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| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Antimagic.png|link=|x96px]] <br> Antimagic </td> | | <td style=" text-align:middle"> [[File:Perk Antimagic.png|link=|x96px]] <br> Antimagic </td> |
| <td> Your [[Stats#Magical Damage Reduction|Magic Damage Reduction]] is increased additively by 25% against all elemental magic damage except [[Damage_Types#Divine|Divine]], [[Damage_Types#Curse|Curse]], and [[Damage_Types#Neutral|Neutral]] magic.</td> | | <td> Your [[Stats#Magical Damage Reduction|Magic Damage Reduction]] is increased additively by 25% against damage that has one of the following elements: [[Damage_Types#Fire|Fire]], [[Damage_Types#Ice|Ice]], [[Damage_Types#Lightning|Lightning]], [[Damage_Types#Earth|Earth]], [[Damage_Types#Light|Light]], [[Damage_Types#Dark|Dark]], [[Damage_Types#Evil|Evil]], [[Damage_Types#Air|Air]], or [[Damage_Types#Spirit|Spirit]]. Note that [[Damage_Types|Damage Types]] not in this list include [[Damage_Types#Divine|Divine]], [[Damage_Types#Curse|Curse]], and [[Damage_Types#Neutral|Neutral]] Magic.</td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
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| <td style=" text-align:middle"> [[File:Perk Dark Reflection.png|link=|x96px]] <br> Dark Reflection </td> | | <td style=" text-align:middle"> [[File:Perk Dark Reflection.png|link=|x96px]] <br> Dark Reflection </td> |
| <td> When you receive melee damage, reflect 10 [[Damage_Types#Dark|Dark]] magic [[Damage_Calculation|Damage]] to the attacker. 15 seconds cooldown in the form of a debuff (now consumes Darkness Shards when activated.). <br> 100% scaling.</td> | | <td> When you receive melee damage, reflect 10 [[Damage_Types#Dark|Dark]] magic [[Damage_Calculation|Damage]] to the attacker. 15 seconds cooldown in the form of a debuff (now consumes Darkness Shards when activated.). <br> 50% scaling.</td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
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| <td style=" text-align:middle"> [[File:Perk Vampirism.png|link=|x96px]] <br> Vampirism </td> | | <td style=" text-align:middle"> [[File:Perk Vampirism.png|link=|x96px]] <br> Vampirism </td> |
| <td> Grants a 1.2x multiplier to all [[Healing#Outgoing_vs_Incoming|incoming]] [[Healing#True_Magical_Healing|Magical Healing]]. This multiplier is separate from [[Stats#Magic Power Bonus|Magic Power Bonus]]. Although Life Drain heals only based off of damage dealt, Vampirism does affect it. Completely unaffected and independent to [[Damage_Calculation#Attribute_Bonus_Ratio|scaling]]. </td> | | <td> Grants a 1.2x multiplier to all [[Healing#Outgoing_vs_Incoming|outgoing]] [[Healing#True_Magical_Healing|Magical Healing]]. This multiplier is separate from [[Stats#Magic Power Bonus|Magic Power Bonus]]. Although Life Drain heals only based off of damage dealt, Vampirism does affect it. Completely unaffected and independent to [[Damage_Calculation#Attribute_Bonus_Ratio|scaling]]. </td> |
| </tr> | | </tr> |
| </table> | | </table> |
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| <td style=" text-align:middle"> [[File:Skill Blow of Corruption.png|link=|x96px]] <br> Blow of Corruption </td> | | <td style=" text-align:middle"> [[File:Skill Blow of Corruption.png|link=|x96px]] <br> Blow of Corruption </td> |
| <td> The next melee physical attack deals a separate instance of 10 Evil Magical [[Damage_Calculation|Damage]] to the target and [[Healing#Heal_Reduction|reduces outgoing healing]] performed by them by 80% for 12 seconds. If no attack is successful, Blow of Corruption will only remain active for 8 seconds before deactivating and entering cooldown. (Damage scales with 100% of Magical Damage) <br><br> | | <td> The next melee physical attack deals a separate instance of 10 Evil Magical [[Damage_Calculation|Damage]] (50% scaling) to the target and [[Healing#Heal_Reduction|reduces outgoing healing]] performed by them by 80% for 12 seconds. If no attack is successful, Blow of Corruption will only remain active for 8 seconds before deactivating and entering cooldown. (Damage scales with 100% of Magical Damage) <br><br> |
