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| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Name </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Description </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Description </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Scaling </th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Cast Time </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Cast Time </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Spell Count </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Spell Count </th> |
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| <td style=" text-align:middle"> [[File:Spell Light Orb.png|link=|x96px]] <br> Light Orb </td> | | <td style=" text-align:middle"> [[File:Spell Light Orb.png|link=|x96px]] <br> Light Orb </td> |
| <td> {{:Wizard|desc=LightOrb}} </td> | | <td> {{:Wizard|desc=LightOrb}} </td> |
| <td> - </td>
| |
| <td> {{Ability_Data|LightOrb|CastingTime}} </td> | | <td> {{Ability_Data|LightOrb|CastingTime}} </td> |
| <td> {{Ability_Data|LightOrb|MaxCount}} </td> | | <td> {{Ability_Data|LightOrb|MaxCount}} </td> |
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| <td style=" text-align:middle"> [[File:Spell Transmutation.png|link=|x96px]] <br> Transmutation </td> | | <td style=" text-align:middle"> [[File:Spell Transmutation.png|link=|x96px]] <br> Transmutation </td> |
| <td> {{:Wizard|desc=Transmutation}} </td> | | <td> {{:Wizard|desc=Transmutation}} </td> |
| <td> - </td>
| |
| <td> {{Ability_Data|Transmutation|CastingTime}} </td> | | <td> {{Ability_Data|Transmutation|CastingTime}} </td> |
| <td> {{Ability_Data|Transmutation|MaxCount}} </td> | | <td> {{Ability_Data|Transmutation|MaxCount}} </td> |
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| <td style=" text-align:middle"> [[File:Spell Zap.png|link=|x96px]] <br> Zap </td> | | <td style=" text-align:middle"> [[File:Spell Zap.png|link=|x96px]] <br> Zap </td> |
| <td> {{:Wizard|desc=Zap}} </td> | | <td> {{:Wizard|desc=Zap}} </td> |
| <td> Damage: <br> {{Ability_Data|Zap|HitScaling}} <br> Burn: <br> {{Ability_Data|Zap|DoTScaling}} </td>
| |
| <td> {{Ability_Data|Zap|CastingTime}} </td> | | <td> {{Ability_Data|Zap|CastingTime}} </td> |
| <td> {{Ability_Data|Zap|MaxCount}} </td> | | <td> {{Ability_Data|Zap|MaxCount}} </td> |
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| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Name </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Description </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Description </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Scaling </th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Cast Time </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Cast Time </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Spell Count </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Spell Count </th> |
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| <td style=" text-align:middle"> [[File:Magic Lock.png|link=|x96px]] <br> Magic Lock </td> | | <td style=" text-align:middle"> [[File:Magic Lock.png|link=|x96px]] <br> Magic Lock </td> |
| <td> {{:Wizard|desc=MagicLock}} </td> | | <td> {{:Wizard|desc=MagicLock}} </td> |
| <td> - </td>
| |
| <td> {{Ability_Data|MagicLock|CastingTime}} </td> | | <td> {{Ability_Data|MagicLock|CastingTime}} </td> |
| <td> {{Ability_Data|MagicLock|MaxCount}} </td> | | <td> {{Ability_Data|MagicLock|MaxCount}} </td> |
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| <td style=" text-align:middle"> [[File:Spell Slow.png|link=|x96px]] <br> Slow </td> | | <td style=" text-align:middle"> [[File:Spell Slow.png|link=|x96px]] <br> Slow </td> |
| <td> {{:Wizard|desc=Slow}} </td> | | <td> {{:Wizard|desc=Slow}} </td> |
| <td> - </td>
| |
| <td> {{Ability_Data|Slow|CastingTime}} </td> | | <td> {{Ability_Data|Slow|CastingTime}} </td> |
| <td> {{Ability_Data|Slow|MaxCount}} </td> | | <td> {{Ability_Data|Slow|MaxCount}} </td> |
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| <td style=" text-align:middle"> [[File:Spell Ignite.png|link=|x96px]] <br> Ignite </td> | | <td style=" text-align:middle"> [[File:Spell Ignite.png|link=|x96px]] <br> Ignite </td> |
| <td> {{:Wizard|desc=Ignite}} </td> | | <td> {{:Wizard|desc=Ignite}} </td> |
| <td> Damage: <br> {{Ability_Data|Ignite|HitScaling}} <br> Burn: <br> {{Ability_Data|Ignite|BurningScaling}} </td>
| |
| <td> {{Ability_Data|Ignite|CastingTime}} </td> | | <td> {{Ability_Data|Ignite|CastingTime}} </td> |
| <td> {{Ability_Data|Ignite|MaxCount}} </td> | | <td> {{Ability_Data|Ignite|MaxCount}} </td> |
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| <td style=" text-align:middle"> [[File:Spell Ice Bolt.png|link=|x96px]] <br> Ice Bolt </td> | | <td style=" text-align:middle"> [[File:Spell Ice Bolt.png|link=|x96px]] <br> Ice Bolt </td> |
