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{{EnemiesBar}}
==Overview==
==Overview==
The most common [[Monsters|Monster]] that are seen in the dungeon. Normal Monsters can be Common, Elite, or Nightmare. See [[Monsters]] for more.
Normal [[Monsters]] which are the most common [[Enemies]] encountered in the dungeon.


==Legend==
==Legend==
{{Transclude|Monsters#Legend}}
 
Information is listed in the order Normal/<span class="colorrarityElite">Elite</span>/<span class="colorrarityNightmare">Nightmare</span>. <span style="color:{{#var:suppress_color}};">Blue</span> indicates that each difficulty grade shares the same information.
 
Content that is underlined under <span class="tooltip"><u>Damage Reductions</u><span class="tooltiptext-right">Like this</span></span> or <span class="tooltip"><u>Statuses' Effects</u><span class="tooltiptext-right">Or this</span></span> can be hovered over for additional information. 
 
 
Examples:
 
<span style="color:{{#var:suppress_color}};">12 Physical</span> + <span class="colorrarityNightmare">Poison Dmg</span>
 
All three difficulties deal 12 Physical damage for this attack, but only the Nightmare applies the Poison Dmg status.
 
 
15(4)/<span class="colorrarityElite">25(4)</span>/<span class="colorrarityNightmare">35(4)</span> <span style="color:{{#var:suppress_color}};">Magical Radius</span> + <span style="color:{{#var:suppress_color}};">Attack Dmg AoE</span>
 
All three difficulties have the Magical Radius attack, but each deal different damage, all happen to have the same [[Impact Power]]. All three difficulties also apply the Attack Dmg AoE status.




==Normal Monsters==
==Normal Monsters==
{{GenerateMonsterTable|normal}}
{{GenerateMonsterTable|normal}}
<br>
<br><br>
Frost Skeleton Guardsman and Frost Skeleton Footman are missing Elite and Nightmare information, but do exist.
 
==Status Policies==
What do the abbreviated properties like [Rmv] mean? Hover over them to see what they are abbreviations for, and see [[Statuses#Policies|Status Policies]] to see what they mean.
 
Unless otherwise specified [[Physical_Damage_Reduction|Physical]] and [[Stats#Magical_Damage_Reduction|Magical]] reductions are composed entirely from [[Stats#Physical_Damage_Reduction|Armor Rating]] and [[Stats#Magic Resistance|Magic Resist]].

Latest revision as of 19:31, 17 November 2024

Monsters Subbosses Bosses Mimics

Overview

Normal Monsters which are the most common Enemies encountered in the dungeon.

Legend

Information is listed in the order Normal/Elite/Nightmare. Blue indicates that each difficulty grade shares the same information.

Content that is underlined under Damage ReductionsLike this or Statuses' EffectsOr this can be hovered over for additional information.


Examples:

12 Physical + Poison Dmg

All three difficulties deal 12 Physical damage for this attack, but only the Nightmare applies the Poison Dmg status.


15(4)/25(4)/35(4) Magical Radius + Attack Dmg AoE

All three difficulties have the Magical Radius attack, but each deal different damage, all happen to have the same Impact Power. All three difficulties also apply the Attack Dmg AoE status.


