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| |-|Spells= | | |-|Spells= |
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| The order in which you select spells will determine their Spell Memory priority. You can right click spells to "forget" them, and you must drag and drop a spell to memorize it. Spell tiers determine their spell memory cost. | | The order in which you select spells will determine their Spell Memory priority. You can right click spells to "forget" them, and you must drag and drop a spell to memorize it. Spell tiers determine their spell memory cost. <br> Warlock spells cost health to cast. |
| Warlock spells cost health to cast. | |
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| Warlock spells have 7.5 meters range except for projectile spells (Hellfire)
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| <br> | | <br> |
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| {{Element|Evil}} <br> | | {{Element|Evil}} <br> |
| {{Element|Fire}} <br> | | {{Element|Fire}} <br> |
| | <br> |
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| | {| class="wikitable sortable jquery-tablesorter ClassesTable" style="min-width:360px;> |
| | ! style="width:15%" class="headerSort" role="columnheader button" title="Sort ascending" | Name |
| | ! style="width:65%" class="headerSort" role="columnheader button" title="Sort ascending" | Description |
| | ! style="width: 5%" class="headerSort" role="columnheader button" title="Sort ascending" | Tier |
| | ! style="width: 5%" class="headerSort" role="columnheader button" title="Sort ascending" | Range |
| | ! style="width: 5%" class="headerSort" role="columnheader button" title="Sort ascending" | Casting Time |
| | ! style="width: 5%" class="headerSort" role="columnheader button" title="Sort ascending" | [[Damage#Health Cost|Health Cost]] |
| | |- |
| | | [[File:Spell Power of Sacrifice.png|link=|96px]] <br> Power of Sacrifice |
| | | {{:Warlock|PowerOfSacrifice}} |
| | | {{Ability_Data|PowerOfSacrifice|SpellTier}} |
| | | {{Ability_Data|PowerOfSacrifice|Range}} |
| | | {{Ability_Data|PowerOfSacrifice|CastingTime}} |
| | | {{Ability_Data|PowerOfSacrifice|HealthCost}} |
| | |- |
| | | [[File:Spell Curse of Weakness.png|link=|96px]] <br> Curse of Weakness |
| | | {{:Warlock|CurseOfWeakness}} |
| | | {{Ability_Data|CurseOfWeakness|SpellTier}} |
| | | {{Ability_Data|CurseOfWeakness|Range}} |
| | | {{Ability_Data|CurseOfWeakness|CastingTime}} |
| | | {{Ability_Data|CurseOfWeakness|HealthCost}} |
| | |- |
| | | [[File:Spell Bolt_of_Darkness.png|link=|96px]] <br> Bolt of Darkness |
| | | {{:Warlock|BoltOfDarkness}} |
| | | {{Ability_Data|BoltOfDarkness|SpellTier}} |
| | | {{Ability_Data|BoltOfDarkness|Range}} |
| | | {{Ability_Data|BoltOfDarkness|CastingTime}} |
| | | {{Ability_Data|BoltOfDarkness|HealthCost}} |
| | |- |
| | | [[File:Spell Curse of Pain.png|link=|96px]] <br> Curse of Pain |
| | | {{:Warlock|CurseOfPain}} |
| | | {{Ability_Data|CurseOfPain|SpellTier}} |
| | | {{Ability_Data|CurseOfPain|Range}} |
| | | {{Ability_Data|CurseOfPain|CastingTime}} |
| | | {{Ability_Data|CurseOfPain|HealthCost}} |
| | |- |
| | | [[File:Spell Bloodstained_Blade.png|link=|96px]] <br> Bloodstained Blade |
| | | {{:Warlock|BloodstainedBlade}} |
| | | {{Ability_Data|BloodstainedBlade|SpellTier}} |
| | | {{Ability_Data|BloodstainedBlade|Range}} |
| | | {{Ability_Data|BloodstainedBlade|CastingTime}} |
| | | {{Ability_Data|BloodstainedBlade|HealthCost}} |
| | |- |
| | | [[File:Spell_Spell_Predation.png|link=|96px]] <br> Spell Predation |
| | | {{:Warlock|SpellPredation}} |
| | {| class="mw-collapsible mw-collapsed" style="text-align:center; margin-left:auto; margin-right:auto;" |
| | |+ style="white-space:nowrap; border:0px; background:transparent;" | Darkness Shards |
| | |- |
| | | style="border:0px;" | Each Darkness Shard grants a {{Ability_Data|SpellPredation|DarkPowerBonus}} and can store up to {{Ability_Data|SpellPredation|MaximumStacks}}. This effect is consumed when casting a dark spell. |
| | |} |
| | | {{Ability_Data|SpellPredation|SpellTier}} |
| | | {{Ability_Data|SpellPredation|Range}} |
| | | {{Ability_Data|SpellPredation|CastingTime}} |
| | | {{Ability_Data|SpellPredation|HealthCost}} |
| | <!-- CURRENTLY TAKEN OUT OF THE GAME |
| | |- |
| | | [[File:Spell Evil_Eye.png|link=|96px]] <br> Evil Eye |
| | | {{:Warlock|EvilEye}} |
| | | {{Ability_Data|EvilEye|SpellTier}} |
| | | {{Ability_Data|BloodstainedBlade|Range}} |
