You can equip an additional perk every 5 levels.
Currently maxed out at Level 15, so a total of 4 perks can be equipped.
| Name | Description | Scaling | |
|---|---|---|---|
| Axe Specialization |
While using axes, gain 3 Physical Buff Weapon Damage. | - | |
| Berserker |
Gain 0 to 33.3% Physical Power Bonus depending on your missing health from 0 to 100%.
|
- | |
| Carnage |
When a target is killed, gain No tag found for "ArmorRating", please correct it for 3s. |
- | |
| Executioner |
While using axes, gain 20% Physical Headshot Hit Location Bonus. | - | |
| Iron Will |
Gain 75 Magical Resistance and ignore to knockback effects. | - | |
| Morale Boost |
Recovers 25% Percent Max Health Healing after killing a player. | - | |
| Potion Chugger |
Gain 1.2x healing and 1.2x shielding potency towards all drinks, while reducing the duration to 0.5x of the base amount. Does not effect Luck Potions. |
- | |
| Savage |
While not wearing any chest armor, gain 10% Physical Power Bonus. | - | |
| Crush |
Gain the ability to destroy unreinforced doors and containers. Also gain 1 Impact Power on your attacks to defeat blocks and parries better. | - | |
| Robust |
Gain 10% Max Health Bonus. | - | |
| Treacherous Lungs |
Increases the duration of all shouting abilities (War Cry, Rage, Savage Roar) to 1.5x of the base amount. | - | |
| Two-Hander |
When attacking with a two-handed weapon, gain 5% Physical Power Bonus. | - |