Normal Monsters

Name Health Move Speed Exp
AP
Damage Reductions Abilities' Damage(Impact Power) + Statuses Statuses' Effects Race Action Speed
200 80 0
0
Physical: -22%
Magic: 5%
Projectile: 70%
Attack: 240.0(7) Magical
Undead 0%
100/150/200 200/230/260 3/4/5
1/2/3
Physical: -22%
Magic: -20%
Projectile: 15%
Attack: 18.0(3)/27.0(3)/36.0(3) Physical + Paralyze
Circle Move: Acceleration
Paralyze: -20% Move Speed for 6s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Rmv]Removable
Acceleration: 20 Move Speed [Rmv]Removable
Insect 0%/10%/20%
26/45/80 200/240/280 3/4/5
1/2/3
Physical: -22%
Magic: -20%
Projectile: 15%
Attack: 20.0(3)/30.0(3)/40.0(3) Physical
Undead 0%/10%/20%
170/220/280 250/290/340 4/5/6
2/3/4
Physical: -22%
Magic: -20%
Projectile: 15%
Attack: 27.0(4)/36.0(4)/54.0(4) Physical + Slow
Slow: -40% Move Speed for 4s [Rmv]Removable
Demon 0%/10%/40%
160/210/265 350 4/5/6
2/3/4
Physical: -22%
Magic: -20%
Projectile: 15%
Attack: 24.0(4)/33.0(4)/42.0(4) Physical
Dash Attack: 35.2(5)/48.4(5)/61.6(5) Physical
Return Dmg: 20 True Physical
Demon 0%/10%/20%
130/210/290 100/130/160 3/4/5
1/2/3
Physical: -22%
Magic: -20%
Projectile: 15%
Attack Forward: 22.8(2)/30.0(2)/37.2(2) Physical
Attack Left: 22.8(2)/30.0(2)/37.2(2) Physical
Attack Right: 22.8(2)/30.0(2)/37.2(2) Physical
Attack Jump: 22.8(2)/30.0(2)/37.2(2) Physical
Attack Jump Run: 46.5(4) Physical
Beast-Wolf 0%/10%/20%
200/250/300 100/150/200 3/3/5
2/3/4
Physical: -22%
Magic: -20%
Projectile: 15%
Attack: 31.5(3)/39.0(3)/52.5(3) Physical + Frostbite, Freezing
Frost Wave: 35.0(3) Physical + Frostbite
Run State: 150 Move Speed
Frostbite: -4% Move Speed, -4% Action Speed for 6s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Exp]Expiration: Removes Single Stack and Refreshes Duration[Rmv]Removable
Freezing: Unable to Move, Unable to Attack for 1s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable
Demon 0%
250/300/400 0 3/4/5
2/3/4
Physical: -22%
Magic: -20%
Projectile: 15%
Frost Nova: 32.2(3)/42.0(3)/49.0(3) Physical + Frostbite
Cold Blast: 34.5(3)/45.0(3)/52.5(3) Physical + Frostbite
Cold Blast Chain: 56.0(3) Physical + Frostbite
Frostbite: -4% Move Speed, -4% Action Speed for 6s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Exp]Expiration: Removes Single Stack and Refreshes Duration[Rmv]Removable
Elemental 0%/0%/20%
100/150/220 100/150/200 3/4/5
1/2/3
Physical: -22%
Magic: -20%
Projectile: 15%
Firing Attack: 24.0(4)/30.0(4)/40.0(4) Physical + Frostbite
Firing Combo: 24.0(4)/30.0(4)/40.0(4) Physical + Frostbite
Firing Multishot: 50.0(4) Physical + Frostbite
Melee Attack1: 38.4(4)/48.0(4)/64.0(4) Physical + Frostbite
Melee Attack2: 33.6(4)/42.0(4)/56.0(4) Physical + Frostbite
Frostbite: -4% Move Speed, -4% Action Speed for 6s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Exp]Expiration: Removes Single Stack and Refreshes Duration[Rmv]Removable
Undead-Skeleton 0%/10%/20%
170/265/350 100/150/200 3/4/5
2/3/4
Physical: -22%
Magic: -20%
Projectile: 15%
Attack Finish: 38.4(6)/56.0(6)/73.6(6) Physical + Frostbite
Run State: 150 Move Speed
Frostbite: -4% Move Speed, -4% Action Speed for 6s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Exp]Expiration: Removes Single Stack and Refreshes Duration[Rmv]Removable
Undead-Skeleton 0%/10%/20%
100/150/220 100/150/200 3/4/5
1/2/3
Physical: -22%
Magic: -20%
Projectile: 15%
Attack: 45.0(4)/61.2(4)/77.4(4) Physical + FrostbiteFreezing
Frostbite: -4% Move Speed, -4% Action Speed for 6s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Exp]Expiration: Removes Single Stack and Refreshes Duration[Rmv]Removable
Freezing: Unable to Move, Unable to Attack for 1s []Tick interval: 0s[AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Ref]Refresh: Resets on Successful Application[Rmv]Removable
Undead-Skeleton 0%/10%/20%
167/250/320 100/200/280 3/4/5
1/2/3
Physical: -22%
Magic: -20%
Projectile: 15%
Attack1: 35.2(4)/48.0(4)/60.8(4) Physical + Frostbite60.8#PhysicalFrostbite
Attack1 Combo: 60.8(4) Physical + Frostbite
Attack2: 26.4(4)/36.0(4)/45.6(4) Physical + Frostbite
Attack3: 26.4(4)/36.0(4)/45.6(4) Physical + Frostbite
Frostbite: -4% Move Speed, -4% Action Speed for 6s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Exp]Expiration: Removes Single Stack and Refreshes Duration[Rmv]Removable
Undead-Skeleton 0%/10%/20%
152/230/300 100/200/280 3/4/5
1/2/3
Physical: -22%
Magic: -20%
Projectile: 15%
Attack1: 35.2(4)/48.0(4)/60.8(4) Physical + Frostbite
Attack2: 28.6(4)/39.0(4)/49.4(4) Physical + Frostbite
Attack3: 53.2(4) Physical + Frostbite
Attack3 Combo1: 49.4(4) Physical + Frostbite
Attack3 Combo2: 60.8(4) Physical + Frostbite
Attack4 Counter: 33.0(4)/45.0(4)/57.0(4) Physical + Frostbite
Attack5: 26.4(3)/36.0(3)/45.6(3) Physical + Frostbite
Attack6: 26.4(3)/36.0(3)/45.6(3) Physical + Frostbite
Frostbite: -4% Move Speed, -4% Action Speed for 6s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Exp]Expiration: Removes Single Stack and Refreshes Duration[Rmv]Removable
Undead-Skeleton 0%/10%/20%
150/250/320 100/200/280 3/4/5
1/2/3
Physical: -22%
Magic: -20%
Projectile: 15%
Attack01: 28.5(5)/40.5(5)/52.5(5) Physical + Frostbite
Attack02: 28.5(5)/40.5(5)/52.5(5) Physical + Frostbite
Frostbite: -4% Move Speed, -4% Action Speed for 6s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Exp]Expiration: Removes Single Stack and Refreshes Duration[Rmv]Removable
Undead-Skeleton 0%/10%/20%
150/250/320 160/240/320 3/4/5
2/3/4
Physical: -22%
Magic: -20%
Projectile: 15%
Attack01: 28.0(4)/39.2(4)/49.0(4) Physical + Frostbite
Attack02: 30.0(4)/42.0(4)/52.5(4) Physical + Frostbite
Frostbite: -4% Move Speed, -4% Action Speed for 6s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Exp]Expiration: Removes Single Stack and Refreshes Duration[Rmv]Removable
Undead-Skeleton 0%/10%/15%
240/350/450 50/100/150 3/4/5
1/2/3
Physical: -22%
Magic: -20%
Projectile: 15%
Attack1: 33.8(4)/41.2(4)/48.8(4) Physical + Frostbite
