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(Testing ability data idea.)
m (note on the bolding)
 
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<noinclude><p style="width: 100%;border: 1px solid #DD952A;text-align: center;font-size: 24px;padding: 5px;font-weight: bold;margin: 9px;border-radius: 10px;">Page is currently up to date for: {{#explode:{{:TODO|Classes}}|$|0|2}}</p>


{{Infobox Class|{{PAGENAME}}|'The Brawny Warrior'}}
{{Infobox Class|{{PAGENAME}}|'The Brawny Warrior'}}
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<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th>
</tr>
</tr>
<tr>
<tr> <!-- See the values that are called at the bottom of the page, Ctrl+F for "|<Ability>" with no spaces, such as "|AchillesStrike", the data is then copied down here automatically.-->
<td style=" text-align:middle"> [[File:Perk Axe Specialization.png|link=|x96px]] <br> Axe Specialization </td>
<td style=" text-align:middle"> [[File:Perk Axe Specialization.png|link=|x96px]] <br> Axe Specialization </td>
<td> Adds +5 [[Damage_Calculation#"Gear"_Weapon_Damage|Weapon damage]] to your [[Weapons#Axes|Axe]] attacks. <br>  
<td> Adds {{:Barbarian|AxeSpecialization|PhysicalBuffWeaponDamage}} to your [[Weapons#Axes|Axe]] attacks. <br>  
  </td>
  </td>
</tr>
</tr>
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     <tr>
     <tr>
<td style=" text-align:middle"> [[File:Perk Carnage.png|link=|x96px]] <br> Carnage </td>
<td style=" text-align:middle"> [[File:Perk Carnage.png|link=|x96px]] <br> Carnage </td>
<td> [[Stats#Physical_Damage_Reduction|Armor Rating]] increases by 75 for 7 seconds when a target is killed. </td>
<td> Gain {{:Barbarian|Carnage|ArmorRating}} for {{:Barbarian|Carnage|Duration}} when a target is killed. </td>
</tr>
</tr>
     <tr>
     <tr>
<td style=" text-align:middle"> [[File:Perk Executioner.png|link=|x96px]] <br> Executioner </td>
<td style=" text-align:middle"> [[File:Perk Executioner.png|link=|x96px]] <br> Executioner </td>
<td> Increases [[Damage_Calculation#Hit_Location_Multiplier|headshot]] [[Damage_Calculation|Damage]] with [[Weapons#Axes|Axes]] by an additive +10%. </td>
<td> Gain {{:Barbarian|Executioner|MeleePhysicalHeadshotHitLocationBonus}} with [[Weapons#Axes|Axes]] at both Melee and Ranged. </td>
</tr>
</tr>
         <tr>
         <tr>
<td style=" text-align:middle"> [[File:Perk Iron Will.png|link=|x96px]] <br> Iron Will </td>
<td style=" text-align:middle"> [[File:Perk Iron Will.png|link=|x96px]] <br> Iron Will </td>
<td> Increases [[Stats#Magic_Resistance|Magic Resist]] by 100 and gain immunity to knock-back. </td>
<td> Gain {{:Barbarian|IronWill|MagicalResistance}} and immunity to knock-back. </td>
</tr>
</tr>
         <tr>
         <tr>
<td style=" text-align:middle"> [[File:Perk Morale Boost.png|link=|x96px]] <br> Morale Boost </td>
<td style=" text-align:middle"> [[File:Perk Morale Boost.png|link=|x96px]] <br> Morale Boost </td>
<td> Recovers 12[[Healing#Percent_Max_Health_Healing|% of Max]] [[Health#Max_Health|Health]] after killing a player. </td>
<td> Recovers {{:Barbarian|MoraleBoost|PercentMaxHealthHealing}} after killing a player. </td>
</tr>
</tr>
     <tr>
     <tr>
<td style=" text-align:middle"> [[File:Perk Potion_Chugger.png|link=|x96px]] <br> Potion Chugger </td>
<td style=" text-align:middle"> [[File:Perk Potion_Chugger.png|link=|x96px]] <br> Potion Chugger </td>
<td> Alters all Potions to have 50% of their base duration and provide +20% of the effect. Note that base duration implies that the amount of effect received from the total duration is unchanged. For example, [[Potion_of_Healing|Potion of healing]]'s will heal 1.2x the amount in only half the time. See [[Healing#Potion_Chugger|Potion Chugger Example]]. <br> Receiving the effects of a Potion of Healing in 50% of the duration is beneficial, but a [[Potion_of_Protection|Protection]] or [[Potion_of_Invisibility|Invisibility potion]] lasting 50% shorter is not beneficial. Additionally, [[Potion_of_Luck|Luck Potions]] don't have a duration that can be reduced. </td>
<td> Alters all Potions to have {{:Barbarian|PotionChugger|Duration}} of their base duration and provide a stronger effect of {{:Barbarian|PotionChugger|MagicalBaseHealing}} Healing and {{:Barbarian|PotionChugger|MaxPhysicalShield}} Shielding. Note that base duration implies that the amount of effect received from the total duration is unchanged (before factoring in the {{:Barbarian|PotionChugger|MaxPhysicalShield}}). For example, [[Potion_of_Healing|Potion of healing]]'s will heal {{:Barbarian|PotionChugger|MaxPhysicalShield}} the amount in only {{:Barbarian|PotionChugger|Duration}} time. See [[Healing#Potion_Chugger|Potion Chugger Example]]. <br> Receiving the effects of a Potion of Healing in {{:Barbarian|PotionChugger|Duration}} of the duration is beneficial, but a [[Potion_of_Protection|Protection]] or [[Potion_of_Invisibility|Invisibility potion]] lasting {{:Barbarian|PotionChugger|Duration}} of the time is detrimental. Additionally, [[Potion_of_Luck|Luck Potions]] don't have a duration that can be reduced. As of recently, Potion of Luck is no longer affected by Potion Chugger. </td>
</tr>
</tr>
         <tr>
         <tr>
<td style=" text-align:middle"> [[File:Perk Savage.png|link=|x96px]] <br> Savage </td>
<td style=" text-align:middle"> [[File:Perk Savage.png|link=|x96px]] <br> Savage </td>
<td> [[Stats#Physical Power Bonus|Physical Power Bonus]] increases by +10% when not wearing any chest armor. </td>
<td> Gain {{:Barbarian|Savage|PhysicalPowerBonus}} when not wearing any chest armor. </td>
</tr>
</tr>
         <tr>
         <tr>
<td style=" text-align:middle"> [[File:Perk Smash.png|link=|x96px]] <br> Crush </td>
<td style=" text-align:middle"> [[File:Perk Smash.png|link=|x96px]] <br> Crush </td>
<td> Ability to destroy unreinforced doors and sturdy containers. Also increases the [[Impact Power]] of your two-handed attacks by 1 to better defeat blocks and parries. </td>
<td> Ability to destroy unreinforced doors and sturdy containers. Also gain {{:Barbarian|Crush|ImpactPower}} for your two-handed attacks to better defeat blocks and parries and destroy props. </td>
</tr>
</tr>
         <tr>
         <tr>
<td style=" text-align:middle"> [[File:Perk Toughness.png|link=|x96px]] <br> Robust </td>
<td style=" text-align:middle"> [[File:Perk Toughness.png|link=|x96px]] <br> Robust </td>
<td> Increases [[Health#Max_Health|Max Health]] Bonus by +15%. </td>
<td> Gain {{:Barbarian|Robust|MaxHealthBonus}}. </td>
</tr>
</tr>
     <tr>
     <tr>
<td style=" text-align:middle"> [[File:Perk Two Handed Weapon Expert.png|link=|x96px]] <br> Two-Hander </td>
<td style=" text-align:middle"> [[File:Perk Two Handed Weapon Expert.png|link=|x96px]] <br> Two-Hander </td>
<td> Increases [[Stats#Physical Power Bonus|Physical Power Bonus]] by +5% when attacking with a two-handed [[Weapons|weapon]]. </td>
<td> Gain {{:Barbarian|Two-Hander|PhysicalPowerBonus}} when attacking with a two-handed [[Weapons|weapon]]. </td>
</tr>
</tr>
     <tr>
     <tr>
<td style=" text-align:middle"> [[File:Perk Treacherous Lungs.png|link=|x96px]] <br> Treacherous Lungs </td>
<td style=" text-align:middle"> [[File:Perk Treacherous Lungs.png|link=|x96px]] <br> Treacherous Lungs </td>
<td> Increases base duration of all Shout skills (War Cry, Rage, Savage Roar) by +25%. </td>
<td> Alter the base duration of all Shout skills (War Cry, Rage, Savage Roar) to {{:Barbarian|TreacherousLungs|Duration}}. </td>
</tr>
</tr>
</table>
</table>
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<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Cooldown </th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Cooldown </th>
     </tr>
     </tr>
     <tr>
     <tr> <!-- See the values that are called at the bottom of the page, Ctrl+F for "|<Ability>" with no spaces, such as "|AchillesStrike", the data is then copied down here automatically.-->
<td style=" text-align:middle"> [[File:Skill Achilles_Strike.png|link=|x96px]] <br> Achilles Strike </td>
<td style=" text-align:middle"> [[File:Skill Achilles_Strike.png|link=|x96px]] <br> Achilles Strike </td>
<td> The next physical attack applies a debuff that lasts 2.5 seconds. During this debuff, the victim's Move Speed Bonus is decreased by -30%, and any step they take will inflict 1 Physical Damage.</td>
<td> The next physical attack applies a debuff that lasts {{:Barbarian|AchillesStrike|HitslowDuration}}. During this debuff, the victim loses {{:Barbarian|AchillesStrike|HitslowMoveSpeed}}, and any step they take will inflict {{:Barbarian|AchillesStrike|PhysicalBaseDamage}}.</td>
         <td> Damage per step: 50% </td>
         <td> Damage per step: {{:Barbarian|AchillesStrike|Scaling}} </td>
         <td> 24s </td>
         <td> {{:Barbarian|AchillesStrike|SkillCooldown}} </td>
</tr>
</tr>
     <tr>
     <tr>
<td style=" text-align:middle"> [[File:Skill Blood_Exchange.png|link=|x96px]] <br> Blood Exchange </td>
<td style=" text-align:middle"> [[File:Skill Blood_Exchange.png|link=|x96px]] <br> Blood Exchange </td>
<td> Reduce [[Health#Max_Health|Max Health]] Bonus by 20% for 8 seconds while gaining Lifesteal. Lifesteal: Successful attacks that deal [[Damage_Calculation|Damage]] grant the player back 10[[Healing#Percent_Max_Health_Healing|% of Max]] [[Health#Max_Health|Health]]. (Single use, rechargeable with campfires. Skill Tier 5.) </td>
