|
|
| (12 intermediate revisions by 3 users not shown) |
| Line 151: |
Line 151: |
| <td style=" text-align:middle"> [[File:Skill PenguinDash.png|link=|x96px]] <br> Penguin Dash </td> | | <td style=" text-align:middle"> [[File:Skill PenguinDash.png|link=|x96px]] <br> Penguin Dash </td> |
| <td> Penguin </td> | | <td> Penguin </td> |
| <td> {{:Druid|desc=PenguinDash}} </td> | | <td> {{:Druid|desc=penguindash}} </td> |
| <td> {{Ability_Data|PenguinDash|SkillCooldown}} </td> | | <td> {{Ability_Data|penguindash|SkillCooldown}} </td> |
| </tr> | | </tr> |
| </table> | | </table> |
| Line 364: |
Line 364: |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td rowspan="2"> [[File:ShapeShift Penguin.png|link=|x96px]] <br> Rat</td> | | <td rowspan="2"> [[File:ShapeShift Penguin.png|link=|x96px]] <br> Penguin</td> |
| <td rowspan="2"> {{:Druid|desc=penguin}} </td> | | <td rowspan="2"> {{:Druid|desc=penguin}} </td> |
| <td>Sharp Beak (Left Click)</td> | | <td>Sharp Beak (Left Click)</td> |
| <td> {{:Druid|desc=Sharpbeak}} </td> | | <td> {{:Druid|desc=sharpbeak}} </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td>Water Cannon (Right Click)</td> | | <td>Water Cannon (Right Click)</td> |
| <td> {{:Druid|desc=WaterCannon}} </td> | | <td> {{:Druid|desc=watercannon}} </td> |
| </tr> | | </tr> |
| </table> | | </table> |
| Line 389: |
Line 389: |
| |dreamwalk=When you take damage while in human form, gain {{Ability_Data|Dreamwalk|MagicalPower}} for {{Ability_Data|Dreamwalk|Duration}} and become spiritual, phasing through targets and becoming invulnerable, but being unable to attack and use skills while still able to cast spells. {{Ability_Data|Dreamwalk|Cooldown}} Cooldown in the form of a [[Debuffs|Debuff]]. | | |dreamwalk=When you take damage while in human form, gain {{Ability_Data|Dreamwalk|MagicalPower}} for {{Ability_Data|Dreamwalk|Duration}} and become spiritual, phasing through targets and becoming invulnerable, but being unable to attack and use skills while still able to cast spells. {{Ability_Data|Dreamwalk|Cooldown}} Cooldown in the form of a [[Debuffs|Debuff]]. |
|
| |
|
| |enhancedwildness=While in animal form, gain {{Ability_Data|EnhancedWildness|MoveSpeedAdd}} and {{Ability_Data|EnhancedWildness|ArmorRating}}. | | |enhancedwildness=While in animal form, gain {{Ability_Data|EnhancedWildness|PhysicalPowerBonus}} and {{Ability_Data|EnhancedWildness|ArmorRating}}. |
|
| |
|
| |forceofnature=When Druid heals anyone (including self) and they are not at maximum health they gain {{Ability_Data|ForceOfNature|PhysicalPower}} for {{Ability_Data|ForceOfNature|Duration}} on each tick of received healing. | | |forceofnature=When Druid heals anyone (including self) and they are not at maximum health they gain {{Ability_Data|ForceOfNature|PhysicalPower}} for {{Ability_Data|ForceOfNature|Duration}} on each tick of received healing. |
| Line 419: |
Line 419: |
| |insectpredation=Eats crawling insects to [[Healing|Heal]] for {{Ability_Data|InsectPredation|Primitive}} * ({{Ability_Data|InsectPredation|PrimitiveMultiplier}}) as {{Ability_Data|InsectPredation|PhysicalShapeShiftBaseHealing}}. | | |insectpredation=Eats crawling insects to [[Healing|Heal]] for {{Ability_Data|InsectPredation|Primitive}} * ({{Ability_Data|InsectPredation|PrimitiveMultiplier}}) as {{Ability_Data|InsectPredation|PhysicalShapeShiftBaseHealing}}. |
|
| |
|
| |wildrush=Dash forward {{Ability_Data|Rush|Range}} then enter a frenzied state for {{Ability_Data|Rush|Duration}}. You can attack midair and while jumping in the frenzied state. While Frenzied, Neckbite also [[Silence|Silences]] for {{Ability_Data|Panther|PrimarySilenceDuration}}. | | |wildrush=Dash forward {{Ability_Data|Rush|Range}} then enter a frenzied state for {{Ability_Data|Rush|Duration}}. You can attack midair and while jumping in the frenzied state. While Frenzied, Neckbite also [[Silence|Silences]] for {{Ability_Data|Panther|PrimarySilenceDuration}}. Can't be used while in water. |
|
| |
|
| |survivalinstinct=Gain {{Ability_Data|SurvivalInstinct|MoveSpeedAdd}} for {{Ability_Data|SurvivalInstinct|ActiveDuration}}. After the effect is over or when Shape Shifting to any other form, suffer {{Ability_Data|SurvivalInstinct|MoveSpeedBonus}} for {{Ability_Data|SurvivalInstinct|EndDuration}}. | | |survivalinstinct=Gain {{Ability_Data|SurvivalInstinct|MoveSpeedAdd}} for {{Ability_Data|SurvivalInstinct|ActiveDuration}}. After the effect is over or when Shape Shifting to any other form, suffer {{Ability_Data|SurvivalInstinct|MoveSpeedBonus}} for {{Ability_Data|SurvivalInstinct|EndDuration}}. |
|
| |
|
| |wildfury=Gain {{Ability_Data|WildFury|PhysicalPowerBonus}} and {{Ability_Data|WildFury|PhysicalDamageReductionMod}} for {{Ability_Data|WildFury|Duration}}. | | |wildfury=Gain {{Ability_Data|WildFury|PhysicalDamageReduction}} and {{Ability_Data|WildFury|MagicalDamageReduction}} for {{Ability_Data|WildFury|Duration}}. |
|
| |
|
| |nature'stouch=Target receives {{Ability_Data|Nature'sTouch|RecoverableHealth}} and {{Ability_Data|Nature'sTouch|MagicalBaseHealing}} over {{Ability_Data|Nature'sTouch|Duration}}. <br> {{Ability_Data|Nature'sTouch|Range}}. | | |nature'stouch=Target receives {{Ability_Data|Nature'sTouch|RecoverableHealth}} and {{Ability_Data|Nature'sTouch|MagicalBaseHealing}} over {{Ability_Data|Nature'sTouch|Duration}}. <br> {{Ability_Data|Nature'sTouch|Range}}. |
|
| |
|
| |barkskinarmor=Grant target (self if no target) {{Ability_Data|BarkskinArmor|ArmorRating}} for {{Ability_Data|BarkskinArmor|Duration}}. | | |barkskinarmor=Grant target (self if no target) {{Ability_Data|BarkskinArmor|ArmorRating}} for {{Ability_Data|BarkskinArmor|Duration}} and gain {{Ability_Data|BarkskinArmor|HeadshotDamageReduction}}. |
|
| |
|
| |dreamfire=Deal {{Ability_Data|DreamFire|MagicalBaseDamage}} to enemies within a chosen {{Ability_Data|DreamFire|AreaRadius}} area after a {{Ability_Data|DreamFire|IntervalTime}} delay. Any allies or self currently affected by Nature's Touch that are within {{Ability_Data|DreamFire|Range}} of you are instantly healed for {{Ability_Data|DreamFire|MagicalBaseHealing}} per enemy target. | | |dreamfire=Deal {{Ability_Data|DreamFire|MagicalBaseDamage}} to enemies within a chosen {{Ability_Data|DreamFire|AreaRadius}} area after a {{Ability_Data|DreamFire|IntervalTime}} delay. Any allies or self currently affected by Nature's Touch that are within {{Ability_Data|DreamFire|Range}} of you are instantly healed for {{Ability_Data|DreamFire|MagicalBaseHealing}} per enemy target. |
| Line 447: |
Line 447: |
| |human=Transforms into a human. | | |human=Transforms into a human. |
|
| |
|
| |bear=Transforms into a wild bear. Too big to pass through doors. <br><br>Gain {{Ability_Data|Bear|PhysicalDamageReductionMod}} and {{Ability_Data|Bear|MaxHealthBonus}}. <br><br>Suffer {{Ability_Data|Bear|ShapeShiftMoveSpeedBonus}} and {{Ability_Data|Bear|ActionSpeed}} and -30% Jump height. | | |bear=Transforms into a wild bear. Too big to pass through doors. <br><br>Gain {{Ability_Data|Bear|PhysicalDamageReductionMod}}, {{Ability_Data|Bear|ProjectileDamageReduction}}, and {{Ability_Data|Bear|MaxHealthBonus}}. <br><br>Suffer {{Ability_Data|Bear|MoveSpeedBonus}} and {{Ability_Data|Bear|ActionSpeed}} and -30% Jump height. |
|
| |
|
| |swipe=Claws with right hand inflicting {{Ability_Data|Bear|PrimaryPrimitive}} * ({{Ability_Data|Bear|PrimaryPrimitiveMultiplier}}) + {{Ability_Data|Bear|PrimaryPrimitiveAdd}} as {{Ability_Data|Bear|PrimaryPhysicalShapeShiftBaseDamage}} with {{Ability_Data|Bear|PrimaryScaling}}, {{Ability_Data|Bear|PrimaryImpactPower}}, and pushing the target back. <br><br>While attacking, move at {{Ability_Data|Bear|MovementMultiplier}} movement speed. Hit targets suffer {{Ability_Data|Bear|HitslowMoveSpeed}} for {{Ability_Data|Bear|HitslowDuration}}. | | |swipe=Claws with right hand inflicting {{Ability_Data|Bear|PrimaryPrimitive}} * ({{Ability_Data|Bear|PrimaryPrimitiveMultiplier}}) + {{Ability_Data|Bear|PrimaryPrimitiveAdd}} as {{Ability_Data|Bear|PrimaryPhysicalShapeShiftBaseDamage}} with {{Ability_Data|Bear|PrimaryScaling}}, {{Ability_Data|Bear|PrimaryImpactPower}}, and pushing the target back. <br><br>While attacking, move at {{Ability_Data|Bear|MovementMultiplier}} movement speed. Hit targets suffer {{Ability_Data|Bear|hitslowmovespeedadd}} for {{Ability_Data|Bear|HitslowDuration}}. |
|
| |
|
| |bash=Raise your body and slam down inflicting {{Ability_Data|Bear|SecondaryPrimitive}} * {{Ability_Data|Bear|SecondaryPrimitiveMultiplier}} + {{Ability_Data|Bear|SecondaryPrimitiveAdd}} as {{Ability_Data|Bear|SecondaryPhysicalShapeShiftBaseDamage}} with {{Ability_Data|Bear|SecondaryScaling}}, {{Ability_Data|Bear|SecondaryImpactPower}}, knocking enemies further or destroying chests and doors. <br><br>While attacking, move at {{Ability_Data|Bear|MovementMultiplier}} movement speed. Hit targets suffer {{Ability_Data|Bear|HitslowMoveSpeed}} for {{Ability_Data|Bear|HitslowDuration}}. | | |bash=Raise your body and slam down inflicting {{Ability_Data|Bear|SecondaryPrimitive}} * {{Ability_Data|Bear|SecondaryPrimitiveMultiplier}} + {{Ability_Data|Bear|SecondaryPrimitiveAdd}} as {{Ability_Data|Bear|SecondaryPhysicalShapeShiftBaseDamage}} with {{Ability_Data|Bear|SecondaryScaling}}, {{Ability_Data|Bear|SecondaryImpactPower}}, knocking enemies further or destroying chests and doors. <br><br>While attacking, move at {{Ability_Data|Bear|MovementMultiplier}} movement speed. Hit targets suffer {{Ability_Data|Bear|secondarymovespeedadd}} for {{Ability_Data|Bear|HitslowDuration}}. |
|
| |
|
| |chicken=Transforms into a chicken. <br><br>Can spread their wings and jump twice. <br><br>Suffer {{Ability_Data|Chicken|MaxHealthBonus}} as well as {{Ability_Data|Chicken|IncomingPhysicalHealingMod}} and {{Ability_Data|Chicken|IncomingMagicalHealingMod}}. | | |chicken=Transforms into a chicken. <br><br>Can spread their wings and jump twice. <br><br>Suffer {{Ability_Data|Chicken|MaxHealthBonus}} as well as {{Ability_Data|Chicken|IncomingPhysicalHealingMod}} and {{Ability_Data|Chicken|IncomingMagicalHealingMod}}. |
|
| |
|
| |pecking=Pecks the target with its beak, inflicting {{Ability_Data|Chicken|Primitive}} * ({{Ability_Data|Chicken|PrimitiveMultiplier}}) + {{Ability_Data|Chicken|PrimitiveAdd}} as {{Ability_Data|Chicken|PhysicalShapeShiftBaseDamage}} with {{Ability_Data|Chicken|Scaling}}, {{Ability_Data|Chicken|ImpactPower}}, and {{Ability_Data|Chicken|ArmorPenetration}}. <br><br>While attacking, move at {{Ability_Data|Chicken|MovementMultiplier}} movement speed. Hit targets of the attack suffer {{Ability_Data|Chicken|HitslowMovespeed}} for {{Ability_Data|Chicken|HitslowDuration}}. | | |pecking=Pecks the target with its beak, inflicting {{Ability_Data|Chicken|Primitive}} * ({{Ability_Data|Chicken|PrimitiveMultiplier}}) + {{Ability_Data|Chicken|PrimitiveAdd}} as {{Ability_Data|Chicken|PhysicalShapeShiftBaseDamage}} with {{Ability_Data|Chicken|Scaling}}, {{Ability_Data|Chicken|ImpactPower}}, and {{Ability_Data|Chicken|ArmorPenetration}}. <br><br>While attacking, move at {{Ability_Data|Chicken|MovementMultiplier}} movement speed. Hit targets of the attack suffer {{Ability_Data|Chicken|MovespeedAdd}} for {{Ability_Data|Chicken|HitslowDuration}}. |
|
| |
|
| |clucking=The chicken clucks loudly | | |clucking=The chicken clucks loudly |
|
| |
|
| |panther=Transforms into a wild panther. <br><br>Gain {{Ability_Data|Panther|ShapeShiftMoveSpeedBonus}} and 20% Jump height. <br><br>Suffer {{Ability_Data|Panther|MaxHealthBonus}} and {{Ability_Data|Panther|PhysicalDamageReductionMod}} as well as {{Ability_Data|Panther|IncomingPhysicalHealingMod}} and {{Ability_Data|Panther|IncomingMagicalHealingMod}}. | | |panther=Transforms into a wild panther. <br><br>Gain {{Ability_Data|Panther|ShapeShiftMoveSpeedAdd}} and 20% Jump height. <br><br>Suffer {{Ability_Data|Panther|PhysicalDamageReductionMod}} as well as {{Ability_Data|Panther|IncomingPhysicalHealingMod}} and {{Ability_Data|Panther|IncomingMagicalHealingMod}}. |
|
| |
|
| |scratch=Claws the target with his right hand, inflicting {{Ability_Data|Panther|PrimaryPrimitive}} * ({{Ability_Data|Panther|PrimaryPrimitiveMultiplier}}) + {{Ability_Data|Panther|PrimaryPrimitiveAdd}} as {{Ability_Data|Panther|PrimaryPhysicalShapeShiftBaseDamage}} with {{Ability_Data|Panther|PrimaryScaling}} and {{Ability_Data|Panther|PrimaryImpactPower}} and causing the target to bleed. <br><br>Bleed deals {{Ability_Data|Panther|PrimaryBleedPhysicalBaseDamage}} with {{Ability_Data|Panther|PrimaryBleedScaling}} over {{Ability_Data|Panther|PrimaryBleedDuration}}, stacking up to {{Ability_Data|Panther|PrimaryBleedMaximumStacks}} times and refreshing when new stacks are applied. <br><br> While attacking, move at {{Ability_Data|Panther|MovementMultiplier}} movement speed. Hit targets of the attack suffer {{Ability_Data|Panther|HitslowMovespeed}} for {{Ability_Data|Panther|HitslowDuration}}. | | |scratch=Claws the target with his right hand, inflicting {{Ability_Data|Panther|PrimaryPrimitive}} * ({{Ability_Data|Panther|PrimaryPrimitiveMultiplier}}) + {{Ability_Data|Panther|PrimaryPrimitiveAdd}} as {{Ability_Data|Panther|PrimaryPhysicalShapeShiftBaseDamage}} with {{Ability_Data|Panther|PrimaryScaling}} and {{Ability_Data|Panther|PrimaryImpactPower}} and causing the target to bleed. <br><br>Bleed deals {{Ability_Data|Panther|PrimaryBleedPhysicalBaseDamage}} with {{Ability_Data|Panther|PrimaryBleedScaling}} over {{Ability_Data|Panther|PrimaryBleedDuration}}, stacking up to {{Ability_Data|Panther|PrimaryBleedMaximumStacks}} times and refreshing when new stacks are applied. <br><br> While attacking, move at {{Ability_Data|Panther|MovementMultiplier}} movement speed. Hit targets of the attack suffer {{Ability_Data|Panther|HitslowMovespeed}} for {{Ability_Data|Panther|HitslowDuration}}. |
| Line 467: |
Line 467: |
| |rat=Transforms into a wild Rat. <br><br>Gain <!--{{Ability_Data|Rat|MoveSpeedBonus}} and No longer gives speed bonus as of HF61/62-->10% Jump height. <br><br>Suffer {{Ability_Data|Rat|MaxHealthBonus}}, {{Ability_Data|Rat|PhysicalDamageReduction}}, {{Ability_Data|Rat|MagicalDamageReduction}}, as well as {{Ability_Data|Rat|IncomingPhysicalHealingMod}} and {{Ability_Data|Rat|IncomingMagicalHealingMod}}. <br><br> ''Squeak loudly randomly every {{Ability_Data|Rat|RatRandomSqueakMinTimeConstant}}-{{Ability_Data|Rat|RatRandomSqueakMaxTimeConstant}}'' | | |rat=Transforms into a wild Rat. <br><br>Gain <!--{{Ability_Data|Rat|MoveSpeedBonus}} and No longer gives speed bonus as of HF61/62-->10% Jump height. <br><br>Suffer {{Ability_Data|Rat|MaxHealthBonus}}, {{Ability_Data|Rat|PhysicalDamageReduction}}, {{Ability_Data|Rat|MagicalDamageReduction}}, as well as {{Ability_Data|Rat|IncomingPhysicalHealingMod}} and {{Ability_Data|Rat|IncomingMagicalHealingMod}}. <br><br> ''Squeak loudly randomly every {{Ability_Data|Rat|RatRandomSqueakMinTimeConstant}}-{{Ability_Data|Rat|RatRandomSqueakMaxTimeConstant}}'' |
|
| |
|
| |infectedfangs=Bites the target, inflicting {{Ability_Data|Rat|PrimaryPhysicalBaseDamage}} with {{Ability_Data|Rat|PrimaryScaling}} and {{Ability_Data|Rat|PrimaryImpactPower}} and inflicting a plague to the target. <br><br> The plague deals {{Ability_Data|Rat|MagicalBaseDamage}} with {{Ability_Data|Rat|PrimaryDiseaseScaling}} over {{Ability_Data|Rat|Duration}}. <br><br>While attacking, move at {{Ability_Data|Rat|MovementMultiplier}} movement speed. Hit targets of the attack suffer {{Ability_Data|Rat|HitslowMovespeed}} for {{Ability_Data|Rat|HitslowDuration}}. | | |infectedfangs=Bites the target, inflicting {{Ability_Data|Rat|PrimaryPhysicalBaseDamage}} with {{Ability_Data|Rat|PrimaryScaling}} and {{Ability_Data|Rat|PrimaryImpactPower}} and inflicting a plague to the target. <br><br> The plague deals {{Ability_Data|Rat|MagicalBaseDamage}} with {{Ability_Data|Rat|PrimaryDiseaseScaling}} over {{Ability_Data|Rat|Duration}}. <br><br>While attacking, move at {{Ability_Data|Rat|MovementMultiplier}} movement speed. Hit targets of the attack suffer {{Ability_Data|Rat|HitslowMovespeedAdd}} for {{Ability_Data|Rat|HitslowDuration}}. |
|
| |
|
| |squeak=Makes a squeak. | | |squeak=Makes a squeak. |
|
| |
|
| |penguin=Transforms into a penguin. Slow on land, but very fast in water. Lose {{Ability_Data|Penguin|MaxHealthBonus}}, {{Ability_Data|Rat|IncomingPhysicalHealingMod}} and {{Ability_Data|Rat|IncomingMagicalHealingMod}}. | | |penguin=Transforms into a penguin. Slow on land, but very fast in water. Lose {{Ability_Data|Penguin|MaxHealthBonus}}, {{Ability_Data|Penguin|IncomingPhysicalHealingMod}} and {{Ability_Data|Penguin|IncomingMagicalHealingMod}}. |
|
| |
|
| |Sharpbeak=Bites the target with its beak, dealing {{Ability_Data|Penguin|PrimaryPrimitive}} * ({{Ability_Data|Penguin|PrimaryPrimitiveMultiplier}}) + {{Ability_Data|Penguin|PrimaryPrimitiveAdd}} as {{Ability_Data|Penguin|PrimaryPhysicalShapeShiftBaseDamage}} with {{Ability_Data|Penguin|PrimaryScaling}} and {{Ability_Data|Penguin|PrimaryImpactPower}} and causing the target to bleed. <br><br>Bleed deals {{Ability_Data|Penguin|PrimaryBleedPhysicalBaseDamage}} with {{Ability_Data|Penguin|PrimaryBleedScaling}} over {{Ability_Data|Penguin|PrimaryBleedDuration}}, stacking up to {{Ability_Data|Penguin|PrimaryBleedMaximumStacks}} times and refreshing when new stacks are applied. | | |sharpbeak=Bites the target with its beak, dealing {{Ability_Data|Penguin|Primitive}} * ({{Ability_Data|Penguin|PrimitiveMultiplier}}) + {{Ability_Data|Penguin|PrimitiveAdd}} as {{Ability_Data|Penguin|PhysicalShapeShiftBaseDamage}} with {{Ability_Data|Penguin|PrimaryScaling}} and {{Ability_Data|Penguin|ImpactPower}} and causing the target to bleed. <br><br>Bleed deals {{Ability_Data|Penguin|physicalbasedamage}} with {{Ability_Data|Penguin|PrimaryBleedScaling}} over {{Ability_Data|Penguin|PrimaryBleedDuration}}, stacking up to {{Ability_Data|Penguin|PrimaryBleedMaximumStacks}} times and refreshing when new stacks are applied. |
|
| |
|
| |WaterCannon=After casting, spit a stream of water forward, dealing {{Ability_Data|Penguin|SecondaryPrimitive}} * {{Ability_Data|Penguin|SecondaryPrimitiveMultiplier}} + {{Ability_Data|Penguin|SecondaryPrimitiveAdd}} as {{Ability_Data|Penguin|SecondaryMagicalShapeShiftBaseDamage}} with {{Ability_Data|Penguin|SecondaryScaling}}. | | |watercannon=After casting, spit a stream of water forward, dealing {{Ability_Data|Penguin|Primitive}} + {{Ability_Data|Penguin|magicalbasedamage}} as {{Ability_Data|Penguin|magicalshapeshiftbasedamage}}. |
|
| |
|
| |PenguinDash=Gain {{Ability_Data|PenguinDash|MoveSpeedBonus}} while in water for {{Ability_Data|PenguinDash|Duration}}. | | |penguindash=Gain {{Ability_Data|PenguinDash|inwatermovespeedbonus}} while in water for {{Ability_Data|PenguinDash|activeduration}}. |
|
| |
|
| |#default=<p style="color:#FF0000";>No <b>ability</b> found for "{{{1}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> | | |#default=<p style="color:#FF0000";>No <b>ability</b> found for "{{{1}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }}</includeonly> | | }}</includeonly> |