|
|
(14 intermediate revisions by 5 users not shown) |
Line 4: |
Line 4: |
| ==Description== | | ==Description== |
|
| |
|
| Clerics in Dark and Darker are devoted followers of a deity, who use their faith and divine magic to aid their allies and smite their enemies. They can heal wounds, and cleanse curses. They can also channel their deity's power to deal radiant damage to undead and other evil creatures. They can wear heavy armor and wield powerful weapons, but their true strength lies in their ability to call upon their deity's power to turn the | | Clerics in Dark and Darker are devoted followers of a deity, who use their faith and divine magic to aid their allies and smite their enemies. They can heal wounds, and cleanse curses. They can also channel their deity's power to deal radiant damage to undead and other evil creatures. They can wear heavy armour and wield powerful weapons, but their true strength lies in their ability to call upon their deity's power to turn the tides of battle |
|
| |
|
|
| |
|
| ==Class Info== | | ==Class Info== |
| <br> | | <br> |
| '''Weapon of choice:''' Flanged Mace or Morning Star | | '''Weapon of choice:''' Blunt weapons such as maces |
|
| |
|
| *Pros | | *Pros |
Line 17: |
Line 17: |
| **Beginner friendly due to having access to healing, allowing them and their team to take a couple of hits without being in danger. | | **Beginner friendly due to having access to healing, allowing them and their team to take a couple of hits without being in danger. |
| **Good room clearing ability with the Holy Purification skill. | | **Good room clearing ability with the Holy Purification skill. |
| **Able to wield shields. | | **Able to wield most shields. |
| **Access to some Plate Armor and unique defensive Perks. | | **Access to some Plate Armor and unique defensive Perks. |
| **Excels in parties seeking to fight Bosses. | | **Excels in parties seeking to fight Bosses. |
Line 23: |
Line 23: |
| *Cons | | *Cons |
| **Slow attack speed and slowest Regular Interaction Speed. | | **Slow attack speed and slowest Regular Interaction Speed. |
| **Slow movement speed, with no movement skills. | | **Slow base movement speed |
| **Limited choices of melee weapons and no ranged weaponry, except for some throwable items. | | **No movement skills |
| **Limited number of spell casts, with limited ways of replenishing them. Campfires or a Bard teammate are necessary for long-term sustainability. | | **Limited choices of weapons with no ranged choices (except for spells) |
| | **Limited number of spell casts, with limited ways of replenishing them. Campfires or a Bard teammate are necessary for fast recovery |
| **Slow base spell casting speed. | | **Slow base spell casting speed. |
|
| |
|
Line 49: |
Line 50: |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Blunt Weapon Mastery.png|link=|x96px]] <br> Blunt Weapon Mastery </td> | | <td style=" text-align:middle"> [[File:Perk Blunt Weapon Mastery.png|link=|x96px]] <br> Blunt Weapon Mastery </td> |
| <td> Increases [[Stats#Physical Power Bonus|Physical Power Bonus]] by +10% when attacking with a [[Weapons#Maces|mace]]-type weapon. </td> | | <td> Increases [[Stats#Physical Power Bonus|Physical Power Bonus]] by +10% when attacking with a [[Weapons#Maces|mace]]-type weapon. Note that weapons that deal [[Damage_Types#Blunt|Blunt]] might not be a Mace, like Staves. </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
Line 57: |
Line 58: |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk_Faithfulness.png|link=|x96px]] <br> Faithfulness </td> | | <td style=" text-align:middle"> [[File:Perk_Faithfulness.png|link=|x96px]] <br> Faithfulness </td> |
| <td> Gain 15% divine magical damage bonus. </td> | | <td> Gain 15% [[Damage_Types#Divine|Divine]] [[Stats#Magic Power Bonus|Magic Power Bonus]]. <br> |
| | When dealing [[Damage_Types#Divine|Divine]] damage, slow enemies by -15% [[Move Speed]] for 1.5 Seconds |
| | </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
Line 73: |
Line 76: |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Over Healing.png|link=|x96px]] <br> Over Healing </td> | | <td style=" text-align:middle"> [[File:Perk Over Healing.png|link=|x96px]] <br> Over Healing </td> |
| <td> Can Heal additional health up to 25% of max health, decays at 1% per second </td> | | <td> Healing with [[Healing#Real Magical Healing|Magical Healing]] (but not [[Healing#Real Physical Healing|Physical]] nor [[Healing#Percent Max Health Healing|%]] Healing) can heal even if at full health up to 25% of [[Health#Max_Health|Max Health]], decays at 1% of Max Health per second </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Perseverance.png|link=|x96px]] <br> Perseverance </td> | | <td style=" text-align:middle"> [[File:Perk Perseverance.png|link=|x96px]] <br> Perseverance </td> |
| <td> Reduces all types of final incoming damage by 3 per tick, including each tick of [[Damage_Calculation#Damage/Healing_over_Time|Damage over Time]] and [[Damage_Calculation#True_Damage|True damage]], to a minimum of 1 damage. </td> | | <td> Reduces all instances of final incoming damage by 3 per tick, including each tick of [[Damage_Calculation#Damage/Healing_over_Time|Damage over Time]], to a minimum of 1 damage. Note that +True damage is not its own damage instance. </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
Line 109: |
Line 112: |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Skill_Divine_Protection.png|link=|x96px]] <br> Divine Protection </td> | | <td style=" text-align:middle"> [[File:Skill_Divine_Protection.png|link=|x96px]] <br> Divine Protection </td> |
| <td> Receive the blessing of the divine and increase [[Stats#Physical Damage Reduction|Physical Damage Reduction]] by an additional flat +50% for 4 seconds. </td> | | <td> Receive the blessing of the divine and increase [[Stats#Physical Damage Reduction|Physical Damage Reduction]] by an additional flat +30% for 4 seconds. </td> |
| <td> </td> | | <td> </td> |
| <td> 45s </td> | | <td> 45s </td> |
Line 115: |
Line 118: |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Skill Holy Purification.png|link=|x96px]] <br> Holy Purification </td> | | <td style=" text-align:middle"> [[File:Skill Holy Purification.png|link=|x96px]] <br> Holy Purification </td> |
| <td> Inflicts 100 base Magical [[Damage_Calculation|Damage]] to all undead [[Monsters]] within 7.5 meters. </td> | | <td> Inflicts 100 [[Damage_Types#Divine|Divine]] Magical [[Damage_Calculation|Damage]] to all undead [[Monsters]] within 7.5 meters. </td> |
| <td> 100% </td> | | <td> 100% </td> |
| <td> 45s </td> | | <td> 45s </td> |
Line 121: |
Line 124: |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Skill Judgement.png|link=|x96px]] <br> Judgement </td> | | <td style=" text-align:middle"> [[File:Skill Judgement.png|link=|x96px]] <br> Judgement </td> |
| <td> After [[Channel|channeling]] for 0.75 seconds, instantly deals 25 Magical [[Damage_Calculation|Damage]] to a target and decreases their Movement Speed Bonus by -30% for 2 seconds. The spell can only be cast when the crosshair targets an enemy within 5m. Once Judgement starts casting on a target you will no longer need to continue targeting the crosshair. If the target goes out of range during casting, the casting fails and the skill enters cooldown. </td> | | <td> After [[Channel|channeling]] for 0.75 seconds, instantly deals 25 [[Damage_Types#Divine|Divine]] Magical [[Damage_Calculation|Damage]] to a target and decreases their Movement Speed Bonus by -30% for 2 seconds. The spell can only be cast when the crosshair targets an enemy within 5m. Once Judgement starts casting on a target you will no longer need to continue targeting the crosshair. If the target goes out of range during casting, the casting fails and the skill enters cooldown. </td> |
| <td> 100% </td> | | <td> 100% </td> |
| <td> 28s </td> | | <td> 28s </td> |
Line 127: |
Line 130: |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Skill Smite.png|link=|x96px]] <br> Smite </td> | | <td style=" text-align:middle"> [[File:Skill Smite.png|link=|x96px]] <br> Smite </td> |
| <td> When activated, your attacks deal an additional instance of 10 Magical [[Damage_Calculation|Damage]] for 7 seconds. </td> | | <td> When activated, your melee physical attacks deal an additional instance of 10 [[Damage_Types#Divine|Divine]] Magical [[Damage_Calculation|Damage]] for 7 seconds. </td> |
| <td> 100% </td> | | <td> 50% </td> |
| <td> 18s </td> | | <td> 18s </td> |
| </tr> | | </tr> |
Line 181: |
Line 184: |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Spell Bless.png|link=|x96px]] <br> Bless </td> | | <td style=" text-align:middle"> [[File:Spell Bless.png|link=|x96px]] <br> Bless </td> |
| <td> Target gains +5 to [[Stats#Strength|Strength]], [[Stats#Agility|Agility]], and [[Stats#Will|Will]] attributes for 30 seconds. Casts to self if no target is found. </td> | | <td> Target gains +3 to [[Stats#Strength|Strength]], [[Stats#Agility|Agility]], and [[Stats#Will|Will]] attributes for 30 seconds. Casts to self if no target is found. </td> |
| <td> </td> | | <td> </td> |
| <td> 0.75s </td> | | <td> 0.75s </td> |
Line 204: |
Line 207: |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Spell Cleanse.png|link=|x96px]] <br> Cleanse </td> | | <td style=" text-align:middle"> [[File:Spell Cleanse.png|link=|x96px]] <br> Cleanse </td> |
| <td> Removes all harmful magic effects from the target. <br> Several debuffs are not removeable, including [[Lich]] curses. <br> Confirmed debuffs that can be cleansed: Warlock's Curse of Pain and Power of Sacrifice.</td> | | <td> Removes all harmful magic effects from the target. <br> Several debuffs are not removeable, including [[Lich]] curses (needs retesting). <br> Confirmed debuffs that can be cleansed: Warlock's Curse of Pain and Power of Sacrifice.</td> |
| <td> 1s </td> | | <td> 1s </td> |
| <td> 5 Casts </td> | | <td> 5 Casts </td> |
Line 244: |
Line 247: |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Spell_Holy_Strike.png|link=|x96px]] <br> Holy Strike </td> | | <td style=" text-align:middle"> [[File:Spell_Holy_Strike.png|link=|x96px]] <br> Holy Strike </td> |
| <td> Creates an AoE burst of light in a specified area that hits all targets within 1.5 meters (including friendly targets) after a .5s delay, dealing 20 Magical [[Damage_Calculation|Damage]] and blinding them for 2 seconds. </td> | | <td> Creates an AoE burst of light in a specified area that hits all targets within 1 meter (including friendly targets) after a .5s delay, dealing 20 [[Damage_Types#Divine|Divine]] Magical [[Damage_Calculation|Damage]] and blinding them for 2 seconds. </td> |
| <td> 100% </td> | | <td> 100% </td> |
| <td> 2s </td> | | <td> 2s </td> |
Line 261: |
Line 264: |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Spell Holy Light.png|link=|x96px]] <br> Holy Light </td> | | <td style=" text-align:middle"> [[File:Spell Holy Light.png|link=|x96px]] <br> Holy Light </td> |
| <td> [[Healing|Heals]] a player for 25 HP or does 100 base Magical [[Damage_Calculation|Damage]] to undead [[Monsters]]. The heal amount is increased by the casting Cleric's [[Stats#Magical Healing|Magical Healing]] stat and Magical Power Bonus. (25 + Magical healing) * Magic Power Bonus</td> | | <td> [[Healing|Heals]] a player for 25 HP or does 100 base Divine Magical [[Damage_Calculation|Damage]] to undead [[Monsters]]. The heal amount is increased by the casting Cleric's [[Stats#Magical Healing|Magical Healing]] stat and Magical Power Bonus. (25 + Magical healing) * Magic Power Bonus</td> |
| <td> 100% </td> | | <td> 100% </td> |
| <td> 2.25s </td> | | <td> 2.25s </td> |
Line 278: |
Line 281: |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Spell Sanctuary.png|link=|x96px]] <br> Sanctuary </td> | | <td style=" text-align:middle"> [[File:Spell Sanctuary.png|link=|x96px]] <br> Sanctuary </td> |
| <td> [[Channel|Channeling]] creates an AoE around the Cleric that [[Healing|heals]] all players within 3.5 meters by 5 HP per second as a [[Damage_Calculation#Damage/Healing_over_Time|Heal over Time]] and deals 14 Magical [[Damage_Calculation|Damage]] to undead [[Monsters]] per second. The heal amount is increased by the casting Cleric's [[Stats#Magical Healing|Magical Healing]] stat and [[Stats#Magical Power Bonus|Magical Power Bonus]]. This spell can be channeled for up to 5 seconds, and will be cancelled if the Cleric moves.</td> | | <td> [[Channel|Channeling]] creates an AoE around the Cleric that [[Healing|heals]] all players within 3.5 meters by 5 HP per second as a [[Damage_Calculation#Damage/Healing_over_Time|Heal over Time]] and deals 14 Divine Magical [[Damage_Calculation|Damage]] to undead [[Monsters]] per second. The heal amount is increased by the casting Cleric's [[Stats#Magical Healing|Magical Healing]] stat and [[Stats#Magical Power Bonus|Magical Power Bonus]]. This spell can be channeled for up to 5 seconds, and will be cancelled if the Cleric moves.</td> |
| <td> 50% per second </td> | | <td> 50% per second </td> |
| <td> 2.75s </td> | | <td> 2.75s </td> |
Line 295: |
Line 298: |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Spell_Locusts_Swarm.png|link=|x96px]] <br> Locusts Swarm </td> | | <td style=" text-align:middle"> [[File:Spell_Locusts_Swarm.png|link=|x96px]] <br> Locusts Swarm </td> |
| <td> [[Channel]], summon a swarm of locusts in a specified area, dealing 2 Magical [[Damage_Calculation|Damage]] per 1s to targets within 3 meters. This damage is split into 0.1s ticks. This spell can be channeled for up to 6 seconds, and will be cancelled if the Cleric moves.</td> | | <td> [[Channel]], summon a swarm of locusts in a specified area, dealing 2 [[Damage_Types#Divine|Divine]] Magical [[Damage_Calculation|Damage]] per 1s to targets within 3 meters. This damage is split into 0.1s ticks. This spell can be channeled for up to 6 seconds, and will be cancelled if the Cleric moves.</td> |
| <td> 100% per second </td> | | <td> 100% per second </td> |
| <td> 2.75s </td> | | <td> 2.75s </td> |
Line 302: |
Line 305: |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Spell_Earthquake.png|link=|x96px]] <br> Earthquake </td> | | <td style=" text-align:middle"> [[File:Spell_Earthquake.png|link=|x96px]] <br> Earthquake </td> |
| <td> [[Channel]], Create an earthquake in a specified area, dealing 7 Magical [[Damage_Calculation|Damage]] per step and reducing movement speed bonus by 50% when targets within 2.5 meters move within. This spell can be channeled for up to 6 seconds, and will be cancelled if the Cleric moves.</td> | | <td> [[Channel]], Create an earthquake in a specified area, dealing 7 [[Damage_Types#Earth|Earth]] Magical [[Damage_Calculation|Damage]] per step and reducing movement speed bonus by 50% when targets within 2.5 meters move within. This spell can be channeled for up to 6 seconds, and will be cancelled if the Cleric moves.</td> |
| <td> 50% per step </td> | | <td> 50% per step </td> |
| <td> 2.75s </td> | | <td> 2.75s </td> |