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| Page is currently up to date for: {{:TODO|Classes}}
| | <noinclude>{{UpdateStatus|Class Data}} |
| | | {{Infobox Class|{{PAGENAME}}|'The Brawny Warrior'}} |
| {{Infobox Class | |
| |name = Barbarian | |
| |type = 'The Brawny Warrior' | |
| |strength = 20
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| |vigor = 25
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| |agility = 13
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| |dexterity = 12
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| |will = 18
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| |knowledge = 5
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| |resourcefulness = 12
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| |health = 120 / 120
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| }} | |
| ==Description== | | ==Description== |
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| [[Barbarian|Barbarians]] in Dark and Darker are fierce and savage warriors, who rely on their raw strength and animalistic rage to tear apart their enemies. They are masters of close-quarters combat, using powerful two-handed weapons or even their bare hands to strike their foes with devastating force. Barbarians are also known for their endurance and stamina, allowing them to keep fighting long after other warriors have fallen. Their primal instincts give them an uncanny ability to sense danger and react quickly, making them ideal for surprise attacks or ambushes. | | [[Barbarian|Barbarians]] in Dark and Darker are fierce and savage warriors, who rely on their raw strength and animalistic rage to tear apart their enemies. They are masters of close-quarters combat, using powerful two-handed weapons or even their bare hands to strike their foes with devastating force. Barbarians are also known for their endurance and stamina, allowing them to keep fighting long after other warriors have fallen. Their primal instincts give them an uncanny ability to sense danger and react quickly, making them ideal for surprise attacks or ambushes. |
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| | ==Class Info== |
| | The Barbarian is known for his hardy nature, fiery temper, and ability to endure immense pain. His rage and reckless abandon allow him to lead the charge into battle. |
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| ==Class Info==
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| <br>
| | '''Weapon of choice''' - Anything heavy-duty. |
| '''Weapon of choice:''' Anything heavy-duty. | |
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| *Pros | | *Pros |
| **Highest base health. | | **Extreme Health. |
| **High melee damage. | | **Damage bonus with 2H weapons. |
| **Highest base magic resistance when equipping the Iron Will perk. | | **Innate magic resistance. |
| **Increased proficiency with axe type melee weapons and thrown axe weapons
| | **Fast Magical Interaction speed. |
| **Can equip a perk that allows breaking unreinforced doors and chests.
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| **Fast room clearing ability. | |
| **Strong buff and debuff skills. | | **Strong buff and debuff skills. |
| *Cons | | *Cons |
| **Very slow interaction speed, attack speed and base movement speed. | | **Slow base movement speed. |
| **Extremely slow Magical Interaction speed, which means extremely slow portal-opening. | | **Slow attack speed. |
| **Limited combat healing. | | **Slow interaction speed. |
| **Limited ranged options. | | **Least ranged options in the game. |
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| |-|Perks= | | |-|Perks= |
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| You can equip an additional perk every 5 levels. | | You can equip an additional perk every 5 levels. <br> |
| Currently maxed out at Level 15, so a total of 4 perks can be equipped. | | Currently maxed out at Level 15, so a total of 4 perks can be equipped. |
| | |
| <br> | | <br> |
| <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;>
| | {| class="wikitable sortable jquery-tablesorter ClassesTable" style="min-width:360px;> |
| <tr>
| | ! style="width:15%" class="headerSort" role="columnheader button" title="Sort ascending" | Name |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th>
| | ! style="width:70%" class="headerSort" role="columnheader button" title="Sort ascending" | Description |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th>
