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| {{Infobox Class | | <p style="width: 100%;border: 1px solid #DD952A;text-align: center;font-size: 24px;padding: 3px;font-weight: bold;margin: 9px;border-radius: 10px;">Page is currently up to date for: {{:TODO|Classes}}</p> |
| |name = Cleric | | |
| |type = 'A Guardian Angel' | | {{Infobox Class|{{PAGENAME}}|'A Guardian Angel'|Yes}} |
| |strength = 13 | |
| |agility = 11
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| |will = 30
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| |knowledge = 12
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| |resourcefulness = 8
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| |health = 96 / 96
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| |weight limit = 0 / 0
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| |spell memory = 0 / 12
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| |utility effectiveness = 0
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| }} | |
| ==Description== | | ==Description== |
| The [[Cleric]] is a soldier of immense faith. The Cleric uses his sacred bonds to his gods to call forth the protective powers of light and to vanquish the forces of dark.
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| | Clerics in Dark and Darker are devoted followers of a deity, who use their faith and divine magic to aid their allies and smite their enemies. They can heal wounds, and cleanse curses. They can also channel their deity's power to deal radiant damage to undead and other evil creatures. They can wear heavy armour and wield powerful weapons, but their true strength lies in their ability to call upon their deity's power to turn the tides of battle |
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| ==Class Info== | | ==Class Info== |
| <br> | | <br> |
| '''Weapon of choice:''' Flanged Mace. | | '''Weapon of choice:''' Blunt weapons such as maces |
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| <br>+Casts healing and protective spells.
| | *Pros |
| <br>+Able to equip some plate armor.
| | **Only class with the ability to heal others' non-[[Healing#Recoverable HP|Recoverable HP]] and to resurrect fallen allies, without the need of a Sacrificial Altar. |
| <br>+Bonus damage to the undead.
| | **Access to powerful buffs and protection spells. |
| <br>+Adept with many blunt weapons Slow attack speed.
| | **Strong midrange offensive spells/skills in PvP, and can hold their own up-close when buffed. |
| | **Beginner friendly due to having access to healing, allowing them and their team to take a couple of hits without being in danger. |
| | **Good room clearing ability with the Holy Purification skill. |
| | **Able to wield most shields. |
| | **Access to some Plate Armor and unique defensive Perks. |
| | **Excels in parties seeking to fight Bosses. |
| | **High Magical Interaction Speed for fast shrine use and portal opening. |
| | *Cons |
| | **Slow attack speed and slowest Regular Interaction Speed. |
| | **Slow base movement speed |
| | **No movement skills |
| | **Limited choices of weapons with no ranged choices (except for spells) |
| | **Limited number of spell casts, with limited ways of replenishing them. Campfires or a Bard teammate are necessary for fast recovery |
| | **Slow base spell casting speed. |
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| <br>-Slow interaction speed.
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| <br>-Low damage bonus.