| <i>If an attack is blocked by a shield, it will consume the skill buff without dealing damage. If the weapon is blocked at the hilt, no damage will be dealt but the buff will not be consumed. </i></td> | | <i>If an attack is blocked by a shield, it will consume the skill buff without dealing damage. If the weapon is blocked at the hilt, no damage will be dealt but the buff will not be consumed. </i></td> |
| <td> 24s </td> | | <td> 24s </td> |
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| <td style=" text-align:middle"> [[File:Skill_Exploitation_Strike.png|link=|x96px]] <br> Exploitation Strike </td> | | <td style=" text-align:middle"> [[File:Skill_Exploitation_Strike.png|link=|x96px]] <br> Exploitation Strike </td> |
| <td> When using Blood Pact, this skill replaces the other equipped skill. Cannot be used outside of Blood Pact. Deal an additional 4 Magical [[Damage_Calculation|Damage]] to all enemies hit with a physical attack within 4 seconds and heal the caster by 5% of the target's [[Healing#Percent_Max_Health_Healing|Max Health]]</td> | | <td> When using Blood Pact, this skill replaces the other equipped skill. Cannot be used outside of Blood Pact. Hits apply a damage over time that causes the target to receive 4 [[Damage_Types#Evil|Evil]] Magical [[Damage_Calculation|Damage]] to all enemies hit with a physical attack over 4 seconds and heal the caster by 5% (max of 30) of the target's [[Healing#Percent_Max_Health_Healing|Max Health]]</td> |
| <td> 28s </td> | | <td> 28s </td> |
| </tr> | | </tr> |
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| <td style=" text-align:middle"> [[File:Spell Power of Sacrifice.png|link=|x96px]] <br> Power of Sacrifice </td> | | <td style=" text-align:middle"> [[File:Spell Power of Sacrifice.png|link=|x96px]] <br> Power of Sacrifice </td> |
| <td> 1 </td> | | <td> 1 </td> |
| <td> Curses the target with sacrifice, taking 3 Magical [[Damage_Types#Curse|Curse]] [[Damage_Calculation#Damage/Healing_over_Time|Damage per second]] but increasing [[Stats#Strength|Strength]] and [[Stats#Vigor|Vigor]] by +15 over 12 seconds. This counts as a debuff, and so is affected by the target's [[Stats#Debuff Duration|Debuff Duration]]. </td> | | <td> Curses the target with sacrifice, taking 3 Magical [[Damage_Types#Curse|Curse]] (but not Evil) [[Damage_Calculation#Damage/Healing_over_Time|Damage per second]] but increasing [[Stats#Strength|Strength]] and [[Stats#Vigor|Vigor]] by +15 over 12 seconds. This counts as a debuff, and so is affected by the target's [[Stats#Debuff Duration|Debuff Duration]]. </td> |
| <td> 7.5 meters </td> | | <td> 7.5 meters </td> |
| <td> 0% </td> | | <td> 0% </td> |
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| <td style=" text-align:middle"> [[File:Spell Bolt_of_Darkness.png|link=|x96px]] <br> Bolt of Darkness </td> | | <td style=" text-align:middle"> [[File:Spell Bolt_of_Darkness.png|link=|x96px]] <br> Bolt of Darkness </td> |
| <td> 1 </td> | | <td> 1 </td> |
| <td> Fires a projectile bolt that inflicts 20 Dark Magical [[Damage_Calculation|Damage]] to the target. </td> | | <td> Fires a projectile bolt that inflicts 20 [[Damage_Types#Dark|Dark]] Magical [[Damage_Calculation|Damage]] to the target. The bolt can be shot down by other projectiles, popping it early, including: crossbow [[Bolts]], </td> |
| <td> Infinite </td> | | <td> Infinite </td> |
| <td> 100% </td> | | <td> 100% </td> |
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| <td style=" text-align:middle"> [[File:Spell Curse of Pain.png|link=|x96px]] <br> Curse of Pain </td> | | <td style=" text-align:middle"> [[File:Spell Curse of Pain.png|link=|x96px]] <br> Curse of Pain </td> |
| <td> 2 </td> | | <td> 2 </td> |
| <td> Instantly deals 10 Magical [[Damage_Types#Curse]|Curse]]/[[Damage_Types#Evil|Evil]] [[Damage]] to the target and curses them with Agony. <br>Agony: Receive a total of 10 Magical Damage as [[Damage#Damage/Healing_over_Time|Damage over Time]] over 8 seconds.</td> | | <td> Instantly deals 10 Magical [[Damage_Types#Curse|Curse]]/[[Damage_Types#Evil|Evil]] (see [[Damage_Types]] page for info on having two types at once) [[Damage]] to the target and curses them with Agony. <br>Agony: Receive a total of 10 Magical Damage as [[Damage#Damage/Healing_over_Time|Damage over Time]] over 8 seconds.</td> |
| <td> 7 meters </td> | | <td> 7 meters </td> |
| <td> Initial Damage: 100% <br> DoT: 50% </td> | | <td> Initial Damage: 100% <br> DoT: 50% </td> |