| | ! style="width:15%" class="headerSort" role="columnheader button" title="Sort ascending" | Cooldown |
| </tr>
| | |- |
| <tr>
| | | [[File:Perk Axe Specialization.png|link=|96px]] <br> Axe Specialization |
| <td style=" text-align:middle"> [[File:Perk Axe Specialization.png|link=|x96px]] <br> Axe Specialization </td>
| | | {{:Barbarian|desc=AxeSpecialization}} |
| <td> Adds +3 [[Damage_Calculation#"Gear"_Weapon_Damage|Weapon damage]] to your [[Weapons#Axes|Axe]] attacks. <br>
| | | - |
| </td>
| | |- |
| </tr>
| | | [[File:Perk Berserker.png|link=|96px]] <br> Berserker |
| <tr>
| | | {{:Barbarian|desc=Berserker}} |
| <td style=" text-align:middle"> [[File:Perk Berserker.png|link=|x96px]] <br> Berserker </td>
| | |
| <td> The lower your remaining HP, the higher your [[Stats#Physical Power Bonus|physical power bonus]], up to 33.33% at just above 0hp. The benefit is negatively affected by Health Bonus %, like Robust, War Cry, and Blood Exchange, which all add together. <br><table cellspacing="0" class="wikitable sortable jquery-tablesorter mw-collapsible mw-collapsed" style="display:inline-block;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
| | {| class="mw-collapsible mw-collapsed" style="text-align:center; margin-left:auto; margin-right:auto;" |
| <caption style="width:750px;background:transparent;">[[Damage_Calculation|Damage]] Increase Graph</caption>
| | |+ style="white-space:nowrap; border:0px; background:transparent;" | Berserker Damage Increase Graph |
| <tr>
| | |- |
| <td style="max-width:95%;padding: 10px;> [[File:BerserkerGraph.png|700px]] </td>
| | | style="border:0px;" width=700px; max-width:100%; height:auto; | Berserker Physical Power Bonus = (1 - CurrentHealth/MaxHealth * (1 + HealthBonus%))/3. <br> The bonus cannot be negative. |
| </tr> Physical Power Bonus = (1 - CurrentHealth/MaxHealth * (1 + HealthBonus%))/3. The bonus cannot be negative.
| | [[File:BerserkerGraph.png]] |
| </table> </td>
| | |} |
| </tr>
| | | - |
| <tr>
| | |- |
| <td style=" text-align:middle"> [[File:Perk Carnage.png|link=|x96px]] <br> Carnage </td>
| | | [[File:Perk Carnage.png|link=|x96px]] <br> Carnage |
| <td> [[Stats#Physical_Damage_Reduction|Armor Rating]] increases by 75 for 7 seconds when a target is killed. </td>
| | | {{:Barbarian|desc=Carnage}} |
| </tr>
| | | - |
| <tr>
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| <td style=" text-align:middle"> [[File:Perk Executioner.png|link=|x96px]] <br> Executioner </td>
| | | [[File:Perk Executioner.png|link=|x96px]] <br> Executioner |
| <td> Increases [[Damage_Calculation#Hit_Location_Multiplier|headshot]] [[Damage_Calculation|Damage]] with [[Weapons#Axes|Axes]] by an additive +10%. </td>
| | | {{:Barbarian|desc=Executioner}} |
| </tr>
| | | - |
| <tr>
| | |- |
| <td style=" text-align:middle"> [[File:Perk Iron Will.png|link=|x96px]] <br> Iron Will </td>
| | | [[File:Perk Iron Will.png|link=|x96px]] <br> Iron Will |
| <td> Increases [[Stats#Magic_Resistance|Magic Resist]] by 100 and ignores knockback effects. </td>
| | | {{:Barbarian|desc=IronWill}} |
| </tr>
| | | - |
| <tr>
| | |- |
| <td style=" text-align:middle"> [[File:Perk Morale Boost.png|link=|x96px]] <br> Morale Boost </td>
| | | [[File:Perk Morale Boost.png|link=|x96px]] <br> Morale Boost |
| <td> Recovers 12[[Healing#Percent_Max_Health_Healing|% of Max HP]] after killing a player. </td>
| | | {{:Barbarian|desc=MoraleBoost}} |
| </tr>
| | | - |
| <tr>
| | |- |
| <td style=" text-align:middle"> [[File:Perk Potion_Chugger.png|link=|x96px]] <br> Potion Chugger </td>
| | | [[File:Perk Potion_Chugger.png|link=|x96px]] <br> Potion Chugger |
| <td> Alters all Potions to have 50% of their base duration and provide +20% of the effect. Note that base duration implies that the amount of effect received from the total duration is unchanged. For example, [[Potion_of_Healing|Potion of healing]]'s will heal 1.2x the amount in only half the time. See [[Healing#Potion_Chugger|Potion Chugger Example]]. <br> Receiving the effects of a Potion of Healing in 50% of the duration is beneficial, but a [[Potion_of_Protection|Protection]] or [[Potion_of_Invisibility|Invisibility potion]] lasting 50% shorter is not beneficial. Additionally, [[Potion_of_Luck|Luck Potions]] don't have a duration that can be reduced. </td>
| | | {{:Barbarian|desc=PotionChugger}} |
| </tr>
| | | - |
| <tr>
| | |- |
| <td style=" text-align:middle"> [[File:Perk Savage.png|link=|x96px]] <br> Savage </td>
| | | [[File:Perk Savage.png|link=|x96px]] <br> Savage |
