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| <td rowspan="2"> Transforms into a wild bear. Too big to pass through doors. <br><br>Gain {{:Druid|Bear|PhysicalDamageReductionMod}} and {{:Druid|Bear|MaxHealthBonus}}. <br><br>Suffer {{:Druid|Bear|MoveSpeedBonus}} and {{:Druid|Bear|ActionSpeed}} and -30% Jump height.</td> | | <td rowspan="2"> Transforms into a wild bear. Too big to pass through doors. <br><br>Gain {{:Druid|Bear|PhysicalDamageReductionMod}} and {{:Druid|Bear|MaxHealthBonus}}. <br><br>Suffer {{:Druid|Bear|MoveSpeedBonus}} and {{:Druid|Bear|ActionSpeed}} and -30% Jump height.</td> |
| <td>Swipe (Left Click)</td> | | <td>Swipe (Left Click)</td> |
| <td>Claws with right hand inflicting {{:Druid|Bear|PrimaryPrimitive}} * ({{:Druid|Bear|PrimaryPrimitiveMultiplier}}) + {{:Druid|Bear|PrimaryPrimitiveAdd}} as {{:Druid|Bear|PrimaryShapeShiftPhysicalBaseDamage}} with {{:Druid|Bear|PrimaryScaling}}, {{:Druid|Bear|PrimaryImpactPower}}, and pushing the target back. <br><br>While attacking, move at {{:Druid|Bear|MovementMultiplier}} movement speed. Hit targets suffer {{:Druid|Bear|HitslowMoveSpeed}} for {{:Druid|Bear|HitslowDuration}}. </td> | | <td>Claws with right hand inflicting {{:Druid|Bear|PrimaryPrimitive}} * ({{:Druid|Bear|PrimaryPrimitiveMultiplier}}) + {{:Druid|Bear|PrimaryPrimitiveAdd}} as {{:Druid|Bear|PrimaryPhysicalShapeShiftBaseDamage}} with {{:Druid|Bear|PrimaryScaling}}, {{:Druid|Bear|PrimaryImpactPower}}, and pushing the target back. <br><br>While attacking, move at {{:Druid|Bear|MovementMultiplier}} movement speed. Hit targets suffer {{:Druid|Bear|HitslowMoveSpeed}} for {{:Druid|Bear|HitslowDuration}}. </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td>Bash (Right Click)</td> | | <td>Bash (Right Click)</td> |
| <td>Raise your body and slam down inflicting {{:Druid|Bear|SecondaryPrimitive}} * {{:Druid|Bear|SecondaryPrimitiveMultiplier}} as {{:Druid|Bear|SecondaryShapeShiftPhysicalBaseDamage}} with {{:Druid|Bear|SecondaryScaling}}, {{:Druid|Bear|SecondaryImpactPower}}, knocking enemies further or destroying chests and doors. <br><br>While attacking, move at {{:Druid|Bear|MovementMultiplier}} movement speed. Hit targets suffer {{:Druid|Bear|HitslowMoveSpeed}} for {{:Druid|Bear|HitslowDuration}}. </td> | | <td>Raise your body and slam down inflicting {{:Druid|Bear|SecondaryPrimitive}} * {{:Druid|Bear|SecondaryPrimitiveMultiplier}} as {{:Druid|Bear|SecondaryPhysicalShapeShiftBaseDamage}} with {{:Druid|Bear|SecondaryScaling}}, {{:Druid|Bear|SecondaryImpactPower}}, knocking enemies further or destroying chests and doors. <br><br>While attacking, move at {{:Druid|Bear|MovementMultiplier}} movement speed. Hit targets suffer {{:Druid|Bear|HitslowMoveSpeed}} for {{:Druid|Bear|HitslowDuration}}. </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
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| <td rowspan="2"> Transforms into a chicken. <br><br>Can spread their wings and jump twice. <br><br>Suffer {{:Druid|Chicken|MaxHealthBonus}} as well as {{:Druid|Chicken|IncomingPhysicalHealingMod}} and {{:Druid|Chicken|IncomingMagicalHealingMod}}. </td> | | <td rowspan="2"> Transforms into a chicken. <br><br>Can spread their wings and jump twice. <br><br>Suffer {{:Druid|Chicken|MaxHealthBonus}} as well as {{:Druid|Chicken|IncomingPhysicalHealingMod}} and {{:Druid|Chicken|IncomingMagicalHealingMod}}. </td> |
| <td>Pecking (Left-Click)</td> | | <td>Pecking (Left-Click)</td> |