| | | {{Ability_Data|EvilEye|CastingTime}} |
| | | {{Ability_Data|EvilEye|HealthCost}} |
| | --> |
| | |- |
| | | [[File:Spell Ray_of_Darkness.png|link=|96px]] <br> Ray of Darkness |
| | | {{:Warlock|RayOfDarkness}} |
| | | {{Ability_Data|RayOfDarkness|SpellTier}} |
| | | {{Ability_Data|RayOfDarkness|Range}} |
| | | {{Ability_Data|RayOfDarkness|CastingTime}} |
| | | {{Ability_Data|RayOfDarkness|HealthCost}} |
| | |- |
| | | [[File:Spell Life_Drain.png|link=|96px]] <br> Life Drain |
| | | {{:Warlock|LifeDrain}} |
| | | {{Ability_Data|LifeDrain|SpellTier}} |
| | | {{Ability_Data|LifeDrain|Range}} |
| | | {{Ability_Data|LifeDrain|CastingTime}} |
| | | {{Ability_Data|LifeDrain|HealthCost}} |
| | |- |
| | | [[File:Spell Hellfire.png|link=|96px]] <br> Hellfire |
| | | {{:Warlock|Hellfire}} |
| | | {{Ability_Data|Hellfire|SpellTier}} |
| | | {{Ability_Data|Hellfire|Range}} |
| | | {{Ability_Data|Hellfire|CastingTime}} |
| | | {{Ability_Data|Hellfire|HealthCost}} |
| | |- |
| | | [[File:Spell_Flame_Walker.png|link=|96px]] <br> Flame Walker |
| | | {{:Warlock|FlameWalker}} |
| | | {{Ability_Data|FlameWalker|SpellTier}} |
| | | - |
| | | {{Ability_Data|FlameWalker|CastingTime}} |
| | | {{Ability_Data|FlameWalker|HealthCost}} |
| | |- |
| | | [[File:Spell_Eldritch_Shield.png|link=|96px]] <br> Eldritch Shield |
| | | {{:Warlock|EldritchShield}} |
| | | {{Ability_Data|EldritchShield|SpellTier}} |
| | | {{Ability_Data|EldritchShield|Range}} |
| | | {{Ability_Data|EldritchShield|CastingTime}} |
| | | {{Ability_Data|EldritchShield|HealthCost}} |
| | |- |
| | | [[File:Spell Summon_Hydra.png|link=|96px]] <br> Summon Hydra |
| | | {{:Warlock|SummonHydra}} |
| | | {{Ability_Data|SummonHydra|SpellTier}} |
| | | {{Ability_Data|SummonHydra|Range}} |
| | | {{Ability_Data|SummonHydra|CastingTime}} |
| | | {{Ability_Data|SummonHydra|HealthCost}} |
| | |} |
| | <br> |
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| '''Spells:'''
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| <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;>
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| <tr>
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| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Name </th>
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| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Tier </th>
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| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:48%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Description </th>
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| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:8%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Range </th>
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| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:8%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Scaling </th>
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| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:8%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Casting Time </th>
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| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:8%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Cost </th>
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| </tr>
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| <tr>
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| <td style=" text-align:middle"> [[File:Spell Power of Sacrifice.png|link=|x96px]] <br> Power of Sacrifice </td>
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| <td> {{Ability_Data|PowerOfSacrifice|SpellTier}} </td>
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| <td> {{:Warlock|PowerOfSacrifice}} </td>
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| <td> {{Ability_Data|PowerOfSacrifice|Range}} </td>
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| <td> {{Ability_Data|PowerOfSacrifice|Scaling}} </td>
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| <td> {{Ability_Data|PowerOfSacrifice|CastingTime}} </td>
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| <td> {{Ability_Data|PowerOfSacrifice|HealthCost}} </td>
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| </tr>
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| <tr>
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| <td style=" text-align:middle"> [[File:Spell Curse of Weakness.png|link=|x96px]] <br> Curse of Weakness </td>
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| <td> {{Ability_Data|CurseOfWeakness|SpellTier}} </td>
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| <td> {{:Warlock|CurseOfWeakness}} </td>
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| <td> {{Ability_Data|CurseOfWeakness|Range}} </td>
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| <td> N/A </td>
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| <td> {{Ability_Data|CurseOfWeakness|CastingTime}} </td>
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| <td> {{Ability_Data|CurseOfWeakness|HealthCost}} </td>
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| </tr>
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| <tr>
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| <td style=" text-align:middle"> [[File:Spell Bolt_of_Darkness.png|link=|x96px]] <br> Bolt of Darkness </td>
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| <td> {{Ability_Data|BoltOfDarkness|SpellTier}} </td>
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| <td> {{:Warlock|BoltOfDarkness}} </td>
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| <td> {{Ability_Data|BoltOfDarkness|Range}} </td>
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| <td> {{Ability_Data|BoltOfDarkness|Scaling}} </td>
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| <td> {{Ability_Data|BoltOfDarkness|CastingTime}} </td>
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| <td> {{Ability_Data|BoltOfDarkness|HealthCost}} or {{Ability_Data|BoltOfDarkness|DarkArrowHealthCost}} during Blood Pact</td>
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| </tr>
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| <tr>
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| <td style=" text-align:middle"> [[File:Spell Curse of Pain.png|link=|x96px]] <br> Curse of Pain </td>
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| <td> {{Ability_Data|CurseOfPain|SpellTier}} </td>
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| <td> {{:Warlock|CurseOfPain}} </td>
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| <td> {{Ability_Data|CurseOfPain|Range}} </td>
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| <td> Initial Damage: {{Ability_Data|CurseOfPain|HitScaling}} <br> DoT: {{Ability_Data|CurseOfPain|DoTScaling}} </td>
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| <td> {{Ability_Data|CurseOfPain|CastingTime}} </td>
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| <td> {{Ability_Data|CurseOfPain|HealthCost}} </td>
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| </tr>
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| <tr>
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| <td style=" text-align:middle"> [[File:Spell Bloodstained_Blade.png|link=|x96px]] <br> Bloodstained Blade </td>
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| <td> {{Ability_Data|BloodstainedBlade|SpellTier}} </td>
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| <td> {{:Warlock|BloodstainedBlade}} </td>
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| <td> {{Ability_Data|BloodstainedBlade|Range}} </td>
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| <td> {{Ability_Data|BloodstainedBlade|Scaling}} </td>
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| <td> {{Ability_Data|BloodstainedBlade|CastingTime}} </td>
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| <td> {{Ability_Data|BloodstainedBlade|HealthCost}} </td>
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| </tr>
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| <tr>
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| <td style=" text-align:middle"> [[File:Spell_Spell_Predation.png|link=|x96px]] <br> Spell Predation </td>
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| <td> {{Ability_Data|SpellPredation|SpellTier}} </td>
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| <td> {{:Warlock|SpellPredation}} </td>
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| <td> {{Ability_Data|SpellPredation|Range}} </td>
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| <td> </td>
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| <td> {{Ability_Data|SpellPredation|CastingTime}} </td>
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| <td> {{Ability_Data|SpellPredation|HealthCost}} </td>
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| </tr>
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| <!--<tr> CURRENTLY TAKEN OUT OF THE GAME