<td> Lose {{:Barbarian|BloodExchange|MaxHealthBonus}} for {{:Barbarian|BloodExchange|Duration}} while causing successful attacks that deal [[Damage_Calculation|Damage]] to grant the player back {{:Barbarian|BloodExchange|PercentMaxHealthHealing}}. (Single use, [[Spell_Restoration|rechargeable]] with campfires. Skill Tier {{:Barbarian|BloodExchange|SkillTier}}.) </td>
         <td>  </td>
         <td>  </td>
         <td> 28s </td>
         <td> {{:Barbarian|BloodExchange|SkillCooldown}} (must be [[Spell_Restoration|Recharged]] with Campfire first)</td>
</tr>
</tr>
     <tr>
     <tr>
<td style=" text-align:middle"> [[File:Skill Life_Siphon.png|link=|x96px]] <br> War Sacrifice </td>
<td style=" text-align:middle"> [[File:Skill Life_Siphon.png|link=|x96px]] <br> War Sacrifice </td>
<td> Upon activation gain +5 [[Stats#Attributes|All Attributes]] for 8 seconds, but lose 10[[Healing#Percent_Max_Health_Healing|% of your maximum health]] as a sacrifice over the same duration. </td>
<td> Upon activation gain {{:Barbarian|WarSacrifice|Strength}} and all other [[Stats#Attributes|Primitive Attributes]] for {{:Barbarian|WarSacrifice|BuffDuration}}, but lose {{:Barbarian|WarSacrifice|PercentMaxHealthHealing}} as a sacrifice over {{:Barbarian|WarSacrifice|DebuffDuration}}. </td>
         <td>  </td>
         <td>  </td>
         <td> 28s </td>
         <td> {{:Barbarian|WarSacrifice|SkillCooldown}} </td>
</tr>
</tr>
<tr>
<tr>
<td style=" text-align:middle"> [[File:Skill Rage.png|link=|x96px]] <br> Rage </td>
<td style=" text-align:middle"> [[File:Skill Rage.png|link=|x96px]] <br> Rage </td>
<td> [[Stats#Strength|Strength]] and [[Stats#Vigor|Vigor]] is increased by +10 and [[Stats#Move Speed|Movement Speed]] is increased multiplicatively by 12%, while [[Stats#Physical Damage Reduction|Physical Damage Reduction]] is additively reduced by 25% for 6 seconds. </td>
<td> Gain {{:Barbarian|Rage|Strength}}, {{:Barbarian|Rage|Vigor}}, and {{:Barbarian|Rage|MoveSpeedBonus}}, while losing {{:Barbarian|Rage|PhysicalDamageReduction}} for {{:Barbarian|Rage|Duration}}. </td>
         <td>  </td>
         <td>  </td>
         <td> 28s </td>
         <td> {{:Barbarian|Rage|SkillCooldown}} </td>
</tr>
</tr>
     <tr>
     <tr>
<td style=" text-align:middle"> [[File:Skill Reckless Attack.png|link=|x96px]] <br> Reckless Attack </td>
<td style=" text-align:middle"> [[File:Skill Reckless Attack.png|link=|x96px]] <br> Reckless Attack </td>
<td> Gain 85% armor [[Damage_Calculation#Penetration|penetration]] on your next melee physical attack. While active, lose 85 [[Stats#Physical_Damage_Reduction|armor rating]]. The buff is consumed when an attack hits an object or a target.  </td>
<td> Gain {{:Barbarian|RecklessAttack|ArmorPenetration}} on your next melee physical attack. While active, lose {{:Barbarian|RecklessAttack|ArmorRating}}. The buff is consumed when an attack hits an object or a target.  </td>
         <td>  </td>
         <td>  </td>
         <td> 24s </td>
         <td> {{:Barbarian|RecklessAttack|SkillCooldown}} </td>
</tr>
</tr>
     <tr>
     <tr>
<td style=" text-align:middle"> [[File:Skill Savage Roar.png|link=|x96px]]  <br> Savage Roar </td>
<td style=" text-align:middle"> [[File:Skill Savage Roar.png|link=|x96px]]  <br> Savage Roar </td>
<td> Frightens all enemies within a 7.5m range radius, decreasing players [[Stats#Physical Power Bonus|Physical Power Bonus]] by -40% for 6 seconds and forcing monsters to walk away from you for 3 seconds. </td>
<td> Frightens all enemies within a {{:Barbarian|SavageRoar|Range}} range radius, decreasing {{:Barbarian|SavageRoar|PhysicalPowerBonus}} for players for {{:Barbarian|SavageRoar|PlayerDuration}} and forcing monsters to cower away in fear for {{:Barbarian|SavageRoar|MonsterDuration}}. </td>
         <td>  </td>
         <td>  </td>
         <td> 28s </td>
         <td> {{:Barbarian|SavageRoar|SkillCooldown}} </td>
</tr>
</tr>
     <tr>
     <tr>
<td style=" text-align:middle"> [[File:Skill War Cry.png|link=|x96px]] <br> War Cry </td>
<td style=" text-align:middle"> [[File:Skill War Cry.png|link=|x96px]] <br> War Cry </td>
<td> Grants +25% increased [[Health#Max_Health|Max Health]] Bonus of self and allies within 7.5m for 7 seconds. </td>
<td> Grants {{:Barbarian|WarCry|MaxHealthBonus}} to self and allies within {{:Barbarian|WarCry|Range}} for {{:Barbarian|WarCry|Duration}}. </td>
         <td>  </td>
         <td>  </td>
         <td> 24s </td>
         <td> {{:Barbarian|WarCry|SkillCooldown}} </td>
</tr>
</tr>
</table>
</table>
<br>
<br>


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- Utilize Move Speed buffs such as Rage, Wizard's Haste, or Bard's Accelerando to mitigate your slow movement speed.  
- Utilize Move Speed buffs such as Rage, Wizard's Haste, or Bard's Accelerando to mitigate your slow movement speed.  
</tabber>


</tabber>
All <b>bolded numbers</b> are automatically updated; however, non-boldened phrasing/numbers are written manually by the community
<includeonly>
</noinclude><includeonly><!-- ==Ability_Data==  
<!-- ==Ability Data=== -->
-->{{#switch:{{lc:{{{1|}}}}}
{{#switch:{{lc:{{{1|}}}}}}
|achillesstrike={{#switch:{{lc:{{{2|}}}}}
|achilles strike={{#switch:{{lc:{{{2|}}}}}}
|skilltype=<b>Instant</b>
|category=Skill
|skilltier=<b>1</b>
|tags={{#switch:{{lc:{{{3|}}}}}}
|usemoving=<b>True</b>
|skilltype=Instant
|skillcooldowntrigger=<b>Start</b>
|skilltier=1
|skillcooldown=<b>24s</b>
|usemoving=true
|buffstackingtype=<b>Aggregates by Target</b>
|skillcooldowntrigger=Start
|buffmaximumstacks=<b>1</b>
|skillcooldown=24s
|hitslowduration=<b>2.5s</b>
|buff_stacking_type=Aggregates by Target
|hitslowmovespeed=<b>-30% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|buff_maximum_stacks=1
|hitslowstackingtype=<b>Aggregates by Target</b>
|hitslowduration=2.5s
|hitslowmaximumstacks=<b>1</b>
|hitslowmovespeed=-30%
|physicalbasedamage=<b>1 [[Damage#Base_Damage|Physical Base Damage]]</b>
|hitslow_stacking_type=Aggregates by Target
|scaling=<b>50% [[Scaling]]</b>
|hitslow_maximum_stacks=1
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,BuffStackingType,BuffMaximumStacks,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,PhysicalBaseDamage,Scaling
|physicaldamage=1
|#default=(No tag found, please update)
|scaling=50%
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Buff_Stacking_Type,Buff_Maximum_Stacks,HitSlowDuration,HitSlowMoveSpeed,HitSlow_Stacking_Type,HitSlow_Maximum_Stacks,PhysicalDamage,Scaling
}}
}}
}}
|axe specialization={{#switch:{{lc:{{{2|}}}}}}
|axespecialization={{#switch:{{lc:{{{2|}}}}}
|category=Perk
|physicalbuffweapondamage=<b>5 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]</b>
|tags={{#switch:{{lc:{{{3|}}}}}}
|duration=<b>Infinite</b>
|physicalweapondamage=5
|all=PhysicalBuffWeaponDamage,Duration
|duration=Infinite
|#default=(No tag found, please update)
|all=PhysicalWeaponDamage,Duration
}}
}}
}}
|berserker={{#switch:{{lc:{{{2|}}}}}}
|berserker={{#switch:{{lc:{{{2|}}}}}
|category=Perk
|duration=<b>Infinite</b>
|tags={{#switch:{{lc:{{{3|}}}}}}
|all=Duration
|duration=Infinite
|#default=(No tag found, please update)
|all=Duration
}}
}}
}}
|blood exchange={{#switch:{{lc:{{{2|}}}}}}
|bloodexchange={{#switch:{{lc:{{{2|}}}}}
|category=Skill
|skilltype=<b>Instant</b>
|tags={{#switch:{{lc:{{{3|}}}}}}
|skilltier=<b>5</b>
|skilltype=Instant
|canrecharge=<b>True</b>
|skilltier=5
|maxcount=<b>1</b>
|canrecharge=true
|usemoving=<b>True</b>
|maxcount=1
|skillcooldowntrigger=<b>Start</b>
|usemoving=true
|skillcooldown=<b>28s</b>
|skillcooldowntrigger=Start
|duration=<b>8s</b>
|skillcooldown=28s
|maxhealthbonus=<b>-20% [[Health#Max_Health_Bonus|Max Health Bonus]]</b>
|duration=8s
|stackingtype=<b>Aggregates by Target</b>
|maxhealthbonus=-20%
|maximumstacks=<b>1</b>
|removable=True
|removable=<b>True</b>
|stacking_type=Aggregates by Target
|percentmaxhealthhealing=<b>10% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]</b>
|maximum_stacks=1
|all=SkillType,SkillTier,CanRecharge,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MaxHealthBonus,StackingType,MaximumStacks,Removable,PercentMaxHealthHealing
|healthratio=10%
|#default=(No tag found, please update)
|all=SkillType,SkillTier,CanRecharge,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MaxHealthBonus,Removable,Stacking_Type,Maximum_Stacks,HealthRatio
}}
}}
}}
|carnage={{#switch:{{lc:{{{2|}}}}}}
|carnage={{#switch:{{lc:{{{2|}}}}}
|category=Perk
|duration=<b>7s</b>
|tags={{#switch:{{lc:{{{3|}}}}}}
|armorrating=<b>75 [[Stats#Armor_Rating|Armor Rating]]</b>
|duration=7s
|stackingtype=<b>Aggregates by Target</b>
|armorrating=75
|maximumstacks=<b>1</b>
|removable=True
|removable=<b>True</b>
|stacking_type=Aggregates by Target
|all=Duration,ArmorRating,StackingType,MaximumStacks,Removable
|maximum_stacks=1
|#default=(No tag found, please update)
|all=Duration,ArmorRating,Removable,Stacking_Type,Maximum_Stacks
}}
}}
}}
|crush={{#switch:{{lc:{{{2|}}}}}}
|crush={{#switch:{{lc:{{{2|}}}}}
|category=Perk
|impactpower=<b>1 [[Impact_Power]]</b>
|tags={{#switch:{{lc:{{{3|}}}}}}
|duration=<b>Infinite</b>
|impactpower=1
|all=ImpactPower,Duration
|duration=Infinite
|#default=(No tag found, please update)
|all=ImpactPower,Duration
}}
}}
}}
|executioner={{#switch:{{lc:{{{2|}}}}}}
|executioner={{#switch:{{lc:{{{2|}}}}}
|category=Perk
|meleephysicalheadshothitlocationbonus=<b>10% [[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]</b>
|tags={{#switch:{{lc:{{{3|}}}}}}
|rangedphysicalheadshothitlocationbonus=<b>10% [[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]</b>
|melee_physicalheadshotbonus=10%
|all=MeleePhysicalHeadshotHitLocationBonus,RangedPhysicalHeadshotHitLocationBonus
|ranged_physicalheadshotbonus=10%
|#default=(No tag found, please update)
|all=Melee_PhysicalHeadshotBonus,Ranged_PhysicalHeadshotBonus
}}
}}
}}
|iron will={{#switch:{{lc:{{{2|}}}}}}
|ironwill={{#switch:{{lc:{{{2|}}}}}
|category=Perk
|magicalresistance=<b>60 [[Stats#Magical_Resistance|Magical Resistance]]</b>
|tags={{#switch:{{lc:{{{3|}}}}}}
|all=MagicalResistance
|magicresistance=60
|#default=(No tag found, please update)
|all=MagicResistance
}}
}}
}}
|morale boost={{#switch:{{lc:{{{2|}}}}}}
|moraleboost={{#switch:{{lc:{{{2|}}}}}
|category=Perk
|percentmaxhealthhealing=<b>12% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]</b>
|tags={{#switch:{{lc:{{{3|}}}}}}
|all=PercentMaxHealthHealing
|healthratio=12%
|#default=(No tag found, please update)
|all=HealthRatio
}}
}}
}}
|potion chugger={{#switch:{{lc:{{{2|}}}}}}
|potionchugger={{#switch:{{lc:{{{2|}}}}}
|category=Perk
|duration=<b>0.5x</b>
|magicalbasehealing=<b>1.2x</b>
|maxphysicalshield=<b>1.2x</b>
|maxmagicalshield=<b>1.2x</b>
|all=Duration,MagicalBaseHealing,MaxPhysicalShield,MaxMagicalShield
|#default=(No tag found, please update)
}}
}}
|rage={{#switch:{{lc:{{{2|}}}}}}
|rage={{#switch:{{lc:{{{2|}}}}}
|category=Skill
|skilltype=<b>Instant</b>
|tags={{#switch:{{lc:{{{3|}}}}}}
|skilltier=<b>1</b>
|skilltype=Instant
|usemoving=<b>True</b>
|skilltier=1
|skillcooldowntrigger=<b>Active</b>
|usemoving=true
|skillcooldown=<b>28s</b>
|skillcooldowntrigger=Active
|duration=<b>6s</b>
|skillcooldown=28s
|strength=<b>10 [[Stats#Strength|Strength]]</b>
|duration=6s
|vigor=<b>10 [[Stats#Vigor|Vigor]]</b>
|strength=10
|physicaldamagereduction=<b>-15% [[Stats#Physical_Damage_Reduction|Physical Damage Reduction]]</b>
|vigor=10
|movespeedbonus=<b>9% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|physicaldamagereduction=-20%
|stackingtype=<b>Aggregates by Target</b>
|movespeedbonus=12%
|maximumstacks=<b>1</b>
|removable=True
|removable=<b>True</b>
|stacking_type=Aggregates by Target
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Strength,Vigor,PhysicalDamageReduction,MoveSpeedBonus,StackingType,MaximumStacks,Removable
|maximum_stacks=1
|#default=(No tag found, please update)
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Strength,Vigor,PhysicalDamageReduction,MoveSpeedBonus,Removable,Stacking_Type,Maximum_Stacks
}}
}}
}}
|reckless attack={{#switch:{{lc:{{{2|}}}}}}
|recklessattack={{#switch:{{lc:{{{2|}}}}}
|category=Skill
|skilltype=<b>Instant</b>
|tags={{#switch:{{lc:{{{3|}}}}}}
|skilltier=<b>1</b>
|skilltype=Instant
|usemoving=<b>True</b>
|skilltier=1
|skillcooldowntrigger=<b>Start</b>
|usemoving=true
|skillcooldown=<b>24s</b>
|skillcooldowntrigger=Start
|armorpenetration=<b>85% [[Damage#Penetration|Penetration]]</b>
|skillcooldown=24s
|armorrating=<b>-85 [[Stats#Armor_Rating|Armor Rating]]</b>
|armorpenetration=85%
|stackingtype=<b>Aggregates by Source</b>
|armorrating=-85
|maximumstacks=<b>1</b>
|removable=True
|removable=<b>True</b>
|stacking_type=Aggregates by Source
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ArmorPenetration,ArmorRating,StackingType,MaximumStacks,Removable
|maximum_stacks=1
|#default=(No tag found, please update)
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ArmorPenetration,ArmorRating,Removable,Stacking_Type,Maximum_Stacks
}}
}}
}}
|robust={{#switch:{{lc:{{{2|}}}}}}
|robust={{#switch:{{lc:{{{2|}}}}}
|category=Perk
|maxhealthbonus=<b>15% [[Health#Max_Health_Bonus|Max Health Bonus]]</b>
|tags={{#switch:{{lc:{{{3|}}}}}}
|all=MaxHealthBonus
|maxhealthbonus=15%
|#default=(No tag found, please update)
|all=MaxHealthBonus
}}
}}
}}
|savage roar={{#switch:{{lc:{{{2|}}}}}}
|savageroar={{#switch:{{lc:{{{2|}}}}}
|category=Skill
|skilltype=<b>Instant</b>
|tags={{#switch:{{lc:{{{3|}}}}}}
|skilltier=<b>1</b>
|skilltype=Instant
|range=<b>7.5m</b>
|skilltier=1
|usemoving=<b>True</b>
|range=7.5m
|skillcooldowntrigger=<b>Active</b>
|usemoving=true
|skillcooldown=<b>28s</b>
|skillcooldowntrigger=Active
|playerduration=<b>6s</b>
|skillcooldown=28s
|physicalpowerbonus=<b>-30% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|player_duration=6s
|playerstackingtype=<b>Aggregates by Target</b>
|physicalpowerbonus=-40%
|playermaximumstacks=<b>1</b>
|player_removable=True
|playerremovable=<b>True</b>
|player_stacking_type=Aggregates by Target
|monsterduration=<b>3s</b>
|player_maximum_stacks=1
|monsterstackingtype=<b>Aggregates by Target</b>
|monster_duration=3s
|monstermaximumstacks=<b>1</b>
|monster_removable=True
|monsterremovable=<b>True</b>
|monster_stacking_type=Aggregates by Target
|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,PlayerDuration,PhysicalPowerBonus,PlayerStackingType,PlayerMaximumStacks,PlayerRemovable,MonsterDuration,MonsterStackingType,MonsterMaximumStacks,MonsterRemovable
|monster_maximum_stacks=1
|#default=(No tag found, please update)
|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Player_Duration,PhysicalPowerBonus,Player_Removable,Player_Stacking_Type,Player_Maximum_Stacks,Monster_Duration,Monster_Removable,Monster_Stacking_Type,Monster_Maximum_Stacks
}}
}}
}}
|savage={{#switch:{{lc:{{{2|}}}}}}
|savage={{#switch:{{lc:{{{2|}}}}}
|category=Perk
|physicalpowerbonus=<b>10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|tags={{#switch:{{lc:{{{3|}}}}}}
|duration=<b>Infinite</b>
|physicalpowerbonus=10%
|all=PhysicalPowerBonus,Duration
|duration=Infinite
|#default=(No tag found, please update)
|all=PhysicalPowerBonus,Duration
}}
}}
}}
|treacherous lungs={{#switch:{{lc:{{{2|}}}}}}
|treacherouslungs={{#switch:{{lc:{{{2|}}}}}
|category=Perk
|duration=<b>1.3x</b>
|tags={{#switch:{{lc:{{{3|}}}}}}
|stackingtype=<b>Aggregates by Source</b>
|stacking_type=Aggregates by Source
|maximumstacks=<b>1</b>
|maximum_stacks=1
|all=Duration,StackingType,MaximumStacks
|all=Stacking_Type,Maximum_Stacks
|#default=(No tag found, please update)
}}
}}
}}
|two-hander={{#switch:{{lc:{{{2|}}}}}}
|two-hander={{#switch:{{lc:{{{2|}}}}}
|category=Perk
|physicalpowerbonus=<b>5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|tags={{#switch:{{lc:{{{3|}}}}}}
|all=PhysicalPowerBonus
|physicalpowerbonus=5%
|#default=(No tag found, please update)
|all=PhysicalPowerBonus
}}
}}
}}
|war cry={{#switch:{{lc:{{{2|}}}}}}
|warcry={{#switch:{{lc:{{{2|}}}}}
|category=Skill
|skilltype=<b>Instant</b>
|tags={{#switch:{{lc:{{{3|}}}}}}
|skilltier=<b>1</b>
|skilltype=Instant
|range=<b>7.5m</b>
|skilltier=1
|usemoving=<b>True</b>
|range=7.5m
|skillcooldowntrigger=<b>Active</b>
|usemoving=true
|skillcooldown=<b>24s</b>
|skillcooldowntrigger=Active
|duration=<b>7s</b>
|skillcooldown=24s
|maxhealthbonus=<b>25% [[Health#Max_Health_Bonus|Max Health Bonus]]</b>
|duration=7s
|stackingtype=<b>Aggregates by Target</b>
|maxhealthbonus=25%
|maximumstacks=<b>1</b>
|removable=True
|removable=<b>True</b>
|stacking_type=Aggregates by Target
|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MaxHealthBonus,StackingType,MaximumStacks,Removable
|maximum_stacks=1
|#default=(No tag found, please update)
|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MaxHealthBonus,Removable,Stacking_Type,Maximum_Stacks
}}
}}
}}
|war sacrifice={{#switch:{{lc:{{{2|}}}}}}
|warsacrifice={{#switch:{{lc:{{{2|}}}}}
|category=Skill
|skilltype=<b>Instant</b>
|tags={{#switch:{{lc:{{{3|}}}}}}
|skilltier=<b>1</b>
|skilltype=Instant
|usemoving=<b>True</b>
|skilltier=1
|skillcooldowntrigger=<b>Start</b>
|usemoving=true
|skillcooldown=<b>28s</b>
|skillcooldowntrigger=Start
|buffduration=<b>8s</b>
|skillcooldown=28s
|strength=<b>5 [[Stats#Strength|Strength]]</b>
|buff_duration=8s
|vigor=<b>5 [[Stats#Vigor|Vigor]]</b>
|strength=5
|agility=<b>5 [[Stats#Agility|Agility]]</b>
|vigor=5
|dexterity=<b>5 [[Stats#Dexterity|Dexterity]]</b>
|agility=5
|will=<b>5 [[Stats#Will|Will]]</b>
|dexterity=5
|knowledge=<b>5 [[Stats#Knowledge|Knowledge]]</b>
|will=5
|resourcefulness=<b>5 [[Stats#Resourcefulness|RFesourcefulness]]</b>
|knowledge=5
|stackingtype=<b>Aggregates by Target</b>
|resourcefulness=5
|maximumstacks=<b>1</b>
|removable=True
|removable=<b>True</b>
|stacking_type=Aggregates by Target
|debuffduration=<b>8s</b>
|maximum_stacks=1
|percentmaxhealthhealing=<b>-10% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]</b>
|debuff_duration=8s
|scaling=<b>100% [[Scaling]]</b>
|healthratio=-10%
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,BuffDuration,Strength,Vigor,Agility,Dexterity,Will,Knowledge,Resourcefulness,StackingType,MaximumStacks,Removable,DebuffDuration,PercentMaxHealthHealing,Scaling
|scaling=100%
|#default=(No tag found, please update)
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Buff_Duration,Strength,Vigor,Agility,Dexterity,Will,Knowledge,Resourcefulness,Removable,Stacking_Type,Maximum_Stacks,Debuff_Duration,HealthRatio,Scaling
}}
}}
}}
|all=Achilles Strike,Axe Specialization,Berserker,Blood Exchange,Carnage,Crush,Executioner,Iron Will,Morale Boost,Potion Chugger,Rage,Reckless Attack,Robust,Savage Roar,Savage,Treacherous Lungs,Two-Hander,War Cry,War Sacrifice
|#default=(No ability found, please update)
}}
}}</includeonly>
</includeonly>
{{:Barbarian|achilles strike|category}}

Latest revision as of 16:01, 4 July 2024

Page is currently up to date for: Patch:6.5#Hotfix 54-1

Barbarian.png
Barbarian
'The Brawny Warrior'
Strength
20
Vigor
25
Agility
13
Dexterity
12
Will
18
Knowledge
5
Resourcefulness
12

Health
133

Description

Barbarians in Dark and Darker are fierce and savage warriors, who rely on their raw strength and animalistic rage to tear apart their enemies. They are masters of close-quarters combat, using powerful two-handed weapons or even their bare hands to strike their foes with devastating force. Barbarians are also known for their endurance and stamina, allowing them to keep fighting long after other warriors have fallen. Their primal instincts give them an uncanny ability to sense danger and react quickly, making them ideal for surprise attacks or ambushes.


Class Info


Weapon of choice: Anything heavy-duty.

  • Pros
    • Highest base health.
    • High melee damage.
    • Highest base magic resistance when equipping the Iron Will perk.
    • Increased proficiency with axe type melee weapons and thrown axe weapons
    • Can equip a perk that allows breaking unreinforced doors and chests.
    • Fast room clearing ability.
    • Strong buff and debuff skills.
    • Extremely fast Magical Interaction speed, slower than Cleric, Warlock, and Wizard.
  • Cons
    • Very slow interaction speed, attack speed and base movement speed.
    • Limited combat healing.
    • Limited ranged options.


You can equip an additional perk every 5 levels. Currently maxed out at Level 15, so a total of 4 perks can be equipped.

Name Description
Perk Axe Specialization.png
Axe Specialization
Adds 5 Physical Buff Weapon Damage to your Axe attacks.
Perk Berserker.png
Berserker
The lower your remaining HP, the higher your physical power bonus, up to 33.33% at just above 0hp. The benefit is negatively affected by Health Bonus %, like Robust, War Cry, and Blood Exchange, which all add together.
Physical Power Bonus = (1 - CurrentHealth/MaxHealth * (1 + HealthBonus%))/3. The bonus cannot be negative.
Damage Increase Graph
BerserkerGraph.png
Perk Carnage.png
Carnage
Gain 75 Armor Rating for 7s when a target is killed.
Perk Executioner.png
Executioner
Gain 10% Physical Headshot Hit Location Bonus with Axes at both Melee and Ranged.
Perk Iron Will.png
Iron Will
Gain 60 Magical Resistance and immunity to knock-back.
Perk Morale Boost.png
Morale Boost
Recovers 12% Percent Max Health Healing after killing a player.
Perk Potion Chugger.png
Potion Chugger
Alters all Potions to have 0.5x of their base duration and provide a stronger effect of 1.2x Healing and 1.2x Shielding. Note that base duration implies that the amount of effect received from the total duration is unchanged (before factoring in the 1.2x). For example, Potion of healing's will heal 1.2x the amount in only 0.5x time. See Potion Chugger Example.
Receiving the effects of a Potion of Healing in 0.5x of the duration is beneficial, but a Protection or Invisibility potion lasting 0.5x of the time is detrimental. Additionally, Luck Potions don't have a duration that can be reduced. As of recently, Potion of Luck is no longer affected by Potion Chugger.
Perk Savage.png
Savage
Gain 10% Physical Power Bonus when not wearing any chest armor.
Perk Smash.png
Crush
Ability to destroy unreinforced doors and sturdy containers. Also gain 1 Impact_Power for your two-handed attacks to better defeat blocks and parries and destroy props.
Perk Toughness.png
Robust
Gain 15% Max Health Bonus.
Perk Two Handed Weapon Expert.png
Two-Hander
Gain 5% Physical Power Bonus when attacking with a two-handed weapon.
Perk Treacherous Lungs.png
Treacherous Lungs
Alter the base duration of all Shout skills (War Cry, Rage, Savage Roar) to 1.3x.


You can equip a total of 2 skills.

Name Description Scaling Cooldown
Skill Achilles Strike.png
Achilles Strike
The next physical attack applies a debuff that lasts 2.5s. During this debuff, the victim loses -30% Move Speed Bonus, and any step they take will inflict 1 Physical Base Damage. Damage per step: 50% Scaling 24s
Skill Blood Exchange.png
Blood Exchange
Lose -20% Max Health Bonus for 8s while causing successful attacks that deal Damage to grant the player back 10% Percent Max Health Healing. (Single use, rechargeable with campfires. Skill Tier 5.) 28s (must be Recharged with Campfire first)
Skill Life Siphon.png
War Sacrifice
Upon activation gain 5 Strength and all other Primitive Attributes for 8s, but lose -10% Percent Max Health Healing as a sacrifice over 8s. 28s
Skill Rage.png
Rage
Gain 10 Strength, 10 Vigor, and 9% Move Speed Bonus, while losing -15% Physical Damage Reduction for 6s. 28s
Skill Reckless Attack.png
Reckless Attack
Gain 85% Penetration on your next melee physical attack. While active, lose -85 Armor Rating. The buff is consumed when an attack hits an object or a target. 24s
Skill Savage Roar.png
Savage Roar
Frightens all enemies within a 7.5m range radius, decreasing -30% Physical Power Bonus for players for 6s and forcing monsters to cower away in fear for 3s. 28s
Skill War Cry.png
War Cry
Grants 25% Max Health Bonus to self and allies within 7.5m for 7s. 24s


Hand/Slot Type Weapons
Main Hand + Two Handed
Main Hand + One Handed
Off Hand
Utility


Slot Type Armors
Head
Chest
Legs
Hands
Feet
Back

Hand/Slot Type Weapons
Main Hand + Two Handed
Main Hand + One Handed
Off Hand
[[]]
Utility
[[]]


Slot Type Armors
Head
Chest
Legs
Hands
Feet
Back

These Stats do not include starting armor.

Stat Name Base Stats
Strength 20
Vigor 25
Agility 13
Dexterity 12
Will 18
Knowledge 5
Resourcefulness 12
Health 133
Memory Capacity 0
Utility Effectiveness 0
Luck 0
Health Recovery Bonus 70%
Spell Recovery Bonus 50.5%
Move Speed 298 ( 99.33% )
Action Speed -3.5%
Manual Dexterity -3%
Spell Casting Speed -35%
Equip Speed -21%
Regular Interaction Speed -3.9%
Magical Interaction Speed 21%
Persuasiveness 12
Buff Duration 3%
Debuff Duration -2.9%
Armor Penetration 0%
Magic Penetration 0%
Headshot Reduction 0%
Projectile Damage Reduction 0%
Physical Damage Reduction -22%
        From Armor Rating 0 ( -22% )
        From Bonuses 0%
Magic Resistance 11.6%
        From Resist Rating 39 ( 11.6% )
        From Bonuses 0%
Physical Power Bonus 5%
        From Physical Power 20 ( 5% )
        From Bonuses 0%
Magic Power Bonus 7.5%
        From Magic Power 18 ( 7.5% )
        From Bonuses 0%
Primary Weapon 0
Secondary Weapon 0
Impact Power 0
        Primary Weapon Impact Power 0
        Secondary Weapon Impact Power 0


- Do not open chests or doors the regular way, just break them with the Crush perk. Your interaction speed is too slow. (However, breaking them will not grant EXP.)

- Your ranged options are limited, try to force enemies into close quarters where you excel. Cornering and ambushing are valuable strategies.

- Try not to fight faster classes while using Two-Handed weapons, their swing speed is very slow, allowing swift opponents to bait your attack and punish you during the recovery time. Have either a Hatchet or a Horseman's Axe as a secondary to deal with them. If you don't have such a secondary, press X to take out your fists.

- Francisca Axes deal a lot of damage combined with the Axe Specialization Perk. Don't underestimate the Francisca Axes, they deliver a powerful slow effect, enabling you to close the gap or outright 2-3 shot low health classes like the Wizard.

- Use your ability to smash through doors to make aggressive plays and surprise enemy players.

- Utilize Move Speed buffs such as Rage, Wizard's Haste, or Bard's Accelerando to mitigate your slow movement speed.

All bolded numbers are automatically updated; however, non-boldened phrasing/numbers are written manually by the community