| <td> {{:Wizard|desc=IceBolt}} </td> | | <td> {{:Wizard|desc=IceBolt}} </td> |
| <td> {{Ability_Data|IceBolt|Scaling}} </td>
| |
| <td> {{Ability_Data|IceBolt|CastingTime}} </td> | | <td> {{Ability_Data|IceBolt|CastingTime}} </td> |
| <td> {{Ability_Data|IceBolt|MaxCount}} </td> | | <td> {{Ability_Data|IceBolt|MaxCount}} </td> |
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| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Name </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Description </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Description </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Scaling </th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Cast Time </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Cast Time </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Spell Count </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Spell Count </th> |
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| <td style=" text-align:middle"> [[File:Spell Haste.png|link=|x96px]] <br> Haste </td> | | <td style=" text-align:middle"> [[File:Spell Haste.png|link=|x96px]] <br> Haste </td> |
| <td> {{:Wizard|desc=Haste}} </td> | | <td> {{:Wizard|desc=Haste}} </td> |
| <td> - </td>
| |
| <td> {{Ability_Data|Haste|CastingTime}} </td> | | <td> {{Ability_Data|Haste|CastingTime}} </td> |
| <td> {{Ability_Data|Haste|MaxCount}} </td> | | <td> {{Ability_Data|Haste|MaxCount}} </td> |
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| </center> | | </center> |
| </td> | | </td> |
| <td> {{Ability_Data|MagicMissile|Scaling}} </td>
| |
| <td> {{Ability_Data|MagicMissile|CastingTime}} </td> | | <td> {{Ability_Data|MagicMissile|CastingTime}} </td> |
| <td> {{Ability_Data|MagicMissile|MaxCount}} </td> | | <td> {{Ability_Data|MagicMissile|MaxCount}} </td> |
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| <td style=" text-align:middle"> [[File:Spell Sleep.png|link=|x96px]] <br> Sleep </td> | | <td style=" text-align:middle"> [[File:Spell Sleep.png|link=|x96px]] <br> Sleep </td> |
| <td> {{:Wizard|desc=Sleep}} </td> | | <td> {{:Wizard|desc=Sleep}} </td> |
| <td> - </td>
| |
| <td> {{Ability_Data|Sleep|CastingTime}} </td> | | <td> {{Ability_Data|Sleep|CastingTime}} </td> |
| <td> {{Ability_Data|Sleep|MaxCount}} </td> | | <td> {{Ability_Data|Sleep|MaxCount}} </td> |
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| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Name </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Description </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Description </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Scaling </th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Cast Time </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Cast Time </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Spell Count </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Spell Count </th> |
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| <td style=" text-align:middle"> [[File:Spell Lightning Strike.png|link=|x96px]] <br> Lightning Strike </td> | | <td style=" text-align:middle"> [[File:Spell Lightning Strike.png|link=|x96px]] <br> Lightning Strike </td> |
| <td> {{:Wizard|desc=LightningStrike}} </td> | | <td> {{:Wizard|desc=LightningStrike}} </td> |
| <td> {{Ability_Data|LightningStrike|Scaling}} </td>
| |
| <td> {{Ability_Data|LightningStrike|CastingTime}} </td> | | <td> {{Ability_Data|LightningStrike|CastingTime}} </td> |
| <td> {{Ability_Data|LightningStrike|MaxCount}} </td> | | <td> {{Ability_Data|LightningStrike|MaxCount}} </td> |
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| <td style=" text-align:middle"> [[File:Spell Invisibility.png|link=|x96px]] <br> Invisibility </td> | | <td style=" text-align:middle"> [[File:Spell Invisibility.png|link=|x96px]] <br> Invisibility </td> |
| <td> {{:Wizard|desc=Invisibility}} </td> | | <td> {{:Wizard|desc=Invisibility}} </td> |
| <td> - </td>
| |
| <td> {{Ability_Data|Invisibility|CastingTime}} </td> | | <td> {{Ability_Data|Invisibility|CastingTime}} </td> |
| <td> {{Ability_Data|Invisibility|MaxCount}} </td> | | <td> {{Ability_Data|Invisibility|MaxCount}} </td> |
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| <td style=" text-align:middle"> [[File:Spell Fireball.png|link=|x96px]] <br> Fireball </td> | | <td style=" text-align:middle"> [[File:Spell Fireball.png|link=|x96px]] <br> Fireball </td> |
| <td> {{:Wizard|desc=Fireball}} </td> | | <td> {{:Wizard|desc=Fireball}} </td> |
| <td> Direct: <br> {{Ability_Data|Fireball|HitScaling}} <br> AoE: <br> {{Ability_Data|Fireball|AoEScaling}} <br> Burn: <br> {{Ability_Data|Fireball|DoTScaling}} </td>
| |
| <td> {{Ability_Data|Fireball|CastingTime}} </td> | | <td> {{Ability_Data|Fireball|CastingTime}} </td> |
| <td> {{Ability_Data|Fireball|MaxCount}} </td> | | <td> {{Ability_Data|Fireball|MaxCount}} </td> |