Attack2: 35.1(4)/42.9(4)/50.7(4) Physical + Frostbite
Attack3: 48.6(4)/59.4(4)/70.2(4) Physical + Frostbite
Attack4: 48.6(4)/59.4(4)/70.2(4) Physical + Frostbite
Ice AoE: Ice Cloud DmgFrostbite
Ice Cloud: Ice Cloud Dmg, Frostbite, Ice Cloud Freezing
Frostbite: -4% Move Speed, -4% Action Speed for 6s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Exp]Expiration: Removes Single Stack and Refreshes Duration[Rmv]Removable
Ice Cloud Dmg: 5 Magical Damage [0.2s]Tick interval: 0.2s[AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable
Ice Cloud Freezing: Unable to Move, Unable to Attack for 5s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable
Undead 0%/10%/13%
160/250/340 100/130/160 3/4/5
1/2/3
Physical: -22%
Magic: -20%
Projectile: 15%
Attack Forward: 20.4(2)/26.4(2)/32.4(2) Physical
Attack Left: 20.4(2)/26.4(2)/32.4(2) Physical
Attack Right: 20.4(2)/26.4(2)/32.4(2) Physical
Attack Jump: 20.4(2)/26.4(2)/32.4(2) Physical
Attack Dash Bite: 37.8(2) Physical
Beast-Wolf 0%/10%/20%
800 250 6
15
Physical: -22%
Magic: 5%
Projectile: 15%
Ice Giant Spider Attack1 Bite: 30.8(3) Physical
Ice Giant Spider Attack2 Jumping Spider: 35.2(3) Physical
Ice Giant Spider Runstate: 200 Move Speed
Ice Giant Spider Spider Web: Ice Giant Spider Spider Web
Ice Giant Spider Spider Web: -50% Move Speed for 30s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable
Insect 0%
220/300/350 100/150/200 3/3/5
2/3/4
Physical: -22%
Magic: -20%
Projectile: 15%
Attack01 Ice Bolt: 33.0(3)/42.0(3)/52.5(3) Physical + Frostbite
Attack02 Frozen Field: Curse Of Screams, Deafness, Frostbite
Run State: 150 Move Speed
Frozen Field: Frostbite
Frostbite: -4% Move Speed, -4% Action Speed for 6s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Exp]Expiration: Removes Single Stack and Refreshes Duration[Rmv]Removable
Curse Of Screams: ? for 1s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable
Deafness: ? for 5s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable
Demon 0%
90/140/190 180/220/260 3/4/5
1/2/3
Physical: -22%
Magic: -20%
Projectile: 15%
Attack1: 18.0(2)/26.4(2)/34.8(2) Physical
Attack2: 21.0(3)/30.8(3)/40.6(3) Physical
Ultrasonic Wave: Dizziness
Dizziness: Dizzy for 6s/Dizzy for 6s/Dizzy for 8s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable
Beast 0%/10%/20%
22/44/66 150 3/4/5
1/2/3
Physical: -22%
Magic: -20%
Projectile: 15%
Attack: Poison
Poison: 15 Physical Damage over 5s/25 Physical Damage over 5s/35 Physical Damage over 5s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Ref]Refresh: Resets on Successful Application[Rmv]Removable
Insect 0%/10%/40%
200/290/380 180/220/260 3/4/5
1/2/3
Physical: -22%
Magic: -20%
Projectile: 15%
Attack: 28.8(3)/43.2(3)/57.6(3) Physical
Spit Poison: Spit Poison Dmg
Install Cob Web Floor: Cob Web SlowRestraint
Spit Poison Dmg: 20 Physical Damage, Unable to Attack over 6s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Ref]Refresh: Resets on Successful Application[Rmv]Removable
Cob Web Slow: -50% Move Speed [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1/-50% Move Speed [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1/-20% Move Speed for 6s [AgT]Stacking Type: Aggregates by Target[5x]Maximum Stacks: 5[Exp]Expiration: Removes Single Stack and Refreshes Duration
Restraint: Unable to Move for 6s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1
Insect 0%/10%/20%
144/214/284 200/230/260 3/4/5
1/2/3
Physical: -22%
Magic: -20%
Projectile: 15%
Attack1: 18.0(3)/30.0(3)/42.0(3) Physical + Poison
Attack2: 18.0(3)/30.0(3)/42.0(3) Physical + Poison
Attack3: 18.0(3)/30.0(3)/42.0(3) Physical + Poison
Quick Shot: 42.0(3) Physical + Poison
Poison: 12 Magical Damage over 6s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable
Beast-Goblin 0%/10%/20%
100/160/220 200/230/260 3/4/5
1/2/3
Physical: -22%
Magic: -20%
Projectile: 15%
Attack1: 21.0(3)/33.0(3)/45.0(3) Physical + Poison
Attack2.1: 18.2(4)/28.6(4)/39.0(4) Physical + Poison
Attack2.2: 18.2(4)/28.6(4)/39.0(4) Physical + Poison
Attack2.3: 39.0(4) Physical + Poison
Poison: 15 Magical Damage over 8s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable
Beast-Goblin 0%/10%/20%
100/160/220 200/230/260 3/4/5
1/2/3
Physical: -22%
Magic: -20%
Projectile: 15%
Attack1: 28.6(3)/46.8(3)/67.6(3) Physical + Slow
Attack2: 28.6(3)/46.8(3)/67.6(3) Physical + Slow
Attack3: 28.6(3)/46.8(3)/67.6(3) Physical + Slow
Slow: -30% Move Speed for 7s [Rmv]Removable/-30% Move Speed for 7s [Rmv]Removable/-25% Move Speed for 7s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Rmv]Removable
Beast-Goblin 0%/10%/20%
135/205/275 100/130/160 3/4/5
1/2/3
Physical: -22%
Magic: -20%
Projectile: 15%
Attack: 50(2) Magical + Debuff
Casting Buff: Buff
Debuff: -30% Move Speed for 10s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable
Buff: 10 Move Speed, 200 Magical Heal, 30% Action Speed over 15s [Tmp]bExecutePeriodicEffectOnApplication: False[AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable
Beast-Goblin 0%/10%/20%
144/214/284 200/230/260 3/4/5
1/2/3
Physical: -22%
Magic: -20%
Projectile: 15%
Attack1: 36.0(3)/46.5(3)/57.0(3) Physical + Poison
Attack2: 36.0(3)/46.5(3)/57.0(3) Physical + Poison
Attack3: 36.0(3)/46.5(3)/57.0(3) Physical + Poison
Attack4: 36.0(3)/46.5(3)/57.0(3) Physical + Poison
Attack5: 28.8(3)/37.2(3)/45.6(3) Physical + Poison
Counter Attack: 60.8(4) Physical
Poison: 15 Magical Damage over 8s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable
Beast-Goblin 0%/10%/20%
400 100 7
15
Physical: -22%
Magic: -20%
Projectile: 15%
Frost Imp Attack: 31.5(3) Physical + Frostbite, Frost Imp Freezing
Frost Imp Run State: 150 Move Speed
Frostbite: -4% Move Speed, -4% Action Speed for 6s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Exp]Expiration: Removes Single Stack and Refreshes Duration[Rmv]Removable
Frost Imp Freezing: Unable to Move, Unable to Attack for 1s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable
Demon 0%
700 120 6
10
Physical: -22%
Magic: 5%
Projectile: 15%
Living Armor Slash Attack R: 33.0(4) Physical
Living Armor Slash Attack L: 33.0(4) Physical
Living Armor Slash Attack RCombo: 33.0(4) Physical
Living Armor Slash Attack LCombo: 33.0(4) Physical
Undead 0%
200/250/300 150/180/210 3/4/5
1/2/3
Physical: -22%
Magic: -20%
Projectile: 15%
Attack Flying: 29.4(4)/39.2(4)/49.0(4) Physical
Attack Ground Kick: 29.4(4)/39.2(4)/49.0(4) Physical
Attack Ground Feather: 12.6(3)/16.8(3)/21.0(3) Physical
Run State: 200 Move Speed
Beast 0%
180/280/370 250/300/350 3/4/5
2/3/4
Physical: -22%
Magic: -20%
Projectile: 15%
Attack1 Bite: 30.8(3)/40.6(3)/47.6(3) Physical
Attack2 Jumping Spider: 35.2(3)/46.4(3)/54.4(3) Physical
Runstate: 200 Move Speed
Spider Web: Spider Web
Spider Web: -50% Move Speed for 30s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable
Insect 0%/0%/20%
200/250/300 100/160/220 3/4/5
1/2/3
Physical: -22%
Magic: -20%
Projectile: 15%
Attack: 29.4(4)/39.2(4)/49.0(4) Physical
Attack Whirlwind: 31.5(3)/42.0(3)/52.5(3) Physical
Attack Air Spin: 49.0(4) Physical
Runstate: 150 Move Speed
Beast 0%
240/320/320 100/150/200 3/4/5
2/3/4
Physical: -22%
Magic: -20%
Projectile: 15%
Attack01: 35.2(3)/43.2(3)/56.0(3) Physical + Frostbite
Attack01 Combo: 33.0(3)/40.5(3)/52.5(3) Physical + Frostbite
Attack02: 28.6(3)/35.1(3)/45.5(3) Physical + Frostbite
Attack03: 52.5(3) Physical
Run State: 150 Move Speed
Frostbite: -4% Move Speed, -4% Action Speed for 6s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Exp]Expiration: Removes Single Stack and Refreshes Duration[Rmv]Removable
Demon 0%/0%/20%
144/200/266 100/150/200 3/4/5
1/2/3
Physical: -22%
Magic: -20%
Projectile: 15%
Attack: 18.0(3)/27.0(3)/36.0(3) Physical
Attack Multishot: 36.0(3) Physical
Runstate: 150 Move Speed
Beast-Kobold 0%
144/200/266 100/150/200 3/4/5
1/2/3
Physical: -22%
Magic: -20%
Projectile: 15%
Attack1: 36.0(3)/43.5(3)/51.0(3) Physical
Attack2: 36.0(3)/43.5(3)/51.0(3) Physical
Attack3 Sheild: 51.0(3) Physical
Runstate: 150 Move Speed
Beast-Kobold 0%
10000 250/300/350 3/4/5
1/2/3
Physical: -22%
Magic: -20%
Projectile: 15%
Attack Bite: 14.3(3)/18.2(3)/24.7(3) Physical
Self Destruct: 19.8(3)/25.2(3)/34.2(3) Physical + Frostbite
Frostbite: -4% Move Speed, -4% Action Speed for 6s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Exp]Expiration: Removes Single Stack and Refreshes Duration[Rmv]Removable
Insect 0%/10%/20%
300/350/400 120/150/180 3/4/5
1/2/3
Physical: -22%
Magic: -20%
Projectile: 15%
Slash Attack R: 33.0(4)/42.0(4)/52.5(4) Physical
Slash Attack L: 33.0(4)/42.0(4)/52.5(4) Physical
Slash Attack RCombo: 33.0(4)/42.0(4)/52.5(4) Physical
Slash Attack LCombo: 33.0(4)/42.0(4)/52.5(4) Physical
Slash Attack Combo R: 52.5(4) Physical
Slash Attack Combo L: 52.5(4) Physical
Undead 0%/5%/10%
300/380/460 120/150/180 3/4/5
1/2/3
Physical: -22%
Magic: -20%
Projectile: 15%
Scratch Attack: 27.3(4)/35.1(4)/44.2(4) Physical
Scratch Attack Combo: 31.5(4)/40.5(4)/51.0(4) Physical
Dash Smash Attack: 31.5(4)/40.5(4)/51.0(4) Physical
Silence: Silence
Buff Move Speed: 5000 Move Speed
Scratch Attack2: 31.5(4)/40.5(4)/51.0(4) Physical
Silence: ? for 10s [AgS]Stacking Type: Aggregates by Source[1x]Maximum Stacks: 1[Rmv]Removable
Undead 0%/5%/10%
750 200 7
15
Physical: -22%
Magic: 5%
Projectile: 15%
Goblin Warrior Attack1: 36.0(3) Physical + Goblin Warrior Poison
Goblin Warrior Attack2: 36.0(3) Physical + Goblin Warrior Poison
Goblin Warrior Attack3: 36.0(3) Physical + Goblin Warrior Poison
Goblin Warrior Attack4: 36.0(3) Physical + Goblin Warrior Poison
Goblin Warrior Attack5: 28.8(3) Physical + Goblin Warrior Poison
Goblin Warrior Poison: 15 Magical Damage over 8s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable
Beast-Goblin 0%
150 100 3
0
Physical: -22%
Magic: -20%
Projectile: 15%
Buff Move Speed: 180 Move Speed
Beast 0%
220/280/340 130/160/220 3/4/5
1/2/3
Physical: -22%
Magic: -20%
Projectile: 15%
Attack1: 34.0(4)/51.0(4)/68.0(4) Physical + Paralyze
Attack2: 34.0(4)/51.0(4)/68.0(4) Physical + Paralyze
Attack3: 34.0(4)/51.0(4)/68.0(4) Physical + Paralyze
Attack4: 38.0(3)/57.0(3)/76.0(3) Physical + Paralyze
Attack5 Short: 48.0(5)/72.0(5)/96.0(5) Physical + Paralyze
Attack5 Middle: 48.0(5)/72.0(5)/96.0(5) Physical + Paralyze
Attack5 Long: 48.0(5)/72.0(5)/96.0(5) Physical + Paralyze
Paralyze: Unable to Move for 1s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable
Undead 0%/10%/70%
850 200 7
10
Physical: -22%
Magic: -20%
Projectile: 15%
Slime Attack: 27.0(3) Physical
Slime Attack Up: 36.0(3) Physical
Slime Mount: Slime Mounted
Slime Mounted: -50% Move Speed, 2 Physical Damage [1s]Tick interval: 1s[Tmp]bExecutePeriodicEffectOnApplication: False[Ref]Refresh: NeverReset
Beast 0%
700 130 6
10
Physical: -22%
Magic: -20%
Projectile: 15%
Attack Forward: 20.4(2) Physical
Attack Left: 20.4(2) Physical
Attack Right: 20.4(2) Physical
Attack Jump: 20.4(2) Physical
Beast-Wolf 0%
100/150/220 100/150/200 3/4/5
1/2/3
Physical: -22%
Magic: -20%
Projectile: 15%
Attack1: 20.0(4)/30.0(4)/40.0(4) Physical
Attack2: 20.0(4)/30.0(4)/40.0(4) Physical
Attack3: 36.0(4) Physical
Undead-Skeleton 0%/10%/20%
170/265/350 100/200/280 3/4/5
2/3/4
Physical: -22%
Magic: -20%
Projectile: 15%
Attack1: 36.0(5)/52.5(5)/69.0(5) Physical
Attack2: 40.8(5)/59.5(5)/78.2(5) Physical
Attack3: 40.8(5)/59.5(5)/78.2(5) Physical
Undead-Skeleton 0%/10%/20%
100/150/220 100/150/200 3/4/5
1/2/3
Physical: -22%
Magic: -20%
Projectile: 15%
Attack: 45.0(4)/61.2(4)/77.4(4) Physical
Undead-Skeleton 0%/10%/20%
167/250/320 100/200/280 3/4/5
1/2/3
Physical: -22%
Magic: -20%
Projectile: 15%
Attack1: 35.2(4)/48.0(4)/60.8(4) Physical
Attack2: 30.8(4)/42.0(4)/53.2(4) Physical
Combo: 45.6(4) Physical
Undead-Skeleton 0%/10%/20%
152/230/300 100/200/280 3/4/5
1/2/3
Physical: -22%
Magic: -20%
Projectile: 15%
Attack: 39.6(4)/54.0(4)/68.4(4) Physical
Counter Attack: 49.4(4) Physical
Combat State: 50 Move Speed
Peace State: 100 Move Speed
Default Setting: 50 Move Speed
Undead-Skeleton 0%/10%/20%
150/250/350 100 3/4/5
1/2/3
Physical: -22%
Magic: -20%
Projectile: 15%
Attack: 15(4)/25(4)/35(4) Magical, 15(4)/25(4)/35(4) Magical Radius + Attack Dmg AoE
Barrier: Barrier
Attack Dmg AoE: 30 Magical Damage/50 Magical Damage/70 Magical Damage [inf]Duration: Infinite[0.1s]Tick interval: 0.1s[Tmp]bExecutePeriodicEffectOnApplication: True[AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable
Barrier: Immune to Damage for 7s [Rmv]Removable
Undead-Skeleton 0%/10%/20%
150/250/320 100/200/280 3/4/5
2/3/4
Physical: -22%
Magic: -20%
Projectile: 15%
Attack1: 22.8(3)/32.4(3)/42.0(3) Physical
Attack2: 24.7(3)/35.1(3)/45.5(3) Physical
Attack3: 34.2(4)/48.6(4)/63.0(4) Physical
Attack4: 28.5(3)/40.5(3)/52.5(3) Physical
Undead-Skeleton 0%/10%/20%
140/240/300 100/200/280 3/4/5
2/3/4
Physical: -22%
Magic: -20%
Projectile: 15%
Attack1: 28.8(4)/40.0(4)/49.6(4) Physical
Attack2: 28.8(4)/40.0(4)/49.6(4) Physical
Attack3: 32.4(4)/45.0(4)/55.8(4) Physical
Combo: 28.8(4)/40.0(4)/49.6(4) Physical
Combo2: 32.4(4)/45.0(4)/55.8(4) Physical
Undead-Skeleton 0%/10%/20%
100/200/250 200/230/260 3/4/5
1/2/3
Physical: -22%
Magic: -20%
Projectile: 15%
Attack: 27.0(3) Physical
Attack Up: 36.0(3) Physical
Mount: Mounted
Mounted: -50% Move Speed, 2 Physical Damage [1s]Tick interval: 1s[Tmp]bExecutePeriodicEffectOnApplication: False[Ref]Refresh: NeverReset
Beast 0%/10%/20%
100 0 6
2
Physical: -22%
Magic: -20%
Beast-Mimic 0%
25/80/150 250 0
0
Physical: -22%
Magic: -20%
Projectile: 15%
Attack1: 19.8(3)/25.2(3)/34.2(3) Physical + Paralyze
Attack2: 14.3(3)/18.2(3)/24.7(3) Physical
Attack3: 14.3(3)/18.2(3)/24.7(3) Physical
Paralyze: -15% Move Speed for 7s [AgT]Stacking Type: Aggregates by Target[5x]Maximum Stacks: 5[Exp]Expiration: Removes Single Stack and Refreshes Duration[Rmv]Removable
Undead 0%/10%/20%
800 100 6
10
Physical: -22%
Magic: 5%
Projectile: 15%
Skeleton Footman Attack1: 35.2(4) Physical
Skeleton Footman Attack2: 30.8(4) Physical
Undead-Skeleton 0%
160/250/340 170/210/250 3/4/5
1/2/3
Physical: -22%
Magic: -20%
Projectile: 15%
Attack: 25(3) Magical
Death: Blind
Blind: Blinded for 5s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable
Elemental 0%/10%/20%
240/350/450 50/100/150 3/4/5
1/2/3
Physical: -22%
Magic: -20%
Projectile: 15%
Attack1: 33.8(4)/43.8(4)/53.8(4) Physical
Attack2: 35.1(4)/45.5(4)/55.9(4) Physical
Attack3: 48.6(4)/63.0(4)/77.4(4) Physical
Attack4: 48.6(4)/63.0(4)/77.4(4) Physical
Poison Cloud: Poison Cloud Dmg
Poison Cloud Dmg: 20 Magical Damage/20 Magical Damage/40 Magical Damage [0.2s]Tick interval: 0.2s[AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Ref]Refresh: Resets on Successful Application
Undead 0%/10%/20%



Status Policies

What do the abbreviated properties like [Rmv] mean? Hover over them to see what they are abbreviations for, and see Status Policies to see what they mean.

Unless otherwise specified Physical and Magical reductions are composed entirely from Armor Rating and Magic Resist.