| <td> [[Stats#Physical Power Bonus|Physical Power Bonus]] increases by +10% when not wearing any chest armor. </td>
| | | {{:Barbarian|desc=Savage}} |
| </tr>
| | | - |
| <tr>
| | |- |
| <td style=" text-align:middle"> [[File:Perk Smash.png|link=|x96px]] <br> Crush </td>
| | | [[File:Perk Smash.png|link=|x96px]] <br> Crush |
| <td> Ability to destroy unreinforced doors and sturdy containers. Also increases the [[Impact Power]] of your attacks by 1 to better defeat blocks and parries. </td>
| | | {{:Barbarian|desc=Crush}} |
| </tr>
| | | - |
| <tr>
| | |- |
| <td style=" text-align:middle"> [[File:Perk Toughness.png|link=|x96px]] <br> Robust </td>
| | | [[File:Perk Toughness.png|link=|x96px]] <br> Robust |
| <td> Increases Max HP Bonus by +15%. </td>
| | | {{:Barbarian|desc=Robust}} |
| </tr>
| | | - |
| <tr>
| | |- |
| <td style=" text-align:middle"> [[File:Perk Two Handed Weapon Expert.png|link=|x96px]] <br> Two-Hander </td>
| | | [[File:Perk Treacherous Lungs.png|link=|x96px]] <br> Treacherous Lungs |
| <td> Increases [[Stats#Physical Power Bonus|Physical Power Bonus]] by +5% when attacking with a two-handed [[Weapons|weapon]]. </td>
| | | {{:Barbarian|desc=TreacherousLungs}} |
| </tr>
| | | - |
| </table>
| | |- |
| | | [[File:Perk Two Handed Weapon Expert.png|link=|x96px]] <br> Two-Hander |
| | | {{:Barbarian|desc=Two-Hander}} |
| | | - |
| | |} |
| <br> | | <br> |
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| |-|Skills= | | |-|Skills= |
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| You can equip a total of 2 skills. | | You can equip a total of 2 skills. |
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| <br> | | <br> |
| <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;> | | <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:60%;color:#eee; background:transparent; text-align:center; vertical-align:middle;> |
| <tr> | | <tr> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Name </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Description</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Scaling</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Scaling</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Cooldown </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Cooldown </th> |
| </tr>
| | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Skill Achilles_Strike.png|link=|x96px]] <br> Achilles Strike </td> | | <td style=" text-align:middle"> [[File:Skill Achilles_Strike.png|link=|x96px]] <br> Achilles Strike </td> |
| <td> The next hit applies a debuff that lasts 2.5 seconds. During this debuff, the victim's Move Speed Bonus is decreased by -30%, and any step they take will inflict 1 Physical Damage.</td> | | <td> {{:Barbarian|desc=AchillesStrike}} </td> |
| <td> Initial [[Damage_Calculation|Damage]]: 100%<br>Damage per step: 50% </td>
| | <td> {{Ability_Data|AchillesStrike|Scaling}} </td> |
| <td> 24s </td>
| | <td> {{Ability_Data|AchillesStrike|SkillCooldown}} </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Skill Blood_Exchange.png|link=|x96px]] <br> Blood Exchange </td> | | <td style=" text-align:middle"> [[File:Skill Blood_Exchange.png|link=|x96px]] <br> Blood Exchange </td> |
| <td> Reduce Max HP Bonus by 20% for 8 seconds while gaining Lifesteal. Lifesteal: Successful attacks that deal [[Damage_Calculation|Damage]] grant the player back 10[[Healing#Percent_Max_Health_Healing|% of Max HP]]. (Single use, rechargeable with campfires. Skill Tier 5.) </td> | | <td> {{:Barbarian|desc=BloodExchange}} </td> |
| <td> </td>
| | <td> - </td> |
| <td> 28s </td>
| | <td> {{Ability_Data|BloodExchange|SkillCooldown}} (must also be recharged) </td> |
| </tr>
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| <tr>
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| <td style=" text-align:middle"> [[File:Skill Life_Siphon.png|link=|x96px]] <br> War Sacrifice </td>
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| <td> Upon activation gain +5 [[Stats#Attributes|All Attributes]] for 8 seconds, but lose 10[[Healing#Percent_Max_Health_Healing|% of your maximum health]] as a sacrifice over the same duration. </td> | |
| <td> </td>
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| <td> 28s </td>
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| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Skill Rage.png|link=|x96px]] <br> Rage </td> | | <td style=" text-align:middle"> [[File:Skill Rage.png|link=|x96px]] <br> Rage </td> |