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| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Name </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Description </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Description </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Scaling </th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Cast Time </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Cast Time </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Spell Count </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Spell Count </th> |
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| <td style=" text-align:middle"> [[File:explosion_spell_icon.png|link=|x96px]] <br> Explosion </td> | | <td style=" text-align:middle"> [[File:explosion_spell_icon.png|link=|x96px]] <br> Explosion </td> |
| <td> {{:Wizard|desc=Explosion}} </td> | | <td> {{:Wizard|desc=Explosion}} </td> |
| <td> Damage: <br> {{Ability_Data|Explosion|HitScaling}} <br> Burn: <br> {{Ability_Data|Explosion|BurningScaling}} </td>
| |
| <td> {{Ability_Data|Explosion|CastingTime}} </td> | | <td> {{Ability_Data|Explosion|CastingTime}} </td> |
| <td> {{Ability_Data|Explosion|MaxCount}} </td> | | <td> {{Ability_Data|Explosion|MaxCount}} </td> |
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| <td style=" text-align:middle"> [[File:Spell Fly.png|link=|x96px]] <br> Fly </td> | | <td style=" text-align:middle"> [[File:Spell Fly.png|link=|x96px]] <br> Fly </td> |
| <td> {{:Wizard|desc=Fly}} </td> | | <td> {{:Wizard|desc=Fly}} </td> |
| <td> - </td>
| |
| <td> {{Ability_Data|Fly|CastingTime}} </td> | | <td> {{Ability_Data|Fly|CastingTime}} </td> |
| <td> {{Ability_Data|Fly|MaxCount}} </td> | | <td> {{Ability_Data|Fly|MaxCount}} </td> |
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| <td style=" text-align:middle"> [[File:Spell Frost Wave.png|link=|x96px]] <br> Frost Wave </td> | | <td style=" text-align:middle"> [[File:Spell Frost Wave.png|link=|x96px]] <br> Frost Wave </td> |
| <td> {{:Wizard|desc=FrostWave}} </td> | | <td> {{:Wizard|desc=FrostWave}} </td> |
| <td> - </td>
| |
| <td> {{Ability_Data|FrostWave|CastingTime}} </td> | | <td> {{Ability_Data|FrostWave|CastingTime}} </td> |
| <td> {{Ability_Data|FrostWave|MaxCount}} </td> | | <td> {{Ability_Data|FrostWave|MaxCount}} </td> |
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| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Name </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Description </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Description </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Scaling </th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Cast Time </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Cast Time </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Spell Count </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Spell Count </th> |
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| <td style=" text-align:middle"> [[File:Spell Chain Lightning.png|link=|x96px]] <br> Chain Lightning </td> | | <td style=" text-align:middle"> [[File:Spell Chain Lightning.png|link=|x96px]] <br> Chain Lightning </td> |
| <td> {{:Wizard|desc=ChainLightning}} </td> | | <td> {{:Wizard|desc=ChainLightning}} </td> |
| <td> {{Ability_Data|ChainLightning|HitScaling}} </td>
| |
| <td> {{Ability_Data|ChainLightning|CastingTime}} </td> | | <td> {{Ability_Data|ChainLightning|CastingTime}} </td> |
| <td> {{Ability_Data|ChainLightning|MaxCount}} </td> | | <td> {{Ability_Data|ChainLightning|MaxCount}} </td> |
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| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Name </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Description </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Description </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Scaling </th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Cast Time </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Cast Time </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Spell Count </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Spell Count </th> |
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| <td style=" text-align:middle"> [[File:Spell Polymorph.png|link=|x96px]] <br> Polymorph </td> | | <td style=" text-align:middle"> [[File:Spell Polymorph.png|link=|x96px]] <br> Polymorph </td> |
| <td> {{:Wizard|desc=Polymorph}} </td> | | <td> {{:Wizard|desc=Polymorph}} </td> |
| <td> - </td>
| |
| <td> {{Ability_Data|Polymorph|CastingTime}} </td> | | <td> {{Ability_Data|Polymorph|CastingTime}} </td> |
| <td> {{Ability_Data|Polymorph|MaxCount}} </td> | | <td> {{Ability_Data|Polymorph|MaxCount}} </td> |