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| <td style=" text-align:middle"> [[File:Spell Evil_Eye.png|link=|x96px]] <br> Evil Eye </td>
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| <td> {{Ability_Data|EvilEye|SpellTier}} </td>
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| <td> {{:Warlock|EvilEye}} </td>
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| <td> N/A </td>
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| <td> </td>
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| <td> {{Ability_Data|EvilEye|CastingTime}} </td>
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| <td> {{Ability_Data|EvilEye|HealthCost}} </td>
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| </tr>-->
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| <tr>
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| <td style=" text-align:middle"> [[File:Spell Ray_of_Darkness.png|link=|x96px]] <br> Ray of Darkness </td>
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| <td> </td>
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| <td> {{:Warlock|RayOfDarkness}} </td>
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| <td> {{Ability_Data|RayOfDarkness|Range}} </td>
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| <td> {{Ability_Data|RayOfDarkness|Scaling}} per 1s channeled</td>
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| <td> {{Ability_Data|RayOfDarkness|CastingTime}} </td>
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| <td> {{Ability_Data|RayOfDarkness|HealthCost}} </td>
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| </tr>
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| <tr>
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| <td style=" text-align:middle"> [[File:Spell Life_Drain.png|link=|x96px]] <br> Life Drain </td>
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| <td> {{Ability_Data|LifeDrain|SpellTier}} </td>
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| <td> {{:Warlock|LifeDrain}} </td>
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| <td> {{Ability_Data|LifeDrain|Range}} </td>
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| <td> {{Ability_Data|LifeDrain|Scaling}} per {{Ability_Data|LifeDrain|ChannelingInterval}} channeled</td>
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| <td> {{Ability_Data|LifeDrain|CastingTime}} </td>
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| <td> {{Ability_Data|LifeDrain|HealthCost}} </td>
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| </tr>
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| <tr>
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| <td style=" text-align:middle"> [[File:Spell Hellfire.png|link=|x96px]] <br> Hellfire </td>
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| <td> {{Ability_Data|Hellfire|SpellTier}} </td>
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| <td> {{:Warlock|Hellfire}} </td>
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| <td> {{Ability_Data|Hellfire|Range}} </td>
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| <td> {{Ability_Data|Hellfire|Scaling}} per second </td>
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| <td> {{Ability_Data|Hellfire|CastingTime}} </td>
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| <td> {{Ability_Data|Hellfire|HealthCost}} </td>
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| </tr>
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| <tr>
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| <td style=" text-align:middle"> [[File:Spell_Flame_Walker.png|link=|x96px]] <br> Flame Walker </td>
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| <td> {{Ability_Data|FlameWalker|SpellTier}} </td>
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| <td> {{:Warlock|FlameWalker}} </td>
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| <td> N/A </td>
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| <td> {{Ability_Data|FlameWalker|Scaling}} per second </td>
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| <td> {{Ability_Data|FlameWalker|CastingTime}} </td>
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| <td> {{Ability_Data|FlameWalker|HealthCost}} </td>
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| </tr>
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| <tr>
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| <td style=" text-align:middle"> [[File:Spell_Eldritch_Shield.png|link=|x96px]] <br> Eldritch Shield </td>
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| <td> {{Ability_Data|EldritchShield|SpellTier}} </td>
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| <td> {{:Warlock|EldritchShield}} </td>
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| <td> {{Ability_Data|EldritchShield|Range}} </td>
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| <td> Shield: {{Ability_Data|EldritchShield|Scaling}} </td>
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| <td> {{Ability_Data|EldritchShield|CastingTime}} </td>
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| <td> {{Ability_Data|EldritchShield|HealthCost}} </td>
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| </tr>
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| <tr>
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| <td style=" text-align:middle"> [[File:Spell Summon_Hydra.png|link=|x96px]] <br> Summon Hydra </td>
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| <td> {{Ability_Data|SummonHydra|SpellTier}} </td>
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| <td> {{:Warlock|SummonHydra}} </td>
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| <td> {{Ability_Data|SummonHydra|Range}} </td>
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| <td> {{Ability_Data|SummonHydra|Scaling}} </td>
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| <td> {{Ability_Data|SummonHydra|CastingTime}} </td>
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| <td> {{Ability_Data|SummonHydra|HealthCost}} </td>
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| </tr>
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| </table>
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| <br>
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| |-|Gear= | | |-|Gear= |
| {{ListGearForClass|{{PAGENAME}}}} | | {{ListGearForClass|{{PAGENAME}}}} |
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| |vampirism=Gain {{Ability_Data|Vampirism|OutgoingMagicalHealMod}}. | | |vampirism=Gain {{Ability_Data|Vampirism|OutgoingMagicalHealMod}}. |
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| |bloodpact=Assimilates the contracted demon after casting for {{Ability_Data|BloodPact|CastingTime}}, gaining an additional {{Ability_Data|BloodPact|MaxHealthAdd}}, {{Ability_Data|BloodPact|ArmorRating}}, and {{Ability_Data|BloodPact|MagicalResistance}}. Your entire body is covered in Abyssal Flame, taking {{Ability_Data|BloodPact|PercentMaxHealthHealing}} damage per second and dealing {{Ability_Data|BloodPact|MagicalBaseDamage}}({{Ability_Data|BloodPact|AbyssalFlameDoTScaling}}) per second in {{Ability_Data|BloodPact|TickInterval}} ticks to enemies within {{Ability_Data|BloodPact|AbyssalFlameRadiusConstant}}. Duration ends when Blood Pact is re-casted. <br> Additionally, by consuming Darkness Shards, you gain {{Ability_Data|BloodPact|AllAttributes}} effects for each Darkness Shard consumed. <br> When you become a demon your skills change to demon-only skills. | | |bloodpact= Assimilates the contracted demon after casting for {{Ability_Data|BloodPact|CastingTime}}, gaining an additional {{Ability_Data|BloodPact|MaxHealthAdd}}, {{Ability_Data|BloodPact|ArmorRating}}, and {{Ability_Data|BloodPact|MagicalResistance}}. Your entire body is covered in Abyssal Flame, taking {{Ability_Data|BloodPact|PercentMaxHealthHealing}} damage per second and dealing {{Ability_Data|BloodPact|MagicalBaseDamage}}({{Ability_Data|BloodPact|AbyssalFlameDoTScaling}}) per second in {{Ability_Data|BloodPact|TickInterval}} ticks to enemies within {{Ability_Data|BloodPact|AbyssalFlameRadiusConstant}}. Duration ends when Blood Pact is re-casted. <br> Additionally, by consuming Darkness Shards, you gain {{Ability_Data|BloodPact|AllAttributes}} effects for each Darkness Shard consumed. <br> When you become a demon your skills change to demon-only skills. |
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| |exploitationstrike=When using Blood Pact, this skill replaces the other equipped skill. Cannot be used outside of Blood Pact. Deal an additional {{Ability_Data|ExploitationStrike|MagicalBaseDamage}}({{Ability_Data|ExploitationStrike|Scaling}}) over {{Ability_Data|ExploitationStrike|ExploitDuration}} to all enemies you hit with a physical attack within {{Ability_Data|ExploitationStrike|ActiveDuration}} and heals the caster by {{Ability_Data|ExploitationStrike|HealPercentConstant}} of the target's maximum health, up to {{Ability_Data|ExploitationStrike|MaxHealConstant}} per hit. | | |exploitationstrike= When using Blood Pact, this skill replaces the other equipped skill. Cannot be used outside of Blood Pact. Deal an additional {{Ability_Data|ExploitationStrike|MagicalBaseDamage}}({{Ability_Data|ExploitationStrike|Scaling}}) over {{Ability_Data|ExploitationStrike|ExploitDuration}} to all enemies you hit with a physical attack within {{Ability_Data|ExploitationStrike|ActiveDuration}} and heals the caster by {{Ability_Data|ExploitationStrike|HealPercentConstant}} of the target's maximum health, up to {{Ability_Data|ExploitationStrike|MaxHealConstant}} per hit. |
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| |blowofcorruption=Your next physical attack within {{Ability_Data|BlowOfCorruption|ActiveDuration}} deals {{Ability_Data|BlowOfCorruption|MagicalBaseDamage}}({{Ability_Data|BlowOfCorruption|Scaling}}) to the target and causes them to suffer {{Ability_Data|BlowOfCorruption|IncomingPhysicalHealingMod}} and {{Ability_Data|BlowOfCorruption|IncomingMagicalHealingMod}} for {{Ability_Data|BlowOfCorruption|ReducedHealingDuration}}. | | |blowofcorruption= Your next physical attack within {{Ability_Data|BlowOfCorruption|ActiveDuration}} deals {{Ability_Data|BlowOfCorruption|MagicalBaseDamage}}({{Ability_Data|BlowOfCorruption|Scaling}}) to the target and causes them to suffer {{Ability_Data|BlowOfCorruption|IncomingPhysicalHealingMod}} and {{Ability_Data|BlowOfCorruption|IncomingMagicalHealingMod}} for {{Ability_Data|BlowOfCorruption|ReducedHealingDuration}}. |
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| |darkoffering=[[Channel]] your mind for up to {{Ability_Data|DarkOffering|ChannelingDuration}}, sacrificing {{Ability_Data|DarkOffering|PercentMaxHealthHealing}} per second to gain {{Ability_Data|DarkOffering|PhysicalPowerBonus}} and {{Ability_Data|DarkOffering|MagicalPowerBonus}} per stack, up to {{Ability_Data|DarkOffering|BuffMaximumStacks}} stacks. This bonus last for {{Ability_Data|DarkOffering|Duration}}. All stacks are refreshed upon gaining a new stack. | | |darkoffering= [[Channel]] your mind for up to {{Ability_Data|DarkOffering|ChannelingDuration}}, sacrificing {{Ability_Data|DarkOffering|PercentMaxHealthHealing}} per second to gain {{Ability_Data|DarkOffering|PhysicalPowerBonus}} and {{Ability_Data|DarkOffering|MagicalPowerBonus}} per stack, up to {{Ability_Data|DarkOffering|BuffMaximumStacks}} stacks. This bonus last for {{Ability_Data|DarkOffering|Duration}}. All stacks are refreshed upon gaining a new stack. |
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| |phantomize=Phase through melee attacks and projectiles for {{Ability_Data|Phantomize|Duration}}. While active, gain {{Ability_Data|Phantomize|MoveSpeedBonus}} and suffer {{Ability_Data|Phantomize|MagicalDamageReduction}}. During this period you can only move and do not collide with other players or monsters, but are still vulnerable to AoE damage. | | |phantomize= Phase through melee attacks and projectiles for {{Ability_Data|Phantomize|Duration}}. While active, gain {{Ability_Data|Phantomize|MoveSpeedBonus}} and suffer {{Ability_Data|Phantomize|MagicalDamageReduction}}. During this period you can only move and do not collide with other players or monsters, but are still vulnerable to AoE damage. |
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| |spellmemory=Gain the ability to memorize spells to use in the dungeon. | | |spellmemory= Gain the ability to memorize spells to use in the dungeon. |
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| |spellmemory2=Gain the ability to memorize additional spells to use in the dungeon. | | |spellmemory2= Gain the ability to memorize additional spells to use in the dungeon. |
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| |powerofsacrifice=Curses the target with sacrifice, causing them to suffer {{Ability_Data|PowerOfSacrifice|DoTMagicalBaseDamage}} but gaining {{Ability_Data|PowerOfSacrifice|Strength}} and {{Ability_Data|PowerOfSacrifice|Vigor}} for {{Ability_Data|PowerOfSacrifice|Duration}}. This counts as a [[Stats#Debuff Duration|Debuff]], not a buff. | | |powerofsacrifice= Curse to deal {{Ability_Data|PowerOfSacrifice|DoTMagicalBaseDamage}} per secound to the target while giving them {{Ability_Data|PowerOfSacrifice|Strength}} and {{Ability_Data|PowerOfSacrifice|Vigor}} for {{Ability_Data|PowerOfSacrifice|Duration}}. Self cast if no target is found. <br> This counts as a [[Stats#Debuff Duration|Debuff]], not a buff. |
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| |curseofweakness=Weakens the target for {{Ability_Data|CurseOfWeakness|Duration}}, causing them to suffer {{Ability_Data|CurseOfWeakness|AllAttributesBonus}} | | |curseofweakness= Curse the target, causing them to suffer {{Ability_Data|CurseOfWeakness|AllAttributesBonus}} for {{Ability_Data|CurseOfWeakness|Duration}}. |
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| |boltofdarkness=Fires a projectile bolt that inflicts {{Ability_Data|BoltOfDarkness|MagicalBaseDamage}} to the target. The bolt can be shot down by other projectiles, detonating it early. <br>Projectile Speed: {{Ability_Data|BoltOfDarkness|InitialSpeed}}. | | |boltofdarkness= Fires a bolt that inflicts {{Ability_Data|BoltOfDarkness|MagicalBaseDamage}}({{Ability_Data|BoltOfDarkness|Scaling}}) to the target. The bolt can be shot down by other projectiles, detonating it early. <br> Projectile Speed: {{Ability_Data|BoltOfDarkness|InitialSpeed}} |
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| |curseofpain=Instantly deals {{Ability_Data|CurseOfPain|HitMagicalBaseDamage}} to the target and curses them with Agony. <br>Agony: Receive a total of {{Ability_Data|CurseOfPain|DoTMagicalbaseDamage}} over {{Ability_Data|CurseOfPain|DoTDuration}}. | | |curseofpain= Curse and deal {{Ability_Data|CurseOfPain|HitMagicalBaseDamage}}({{Ability_Data|CurseOfPain|HitScaling}}) to the target instantly. Additionally, deal {{Ability_Data|CurseOfPain|DoTMagicalbaseDamage}}({{Ability_Data|CurseOfPain|DoTScaling}}) distributed over {{Ability_Data|CurseOfPain|DoTDuration}}. |
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| |bloodstainedblade=Places the target in bloodlust for {{Ability_Data|BloodstainedBlade|Duration}}, granting them {{Ability_Data|BloodstainedBlade|PhysicalBuffWeaponDamage}}, and each time they swing their weapon they receive {{Ability_Data|BloodstainedBlade|MagicalBaseDamage}}. | | |bloodstainedblade= While active, the target gains {{Ability_Data|BloodstainedBlade|PhysicalBuffWeaponDamage}} for {{Ability_Data|BloodstainedBlade|Duration}}. When the target swings ther weapon, they take {{Ability_Data|BloodstainedBlade|MagicalBaseDamage}}. Self cast if not target is found. |
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| |spellpredation=Consume all removable magical buffs from the target enemy, and gain 1 Darkness Shard for each one. | | |spellpredation= Consume up to all removable magical buffs from the enemy and gain 1 Darkness Shard per effect. |
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| |evileye=[[Channel]], Summons a pilotable "Evil Eye" that the player controls. While controlling the Evil Eye, the caster is left standing still and vulnerable. Effectively acts as a remote flying camera. Can be cancelled at any time. The Evil Eye has 150 HP and can be killed. Channel time: 10s. | | |evileye= [[Channel]], Summons a pilotable "Evil Eye" that the player controls. While controlling the Evil Eye, the caster is left standing still and vulnerable. Effectively acts as a remote flying camera. Can be cancelled at any time. The Evil Eye has 150 HP and can be killed. Channel time: 10s. |
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| |rayofdarkness=[[Channel]] for up to {{Ability_Data|RayOfDarkness|ChannelingDuration}}, projecting a dark beam dealing {{Ability_Data|RayOfDarkness|MagicalBaseDamage}} per second (not as Damage over Time) to any target it touches, in .1s ticks. You can aim and move while channeling the beam. | | |rayofdarkness= [[Channel]] for up to {{Ability_Data|RayOfDarkness|ChannelingDuration}}, a dark beam dealing {{Ability_Data|RayOfDarkness|MagicalBaseDamage}}({{Ability_Data|RayOfDarkness|Scaling}}) per second, in .1s ticks, to any target the beam touches. Moving and aiming are possible while channeling. |
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| |lifedrain=[[Channel]] for up to {{Ability_Data|LifeDrain|ChannelingDuration}}, Concentrating your mind to deal {{Ability_Data|LifeDrain|MagicalBaseDamage}} to the target per {{Ability_Data|LifeDrain|ChannelingInterval}} and converts 100% of it into the caster's life force as [[Healing#Life_Drain|Lifesteal]]. | | |lifedrain= [[Channel]] for up to {{Ability_Data|LifeDrain|ChannelingDuration}}, dealing {{Ability_Data|LifeDrain|MagicalBaseDamage}}({{Ability_Data|LifeDrain|Scaling}}) to the target per {{Ability_Data|LifeDrain|ChannelingInterval}}. [[Healing#Life_Drain|Convert]] a portion of the damage dealt into health for the caster. |
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| |hellfire=Summons eternal hellfire and blasts it towards the aiming point, traveling at 1.5m/s. The hellfire does not dissipate when it reaches the target, burning them for {{Ability_Data|Hellfire|MagicalBaseDamage}} per second (divided into {{Ability_Data|Hellfire|TickInterval}}s ticks) with {{Ability_Data|Hellfire|ImpactPower}}. This hellfire can travel through walls and destroy obstacles up to {{Ability_Data|Hellfire|Range}}. After creating a new hellfire, 2 seconds later all pre-existing hellfires will dissipate. Hellfire is considered AoE and not a projectile. There is currently a bug where Hellfire can change direction randomly after hitting an obstacle.<br><br>Hellfire initially travels at .01m/s and very quickly accelerates to maximum speed of 2m/s over 4 seconds. | | |hellfire= Create eternal hellfire and blasts it towards the target. Deal {{Ability_Data|Hellfire|MagicalBaseDamage}}({{Ability_Data|Hellfire|Scaling}}) per second (divided into {{Ability_Data|Hellfire|TickInterval}} ticks) with {{Ability_Data|Hellfire|ImpactPower}} to any target within the area of effect. The hellfire does not dissipate when it reaches a target and can travel through walls. |
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| |flamewalker=For {{Ability_Data|FlameWalker|Duration}}, each step the Warlock takes leaves a [[Puddle]] of Hellfire that lasts for 4 seconds. Any target in direct contact with one or more puddles (max {{Ability_Data|FlameWalker|HitMaximumStacks}} stacks) will take {{Ability_Data|FlameWalker|MagicalBaseDamage}} per second in {{Ability_Data|FlameWalker|TickInterval}}s ticks.<br><br>Puddles may overlap.<br><br>{{NeedsTesting|''Seems to output considerably more than more than 5dps, but less than 25dps''}} | | |flamewalker= While active, gain the ability to leave a trail of Hellfire for {{Ability_Data|FlameWalker|Duration}}. Each step takes leaves a trails that lasts 4 seconds. Targets that enter the flame are will burn taking {{Ability_Data|FlameWalker|MagicalBaseDamage}}({{Ability_Data|FlameWalker|Scaling}}) per {{Ability_Data|FlameWalker|TickInterval}} per stack. (max {{Ability_Data|FlameWalker|HitMaximumStacks}} stacks) {{NeedsTesting|''Seems to output considerably more than more than 5dps, but less than 25dps''}} |
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| |eldritchshield=Grants the target a {{Ability_Data|EldritchShield|MaxMagicalShield}} for {{Ability_Data|EldritchShield|HitDuration}}. When this shield absorbs all damage and is destroyed, the absorbed damage is converted to grant the target {{Ability_Data|EldritchShield|DarkPowerBonus}} to the next dark spell cast within {{Ability_Data|EldritchShield|DarkDamageDuration}}. | | |eldritchshield= Grants the target a shield that protects agains {{Ability_Data|EldritchShield|MaxMagicalShield}} for {{Ability_Data|EldritchShield|HitDuration}}. When the shield absorbs it's maximum damage, gain {{Ability_Data|EldritchShield|DarkPowerBonus}} towards the next dark spell casted within {{Ability_Data|EldritchShield|DarkDamageDuration}}. |
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| |summonhydra=Summon a Hydra which inhabits a {{Ability_Data|SummonHydra|AreaRadius}} area and stands still for up to 10 seconds; firing fireballs at hostile targets. The Hydra also detects hidden targets within ?meters. The Hydra has 150 [[health]] and its fireballs deal {{Ability_Data|SummonHydra|MagicalBaseDamage}} with {{Ability_Data|SummonHydra|ImpactPower}}. | | |summonhydra= Summon a Hydra, which inhabits a {{Ability_Data|SummonHydra|AreaRadius}} area, that spits fireballs dealing {{Ability_Data|SummonHydra|MagicalBaseDamage}}({{Ability_Data|SummonHydra|Scaling}}) with {{Ability_Data|SummonHydra|ImpactPower}} to enemy targets for 10 seconds. The Hydra can also detects hidden targets. The Hydra has 150 health. |
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| |#default=<p style="color:#FF0000";>No <b>ability</b> found for "{{{1}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> | | |#default=<p style="color:#FF0000";>No <b>ability</b> found for "{{{1}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| </includeonly> | | </includeonly> |