| <td> [[Stats#Strength|Strength]] and [[Stats#Vigor|Vigor]] is increased by +10 and [[Stats#Move Speed|Movement Speed]] is increased multiplicatively by 10%, while [[Stats#Physical Damage Reduction|Physical Damage Reduction]] is additively reduced by 20% for 6 seconds. </td> | | <td> {{:Barbarian|desc=Rage}} </td> |
| <td> </td>
| | <td> - </td> |
| <td> 28s </td>
| | <td> {{Ability_Data|Rage|SkillCooldown}} </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Skill Reckless Attack.png|link=|x96px]] <br> Reckless Attack </td> | | <td style=" text-align:middle"> [[File:Skill Reckless Attack.png|link=|x96px]] <br> Reckless Attack </td> |
| <td> The next hit has 85% armor [[Damage_Calculation#Penetration|penetration]]. Your aggressiveness results in a -200 [[Stats#Physical_Damage_Reduction|armor rating]]. The buff is consumed when an attack hits an object or a target. </td> | | <td> {{:Barbarian|desc=RecklessAttack}} </td> |
| <td> </td>
| | <td> - </td> |
| <td> 24s </td>
| | <td> {{Ability_Data|RecklessAttack|SkillCooldown}} </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Skill Savage Roar.png|link=|x96px]] <br> Savage Roar </td> | | <td style=" text-align:middle"> [[File:Skill Savage Roar.png|link=|x96px]] <br> Savage Roar </td> |
| <td> Frightens all enemies within a 7.5m range radius, decreasing players [[Stats#Physical Power Bonus|Physical Power Bonus]] by -50% for 6 seconds and forcing monsters to walk away from you for 3 seconds. </td> | | <td> {{:Barbarian|desc=SavageRoar}} </td> |
| <td> </td>
| | <td> - </td> |
| <td> 28s </td>
| | <td> {{Ability_Data|SavageRoar|SkillCooldown}} </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Skill War Cry.png|link=|x96px]] <br> War Cry </td> | | <td style=" text-align:middle"> [[File:Skill War Cry.png|link=|x96px]] <br> War Cry </td> |
| <td> Grants +25% increased Max HP Bonus of self and allies within 7.5m for 7 seconds. </td> | | <td> {{:Barbarian|desc=WarCry}} </td> |
| <td> </td>
| | <td> - </td> |
| <td> 24s </td>
| | <td> {{Ability_Data|WarCry|SkillCooldown}} </td> |
| | </tr> |
| | <tr> |
| | <td style=" text-align:middle"> [[File:Skill Life_Siphon.png|link=|x96px]] <br> War Sacrifice </td> |
| | <td> {{:Barbarian|desc=WarSacrifice}} </td> |
| | <td> {{Ability_Data|WarSacrifice|Scaling}} </td> |
| | <td> {{Ability_Data|WarSacrifice|SkillCooldown}} </td> |
| </tr> | | </tr> |
| </table> | | </table> |
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| <br> | | <br> |
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| |-|Gear= | | |-|Gear= |
| | | {{ListGearForClass|{{PAGENAME}}}} |
| Weapons
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| <br>
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| <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;>
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| <tr>
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| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Category</th>
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| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Weapons</th>
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| </tr>
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| <tr style="height:100px">
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| <td style=" text-align:middle"> 2-Handed </td>
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| <td> {{ListWeaponsForClass|class={{PAGENAME}}|handtype=Two Handed}} </td>
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| </tr>
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| <tr style="height:100px">
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| <td style=" text-align:middle"> 1-Handed </td>
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| <td> {{ListWeaponsForClass|class={{PAGENAME}}|handtype=One Handed}} </td>
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| </tr>
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| <tr style="height:100px">
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| <td style=" text-align:middle"> Utility </td>
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| <td> [[Francisca Axe]] </td>
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| </tr>
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| </table>
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| <br>
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| Armors
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| <br>
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| <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;>
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| <tr>
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| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Slot</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Armors</th>
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| </tr>
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| <tr style="height:100px">
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| <td style=" text-align:middle"> Head </td>
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| <td> [[Barbuta Helmet]], [[Gjermundbu]], [[Leather Cap]], [[Viking Helmet]] </td>
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| </tr>
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| <tr style="height:100px">
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| <td style=" text-align:middle"> Chest </td>
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| <td> [[Northern Full Tunic]], [[Padded Tunic]], [[Regal Gambeson]] </td>
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| </tr>
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| <tr style="height:100px">
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| <td style=" text-align:middle"> Legs </td>
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| <td> [[Cloth Pants]], [[Heavy Leather Leggings]], [[Leather Leggings]], [[Loose Trousers]], [[Padded Leggings]] </td>
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| </tr>
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| <tr style="height:100px">
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| <td style=" text-align:middle"> Hands </td>
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| <td> [[Leather Gloves]], [[Rawhide Gloves]], [[Reinforced Gloves]], [[Riveted Gloves]] </td>
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| </tr>
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| <tr style="height:100px">
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| <td style=" text-align:middle"> Feet </td>
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| <td> [[Adventurer Boots]], [[Heavy Boots]], [[Laced Turnshoe]], [[Lightfoot Boots]], [[Old Shoes]], [[Rugged Boots]] </td>
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| </tr>
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| <tr style="height:100px">
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| <td style=" text-align:middle"> Back </td>
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| <td> Adventurer's Cloak, Radiant Cloak, Splendid Cloak, Tattered Cloak </td>
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| </tr>
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| </table>
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| |-|Stats= | | |-|Stats= |
| These [[Stats|stats]] do not include the starting armor
| | {{GenerateDetailsPage|{{PAGENAME}}}} |
| <table style="padding: 10px;">
| |
| | |
| {| class="wikitable" style="border-collapse: collapse; width: 50%; color: #eee; background: transparent; text-align: left; vertical-align: middle" cellpadding=5% | |
| ! style="text-align:center;"| Stat Name || style="text-align:center;"| Base Stats
| |
| |-
| |
| |Strength || style="text-align:right; color: rgb(132,176,5)" | 25
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| |-
| |
| |Vigor || style="text-align:right; color: rgb(132,176,5)" | 25
| |
| |-
| |
| |Agility || style="text-align:right;color: rgb(132,176,5)" | 13
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| |-
| |
| |Dexterity || style="text-align:right;color: rgb(132,176,5)" | 12
| |
| |-
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| |Will|| style="text-align:right;color: rgb(132,176,5)" | 18
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| |-
| |
| |Knowledge || style="text-align:right;color: rgb(132,176,5)" | 5
| |
| |-
| |
| |style="border-bottom: double 5px grey;" |Resourcefulness|| style="text-align:right;border-bottom: double 5px grey;color: rgb(132,176,5)" | 7
| |
| |-
| |
| |Health|| style="text-align:right;color: rgb(132,176,5)" | 120
| |
| |-
| |
| |Spell Memory|| style="text-align:right;color: rgb(132,176,5)" | 0
| |
| |-
| |
| |Move Speed|| style="text-align:right;color: rgb(255,117,117);" | 292 (97.33%)
| |
| |-
| |
| |Action Speed|| style="text-align:right;color: rgb(255,117,117);" | -6%
| |
| |-
| |
| |Spell Casting Speed|| style="text-align:right;color: rgb(255,117,117);" | -68%
| |
| |-
| |
| |Equip Speed|| style="text-align:right;color: rgb(255,117,117);" | -28%
