns, dealing {{:Wizard|Explosion|BurningMagicalBaseDamage}} over {{:Wizard|Explosion|BurningDuration}}. <br> When cast on a character it sticks to them before exploding. <br> If the Wizard dies, the explosion is removed from the target immediately and deals no damage. </td> | | <td> {{:Wizard|desc=Explosion}} </td> |
| <td> Damage: <br> {{:Wizard|Explosion|HitScaling}} <br> Burn: <br> {{:Wizard|Explosion|BurningScaling}} </td>
| | <td> Damage: <br> {{Ability_Data|Explosion|HitScaling}} <br> Burn: <br> {{Ability_Data|Explosion|BurningScaling}} </td> |
| <td> {{:Wizard|Explosion|CastingTime}} </td>
| | <td> {{Ability_Data|Explosion|CastingTime}} </td> |
| <td> {{:Wizard|Explosion|MaxCount}} </td>
| | <td> {{Ability_Data|Explosion|MaxCount}} </td> |
| </tr> | | </tr> |
| </table> | | </table> |
Line 320: |
Line 321: |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Name </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Description </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Description </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Scaling </th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Scaling </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Cast Time </th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Cast Time </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Spell Count </th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Spell Count </th> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Spell Chain Lightning.png|link=|x96px]] <br> Chain Lightning </td> | | <td style=" text-align:middle"> [[File:Spell Chain Lightning.png|link=|x96px]] <br> Chain Lightning </td> |
| <td> Electrocutes the target, dealing {{:Wizard|ChainLightning|HitMagicalBaseDamage}}, and fires another chain lightning that is transferred to a random target within {{:Wizard|ChainLightning|Range}} area up to 3 times. Additionally, targets hit by this shock will also suffer {{:Wizard|ChainLightning|MoveSpeedBonus}} for {{:Wizard|ChainLightning|Duration}}. It does not transfer to the target it was transferred to previously, and it transfers to the caster if you are nearby. <br> Every transfer lowers damage by 5, down to {{:Wizard|ChainLightning|Bounce3MagicalBaseDamage}}. </td> | | <td> {{:Wizard|desc=ChainLightning}} </td> |
| <td> {{:Wizard|ChainLightning|HitScaling}} </td>
| | <td> {{Ability_Data|ChainLightning|HitScaling}} </td> |
| <td> {{:Wizard|ChainLightning|CastingTime}} </td>
| | <td> {{Ability_Data|ChainLightning|CastingTime}} </td> |
| <td> {{:Wizard|ChainLightning|MaxCount}} </td>
| | <td> {{Ability_Data|ChainLightning|MaxCount}} </td> |
| </tr> | | </tr> |
| </table> | | </table> |
Line 361: |
Line 362: |
| *[[Guide:Battle_Wizard|Battle Wizard]] | | *[[Guide:Battle_Wizard|Battle Wizard]] |
|
| |
|
| </noinclude><includeonly><!-- ==Ability_Data== | | </noinclude><includeonly>{{#switch:{{lc:{{{desc|}}}}} |
| -->{{#switch:{{lc:{{{1|}}}}}
| | |
| |arcanefeedback={{#switch:{{lc:{{{2|}}}}} | | |arcanefeedback=When you deal damage with an {{Element|Arcane}} spell, gain a stacking bonus granting {{Ability_Data|ArcaneFeedback|SpellCastingSpeed}} and {{Ability_Data|ArcaneFeedback|ArcanePowerBonus}} per stack for {{Ability_Data|ArcaneFeedback|Duration}}. This skill can stack up to {{Ability_Data|ArcaneFeedback|MaximumStacks}} times and the duration resets with each with each successful stack. |
| |duration=<b>7s</b>
| | |
| |arcanepowerbonus=<b>2% [[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]</b>
| | |arcanemastery=Gain {{Ability_Data|ArcaneMastery|ArcanePowerBonus}} and reduces the cast time of {{Element|Arcane}} spells by {{Ability_Data|ArcaneMastery|ReduceCastTime}}. |
| |spellcastingspeed=<b>2% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]</b>
| | |
| |stackingtype=<b>Aggregates by Source</b>
| | |firemastery=Gain {{Ability_Data|FireMastery|FirePowerBonus}}. The duration of applied burns are increased by 2 seconds and deal 2 more base damage (except Explosion Spell which gains 1/1), and burn the target to suffer {{Ability_Data|FireMastery|IncomingPhysicalHealingMod}} and {{Ability_Data|FireMastery|IncomingMagicalHealingMod}} for {{Ability_Data|FireMastery|Duration}}. <br> |
| |maximumstacks=<b>5</b>
| | <i> Does not work on Explosion Bottle and Oil Lantern as they deal {{Element|Neutral}} damage. </i> <br> <i> Fire Mastery only functions to burns applied by self, meaning Ignites casted onto other targets do not apply the amplified burn. </i> |
| |removable=<b>True</b>
| | |
| |all=Duration,ArcanePowerBonus,SpellCastingSpeed,StackingType,MaximumStacks,Removable
| | |icemastery=Dealing damage with {{Element|Ice}} freezes the target's feet and prevents them from moving for {{Ability_Data|IceMastery|Duration}}. |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| | |
| }}
| | |iceshield=Gain {{Ability_Data|IceShield|ArmorRating}} while not on cooldown. Inflict frostbite on melee attackers, causing them to suffer {{Ability_Data|IceShield|MoveSpeedBonus}} and {{Ability_Data|IceShield|ActionSpeed}} for {{Ability_Data|IceShield|Duration}}. <br> {{Ability_Data|IceShield|Cooldown}} cooldown. |
| |arcanemastery={{#switch:{{lc:{{{2|}}}}}
| | |
| |arcanepowerbonus=<b>5% [[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]</b>
| | |manasurge=Gain {{Ability_Data|ManaSurge|MagicalPowerBonus}}. |
| |stackingtype=<b>Aggregates by Target</b>
| | |
| |maximumstacks=<b>1</b>
| | |melt=When you deal magical {{Element|Fire}} [[Damage]] to a target, they suffer {{Ability_Data|Melt|PhysicalDamageReduction}} for {{Ability_Data|Melt|Duration}}. |
| |reducecasttime=<b>0.5s</b>
| | |
| |all=ArcanePowerBonus,StackingType,MaximumStacks,ReduceCastTime
| | |quickchant=Gain {{Ability_Data|QuickChant|SpellCastingSpeed}}. |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| | |
| }}
| | |reactiveshield=When you take damage, gain a {{Ability_Data|ReactiveShield|BaseShield}} ({{Ability_Data|ReactiveShield|Scaling}}) for {{Ability_Data|ReactiveShield|Duration}}. The shield will reactivate after {{Ability_Data|ReactiveShield|Cooldown}}. |
| |arcaneshield={{#switch:{{lc:{{{2|}}}}} | | |
| |skilltype=<b>Instant</b>
| | |sage=Gain {{Ability_Data|Sage|KnowledgeBonus}}. |
| |skilltier=<b>1</b>
| | |
| |range=<b>2m</b>
| | |spelloverload=Suffer {{Ability_Data|SpellOverload|KnowledgeBonus}} but in turn, gain {{Ability_Data|SpellOverload|MaxSpellCountBonus}}, rounded down. |
| |usemoving=<b>True</b>
| | |
| |skillcooldowntrigger=<b>Start</b>
| | |staffmastery=When using a [[Weapons#Magic Stuff|staff-type]] weapon, you gain {{Ability_Data|StaffMastery|BuffMagicalWeaponDamage}} as [[Damage#Bugs|Base damage]]. |
| |skillcooldown=<b>25s</b>
| | |
| |duration=<b>12s</b>
| | |arcaneshield=Gain a {{Ability_Data|ArcaneShield|BaseShield}} ({{Ability_Data|ArcaneShield|Hit1Scaling}}) for {{Ability_Data|ArcaneShield|Duration}}. When the maximum amount is absorbed, the shield unleashes an Arcane Explosion, dealing {{Ability_Data|ArcaneShield|MagicalBaseDamage}} ({{Ability_Data|ArcaneShield|DamageScaling}}) to enemy targets in a {{Ability_Data|ArcaneShield|Range}} radius around you. |
| |maxshield=<b>15 [[Shield]]</b>
| | |
| |hit1scaling=<b>50% [[Scaling]]</b>
| | |intensefocus=Reduce the cast time of your next spell to {{Ability_Data|IntenseFocus|SpellCastTime}}. |
| |removable=<b>True</b>
| | |
| |magicalbasedamage=<b>5 {{Element|Arcane}} [[Damage#Base_Damage|Magical Base Damage]]</b>
| | |meditation=Enter a [[Spell_Restoration#Meditation|meditative]] state and recover spells at a rate of {{Ability_Data|Meditation|SpellRechargeMeditationAmount}} [[Spell Restoration|spell cost]] per {{Ability_Data|Meditation|ChannelingInterval}} over {{Ability_Data|Meditation|ChannelingDuration}}. While meditating you are also [[Healing#Resting|Resting]] and can benefit from [[Healing#Campfire|Campfires]] |
| |damagescaling=<b>100% [[Scaling]]</b>
| | |
| |all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MaxShield,Hit1Scaling,Removable,MagicalBaseDamage,DamageScaling
| | |spellmemory=Gain the ability to memorize spells to use in the dungeon. |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| | |
| }}
| | |spellmemory2=Gain the ability to memorize additional spells to use in the dungeon. |
| |chainlightning={{#switch:{{lc:{{{2|}}}}} | | |
| |spelltier=<b>6</b>
| | |zap=Deals {{Ability_Data|Zap|HitMagicalBaseDamage}} and burns the target for {{Ability_Data|Zap|DoTDuration}}, dealing {{Ability_Data|Zap|DoTMagicalBaseDamage}}. |
| |maxcount=<b>2</b>
| | |
| |castingtime=<b>2.5s</b>
| | |lightorb=Cast spheres of floating light that travels up to {{Ability_Data|lightOrb|Range}} to brightly illuminate your surroundings for 40 seconds. <br> Additionally, reveals allied and enemy hidden Rouges within 5 meters, ignoring walls. <br><br> Projectile speed: {{Ability_Data|lightOrb|InitialSpeed}}. |
| |range=<b>8m</b>
| | |
| |hitmagicalbasedamage=<b>35 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]</b>
| | |magiclock=Lockable objects such as doors or boxes will be locked for {{Ability_Data|MagicLock|Duration}}. |
| |hitscaling=<b>100% [[Scaling]]</b>
| | |
| |bounce1magicalbasedamage=<b>30 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]</b>
| | |slow=Cause the target to suffer {{Ability_Data|Slow|MoveSpeedBonus}} for {{Ability_Data|Slow|Duration}}. |
| |bounce1scaling=<b>100% [[Scaling]]</b>
| | |
| |bounce2magicalbasedamage=<b>25 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]</b>
| | |ignite=Set the target's weapon on fire for {{Ability_Data|Ignite|HitDuration}}. While active, deal {{Ability_Data|Ignite|HitMagicalBaseDamage}} and burn enemies for {{Ability_Data|Ignite|BurningMagicalBaseDamage}} over {{Ability_Data|Ignite|BurningDuration}} on successful attacks. <br> Both the hit and the burn are an exception and are affected by [[Damage#Hit_Location_Bonus|Hit Location Bonus]]. |
| |bounce2scaling=<b>100% [[Scaling]]</b>
| | |
| |bounce3magicalbasedamage=<b>20 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]</b>
| | |icebolt=Deal {{Ability_Data|IceBolt|MagicalBaseDamage}} with {{Ability_Data|IceBolt|ImpactPower}} and inflicts {{Ability_Data|IceBolt|MoveSpeedBonus}} and {{Ability_Data|IceBolt|ActionSpeed}} for {{Ability_Data|IceBolt|Duration}}. <br><br> Projectile speed: {{Ability_Data|IceBolt|InitialSpeed}} |
| |bounce3scaling=<b>100% [[Scaling]]</b>
| | |
| |duration=<b>1s</b>
| | |magicmissile=[[Channel]] for up to {{Ability_Data|MagicMissile|ChannelingDuration}} while remaining still and fire a homing missile every {{Ability_Data|MagicMissile|ChannelingInterval}} that each deal {{Ability_Data|MagicMissile|MagicalBaseDamage}} with {{Ability_Data|MagicMissile|ImpactPower}}. <br> Projectile speed: {{Ability_Data|MagicMissile|InitialSpeed}} |
| |movespeedbonus=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
| | |
| |stackingtype=<b>Aggregates by Target</b>
| | |haste=Grants the target {{Ability_Data|Haste|MoveSpeedBonus}}, {{Ability_Data|Haste|ActionSpeed}}, {{Ability_Data|Haste|SpellCastingSpeed}} for {{Ability_Data|Haste|Duration}}. <br> Self cast if no target is found. |
| |maximumstacks=<b>1</b>
| | |
| |removable=<b>True</b>
| | |lightningstrike=When cast, a bolt of lightning falls in the targeted area after {{Ability_Data|LightningStrike|IntervalTime}}, electrocuting enemies, dealing {{Ability_Data|LightningStrike|MagicalBaseDamage}} in a {{Ability_Data|LightningStrike|AreaRadius}} blast radius and inflicting {{Ability_Data|LightningStrike|MoveSpeedBonus}} for {{Ability_Data|LightningStrike|Duration}}. |
| |all=SpellTier,MaxCount,CastingTime,Range,HitMagicalBaseDamage,HitScaling,Bounce1MagicalBaseDamage,Bounce1Scaling,Bounce2MagicalBaseDamage,Bounce2Scaling,Bounce3MagicalBaseDamage,Bounce3Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable
| | |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| | |invisibility=Grants the target invisibility for {{Ability_Data|Invisibility|Duration}}. While active, the target also gains {{Ability_Data|Invisibility|MoveSpeedBonus}}. <br> Self cast if no target is found. |
| }}
| | |
| |explosion={{#switch:{{lc:{{{2|}}}}} | | |fireball=Shoot a burning fireball dealing {{Ability_Data|Fireball|HitMagicalBaseDamage}} with {{Ability_Data|Fireball|HitImpactPower}}) to a direct hit target and {{Ability_Data|Fireball|AoEMagicalBaseDamage}} as area of effect with {{Ability_Data|Fireball|AoeImpactPower}} while knocking back nearby targets. Additionally either one can burn the targets, dealing {{Ability_Data|Fireball|DoTMagicalBaseDamage}} over {{Ability_Data|Fireball|DoTDuration}}. <br><br> Projectile speed: {{Ability_Data|Fireball|InitialSpeed}} |
| |spelltier=<b>5</b>
| | |
| |maxcount=<b>4</b>
| | |explosion=When cast, places a mark on the targeted object within {{Ability_Data|Explosion|Range}} or in the air if no object in range. The mark explodes after {{Ability_Data|Explosion|IntervalTime}} dealing {{Ability_Data|Explosion|HitMagicalBaseDamage}} with {{Ability_Data|Explosion|ImpactPower}} to enemies within a {{Ability_Data|Explosion|AreaRadius}} area and burns, dealing {{Ability_Data|Explosion|BurningMagicalBaseDamage}} over {{Ability_Data|Explosion|BurningDuration}}. <br> <br> When cast on a character (not an object), the mark sticks to them until it explodes. <br> If the Wizard dies or extracts, the mark is removed from the target immediately and deals no damage. |
| |castingtime=<b>1.75s</b>
| | |
| |range=<b>7m</b>
| | |chainlightning= Electrocutes the target, dealing {{Ability_Data|ChainLightning|HitMagicalBaseDamage}}, and fires another chain lightning that is transferred to a random target within {{Ability_Data|ChainLightning|Range}} area up to 3 times. A bounced chain deals {{Ability_Data|ChainLightning|Bounce1MagicalBaseDamage}} / {{Ability_Data|ChainLightning|Bounce2MagicalBaseDamage}} / {{Ability_Data|ChainLightning|Bounce3MagicalBaseDamage}} depending on how many times it bounces. Additionally, targets hit by this shock will also suffer {{Ability_Data|ChainLightning|MoveSpeedBonus}} for {{Ability_Data|ChainLightning|Duration}}. It does not transfer to the target it was transferred to previously, and it transfers to the caster if you are nearby. |
| |timebombstackingtype=<b>Aggregates by Target</b>
| | |
| |hitmagicalbasedamage=<b>25 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
| |
| |impactpower=<b>6 [[Impact_Power|Impact Power]]</b>
| |
| |hitscaling=<b>100% [[Scaling]]</b>
| |
| |burningduration=<b>2s</b>
| |
| |burningmagicalbasedamage=<b>3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
| |
| |burningscaling=<b>50% [[Scaling]]</b>
| |
| |burningstackingtype=<b>Aggregates by Source</b>
| |
| |burningmaximumstacks=<b>1</b>
| |
| |burningrefresh=<b>Resets on Successful Application</b>
| |
| |burningremovable=<b>True</b>
| |
| |burningfiremasteryduration=<b>3s</b>
| |
| |burningfiremasterymagicalbasedamage=<b>4 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
| |
| |burningfiremasteryscaling=<b>50% [[Scaling]]</b>
| |
| |burningfiremasterystackingtype=<b>Aggregates by Source</b>
| |
| |burningfiremasterymaximumstacks=<b>1</b>
| |
| |burningfiremasteryrefresh=<b>Resets on Successful Application</b>
| |
| |burningfiremasteryremovable=<b>True</b>
| |
| |reducedhealingduration=<b>5s</b>
| |
| |incomingphysicalhealingmod=<b>-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]</b>
| |
| |incomingmagicalhealingmod=<b>-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]</b>
| |
| |reducedhealingstackingtype=<b>Aggregates by Target</b>
| |
| |reducedhealingmaximumstacks=<b>1</b>
| |
| |reducedhealingremovable=<b>True</b>
| |
| |radius=<b>1m</b>
| |
| |intervaltime=<b>3s</b>
| |
| |all=SpellTier,MaxCount,CastingTime,Range,TimeBombStackingType,HitMagicalBaseDamage,ImpactPower,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingStackingType,ReducedHealingMaximumStacks,ReducedHealingRemovable,Radius,IntervalTime