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| <br> | | <br> |
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| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:left; padding-left:45px"> [[File:Perk Advanced Healer.png|link=|x96px]] Advanced Healer </td> | | <td style=" text-align:middle"> [[File:Perk Advanced Healer.png|link=|x96px]] <br> Advanced Healer </td> |
| <td> Increase your base magical heal by 5. | | <td> Increases your [[Stats#Magical_Healing|Magical Healing]] stat by 5. |
| | </td> |
| | </tr> |
| | <tr> |
| | <td style=" text-align:middle"> [[File:Perk Blunt Weapon Mastery.png|link=|x96px]] <br> Blunt Weapon Mastery </td> |
| | <td> Increases [[Stats#Physical Power Bonus|Physical Power Bonus]] by +10% when attacking with a [[Weapons#Maces|mace]]-type weapon. Note that weapons that deal [[Damage_Types#Blunt|Blunt]] might not be a Mace, like Staves. </td> |
| | </tr> |
| | <tr> |
| | <td style=" text-align:middle"> [[File:Perk Brewmaster.png|link=|x96px]] <br> Brewmaster </td> |
| | <td> You do not exhibit the detrimental drunk effects when you drink [[Ale]] and + 10 [[Strength]]. </td> |
| | </tr> |
| | <tr> |
| | <td style=" text-align:middle"> [[File:Perk_Faithfulness.png|link=|x96px]] <br> Faithfulness </td> |
| | <td> Gain 15% [[Damage_Types#Divine|Divine]] [[Stats#Magic Power Bonus|Magic Power Bonus]]. <br> |
| | When dealing [[Damage_Types#Divine|Divine]] damage, slow enemies by -15% [[Move Speed]] for 1.5 Seconds |
| </td> | | </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:left; padding-left:45px"> [[File:Perk Blunt Weapon Mastery.png|link=|x96px]] Blunt Weapon Mastery </td> | | <td style=" text-align:middle"> [[File:Perk_Holy_Aura.png|link=|x96px]] <br> Holy Aura </td> |
| <td> Increases physical attack power by 5% when attacking with a blunt weapon. </td> | | <td> Increase the flat [[Stats#Physical Damage Reduction|Armor Rating]] and[[Stats#Magic Resist|Magic Resist Rating]] of yourself and all party members within 4.5 meters by +15. </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:left; padding-left:45px"> [[File:Perk Brewmaster.png|link=|x96px]] Brewmaster </td> | | <td style=" text-align:middle"> [[File:Perk_Holy_Water.png|link=|x96px]] <br> Holy Water </td> |
| <td> You do not exhibit the detrimental drunk effects when you drink alcohol. </td> | | <td> Drinking will eliminate all removable curse effects. </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:left; padding-left:45px"> [[File:Perk Kindness.png|link=|x96px]] Kindness </td> | | <td style=" text-align:middle"> [[File:Perk Kindness.png|link=|x96px]] <br> Kindness </td> |
| <td> Heal yourself for 15% of the spell's total heal amount when healing another target. </td> | | <td> Heal yourself for 15% of the spell's total heal amount when healing an ally. </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:left; padding-left:45px"> [[File:Perk Perseverance.png|link=|x96px]] Perseverance </td> | | <td style=" text-align:middle"> [[File:Perk Over Healing.png|link=|x96px]] <br> Over Healing </td> |
| <td> Reduces all types of incoming damage by 3. </td> | | <td> Healing with [[Healing#Real Magical Healing|Magical Healing]] (but not [[Healing#Real Physical Healing|Physical]] nor [[Healing#Percent Max Health Healing|%]] Healing) can heal even if at full health up to 25% of [[Health#Max_Health|Max Health]], decays at 1% of Max Health per second </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:left; padding-left:45px"> [[File:Perk Protection from Evil.png|link=|x96px]] Protection from Evil </td> | | <td style=" text-align:middle"> [[File:Perk Perseverance.png|link=|x96px]] <br> Perseverance </td> |
| <td> The duration of all harmful effects is reduced by -20%. </td> | | <td> Reduces all instances of final incoming damage by 3 per tick, including each tick of [[Damage_Calculation#Damage/Healing_over_Time|Damage over Time]], to a minimum of 1 damage. Note that +True damage is not its own damage instance. </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:left; padding-left:45px"> [[File:Perk Requiem.png|link=|x96px]] Requiem </td> | | <td style=" text-align:middle"> [[File:Perk Protection from Evil.png|link=|x96px]] <br> Protection from Evil </td> |
| <td> Resurrecting an ally revives them with 25% HP instead of a sliver of life. When reviving an ally at the Altar of Sacrifice, you do not need to sacrifice any of your own health. </td> | | <td> Grants -50% [[Stats#Debuff Duration|Debuff Duration]]. (This effectively makes debuffs last less time.) </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:left; padding-left:45px"> [[File:Perk Undead Slaying.png|link=|x96px]] Undead Slaying </td> | | <td style=" text-align:middle"> [[File:Perk Requiem.png|link=|x96px]] <br> Requiem </td> |
| <td> Increase your physical damage bonus by 20% when attacking undead monsters. </td> | | <td> Resurrecting an ally revives them with 50% HP instead of a sliver of life. When reviving an ally at the Altar of Sacrifice, you do not need to sacrifice any of your own health. </td> |
| </tr> | | </tr> |
| | <tr> |
| | <td style=" text-align:middle"> [[File:Perk Undead Slaying.png|link=|x96px]] <br> Undead Slaying </td> |
| | <td> Deal 20% increased physical damage against undead monsters. It is unknown if this is [[Stats#Physical Power Bonus|Physical Power Bonus]] or a final multiplier. </td> |
| | </tr> |
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| </table> | | </table> |
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| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> |
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Scaling</th> |
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Cooldown </th> |
| | </tr> |
| | <tr> |
| | <td style=" text-align:middle"> [[File:Skill_Divine_Protection.png|link=|x96px]] <br> Divine Protection </td> |
| | <td> Receive the blessing of the divine and increase [[Stats#Physical Damage Reduction|Physical Damage Reduction]] by an additional flat +30% for 4 seconds. </td> |
| | <td> </td> |
| | <td> 45s </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:left; padding-left:45px"> [[File:Skill Holy Purification.png|link=|x96px]] Holy Purification </td> | | <td style=" text-align:middle"> [[File:Skill Holy Purification.png|link=|x96px]] <br> Holy Purification </td> |
| <td> Inflicts 100 base magical damage to all undead monsters within 7.5 meters. | | <td> Inflicts 100 [[Damage_Types#Divine|Divine]] Magical [[Damage_Calculation|Damage]] to all undead [[Monsters]] within 7.5 meters. </td> |
| </td>
| | <td> 100% </td> |
| | <td> 45s </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:left; padding-left:45px"> [[File:Skill Judgement.png|link=|x96px]] Judgement </td> | | <td style=" text-align:middle"> [[File:Skill Judgement.png|link=|x96px]] <br> Judgement </td> |
| <td> After focusing for 0.5 seconds, immediately deals 30 magic damage to a target and reduces their movement speed bonus by 20% for 2 seconds. The spell can only be cast when the crosshair targets an enemy within 4.5m . Once Judgement starts casting on a target you will no longer need to continue targeting the crosshair. If the target goes out of range during casting, the casting fails. </td> | | <td> After [[Channel|channeling]] for 0.75 seconds, instantly deals 25 [[Damage_Types#Divine|Divine]] Magical [[Damage_Calculation|Damage]] to a target and decreases their Movement Speed Bonus by -30% for 2 seconds. The spell can only be cast when the crosshair targets an enemy within 5m. Once Judgement starts casting on a target you will no longer need to continue targeting the crosshair. If the target goes out of range during casting, the casting fails and the skill enters cooldown. </td> |
| | <td> 100% </td> |
| | <td> 28s </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:left; padding-left:45px"> [[File:Skill Smite.png|link=|x96px]] Smite </td> | | <td style=" text-align:middle"> [[File:Skill Smite.png|link=|x96px]] <br> Smite </td> |
| <td> Deals an additional +10 magic damage to all enemies you hit within 7 seconds. </td> | | <td> When activated, your melee physical attacks deal an additional instance of 10 [[Damage_Types#Divine|Divine]] Magical [[Damage_Calculation|Damage]] for 7 seconds. </td> |
| | <td> 50% </td> |
| | <td> 18s </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:left; padding-left:45px"> [[File:Skill Spell Memory.png|link=|x96px]] Spell Memory </td> | | <td style=" text-align:middle"> [[File:Skill Spell Memory.png|link=|x96px]] <br> Spell Memory </td> |
| <td> Allows you to memorize spells to use in the dungeon. </td> | | <td> Allows you to memorize spells to use in the dungeon. </td> |
| | <td> </td> |
| | <td> / </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:left; padding-left:45px"> [[File:Skill Spell Memory.png|link=|x96px]] Spell Memory 2 </td> | | <td style=" text-align:middle"> [[File:Skill Spell Memory.png|link=|x96px]] <br> Spell Memory 2</td> |
| <td> Allows you to memorize spells to use in the dungeon. </td> | | <td> Allows you to memorize spells to use in the dungeon. </td> |
| | <td> </td> |
| | <td> / </td> |
| </tr> | | </tr> |
| | |
| </table> | | </table> |
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| |-|Spells= | | |-|Spells= |
| The order in which you select spells will determine their Spell Memory Priority. You can right click spells to "forget" them, and you must drag and drop a spell to memorize it. Spell tiers determine their spell memory cost. | | The order in which you select spells will determine their Spell Memory Priority. You can right click spells to "forget" them, and you must drag and drop a spell to memorize it. Spell tiers determine their spell memory cost. |
| | |
| | All Cleric spells have 7 meters range except Sanctuary(which has 3.5 meters) |
| <br> | | <br> |
| | <div style="margin-top: 5px"><!-- |
| | --><div style="display: flex; margin-bottom: 2px"><!-- |
| | --><div style="width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(255, 209, 0)"></div><!-- |
| | -->Divine<!-- |
| | --></div><!-- |
| | --><div style="display: flex; margin-bottom: 2px"><!-- |
| | --><div style="width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(77, 77, 0)"></div><!-- |
| | -->Earth<!-- |
| | --></div><!-- |
| | --></div> |
| ===Tier 1=== | | ===Tier 1=== |
| <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;> | | <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;> |
| <tr> | | <tr> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:55%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> |
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Scaling</th> |
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Casting Time</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:left; padding-left:45px"> [[File:Spell Protection.png|link=|x96px]] Protection </td> | | <td style=" text-align:middle"> [[File:Spell Protection.png|link=|x96px]] <br> Protection </td> |
| <td> Creates a shield that blocks 20 physical damage for 20 seconds. </td> | | <td> Creates a [[Protection|shield]] that blocks 20 Physical Damage for 20 seconds. </td> |
| | <td> 0% </td> |
| | <td> 0.75s </td> |
| <td> 5 Casts </td> | | <td> 5 Casts </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:left; padding-left:45px"> [[File:Spell Bless.png|link=|x96px]] Bless </td> | | <td style=" text-align:middle"> [[File:Spell Bless.png|link=|x96px]] <br> Bless </td> |
| <td> Target gains +3 to Strength, Agility, and Will attributes for 30 seconds. Casts to self if no target is found. </td> | | <td> Target gains +3 to [[Stats#Strength|Strength]], [[Stats#Agility|Agility]], and [[Stats#Will|Will]] attributes for 30 seconds. Casts to self if no target is found. </td> |
| | <td> </td> |
| | <td> 0.75s </td> |
| <td> 5 Casts </td> | | <td> 5 Casts </td> |
| </tr> | | </tr> |