| |
| |-
| |
| |Regular Interaction Speed|| style="text-align:right;color: rgb(255,117,117);" | -23%
| |
| |-
| |
| |style="border-bottom: double 5px grey;" |Magical Interaction Speed|| style="text-align:right;border-bottom: double 5px grey;color: rgb(255,117,117);" | -45%
| |
| |-
| |
| |Buff Duration|| style="text-align:right;color: rgb(132,176,5)" | 3%
| |
| |-
| |
| |style="border-bottom: double 5px grey;" |Debuff Duration|| style="text-align:right;color: rgb(132,176,5)" | -2.9%
| |
| |-
| |
| |Armor Penetration|| style="text-align:right;" | 0%
| |
| |-
| |
| |style="border-bottom: double 5px grey;" |Magic Penetration|| style="text-align:right;border-bottom: double 5px grey;" | 0%
| |
| |-
| |
| |Headshot Reduction|| style="text-align:right;" | 0%
| |
| |-
| |
| |style="border-bottom: double 5px grey;" |Projectile Damage Reduction|| style="text-align:right;border-bottom: double 5px grey;" | 0%
| |
| |-
| |
| |Physical Damage Reduction|| style="text-align:right;color: rgb(255,117,117);" | -10%
| |
| |-
| |
| |style="text-align:right;"|From Armor Rating|| style="text-align:right;color: rgb(255,117,117);" | 0 (-10%)
| |
| |-
| |
| |style="text-align:right;border-bottom: double 5px grey;"|From Bonuses|| style="text-align:right;border-bottom: double 5px grey;" | 0%
| |
| |-
| |
| |Magic Resist|| style="text-align:right;color: rgb(132,176,5)" | 11.6%
| |
| |-
| |
| |style="text-align:right;"|From Resist Rating|| style="text-align:right;color: rgb(132,176,5)" | 39 (11.6%)
| |
| |-
| |
| |style="text-align:right;border-bottom: double 5px grey;"|From Bonuses|| style="text-align:right;border-bottom: double 5px grey;" | 0%
| |
| |-
| |
| |Physical Power Bonus|| style="text-align:right;color: rgb(132,176,5);" | 15%
| |
| |-
| |
| |style="text-align:right;"|From Physical Power|| style="text-align:right;color: rgb(132,176,5);" | 30 (15%)
| |
| |-
| |
| |style="text-align:right;border-bottom: double 5px grey;"|From Bonuses|| style="text-align:right;border-bottom: double 5px grey;" | 0%
| |
| |-
| |
| |Magic Power Bonus|| style="text-align:right;color: rgb(132,176,5)" | 9%
| |
| |-
| |
| |style="text-align:right;"|From Magic Power|| style="text-align:right;color: rgb(132,176,5)" | 18 (9%)
| |
| |-
| |
| |style="text-align:right;border-bottom: double 5px grey;"|From Bonuses|| style="text-align:right;border-bottom: double 5px grey;" | 0%
| |
| |-
| |
| |Primary Weapon|| style="text-align:right;" | 0
| |
| |-
| |
| |style="text-align:right;"|Attack 1|| style="text-align:right;" | (0) + 0(Blunt)
| |
| |-
| |
| |style="text-align:right;border-bottom: double 5px grey;"|Attack 2|| style="text-align:right;border-bottom: double 5px grey;" | (0) + 0(Blunt)
| |
| |-
| |
| |style="border-bottom: double 5px grey;" |Secondary Weapon|| style="text-align:right;border-bottom: double 5px grey;" | 0
| |
| |-
| |
| |Impact Power|| style="text-align:right;" | 0
| |
| |-
| |
| |style="text-align:right;"|Primary Weapon Impact Power|| style="text-align:right;color: gray" | 0
| |
| |-
| |
| |style="text-align:right;border-bottom: double 5px grey;"| Secondary Weapon Impact Power|| style="text-align:right;border-bottom: double 5px grey;" | 0
| |
| | |
| |}
| |
|
| |
|
| <br> | | <br> |
| |-|Tips= | | |-|Tips= |
|
| |
|
| | | - Do not open chests or doors the regular way, just break them with the Crush perk. Your interaction speed is too slow. (However, breaking them will not grant EXP.) |
| - Do not open chests or doors the regular way, just break them with the Smash perk. Your interaction speed is too slow. (However, breaking them will not grant EXP.) | |
|
| |
|
| - Your ranged options are limited, try to force enemies into close quarters where you excel. Cornering and ambushing are valuable strategies. | | - Your ranged options are limited, try to force enemies into close quarters where you excel. Cornering and ambushing are valuable strategies. |
Line 320: |
Line 171: |
| - Utilize Move Speed buffs such as Rage, Wizard's Haste, or Bard's Accelerando to mitigate your slow movement speed. | | - Utilize Move Speed buffs such as Rage, Wizard's Haste, or Bard's Accelerando to mitigate your slow movement speed. |
|
| |
|
| |-|Patch Notes=
| | - Berserker perk physical damage bonus is negatively affected by Health Bonus % like Robust, War Cry, and Blood Exchange, which all add together. |
|
| |
|
| '''2024/02/08 Early Access Hotfix#30'''
| | </tabber> |
| * Barbarian's base Strength decreased from 25 → 20, and Resourcefulness increased from 7 → 12.