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |firemastery={{#switch:{{lc:{{{2|}}}}}
| |
| |firepowerbonus=<b>5% [[File:FireDamage.png|Fire|x20px]] [[Damage_Types#Fire|Fire]] [[Damage#Power_Bonus|Power Bonus]]</b>
| |
| |stackingtype=<b>Aggregates by Target</b>
| |
| |maximumstacks=<b>1</b>
| |
| |duration=<b>5s</b>
| |
| |incomingphysicalhealingmod=<b>-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]</b>
| |
| |incomingmagicalhealingmod=<b>-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]</b>
| |
| |all=FirePowerBonus,StackingType,MaximumStacks,Duration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |fireball={{#switch:{{lc:{{{2|}}}}}
| |
| |spelltier=<b>4</b>
| |
| |maxcount=<b>4</b>
| |
| |castingtime=<b>2s</b>
| |
| |range=<b>Infinite</b>
| |
| |hitmagicalbasedamage=<b>25 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
| |
| |hitimpactpower=<b>6 [[Impact_Power|Impact Power]]</b>
| |
| |hitscaling=<b>100% [[Scaling]]</b>
| |
| |aoemagicalbasedamage=<b>10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
| |
| |aoeimpactpower=<b>4 [[Impact_Power|Impact Power]]</b>
| |
| |aoescaling=<b>100% [[Scaling]]</b>
| |
| |dotduration=<b>3s</b>
| |
| |dotmagicalbasedamage=<b>3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
| |
| |dotscaling=<b>50% [[Scaling]]</b>
| |
| |dotstackingtype=<b>Aggregates by Source</b>
| |
| |dotmaximumstacks=<b>1</b>
| |
| |dotrefresh=<b>Resets on Successful Application</b>
| |
| |dotremovable=<b>True</b>
| |
| |dotfiremasteryduration=<b>5s</b>
| |
| |dotfiremasterymagicalbasedamage=<b>5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
| |
| |dotfiremasteryscaling=<b>50% [[Scaling]]</b>
| |
| |dotfiremasterystackingtype=<b>Aggregates by Source</b>
| |
| |dotfiremasterymaximumstacks=<b>1</b>
| |
| |dotfiremasteryrefresh=<b>Resets on Successful Application</b>
| |
| |dotfiremasteryremovable=<b>True</b>
| |
| |reducedhealingduration=<b>5s</b>
| |
| |incomingphysicalhealingmod=<b>-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]</b>
| |
| |incomingmagicalhealingmod=<b>-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]</b>
| |
| |reducedhealingstackingtype=<b>Aggregates by Target</b>
| |
| |reducedhealingmaximumstacks=<b>1</b>
| |
| |reducedhealingremovable=<b>True</b>
| |
| |initialspeed=<b>12m/s</b>
| |
| |all=SpellTier,MaxCount,CastingTime,Range,HitMagicalBaseDamage,HitImpactPower,HitScaling,AoEMagicalBaseDamage,AoEImpactPower,AoEScaling,DoTDuration,DoTMagicalBaseDamage,DoTScaling,DoTStackingType,DoTMaximumStacks,DoTRefresh,DoTRemovable,DoTFireMasteryDuration,DoTFireMasteryMagicalBaseDamage,DoTFireMasteryScaling,DoTFireMasteryStackingType,DoTFireMasteryMaximumStacks,DoTFireMasteryRefresh,DoTFireMasteryRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingStackingType,ReducedHealingMaximumStacks,ReducedHealingRemovable,InitialSpeed
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |haste={{#switch:{{lc:{{{2|}}}}}
| |
| |spelltier=<b>3</b>
| |
| |maxcount=<b>4</b>
| |
| |castingtime=<b>0.75s</b>
| |
| |range=<b>8m</b>
| |
| |duration=<b>8s</b>
| |
| |movespeedbonus=<b>5% [[Stats#Move_Speed|Move Speed Bonus]]</b>
| |
| |actionspeed=<b>10% [[Stats#Action_Speed|Action Speed]]</b>
| |
| |spellcastingspeed=<b>10% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]</b>
| |
| |stackingtype=<b>Aggregates by Target</b>
| |
| |maximumstacks=<b>1</b>
| |
| |removable=<b>True</b>
| |
| |all=SpellTier,MaxCount,CastingTime,Range,Duration,MoveSpeedBonus,ActionSpeed,SpellCastingSpeed,StackingType,MaximumStacks,Removable
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |icebolt={{#switch:{{lc:{{{2|}}}}}
| |
| |spelltier=<b>2</b>
| |
| |maxcount=<b>5</b>
| |
| |castingtime=<b>1.25s</b>
| |
| |range=<b>Infinite</b>
| |
| |magicalbasedamage=<b>30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]</b>
| |
| |impactpower=<b>4 [[Impact_Power|Impact Power]]</b>
| |
| |scaling=<b>100% [[Scaling]]</b>
| |
| |duration=<b>1s</b>
| |
| |movespeedbonus=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
| |
| |actionspeed=<b>-20% [[Stats#Action_Speed|Action Speed]]</b>
| |
| |stackingtype=<b>Aggregates by Target</b>
| |
| |maximumstacks=<b>1</b>
| |
| |removable=<b>True</b>
| |
| |initialspeed=<b>14m/s</b>
| |
| |all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseDamage,ImpactPower,Scaling,Duration,MoveSpeedBonus,ActionSpeed,StackingType,MaximumStacks,Removable,InitialSpeed
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |icemastery={{#switch:{{lc:{{{2|}}}}}
| |
| |duration=<b>0.5s</b>
| |
| |freezingstackingtype=<b>Aggregates by Target</b>
| |
| |freezingmaximumstacks=<b>1</b>
| |
| |removable=<b>True</b>
| |
| |icemasterystackingtype=<b>Aggregates by Source</b>
| |
| |icemasterymaximumstacks=<b>1</b>
| |
| |all=Duration,FreezingStackingType,FreezingMaximumStacks,Removable,IceMasteryStackingType,IceMasteryMaximumStacks
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |iceshield={{#switch:{{lc:{{{2|}}}}}
| |
| |cooldown=<b>5s [[Stats#Cooldown_Reduction|Cooldown]]</b>
| |
| |cooldownstackingtype=<b>Aggregates by Source</b>
| |
| |cooldownmaximumstacks=<b>1</b>
| |
| |duration=<b>0.5s</b>
| |
| |movespeedbonus=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
| |
| |actionspeed=<b>-20% [[Stats#Action_Speed|Action Speed]]</b>
| |
| |removable=<b>True</b>
| |
| |iceshieldstackingtype=<b>Aggregates by Source</b>
| |
| |iceshieldmaximumstacks=<b>1</b>
| |
| |armorrating=<b>20 [[Stats#Armor_Rating|Armor Rating]]</b>
| |
| |buffstackingtype=<b>Aggregates by Source</b>
| |
| |buffmaximumstacks=<b>1</b>
| |
| |scaling=<b>0% [[Scaling]]</b>
| |
| |all=Cooldown,CooldownStackingType,CooldownMaximumStacks,Duration,MoveSpeedBonus,ActionSpeed,Removable,IceShieldStackingType,IceShieldMaximumStacks,ArmorRating,BuffStackingType,BuffMaximumStacks,Scaling
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |ignite={{#switch:{{lc:{{{2|}}}}}
| |
| |spelltier=<b>2</b>
| |
| |maxcount=<b>10</b>
| |
| |castingtime=<b>0.75s</b>
| |
| |range=<b>8m</b>
| |
| |duration=<b>15s</b>
| |
| |stackingtype=<b>Aggregates by Target</b>
| |
| |maximumstacks=<b>1</b>
| |
| |removable=<b>True</b>
| |
| |all=SpellTier,MaxCount,CastingTime,Range,Duration,StackingType,MaximumStacks,Removable
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |intensefocus={{#switch:{{lc:{{{2|}}}}}
| |
| |skilltype=<b>Instant</b>
| |
| |skilltier=<b>1</b>
| |
| |usemoving=<b>True</b>
| |
| |skillcooldowntrigger=<b>Start</b>
| |
| |skillcooldown=<b>18s</b>
| |
| |stackingtype=<b>Aggregates by Target</b>
| |
| |maximumstacks=<b>1</b>
| |
| |spellcasttime=<b>0.1s</b>
| |
| |all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,StackingType,MaximumStacks,SpellCastTime
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |invisibility={{#switch:{{lc:{{{2|}}}}}
| |
| |spelltier=<b>4</b>
| |
| |maxcount=<b>4</b>
| |
| |castingtime=<b>0.75s</b>
| |
| |range=<b>8m</b>
| |
| |duration=<b>4s</b>
| |
| |movespeedbonus=<b>5% [[Stats#Move_Speed|Move Speed Bonus]]</b>
| |
| |stackingtype=<b>Aggregates by Target</b>
| |
| |maximumstacks=<b>1</b>
| |
| |removable=<b>True</b>
| |
| |all=SpellTier,MaxCount,CastingTime,Range,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |lightorb={{#switch:{{lc:{{{2|}}}}}
| |
| |spelltier=<b>1</b>
| |
| |maxcount=<b>5</b>
| |
| |castingtime=<b>1s</b>
| |
| |range=<b>50m</b>
| |
| |stackingtype=<b>Aggregates by Target</b>
| |
| |maximumstacks=<b>999</b>
| |
| |initialspeed=<b>3m/s</b>
| |
| |all=SpellTier,MaxCount,CastingTime,Range,StackingType,MaximumStacks,InitialSpeed
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |lightningstrike={{#switch:{{lc:{{{2|}}}}}
| |
| |spelltier=<b>4</b>
| |
| |maxcount=<b>5</b>
| |
| |castingtime=<b>2s</b>
| |
| |range=<b>8m</b>
| |
| |arearadius=<b>0.8m</b>
| |
| |magicalbasedamage=<b>30 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]</b>
| |
| |scaling=<b>100% [[Scaling]]</b>
| |
| |duration=<b>1s</b>
| |
| |movespeedbonus=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
| |
| |stackingtype=<b>Aggregates by Target</b>
| |
| |maximumstacks=<b>1</b>
| |
| |removable=<b>True</b>
| |
| |intervaltime=<b>0.5s</b>
| |
| |all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,MagicalBaseDamage,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,IntervalTime
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |magiclock={{#switch:{{lc:{{{2|}}}}}
| |
| |spelltier=<b>2</b>
| |
| |maxcount=<b>9</b>
| |
| |castingtime=<b>1s</b>
| |
| |range=<b>15m</b>
| |
| |duration=<b>8s</b>
| |
| |all=SpellTier,MaxCount,CastingTime,Range,Duration
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |magicmissile={{#switch:{{lc:{{{2|}}}}}
| |
| |spelltier=<b>3</b>
| |
| |maxcount=<b>5</b>
| |
| |castingtime=<b>1.25s</b>
| |
| |channelingduration=<b>3s</b>
| |
| |channelinginterval=<b>0.3s</b>
| |
| |range=<b>Infinite</b>
| |
| |magicalbasedamage=<b>10 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Arcane}} [[Damage#Base_Damage|Magical Base Damage]]</b>
| |
| |impactpower=<b>2 [[Impact_Power|Impact Power]]</b>
| |
| |scaling=<b>75% [[Scaling]]</b>
| |
| |initialspeed=<b>7m/s</b>
| |
| |all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,MagicalBaseDamage,ImpactPower,Scaling,InitialSpeed
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |manasurge={{#switch:{{lc:{{{2|}}}}}
| |
| |magicalpowerbonus=<b>10% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]</b>
| |
| |all=MagicalPowerBonus
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |meditation={{#switch:{{lc:{{{2|}}}}}
| |
| |skilltype=<b>Channeling</b>
| |
| |skilltier=<b>1</b>
| |
| |channelingduration=<b>24s</b>
| |
| |channelinginterval=<b>0.5s</b>
| |
| |skillcooldowntrigger=<b>End</b>
| |
| |skillcooldown=<b>45s</b>
| |
| |activestackingtype=<b>Aggregates by Target</b>
| |
| |activemaximumstacks=<b>1</b>
| |
| |recoverablebasehealing=<b>1 [[Healing#Recoverable_Healing|Recoverable Healing]]</b>
| |
| |tickinterval=<b>2s</b>
| |
| |reststackingtype=<b>Aggregates by Target</b>
| |
| |restmaximumstacks=<b>1</b>
| |
| |physicalbasehealing=<b>3 [[Healing#Physical_Base_Healing|Physical Base Healing]]</b>
| |
| |scaling=<b>100% [[Scaling]]</b>
| |
| |restincampfireareastackingtype=<b>Aggregates by Target</b>
| |
| |restincampfireareamaximumstacks=<b>1</b>
| |
| |spellrechargemeditationamount=<b>34</b>
| |
| |all=SkillType,SkillTier,ChannelingDuration,ChannelingInterval,SkillCooldownTrigger,SkillCooldown,ActiveStackingType,ActiveMaximumStacks,RecoverableBaseHealing,Tickinterval,RestStackingType,RestMaximumStacks,PhysicalBaseHealing,Scaling,RestInCampfireAreaStackingType,RestInCampfireAreaMaximumStacks,SpellRechargeMeditationAmount
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |melt={{#switch:{{lc:{{{2|}}}}}
| |
| |duration=<b>5s</b>
| |
| |physicaldamagereduction=<b>-10% [[Stats#Damage_Reduction|Physical Damage Reduction]]</b>
| |
| |edstackingtype=<b>Aggregates by Source</b>
| |
| |edmaximumstacks=<b>1</b>
| |
| |removable=<b>True</b>
| |
| |meltstackingtype=<b>Aggregates by Target</b>
| |
| |meltmaximumstacks=<b>1</b>
| |
| |all=Duration,PhysicalDamageReduction,edStackingType,edMaximumStacks,Removable,MeltStackingType,MeltMaximumStacks
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |quickchant={{#switch:{{lc:{{{2|}}}}}
| |
| |spellcastingspeed=<b>10% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]</b>
| |
| |all=SpellCastingSpeed
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |reactiveshield={{#switch:{{lc:{{{2|}}}}}
| |
| |duration=<b>3s</b>
| |
| |maxshield=<b>15 [[Shield]]</b>
| |
| |removable=<b>True</b>
| |
| |cooldown=<b>12s [[Stats#Cooldown_Reduction|Cooldown]]</b>
| |
| |scaling=<b>0% [[Scaling]]</b>
| |
| |all=Duration,MaxShield,Removable,Cooldown,Scaling
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |sage={{#switch:{{lc:{{{2|}}}}}
| |
| |knowledgebonus=<b>10% [[Stats#Attribute_Bonus|Knowledge Bonus]]</b>
| |
| |all=KnowledgeBonus
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |slow={{#switch:{{lc:{{{2|}}}}}
| |
| |spelltier=<b>2</b>
| |
| |maxcount=<b>5</b>
| |
| |castingtime=<b>1.25s</b>
| |
| |range=<b>8m</b>
| |
| |duration=<b>2.5s</b>
| |
| |movespeedbonus=<b>-40% [[Stats#Move_Speed|Move Speed Bonus]]</b>
| |
| |stackingtype=<b>Aggregates by Target</b>
| |
| |maximumstacks=<b>1</b>
| |
| |removable=<b>True</b>
| |
| |all=SpellTier,MaxCount,CastingTime,Range,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |spellmemoryii={{#switch:{{lc:{{{2|}}}}}
| |
| |skilltype=<b>Instant</b>
| |
| |skilltier=<b>1</b>
| |
| |usemoving=<b>True</b>
| |
| |all=SkillType,SkillTier,UseMoving
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |spellmemory={{#switch:{{lc:{{{2|}}}}}
| |
| |skilltype=<b>Instant</b>
| |
| |skilltier=<b>1</b>
| |
| |usemoving=<b>True</b>
| |
| |all=SkillType,SkillTier,UseMoving
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |spelloverload={{#switch:{{lc:{{{2|}}}}}
| |
| |memorycapacitybonus=<b>-60% [[Stats#Memory_Capacity|Memory Capacity Bonus]]</b>
| |
| |maxspellcountbonus=<b>60% [[Stats#Max_Spell_Count|Max Spell Count Bonus]]</b>
| |
| |stackingtype=<b>Aggregates by Source</b>
| |
| |maximumstacks=<b>1</b>
| |
| |all=MemoryCapacityBonus,MaxSpellCountBonus,StackingType,MaximumStacks
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |staffmastery={{#switch:{{lc:{{{2|}}}}}
| |
| |buffmagicalweapondamage=<b>2 [[Damage#Buff_Magical_Damage|Buff Magical Damage]]</b>
| |
| |stackingtype=<b>Aggregates by Source</b>
| |
| |maximumstacks=<b>1</b>
| |
| |all=BuffMagicalWeaponDamage,StackingType,MaximumStacks
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |zap={{#switch:{{lc:{{{2|}}}}}
| |
| |spelltier=<b>1</b>
| |
| |maxcount=<b>5</b>
| |
| |castingtime=<b>1.25s</b>
| |
| |range=<b>8m</b>
| |
| |hitmagicalbasedamage=<b>20 {{Element|Light}} [[Damage#Base_Damage|Magical Base Damage]]</b>
| |
| |hitscaling=<b>100% [[Scaling]]</b>
| |
| |dotduration=<b>1s</b>
| |
| |dotmagicalbasedamage=<b>1 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
| |
| |dotscaling=<b>50% [[Scaling]]</b>
| |
| |dotstackingtype=<b>Aggregates by Source</b>
| |
| |dotmaximumstacks=<b>1</b>
| |
| |dotrefresh=<b>Resets on Successful Application</b>
| |
| |dotremovable=<b>True</b>
| |
| |dotfiremasteryduration=<b>3s</b>
| |
| |dotfiremasterymagicalbasedamage=<b>3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
| |
| |dotfiremasteryscaling=<b>50% [[Scaling]]</b>
| |
| |dotfiremasterystackingtype=<b>Aggregates by Source</b>
| |
| |dotfiremasterymaximumstacks=<b>1</b>
| |
| |dotfiremasteryrefresh=<b>Resets on Successful Application</b>
| |
| |dotfiremasteryremovable=<b>True</b>
| |
| |reducedhealingduration=<b>3s</b>
| |
| |incomingphysicalhealingmod=<b>-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]</b>
| |
| |incomingmagicalhealingmod=<b>-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]</b>
| |
| |reducedhealingstackingtype=<b>Aggregates by Target</b>
| |
| |reducedhealingmaximumstacks=<b>1</b>
| |
| |reducedhealingremovable=<b>True</b>
| |
| |all=SpellTier,MaxCount,CastingTime,Range,HitMagicalBaseDamage,HitScaling,DoTDuration,DoTMagicalBaseDamage,DoTScaling,DoTStackingType,DoTMaximumStacks,DoTRefresh,DoTRemovable,DoTFireMasteryDuration,DoTFireMasteryMagicalBaseDamage,DoTFireMasteryScaling,DoTFireMasteryStackingType,DoTFireMasteryMaximumStacks,DoTFireMasteryRefresh,DoTFireMasteryRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingStackingType,ReducedHealingMaximumStacks,ReducedHealingRemovable
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |#default=<p style="color:#FF0000";>No <b>ability</b> found for "{{{1}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> | | |#default=<p style="color:#FF0000";>No <b>ability</b> found for "{{{1}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }}</includeonly> | | }}</includeonly> |