|
|
(12 intermediate revisions by 7 users not shown) |
Line 1: |
Line 1: |
| <p style="width: 100%;border: 1px solid #DD952A;text-align: center;font-size: 24px;padding: 3px;font-weight: bold;margin: 9px;border-radius: 10px;">Gear Score is currently up to date for: {{:TODO|GearScore}}</p>
| | {{UpdateStatus|Gear Score}} |
| ==Description== | | ==Description== |
| Each item in your team's inventory is worth a particular Gear Score value. The highest Gear Score across your whole team is then used to place you into 1 of 3 brackets used for Match Making. | | Each item in your team's inventory is worth a particular Gear Score value. The highest Gear Score across your whole team is then used to place you into 1 of 3 brackets used for Match Making. These brackets only affect the gear scores of the players you're matched with; they don't affect [[Monster]]s' stats, loot rarity, etc. |
|
| |
|
| Items in your inventory that aren't equipped also contribute to this Gear Score, even excess consumables. | | Items in your inventory that aren't equipped also contribute to this Gear Score, even excess consumables. |
Line 12: |
Line 12: |
| Note: Stacks of items count gear score for each item in the stack. For example, a stack of 3x green Potions will contribute 3x6=18 gear score. | | Note: Stacks of items count gear score for each item in the stack. For example, a stack of 3x green Potions will contribute 3x6=18 gear score. |
|
| |
|
| ===Weapons===
| | {{GearScoreTable}} |
| <div style="display:inline-block">
| |
| {| cellspacing="0" style="text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;" | |
| |- style="font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;"
| |
| | colspan="2"| Two-Handed
| |
| |- style="font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;"
| |
| | style="width:100px"| Rarity
| |
| | style="width:100px"| Gear Score
| |
| |- class="colorrarity0"
| |
| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Junk || 3
| |
| |- class="colorrarity1"
| |
| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Poor || 6
| |
| |- class="colorrarity2"
| |
| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Common || 15
| |
| |- class="colorrarity3"
| |
| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Uncommon || 45
| |
| |- class="colorrarity4"
| |
| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Rare || 60
| |
| |- class="colorrarity5"
| |
| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Epic || 90
| |
| |- class="colorrarity6"
| |
| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Legendary || 120
| |
| |- class="colorrarity7"
| |
| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Unique || 175
| |
| |}</div>
| |
| <div style="display:inline-block">
| |
| {| cellspacing="0" style="text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;"
| |
| |- style="font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;"
| |
| | colspan="2"| Primary Weapon<br>One-Handed
| |
| |- style="font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;"
| |
| | style="width:100px"| Rarity
| |
| | style="width:100px"| Gear Score
| |
| |- class="colorrarity0"
| |
| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Junk || 2
| |
| |- class="colorrarity1"
| |
| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Poor || 3
| |
| |- class="colorrarity2"
| |
| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Common || 9
| |
| |- class="colorrarity3"
| |
| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Uncommon || 27
| |
| |- class="colorrarity4"
| |
| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Rare || 36
| |
| |- class="colorrarity5"
| |
| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Epic || 54
| |
| |- class="colorrarity6"
| |
| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Legendary || 72
| |
| |- class="colorrarity7"
| |
| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Unique || 125
| |
| |}</div>
| |
| <div style="display:inline-block">
| |
| {| cellspacing="0" style="text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;"
| |
| |- style="font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;"
| |
| | colspan="2"| Secondary Weapon<br>One-Handed
| |
| |- style="font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;"
| |
| | style="width:100px"| Rarity
| |
| | style="width:100px"| Gear Score
| |
| |- class="colorrarity0"
| |
| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Junk || 1
| |
| |- class="colorrarity1"
| |
| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Poor || 3
| |
| |- class="colorrarity2"
| |
| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Common || 7
| |
| |- class="colorrarity3"
| |
| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Uncommon || 21
| |
| |- class="colorrarity4"
| |
| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Rare || 28
| |
| |- class="colorrarity5"
| |
| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Epic || 42
| |
| |- class="colorrarity6"
| |
| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Legendary || 56
| |
| |- class="colorrarity7"
| |
| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Unique || 100
| |
| |}</div>
| |
| <div style="display:inline-block; vertical-align:top;">[[File:One-Handed,_Primary_Weapon.png|x250px]]</div>
| |
| | |
| ===Armors===
| |
| <div style="display:inline-block">
| |
| {| cellspacing="0" style="text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;"
| |
| |- style="font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;"
| |
| | colspan="2"| Head, Hands, Foot
| |
| |- style="font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;"
| |
| | style="width:100px"| Rarity
| |
| | style="width:100px"| Gear Score
| |
| |- class="colorrarity0"
| |
| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Junk || 1
| |
| |- class="colorrarity1"
| |
| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Poor || 2
| |
| |- class="colorrarity2"
| |
| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Common || 4
| |
| |- class="colorrarity3"
| |
| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Uncommon || 12
| |
| |- class="colorrarity4"
| |
| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Rare || 16
| |
| |- class="colorrarity5"
| |
| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Epic || 24
| |
| |- class="colorrarity6"
| |
| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Legendary || 32
| |
| |- class="colorrarity7"
| |
| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Unique || 40
| |
| |}</div>
| |
| <div style="display:inline-block">
| |
| {| cellspacing="0" style="text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;" | |
| |- style="font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;"
| |
| | colspan="2"| Chest, Legs, Back
| |
| |- style="font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;"
| |
| | style="width:100px"| Rarity
| |
| | style="width:100px"| Gear Score
| |
| |- class="colorrarity0"
| |
| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Junk || 1
| |
| |- class="colorrarity1"
| |
| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Poor || 2
| |
| |- class="colorrarity2"
| |
| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Common || 5
| |
| |- class="colorrarity3"
| |
| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Uncommon || 15
| |
| |- class="colorrarity4"
| |
| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Rare || 20
| |
| |- class="colorrarity5"
| |
| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Epic || 30
| |
| |- class="colorrarity6"
| |
| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Legendary || 40
| |
| |- class="colorrarity7"
| |
| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Unique || 50
| |
| |}</div>
| |
| | |
| ===Accessories===
| |
| {| cellspacing="0" style="text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;"
| |
| |- style="font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;"
| |
| | colspan="2"| Necklace, Ring
| |
| |- style="font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;"
| |
| | style="width:100px"| Rarity
| |
| | style="width:100px"| Gear Score
| |
| |- class="colorrarity3"
| |
| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Uncommon || 9
| |
| |- class="colorrarity4"
| |
| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Rare || 12
| |
| |- class="colorrarity5"
| |
| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Epic || 18
| |
| |- class="colorrarity6"
| |
| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Legendary || 24
| |
| |- class="colorrarity7"
| |
| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Unique || 30
| |
| |}
| |
| | |
| ===Utilities===
| |
| <div style="display:inline-block; vertical-align:top;">
| |
| {| cellspacing="0" style="text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;"
| |
| |- style="font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;"
| |
| | colspan="2"| Utility
| |
| |- style="font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;"
| |
| | style="width:100px"| Rarity
| |
| | style="width:100px"| Gear Score
| |
| |- class="colorrarity0"
| |
| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Junk || 2
| |
| |- class="colorrarity1"
| |
| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Poor || 3
| |
| |- class="colorrarity2"
| |
| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Common || 4
| |
| |- class="colorrarity3"
| |
| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Uncommon || 6
| |
| |- class="colorrarity4"
| |
| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Rare || 8
| |
| |- class="colorrarity5"
| |
| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Epic || 12
| |
| |- class="colorrarity6"
| |
| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Legendary || 16
| |
| |- class="colorrarity7"
| |
| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Unique || 20
| |
| |}</div>
| |
| <div style="display:inline-block; vertical-align:top;">[[File:SlotTypeUtility.png|x235px]]</div>
| |
| Note: Items that are both Weapons and Utilities follow the Utility rule, not the Weapon rule | | Note: Items that are both Weapons and Utilities follow the Utility rule, not the Weapon rule |
|
| |
|
Line 211: |
Line 42: |
|
| |
|
| Normals brackets | | Normals brackets |
| *<FONT COLOR="##80ff00;">Low Gear Bracket(0-25)</FONT> | | *<FONT COLOR="##80ff00;">Low Gear Bracket(0-24)</FONT> |
| *<FONT COLOR="##0080ff;">High Gear Bracket 25+</FONT> | | *<FONT COLOR="##00ffcc;">Moderate Gear Bracket(25-124)</FONT> |
| | *<FONT COLOR="##0080ff;">High Gear Bracket 125+</FONT> |
| | HR brackets |
| | *<FONT COLOR="##80ff00;">Minimum threshold for entry (125+)</FONT> |
| | *<FONT COLOR="##00ffcc;">Low Gear Bracket(125-224)</FONT> |
| | *<FONT COLOR="##0080ff;">High Gear Bracket 225+</FONT> |
|
| |
|
| HR brackets
| |
| *<FONT COLOR="##80ff00;">Low Gear Bracket(0-299)</FONT>
| |
| *<FONT COLOR="##0080ff;">High Gear Bracket 300+</FONT>
| |
| <br> | | <br> |
| Game will take the gear score of the <FONT COLOR="#FFCF09;">highest player</FONT> and put you in that bracket. | | Game will take the gear score of the <FONT COLOR="#FFCF09;">highest player</FONT> and put you in that bracket. |
| <br> | | <br> |
|
| |
| ==Verified Calculator==
| |
| The following are calculators that automatically update to the above information using the [[Gear_Score.json|Gear Score API]] and are therefore verified to be at least as up-to-date as this Gear Score page is.
| |
| To check if this page and therefore this calculator are up to date, check the indicator at the very top of the page.
| |
|
| |
| * https://dd-gearscore-calculator.vercel.app/ - Website
| |
|
| |
| ==Other Calculators==
| |
| The following are calculators that are (as of writing this) up to date, but may not update automatically.
| |
|
| |
| Feel free to add your own favorite calculators here. For spreadsheets, use 'File > Share > Publish to Web' to prevent from sharing your or anyone else's email address.
| |
| * https://github.com/stonedoutlaw/GearScoreCalc - Program
| |
|
| |
|
| ==History== | | ==History== |
| | * [[Patch:6.5#Hotfix_58|Hotfix 58]]: Experimental minimum Gear score in HR of 225 |
| | * Hotfix ? but before HF58: Brackets changed to 0-24, 24-124, and 125+ for Normals |
| | * [[Patch:6.5#Hotfix_52-1|Hotfix 52-1]]: Poor/Common Utilities are now worth 0 GS. Poor/Common Weapons and Armor are now worth less GS. Brackets changed to 0-24, and 25+ for Normals, no brackets for HR |
| * [[Patch:6.4#Hotfix_46|Hotfix 46]]: Junk/Poor/Common Gear score decreased significantly for Weapons and Armor (specifics at the patch note page) | | * [[Patch:6.4#Hotfix_46|Hotfix 46]]: Junk/Poor/Common Gear score decreased significantly for Weapons and Armor (specifics at the patch note page) |
| * Patch ?: Brackets changed from 1-199, 200-399, 400+ to 1-299 and 300+ | | * Patch ?: Brackets changed from 1-199, 200-399, 400+ to 1-299 and 300+ |
| * Patch ?: Gear Score mechanic released | | * Patch ?: Gear Score mechanic released |