| |
| * Barbarian can now equip the Round Shield.
| |
| * Barbarian's Rage skill Strength gain decreased from 15 → 10, movement speed bonus decreased from 15% → 10%.
| |
| * Barbarian's Potion Chugger potion duration has change from -20% → -50%.
| |
| * Barbarian's Savage Roar duration changed from 8s → 6s.
| |
| * Barbarian's Reckless Attack armor penetration increased from 75% → 85% while the armor rating penalty has also been increased from -35 → -200.
| |
| | |
| '''2024/02/03 Early Access Patch #3'''
| |
| | |
| * Barbarian's Rage vigor changed from 15 → 10.
| |
| * Barbarian's Reckless Attack's defense rating penalty has been changed from -55 → -35.
| |
| * Barbarian's Savage Roar duration changed from 6 → 8s and physical damage bonus changed from -25% → -50%.
| |
|
| |
|
| '''2023/11/30 Early Access Hotfix #22'''
| | All <b>bolded numbers</b> are automatically updated; however, non-boldened phrasing/numbers are written manually by the community. See [[ClassAbilityDocs|Class Ability Documentation]] for more. |
| | </noinclude><includeonly>{{#switch:{{lc:{{{desc|}}}}} |
| | |axespecialization=While using [[Weapons#Axes|axes]], gain {{Ability_Data|AxeSpecialization|PhysicalBuffWeaponDamage}}. |
|
| |
|
| - Barbarian's base Vigor has been reduced from 30 → 25, and base Agility has been increased from 8 → 13.
| | |berserker=Gain 0 to 33.3% [[Stats#Physical Power Bonus|Physical Power Bonus]] when missing 0% to 100% of your max health. |
|
| |
|
| - Barbarian's 'Iron Will' perk has been updated with the additional magic resistance increased from 60 → 100.
| | |carnage=When a target is killed, gain {{Ability_Data|Carnage|ArmorRating}} for {{Ability_Data|Carnage|Duration}}. |
|
| |
|
| - Barbarian’s ‘Robust’ perk health increase increased from 10% to 15%.
| | |executioner=While using [[Weapons#Axes|axes]], gain {{Ability_Data|Executioner|MeleePhysicalHeadshotHitLocationBonus}}. |
|
| |
|
| - Barbarian’s 'Rage' skill now temporarily increases Vigor by 15.
| | |ironwill=Gain {{Ability_Data|IronWill|MagicalResistance}} and immunity to knockback effects. |
|
| |
|
| - Barbarian's ‘Blood Exchange’ skill’s health penalty reduced from -30% → -20%.
| | |moraleboost=Receive {{Ability_Data|MoraleBoost|PercentMaxHealthHealing}} after killing a player. |
|
| |
|
| | |potionchugger=Gain {{Ability_Data|PotionChugger|MagicalBaseHealing}} healing and {{Ability_Data|PotionChugger|PhysicalBaseShield}} shielding potency from all drinks, while reducing the duration to {{Ability_Data|PotionChugger|Duration}} the base amount. <br> Does not affect [[Potion_of_Luck|Luck Potions]]. |
|
| |
|
| '''2023/11/09 Early Access Hotfix #20'''
| | |savage=While not wearing any [[Armors#Chest|chest armor]], gain {{Ability_Data|Savage|PhysicalPowerBonus}}. |
|
| |
|
| - Barbarian's Blood Exchange recovery rate per hit has been reduced from 15% → 10%. | | |crush=Gain the ability to destroy unreinforced doors and containers. Also gain {{Ability_Data|Crush|ImpactPower}} on your attacks with two-handed weapons to defeat blocks and parries better. |
|
| |
|
| - Barbarian's Blood Exchange maximum health reduction rate for 8 seconds has been changed from -25% → -30%.
| | |robust=Gain {{Ability_Data|Robust|MaxHealthBonus}}. |
|
| |
|
| - Barbarian's Blood Exchange skill tier has been changed from 1 → 5. It will now take longer to recover the skill at a campfire.
