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| <tr> <!-- See the values that are called at the bottom of the page, Ctrl+F for "|<Ability>" with no spaces, such as "|AchillesStrike", the data is then copied down here automatically.--> | | <tr> <!-- See the values that are called at the bottom of the page, Ctrl+F for "|<Ability>" with no spaces, such as "|AchillesStrike", the data is then copied down here automatically.--> |
| <td style=" text-align:middle"> [[File:Skill Adrenaline Rush.png|link=|x96px]] <br> Adrenaline Rush </td> | | <td style=" text-align:middle"> [[File:Skill Adrenaline Rush.png|link=|x96px]] <br> Adrenaline Rush </td> |
| <td> Grants additional {{:Fighter|AdrenalineRush|ActiveActionSpeed}} for {{:Fighter|AdrenalineRush|ActiveDuration}}. After the duration ends, lose {{:Fighter|AdrenalineRush|DebuffActionSpeed}} and {{:Fighter|AdrenalineRush|MoveSpeedBonus}} for {{:Fighter|AdrenalineRush|DebuffDuration}}. </td> | | <td> Gain {{:Fighter|AdrenalineRush|ActiveActionSpeed}} for {{:Fighter|AdrenalineRush|ActiveDuration}}. After the duration ends, lose {{:Fighter|AdrenalineRush|DebuffActionSpeed}} and {{:Fighter|AdrenalineRush|MoveSpeedBonus}} for {{:Fighter|AdrenalineRush|DebuffDuration}}. </td> |
| <td> - </td> | | <td> - </td> |
| <td> {{:Fighter|AdrenalineRush|SkillCooldown}} </td> | | <td> {{:Fighter|AdrenalineRush|SkillCooldown}} </td> |
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| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Skill Breakthrough.png|link=|x96px]] <br> Breakthrough </td> | | <td style=" text-align:middle"> [[File:Skill Breakthrough.png|link=|x96px]] <br> Breakthrough </td> |
| <td> Removes debuffs that slow move speed, become knockback immune, and ignore all move speed debuff effects for {{:Fighter|Breakthrough|Duration}}. </td> | | <td> Removes debuffs that slow move speed, become knockback immune and ignore all move speed debuff effects for {{:Fighter|Breakthrough|Duration}}. </td> |
| <td> - </td> | | <td> - </td> |
| <td> {{:Fighter|Breakthrough|SkillCooldown}} </td> | | <td> {{:Fighter|Breakthrough|SkillCooldown}} </td> |
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| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Skill Second Wind.png|link=|x96px]] <br> Second Wind </td> | | <td style=" text-align:middle"> [[File:Skill Second Wind.png|link=|x96px]] <br> Second Wind </td> |
| <td> Heal {{:Fighter|SecondWind|PercentMaxHealthHealing}} over {{:Fighter|SecondWind|Duration}}. Additionally, it eliminates the side effects of the Adrenaline Rush skill. Single-use, rechargeable with campfires at the rate of a Tier {{:Fighter|SecondWind|SkillTier}} Spell. </td> | | <td> Recover {{:Fighter|SecondWind|PercentMaxHealthHealing}} over {{:Fighter|SecondWind|Duration}}. Additionally, Second Wind removes the negative effects of the Adrenaline Rush. <br> Single-use, rechargeable with campfires at the rate of a Tier {{:Fighter|SecondWind|SkillTier}} Spell. </td> |
| <td> - </td> | | <td> - </td> |
| <td> - </td> | | <td> - </td> |
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| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Skill Sprint.png|link=|x96px]] <br> Sprint </td> | | <td style=" text-align:middle"> [[File:Skill Sprint.png|link=|x96px]] <br> Sprint </td> |
| <td> Gain {{:Fighter|Sprint|MaximumStacks}} stacks of Momentum which decay every {{:Fighter|Sprint|Duration}}. Momentum gives {{:Fighter|Sprint|MoveSpeedAdd}} per stack. </td> | | <td> Gain {{:Fighter|Sprint|MaximumStacks}} stacks of Momentum, granting {{:Fighter|Sprint|MoveSpeedAdd}} per stack. Lose 1 stack every {{:Fighter|Sprint|Duration}}. </td> |
| <td> - </td> | | <td> - </td> |
| <td> {{:Fighter|Sprint|SkillCooldown}} </td> | | <td> {{:Fighter|Sprint|SkillCooldown}} </td> |
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| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Skill Taunt.png|link=|x96px]] <br> Taunt </td> | | <td style=" text-align:middle"> [[File:Skill Taunt.png|link=|x96px]] <br> Taunt </td> |
| <td> Increases the aggro value to all monsters within a {{:Fighter|Taunt|Range}} area by 50% and grants an additional{{:Fighter|Taunt|PhysicalDamageReduction}} and {{:Fighter|Taunt|MagicalDamageReduction}} for {{:Fighter|Taunt|Duration}}. </td> | | <td> Increases the aggro value to all monsters within a {{:Fighter|Taunt|Range}} area by 50%. Gain {{:Fighter|Taunt|PhysicalDamageReduction}} and {{:Fighter|Taunt|MagicalDamageReduction}} for {{:Fighter|Taunt|Duration}}. </td> |
| <td> - </td> | | <td> - </td> |
| <td> {{:Fighter|Taunt|SkillCooldown}} </td> | | <td> {{:Fighter|Taunt|SkillCooldown}} </td> |
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| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Skill Victory Strike.png|link=|x96px]] <br> Victory Strike </td> | | <td style=" text-align:middle"> [[File:Skill Victory Strike.png|link=|x96px]] <br> Victory Strike </td> |
| <td> Gain {{:Fighter|VictoryStrike|PhysicalPowerBonus}} for the next physical attack within {{:Fighter|VictoryStrike|Duration}}. If the target dies from this attack you recover {{:Fighter|VictoryStrike|PercentMaxHealthHealing}}. </td> | | <td> Your next attack, within {{:Fighter|VictoryStrike|Duration}}, deals an additional {{:Fighter|VictoryStrike|PhysicalPowerBonus}}. If the target dies from this attack, heal for {{:Fighter|VictoryStrike|PercentMaxHealthHealing}}. </td> |
| <td> - </td> | | <td> - </td> |
| <td> {{:Fighter|VictoryStrike|SkillCooldown}} </td> | | <td> {{:Fighter|VictoryStrike|SkillCooldown}} </td> |
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| |debuffremovable=<b>True</b> | | |debuffremovable=<b>True</b> |
| |all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveActionSpeed,ActiveStackingType,ActiveMaximumStacks,ActiveRemovable,DebuffDuration,MoveSpeedBonus,DebuffActionSpeed,DebuffStackingType,DebuffMaximumStacks,DebuffRemovable | | |all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveActionSpeed,ActiveStackingType,ActiveMaximumStacks,ActiveRemovable,DebuffDuration,MoveSpeedBonus,DebuffActionSpeed,DebuffStackingType,DebuffMaximumStacks,DebuffRemovable |
| |#default=(No tag found, please update) | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |adrenalinespike={{#switch:{{lc:{{{2|}}}}} | | |adrenalinespike={{#switch:{{lc:{{{2|}}}}} |
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| |activatehealthvalue=<b>40%</b> | | |activatehealthvalue=<b>40%</b> |
| |all=Duration,ActionSpeed,StackingType,MaximumStacks,Removable,Cooldown,ActivateHealthValue | | |all=Duration,ActionSpeed,StackingType,MaximumStacks,Removable,Cooldown,ActivateHealthValue |
| |#default=(No tag found, please update) | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |barricade={{#switch:{{lc:{{{2|}}}}} | | |barricade={{#switch:{{lc:{{{2|}}}}} |
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| |magicalresistance=<b>50 [[Stats#Magical_Resistance|Magical Resistance]]</b> | | |magicalresistance=<b>50 [[Stats#Magical_Resistance|Magical Resistance]]</b> |
| |all=ArmorRating,MagicalResistance | | |all=ArmorRating,MagicalResistance |
| |#default=(No tag found, please update) | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |breakthrough={{#switch:{{lc:{{{2|}}}}} | | |breakthrough={{#switch:{{lc:{{{2|}}}}} |
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| |removable=<b>True</b> | | |removable=<b>True</b> |
| |all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable | | |all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable |
| |#default=(No tag found, please update) | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |comboattack={{#switch:{{lc:{{{2|}}}}} | | |comboattack={{#switch:{{lc:{{{2|}}}}} |
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| |maximumstacks=<b>1</b> | | |maximumstacks=<b>1</b> |
| |all=Duration,PhysicalPowerBonus,StackingType,MaximumStacks | | |all=Duration,PhysicalPowerBonus,StackingType,MaximumStacks |
| |#default=(No tag found, please update) | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |counterattack={{#switch:{{lc:{{{2|}}}}} | | |counterattack={{#switch:{{lc:{{{2|}}}}} |
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| |removable=<b>True</b> | | |removable=<b>True</b> |
| |all=Duration,MoveSpeedBonus,ActionSpeed,StackingType,MaximumStacks,Removable | | |all=Duration,MoveSpeedBonus,ActionSpeed,StackingType,MaximumStacks,Removable |
| |#default=(No tag found, please update) | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |defensemastery={{#switch:{{lc:{{{2|}}}}} | | |defensemastery={{#switch:{{lc:{{{2|}}}}} |
| |itemarmorratingbonus=<b>10% [[Stats#Armor_Rating|Item Armor Rating Bonus]]</b> | | |itemarmorratingbonus=<b>10% [[Stats#Armor_Rating|Item Armor Rating Bonus]]</b> |
| |all=ItemArmorRatingBonus | | |all=ItemArmorRatingBonus |
| |#default=(No tag found, please update) | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |dualwield={{#switch:{{lc:{{{2|}}}}} | | |dualwield={{#switch:{{lc:{{{2|}}}}} |
| |actionspeed=<b>10% [[Stats#Action_Speed|Action Speed]]</b> | | |actionspeed=<b>10% [[Stats#Action_Speed|Action Speed]]</b> |
| |all=ActionSpeed | | |all=ActionSpeed |
| |#default=(No tag found, please update) | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |perfectblock={{#switch:{{lc:{{{2|}}}}} | | |perfectblock={{#switch:{{lc:{{{2|}}}}} |
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| |impactresistance=<b>5 [[Impact_Power#Impact_Resistance|Impact Resistance]]</b> | | |impactresistance=<b>5 [[Impact_Power#Impact_Resistance|Impact Resistance]]</b> |
| |all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ImpactResistance | | |all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ImpactResistance |
| |#default=(No tag found, please update) | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |projectileresistance={{#switch:{{lc:{{{2|}}}}} | | |projectileresistance={{#switch:{{lc:{{{2|}}}}} |
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| |duration=<b>Infinite</b> | | |duration=<b>Infinite</b> |
| |all=ProjectileDamageReduction,Duration | | |all=ProjectileDamageReduction,Duration |
| |#default=(No tag found, please update) | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |secondwind={{#switch:{{lc:{{{2|}}}}} | | |secondwind={{#switch:{{lc:{{{2|}}}}} |
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| |removable=<b>True</b> | | |removable=<b>True</b> |
| |all=SkillType,SkillTier,CanRecharge,MaxCount,UseMoving,Duration,PercentMaxHealthHealing,StackingType,MaximumStacks,Removable | | |all=SkillType,SkillTier,CanRecharge,MaxCount,UseMoving,Duration,PercentMaxHealthHealing,StackingType,MaximumStacks,Removable |
| |#default=(No tag found, please update) | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |shieldmastery={{#switch:{{lc:{{{2|}}}}} | | |shieldmastery={{#switch:{{lc:{{{2|}}}}} |
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| |actionspeed=<b>50% [[Stats#Action_Speed|Action Speed]]</b> | | |actionspeed=<b>50% [[Stats#Action_Speed|Action Speed]]</b> |
| |all=MoveSpeedBonus,ActionSpeed | | |all=MoveSpeedBonus,ActionSpeed |
| |#default=(No tag found, please update) | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |shieldslam={{#switch:{{lc:{{{2|}}}}} | | |shieldslam={{#switch:{{lc:{{{2|}}}}} |
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| |skillcooldown=<b>10s</b> | | |skillcooldown=<b>10s</b> |
| |all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown | | |all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown |
| |#default=(No tag found, please update) | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |slayer={{#switch:{{lc:{{{2|}}}}} | | |slayer={{#switch:{{lc:{{{2|}}}}} |
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| |slayermaximumstacks=<b>1</b> | | |slayermaximumstacks=<b>1</b> |
| |all=PhysicalBuffWeaponDamage,BuffStackingType,BuffMaximumStacks,SlayerStackingType,SlayerMaximumStacks | | |all=PhysicalBuffWeaponDamage,BuffStackingType,BuffMaximumStacks,SlayerStackingType,SlayerMaximumStacks |
| |#default=(No tag found, please update) | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |sprint={{#switch:{{lc:{{{2|}}}}} | | |sprint={{#switch:{{lc:{{{2|}}}}} |
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| |removable=<b>True</b> | | |removable=<b>True</b> |
| |all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MoveSpeedAdd,StackingType,MaximumStacks,Expiration,Removable | | |all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MoveSpeedAdd,StackingType,MaximumStacks,Expiration,Removable |
| |#default=(No tag found, please update) | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |survivalisttongue={{#switch:{{lc:{{{2|}}}}} | | |survivalisttongue={{#switch:{{lc:{{{2|}}}}} |
| |utilityeffectivenessbonus=<b>100% [[Stats#Utility_Effectiveness_Bonus|Utility Effectiveness Bonus]]</b> | | |utilityeffectivenessbonus=<b>100% [[Stats#Utility_Effectiveness_Bonus|Utility Effectiveness Bonus]]</b> |
| |all=UtilityEffectivenessBonus | | |all=UtilityEffectivenessBonus |
| |#default=(No tag found, please update) | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |swift={{#switch:{{lc:{{{2|}}}}} | | |swift={{#switch:{{lc:{{{2|}}}}} |
| |armorspeedpenaltybonus=<b>-20% [[Stats#Move_Speed|Armor Speed Penalty Bonus]]</b> | | |armorspeedpenaltybonus=<b>-20% [[Stats#Move_Speed|Armor Speed Penalty Bonus]]</b> |
| |all=ArmorSpeedPenaltyBonus | | |all=ArmorSpeedPenaltyBonus |
| |#default=(No tag found, please update) | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |swordmastery={{#switch:{{lc:{{{2|}}}}} | | |swordmastery={{#switch:{{lc:{{{2|}}}}} |
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| |activatemaximumstacks=<b>1</b> | | |activatemaximumstacks=<b>1</b> |
| |all=PhysicalBuffWeaponDamage,ActionSpeed,PassiveStackingType,PassiveMaximumStacks,MoveSpeedAdd,ActivateStackingType,ActivateMaximumStacks | | |all=PhysicalBuffWeaponDamage,ActionSpeed,PassiveStackingType,PassiveMaximumStacks,MoveSpeedAdd,ActivateStackingType,ActivateMaximumStacks |
| |#default=(No tag found, please update) | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |taunt={{#switch:{{lc:{{{2|}}}}} | | |taunt={{#switch:{{lc:{{{2|}}}}} |
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| |removable=<b>True</b> | | |removable=<b>True</b> |
| |all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalDamageReduction,MagicalDamageReduction,StackingType,MaximumStacks,Removable | | |all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalDamageReduction,MagicalDamageReduction,StackingType,MaximumStacks,Removable |
| |#default=(No tag found, please update) | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |victorystrike={{#switch:{{lc:{{{2|}}}}} | | |victorystrike={{#switch:{{lc:{{{2|}}}}} |
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| |percentmaxhealthhealing=<b>15% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]</b> | | |percentmaxhealthhealing=<b>15% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]</b> |
| |all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,PhysicalPowerBonus,PercentMaxHealthHealing | | |all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,PhysicalPowerBonus,PercentMaxHealthHealing |
| |#default=(No tag found, please update) | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |weaponmastery={{#switch:{{lc:{{{2|}}}}} | | |weaponmastery={{#switch:{{lc:{{{2|}}}}} |
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| |expiration=<b>Removes Single Stack and Refreshes Duration</b> | | |expiration=<b>Removes Single Stack and Refreshes Duration</b> |
| |all=PhysicalPowerBonus,Expiration | | |all=PhysicalPowerBonus,Expiration |
| |#default=(No tag found, please update) | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |#default=(No ability found, please update) | | |#default=<p style="color:#FF0000";>No <b>ability</b> found for "{{{1}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }}</includeonly> | | }}</includeonly> |