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Revision as of 02:54, 23 April 2024 by Raw Salad (talk | contribs) (Container has been temporarily changed to a redirect to accommodate LootTables.)

Misc Data is currently up to date for: Patch:6.4#Hotfix 46Last updated on the current Patch/Hotfix. Information is up to date.

AP and XP given

  • Event currency is 3 AP/ 1 XP.
  • Gold Coin is 0 AP/ 1 XP.
  • 1 AP/ 1 XP , 2 AP/ 2 XP, 3 AP/ 3 XP, 4 AP/ 4 XP, 5 AP/ 5 XP, 6 AP/ 6 XP, 7 AP/ 7 XP.
    • Most treasure follows this pattern, including treasures that are more than 1 slot such as the Ancient Scroll, Gold Waterpot, and Gold Crown.
    • Exceptions to this rule Adventure Rank page for AP, and Experience page for XPThus if you want to maximize AP or XP gains you should prioritize single slot treasures.
  • The amount of AP rewarded is independent from the quantity in the stack.
    For example, a 1x Candy stack rewards the same amount of AP as 10x Candy stack.
    As such, splitting the stack will reward more AP.

Items

Gem

This table contains the Gem price when selling to The Collector.
Gems have different rarity names: Cracked, Flawed, Normal, Fine, Exquisite, Perfect, Royal, and Ultimate.

Name Price Price / Slot Size Inventory Size Max Stack Size
II III IV V VI VII II III IV V VI VII
142448721442162.33481224362x31
581322386358132238631x11
58162448722.5481224362x11
591424416859142441681x11
2492135582492135581x11
581322386358132238631x11
2391932542391932541x11
2391932542391932541x11
2492135582492135581x11
58162448722.5481224361x21
2381830492381830491x11
10163248961442.5481224362x21
10163248961442.5481224362x21
10163248961442.5481224362x21
251124416825112441681x11
58162448722.5481224361x21
10163248961442.5481224362x21
58162448722.5481224361x21
10163248961442.5481224362x21
251124416825112441681x11
241022386324102238631x11
2391932542391932541x11
241022386324102238631x11
581322386358132238631x11
2492135582492135581x11
58162448722.5481224361x21
1x130
2391932542391932541x11
241022386324102238631x11
251124416825112441681x11
241022386324102238631x11

Hunting Loot

Hunting Loot items are found from Monster drops. You can use these items to craft various Armors and Weapons

Name Price Price / Slot Size Item Achieve Inventory Size Max Stack Size
196.33101x31
121251x13
20.6731x33
2211x13
20.542x22
256.25102x21
323231x13
4812202x21
4010102x21
289.33251x31
7218252x21
6416252x21
8010252x41
404051x13
4040101x13
123102x23
4848101x13
6015202x21
199.5101x23
272751x13
101051x13
1212101x13
55101x13
6351x23
41102x22
111131x13
2231x13
164102x21
10551x21
2151x23
4152x23
121251x13
42101x23
1010101x13
4848251x11
6416252x21
8010252x41
484851x13
235.75102x21
2211102x11
2251x13
6351x23
102.5102x23

Ore

In order to obtain Ores you need to interact with Ore nodes using a Pickaxe. Ores can be crafted into Ingot and Powder.

Name Price Price / Slot Size Item Achieve Inventory Size Max Stack Size
20.542x25
10.2532x25
20.562x25
10.2522x25
20.552x25

Ingot

Ingots are crafted from Ore and Silver Coins at various Merchants. You can use these ingots to craft various Armors and Weapons

Name Price Price / Slot Size Inventory Size Max Stack Size
20.52x25
10.252x25
20.52x25
10.252x25
20.52x25
20.52x25

Powder

Powders are crafted from Ore and Silver Coins at various Merchants. You can use these powders to craft various Armors and Weapons

Name Price Price / Slot Size Inventory Size Max Stack Size
221x15
111x15
221x15
111x15
221x15
221x15

Currency

Name Price Price / Slot Size Item Achieve Inventory Size Max Stack Size
7731x110
31x110
505051x110
1x110
7751x110

Container

Template:MiscTable

Herb

Herbs can be harvested on various maps. They are used at the Alchemist to craft potions.

Name Price Price / Slot Size Inventory Size Max Stack Size
III IV V VI III IV V VI
9712204.53.56101x25
9712204.53.56101x25
9712204.53.56101x25


Ammo

Name Price Price / Slot Size Inventory Size Max Stack Size
001x320
001x215

Trivia

Before playtest #4, all treasure had the same value as the current 2 slot items.