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| <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;> | | <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;> |
| <tr> | | <tr> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:55%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> |
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Casting Time</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:left; padding-left:45px"> [[File:Spell Lesser Heal.png|link=|x96px]] Lesser Heal </td> | | <td style=" text-align:middle"> [[File:Spell Divine Strike.png|link=|x96px]] <br> Divine Strike </td> |
| <td> Heals a target for 15 health. Casts to self if no target is found.</td> | | <td> Grants +5 [[Damage_Calculation#Divine_Strike_Damage|Divine Strike Damage]] to the target for 20 seconds. ''"Divine Strike Damage" acts like Weapon Damage in that it benefits from Power Bonus, but acts like Additional Physical Damage in that it applies to both weapon attacks AND skills such as Rupture. </td> |
| | <td> 1s </td> |
| <td> 4 Casts </td> | | <td> 4 Casts </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:left; padding-left:45px"> [[File:Spell Divine Strike.png|link=|x96px]] Divine Strike </td> | | <td style=" text-align:middle"> [[File:Spell Cleanse.png|link=|x96px]] <br> Cleanse </td> |
| <td> Increases weapon damage by 10 for 20 seconds. </td> | | <td> Removes all harmful magic effects from the target. <br> Several debuffs are not removeable, including [[Lich]] curses (needs retesting). <br> Confirmed debuffs that can be cleansed: Warlock's Curse of Pain and Power of Sacrifice.</td> |
| | <td> 1s </td> |
| <td> 5 Casts </td> | | <td> 5 Casts </td> |
| </tr> | | </tr> |
| <tr>
| | </table> |
| <td style=" text-align:left; padding-left:45px"> [[File:Spell Cleanse.png|link=|x96px]] Cleanse </td> | | ===Tier 3=== |
| <td> Removes all harmful magic effects from the target. </td> | | <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;> |
| <td> 5 Casts </td> | | <tr> |
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> |
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> |
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Scaling</th> |
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Casting Time</th> |
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th> |
| | </tr> |
| | <tr> |
| | <td style=" text-align:middle"> [[File:Spell Lesser Heal.png|link=|x96px]] <br> Lesser Heal </td> |
| | <td> [[Healing|Heals]] a target for 15 HP. Casts to self if no target is found. This heal amount is increased by the casting Cleric's [[Stats#Magical Healing|Magical Healing]] stat and [[Stats#Magical Power Bonus|Magical Power Bonus]]. (15 + Magical healing) * Magic Power Bonus</td> |
| | <td> 100% </td> |
| | <td> 1.25s </td> |
| | <td> 3 Casts </td> |
| | </tr> |
| | <tr> |
| | <td style=" text-align:middle"> [[File:Spell Bind.png|link=|x96px]] <br> Bind </td> |
| | <td> Binds the target in place for 0.75 seconds.</td> |
| | <td> </td> |
| | <td> 1s </td> |
| | <td> 4 Casts </td> |
| </tr> | | </tr> |
| </table> | | </table> |
| ===Tier 3=== | | ===Tier 4=== |
| <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;> | | <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;> |
| <tr> | | <tr> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:55%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Scaling</th> |
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Casting Time</th> |
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:left; padding-left:45px"> [[File:Spell Bind.png|link=|x96px]] Bind </td> | | <td style=" text-align:middle"> [[File:Spell_Holy_Strike.png|link=|x96px]] <br> Holy Strike </td> |
| <td> Binds the target for 0.75 seconds.</td> | | <td> Creates an AoE burst of light in a specified area that hits all targets within 1 meter (including friendly targets) after a .5s delay, dealing 20 [[Damage_Types#Divine|Divine]] Magical [[Damage_Calculation|Damage]] and blinding them for 2 seconds. </td> |
| | <td> 100% </td> |
| | <td> 2s </td> |
| <td> 4 Casts </td> | | <td> 4 Casts </td> |
| </tr> | | </tr> |
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| <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;> | | <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;> |
| <tr> | | <tr> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:55%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Scaling</th> |
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Casting Time</th> |
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th> |
| | </tr> |
| | <tr> |
| | <td style=" text-align:middle"> [[File:Spell Holy Light.png|link=|x96px]] <br> Holy Light </td> |
| | <td> [[Healing|Heals]] a player for 25 HP or does 100 base Divine Magical [[Damage_Calculation|Damage]] to undead [[Monsters]]. The heal amount is increased by the casting Cleric's [[Stats#Magical Healing|Magical Healing]] stat and Magical Power Bonus. (25 + Magical healing) * Magic Power Bonus</td> |
| | <td> 100% </td> |
| | <td> 2.25s </td> |
| | <td> 3 Casts </td> |
| | </tr> |
| | </table> |
| | ===Tier 6=== |
| | <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;> |
| | <tr> |
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> |
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> |
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Scaling</th> |
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Casting Time</th> |
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th> |
| | </tr> |
| | <tr> |
| | <td style=" text-align:middle"> [[File:Spell Sanctuary.png|link=|x96px]] <br> Sanctuary </td> |
| | <td> [[Channel|Channeling]] creates an AoE around the Cleric that [[Healing|heals]] all players within 3.5 meters by 5 HP per second as a [[Damage_Calculation#Damage/Healing_over_Time|Heal over Time]] and deals 14 Divine Magical [[Damage_Calculation|Damage]] to undead [[Monsters]] per second. The heal amount is increased by the casting Cleric's [[Stats#Magical Healing|Magical Healing]] stat and [[Stats#Magical Power Bonus|Magical Power Bonus]]. This spell can be channeled for up to 5 seconds, and will be cancelled if the Cleric moves.</td> |
| | <td> 50% per second </td> |
| | <td> 2.75s </td> |
| | <td> 2 Casts </td> |
| </tr> | | </tr> |
| | </table> |
| | ===Tier 7=== |
| | <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;> |
| <tr> | | <tr> |
| <td style=" text-align:left; padding-left:45px"> [[File:Spell Holy Light.png|link=|x96px]] Holy Light </td> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> |
| <td> Heals an ally for 30 HP or does 100 base magical damage to an undead target. </td> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> |
| <td> 4 Casts </td> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Scaling</th> |
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Casting Time</th> |
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th> |
| | </tr> |
| | <tr> |
| | <td style=" text-align:middle"> [[File:Spell_Locusts_Swarm.png|link=|x96px]] <br> Locusts Swarm </td> |
| | <td> [[Channel]], summon a swarm of locusts in a specified area, dealing 2 [[Damage_Types#Divine|Divine]] Magical [[Damage_Calculation|Damage]] per 1s to targets within 3 meters. This damage is split into 0.1s ticks. This spell can be channeled for up to 6 seconds, and will be cancelled if the Cleric moves.</td> |
| | <td> 100% per second </td> |
| | <td> 2.75s </td> |
| | <td> 2 Casts </td> |
| | </tr> |
| | <tr> |
| | <td style=" text-align:middle"> [[File:Spell_Earthquake.png|link=|x96px]] <br> Earthquake </td> |
| | <td> [[Channel]], Create an earthquake in a specified area, dealing 7 [[Damage_Types#Earth|Earth]] Magical [[Damage_Calculation|Damage]] per step and reducing movement speed bonus by 50% when targets within 2.5 meters move within. This spell can be channeled for up to 6 seconds, and will be cancelled if the Cleric moves.</td> |
| | <td> 50% per step </td> |
| | <td> 2.75s </td> |
| | <td> 2 Cast </td> |
| </tr> | | </tr> |
| </table> | | </table> |
| | |
| ===Tier 8=== | | ===Tier 8=== |
| <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;> | | <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;> |
| <tr> | | <tr> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:55%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> |
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Casting Time</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:left; padding-left:45px"> [[File:Spell Resurrection.png|link=|x96px]] Resurrection </td> | | <td style=" text-align:middle"> [[File:Spell Resurrection.png|link=|x96px]] <br> Resurrection </td> |
| <td> Target an ally to resurrect them from the dead. (The corpse must have a soul heart)</td> | | <td> Target an ally to resurrect them from the dead.<br><br> ''The corpse must have a soul heart''</td> |
| <td> 1 Casts </td> | | <td> 2.75s </td> |
| | <td> 1 Cast </td> |
| </tr> | | </tr> |
| | |
| </table> | | </table> |
|
| |
|
| <br> | | <br> |
| | |-|Gear= |
| | {{ListGearForClass|{{PAGENAME}}}} |
|
| |
|
| |-|Stats= | | |-|Stats= |
| These stats do not include the starting armor
| | {{GenerateDetailsPage|{{PAGENAME}}}} |
| <table style="padding: 10px;">
| |
| | |
| {| class="wikitable" style="border-collapse: collapse; width: 50%; color: #eee; background: transparent; text-align: left; vertical-align: middle" cellpadding=5% | |
| ! style="text-align:center;"| Stat Name || style="text-align:center;"| Base Stats
| |
| |-
| |
| |Strength || style="text-align:right; color: rgb(132,176,5)" | 13
| |
| |-
| |
| |Agility || style="text-align:right;color: rgb(132,176,5)" | 11
| |
| |-
| |
| |Will|| style="text-align:right;color: rgb(132,176,5)" | 30
| |
| |-
| |
| | style="border-bottom: double 5px grey;" |Knowledge || style="text-align:right;border-bottom: double 5px grey;color: rgb(132,176,5)" | 12
| |
| |-
| |
| |resourcefulness|| style="text-align:right;color: rgb(132,176,5)" | 8
| |
| |-
| |
| |Health|| style="text-align:right;color: rgb(132,176,5)" | 96
| |
| |-
| |
| |Weight Limit|| style="text-align:right;" | 0
| |
| |-
| |
| |Spell Memory|| style="text-align:right;color: rgb(132,176,5)" | * / 12
| |
| |-
| |
| |style="border-bottom: double 5px grey;" |Utility Effectiveness|| style="text-align:right;border-bottom: double 5px grey;" | 0
| |
| |-
| |
| |Move Speed|| style="text-align:right;" | 276 (92%)
| |
| |-
| |
| |Action Speed|| style="text-align:right;color: rgb(255,117,117);" | -6%
| |
| |-
| |
| |Spell Casting Speed|| style="text-align:right;color: rgb(255,117,117);" | -40%
| |
| |-
| |
| |Equip Speed|| style="text-align:right;color: rgb(255,117,117);" | -28%
| |
| |-
| |
| |Regular Interaction Speed Speed|| style="text-align:right;color: rgb(255,117,117);" | -29%
| |
| |-
| |
| |style="border-bottom: double 5px grey;" |Magical Interaction Speed|| style="text-align:right;border-bottom: double 5px grey;color: rgb(255,117,117);" | -15%
| |
| |-
| |
| |Buff Duration|| style="text-align:right;color: rgb(132,176,5)" | 15%
| |
| |-
| |
| |style="border-bottom: double 5px grey;" |Debuff Duration|| style="text-align:right;border-bottom: double 5px grey;color: rgb(255,117,117);" | -13%
| |
| |-
| |
| |Armor Penetration|| style="text-align:right;" | 0%
| |
| |-
| |
| |style="border-bottom: double 5px grey;" |Magic Penetration|| style="text-align:right;border-bottom: double 5px grey;" | 0%
| |
| |-
| |
| |Headshot Reduction|| style="text-align:right;" | 0%
| |
| |-
| |
| |style="border-bottom: double 5px grey;" |Projectile Damage Reduction|| style="text-align:right;border-bottom: double 5px grey;" | 0%
| |
| |-
| |
| |Physical Damage Reduction|| style="text-align:right;color: rgb(255,117,117);" | -10%
| |
| |-
| |
| |style="text-align:right;"|From Armor Rating|| style="text-align:right;color: rgb(255,117,117);" | 0 (-10%)
| |
| |-
| |
| |style="text-align:right;border-bottom: double 5px grey;"|From Bonuses|| style="text-align:right;border-bottom: double 5px grey;" | 0%
| |
| |-
| |
| |Magic Resist|| style="text-align:right;color: rgb(132,176,5)" | 16.4%
| |
| |-
| |
| |style="text-align:right;"|From Resist Rating|| style="text-align:right;color: rgb(132,176,5)" | 75 (16.4%)
| |
| |-
| |
| |style="text-align:right;border-bottom: double 5px grey;"|From Bonuses|| style="text-align:right;border-bottom: double 5px grey;" | 0%
| |
| |-
| |
| |Physical Power Bonus|| style="text-align:right;color: rgb(255,117,117);" | -4%
| |
| |-
| |
| |style="text-align:right;"|From Physical Power|| style="text-align:right;color: rgb(255,117,117);" | 13 (-4%)
| |
| |-
| |
| |style="text-align:right;border-bottom: double 5px grey;"|From Bonuses|| style="text-align:right;border-bottom: double 5px grey;" | 0%
| |
| |-
| |
| |Magic Power Bonus|| style="text-align:right;color: rgb(132,176,5)" | 40%
| |
| |-
| |
| |style="text-align:right;"|From Magic Power|| style="text-align:right;color: rgb(132,176,5)" | 31 (40%)
| |
| |-
| |
| |style="text-align:right;border-bottom: double 5px grey;"|From Bonuses|| style="text-align:right;border-bottom: double 5px grey;" | 0%
| |
| |-
| |
| |Primary Weapon|| style="text-align:right;" | 0
| |
| |-
| |
| |style="text-align:right;"|Attack 1|| style="text-align:right;" | (0) + 0(Blunt)
| |
| |-
| |
| |style="text-align:right;border-bottom: double 5px grey;"|Attack 2|| style="text-align:right;border-bottom: double 5px grey;" | (0) + 0(Blunt)
| |
| |-
| |
| |style="border-bottom: double 5px grey;" |Secondary Weapon|| style="text-align:right;border-bottom: double 5px grey;" | 0
| |
| |-
| |
| |Impact Power|| style="text-align:right;" | 0
| |
| |-
| |
| |style="text-align:right;"|Primary Weapon Impact Power|| style="text-align:right;color: rgb(132,176,5)" | 1
| |
| |-
| |
| |style="text-align:right;border-bottom: double 5px grey;"| Secondary Weapon Impact Power|| style="text-align:right;border-bottom: double 5px grey;" | 0
| |
| | |
| |}
| |
|
| |
|
| <br> | | <br> |
|
| |
|
| |-|Patch Notes= | | |-|Tips= |
| | |
| | |
| '''22/12/2022 Alpha Playtest #3 Hotfix #5'''
| |
| | |
| - Fixed an issue where excessive input could occur when using the Judgment skill.
| |
| | |
| | |
| '''20/12/2022 Alpha Playtest #3 Hotfix #4'''
| |
| | |
| - Lesser Heal's spell tier from 4 to 2.
| |
|
| |
|
| | - Communication is important! Communicate with your team when they should back up to be healed, if they should stand still, and so on. |
|
| |
|
| '''17/12/2022 Alpha Playtest #3 Hotfix #2'''
| | - Be careful when using buffs and heals since you can also target monsters, corpses and enemy players. |
|
| |
|
| - Cleric's Resurrection : Tier 9 → 8 | | - Pre-buff your team before a PvP encounter. |
|
| |
|
| | - Be sure you have campfires when entering a dungeon to enable you to replenish your spell casts when needed. |
|
| |
|
| '''16/12/2022 Alpha Playtest #3 Changelog'''
| | - You can increase your spell casting efficiency during PvP fights by pre-charging and holding the cast while waiting for the right opportunity to cast a heal for example. |
|
| |
|
| New Magic System -
| |
|
| |
| - All spells have a specific memory cost associated with them.
| |
|
| |
| - Magic users can customize which spells they wish to memorize through the spell capacity system.
| |
|
| |
| - Your ‘Knowledge’ determines which spells are at your disposal during the game. The order of the spell memorization is important because if your ‘Knowledge’ or ‘Spell Capacity’ stat dynamically changes during the game, the last memorized spells may become available/unavailable.
| |
|
| |
| - Lots of new spells added to the game including – Ice bolt, Zap, Lightning Strike, Bind, Cleanse, and more.
| |
|
| |
|
| |
| '''29/10/2022 Alpha Playtest #2 Hotfix #1'''
| |
|
| |
| - Judgement Skill Balance (Range 300 -> 450 & Casting time 0.75 -> 0.5s).
| |
|
| |
|
| |
| '''24/09/2022 Bug squashing QA playtest Hotfix #1'''
| |
|
| |
| - Cleric has added a small temporary message to the resurrection magic.
| |
|
| |
|
| |
| <br>
| |
| </tabber> | | </tabber> |
|
| |
|