You can equip an additional perk every 5 levels.
Currently maxed out at Level 15, so a total of 4 perks can be equipped.
| Name | Description | Scaling |
|---|---|---|
| Axe Specialization |
While using axes, gain 5 Physical Buff Weapon Damage. | - |
| Berserker |
Gain 3% physical damage bonus for every 10% of your maximum health missing, up to a maximum of 30% physical damage bonus. Check Tips tab for more detailed information. |
- |
| Carnage |
When a target is killed, gain 75 Armor Rating for 7s. | - |
| Executioner |
While using axes, gain 10% Physical Headshot Hit Location Bonus. | - |
| Iron Will |
Gain 60 Magical Resistance and ignore to knockback effects. | - |
| Morale Boost |
Recovers 12% Percent Max Health Healing after killing a player. | - |
| Potion Chugger |
Gain 1.2x healing and 1.2x shielding potency towards all drinks, while reducing the duration by 0.5x. Does not effect Luck Potions. |
- |
| Savage |
While not wearing any chest armor, gain 10% Physical Power Bonus. | - |
| Crush |
Gain the ability to destroy unreinforced doors and containers. Also gain 1 Impact_Power on your attacks to defeat blocks and parries better. | - |
| Robust |
Gain 15% Max Health Bonus. | - |
| Treacherous Lungs |
Increases the duration of all shouting abilities (War Cry, Rage, Savage Roar) by 1.3x. | - |
| Two-Hander |
When attacking with a two-handed weapon, gain 5% Physical Power Bonus. | - |