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| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Name </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Description </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Description </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Scaling </th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Cast Time </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Cast Time </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Spell Count </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Spell Count </th> |
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| <td style=" text-align:middle"> [[File:Spell Meteor Strike.png|link=|x96px]] <br> Meteor Strike </td> | | <td style=" text-align:middle"> [[File:Spell Meteor Strike.png|link=|x96px]] <br> Meteor Strike </td> |
| <td> {{:Wizard|desc=MeteorStrike}} </td> | | <td> {{:Wizard|desc=MeteorStrike}} </td> |
| <td> - </td>
| |
| <td> {{Ability_Data|MeteorStrike|CastingTime}} </td> | | <td> {{Ability_Data|MeteorStrike|CastingTime}} </td> |
| <td> {{Ability_Data|MeteorStrike|MaxCount}} </td> | | <td> {{Ability_Data|MeteorStrike|MaxCount}} </td> |
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| <td style=" text-align:middle"> [[File:Spell Teleport.png|link=|x96px]] <br> Teleport </td> | | <td style=" text-align:middle"> [[File:Spell Teleport.png|link=|x96px]] <br> Teleport </td> |
| <td> {{:Wizard|desc=Teleport}} </td> | | <td> {{:Wizard|desc=Teleport}} </td> |
| <td> - </td>
| |
| <td> {{Ability_Data|Teleport|CastingTime}} </td> | | <td> {{Ability_Data|Teleport|CastingTime}} </td> |
| <td> {{Ability_Data|Teleport|MaxCount}} </td> | | <td> {{Ability_Data|Teleport|MaxCount}} </td> |
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| |coldfocus=Magical damage dealt to targets affected by <span class="ice">Frostbite</span> is increased by {{Ability_Data|ColdFocus|MagicalBaseDamage}}. | | |coldfocus=Magical damage dealt to targets affected by <span class="ice">Frostbite</span> is increased by {{Ability_Data|ColdFocus|MagicalBaseDamage}}. |
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| |firemastery=Gain {{Ability_Data|FireMastery|FirePowerBonus}}. The duration of applied burns are increased by 2 seconds, and the target also suffers {{Ability_Data|FireMastery|IncomingPhysicalHealingMod}} and {{Ability_Data|FireMastery|IncomingMagicalHealingMod}} for {{Ability_Data|FireMastery|DescReducedHealing_FireBallRemainFireMasteryDuration}}. See each spell to see exactly how this affects their burns.<br> | | |firemastery=Gain {{Ability_Data|FireMastery|FirePowerBonus}}. The duration of applied burns are increased by 2 seconds, and the target also suffers {{Ability_Data|FireMastery|IncomingPhysicalHealingMod}} and {{Ability_Data|FireMastery|IncomingMagicalHealingMod}} for a variable amount of time per spell. See each spell to see more about how this perk affects the burn and anti-heal.<br> |
| <i> Does not work on Explosion Bottle and Oil Lantern as they deal {{Element|Neutral}} damage. </i> <br> <i> Fire Mastery only functions to burns applied by self, meaning Ignites casted onto other targets do not apply the amplified burn. </i> | | <i> Does not work on Explosion Bottle and Oil Lantern as they deal {{Element|Neutral}} damage. </i> <br> <i> Fire Mastery only functions to burns applied by self, meaning Ignites casted onto other targets do not apply the amplified burn. </i> |
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| |sage=Gain {{Ability_Data|Sage|KnowledgeBonus}}. | | |sage=Gain {{Ability_Data|Sage|KnowledgeBonus}}. |
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| |spelloverload=Suffer {{Ability_Data|SpellOverload|KnowledgeBonus}} but in turn, gain {{Ability_Data|SpellOverload|MaxSpellCountBonus}}, rounded down. | | |spelloverload=Suffer {{Ability_Data|SpellOverload|KnowledgeBonus}} but in turn, gain {{Ability_Data|SpellOverload|MaxSpellCountBonus}} rounded down, but always gain at least 1 extra charge (guarantees an extra charge for low charge count spells). |
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| |staffmastery=When using a [[Weapons#Magic Stuff|staff-type]] weapon, you gain {{Ability_Data|StaffMastery|BuffMagicalWeaponDamage}} as [[Damage#Bugs|Base damage]]. | | |staffmastery=When using a [[Weapons#Magic Stuff|staff-type]] weapon, you gain {{Ability_Data|StaffMastery|BuffMagicalWeaponDamage}} as [[Damage#Bugs|Base damage]]. |
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| |transmutation=Disguises the caster in the same form as the target for {{Ability_Data|Transmutation|Duration}}. If the target is not a breakable object, the spell will fail. The camouflage will be removed when the duration expires, when you move, or you are attacked. | | |transmutation=Disguises the caster in the same form as the target for {{Ability_Data|Transmutation|Duration}}. If the target is not a breakable object, the spell will fail. The camouflage will be removed when the duration expires, when you move, or you are attacked. |
