You can equip an additional perk every 5 levels.
Currently maxed out at Level 15, so a total of 4 perks can be equipped.
Name | Description | Scaling |
---|---|---|
Axe Specialization |
While using axes, gain 5 Physical Buff Weapon Damage. | - |
Berserker |
Gain Physical Power Bonus depending on your missing health, from 0 to 33.3% Bonus from 0 to 100% missing Health. Check Tips tab for more detailed information. |
- |
Carnage |
When a target is killed, gain 75 Armor Rating for 7s. | - |
Executioner |
While using axes, gain 10% Physical Headshot Hit Location Bonus. | - |
Iron Will |
Gain 60 Magical Resistance and ignore to knockback effects. | - |
Morale Boost |
Recovers 12% Percent Max Health Healing after killing a player. | - |
Potion Chugger |
Gain 1.2x healing and 1.2x shielding potency towards all drinks, while reducing the duration to 0.5x of the base amount. Does not effect Luck Potions. |
- |
Savage |
While not wearing any chest armor, gain 10% Physical Power Bonus. | - |
Crush |
Gain the ability to destroy unreinforced doors and containers. Also gain 1 Impact Power on your attacks to defeat blocks and parries better. | - |
Robust |
Gain 15% Max Health Bonus. | - |
Treacherous Lungs |
Increases the duration of all shouting abilities (War Cry, Rage, Savage Roar) to 1.3x of the base amount. | - |
Two-Hander |
When attacking with a two-handed weapon, gain 5% Physical Power Bonus. | - |