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| <p style="width: 100%;border: 1px solid #DD952A;text-align: center;font-size: 24px;padding: 3px;font-weight: bold;margin: 9px;border-radius: 10px;">Page is currently up to date for: {{:TODO|WIP}}</p> | | <noinclude> |
| | <p style="width: 100%;border: 1px solid #DD952A;text-align: center;font-size: 24px;padding: 5px;font-weight: bold;margin: 9px;border-radius: 10px;">Page is currently up to date for: {{#explode:{{:TODO|Classes}}|$|0|2}}</p> |
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| {{WIP}}
| | {{Infobox Class|{{PAGENAME}}|'Nature's Protector'}} |
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| {{Infobox Class|{{PAGENAME}}|'The class that is not in the game yet'}} | |
| ==Description== | | ==Description== |
| | Looking for a description to be written. |
| | [[Druid]]s in Dark and Darker are... |
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| [[Druid|Druid]]
| | A class that can freely shapeshift and cast magic! |
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| ==Class Info== | | ==Class Info== |
| <br> | | <br> |
| '''Weapon of choice:''' Caster. | | '''Weapon of choice:''' ? |
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| *Pros | | *Pros |
| **Rawr | | **Hybrid playstyle between casting and fighting |
| | **Highly adaptive by Shape Shifting to any creature |
| | **Stealthy and elusive with Rat Form |
| | **Agile and damaging with Panther Form which also allows for silencing victim's if they are casters |
| | **Threatening and spacious with Bear Form |
| | **Double-jump and Triple-jump with Chicken Form |
| | **Free disengages with Dream Walk during Human Form |
| | **Excellent spacing and zoning tools with Treant and Thorn Barrier spells |
| | **Moderate healing |
| *Cons | | *Cons |
| **Squeak | | **Least frightening of any class during Human Form, both while casting and fighting |
| | **Requires expertise to fully utilize all Shape Shifts |
| | **Poor in 1v1s where the opponent doesn't have their back turned to a Panther |
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| <tabber> | | <tabber> |
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| A Maximum of 4 perks can be equipped. | | A Maximum of 4 perks can be equipped. |
| <br> | | <br> |
| <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;> | | <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> |
| <tr> | | <tr> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Perk AnimalKinship.png|link=|x96px]] <br> Animal Kinship</td>
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| <td> Not all animals and insects attack first. </td>
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| </tr> | |
| <tr>
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| <td style=" text-align:middle"> [[File:Perk Dreamwalk.png|link=|x96px]] <br> Dreamwalk </td> | | <td style=" text-align:middle"> [[File:Perk Dreamwalk.png|link=|x96px]] <br> Dreamwalk </td> |
| <td> When receiving damage while in human form, gain 5 [[Stats#Magical Power|Magical Power]] for 4 seconds and become spiritual, phasing through targets and becoming invincible, but being unable to attack or use skills, but can still cast spells. 12 second cooldown</td> | | <td> When you take damage while in human form, gain 5 [[Stats#Magical Power|Magical Power]] for 4 seconds and become spiritual, phasing through targets and becoming invulnerable, but being unable to attack and use skills but still able to cast spells. 12 second cooldown</td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk EnhancedWildness.png|link=|x96px]] <br> Enhanced Wildness </td> | | <td style=" text-align:middle"> [[File:Perk EnhancedWildness.png|link=|x96px]] <br> Enhanced Wildness </td> |
| <td> While in animal form, gain 5 additional move speed and 10 armor rating.</td> | | <td> While in animal form, gain 5 additional Movement Speed and 10 [[Stats#Armor_Rating|Armor Rating]].</td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk ForceOfNature.png|link=|x96px]] <br> Force of Nature </td> | | <td style=" text-align:middle"> [[File:Perk ForceOfNature.png|link=|x96px]] <br> Force of Nature </td> |
| <td> When you heal a target, the recipient gains 3 physical power for 3 seconds.</td> | | <td> When you heal a target, the recipient gains 3 [[Stats#Physical Power|Physical Power]] for 3 seconds.</td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
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| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk NaturalHealing.png|link=|x96px]] <br> Natural Healing </td> | | <td style=" text-align:middle"> [[File:Perk NaturalHealing.png|link=|x96px]] <br> Natural Healing </td> |
| <td> Recover yourself and nearby allies 1 health (10% [[Damage#Scaling|Scaling]]) every 3 seconds. <br> 4.5 meter radius.</td> | | <td> [[Healing#Real_Magical_Healing|Magically Heal]] yourself and nearby allies 1 health (10% [[Damage#Scaling|Scaling]]) every 3 seconds. <br> 4.5 meter radius.</td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| | <td style=" text-align:middle"> [[File:Perk Shapeshift Mastery.png|link=|x96px]] <br>Shapeshift Mastery</td> |
| | <td>Allows you to change Shapeshift form instantly, bypassing cast time entirely.</td> |
| | </tr> |
| | <tr> |
| <td style=" text-align:middle"> [[File:Perk SpiritBond.png|link=|x96px]] <br> Spirit Bond </td> | | <td style=" text-align:middle"> [[File:Perk SpiritBond.png|link=|x96px]] <br> Spirit Bond </td> |
| <td> Every second you receive 15% of damage received by party members in their place, limited to 20 damage per instance.</td> | | <td> You receive 15% of [[Damage]] received by a party member in their place on the next hit, with a 1 second cooldown, limited to 20 damage per instance.</td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk SpiritMagicMastery.png|link=|x96px]] <br> Spirit Magic Mastery </td> | | <td style=" text-align:middle"> [[File:Perk SpiritMagicMastery.png|link=|x96px]] <br> Spirit Magic Mastery </td> |
| <td> When you cast spirit magic, you gain 10 magical power.</td> | | <td> When you cast spirit magic, you gain 10 [[Stats#Magical Power|Magical Power]].</td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk SunAndMoon.png|link=|x96px]] <br> Sun and Moon </td> | | <td style=" text-align:middle"> [[File:Perk SunAndMoon.png|link=|x96px]] <br> Sun and Moon </td> |
| <td> Nearby allies gain [[vigor|3 vigor]] and 5 magical power.<br> 4.5 meter radius.</td> | | <td> Nearby allies and self gain 3 [[Stats#Vigor|Vigor]] and 5 [[Stats#Magical Power|Magical Power]].<br> 4.5 meter radius.</td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk ThornCoat.png|link=|x96px]] <br> Thorn Coat </td> | | <td style=" text-align:middle"> [[File:Perk ThornCoat.png|link=|x96px]] <br> Thorn Coat </td> |
| <td> When melee attacked, return 5 true physical damage.</td> | | <td> When melee attacked, return 5 Physical [[Damage#True_Damage|True Damage]].</td> |
| </tr> | | </tr> |
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| You can equip a total of 2 skills. | | You can equip a total of 2 skills. |
| <br> | | <br> |
| <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;> | | <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> |
| <tr> | | <tr> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> |
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| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Scaling</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Scaling</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Cooldown </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Cooldown </th> |
| </tr>
| | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Skill Shapeshift Memory.png|link=|x96px]] <br> Shapeshift Memory </td> | | <td style=" text-align:middle"> [[File:Skill Shapeshift Memory.png|link=|x96px]] <br> Shapeshift Memory </td> |
| <td> Transforms into selected creature, cannot use tools in non-human state. </td> | | <td> Transforms into selected creature, cannot use tools in non-human state. </td> |
| <td> N/A </td>
| | <td> N/A </td> |
| <td> N/A </td>
| | <td> N/A </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Skill Shapeshift Memory.png|link=|x96px]] <br> Shapeshift Memory 2 </td> | | <td style=" text-align:middle"> [[File:Skill Shapeshift Memory.png|link=|x96px]] <br> Shapeshift Memory 2 </td> |
| <td> Transforms into selected creature, cannot use tools in non-human state. </td> | | <td> Transforms into selected creature, cannot use tools in non-human state. </td> |
| <td> N/A </td>
| | <td> N/A </td> |
| <td> N/A </td>
| | <td> N/A </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Skill Spell Memory.png|link=|x96px]] <br> Spell Memory </td> | | <td style=" text-align:middle"> [[File:Skill Spell Memory.png|link=|x96px]] <br> Spell Memory </td> |
| <td> Allows you to memorize spells to use in the dungeon. </td> | | <td> Allows you to memorize spells to use in the dungeon. </td> |
| <td> N/A </td>
| | <td> N/A </td> |
| <td> N/A </td>
| | <td> N/A </td> |
| </tr> | | </tr> |
| </table> | | </table> |
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| Skills gained when shapeshifted | | Skills gained when shapeshifted |
| <br> | | <br> |
| <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;> | | <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> |
| <tr> | | <tr> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Form</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Form</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:55%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:55%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Cooldown </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Cooldown </th> |
| </tr>
| | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Skill InsectPredation.png|link=|x96px]] <br> Insect Predation </td> | | <td style=" text-align:middle"> [[File:Skill InsectPredation.png|link=|x96px]] <br> Insect Predation </td> |
| <td> Chicken </td>
| | <td> Chicken </td> |
| <td> Eats crawling insects to recover Resourcefulness*.5 % health. </td> | | <td> Eats crawling insects to [[Healing|Heal]] [[Stats#Resourcefulness|Resourcefulness]]*0.5 health. </td> |
| <td> 28s </td>
| | <td> 28s </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Skill Rush.png|link=|x96px]] <br> Wild Rush </td> | | <td style=" text-align:middle"> [[File:Skill Rush.png|link=|x96px]] <br> Wild Rush </td> |
| <td> Panther </td>
| | <td> Panther </td> |
| <td> Dash forward entering a frenzied state for 3 seconds. You can attack midair and while jumping in the frenzied state. </td> | | <td> Dash forward entering a frenzied state for 3 seconds. You can attack midair and while jumping in the frenzied state. While Frenzied, Neckbite also [[Silence|Silences]] for 0.5 seconds.</td> |
| <td> 28s </td>
| | <td> 28s </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Skill SurvivalInstinct.png|link=|x96px]] <br> Survival Instinct </td> | | <td style=" text-align:middle"> [[File:Skill SurvivalInstinct.png|link=|x96px]] <br> Survival Instinct </td> |
| <td> Rat </td>
| | <td> Rat </td> |
| <td> Gain 20 additional movement speed for 6 seconds. After the effect is over, lose 20% movement speed for 3 seconds. </td> | | <td> Gain 20 additional movement speed for 6 seconds. After the effect is over or when Shape Shifting to any other form, lose 20% movement speed for 3 seconds. </td> |
| <td> 28s </td>
| | <td> 28s </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Skill WildFury.png|link=|x96px]] <br> Wild Fury </td> | | <td style=" text-align:middle"> [[File:Skill WildFury.png|link=|x96px]] <br> Wild Fury </td> |
| <td> Bear </td>
| | <td> Bear </td> |
| <td> Gain 15% physical damage bonus and turn Bear's physical damage reduction multiplier from 1.5x to 1.65x for 6 seconds. </td> | | <td> Gain 15% [[Stats#Physical_Power_Bonus|Physical Power Bonus]] and increase Bear's [[Stats#Physical_Damage_Reduction|Physical Damage Reduction]] multiplier from 1.5x to 1.65x for 6 seconds. </td> |
| <td> 28s </td>
| | <td> 28s </td> |
| </tr> | | </tr> |
| </table> | | </table> |
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| --><div style="display: flex; margin-bottom: 2px"><!-- | | --><div style="display: flex; margin-bottom: 2px"><!-- |
| --><div style="width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(147,151,51)"></div><!-- | | --><div style="width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(147,151,51)"></div><!-- |
| -->Earth<!--
| | -->Earth<!-- |
| --></div><!-- | | --></div><!-- |
| --><div style="display: flex; margin-bottom: 2px"><!-- | | --><div style="display: flex; margin-bottom: 2px"><!-- |
| --><div style="width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(58,131,0)"></div><!-- | | --><div style="width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(58,131,0)"></div><!-- |
| -->Spirit<!--
| | -->Spirit<!-- |
| --></div><!-- | | --></div><!-- |
| --></div> | | --></div> |
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| ===Tier 1=== | | ===Tier 1=== |
| <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;> | | <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> |
| <tr> | | <tr> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Scaling</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Scaling</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Casting Time</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Casting Time</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Spell NaturesTouch.png|link=|x96px]] <br> Nature's Touch</td> | | <td style=" text-align:middle"> [[File:Spell NaturesTouch.png|link=|x96px]] <br> Nature's Touch</td> |
| <td> Target gains 15 additional recoverable heath and healed 15 health over 12 seconds. <br> 7 meter range.</td> | | <td> Target gains 15 additional [[Healing#Recoverable_HP|Recoverable Heath]] and [[Healing|healed]] 15 health over 12 seconds. <br> 7 meter range.</td> |
| <td> Over time healing 0% <br> Recoverable health 0% </td>
| | <td> Over time healing 0% <br> Recoverable health 0% </td> |
| <td> 0.75s </td>
| | <td> 0.75s </td> |
| <td> 5 Casts </td>
| | <td> 5 Casts </td> |
| </tr> | | </tr> |
| </table> | | </table> |
|
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| ===Tier 2=== | | ===Tier 2=== |
| <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;> | | <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> |
| <tr> | | <tr> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Scaling</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Scaling</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Casting Time</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Casting Time</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Spell BarkskinArmor.png|link=|x96px]] <br> Barkskin Armor </td> | | <td style=" text-align:middle"> [[File:Spell BarkskinArmor.png|link=|x96px]] <br> Barkskin Armor </td> |
| <td> Increase Armor rating by 20% for 8 seconds. <br> Infinite range.</td> | | <td> Increase [[Stats#Armor Rating|Armor Rating]] by 20% for 8 seconds. <br> Infinite range.</td> |
| <td> N/A </td>
| | <td> N/A </td> |
| <td> 1s </td>
| | <td> 1s </td> |
| <td> 5 Casts </td>
| | <td> 5 Casts </td> |
| </tr> | | </tr> |
| </table> | | </table> |
| ===Tier 3=== | | ===Tier 3=== |
| <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;> | | <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> |
| <tr> | | <tr> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Scaling</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Scaling</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Casting Time</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Casting Time</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Spell Dreamfire.png|link=|x96px]] <br> Dreamfire </td> | | <td style=" text-align:middle"> [[File:Spell Dreamfire.png|link=|x96px]] <br> Dreamfire </td> |
| <td> Deals 15 magical damage within radius. Any allies or self currently affected by Nature's Touch are instantly healed for 10 health per target damaged. <br> Radius of 0.8 meters.</td> | | <td> Deals 15 [[Damage_Types#Magical Elements|Magical]] [[Damage]] with with 100% [[Damage#Scaling|Scaling]] within 0.8 radius. Any allies or self currently affected by Nature's Touch that are within 8 meters of you are instantly [[Healing|healed]] for 10 health per target damaged. <br> Radius of 0.8 meters.</td> |
| <td> Damage 100%<br>Healing 100%</td>
| | <td> Damage 100%<br>Healing 100%</td> |
| <td> 1s </td>
| | <td> 1s </td> |
| <td> 4 Casts </td>
| | <td> 4 Casts </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Spell SummonTreant.png|link=|x96px]] <br> Summon Treant </td> | | <td style=" text-align:middle"> [[File:Spell SummonTreant.png|link=|x96px]] <br> Summon Treant </td> |
| <td> Summons a [[Treant]] to fight for 12 seconds. <br> [[Treant]] has 150 heath and does 35 damage per hit. <br>150 ms, -22 phys dmg redu, 8.9 magic dmg redu, 15% proj dmg redu</td> | | <td> Summons a [[Treant]] to fight for 12 seconds. <br> [[Treant]] has 150 heath and does 35.2 damage with 4 [[Impact Power]] per hit and can [[Impact Power#Demolition|Demolish]]. <br>150 Movement Speed, -22% [[Stats#Physical Damage Reduction|Physical Damage Reduction]], 5% [[Stats#Magical Damage Reduction|Magical Damage Reduction]], 15% [[Damage#Projectile Damage Reduction|Projectile Reduction]], 5 [[Impact_Power#Impact Resistance|Impact Resistance]], and 8 [[Impact_Power#Impact Endurance|Impact Endurance]]</td> |
| <td> N/A </td>
| | <td> N/A </td> |
| <td> 1s </td>
| | <td> 1s </td> |
| <td> 4 Casts </td>
| | <td> 4 Casts </td> |
| </tr> | | </tr> |
|
| | |
| </table> | | </table> |
| ===Tier 4=== | | ===Tier 4=== |
| <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;> | | <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> |
| <tr> | | <tr> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Scaling</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Scaling</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Casting Time</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Casting Time</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Spell ThornBarrier.png|link=|x96px]] <br> Thorn Barrier </td> | | <td style=" text-align:middle"> [[File:Spell ThornBarrier.png|link=|x96px]] <br> Thorn Barrier </td> |
| <td> Creates a thorn barrier that lasts for 10 seconds. Any character stands near the thorn barrier will takes 4 physical damage per second. <br> Barrier has a radius of 1.5 meters. </td> | | <td> Creates a thorn barrier that lasts for 8 seconds. Any character stands near the thorn barrier will takes 4 [[Damage_Types#Physical Types|Physical]] [[Damage]] per second. <br> Barrier has a radius of 1.5 meters. <br> The barrier has 6 [[Impact_Power#Impact Endurance|Impact Endurance]]</td> |
| <td> N/A </td>
| | <td> N/A </td> |
| <td> 1.25s </td>
| | <td> 1.25s </td> |
| <td> 3 Casts </td>
| | <td> 3 Casts </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Spell EntanglingVines.png|link=|x96px]] <br> Entangling Vines </td> | | <td style=" text-align:middle"> [[File:Spell EntanglingVines.png|link=|x96px]] <br> Entangling Vines </td> |
| <td> Spreads roots across the floor in a 1m radius that last for 6 seconds. Any targets that pass through the AoE are frozen in place for 1 seconds. After the effect is removed, the target gets immunity to the entangling effects for 1 seconds. Can only have one on the field</td> | | <td> Spreads roots across the floor in a 1m radius that last for 6 seconds. Any targets that pass through the area are rooted in place for 1 seconds. After the effect is removed, the target gets immunity to the entangling effects for 1 second. Can only have one on the field at once.</td> |
| <td> N/A </td>
| | <td> N/A </td> |
| <td> 1.25s </td>
| | <td> 1.25s </td> |
| <td> 3 Casts </td>
| | <td> 3 Casts </td> |
| </tr> | | </tr> |
| </table> | | </table> |
| ===Tier 5=== | | ===Tier 5=== |
| <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;> | | <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> |
| <tr> | | <tr> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Scaling</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Scaling</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Casting Time</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Casting Time</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th> |
| </tr> | | </tr> |
|
| |
|
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Spell Restore.png|link=|x96px]] <br> Restore </td> | | <td style=" text-align:middle"> [[File:Spell Restore.png|link=|x96px]] <br> Restore </td> |
| <td> Restore the health of all allies within 3m radius by 30 health for 10 seconds. </td> | | <td> Allies within a 3m radius and self are granted Restore, [[Healing]] them for 30 health over 10 seconds. </td> |
| <td> 0% </td>
| | <td> 0% </td> |
| <td> 1.75s </td>
| | <td> 1.75s </td> |
| <td> 3 Casts </td>
| | <td> 3 Casts </td> |
| </tr> | | </tr> |
| </table> | | </table> |
| ===Tier 6=== | | ===Tier 6=== |
| <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;> | | <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> |
| <tr> | | <tr> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Scaling</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Scaling</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Casting Time</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Casting Time</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Spell TreeOfLife.png|link=|x96px]] <br> Tree of Life </td> | | <td style=" text-align:middle"> [[File:Spell TreeOfLife.png|link=|x96px]] <br> Tree of Life </td> |
| <td> Sprout a tree of life, granting +5 All Attributes and granting 40 Recoverable Health over 8 seconds. Cannot casted on self. </td> | | <td> Sprout a tree of life where you stand, granting +5 [[Stats#Attributes|All Attributes]] and granting 40 [[Healing#Recoverable HP|Recoverable Health]] over 8 seconds. </td> |
| <td> 0% </td>
| | <td> 0% </td> |
| <td> 1s </td>
| | <td> 1s </td> |
| <td> 2 Casts </td>
| | <td> 2 Casts </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Spell MendingGrove.png|link=|x96px]] <br> Mending Grove </td> | | <td style=" text-align:middle"> [[File:Spell MendingGrove.png|link=|x96px]] <br> Mending Grove </td> |
| <td> Create a forest area centered around you within a 3m radius. Targets in the area gain MaxHealthMod 10% and are healed for 10 health per second. </td> | | <td> Create a forest area centered around you within a 3m radius. Targets in the area gain 10% [[Stats#Max Health|Max Health Bonus]] and are [[Healing|Healed]] for 10 health per second for ? seconds. </td> |
| <td> 0% </td>
| | <td> 0% </td> |
| <td> 2s </td>
| | <td> 2s </td> |
| <td> 2 Casts </td>
| | <td> 2 Casts </td> |
| </tr> | | </tr> |
| </table> | | </table> |
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| <tr> | | <tr> |
| <td rowspan="2"> [[File:ShapeShift Bear.png|link=|x96px]] <br> Bear</td> | | <td rowspan="2"> [[File:ShapeShift Bear.png|link=|x96px]] <br> Bear</td> |
| <td rowspan="2"> Transforms into a wild bear. Too big to pass through doors. Gain a multiplicative 50% more physical damage reduction (1.5x PDR) and 50% increased max health bonus. Lose 30% move speed bonus and 20% action speed. Lowers jump by 30% </td> | | <td rowspan="2"> Transforms into a wild bear. Too big to pass through doors. Gain a multiplicative 50% more [[Stats#Physical Damage Reduction|Physical Damage Reduction]] (1.5x) and 50% [[Stats#Max Health|Max Health Bonus]]. Lose 30% Movement Speed and 20% [[Stats#Action_Speed|Action Speed]] and Jump (velocity? or height?) by 30%.</td> |
| <td>Swipe (Left Click)</td> | | <td>Swipe (Left Click)</td> |
| <td>Claws with right hand inflicting (Strength*1.0)+5 base physical [[Damage#Shapeshift|Damage]] with 5 Impact Power and push the target away.</td> | | <td>Claws with right hand inflicting ([[Stats#Strength|Strength]]*1.0)+5 base [[Damage_Types#Physical Types|Physical]] [[Damage#Shapeshift|Damage]] with 100% [[Damage#Scaling|Scaling]], 5 [[Impact Power]], and push the target back.</td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td>Bash (Right Click)</td> | | <td>Bash (Right Click)</td> |
| <td>Raise your body and slam down inflicting Strength*2.0 base physical [[Damage#Shapeshift|Damage]] with 10 Impact Power, knocking enemies further or destroying chests and doors.</td> | | <td>Raise your body and slam down inflicting [[Stats#Strength|Strength]]*2.0 base [[Damage_Types#Physical Types|Physical]] [[Damage#Shapeshift|Damage]] with 100% [[Damage#Scaling|Scaling]], 10 [[Impact Power]], knocking enemies further or destroying chests and doors.</td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td rowspan="2"> [[File:ShapeShift Chicken.png|link=|x96px]] <br> Chicken</td> | | <td rowspan="2"> [[File:ShapeShift Chicken.png|link=|x96px]] <br> Chicken</td> |
| <td rowspan="2"> Transforms into a chicken. Can spread their wings and jump twice. Lose 60% max health bonus as well as 60% incoming physical and magical healing. </td> | | <td rowspan="2"> Transforms into a chicken. Can spread their wings and jump twice. Lose 60% [[Stats#Max Health|Max Health Bonus]] as well as 60% [[Healing#Outgoing vs Incoming|Incoming]] [[Healing#Real Physical Healing|Physical]] and [[Healing#Real Magical Healing|Magical]]. </td> |
| <td>Pecking (Left-Click)</td> | | <td>Pecking (Left-Click)</td> |
| <td>Pecks the target with its beak. Inflicting resourcefulness*1.5 physical [[Damage#Shapeshift|Damage]]. This attack penetrates 30(1.0)% of target's armor.</td> | | <td>Pecks the target with its beak. Inflicting [[Stats#Resourcefulness|Resourcefulness]]*1.5 [[Damage_Types#Physical Types|Physical]] [[Damage#Shapeshift|Damage]] with 100% [[Damage#Scaling|Scaling]]. This attack has 30% Armor [[Damage#Penetration|Penetration]].</td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
Line 327: |
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| <tr> | | <tr> |
| <td rowspan="2"> [[File:ShapeShift Panther.png|link=|x96px]] <br> Panther</td> | | <td rowspan="2"> [[File:ShapeShift Panther.png|link=|x96px]] <br> Panther</td> |
| <td rowspan="2"> Transforms into a wild panther. Gain 5% move speed bonus. Lose 30% max health bonus as well as 30% incoming physical and magical healing. Can jump 20% higher. </td> | | <td rowspan="2"> Transforms into a wild panther. Gain 5% Movement Speed. Lose 30% [[Stats#Max Health|Max Health Bonus]] as well as 30% [[Healing#Outgoing vs Incoming|Incoming]] [[Healing#Real Physical Healing|Physical]] and [[Healing#Real Magical Healing|Magical]]. Can jump 20% higher. </td> |
| <td>Scratch (Left-Click)</td> | | <td>Scratch (Left-Click)</td> |
| <td>Claws the target with his right hand. Inflicting agility*1(1.0) physical [[Damage#Shapeshift|Damage]] and causing the target to bleed. Inflicting 5(0.5) physical [[Damage#Shapeshift|Damage]] for 3 seconds, stacking up to 2 times.</td> | | <td>Claws the target with his right hand. Inflicting [[Stats#Agility|Agility]]*1.0 [[Damage_Types#Physical Types|Physical]] [[Damage#Shapeshift|Damage]] with 100% [[Damage#Scaling|Scaling]] and causing the target to bleed. Inflicting 5 physical [[Damage#Shapeshift|Damage]] with 50% [[Damage#Scaling|Scaling]] for 3 seconds, stacking up to 2 times.</td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td>Neckbite (Right-Click)</td> | | <td>Neckbite (Right-Click)</td> |
| <td>Bite the target's neck. Inflicting agility*1.5(1.0) physical [[Damage#Shapeshift|Damage]]. While you are frenzied, Neckbite silences the target for 0.5 seconds.</td> | | <td>Bite the target's neck. Inflicting [[Stats#Agility|Agility]]*1.5 [[Damage_Types#Physical Types|Physical]] [[Damage#Shapeshift|Damage]] with 100% [[Damage#Scaling|Scaling]]. While you are frenzied, Neckbite [[Silence|Silences]] the target for 0.5 seconds.</td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td rowspan="2"> [[File:ShapeShift Rat.png|link=|x96px]] <br> Rat</td> | | <td rowspan="2"> [[File:ShapeShift Rat.png|link=|x96px]] <br> Rat</td> |
| <td rowspan="2"> Transforms into a wild Rat. Gain 10% move speed bonus. Lose 95% max health bonus as well as 95% incoming physical and magical healing. Can jump 10% higher. </td> | | <td rowspan="2"> Transforms into a wild Rat. Gain 10% Movement Speed. Lose 95% [[Stats#Max Health|Max Health Bonus]] as well as 95% [[Healing#Outgoing vs Incoming|Incoming]] [[Healing#Real Physical Healing|Physical]] and [[Healing#Real Magical Healing|Magical]]. Can jump 10% higher. <br> -100% PDR and MDR</td> |
| <td>Infected Fangs (Left Click)</td> | | <td>Infected Fangs (Left Click)</td> |
| <td>Bites the target. Inflicting 1(1.0) physical [[Damage#Shapeshift|Damage]] and spreading a plague that deals 3(0.5) magical damage over 3 seconds.</td> | | <td>Bites the target. Inflicting 1 [[Damage_Types#Physical Types|Physical]] [[Damage#Shapeshift|Damage]] with 100% [[Damage#Scaling|Scaling]] and inflicting a plague to the target that deals 3 [[Damage_Types#Magical Elements|Magical]] [[Damage]] with 50% [[Damage#Scaling|Scaling]] over 3 seconds.</td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
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| {{GenerateDetailsPage|{{PAGENAME}}}} | | {{GenerateDetailsPage|{{PAGENAME}}}} |
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| |-|Tips=
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| -rawr (placeholder)
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| <br>
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| </tabber> | | </tabber></noinclude><includeonly><!-- ==Ability_Data== |
| | -->{{#switch:{{lc:{{{1|}}}}} |
| | |animalkinship={{#switch:{{lc:{{{2|}}}}} |
| | |maximumstacks=1 |
| | |all=MaximumStacks |
| | |default=(No tag found, please update) |
| | }} |
| | |barkskinarmor={{#switch:{{lc:{{{2|}}}}} |
| | |spelltier=2 |
| | |maxcount=5 |
| | |castingtime=1 |
| | |range=Infinite |
| | |duration=<b>8s</b> |
| | |armorrating=<b>20 [[Stats#Armor_Rating|Armor Rating]]</b> |
| | |stackingtype=Aggregates by Target |
| | |maximumstacks=1 |
| | |removable=True |
| | |all=SpellTier,MaxCount,CastingTime,Range,Duration,ArmorRating,StackingType,MaximumStacks,Removable |
| | |default=(No tag found, please update) |
| | }} |
| | |bear={{#switch:{{lc:{{{2|}}}}} |
| | |castingtime=1 |
| | |primaryimpactpower=<b>5 [[Impact_Power]]</b> |
| | |primaryscaling=<b>100% [[Scaling]]</b> |
| | |primaryprimitiveadd=<b>5 [[Damage#Primitive_Add|Primitive Add]]</b> |
| | |primaryprimitivemultiplier=<b>100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b> |
| | |hitslowhitslowduration=<b>1s</b> |
| | |hitslowhitslowmovespeed=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b> |
| | |hitslowstackingtype=Aggregates by Target |
| | |hitslowmaximumstacks=1 |
| | |hitslowremovable=True |
| | |primarymovementmultiplier=80% |
| | |secondaryimpactpower=<b>10 [[Impact_Power]]</b> |
| | |secondaryscaling=<b>100% [[Scaling]]</b> |
| | |secondaryprimitivemultiplier=<b>200% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b> |
| | |secondarymovementmultiplier=80% |
| | |all=CastingTime,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveAdd,PrimaryPrimitiveMultiplier,HitSlowHitSlowDuration,HitSlowHitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,PrimaryMovementMultiplier,SecondaryImpactPower,SecondaryScaling,SecondaryPrimitiveMultiplier,SecondaryMovementMultiplier |
| | |default=(No tag found, please update) |
| | }} |
| | |chicken={{#switch:{{lc:{{{2|}}}}} |
| | |castingtime=1 |
| | |armorpenetration=<b>30% [[Damage#Penetration|Penetration]]</b> |
| | |impactpower=<b>3 [[Impact_Power]]</b> |
| | |scaling=<b>100% [[Scaling]]</b> |
| | |primitivemultiplier=<b>150% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b> |
| | |hitslowduration=<b>1s</b> |
| | |hitslowmovespeed=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b> |
| | |stackingtype=Aggregates by Target |
| | |maximumstacks=1 |
| | |removable=True |
| | |primarymovementmultiplier=80% |
| | |secondarymovementmultiplier=80% |
| | |all=CastingTime,ArmorPenetration,ImpactPower,Scaling,PrimitiveMultiplier,HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable,PrimaryMovementMultiplier,SecondaryMovementMultiplier |
| | |default=(No tag found, please update) |
| | }} |
| | |dreamfire={{#switch:{{lc:{{{2|}}}}} |
| | |spelltier=3 |
| | |maxcount=4 |
| | |castingtime=1 |
| | |range=8m |
| | |arearadius=<class 'range'>m |
| | |magicalbasedamage=<b>15 [[Damage#Base_Damage|Magical Base Damage]]</b> |
| | |enemyscaling=<b>100% [[Scaling]]</b> |
| | |magicalbasehealing=<b>10 [[Healing#Real_Magical_Healing|Magical Healing]]</b> |
| | |allyscaling=<b>100% [[Scaling]]</b> |
| | |intervaltime=0.5s |
| | |all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,MagicalBaseDamage,EnemyScaling,MagicalBaseHealing,AllyScaling,IntervalTime |
| | |default=(No tag found, please update) |
| | }} |
| | |dreamwalk={{#switch:{{lc:{{{2|}}}}} |
| | |duration=<b>4s</b> |
| | |magicalpower=<b>5 [[Stats#Magical_Power|Magical Power]]</b> |
| | |cooldown=<b>12s [[Stats#Cooldown_Reduction|Cooldown]]</b> |
| | |stackingtype=Aggregates by Source |
| | |cooldownmaximumstacks=1 |
| | |dreamwalkmaximumstacks=1 |
| | |all=Duration,MagicalPower,Cooldown,StackingType,CooldownMaximumStacks,DreamwalkMaximumStacks |
| | |default=(No tag found, please update) |
| | }} |
| | |enhancedwildness={{#switch:{{lc:{{{2|}}}}} |
| | |armorrating=<b>10 [[Stats#Armor_Rating|Armor Rating]]</b> |
| | |movespeedadd=<b>5 [[Stats#Move_Speed|Move Speed Add]]</b> |