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| |zap=Deals {{Ability_Data|Zap|HitMagicalBaseDamage}} and <span class="fire">Burn</span> the target.<br><br><span class="fire">Burn</span>: The target takes {{Ability_Data|Zap|DoTMagicalBaseDamage}} over {{Ability_Data|Zap|DoTDuration}}.<br>Fire Mastery <span class="fire">Burn</span>: The target takes {{Ability_Data|Zap|DoTFireMasteryMagicalBaseDamage}} over {{Ability_Data|Zap|DoTFireMasteryDuration}}. | | |zap=Deals {{Ability_Data|Zap|HitMagicalBaseDamage}} ({{Ability_Data|Zap|HitScaling}}) and <span class="fire">Burn</span> the target.<br><br><span class="fire">Burn</span>: The target takes {{Ability_Data|Zap|DoTMagicalBaseDamage}} ({{Ability_Data|Zap|DoTScaling}}) over {{Ability_Data|Zap|DoTDuration}}.<br>Fire Mastery <span class="fire">Burn</span>: The target takes {{Ability_Data|Zap|DoTFireMasteryMagicalBaseDamage}} ({{Ability_Data|Zap|DoTFireMasteryScaling}}) over {{Ability_Data|Zap|DoTFireMasteryDuration}} and suffers {{Ability_Data|Zap|IncomingPhysicalHealingMod}} and {{Ability_Data|Zap|IncomingMagicalHealingMod}} for {{Ability_Data|Zap|ReducedHealingDuration}}. |
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| |magiclock=Lockable objects such as doors or boxes will be locked for {{Ability_Data|MagicLock|Duration}}. | | |magiclock=Lockable objects such as doors or boxes will be locked for {{Ability_Data|MagicLock|Duration}}. |
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| |slow=Cause the target to suffer {{Ability_Data|Slow|MoveSpeedBonus}} for {{Ability_Data|Slow|Duration}}. | | |slow=Cause the target to suffer {{Ability_Data|Slow|MoveSpeedBonus}} for {{Ability_Data|Slow|Duration}}. |
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| |ignite=Set the target's weapon on fire for {{Ability_Data|Ignite|HitDuration}}. While active, deal {{Ability_Data|Ignite|HitMagicalBaseDamage}} and <span class="fire">Burn</span> enemies.<br> Both the hit and the burn are an exception and are affected by [[Damage#Hit_Location_Bonus|Hit Location Bonus]]. <br><br><span class="fire">Burn</span>: The target takes {{Ability_Data|Ignite|BurningMagicalBaseDamage}} over {{Ability_Data|Ignite|BurningDuration}}.<br>Fire Mastery <span class="fire">Burn</span>: The target takes {{Ability_Data|Ignite|BurningFireMasteryMagicalBaseDamage}} over {{Ability_Data|Ignite|BurningFireMasteryDuration}}. | | |ignite=Set the target's weapon on fire for {{Ability_Data|Ignite|HitDuration}}. While active, deal {{Ability_Data|Ignite|HitMagicalBaseDamage}} ({{Ability_Data|Ignite|HitScaling}}) and <span class="fire">Burn</span> enemies.<br> Both the hit and the burn are an exception and are affected by [[Damage#Hit_Location_Bonus|Hit Location Bonus]]. <br><br><span class="fire">Burn</span>: The target takes {{Ability_Data|Ignite|BurningMagicalBaseDamage}} ({{Ability_Data|Ignite|BurningScaling}}) over {{Ability_Data|Ignite|BurningDuration}}.<br>Fire Mastery <span class="fire">Burn</span>: The target takes {{Ability_Data|Ignite|BurningFireMasteryMagicalBaseDamage}} ({{Ability_Data|Ignite|BurningFireMasteryScaling}}) over {{Ability_Data|Ignite|BurningFireMasteryDuration}} and suffers {{Ability_Data|Ignite|IncomingPhysicalHealingMod}} and {{Ability_Data|Ignite|IncomingMagicalHealingMod}} for {{Ability_Data|Ignite|ReducedHealingZapBurnFireMasteryDuration}}. |
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| |icebolt=Deal {{Ability_Data|IceBolt|MagicalBaseDamage}} with {{Ability_Data|IceBolt|ImpactPower}} and inflicts {{Ability_Data|IceBolt|MoveSpeedBonus}} and {{Ability_Data|IceBolt|ActionSpeed}} for {{Ability_Data|IceBolt|Duration}}. <br><br> Projectile speed: {{Ability_Data|IceBolt|InitialSpeed}} | | |icebolt=Deal {{Ability_Data|IceBolt|MagicalBaseDamage}} ({{Ability_Data|IceBolt|Scaling}}) with {{Ability_Data|IceBolt|ImpactPower}} and inflicts {{Ability_Data|IceBolt|MoveSpeedBonus}} and {{Ability_Data|IceBolt|ActionSpeed}} for {{Ability_Data|IceBolt|Duration}}. <br><br> Projectile speed: {{Ability_Data|IceBolt|InitialSpeed}} |
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| |haste=Grants the target {{Ability_Data|Haste|MoveSpeedBonus}}, {{Ability_Data|Haste|ActionSpeed}}, {{Ability_Data|Haste|SpellCastingSpeed}} for {{Ability_Data|Haste|Duration}}. <br> Self cast if no target is found. | | |haste=Grants the target {{Ability_Data|Haste|MoveSpeedBonus}}, {{Ability_Data|Haste|ActionSpeed}}, {{Ability_Data|Haste|SpellCastingSpeed}} for {{Ability_Data|Haste|Duration}}. <br> Self cast if no target is found. |
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| |magicmissile=[[Channel]] for up to {{Ability_Data|MagicMissile|ChannelingDuration}} ({{Scales with Spell Casting Speed}}) while remaining still and fire a homing missile every {{Ability_Data|MagicMissile|ChannelingInterval}} ({{Scales with Spell Casting Speed}}) that each deal {{Ability_Data|MagicMissile|MagicalBaseDamage}} with {{Ability_Data|MagicMissile|ImpactPower}}. <br> Projectile speed: {{Ability_Data|MagicMissile|InitialSpeed}} | | |magicmissile=[[Channel]] for up to {{Ability_Data|MagicMissile|ChannelingDuration}} ({{Scales with Spell Casting Speed}}) while remaining still and fire a homing missile every {{Ability_Data|MagicMissile|ChannelingInterval}} ({{Scales with Spell Casting Speed}}) that each deal {{Ability_Data|MagicMissile|MagicalBaseDamage}} ({{Ability_Data|MagicMissile|Scaling}}) with {{Ability_Data|MagicMissile|ImpactPower}}. <br> Projectile speed: {{Ability_Data|MagicMissile|InitialSpeed}} |
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| |sleep=Fire a projectile at {{Ability_Data|Sleep|InitialSpeed}} that induces a Sleepy effect to players for {{Ability_Data|Sleep|yDuration}}, which afterwards puts them to sleep for {{Ability_Data|Sleep|PlayerDuration}}. Monsters are put to sleep for {{Ability_Data|Sleep|MonsterDuration}}. The target awakens immediately upon taking damage. <br> Does not work on bosses. <!-- "y" like yDuration is how the Sleepy state is referenced because the scripts strip out Sleep from Sleepy since it's the name of the spell --> | | |sleep=Fire a projectile at {{Ability_Data|Sleep|InitialSpeed}} that induces a Sleepy effect to players for {{Ability_Data|Sleep|yDuration}}, which afterwards puts them to sleep for {{Ability_Data|Sleep|PlayerDuration}}. Monsters are put to sleep for {{Ability_Data|Sleep|MonsterDuration}}. The target awakens immediately upon taking damage. <br> Does not work on bosses. <!-- "y" like yDuration is how the Sleepy state is referenced because the scripts strip out Sleep from Sleepy since it's the name of the spell --> |
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| |lightningstrike=When cast, a bolt of lightning falls in the targeted area after {{Ability_Data|LightningStrike|IntervalTime}}, electrocuting enemies, dealing {{Ability_Data|LightningStrike|MagicalBaseDamage}} in a {{Ability_Data|LightningStrike|AreaRadius}} blast radius and inflicting {{Ability_Data|LightningStrike|MoveSpeedBonus}} for {{Ability_Data|LightningStrike|Duration}}. | | |lightningstrike=When cast, a bolt of lightning falls in the targeted area after {{Ability_Data|LightningStrike|IntervalTime}}, electrocuting enemies, dealing {{Ability_Data|LightningStrike|MagicalBaseDamage}} ({{Ability_Data|LightningStrike|Scaling}}) in a {{Ability_Data|LightningStrike|AreaRadius}} blast radius and inflicting {{Ability_Data|LightningStrike|MoveSpeedBonus}} for {{Ability_Data|LightningStrike|Duration}}. |
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| |invisibility=Grants the target invisibility for {{Ability_Data|Invisibility|Duration}}. While active, the target also gains {{Ability_Data|Invisibility|MoveSpeedBonus}}. <br> Self cast if no target is found. | | |invisibility=Grants the target invisibility for {{Ability_Data|Invisibility|Duration}}. While active, the target also gains {{Ability_Data|Invisibility|MoveSpeedBonus}}. <br> Self cast if no target is found. |
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| |fireball=Shoot a burning fireball at {{Ability_Data|Fireball|InitialSpeed}} dealing {{Ability_Data|Fireball|HitMagicalBaseDamage}} with {{Ability_Data|Fireball|HitImpactPower}} to a direct hit target and {{Ability_Data|Fireball|AoEMagicalBaseDamage}} as area of effect with {{Ability_Data|Fireball|AoeImpactPower}} while knocking back nearby targets. Additionally either one can <span class="fire">Burn</span> the targets. If it's a direct hit, the splash damage will not also happen.<br><br><span class="fire">Burn</span>: The target takes {{Ability_Data|Fireball|DoTMagicalBaseDamage}} over {{Ability_Data|Fireball|DoTDuration}}.<br>Fire Mastery <span class="fire">Burn</span>: The target takes {{Ability_Data|Fireball|DoTFireMasteryMagicalBaseDamage}} over {{Ability_Data|Fireball|DoTFireMasteryDuration}}. | | |fireball=Shoot a burning fireball at {{Ability_Data|Fireball|InitialSpeed}} dealing {{Ability_Data|Fireball|HitMagicalBaseDamage}} ({{Ability_Data|Fireball|HitScaling}}) with {{Ability_Data|Fireball|HitImpactPower}} to a direct hit target and {{Ability_Data|Fireball|AoEMagicalBaseDamage}} ({{Ability_Data|Fireball|AoEScaling}}) as area of effect with {{Ability_Data|Fireball|AoeImpactPower}} while knocking back nearby targets. Additionally either one can <span class="fire">Burn</span> the targets. If it's a direct hit, the splash damage will not also happen.<br><br><span class="fire">Burn</span>: The target takes {{Ability_Data|Fireball|DoTMagicalBaseDamage}} ({{Ability_Data|Fireball|DotScaling}}) over {{Ability_Data|Fireball|DoTDuration}}.<br>Fire Mastery <span class="fire">Burn</span>: The target takes {{Ability_Data|Fireball|DoTFireMasteryMagicalBaseDamage}} ({{Ability_Data|Fireball|DoTFireMasteryScaling}}) over {{Ability_Data|Fireball|DoTFireMasteryDuration}} and suffers {{Ability_Data|Fireball|IncomingPhysicalHealingMod}} and {{Ability_Data|Fireball|IncomingMagicalHealingMod}} for {{Ability_Data|Fireball|ReducedHealingDuration}}. |
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| |explosion=When cast, places a mark on the targeted object within {{Ability_Data|Explosion|Range}} or in the air if no object in range. The mark explodes after <!--{{Ability_Data|Explosion|IntervalTime}}--> 3s dealing {{Ability_Data|Explosion|HitMagicalBaseDamage}} with {{Ability_Data|Explosion|ImpactPower}} to enemies within a {{Ability_Data|Explosion|AreaRadius}} area and applies <span class="fire">Burn</span>. <br> When cast on a character (not an object), the mark sticks to them until it explodes. <br> If the Wizard dies or extracts, the mark is removed from the target immediately and deals no damage.<br><br><span class="fire">Burn</span>: The target takes {{Ability_Data|Explosion|BurningMagicalBaseDamage}} over {{Ability_Data|Explosion|BurningDuration}}.<br>Fire Mastery <span class="fire">Burn</span>: The target takes {{Ability_Data|Explosion|BurningFireMasteryMagicalBaseDamage}} over {{Ability_Data|Explosion|BurningFireMasteryDuration}}. | | |explosion=When cast, places a mark on the targeted object within {{Ability_Data|Explosion|Range}} or in the air if no object in range. The mark explodes after <!--{{Ability_Data|Explosion|IntervalTime}}--> 3s dealing {{Ability_Data|Explosion|HitMagicalBaseDamage}} ({{Ability_Data|Explosion|HitScaling}}) with {{Ability_Data|Explosion|ImpactPower}} to enemies within a {{Ability_Data|Explosion|AreaRadius}} area and applies <span class="fire">Burn</span>. <br> When cast on a character (not an object), the mark sticks to them until it explodes. <br> If the Wizard dies or extracts, the mark is removed from the target immediately and deals no damage.<br><br><span class="fire">Burn</span>: The target takes {{Ability_Data|Explosion|BurningMagicalBaseDamage}} ({{Ability_Data|Explosion|BurningScaling}}) over {{Ability_Data|Explosion|BurningDuration}}.<br>Fire Mastery <span class="fire">Burn</span>: The target takes {{Ability_Data|Explosion|BurningFireMasteryMagicalBaseDamage}} ({{Ability_Data|Explosion|BurningFireMasteryScaling}}) over {{Ability_Data|Explosion|BurningFireMasteryDuration}} and suffers {{Ability_Data|Explosion|IncomingPhysicalHealingMod}} and {{Ability_Data|Explosion|IncomingMagicalHealingMod}} for {{Ability_Data|Explosion|ReducedHealingDuration}}. |
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| |fly=Gain the ability to fly for {{Ability_Data|Fly|Duration}}, lose {{Ability_Data|Fly|MoveSpeedBonus}}. Cancelled if you receive a hit of 6 Impact Power. <!--found in Id_Constant_Spell_C file--> | | |fly=Gain the ability to fly for {{Ability_Data|Fly|Duration}}, lose {{Ability_Data|Fly|MoveSpeedBonus}}. Cancelled if you receive a hit with {{Ability_Data|Fly|CancelImpactPowerConstantId}}. |
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| |frostwave=Casts a freezing wave centered on the caster that expands over {{Ability_Data|FrostWave|DescActivateDuration}}. Enemies touched by the freezing wave take {{Ability_Data|FrostWave|MagicalBaseDamage}} ({{Ability_Data|FrostWave|Scaling}}) and are inflicted with <span class="ice">Frostbite</span> for {{Ability_Data|FrostWave|Duration}}. <br><br><span class="ice">Frostbite</span>: The target suffers {{Ability_Data|FrostWave|MoveSpeedBonus}} and {{Ability_Data|FrostWave|ActionSpeed}}. | | |frostwave=Casts a freezing wave centered on the caster that expands over {{Ability_Data|FrostWave|DescActivateDuration}}. Enemies touched by the freezing wave take {{Ability_Data|FrostWave|MagicalBaseDamage}} ({{Ability_Data|FrostWave|Scaling}}) and are inflicted with <span class="ice">Frostbite</span> for {{Ability_Data|FrostWave|Duration}}. <br><br><span class="ice">Frostbite</span>: The target suffers {{Ability_Data|FrostWave|MoveSpeedBonus}} and {{Ability_Data|FrostWave|ActionSpeed}}. |
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| |chainlightning= Electrocutes the target, dealing {{Ability_Data|ChainLightning|HitMagicalBaseDamage}}, and fires another chain lightning that is transferred to a random target within {{Ability_Data|ChainLightning|Range}} area up to 3 times. A bounced chain deals {{Ability_Data|ChainLightning|Bounce1MagicalBaseDamage}} / {{Ability_Data|ChainLightning|Bounce2MagicalBaseDamage}} / {{Ability_Data|ChainLightning|Bounce3MagicalBaseDamage}} depending on how many times it bounces. Additionally, targets hit by this shock will also suffer {{Ability_Data|ChainLightning|MoveSpeedBonus}} for {{Ability_Data|ChainLightning|Duration}}. It does not transfer to the target it was transferred to previously, and it transfers to the caster if you are nearby. | | |chainlightning= Electrocutes the target, dealing {{Ability_Data|ChainLightning|HitMagicalBaseDamage}} ({{Ability_Data|ChainLightning|HitScaling}}), and fires another chain lightning that is transferred to a random target within {{Ability_Data|ChainLightning|Range}} area up to 3 times. A bounced chain deals {{Ability_Data|ChainLightning|Bounce1MagicalBaseDamage}} / {{Ability_Data|ChainLightning|Bounce2MagicalBaseDamage}} / {{Ability_Data|ChainLightning|Bounce3MagicalBaseDamage}} depending on how many times it bounces. Additionally, targets hit by this shock will also suffer {{Ability_Data|ChainLightning|MoveSpeedBonus}} for {{Ability_Data|ChainLightning|Duration}}. It does not transfer to the target it was transferred to previously, and it transfers to the caster if you are nearby. |
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| |polymorph=Transforms the target into 1 of 6 random animals for {{Ability_Data|Polymorph|DescedPlayerChickenDuration}}. Monsters remain transformed for {{Ability_Data|Polymorph|Duration}}. The transformation ends upon taking damage. If no target is selected, transforms the caster for {{Ability_Data|Polymorph|DescedSelfChickenDuration}} and can be canceled at any time. | | |polymorph=Transforms the target into 1 of 6 random animals for {{Ability_Data|Polymorph|DescedPlayerChickenDuration}}. Monsters remain transformed for {{Ability_Data|Polymorph|Duration}}. The transformation ends upon taking damage. If no target is selected, transforms the caster for {{Ability_Data|Polymorph|DescedSelfChickenDuration}} and can be canceled at any time. |
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| |meteorstrike=Channel for {{Ability_Data|MeteorStrike|ChannelingDuration}}, summoning a meteor that travels at {{Ability_Data|MeteorStrike|InitialSpeed}} every {{Ability_Data|MeteorStrike|ChannelingInterval}} within the {{Ability_Data|MeteorStrike|AreaRadius}} area. Each meteor deals {{Ability_Data|MeteorStrike|PhysicalBaseDamage}} ({{Ability_Data|MeteorStrike|HitScaling}}) and {{Ability_Data|MeteorStrike|HitMagicalBaseDamage}} ({{Ability_Data|MeteorStrike|HitScaling}}) with {{Ability_Data|MeteorStrike|ImpactPower}}, and applies <span class="fire">Burn</span>.<br><br><span class="fire">Burn</span>: The target takes {{Ability_Data|MeteorStrike|BurningMagicalBaseDamage}} ({{Ability_Data|MeteorStrike|BurningScaling}}) over {{Ability_Data|MeteorStrike|BurningDuration}}.<br>Fire Mastery <span class="fire">Burn</span>: The target takes {{Ability_Data|MeteorStrike|BurningFireMasteryMagicalBaseDamage}} ({{Ability_Data|MeteorStrike|BurningFireMasteryScaling}}) over {{Ability_Data|MeteorStrike|BurningFireMasteryDuration}}. | | |meteorstrike=Channel for {{Ability_Data|MeteorStrike|ChannelingDuration}}, summoning a meteor that travels at {{Ability_Data|MeteorStrike|InitialSpeed}} every {{Ability_Data|MeteorStrike|ChannelingInterval}} within the {{Ability_Data|MeteorStrike|AreaRadius}} area. Each meteor deals {{Ability_Data|MeteorStrike|PhysicalBaseDamage}} ({{Ability_Data|MeteorStrike|HitScaling}}) and {{Ability_Data|MeteorStrike|HitMagicalBaseDamage}} ({{Ability_Data|MeteorStrike|HitScaling}}) with {{Ability_Data|MeteorStrike|ImpactPower}}, and applies <span class="fire">Burn</span>.<br><br><span class="fire">Burn</span>: The target takes {{Ability_Data|MeteorStrike|BurningMagicalBaseDamage}} ({{Ability_Data|MeteorStrike|BurningScaling}}) over {{Ability_Data|MeteorStrike|BurningDuration}}.<br>Fire Mastery <span class="fire">Burn</span>: The target takes {{Ability_Data|MeteorStrike|BurningFireMasteryMagicalBaseDamage}} ({{Ability_Data|MeteorStrike|BurningFireMasteryScaling}}) over {{Ability_Data|MeteorStrike|BurningFireMasteryDuration}} and suffers {{Ability_Data|MeteorStrike|IncomingPhysicalHealingMod}} and {{Ability_Data|MeteorStrike|IncomingMagicalHealingMod}} for {{Ability_Data|MeteorStrike|ReducedHealingMeteorStrikeBurnFireMasteryDuration}}. |
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| |teleport=Distorts space to "instantly" relocate to the designated location. In reality, you travel 5m at 100m/s. For {{Ability_Data|Teleport|Duration}} after teleporting, the caster becomes destabilized (can't cast Teleport while in this state) and suffers {{Ability_Data|Teleport|PhysicalDamageReductionMod}} and {{Ability_Data|Teleport|MagicalDamageReductionMod}}. | | |teleport=Distorts space to "instantly" relocate to the designated location. In reality, you travel 5m at 100m/s. For {{Ability_Data|Teleport|Duration}} after teleporting, the caster becomes destabilized (can't cast Teleport while in this state) and suffers {{Ability_Data|Teleport|PhysicalDamageReductionMod}} and {{Ability_Data|Teleport|MagicalDamageReductionMod}}. |