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<metadesc>Dark and Darker Wiki Weapons List</metadesc>


In Dark and Darker, Weapons are a significant aspect of gameplay that require strategic consideration as players are given the opportunity to discover and utilize different types of weapons to suit their playstyle and preferences. In addition to the standard melee weapons like swords, maces, daggers, polearms, and axes, there are also ranged weapons like bows and crossbows that allow for combat from a distance. The game also features magical weapons that can be used to cast spells, as well as shields that can be used for defense.
{{UpdateStatus|Weapon Data|Weapons}}
 
Weapons have different properties and parameters that affect their performance in combat, including attack damage, attack speed, range, attack animations.


== Rarity==
== Rarity==
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<span class="colorrarity6">Legendary</span> rarity adds up to 4 new [[enchantments]].
<span class="colorrarity6">Legendary</span> rarity adds up to 4 new [[enchantments]].


<span class="colorrarity7">Unique</span> rarity adds up to 5 new [[enchantments]].
<span class="colorrarity7">Unique</span> rarity adds 4 enchantments and a special effect varying based on weapon. A list of these effects can be found at [[Artifacts]]


==Stat Randomization==
==Stat Randomization==
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*'''Attack''':205ms
*'''Attack''':205ms
*'''Recover''':963ms
*'''Recover''':963ms
==Movement Multiplier Explanation==
Movement Multipliers, also referred to as Action Movement Speed, are any multipliers that affect movement after the penalty for holding the weapon is subtracted. <br>
If a weapon has -30 Move Speed Add and a 70% Movement Multiplier, the -30 is subtracted before the 70% is applied. For example, from the 300 base Move Speed, holding this weapon results in 270 Move Speed, and swinging with it results in 189 Move Speed. <br>
Two-Handed weapon attacks (even for casting implements) have a lessened slow during the actual "Attack" portion of the attack, while the "Windup", "Recover", and "Combo" portions use the traditional, and greater, Movement Multiplier.
For example, while swinging the following weapon with -30 Move Speed while holding <br>
[[File:Movement_Multiplier_Explanation.png]]
Assuming base 300 Move Speed.
* Holding the weapon: 300 - 30 = 270
* Casting the weapon: 270 * .65 = 175.5
* During the "Attack" part of the swing animation: 270 * .85 = 229.5
* During the "Windup", "Recover", and "Combo" swing animations (also referred to as "Otherwise" in the above reference image): 270 * .7 = 189


==Weapon Properties==
==Weapon Properties==
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As for the "Weapon Hitbox" column, weapon's length doesn't necessarily determine a weapon's reach. How the weapon is hold, different attack animations affects weapon's reach. Thus, some shorter weapons have better reach than longer weapons.
As for the "Weapon Hitbox" column, weapon's length doesn't necessarily determine a weapon's reach. How the weapon is hold, different attack animations affects weapon's reach. Thus, some shorter weapons have better reach than longer weapons.
Slash/Blunt/Pierce damage types do nothing at the moment


==Impact Zones==
==Impact Zones==
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     <tr>
     <tr>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Class</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Slot</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Slot</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Physical Weapon Damage</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Movement Speed</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Movement Speed</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Combo</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Combo</th>
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         <td>  </td>
         <td>  </td>
         <td>  </td>
         <td>  </td>
         <td> 15 </td>
         <td> 10 </td>
         <td> 0 </td>
         <td> 0 </td>
         <td> Blunt/Blunt <br> 100%/100% </td>
         <td> Blunt/Blunt <br> 100%/100% </td>
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==Magic Stuff==
==Magic Stuff==
<!-- Edit the values in "Template:Weapon_Data" page, the tables are auto generated--><br>
<!-- Edit the values in "Template:Weapon_Data" page, the tables are auto generated--><br>
{{:Magic Stuff}}  
{{:Magic Stuff}}


==Musical Instruments==
After finishing casting/channeling a spell (scaled by Casting Speed), the casting animation, also referred to as the "release", starts before turning to a "recovery" animation, similar to physical weapon swings. The release and recovery are affected by Action Speed, NOT casting speed. <br>
<!-- Edit the values in "Template:Weapon_Data" page, the tables are auto generated--><br>
 
{{:Musical Instruments}} 
The release + recovery animation is exactly:
* Spellbook: 1s
* Crystal ball: 1.1s
* Crystal sword: 1.9s
* Magic Staff: 1.6s
 
The release portion on its own was measured in game to be (+/- 50ms of ping):
* Spellbook: .466s
* Crystal Ball: .483s
* Crystal Sword: .983ms
* Magic Staff: .650s


==Shields ==
==Shields ==

Latest revision as of 21:02, 14 June 2024


Weapon Data is currently up to date for: Patch:6.5#Hotfix 53Last updated on the current Patch/Hotfix. Information is up to date.

Rarity

Weapons can improve and become stronger as their rarity level increases. A weapon's rarity typically reflects its level of power, with higher rarity weapons providing more damage output and other attributes that can enhance the player's performance in combat.

There are 8 rarities in the game.

Junk | Poor | Common | Uncommon | Rare | Epic | Legendary | Unique

Rarity Uncommon and above adds an extra random Enchantment.

Uncommon rarity adds up to 1 new enchantment.

Rare rarity adds up to 2 new enchantments.

Epic rarity adds up to 3 new enchantments.

Legendary rarity adds up to 4 new enchantments.

Unique rarity adds 4 enchantments and a special effect varying based on weapon. A list of these effects can be found at Artifacts

Stat Randomization

Not only are the enchantments a gear piece is imbued with randomized, but some of it's base stats are also randomized.

In general, only the damage values on weapons and the armor rating on armors are variable.

As such, 2 gear pieces of the same rarity can have different base stats.

There are some exceptions like the Lightfoot Boots, these also have randomized movement speed values based on rarity.

For example, a Epic rarity Armet can have a 36 ~ 38 Armor Rating, which means that stat can roll between 36 to 38.

Attack Speed Explanation

Windup = Time before attack's start

Attack = Attack duration, this is where swing, thrust etc. happens

Combo = Time between current attack's end to next attack's start

Recover = Time it takes the animation to reset back to default position


Animations' collision turns on before Attack phase and can deal damage during that time, however this is unlikely for most attacks as the weapon is usually over head or on the side, making it hard to hit that early.

These times are calculated for 0% Action Speed, attack speed will change according to player's stats.


Weapon's data table shows attack speed of full combo. Recover time would be different for each combo.

For example, full combo of Arming Sword is

  • Windup:399ms
  • Attack:205ms
  • Combo:634ms
  • Attack:157ms
  • Combo:976ms
  • Attack:154ms
  • Recover:1213ms

However, one hit combo would be

  • Windup:399ms
  • Attack:205ms
  • Recover:963ms

Movement Multiplier Explanation

Movement Multipliers, also referred to as Action Movement Speed, are any multipliers that affect movement after the penalty for holding the weapon is subtracted.

If a weapon has -30 Move Speed Add and a 70% Movement Multiplier, the -30 is subtracted before the 70% is applied. For example, from the 300 base Move Speed, holding this weapon results in 270 Move Speed, and swinging with it results in 189 Move Speed.

Two-Handed weapon attacks (even for casting implements) have a lessened slow during the actual "Attack" portion of the attack, while the "Windup", "Recover", and "Combo" portions use the traditional, and greater, Movement Multiplier.

For example, while swinging the following weapon with -30 Move Speed while holding
Movement Multiplier Explanation.png

Assuming base 300 Move Speed.

  • Holding the weapon: 300 - 30 = 270
  • Casting the weapon: 270 * .65 = 175.5
  • During the "Attack" part of the swing animation: 270 * .85 = 229.5
  • During the "Windup", "Recover", and "Combo" swing animations (also referred to as "Otherwise" in the above reference image): 270 * .7 = 189

Weapon Properties

Some weapons also have special properties, for example, the Castillon Dagger's and the Stiletto Dagger's 3rd hit deals 50% and 40% more damage.

The "Combo" column reflects a weapon's attack type in game files and sometimes they don't match to its attack animation.

As for the "Weapon Hitbox" column, weapon's length doesn't necessarily determine a weapon's reach. How the weapon is hold, different attack animations affects weapon's reach. Thus, some shorter weapons have better reach than longer weapons.

Slash/Blunt/Pierce damage types do nothing at the moment

Impact Zones

Most melee weapons operate on a impact zones system, meaning hitting an enemy with the tip of the weapon will deal the most damage and hitting further down on the blade/haft will deal less damage. The number of impact zones vary between weapons.

Lets look at impact zones of Arming Sword:

Arming Sword Hitbox.png

Green Zone deals 100% damage

Orange Zone deals 90% damage

Red Zone deals 70% damage

As Swords overall balanced weapons and are less punished by the impact zones, weapons like Spear are affected a lot more.

Check individual weapon pages such as Falchion to see their impact zone images.

Weapon Categories

Unarmed


Name Class Slot Physical Weapon Damage Movement Speed Combo Attack Speed Weapon Reach/Hitbox Action Movement Speed Slowdown On Hit
Bare Hands 10 0 Blunt/Blunt
100%/100%
Height:
Width:
Attack: 0.95x -7%
Duration: 0.5s

Swords


Name Class Slot Movement Speed Damage on Hit Stats Combo Combo Attack Speed Impact Zones + Impact Power/Resist Action Movement Speed Slowdown On Hit Artifact
Fighter
Ranger
Bard
One Handed
Main-Hand
-20
Physical Weapon Damage
26
27~28
29~31
32~33
34
35
35
Primary Attacks
Slash/Slash/Pierce
100%/105%/110%
Primary Attacks
Windup:400ms
Attack:205ms
Combo:634ms
Attack:157ms
Combo:976ms
Attack:154ms
Recover:1213ms
Primary Attacks
100%/90%/70% + 3
Primary Attacks
Mid Attack: 87.5%
Otherwise: 75%

Hitslow
-15%
Hitslow Duration
1s
Kuma's Claw
Wizard
Warlock
Two Handed
Main-Hand
-30
Physical Weapon Damage
12
13~14
15~16
17~18
19
20
20
Magical Weapon Damage
9
10~11
12~13
14~15
16
17
17
Primary Attacks
All Slash
100%/105%/110%
Primary Attacks
Windup:540ms
Attack:139ms
Combo:1347ms
Attack:109ms
Combo:1257ms
Attack:187ms
Recover:945ms
Primary Attacks
100%/90%/70% + 3
Casting
Always: 65%

Primary Attacks
Mid Attack: 85%
Otherwise: 70%

Hitslow
-15%
Hitslow Duration
1s
None
Fighter
Bard
Warlock
One Handed
Main-Hand
-25
Physical Weapon Damage
34
35~36
37~38
39~40
41~42
43~44
43~44
Primary Attacks
All Slash
100%/105%/110%
Primary Attacks
Windup:680ms
Attack:133ms
Combo:1022ms
Attack:127ms
Combo:1174ms
Attack:119ms
Recover:1115ms
Primary Attacks
100%/90%/80% + 4
Primary Attacks
Mid Attack: 85%
Otherwise: 70%

Hitslow
-20%
Hitslow Duration
1s
Kuma's Fang
Fighter
Warlock
Two Handed
Main-Hand
-30
Physical Weapon Damage
39
40~42
43~44
45~46
47
48
48
Primary Attacks
Pierce/Slash/Slash
100%/105%/110%
Special Attacks
All Slash
All 125%
Primary Attacks
Windup:930ms
Attack:229ms
Combo:1019ms
Attack:233ms
Combo:906ms
Attack:233ms
Recover:977ms

Special Attacks

Windup:330ms
Attack:167ms
Combo:763ms
Attack:133ms
Recover:966ms
Primary Attacks
100%/80%/60% + 4
Special Attacks
150% + 4
Impact Resist
3
Riposte
Always: 70%

Primary Attacks
Mid Attack: 82.5%
Otherwise: 65%

Block Reaction
Always: 97%

Special Attacks
Always: 70%

Hitslow
-17%
Hitslow Duration
1s
Fulgor
Ranger
Rogue
Bard
One Handed
Main-Hand
-15
Physical Weapon Damage
21
22~23
24~25
26~27
28
29
29
Primary Attacks
All Pierce
100%/105%/110%/115%
Primary Attacks
Windup:450ms
Attack:56ms
Combo:823ms
Attack:79ms
Combo:830ms
Attack:81ms
Combo:880ms
Attack:83ms
Recover:688ms
Primary Attacks
100% + 2
Primary Attacks
Mid Attack: 87.5%
Otherwise: 75%

Hitslow
-7%
Hitslow Duration
0.5s
Viola
Fighter
Rogue
Ranger
Bard
One Handed
Off-Hand
-15
Physical Weapon Damage
22
23~24
25~26
27~28
29
30
30
Primary Attacks
Slash/Slash/Pierce
100%/105%/110%
Primary Attacks
Windup:510ms
Attack:121ms
Combo:600ms
Attack:133ms
Combo:810ms
Attack:172ms
Recover:813ms
Primary Attacks
100%/80% + 2
Primary Attacks
Mid Attack: 87.5%
Otherwise: 75%

Hitslow
-15%
Hitslow Duration
1s
None
Fighter
Barbarian
One Handed
Main-Hand
-20
Physical Weapon Damage
29
30~31
32~33
34~35
36
37
37
Primary Attacks
Slash/Slash/Pierce
100%/105%/110%
Primary Attacks
Windup:720ms
Attack:165ms
Combo:1011ms
Attack:175ms
Combo:1045ms
Attack:145ms
Recover:788ms
Primary Attacks
100%/90%/70% + 3
Primary Attacks
Mid Attack: 87.5%
Otherwise: 75%

Hitslow
-15%
Hitslow Duration
1s
None
Fighter
Barbarian
Warlock
Two Handed
Main-Hand
-40
Physical Weapon Damage
41
42~44
45~47
48~50
51~52
53
53
Primary Attacks
All Slash
100%/105%/110%
Secondary Attacks
Slash
115%
Primary Attacks
Windup:990ms
Attack:179ms
Combo:1164ms
Attack:200ms
Combo:1537ms
Attack:233ms
Recover:967ms

Secondary Attacks

Windup:1080ms
Attack:260ms
Recover:2690ms
Primary Attacks
100%/80%/60% + 4
Secondary Attack 1
100%/80%/60% + 4
Primary Attacks
Mid Attack: 82.5%
Otherwise: 65%

Secondary Attack 1
Mid Attack: 82.5%
Otherwise: 65%

Hitslow
-25%
Hitslow Duration
1s
None

Name Class Slot Movement Speed Damage on Hit Stats Combo Combo Attack Speed Impact Zones + Impact Power/Resist Action Movement Speed Slowdown On Hit Artifact
Fighter
Warlock
Two Handed
Main-Hand
-30
Physical Weapon Damage
43~44
Undead Damage Bonus
15%
Primary Attacks
Pierce/Slash/Slash
100%/105%/110%
Special Attacks
All Slash
All 125%
Primary Attacks
Windup:930ms
Attack:229ms
Combo:1019ms
Attack:233ms
Combo:906ms
Attack:233ms
Recover:977ms

Special Attacks

Windup:330ms
Attack:167ms
Combo:763ms
Attack:133ms
Recover:966ms
Primary Attacks
100%/80%/60% + 4
Special Attacks
150% + 4
Impact Resist
3
Riposte
Always: 70%

Primary Attacks
Mid Attack: 82.5%
Otherwise: 65%

Block Reaction
Always: 97%

Special Attacks
Always: 70%

Hitslow
-17%
Hitslow Duration
1s
None
Ranger
Rogue
Bard
One Handed
Main-Hand
-15
Physical Weapon Damage
28
Magical Damage Add
1
Primary Attacks
All Pierce
100%/105%/110%/115%
Primary Attacks
Windup:450ms
Attack:56ms
Combo:823ms
Attack:79ms
Combo:830ms
Attack:81ms
Combo:880ms
Attack:83ms
Recover:688ms
Primary Attacks
100% + 2
Primary Attacks
Mid Attack: 87.5%
Otherwise: 75%

Hitslow
-7%
Hitslow Duration
0.5s
None
Fighter
Warlock
Two Handed
Main-Hand
-30
Physical Weapon Damage
45~46
Undead Damage Bonus
15%
Primary Attacks
Pierce/Slash/Slash
100%/105%/110%
Special Attacks
All Slash
All 125%
Primary Attacks
Windup:930ms
Attack:229ms
Combo:1019ms
Attack:233ms
Combo:906ms
Attack:233ms
Recover:977ms

Special Attacks

Windup:330ms
Attack:167ms
Combo:763ms
Attack:133ms
Recover:966ms
Primary Attacks
100%/80%/60% + 4
Special Attacks
150% + 4
Impact Resist
3
Riposte
Always: 70%

Primary Attacks
Mid Attack: 82.5%
Otherwise: 65%

Block Reaction
Always: 97%

Special Attacks
Always: 70%

Hitslow
-17%
Hitslow Duration
1s
None
Fighter
Rogue
Ranger
Bard
Druid
One Handed
Off-Hand
-15
Physical Weapon Damage
27~28
Undead Damage Bonus
15%
Primary Attacks
Slash/Slash/Pierce
100%/105%/110%
Primary Attacks
Windup:510ms
Attack:121ms
Combo:600ms
Attack:133ms
Combo:810ms
Attack:172ms
Recover:813ms
Primary Attacks
100%/80% + 2
Primary Attacks
Mid Attack: 87.5%
Otherwise: 75%

Hitslow
-15%
Hitslow Duration
1s
None
Fighter
Bard
Warlock
One Handed
Main-Hand
-25
Physical Weapon Damage
41~42
Armor Penetration
2~3%
Primary Attacks
All Slash
100%/105%/110%
Primary Attacks
Windup:680ms
Attack:133ms
Combo:1022ms
Attack:127ms
Combo:1174ms
Attack:119ms
Recover:1115ms
Primary Attacks
100%/90%/80% + 4
Primary Attacks
Mid Attack: 85%
Otherwise: 70%

Hitslow
-20%
Hitslow Duration
1s
None
Fighter
Barbarian
One Handed
Main-Hand
-20
Physical Weapon Damage
36
Luck
10
Magical Damage Reduction
1.5%
Primary Attacks
Slash/Slash/Pierce
100%/105%/110%
Primary Attacks
Windup:720ms
Attack:165ms
Combo:1011ms
Attack:175ms
Combo:1045ms
Attack:145ms
Recover:788ms
Primary Attacks
100%/90%/70% + 3
Primary Attacks
Mid Attack: 87.5%
Otherwise: 75%

Hitslow
-15%
Hitslow Duration
1s
None
Fighter
Rogue
Ranger
Bard
Druid
One Handed
Off-Hand
-15
Physical Weapon Damage
25~26
Undead Damage Bonus
15%
Primary Attacks
Slash/Slash/Pierce
100%/105%/110%
Primary Attacks
Windup:510ms
Attack:121ms
Combo:600ms
Attack:133ms
Combo:810ms
Attack:172ms
Recover:813ms
Primary Attacks
100%/80% + 2
Primary Attacks
Mid Attack: 87.5%
Otherwise: 75%

Hitslow
-15%
Hitslow Duration
1s
None
Fighter
Warlock
Two Handed
Main-Hand
-30
Physical Weapon Damage
40~42
Undead Damage Bonus
15%
Primary Attacks
Pierce/Slash/Slash
100%/105%/110%
Special Attacks
All Slash
All 125%
Primary Attacks
Windup:930ms
Attack:229ms
Combo:1019ms
Attack:233ms
Combo:906ms
Attack:233ms
Recover:977ms

Special Attacks

Windup:330ms
Attack:167ms
Combo:763ms
Attack:133ms
Recover:966ms
Primary Attacks
100%/80%/60% + 4
Special Attacks
150% + 4
Impact Resist
3
Riposte
Always: 70%

Primary Attacks
Mid Attack: 82.5%
Otherwise: 65%

Block Reaction
Always: 97%

Special Attacks
Always: 70%

Hitslow
-17%
Hitslow Duration
1s
None
Fighter
Rogue
Ranger
Bard
Druid
One Handed
Off-Hand
-15
Physical Weapon Damage
23~24
Undead Damage Bonus
15%
Primary Attacks
Slash/Slash/Pierce
100%/105%/110%
Primary Attacks
Windup:510ms
Attack:121ms
Combo:600ms
Attack:133ms
Combo:810ms
Attack:172ms
Recover:813ms
Primary Attacks
100%/80% + 2
Primary Attacks
Mid Attack: 87.5%
Otherwise: 75%

Hitslow
-15%
Hitslow Duration
1s
None
Fighter
Warlock
Two Handed
Main-Hand
-30
Physical Weapon Damage
47
Magical Damage
3~4
Primary Attacks
Pierce/Slash/Slash
100%/105%/110%
Special Attacks
All Slash
All 125%
Primary Attacks
Windup:930ms
Attack:229ms
Combo:1019ms
Attack:233ms
Combo:906ms
Attack:233ms
Recover:977ms

Special Attacks

Windup:330ms
Attack:167ms
Combo:763ms
Attack:133ms
Recover:966ms
Primary Attacks
100%/80%/60% + 4
Special Attacks
150% + 4
Impact Resist
3
Riposte
Always: 70%

Primary Attacks
Mid Attack: 82.5%
Otherwise: 65%

Block Reaction
Always: 97%

Special Attacks
Always: 70%

Hitslow
-17%
Hitslow Duration
1s
None

Maces


Name Class Slot Movement Speed Damage on Hit Stats Combo Combo Attack Speed Impact Zones + Impact Power/Resist Action Movement Speed Slowdown On Hit Artifact
Barbarian
Cleric
Druid
One Handed
Main-Hand
-20
Physical Weapon Damage
28
29~30
31~32
33~34
35
36
36
Armor Penetration
10%
Primary Attacks
All Blunt
100%/105%/110%
Primary Attacks
Windup:730ms
Attack:176ms
Combo:989ms
Attack:164ms
Combo:1064ms
Attack:167ms
Recover:832ms
Primary Attacks
100%/70% + 4
Primary Attacks
Mid Attack: 85%
Otherwise: 70%

Hitslow
-20%
Hitslow Duration
1s
None
Fighter
Cleric
Druid
One Handed
Main-Hand
-20
Physical Weapon Damage
33
34~35
36~37
38~39
40
41
41
Armor Penetration
15%
Primary Attacks
All Blunt
100%/105%/110%
Primary Attacks
Windup:720ms
Attack:150ms
Combo:890ms
Attack:172ms
Combo:1046ms
Attack:167ms
Recover:933ms
Primary Attacks
100%/80% + 4
Primary Attacks
Mid Attack: 85%
Otherwise: 70%

Hitslow
-20%
Hitslow Duration
1s
None
Two Handed
Utility
-15
-15
-14
-14~-13
-13~-12
-12~-11
-12~-11
Physical Weapon Damage
20
21~22
23~24
25~26
27
28
28
Knowledge
1 | 2 | 3 | 4 | 5 | 6 | 6
Primary Attacks
All Blunt
All 100%
Primary Attacks
Windup:980ms
Attack:208ms
Combo:973ms
Attack:342ms
Recover:928ms
Primary Attacks
100%/90% + 3
Primary Attacks
Mid Attack: 85%
Otherwise: 70%

Play
Always: 70%

Hitslow
-17%
Hitslow Duration
1s
None
Cleric
Druid
One Handed
Main-Hand
-20
Physical Weapon Damage
35
36~37
38~39
40~41
42
43
43
Armor Penetration
15%
Primary Attacks
All Blunt
100%/105%/110%
Primary Attacks
Windup:660ms
Attack:171ms
Combo:941ms
Attack:179ms
Combo:1101ms
Attack:167ms
Recover:810ms
Primary Attacks
100%/80% + 5
Primary Attacks
Mid Attack: 85%
Otherwise: 70%

Hitslow
-20%
Hitslow Duration
1s
Pulverizing Prayer
Barbarian
Wizard
Cleric
Warlock
Druid
Two Handed
Main-Hand
-30
Physical Weapon Damage
31
32~33
34~35
36~37
38
39
39
Primary Attacks
All Blunt
100%/110%/110%/110%
Primary Attacks
Windup:740ms
Attack:96ms
Combo:1051ms
Attack:116ms
Combo:1027ms
Attack:133ms
Combo:1088ms
Attack:133ms
Recover:1033ms
Primary Attacks
100%/100% + 4
Impact Resist
3
DefenseMode
Always: 65%

Primary Attacks
Mid Attack: 85%
Otherwise: 70%

Block Reaction
Always: 65%

Hitslow
-20%
Hitslow Duration
0.7s
Stinky Stick
Two Handed
Utility
Physical Weapon Damage
10
Primary Attacks
All Blunt
All 100%
Primary Attacks
Windup:580ms
Attack:182ms
Combo:1079ms
Attack:187ms
Recover:720ms
Primary Attacks
100% + 1
Throw
Always: 97%

Primary Attacks
Mid Attack: 98.5%
Otherwise: 97%

Hitslow
-7%
Hitslow Duration
0.5s
None
Fighter
Cleric
Druid
One Handed
Main-Hand
-20
Physical Weapon Damage
30
31~32
33~34
35~36
37
38
38
Armor Penetration
20%
Primary Attacks
All Blunt
100%/105%/110%/115%
Primary Attacks
Windup:620ms
Attack:193ms
Combo:870ms
Attack:195ms
Combo:877ms
Attack:241ms
Combo:1022ms
Attack:215ms
Recover:850ms
Primary Attacks
100%/90%/70% + 4
Primary Attacks
Mid Attack: 85%
Otherwise: 70%

Hitslow
-20%
Hitslow Duration
1s
None
Barbarian
Cleric
Two Handed
Main-Hand
-50
Physical Weapon Damage
48
49~51
52~53
54~55
56
57
57
Armor Penetration
20%
Primary Attacks
All Blunt
100%/115%/115%
Secondary Attacks
All Blunt
90%/120%
Primary Attacks
Windup:1030ms
Attack:300ms
Combo:1437ms
Attack:333ms
Combo:1297ms
Attack:367ms
Recover:1000ms

Secondary Attacks

Windup:810ms
Attack:155ms
Combo:1630ms
Attack:167ms
Recover:1067ms
Primary Attacks
100%/70% + 6
Secondary Attacks
100%/70% + 6
Primary Attacks
Mid Attack: 80%
Otherwise: 60%

Secondary Attacks
Mid Attack: 80%
Otherwise: 60%

Hitslow
-45%
Hitslow Duration
1.5s
None

Name Class Slot Movement Speed Damage on Hit Stats Combo Combo Attack Speed Impact Zones + Impact Power/Resist Action Movement Speed Slowdown On Hit Artifact
Barbarian
Cleric
Druid
One Handed
Main-Hand
-20
Physical Weapon Damage
35
Armor Penetration
14~15%
Primary Attacks
All Blunt
100%/105%/110%
Primary Attacks
Windup:730ms
Attack:176ms
Combo:989ms
Attack:164ms
Combo:1064ms
Attack:167ms
Recover:832ms
Primary Attacks
100%/70% + 4
Primary Attacks
Mid Attack: 85%
Otherwise: 70%

Hitslow
-20%
Hitslow Duration
1s
None
Fighter
Cleric
One Handed
Main-Hand
-20
Physical Weapon Damage
38~39
Armor Penetration
15%
Undead Damage Bonus
15%
Primary Attacks
All Blunt
100%/105%/110%
Primary Attacks
Windup:720ms
Attack:150ms
Combo:890ms
Attack:172ms
Combo:1046ms
Attack:167ms
Recover:933ms
Primary Attacks
100%/80% + 4
Primary Attacks
Mid Attack: 85%
Otherwise: 70%

Hitslow
-20%
Hitslow Duration
1s
None
Barbarian
Wizard
Cleric
Warlock
Druid
Two Handed
Main-Hand
-30
Physical Weapon Damage
36~37
Undead Damage Bonus
15%
Primary Attacks
All Blunt
100%/110%/110%/110%
Primary Attacks
Windup:740ms
Attack:96ms
Combo:1051ms
Attack:116ms
Combo:1027ms
Attack:133ms
Combo:1088ms
Attack:133ms
Recover:1033ms
Primary Attacks
100%/100% + 4
Impact Resist
3
DefenseMode
Always: 65%

Primary Attacks
Mid Attack: 85%
Otherwise: 70%

Block Reaction
Always: 65%

Hitslow
-20%
Hitslow Duration
0.7s
None
Fighter
Cleric
One Handed
Main-Hand
-20
Physical Weapon Damage
40
Armor Penetration
15%
Action Speed
3~4%
Primary Attacks
All Blunt
100%/105%/110%
Primary Attacks
Windup:720ms
Attack:150ms
Combo:890ms
Attack:172ms
Combo:1046ms
Attack:167ms
Recover:933ms
Primary Attacks
100%/80% + 4
Primary Attacks
Mid Attack: 85%
Otherwise: 70%

Hitslow
-20%
Hitslow Duration
1s
None
Fighter
Cleric
One Handed
Main-Hand
-20
Physical Weapon Damage
36~37
Armor Penetration
15%
Undead Damage Bonus
15%
Primary Attacks
All Blunt
100%/105%/110%
Primary Attacks
Windup:720ms
Attack:150ms
Combo:890ms
Attack:172ms
Combo:1046ms
Attack:167ms
Recover:933ms
Primary Attacks
100%/80% + 4
Primary Attacks
Mid Attack: 85%
Otherwise: 70%

Hitslow
-20%
Hitslow Duration
1s
None
Barbarian
Wizard
Cleric
Warlock
Druid
Two Handed
Main-Hand
-30
Physical Weapon Damage
34~35
Undead Damage Bonus
15%
Primary Attacks
All Blunt
100%/110%/110%/110%
Primary Attacks
Windup:740ms
Attack:96ms
Combo:1051ms
Attack:116ms
Combo:1027ms
Attack:133ms
Combo:1088ms
Attack:133ms
Recover:1033ms
Primary Attacks
100%/100% + 4
Impact Resist
3
DefenseMode
Always: 65%

Primary Attacks
Mid Attack: 85%
Otherwise: 70%

Block Reaction
Always: 65%

Hitslow
-20%
Hitslow Duration
0.7s
None
Fighter
Cleric
One Handed
Main-Hand
-20
Physical Weapon Damage
34~35
Armor Penetration
15%
Undead Damage Bonus
15%
Primary Attacks
All Blunt
100%/105%/110%
Primary Attacks
Windup:720ms
Attack:150ms
Combo:890ms
Attack:172ms
Combo:1046ms
Attack:167ms
Recover:933ms
Primary Attacks
100%/80% + 4
Primary Attacks
Mid Attack: 85%
Otherwise: 70%

Hitslow
-20%
Hitslow Duration
1s
None
Barbarian
Wizard
Cleric
Warlock
Druid
Two Handed
Main-Hand
-30
Physical Weapon Damage
32~33
Undead Damage Bonus
15%
Primary Attacks
All Blunt
100%/110%/110%/110%
Primary Attacks
Windup:740ms
Attack:96ms
Combo:1051ms
Attack:116ms
Combo:1027ms
Attack:133ms
Combo:1088ms
Attack:133ms
Recover:1033ms
Primary Attacks
100%/100% + 4
Impact Resist
3
DefenseMode
Always: 65%

Primary Attacks
Mid Attack: 85%
Otherwise: 70%

Block Reaction
Always: 65%

Hitslow
-20%
Hitslow Duration
0.7s
None
Barbarian
Wizard
Cleric
Warlock
Two Handed
Main-Hand
-20
Physical Weapon Damage
38
Max Health Bonus
3~4%
Primary Attacks
All Blunt
100%/110%/110%/110%
Primary Attacks
Windup:740ms
Attack:96ms
Combo:1051ms
Attack:116ms
Combo:1027ms
Attack:133ms
Combo:1088ms
Attack:133ms
Recover:1033ms
Primary Attacks
100%/100% + 4
Impact Resist
3
DefenseMode
Always: 65%

Primary Attacks
Mid Attack: 85%
Otherwise: 70%

Block Reaction
Always: 65%

Hitslow
-20%
Hitslow Duration
0.7s
None

Daggers


Name Class Slot Movement Speed Damage on Hit Stats Combo Combo Attack Speed Impact Zones + Impact Power/Resist Action Movement Speed Slowdown On Hit Artifact
Rogue
Fighter
Bard
Druid
One Handed
Off-Hand
-10
Physical Weapon Damage
20
21~22
23~24
25~26
27
28
28
Primary Attacks
Slash/Slash/Pierce
100%/100%/150%
Primary Attacks
Windup:510ms
Attack:131ms
Combo:568ms
Attack:180ms
Combo:947ms
Attack:200ms
Recover:1061ms
Primary Attacks
100% + 2
Primary Attacks
Mid Attack: 92.5%
Otherwise: 85%

Hitslow
-15%
Hitslow Duration
1s
None
Rogue
Warlock
One Handed
Main-Hand
-10
Physical Weapon Damage
20
21~22
23~24
24~25
26
27
27
Primary Attacks
All Slash
100%/110%/110%/110%
Primary Attacks
Windup:490ms
Attack:141ms
Combo:743ms
Attack:155ms
Combo:778ms
Attack:165ms
Combo:349ms
Attack:152ms
Recover:841ms
Primary Attacks
100% + 2
Primary Attacks
Mid Attack: 92.5%
Otherwise: 85%

Hitslow
-3%
Hitslow Duration
0.25s
None
Wizard
Rogue
Bard
Druid
One Handed
Main-Hand
-10
Physical Weapon Damage
20
21~22
23~24
24~25
26
27
27
Primary Attacks
All Pierce
100%/105%/105%
Primary Attacks
Windup:320ms
Attack:365ms
Combo:415ms
Attack:100ms
Combo:736ms
Attack:186ms
Recover:618ms
Primary Attacks
100% + 2
Primary Attacks
Mid Attack: 92.5%
Otherwise: 85%

Hitslow
-3%
Hitslow Duration
0.25s
None
RogueOne Handed
Off-Hand
-10
Physical Weapon Damage
20
21~22
23~24
24~25
26
27
27
Primary Attacks
Slash/Slash/Pierce
100%/100%/140%
Primary Attacks
Windup:400ms
Attack:133ms
Combo:470ms
Attack:151ms
Combo:574ms
Attack:215ms
Recover:785ms
Primary Attacks
100% + 2
Primary Attacks
Mid Attack: 92.5%
Otherwise: 85%

Hitslow
-3%
Hitslow Duration
0.25s
Deathbloom

Name Class Slot Movement Speed Damage on Hit Stats Combo Combo Attack Speed Impact Zones + Impact Power/Resist Action Movement Speed Slowdown On Hit Artifact
Wizard
Rogue
Bard
One Handed
Main-Hand
-10
Physical Weapon Damage
23~24
Undead Damage Bonus
15%
Primary Attacks
All Pierce
100%/105%/105%
Primary Attacks
Windup:320ms
Attack:365ms
Combo:415ms
Attack:100ms
Combo:736ms
Attack:186ms
Recover:618ms
Primary Attacks
100% + 2
Primary Attacks
Mid Attack: 92.5%
Otherwise: 85%

Hitslow
-3%
Hitslow Duration
0.25s
None
Wizard
Rogue
Bard
One Handed
Main-Hand
-10
Physical Weapon Damage
24~25
Undead Damage Bonus
15%
Primary Attacks
All Pierce
100%/105%/105%
Primary Attacks
Windup:320ms
Attack:365ms
Combo:415ms
Attack:100ms
Combo:736ms
Attack:186ms
Recover:618ms
Primary Attacks
100% + 2
Primary Attacks
Mid Attack: 92.5%
Otherwise: 85%

Hitslow
-3%
Hitslow Duration
0.25s
None
Wizard
Rogue
Bard
One Handed
Main-Hand
-10
Physical Weapon Damage
21~22
Undead Damage Bonus
15%
Primary Attacks
All Pierce
100%/105%/105%
Primary Attacks
Windup:320ms
Attack:365ms
Combo:415ms
Attack:100ms
Combo:736ms
Attack:186ms
Recover:618ms
Primary Attacks
100% + 2
Primary Attacks
Mid Attack: 92.5%
Otherwise: 85%

Hitslow
-3%
Hitslow Duration
0.25s
None
Rogue
Wizard
Bard
Two Handed
Utility
-10
Physical Weapon Damage
12
14
16
18
20
22
22
Primary Attacks
Pierce
Primary Attack 1
100% + 2
Primary Attack 1
Always: 85%

Hitslow
-25%
Hitslow Duration
1s
None

Polearms


Name Class Slot Movement Speed Damage on Hit Stats Combo Combo Attack Speed Impact Zones + Impact Power/Resist Action Movement Speed Slowdown On Hit Artifact
Barbarian
Warlock
Two Handed
Main-Hand
-40
Physical Weapon Damage
49
51~54
55~58
59~61
62~64
65
65
Primary Attacks
All Slash
100%/110%/120%
Primary Attacks
Windup:1030ms
Attack:183ms
Combo:977ms
Attack:200ms
Combo:1613ms
Attack:167ms
Recover:1234ms
Primary Attacks
100%/70% + 5
Impact Resist
3
DefenseMode
Always: 65%

Primary Attacks
Mid Attack: 82.5%
Otherwise: 65%

Block Reaction
Always: 65%

Hitslow
-30%
Hitslow Duration
1s
None
Fighter
Warlock
Two Handed
Main-Hand
-40
Physical Weapon Damage
48
50~52
53~56
57~60
61~62
63
63
Primary Attacks
Slash/Pierce/Slash
100%/110%/120%
Secondary Attacks
All Slash
All 110%
Primary Attacks
Windup:970ms
Attack:96ms
Combo:1150ms
Attack:116ms
Combo:1397ms
Attack:113ms
Recover:1020ms

Secondary Attacks

Windup:970ms
Attack:155ms
Combo:1702ms
Attack:167ms
Recover:967ms
Primary Attacks
100%/70%/50% + 5
Secondary Attacks
100%/70%/50% + 5
Impact Resist
3
Primary Attacks
Mid Attack: 82.5%
Otherwise: 65%

Secondary Attacks
Mid Attack: 82.5%
Otherwise: 65%

Hitslow
-30%
Hitslow Duration
1s
Cinder
Fighter
Druid
Two Handed
Main-Hand
-40
Physical Weapon Damage
34
35~37
38~40
41~43
44~45
46
46
Primary Attacks
All Pierce
100%/110%/120%
Primary Attacks
Windup:710ms
Attack:98ms
Combo:1029ms
Attack:98ms
Combo:1189ms
Attack:67ms
Recover:821ms
Primary Attacks
100%/70% + 4
Impact Resist
3
DefenseMode
Always: 65%

Primary Attacks
Mid Attack: 82.5%
Otherwise: 65%

Block Reaction
Always: 65%

Hitslow
-25%
Hitslow Duration
1s
None

Name Class Slot Movement Speed Damage on Hit Stats Combo Combo Attack Speed Impact Zones + Impact Power/Resist Action Movement Speed Slowdown On Hit Artifact
Fighter
Druid
Two Handed
Main-Hand
-40
Physical Weapon Damage
44~45
Physical Damage True
1
Primary Attacks
All Pierce
100%/110%/120%
Primary Attacks
Windup:710ms
Attack:98ms
Combo:1029ms
Attack:98ms
Combo:1189ms
Attack:67ms
Recover:821ms
Primary Attacks
100%/70% + 4
Impact Resist
3
DefenseMode
Always: 65%

Primary Attacks
Mid Attack: 82.5%
Otherwise: 65%

Block Reaction
Always: 65%

Hitslow
-25%
Hitslow Duration
1s
None

Axes


Name Class Slot Movement Speed Damage on Hit Stats Combo Combo Attack Speed Impact Zones + Impact Power/Resist Action Movement Speed Slowdown On Hit Artifact
Fighter
Barbarian
Two Handed
Main-Hand
-35
Physical Weapon Damage
47
48~51
52~54
55~57
58~59
60
60
Primary Attacks
All Slash
100%/115%/100%
Primary Attacks
Windup:910ms
Attack:186ms
Combo:1329ms
Attack:227ms
Combo:900ms
Attack:167ms
Recover:1033ms
Primary Attacks
100%/70% + 4
Primary Attacks
Mid Attack: 85%
Otherwise: 70%

Hitslow
-25%
Hitslow Duration
1s
Echo of Screams
BarbarianTwo Handed
Main-Hand
-35
Physical Weapon Damage
49
50~53
54~56
57~59
60~61
62
62
Primary Attacks
All Slash
100%/105%/110%
Secondary Attacks
Slash
110%
Primary Attacks
Windup:1000ms
Attack:122ms
Combo:1641ms
Attack:167ms
Combo:1516ms
Attack:134ms
Recover:1200ms

Secondary Attacks

Windup:1170ms
Attack:167ms
Recover:1167ms
Primary Attacks
100%/70% + 5
Secondary Attack 1
100%/70% + 5
Primary Attacks
Mid Attack: 85%
Otherwise: 70%

Secondary Attack 1
Mid Attack: 85%
Otherwise: 70%

Hitslow
-30%
Hitslow Duration
1s
Life after Death
BarbarianTwo Handed
Main-Hand
-35
Physical Weapon Damage
41
43~46
47~49
50~52
53~54
55
55
Primary Attacks
Slash
100%
Primary Attacks
Windup:700ms
Attack:156ms
Recover:1844ms
Primary Attack 1
100%/70% + 4
Primary Attack 1
Mid Attack: 82.5%
Otherwise: 65%

Hitslow
-30%
Hitslow Duration
1s
Soulscraper
Fighter
Barbarian
One Handed
Off-Hand
-20
Physical Weapon Damage
25
26~28
29~31
32~34
35
36
36
Primary Attacks
Slash/Slash/Pierce
100%/105%/110%
Primary Attacks
Windup:580ms
Attack:133ms
Combo:787ms
Attack:156ms
Combo:870ms
Attack:146ms
Recover:801ms
Primary Attacks
100%/80%/60% + 3
Primary Attacks
Mid Attack: 87.5%
Otherwise: 75%

Hitslow
-17%
Hitslow Duration
1s
None
Fighter
Barbarian
One Handed
Main-Hand
-25
Physical Weapon Damage
27
28~30
32~33
34~36
37
38
38
Primary Attacks
All Slash
100%/105%/110%
Primary Attacks
Windup:600ms
Attack:133ms
Combo:894ms
Attack:156ms
Combo:864ms
Attack:134ms
Recover:785ms
Primary Attacks
100%/80% + 3
Primary Attacks
Mid Attack: 87.5%
Otherwise: 75%

Hitslow
-17%
Hitslow Duration
1s
Famine

Name Class Slot Movement Speed Damage on Hit Stats Combo Combo Attack Speed Impact Zones + Impact Power/Resist Action Movement Speed Slowdown On Hit Artifact
BarbarianTwo Handed
Main-Hand
-35
Physical Weapon Damage
54~56
Undead Damage Bonus
15%
Primary Attacks
All Slash
100%/105%/110%
Secondary Attacks
Slash
110%
Primary Attacks
Windup:1000ms
Attack:122ms
Combo:1641ms
Attack:167ms
Combo:1516ms
Attack:134ms
Recover:1200ms

Secondary Attacks

Windup:1170ms
Attack:167ms
Recover:1167ms
Primary Attacks
100%/70% + 5
Secondary Attack 1
100%/70% + 5
Primary Attacks
Mid Attack: 85%
Otherwise: 70%

Secondary Attack 1
Mid Attack: 85%
Otherwise: 70%

Hitslow
-30%
Hitslow Duration
1s
None
BarbarianTwo Handed
Main-Hand
-35
Physical Weapon Damage
57~59
Undead Damage Bonus
15%
Primary Attacks
All Slash
100%/105%/110%
Secondary Attacks
Slash
110%
Primary Attacks
Windup:1000ms
Attack:122ms
Combo:1641ms
Attack:167ms
Combo:1516ms
Attack:134ms
Recover:1200ms

Secondary Attacks

Windup:1170ms
Attack:167ms
Recover:1167ms
Primary Attacks
100%/70% + 5
Secondary Attack 1
100%/70% + 5
Primary Attacks
Mid Attack: 85%
Otherwise: 70%

Secondary Attack 1
Mid Attack: 85%
Otherwise: 70%

Hitslow
-30%
Hitslow Duration
1s
None
Barbarian
Fighter
Bard
Two Handed
Utility
-10
Physical Weapon Damage
14
16
18
20
22
24
24
Primary Attacks
Slash
Primary Attack 1
100% + 4
Primary Attack 1
Always: 75%

Hitslow
-35%
Hitslow Duration
1s
None
BarbarianTwo Handed
Main-Hand
-35
Physical Weapon Damage
53~54
Luck
10
Magical Damage Reduction
1.5%
Primary Attacks
Slash
100%
Primary Attacks
Windup:700ms
Attack:156ms
Recover:1844ms
Primary Attack 1
100%/70% + 4
Primary Attack 1
Mid Attack: 82.5%
Otherwise: 65%

Hitslow
-30%
Hitslow Duration
1s
None
BarbarianTwo Handed
Main-Hand
-35
Physical Weapon Damage
50~53
Undead Damage Bonus
15%
Primary Attacks
All Slash
100%/105%/110%
Secondary Attacks
Slash
110%
Primary Attacks
Windup:1000ms
Attack:122ms
Combo:1641ms
Attack:167ms
Combo:1516ms
Attack:134ms
Recover:1200ms

Secondary Attacks

Windup:1170ms
Attack:167ms
Recover:1167ms
Primary Attacks
100%/70% + 5
Secondary Attack 1
100%/70% + 5
Primary Attacks
Mid Attack: 85%
Otherwise: 70%

Secondary Attack 1
Mid Attack: 85%
Otherwise: 70%

Hitslow
-30%
Hitslow Duration
1s
None

Bows


Name Class Slot Movement Speed Damage on Hit Stats Reload Speed Impact Zones + Impact Power/Resist Action Movement Speed Slowdown On Hit Quiver Size Initial Projectile Speed (m/s) Artifact
RangerTwo Handed
Main-Hand
-50
Physical Weapon Damage
37
38~39
40~41
42~43
44~45
46
46
Armor Penetration
5%
Primary Attack 1
100% + 3
0.67sPrimary Attack 1
Always: 55%

Reload
Always: 40%

QuickShot
Always: 55%

MultiShot
Always: 55%

Hitslow
-30%
Hitslow Duration
1s
632.5Nipalan
RangerTwo Handed
Main-Hand
-40
Physical Weapon Damage
30
31~32
33~34
35~36
37
38
38
Primary Attack 1
100% + 3
0.67sPrimary Attack 1
Always: 65%

Reload
Always: 50%

QuickShot
Always: 65%

MultiShot
Always: 65%

Hitslow
-20%
Hitslow Duration
1s
8?Pestilence
Ranger
Bard
Two Handed
Main-Hand
-30
Physical Weapon Damage
19
20~21
22~23
24~25
26
27
27
Primary Attack 1
100% + 3
0.67sPrimary Attack 1
Always: 75%

Reload
Always: 60%

QuickShot
Always: 75%

MultiShot
Always: 75%

Hitslow
-12%
Hitslow Duration
0.5s
1025Elven Bow of Truth

Name Class Slot Movement Speed Damage on Hit Stats Reload Speed Impact Zones + Impact Power/Resist Action Movement Speed Slowdown On Hit Quiver Size Initial Projectile Speed (m/s) Artifact
RangerTwo Handed
Main-Hand
-40
Physical Weapon Damage
33~34
Undead Damage Bonus
15%
Primary Attack 1
100% + 3
0.67sPrimary Attack 1
Always: 65%

Reload
Always: 50%

QuickShot
Always: 65%

MultiShot
Always: 65%

Hitslow
-20%
Hitslow Duration
1s
8?None
RangerTwo Handed
Main-Hand
-40
Physical Weapon Damage
37
Armor Penetration
3~5%
Primary Attack 1
100% + 3
0.67sPrimary Attack 1
Always: 65%

Reload
Always: 50%

QuickShot
Always: 65%

MultiShot
Always: 65%

Hitslow
-20%
Hitslow Duration
1s
8?None
RangerTwo Handed
Main-Hand
-40
Physical Weapon Damage
35~36
Undead Damage Bonus
15%
Primary Attack 1
100% + 3
0.67sPrimary Attack 1
Always: 65%

Reload
Always: 50%

QuickShot
Always: 65%

MultiShot
Always: 65%

Hitslow
-20%
Hitslow Duration
1s
8?None
RangerTwo Handed
Main-Hand
-40
Physical Weapon Damage
31~32
Undead Damage Bonus
15%
Primary Attack 1
100% + 3
0.67sPrimary Attack 1
Always: 65%

Reload
Always: 50%

QuickShot
Always: 65%

MultiShot
Always: 65%

Hitslow
-20%
Hitslow Duration
1s
8?None

Crossbows


Name Class Slot Movement Speed Damage on Hit Stats Reload Speed Impact Zones + Impact Power/Resist Action Movement Speed Slowdown On Hit Initial Projectile Speed (m/s) Artifact
Fighter
Ranger
Wizard
Bard
Two Handed
Main-Hand
-50
Physical Weapon Damage
36
37~39
40~42
43~44
45
46
46
Armor Penetration
20%
Primary Attack 1
100% + 4
3.46sPrimary Attack 1
Always: 65%

Reload
Always: 30%

Hitslow
-35%
Hitslow Duration
1.5s
40None
Rogue
Ranger
Bard
One Handed
Off-Hand
-25
Physical Weapon Damage
18
19~20
20~21
21~22
23
24
24
Armor Penetration
5%
Primary Attack 1
100% + 3
4.27sPrimary Attack 1
Always: 75%

Reload
Always: 50%

Hitslow
-17.5%
Hitslow Duration
0.75s
40None
RangerTwo Handed
Main-Hand
-50
Physical Weapon Damage
46
48~50
51~54
55~57
58~60
61~62
61~62
Armor Penetration
25%
Primary Attack 1
100% + 6
7.47sPrimary Attack 1
Always: 55%

Reload
Always: 0%

Hitslow
-45%
Hitslow Duration
1.5s
50None

Magic Stuff


Name Class Slot Movement Speed Damage on Hit Stats Combo Combo Attack Speed Impact Zones + Impact Power/Resist Action Movement Speed Slowdown On Hit Artifact
Cleric
Warlock
Wizard
Druid
Two Handed
Main-Hand
-30
Physical Weapon Damage
23
24~25
26~28
29~30
31
32
32
Magical Healing
1 | 2 | 3 | 4 | 5 | 6 | 6
Primary Attacks
All Blunt
100%/110%/110%
Primary Attacks
Windup:640ms
Attack:168ms
Combo:831ms
Attack:234ms
Combo:1031ms
Attack:202ms
Recover:886ms
Primary Attacks
100%/80% + 4
Primary Attacks
Mid Attack: 85%
Otherwise: 70%

Casting
Always: 65%

Hitslow
-17%
Hitslow Duration
1s
None
Wizard
Warlock
Druid
One Handed
Off-Hand
-15Physical Weapon Damage Add
1 | 1 | 2 | 2 | 2 | 3 | 3
Magical Damage
2 | 3 | 4 | 5 | 6 | 7 | 7
Casting
Always: 65%

Zirkzi's Eye
Wizard
Warlock
Two Handed
Main-Hand
-30
Physical Weapon Damage
12
13~14
15~16
17~18
19
20
20
Magical Weapon Damage
9
10~11
12~13
14~15
16
17
17
Primary Attacks
All Slash
100%/105%/110%
Primary Attacks
Windup:540ms
Attack:139ms
Combo:1347ms
Attack:109ms
Combo:1257ms
Attack:187ms
Recover:945ms
Primary Attacks
100%/90%/70% + 3
Casting
Always: 65%

Primary Attacks
Mid Attack: 85%
Otherwise: 70%

Hitslow
-15%
Hitslow Duration
1s
None
Wizard
Cleric
Warlock
Druid
Two Handed
Main-Hand
-20
Physical Weapon Damage
27
28~30
31~33
34~35
36
37
37
Magical Damage
4 | 5 | 6 | 7 | 8 | 9 | 9
Primary Attacks
All Blunt
100%/110%
Primary Attacks
Windup:540ms
Attack:108ms
Combo:1270ms
Attack:157ms
Recover:29ms
Primary Attacks
100%/80%/60% + 4
Primary Attacks
Mid Attack: 85%
Otherwise: 70%

Casting
Always: 65%

Hitslow
-17%
Hitslow Duration
1s
Illusory
Wizard
Cleric
Warlock
Druid
Two Handed
Main-Hand
-10Magical Damage
2 | 3 | 4 | 5 | 6 | 7 | 7
Casting
Always: 65%

Spellweaver

Name Class Slot Movement Speed Damage on Hit Stats Combo Combo Attack Speed Impact Zones + Impact Power/Resist Action Movement Speed Slowdown On Hit Artifact
Wizard
Warlock
One Handed
Off-Hand
-15Dexterity
2
Strength
2
Knowledge
2
Physical Weapon Damage Add
2
Magical Damage
6
Casting
Always: 65%

None
Wizard
Warlock
Druid
One Handed
Off-Hand
-15Will
2
Knowledge
2
Physical Weapon Damage Add
2
Magical Damage
6
Magical Damage True
1~2
Casting
Always: 65%

None

After finishing casting/channeling a spell (scaled by Casting Speed), the casting animation, also referred to as the "release", starts before turning to a "recovery" animation, similar to physical weapon swings. The release and recovery are affected by Action Speed, NOT casting speed.

The release + recovery animation is exactly:

  • Spellbook: 1s
  • Crystal ball: 1.1s
  • Crystal sword: 1.9s
  • Magic Staff: 1.6s

The release portion on its own was measured in game to be (+/- 50ms of ping):

  • Spellbook: .466s
  • Crystal Ball: .483s
  • Crystal Sword: .983ms
  • Magic Staff: .650s

Shields


Name Class Slot Movement Speed Armor Rating Impact Resist Action Movement Speed Artifact
Fighter
Cleric
Bard
One Handed
Off-Hand
-1217~18
19~20
21~22
23~24
25~26
27~28
27~28
Impact Resist
6
Guard
Always: 90%

ShieldSlam
Always: 90%

Block Reaction
Always: 99%

Delirium
Fighter
Cleric
Warlock
One Handed
Off-Hand
-2020~21
22~23
24~26
27~29
30~32
33~35
33~35
Impact Resist
5
Guard
Always: 65%

ShieldSlam
Always: 90%

Block Reaction
Always: 97%

Aegis
Fighter
Bard
One Handed
Off-Hand
-1917~18
19~20
21~22
23~24
25~26
27~28
27~28
Special Attacks
150% + 3
Impact Resist
3
Guard
Always: 50%

ShieldSlam
Always: 90%

LightActivate
Always: 60%

LightDeactivate
Always: 60%

Block Reaction
Always: 99%

Special Attacks
Always: 90%

None
Fighter
Ranger
Two Handed
Main-Hand
-5030~33
34~37
38~41
42~45
46~49
50~53
50~53
Impact Resist
6
Guard
Always: 60%

ShieldSlam
Always: 90%

Block Reaction
Always: 97%

None
Fighter
Cleric
Barbarian
One Handed
Off-Hand
-1818~19
20~21
22~24
25~27
28~30
31~33
31~33
Impact Resist
4
Guard
Always: 75%

ShieldSlam
Always: 90%

Block Reaction
Always: 97%

None