| | |treacherouslungs=Increases the duration of all shouting abilities (War Cry, Rage, Savage Roar) to {{Ability_Data|TreacherousLungs|Duration}} of the base amount. |
|
| |
|
| - Barbarian's Achilles Strike duration changed from 4s → 2.5s. | | |two-hander=When attacking with a two-handed [[Weapons|weapon]], gain {{Ability_Data|Two-Hander|PhysicalPowerBonus}} and {{Ability_Data|Two-Hander|ArmorPenetration}}. |
|
| |
|
| | |achillesstrike=The next time you strike a target, inflict {{Ability_Data|AchillesStrike|HitslowMoveSpeed}} for {{Ability_Data|AchillesStrike|HitslowDuration}}. While [[Debuffs|debuffed]], each time the target moves they receive {{Ability_Data|AchillesStrike|PhysicalBaseDamage}}. |
|
| |
|
| '''2023/11/03 Early Access Hotfix #19'''
| | |bloodexchange=For {{Ability_Data|BloodExchange|Duration}}, receive {{Ability_Data|BloodExchange|PercentMaxHealthHealing}} with each successful attack. In exchange, suffer {{Ability_Data|BloodExchange|MaxHealthBonus}} for the duration.<br>Has {{Ability_Data|BloodExchange|MaxCount}} use. {{Ability_Data|BloodExchange|CanRecharge}} at the rate of a Tier {{Ability_Data|BloodExchange|SkillTier}} Spell by sitting at a [[Campfire]]. |
|
| |
|
| - Barbarian's Carnage now grants +75 Armor Rating for 7 seconds instead of +10 Strength after a target is killed.
| | |rage=For {{Ability_Data|Rage|Duration}}, gain {{Ability_Data|Rage|Strength}}, {{Ability_Data|Rage|Vigor}}, and {{Ability_Data|Rage|MoveSpeedBonus}}, but suffer {{Ability_Data|Rage|PhysicalDamageReduction}}. |
|
| |
|
| - Barbarian's Axe Specialization now increases weapon damage by +3 instead of 10% Physical Damage Bonus.
| | |recklessattack=Gain {{Ability_Data|RecklessAttack|ArmorPenetration}} on your next melee attack. While active, suffer {{Ability_Data|RecklessAttack|ArmorRating}}. |
|
| |
|
| - Barbarian's Achilles Strike debuff duration on the target increased from 2s → 4s.
| | |savageroar=Frightens all enemies within a {{Ability_Data|SavageRoar|Range}} radius, causing players to suffer {{Ability_Data|SavageRoar|PhysicalPowerBonus}} for {{Ability_Data|SavageRoar|PlayerDuration}} and forcing monsters to flee for {{Ability_Data|SavageRoar|MonsterDuration}}. |
|
| |
|
| - Barbarian's Blood Exchange duration increased from 6 to 8 seconds, and life steal amount increased from 5% to 15%.
| | |warcry=You and allies within {{Ability_Data|WarCry|Range}} gain {{Ability_Data|WarCry|MaxHealthBonus}} for {{Ability_Data|WarCry|Duration}}. |
|
| |
|
| - Barbarian's Life Siphon has been renamed to War Sacrifice. Now costs 10% of maximum health as a life sacrifice over 8 seconds and increases all attributes by 4 → 5.
| | |warsacrifice=While active, gain {{Ability_Data|WarSacrifice|AllAttributes}} for {{Ability_Data|WarSacrifice|BuffDuration}}. In exchange, suffer {{Ability_Data|WarSacrifice|PercentMaxHealthHealing}} over {{Ability_Data|WarSacrifice|DebuffDuration}}. |
|
| |
|
| | | |#default=<p style="color:#FF0000";>No <b>ability</b> found for "{{{1}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| '''2023/10/05 Early Access Hotfix #15'''
| | }}</includeonly> |
| | |
| - Barbarian's Iron Will's additional Magic Resistance has been changed from 100 → 60.
| |
| | |
| | |
| '''2023/09/12 Early Access Hotfix #11'''
| |
| | |
| - Axe Specialization changed from +5 Additional Physical Damage -> +10% Physical Damage Bonus
| |
| - Achilles Strike's Physical Damage on hit reduced from 10 -> 0 dmg, Damage taken per step decreased from 5 -> 1 dmg
| |
| - Achilles Strike's Slow debuff increased from -10% -> -30% movespeed
| |
| | |
| | |
| | |
| '''2023/02/13 Alpha Playtest #4 Hotfix #5'''
| |
| | |
| - