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m (shield tag call fixed)
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<table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;>
{| class="wikitable sortable jquery-tablesorter ClassesTable" style="min-width:360px;>
<tr>
! style="width:15%" class="headerSort" role="columnheader button" title="Sort ascending" | Name  
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Name </th>
! style="width:70%" class="headerSort" role="columnheader button" title="Sort ascending" | Description  
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Description</th>
! style="width:15%" class="headerSort" role="columnheader button" title="Sort ascending" | Cooldown
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Scaling</th>
|-
</tr>
| [[File:Perk Axe Specialization.png|link=|96px]] <br> Axe Specialization
<tr> <!-- See the values that are called at the bottom of the page, Ctrl+F for "|<Ability>" with no spaces, such as "|AchillesStrike", the data is then copied down here automatically.-->
| {{:Barbarian|desc=AxeSpecialization}}
<td style=" text-align:middle"> [[File:Perk Axe Specialization.png|link=|x96px]] <br> Axe Specialization </td>
| -
<td> {{:Barbarian|desc=AxeSpecialization}} </td>
|-
<td> - </td>
| [[File:Perk Berserker.png|link=|96px]] <br> Berserker
</tr>
| {{:Barbarian|desc=Berserker}}
<tr>
 
<td style=" text-align:middle"> [[File:Perk Berserker.png|link=|x96px]] <br> Berserker </td>
{| class="mw-collapsible mw-collapsed" style="text-align:center; margin-left:auto; margin-right:auto;"
<td> {{:Barbarian|desc=Berserker}} <br><br>
<center>
{| class="mw-collapsible mw-collapsed" style="text-align:center"
|+ style="white-space:nowrap; border:0px; background:transparent;" | Berserker Damage Increase Graph
|+ style="white-space:nowrap; border:0px; background:transparent;" | Berserker Damage Increase Graph
|-
|-
| style="border:0px; background:transparent;" width=700px max-width:100%; height:auto; | Berserker Physical Power Bonus = (1 - CurrentHealth/MaxHealth * (1 + HealthBonus%))/3. <br> The bonus cannot be negative.
| style="border:0px;" width=700px; max-width:100%; height:auto; | Berserker Physical Power Bonus = (1 - CurrentHealth/MaxHealth * (1 + HealthBonus%))/3. <br> The bonus cannot be negative.
[[File:BerserkerGraph.png]]
[[File:BerserkerGraph.png]]
|}
|}
</center>
| -
</td>
|-
<td> - </td>
| [[File:Perk Carnage.png|link=|x96px]] <br> Carnage
</tr>
| {{:Barbarian|desc=Carnage}}
<tr>
| -
<td style=" text-align:middle"> [[File:Perk Carnage.png|link=|x96px]] <br> Carnage </td>
|-
<td> {{:Barbarian|desc=Carnage}} </td>
| [[File:Perk Executioner.png|link=|x96px]] <br> Executioner
<td> - </td>
| {{:Barbarian|desc=Executioner}}
</tr>
| -
<tr>
|-
<td style=" text-align:middle"> [[File:Perk Executioner.png|link=|x96px]] <br> Executioner </td>
| [[File:Perk Iron Will.png|link=|x96px]] <br> Iron Will
<td> {{:Barbarian|desc=Executioner}} </td>
| {{:Barbarian|desc=IronWill}}
<td> - </td>
| -
</tr>
|-
<tr>
| [[File:Perk Morale Boost.png|link=|x96px]] <br> Morale Boost
<td style=" text-align:middle"> [[File:Perk Iron Will.png|link=|x96px]] <br> Iron Will </td>
| {{:Barbarian|desc=MoraleBoost}}
<td> {{:Barbarian|desc=IronWill}} </td>
| -
<td> - </td>
|-
</tr>
| [[File:Perk Potion_Chugger.png|link=|x96px]] <br> Potion Chugger
<tr>
| {{:Barbarian|desc=PotionChugger}}
<td style=" text-align:middle"> [[File:Perk Morale Boost.png|link=|x96px]] <br> Morale Boost </td>
| -
<td> {{:Barbarian|desc=MoraleBoost}} </td>
|-
<td> - </td>
| [[File:Perk Savage.png|link=|x96px]] <br> Savage
</tr>
| {{:Barbarian|desc=Savage}}
<tr>
| -
<td style=" text-align:middle"> [[File:Perk Potion_Chugger.png|link=|x96px]] <br> Potion Chugger </td>
|-
<td> {{:Barbarian|desc=PotionChugger}} </td>
| [[File:Perk Smash.png|link=|x96px]] <br> Crush
<td> - </td>
| {{:Barbarian|desc=Crush}}
</tr>
| -
<tr>
|-
<td style=" text-align:middle"> [[File:Perk Savage.png|link=|x96px]] <br> Savage </td>
| [[File:Perk Toughness.png|link=|x96px]] <br> Robust
<td> {{:Barbarian|desc=Savage}} </td>
| {{:Barbarian|desc=Robust}}
<td> - </td>
| -
</tr>
|-
<tr>
| [[File:Perk Treacherous Lungs.png|link=|x96px]] <br> Treacherous Lungs
<td style=" text-align:middle"> [[File:Perk Smash.png|link=|x96px]] <br> Crush </td>
| {{:Barbarian|desc=TreacherousLungs}}
<td> {{:Barbarian|desc=Crush}} </td>
| -
<td> - </td>
|-
</tr>
| [[File:Perk Two Handed Weapon Expert.png|link=|x96px]] <br> Two-Hander
<tr>
| {{:Barbarian|desc=Two-Hander}}
<td style=" text-align:middle"> [[File:Perk Toughness.png|link=|x96px]] <br> Robust </td>
| -
<td> {{:Barbarian|desc=Robust}} </td>
|}
<td> - </td>
</tr>
<tr>
<td style=" text-align:middle"> [[File:Perk Treacherous Lungs.png|link=|x96px]] <br> Treacherous Lungs </td>
<td> {{:Barbarian|desc=TreacherousLungs}} </td>
<td> - </td>
</tr>
<tr>
<td style=" text-align:middle"> [[File:Perk Two Handed Weapon Expert.png|link=|x96px]] <br> Two-Hander </td>
<td> {{:Barbarian|desc=Two-Hander}} </td>
<td> - </td>
</tr>
</table>
<br>
<br>



Revision as of 10:59, 3 August 2024

Automated data is up to date! Hover for more details.Class Data last updated on: Patch:6.7#Hotfix 81.
Dark and Darker is currently on update: Patch:6.7#Hotfix 81.

Barbarian.png
Barbarian
'The Brawny Warrior'
Strength
25
Vigor
25
Agility
13
Dexterity
12
Will
18
Knowledge
5
Resourcefulness
7

Health
130

Description

Barbarians in Dark and Darker are fierce and savage warriors, who rely on their raw strength and animalistic rage to tear apart their enemies. They are masters of close-quarters combat, using powerful two-handed weapons or even their bare hands to strike their foes with devastating force. Barbarians are also known for their endurance and stamina, allowing them to keep fighting long after other warriors have fallen. Their primal instincts give them an uncanny ability to sense danger and react quickly, making them ideal for surprise attacks or ambushes.

Class Info

The Barbarian is known for his hardy nature, fiery temper, and ability to endure immense pain. His rage and reckless abandon allow him to lead the charge into battle.


Weapon of choice - Anything heavy-duty.

  • Pros
    • Extreme Health.
    • Damage bonus with 2H weapons.
    • Innate magic resistance.
    • Fast Magical Interaction speed.
    • Strong buff and debuff skills.
  • Cons
    • Slow base movement speed.
    • Slow attack speed.
    • Slow interaction speed.
    • Least ranged options in the game.


You can equip an additional perk every 5 levels.
Currently maxed out at Level 15, so a total of 4 perks can be equipped.


Name Description Cooldown
Perk Axe Specialization.png
Axe Specialization
While using axes, gain 3 Physical Buff Weapon Damage. -
Perk Berserker.png
Berserker
Gain 0 to 33.3% Physical Power Bonus depending on your missing health from 0 to 100%.
Berserker Damage Increase Graph
Berserker Physical Power Bonus = (1 - CurrentHealth/MaxHealth * (1 + HealthBonus%))/3.
The bonus cannot be negative.

BerserkerGraph.png

-
Perk Carnage.png
Carnage
When a target is killed, gain 75 Armor Rating for 15s. -
Perk Executioner.png
Executioner
While using axes, gain 10% Physical Headshot Hit Location Bonus. -
Perk Iron Will.png
Iron Will
Gain 75 Magical Resistance and ignore to knockback effects. -
Perk Morale Boost.png
Morale Boost
Recovers 33% Percent Max Health Healing after killing a player. -
Perk Potion Chugger.png
Potion Chugger
Gain 1.2x healing and 1.2x shielding potency towards all drinks, while reducing the duration to 0.5x of the base amount.
Does not effect Luck Potions.
-
Perk Savage.png
Savage
While not wearing any chest armor, gain 10% Physical Power Bonus. -
Perk Smash.png
Crush
Gain the ability to destroy unreinforced doors and containers. Also gain 1 Impact Power on your attacks to defeat blocks and parries better. -
Perk Toughness.png
Robust
Gain 10% Max Health Bonus. -
Perk Treacherous Lungs.png
Treacherous Lungs
Increases the duration of all shouting abilities (War Cry, Rage, Savage Roar) to 1.3x of the base amount. -
Perk Two Handed Weapon Expert.png
Two-Hander
When attacking with a two-handed weapon, gain 5% Physical Power Bonus. -


All bolded numbers are automatically updated; however, non-boldened phrasing/numbers are written manually by the community. See Class Ability Documentation for more.

Treacherous Lungs
Enigme | Posted on Dec 29, 2024 at 10:26 am | Last edited on Jan 7, 2025 at 2:30 pm

Treacherous Lungs works multiplicatively with buff duration. If you take Rage/Savage Roar which normally lasts 6s and equip treacherous lungs which is a 1.3 scalar to the duration then Rage/Savage Roar will now last 7.8s. This can be taken even further with buff duration. The current cap for buff duration as an enchantment is 70% and Barbarian currently starts with 18 Will which provides an additional 3% buff duration. If you buy gear with max buff duration and equip treacherous lungs and use Rage/Savage Roar it will now last for 13.5s (6s)x(1.3)x(1.7+.03)=13.494s Each 10 points of Will adds .78s to Rage/Savage Roar up to 50 Will Using these stats War Cry will last for 15.743s (7s)x(1.3)x(1.7+.03)=15.743s Each 10 points of Will adds .91s to War Cry up to 50 Will

Is rage a &quot;Shouting&quot; ability as far as treacherous lungs is concerned?
anonymous | Posted on Nov 7, 2024 at 5:46 am

aka, is it a 30% longer buff? or does this only apply to war cry and savage roar?

Enigme | Posted on Jan 7, 2025 at 2:01 pm | Last edited on Jan 7, 2025 at 2:01 pm

Yes, all 3

Does will work with shouting abilities?
anonymous | Posted on Nov 2, 2024 at 2:44 pm

does will work with shouting

does luck work with crush when breaking chests and boxes?
anonymous | Posted on Jul 27, 2024 at 4:38 am

?

anonymous | Posted on Aug 7, 2024 at 11:37 am

He is asking if luck still determine loot when crushing boxes and chests open, or is that only a factor when opening them.

anonymous | Posted on Aug 17, 2024 at 8:20 pm

No it doesnt, they have to be opened

;w;
Rob | Posted on Feb 8, 2024 at 8:55 am

Honestly why learn any other class, the devs clearly only love the the Barb, you get within 8 meters and they simply disable your damage

anonymous | Posted on Jul 1, 2024 at 12:02 pm

And barb only get 5 knowledge. Knowledge is useless for all non-caster classes. Which means barb has extra stat points comparing with fighter/rogue/ranger.

Does Savage Roar work on players?
DeanieBobeanie | Posted on Nov 3, 2023 at 5:56 pm

I see it on players, but do they have 25% physical debuff?

anonymous | Posted on Nov 8, 2023 at 9:10 pm

Yes, there’s no cases of statuses working differently on players than on mobs (other than bosses having some immunities)

Sur | Posted on Apr 21, 2024 at 8:01 pm

To clarify, Savage Roar applies two statuses. One applies only to mobs (the fear), the other applies to both (dmg debuff)

Sur | Posted on Apr 22, 2024 at 9:02 pm

Correction, the other applies to just players

How does Savage Roar (Frighten) work?
anonymous | Posted on Oct 8, 2023 at 5:46 pm

Sometimes mobs start running away and sometimes they just pause attacking

Esthelion | Posted on Nov 2, 2023 at 10:22 pm

That's just how it seems to work.

CrookedJ | Posted on Feb 26, 2024 at 3:57 am

Depends on the type of mob

Executioner VS Axe Specialization and Carnage+morale boost
anonymous | Posted on Aug 31, 2023 at 6:52 am

Is there a point where executioner is better than axe specialization?

Does carnage stack with morale boost on one kill?

anonymous | Posted on Sep 4, 2023 at 8:33 am

Axe Specialization is incredible, for sure take it first and foremost. Yes, both perks will activate on a player kill. Although carnage will also activate with PVE.