| | |stackingtype=Aggregates by Target |
| | |maximumstacks=1 |
| | |all=ArmorRating,MoveSpeedAdd,StackingType,MaximumStacks |
| | |default=(No tag found, please update) |
| | }} |
| | |entanglingvines={{#switch:{{lc:{{{2|}}}}} |
| | |spelltier=4 |
| | |maxcount=3 |
| | |castingtime=1.25 |
| | |range=8m |
| | |arearadius=<class 'range'>m |
| | |duration=<b>1s</b> |
| | |stackingtype=Aggregates by Target |
| | |maximumstacks=1 |
| | |refresh=NeverReset |
| | |removable=True |
| | |all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,Duration,StackingType,MaximumStacks,Refresh,Removable |
| | |default=(No tag found, please update) |
| | }} |
| | |forceofnature={{#switch:{{lc:{{{2|}}}}} |
| | |duration=<b>3s</b> |
| | |physicalpower=<b>3 [[Stats#Physical_Power|Physical Power]]</b> |
| | |stackingtype=Aggregates by Target |
| | |maximumstacks=1 |
| | |removable=True |
| | |all=Duration,PhysicalPower,StackingType,MaximumStacks,Removable |
| | |default=(No tag found, please update) |
| | }} |
| | |herbalsensing={{#switch:{{lc:{{{2|}}}}} |
| | |auraradius=4.5m |
| | |maximumstacks=1 |
| | |all=AuraRadius,MaximumStacks |
| | |default=(No tag found, please update) |
| | }} |
| | |human={{#switch:{{lc:{{{2|}}}}} |
| | |castingtime=1 |
| | |all=CastingTime |
| | |default=(No tag found, please update) |
| | }} |
| | |mendinggrove={{#switch:{{lc:{{{2|}}}}} |
| | |spelltier=6 |
| | |maxcount=2 |
| | |castingtime=2 |
| | |range=3m |
| | |magicalbasehealing=<b>10 [[Healing#Real_Magical_Healing|Magical Healing]]</b> |
| | |stackingtype=Aggregates by Target |
| | |maximumstacks=1 |
| | |maxhealthbonus=<b>10% [[Health#Max_Health_Bonus|Max Health Bonus]]</b> |
| | |all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseHealing,StackingType,MaximumStacks,MaxHealthBonus |
| | |default=(No tag found, please update) |
| | }} |
| | |naturalhealing={{#switch:{{lc:{{{2|}}}}} |
| | |auraradius=4.5m |
| | |naturalhealingmaximumstacks=1 |
| | |magicalbasehealing=<b>1 [[Healing#Real_Magical_Healing|Magical Healing]]</b> |
| | |scaling=<b>10% [[Scaling]]</b> |
| | |tickinterval=3 |
| | |stackingtype=Aggregates by Target |
| | |buffmaximumstacks=1 |
| | |all=AuraRadius,NaturalHealingMaximumStacks,MagicalBaseHealing,Scaling,Tickinterval,StackingType,BuffMaximumStacks |
| | |default=(No tag found, please update) |
| | }} |
| | |nature'stouch={{#switch:{{lc:{{{2|}}}}} |
| | |spelltier=1 |
| | |maxcount=5 |
| | |castingtime=0.75 |
| | |range=7m |
| | |recoverablehealthadd=<b>15 [[Health#Recoverable_Health|Recoverable Health]]</b> |
| | |duration=<b>12s</b> |
| | |magicalbasehealing=<b>15 [[Healing#Real_Magical_Healing|Magical Healing]]</b> |
| | |stackingtype=Aggregates by Target |
| | |maximumstacks=1 |
| | |removable=True |
| | |all=SpellTier,MaxCount,CastingTime,Range,RecoverableHealthAdd,Duration,MagicalBaseHealing,StackingType,MaximumStacks,Removable |
| | |default=(No tag found, please update) |
| | }} |
| | |panther={{#switch:{{lc:{{{2|}}}}} |
| | |castingtime=1 |
| | |primaryimpactpower=<b>3 [[Impact_Power]]</b> |
| | |primaryscaling=<b>100% [[Scaling]]</b> |
| | |primaryprimitivemultiplier=<b>100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b> |
| | |primarybleedduration=<b>3s</b> |
| | |physicaldamagebase=<b>5 [[Damage#Base_Damage|Physical Base Damage]]</b> |
| | |primarybleedscaling=<b>50% [[Scaling]]</b> |
| | |primarybleedstackingtype=Aggregates by Target |
| | |primarybleedmaximumstacks=2 |
| | |refresh=Resets on Successful Application |
| | |primarybleedremovable=True |
| | |hitslowhitslowduration=<b>1s</b> |
| | |hitslowhitslowmovespeed=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b> |
| | |hitslowstackingtype=Aggregates by Target |
| | |hitslowmaximumstacks=1 |
| | |hitslowremovable=True |
| | |primarymovementmultiplier=80% |
| | |secondaryimpactpower=<b>3 [[Impact_Power]]</b> |
| | |secondaryscaling=<b>100% [[Scaling]]</b> |
| | |secondaryprimitivemultiplier=<b>150% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b> |
| | |primarysilenceduration=<b>0.5s</b> |
| | |primarysilencestackingtype=Aggregates by Source |
| | |primarysilencemaximumstacks=1 |
| | |primarysilenceremovable=True |
| | |secondarymovementmultiplier=80% |
| | |all=CastingTime,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveMultiplier,PrimaryBleedDuration,PhysicalDamageBase,PrimaryBleedScaling,PrimaryBleedStackingType,PrimaryBleedMaximumStacks,Refresh,PrimaryBleedRemovable,HitSlowHitSlowDuration,HitSlowHitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,PrimaryMovementMultiplier,SecondaryImpactPower,SecondaryScaling,SecondaryPrimitiveMultiplier,PrimarySilenceDuration,PrimarySilenceStackingType,PrimarySilenceMaximumStacks,PrimarySilenceRemovable,SecondaryMovementMultiplier |
| | |default=(No tag found, please update) |
| | }} |
| | |prophecy={{#switch:{{lc:{{{2|}}}}} |
| | |maximumstacks=1 |
| | |all=MaximumStacks |
| | |default=(No tag found, please update) |
| | }} |
| | |rat={{#switch:{{lc:{{{2|}}}}} |
| | |castingtime=1 |
| | |primaryphysicaldamagebase=<b>1 [[Damage#Base_Damage|Physical Base Damage]]</b> |
| | |primaryimpactpower=<b>2 [[Impact_Power]]</b> |
| | |primaryscaling=<b>100% [[Scaling]]</b> |
| | |hitslowhitslowduration=<b>1s</b> |
| | |hitslowhitslowmovespeed=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b> |
| | |hitslowstackingtype=Aggregates by Target |
| | |hitslowmaximumstacks=1 |
| | |hitslowremovable=True |
| | |duration=<b>3s</b> |
| | |magicalbasedamage=<b>3 [[Damage#Base_Damage|Magical Base Damage]]</b> |
| | |primarydiseasescaling=<b>50% [[Scaling]]</b> |
| | |primarydiseasestackingtype=Aggregates by Target |
| | |primarydiseasemaximumstacks=1 |
| | |expiration=Removes Single Stack and Refreshes Duration |
| | |primarydiseaseremovable=True |
| | |primarymovementmultiplier=80% |
| | |secondarymovementmultiplier=80% |
| | |all=CastingTime,PrimaryPhysicalDamageBase,PrimaryImpactPower,PrimaryScaling,HitSlowHitSlowDuration,HitSlowHitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,Duration,MagicalBaseDamage,PrimaryDiseaseScaling,PrimaryDiseaseStackingType,PrimaryDiseaseMaximumStacks,Expiration,PrimaryDiseaseRemovable,PrimaryMovementMultiplier,SecondaryMovementMultiplier |
| | |default=(No tag found, please update) |
| | }} |
| | |restore={{#switch:{{lc:{{{2|}}}}} |
| | |spelltier=5 |
| | |maxcount=3 |
| | |castingtime=1.75 |
| | |range=3m |
| | |duration=<b>10s</b> |
| | |magicalbasehealing=<b>30 [[Healing#Real_Magical_Healing|Magical Healing]]</b> |
| | |stackingtype=Aggregates by Target |
| | |maximumstacks=1 |
| | |removable=True |
| | |all=SpellTier,MaxCount,CastingTime,Range,Duration,MagicalBaseHealing,StackingType,MaximumStacks,Removable |
| | |default=(No tag found, please update) |
| | }} |
| | |shapeshiftmastery={{#switch:{{lc:{{{2|}}}}} |
| | |maximumstacks=1 |
| | |all=MaximumStacks |
| | |default=(No tag found, please update) |
| | }} |
| | |shapeshiftmemoryii={{#switch:{{lc:{{{2|}}}}} |
| | |skilltype=Instant |
| | |skilltier=1 |
| | |usemoving=true |
| | |all=SkillType,SkillTier,UseMoving |
| | |default=(No tag found, please update) |
| | }} |
| | |shapeshiftmemory={{#switch:{{lc:{{{2|}}}}} |
| | |skilltype=Instant |
| | |skilltier=1 |
| | |usemoving=true |
| | |all=SkillType,SkillTier,UseMoving |
| | |default=(No tag found, please update) |
| | }} |
| | |spellmemory={{#switch:{{lc:{{{2|}}}}} |
| | |skilltype=Instant |
| | |skilltier=1 |
| | |usemoving=true |
| | |all=SkillType,SkillTier,UseMoving |
| | |default=(No tag found, please update) |
| | }} |
| | |spiritbond={{#switch:{{lc:{{{2|}}}}} |
| | |auraradius=4.5m |
| | |grantedstackingtype=Aggregates by Target |
| | |grantedmaximumstacks=2 |
| | |cooldown=<b>1s [[Stats#Cooldown_Reduction|Cooldown]]</b> |
| | |cooldownstackingtype=Aggregates by Source |
| | |cooldownmaximumstacks=1 |
| | |spiritbondstackingtype=Aggregates by Source |
| | |spiritbondmaximumstacks=1 |
| | |activatedstackingtype=Aggregates by Source |
| | |activatedmaximumstacks=1 |
| | |all=AuraRadius,GrantedStackingType,GrantedMaximumStacks,Cooldown,CooldownStackingType,CooldownMaximumStacks,SpiritBondStackingType,SpiritBondMaximumStacks,ActivatedStackingType,ActivatedMaximumStacks |
| | |default=(No tag found, please update) |
| | }} |
| | |spiritmagicmastery={{#switch:{{lc:{{{2|}}}}} |
| | |magicalpower=<b>10 [[Stats#Magical_Power|Magical Power]]</b> |
| | |stackingtype=Aggregates by Target |
| | |maximumstacks=1 |
| | |all=MagicalPower,StackingType,MaximumStacks |
| | |default=(No tag found, please update) |
| | }} |
| | |summontreant={{#switch:{{lc:{{{2|}}}}} |
| | |spelltier=3 |
| | |maxcount=4 |
| | |castingtime=1 |
| | |range=7.5m |
| | |arearadius=<class 'range'>m |
| | |physicaldamagebase=<b>10 [[Damage#Base_Damage|Physical Base Damage]]</b> |
| | |scaling=<b>100% [[Scaling]]</b> |
| | |all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,PhysicalDamageBase,Scaling |
| | |default=(No tag found, please update) |
| | }} |
| | |sunandmoon={{#switch:{{lc:{{{2|}}}}} |
| | |auraradius=4.5m |
| | |vigor=<b>3 [[Stats#Vigor|Vigor]]</b> |
| | |magicalpower=<b>5 [[Stats#Magical_Power|Magical Power]]</b> |
| | |stackingtype=Aggregates by Target |
| | |sunandmoonbuffmaximumstacks=1 |
| | |sunandmoonmaximumstacks=1 |
| | |all=AuraRadius,Vigor,MagicalPower,StackingType,SunAndMoonBuffMaximumStacks,SunAndMoonMaximumStacks |
| | |default=(No tag found, please update) |
| | }} |
| | |thornbarrier={{#switch:{{lc:{{{2|}}}}} |
| | |spelltier=4 |
| | |maxcount=3 |
| | |castingtime=1.25 |
| | |range=7m |
| | |arearadius=<class 'range'>m |
| | |physicaldamagebase=<b>4 [[Damage#Base_Damage|Physical Base Damage]]</b> |
| | |bexecuteperiodiceffectonapplication=True |
| | |stackingtype=Aggregates by Target |
| | |maximumstacks=1 |
| | |all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,PhysicalDamageBase,bExecutePeriodicEffectOnApplication,StackingType,MaximumStacks |
| | |default=(No tag found, please update) |
| | }} |
| | |thorncoat={{#switch:{{lc:{{{2|}}}}} |
| | |truephysicaldamage=<b>5 [[Damage#True_Damage|True Physical Damage]]</b> |
| | |maximumstacks=1 |
| | |all=TruePhysicalDamage,MaximumStacks |
| | |default=(No tag found, please update) |
| | }} |
| | |treeoflife={{#switch:{{lc:{{{2|}}}}} |
| | |spelltier=6 |
| | |maxcount=2 |
| | |castingtime=1 |
| | |range=7m |
| | |duration=<b>8s</b> |
| | |recoverablehealthadd=<b>40 [[Health#Recoverable_Health|Recoverable Health]]</b> |
| | |stackingtype=Aggregates by Target |
| | |maximumstacks=1 |
| | |removable=True |
| | |strength=<b>5 [[Stats#Strength|Strength]]</b> |
| | |vigor=<b>5 [[Stats#Vigor|Vigor]]</b> |
| | |agility=<b>5 [[Stats#Agility|Agility]]</b> |
| | |dexterity=<b>5 [[Stats#Dexterity|Dexterity]]</b> |
| | |will=<b>5 [[Stats#Will|Will]]</b> |
| | |knowledge=<b>5 [[Stats#Knowledge|Knowledge]]</b> |
| | |resourcefulness=<b>5 [[Stats#Resourcefulness|RFesourcefulness]]</b> |
| | |all=SpellTier,MaxCount,CastingTime,Range,Duration,RecoverableHealthAdd,StackingType,MaximumStacks,Removable,Strength,Vigor,Agility,Dexterity,Will,Knowledge,Resourcefulness |
| | |default=(No tag found, please update) |
| | }} |
| | |default=(No ability found, please update) |
| | }}</includeonly> |