| <td>Pecks the target with its beak, inflicting {{:Druid|Chicken|Primitive}} * ({{:Druid|Chicken|PrimitiveMultiplier}}) as {{:Druid|Chicken|ShapeShiftPhysicalBaseDamage}} with {{:Druid|Chicken|Scaling}}, {{:Druid|Chicken|ImpactPower}}, and {{:Druid|Chicken|ArmorPenetration}}. <br><br>While attacking, move at {{:Druid|Chicken|MovementMultiplier}} movement speed. Hit targets of the attack suffer {{:Druid|Chicken|HitslowMovespeed}} for {{:Druid|Chicken|HitslowDuration}}.</td> | | <td>Pecks the target with its beak, inflicting {{:Druid|Chicken|Primitive}} * ({{:Druid|Chicken|PrimitiveMultiplier}}) as {{:Druid|Chicken|PhysicalShapeShiftBaseDamage}} with {{:Druid|Chicken|Scaling}}, {{:Druid|Chicken|ImpactPower}}, and {{:Druid|Chicken|ArmorPenetration}}. <br><br>While attacking, move at {{:Druid|Chicken|MovementMultiplier}} movement speed. Hit targets of the attack suffer {{:Druid|Chicken|HitslowMovespeed}} for {{:Druid|Chicken|HitslowDuration}}.</td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
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| <td rowspan="2"> Transforms into a wild panther. <br><br>Gain {{:Druid|Panther|MoveSpeedBonus}} and 20% Jump height. <br><br>Suffer {{:Druid|Panther|MaxHealthBonus}} as well as {{:Druid|Panther|IncomingPhysicalHealingMod}} and {{:Druid|Panther|IncomingMagicalHealingMod}}. </td> | | <td rowspan="2"> Transforms into a wild panther. <br><br>Gain {{:Druid|Panther|MoveSpeedBonus}} and 20% Jump height. <br><br>Suffer {{:Druid|Panther|MaxHealthBonus}} as well as {{:Druid|Panther|IncomingPhysicalHealingMod}} and {{:Druid|Panther|IncomingMagicalHealingMod}}. </td> |
| <td>Scratch (Left-Click)</td> | | <td>Scratch (Left-Click)</td> |
| <td>Claws the target with his right hand, inflicting {{:Druid|Panther|PrimaryPrimitive}} * ({{:Druid|Panther|PrimaryPrimitiveMultiplier}}) as {{:Druid|Panther|PrimaryShapeShiftPhysicalBaseDamage}} with {{:Druid|Panther|PrimaryScaling}} and {{:Druid|Panther|PrimaryImpactPower}} and causing the target to bleed. <br><br>Bleed deals {{:Druid|Panther|PhysicalBaseDamage}} with {{:Druid|Panther|PrimaryBleedScaling}} over {{:Druid|Panther|PrimaryBleedDuration}}, stacking up to {{:Druid|Panther|PrimaryBleedMaximumStacks}} times and refreshing when new stacks are applied. <br><br>While attacking, move at {{:Druid|Panther|MovementMultiplier}} movement speed. Hit targets of the attack suffer {{:Druid|Panther|HitslowMovespeed}} for {{:Druid|Panther|HitslowDuration}}.</td> | | <td>Claws the target with his right hand, inflicting {{:Druid|Panther|PrimaryPrimitive}} * ({{:Druid|Panther|PrimaryPrimitiveMultiplier}}) as {{:Druid|Panther|PrimaryPhysicalShapeShiftBaseDamage}} with {{:Druid|Panther|PrimaryScaling}} and {{:Druid|Panther|PrimaryImpactPower}} and causing the target to bleed. <br><br>Bleed deals {{:Druid|Panther|PhysicalBaseDamage}} with {{:Druid|Panther|PrimaryBleedScaling}} over {{:Druid|Panther|PrimaryBleedDuration}}, stacking up to {{:Druid|Panther|PrimaryBleedMaximumStacks}} times and refreshing when new stacks are applied. <br><br>While attacking, move at {{:Druid|Panther|MovementMultiplier}} movement speed. Hit targets of the attack suffer {{:Druid|Panther|HitslowMovespeed}} for {{:Druid|Panther|HitslowDuration}}.</td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td>Neckbite (Right-Click)</td> | | <td>Neckbite (Right-Click)</td> |
| <td>Bite the target's neck, inflicting {{:Druid|Panther|SecondaryPrimitive}} * {{:Druid|Panther|SecondaryPrimitiveMultiplier}} as {{:Druid|Panther|SecondaryShapeShiftPhysicalBaseDamage}} with {{:Druid|Panther|SecondaryScaling}} and {{:Druid|Panther|SecondaryImpactPower}}. <br><br>While you are frenzied, Neckbite [[Silence|Silences]] the target for {{:Druid|Panther|PrimarySilenceDuration}}. <br><br>While attacking, move at {{:Druid|Panther|MovementMultiplier}} movement speed. Hit targets of the attack suffer {{:Druid|Panther|HitslowMovespeed}} for {{:Druid|Panther|HitslowDuration}}</td> | | <td>Bite the target's neck, inflicting {{:Druid|Panther|SecondaryPrimitive}} * {{:Druid|Panther|SecondaryPrimitiveMultiplier}} as {{:Druid|Panther|SecondaryPhysicalShapeShiftBaseDamage}} with {{:Druid|Panther|SecondaryScaling}} and {{:Druid|Panther|SecondaryImpactPower}}. <br><br>While you are frenzied, Neckbite [[Silence|Silences]] the target for {{:Druid|Panther|PrimarySilenceDuration}}. <br><br>While attacking, move at {{:Druid|Panther|MovementMultiplier}} movement speed. Hit targets of the attack suffer {{:Druid|Panther|HitslowMovespeed}} for {{:Druid|Panther|HitslowDuration}}</td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
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| |movespeedbonus=<b>-30% [[Stats#Move_Speed|Move Speed Bonus]]</b> | | |movespeedbonus=<b>-30% [[Stats#Move_Speed|Move Speed Bonus]]</b> |
| |actionspeed=<b>-20% [[Stats#Action_Speed|Action Speed]]</b> | | |actionspeed=<b>-20% [[Stats#Action_Speed|Action Speed]]</b> |
| |all=CastingTime,PrimaryPrimitive,PrimaryShapeShiftPhysicalBaseDamage,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveAdd,PrimaryPrimitiveMultiplier,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,SecondaryPrimitive,SecondaryShapeShiftPhysicalBaseDamage,SecondaryImpactPower,SecondaryScaling,SecondaryPrimitiveMultiplier,PhysicalDamageReductionMod,MaxHealthBonus,MoveSpeedBonus,ActionSpeed | | |all=CastingTime,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveAdd,PrimaryPrimitiveMultiplier,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,SecondaryPrimitive,SecondaryPhysicalShapeShiftBaseDamage,SecondaryImpactPower,SecondaryScaling,SecondaryPrimitiveMultiplier,PhysicalDamageReductionMod,MaxHealthBonus,MoveSpeedBonus,ActionSpeed |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
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| |incomingmagicalhealingmod=<b>-60% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]</b> | | |incomingmagicalhealingmod=<b>-60% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]</b> |
| |maxhealthbonus=<b>-60% [[Health#Max_Health_Bonus|Max Health Bonus]]</b> | | |maxhealthbonus=<b>-60% [[Health#Max_Health_Bonus|Max Health Bonus]]</b> |
| |all=CastingTime,Primitive,ShapeShiftPhysicalBaseDamage,ArmorPenetration,ImpactPower,Scaling,PrimitiveMultiplier,HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable,MovementMultiplier,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus | | |all=CastingTime,Primitive,PhysicalShapeShiftBaseDamage,ArmorPenetration,ImpactPower,Scaling,PrimitiveMultiplier,HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable,MovementMultiplier,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
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| |maxhealthbonus=<b>-30% [[Health#Max_Health_Bonus|Max Health Bonus]]</b> | | |maxhealthbonus=<b>-30% [[Health#Max_Health_Bonus|Max Health Bonus]]</b> |
| |movespeedbonus=<b>5% [[Stats#Move_Speed|Move Speed Bonus]]</b> | | |movespeedbonus=<b>5% [[Stats#Move_Speed|Move Speed Bonus]]</b> |
| |all=CastingTime,PrimaryPrimitive,PrimaryShapeShiftPhysicalBaseDamage,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveMultiplier,PrimaryBleedDuration,PhysicalBaseDamage,PrimaryBleedScaling,PrimaryBleedStackingType,PrimaryBleedMaximumStacks,Refresh,PrimaryBleedRemovable,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,SecondaryPrimitive,SecondaryShapeShiftPhysicalBaseDamage,SecondaryImpactPower,SecondaryScaling,SecondaryPrimitiveMultiplier,PrimarySilenceDuration,PrimarySilenceStackingType,PrimarySilenceMaximumStacks,PrimarySilenceRemovable,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,MoveSpeedBonus | | |all=CastingTime,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveMultiplier,PrimaryBleedDuration,PhysicalBaseDamage,PrimaryBleedScaling,PrimaryBleedStackingType,PrimaryBleedMaximumStacks,Refresh,PrimaryBleedRemovable,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,SecondaryPrimitive,SecondaryPhysicalShapeShiftBaseDamage,SecondaryImpactPower,SecondaryScaling,SecondaryPrimitiveMultiplier,PrimarySilenceDuration,PrimarySilenceStackingType,PrimarySilenceMaximumStacks,PrimarySilenceRemovable,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,MoveSpeedBonus |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |