From Dark and Darker Wiki
(→Experience per Level: Updated table) |
|||
(95 intermediate revisions by 10 users not shown) | |||
Line 1: | Line 1: | ||
{{MechanicsBar}} | {{MechanicsBar}} | ||
{{WIP}} | {{WIP}} | ||
__TOC__ | |||
Triumph level and Character level are two different things. Each uses different experience values. | Triumph level and Character level are two different things. Each uses different experience values. | ||
== | =Character Level= | ||
==Non-Sources of XP== | |||
* | These do not give any exp: | ||
* Killing Player Enemies | |||
* Extracting | |||
==Sources of XP== | |||
Various activities within the dungeon grant experience: | |||
* Killing [[Monsters]] (see page for exact amounts) | |||
* Interacting, breaking, or playing [[Bard]]'s Unchaimed Harmony song on [[Props]] gives XP: | |||
<div style="margin-left:80px; margin-top:10px;"> | |||
{{Template:Experiance_Points_Prop_Table|n}} | |||
</div> | |||
* Extracting with any Looted item (must not be Handled/Supplied). More info on these tags here [[Merchants#Quests|Looted/Handled/Supplied]] | |||
**The amount of XP rewarded is dependent of the quantity in the stack.<br>For example, a 1x Uncommon Ale (2 XP total) rewards different amount of XP as 3x Uncommon Ale (6 XP total) if they are in the same stack. | |||
** Items reward XP equal to their rarity, regardless of slot size, where Poor through Unique rewards 1-7 XP | |||
***Poor is equivalent to rarity 1 and therefore gives 1 XP | |||
***Unique is equivalent to rarity 7 and therefore gives 7 XP | |||
** For Misc items that are not Gems nor Herbs (like Hunting Loots), XP is always 1 | |||
** There are some exceptions that do not follow the previously mentioned criteria, where their XP per item is listed below. | |||
<div style="margin-left:160px; margin-top:10px;">{{Pattern_Exceptions|xp}}</div> | |||
==Experience per Level== | |||
Despite patch notes saying otherwise, experience is ''not'' shared between teammates. | |||
The experience level will increase as you gain experience points. Every 5 levels you will get a new perk slot(Level 5,10 and 15) for your class. | |||
Disclaimer: Experience chart may not be complete, all contributions are welcome. Range start/end values ending in "?" are in the correct range, but may not be the true start/end for that range. | |||
{| class="wikitable" | {| class="wikitable" cellspacing="0" style="font-weight:bold; border-style:solid; border-width:3px; border-color:#b4bbc2; border-collapse:collapse; text-shadow:0px 0px 4px #000" | ||
|+XP Requirements by Level Range | |||
!Start!!End!!XP for next level!!Cumulative XP<br>for next range | |||
|- | |||
|1||5||50||250 | |||
|- | |||
|6||15||75||1000 | |||
|- | |||
|16||30||100||2500 | |||
|- | |||
|31||34?||200||? | |||
|- | |||
|36?||59?||300||? | |||
|- | |||
|61?||82?||400||? | |||
|- | |||
|86?||110||500||? | |||
|- | |||
|111||135||600||? | |||
|- | |||
|136||160||700||? | |||
|- | |||
|161||185||800||? | |||
|- | |||
|186||210||900||? | |||
|- | |- | ||
| | |211||?||1000||? | ||
|- | |- | ||
| | |?||?||1100||? | ||
|} | |} | ||
* | =Triumph Level= | ||
Triumph level is shared between all of your characters. Each Triumph level rewards: | |||
*1 Bluestone Shard[[File:Bluestone Shard.png|link=|x30px]] | |||
[[Cosmetics#Bluestone-0|Bluestone Shards]] are used in the Shop tab to buy [[Cosmetics]]. | |||
To get Triumph experience the player needs to extract. Experience earned is determined by the level of the dungeon as well as the difficulty: | |||
*Normal upper level ([[Howling Crypts]], [[Ice Cavern]], [[Goblin Caves]], [[Ruins]]) extract : 1 Triumph xp | |||
Experience | *Normal bottom floor ([[Inferno]], [[Ice Abyss]]) extract: 2 Triumph xp | ||
* | *High Roller upper level extract: 3 Triumph xp | ||
* | *High Roller bottom floor extract: 4 Triumph xp | ||
* | |||
* | |||
Accounts with Legendary Status get a 1.5x experience multiplier. | |||
With each level up, required experience doubles. Maximum 5 levels per season. | |||
Experience | Disclaimer: Experience chart may not be complete, all contributions are welcome. | ||
{| class="wikitable stripedtable" cellspacing="0" | |||
!Triumph Level!!Experience!!Total Experience | |||
|- | |||
{| class="wikitable" | |1||30||30 | ||
!Level!! | |||
|- | |- | ||
| | |2||60||90 | ||
|- | |- | ||
| | |3||120||210 | ||
|- | |- | ||
| | |4||240||450 | ||
|- | |- | ||
| | |5||480||930 | ||
|} | |} | ||
'''With each wipe level resets without losing any Bluestone Shard''' | |||
*For Bluestone Shards farming, it is recommended to get the early levels each wipe as experience doubles every level. |
Latest revision as of 03:01, 15 October 2024
Stats | Damage | Spell Restoration | Luck |
Enchantments | Health | Impact Power | Footstep Sound |
Healing | Action/Interaction/Cast Speed | Silence | |
Shield | Looted Handled Supplied | Experience | |
Spells |
This page is work-in-progress. The information may be lacking, may not be up-to-date, however is not deleted as it provides some useful information or is capable of expansion.
Triumph level and Character level are two different things. Each uses different experience values.
Character Level
Non-Sources of XP
These do not give any exp:
- Killing Player Enemies
- Extracting
Sources of XP
Various activities within the dungeon grant experience:
- Killing Monsters (see page for exact amounts)
- Interacting, breaking, or playing Bard's Unchaimed Harmony song on Props gives XP:
- Extracting with any Looted item (must not be Handled/Supplied). More info on these tags here Looted/Handled/Supplied
- The amount of XP rewarded is dependent of the quantity in the stack.
For example, a 1x Uncommon Ale (2 XP total) rewards different amount of XP as 3x Uncommon Ale (6 XP total) if they are in the same stack. - Items reward XP equal to their rarity, regardless of slot size, where Poor through Unique rewards 1-7 XP
- Poor is equivalent to rarity 1 and therefore gives 1 XP
- Unique is equivalent to rarity 7 and therefore gives 7 XP
- For Misc items that are not Gems nor Herbs (like Hunting Loots), XP is always 1
- There are some exceptions that do not follow the previously mentioned criteria, where their XP per item is listed below.
- The amount of XP rewarded is dependent of the quantity in the stack.
Experience per Level
Despite patch notes saying otherwise, experience is not shared between teammates.
The experience level will increase as you gain experience points. Every 5 levels you will get a new perk slot(Level 5,10 and 15) for your class.
Disclaimer: Experience chart may not be complete, all contributions are welcome. Range start/end values ending in "?" are in the correct range, but may not be the true start/end for that range.
Start | End | XP for next level | Cumulative XP for next range |
---|---|---|---|
1 | 5 | 50 | 250 |
6 | 15 | 75 | 1000 |
16 | 30 | 100 | 2500 |
31 | 34? | 200 | ? |
36? | 59? | 300 | ? |
61? | 82? | 400 | ? |
86? | 110 | 500 | ? |
111 | 135 | 600 | ? |
136 | 160 | 700 | ? |
161 | 185 | 800 | ? |
186 | 210 | 900 | ? |
211 | ? | 1000 | ? |
? | ? | 1100 | ? |
Triumph Level
Triumph level is shared between all of your characters. Each Triumph level rewards:
- 1 Bluestone Shard
Bluestone Shards are used in the Shop tab to buy Cosmetics.
To get Triumph experience the player needs to extract. Experience earned is determined by the level of the dungeon as well as the difficulty:
- Normal upper level (Howling Crypts, Ice Cavern, Goblin Caves, Ruins) extract : 1 Triumph xp
- Normal bottom floor (Inferno, Ice Abyss) extract: 2 Triumph xp
- High Roller upper level extract: 3 Triumph xp
- High Roller bottom floor extract: 4 Triumph xp
Accounts with Legendary Status get a 1.5x experience multiplier.
With each level up, required experience doubles. Maximum 5 levels per season.
Disclaimer: Experience chart may not be complete, all contributions are welcome.
Triumph Level | Experience | Total Experience |
---|---|---|
1 | 30 | 30 |
2 | 60 | 90 |
3 | 120 | 210 |
4 | 240 | 450 |
5 | 480 | 930 |
With each wipe level resets without losing any Bluestone Shard
- For Bluestone Shards farming, it is recommended to get the early levels each wipe as experience doubles every level.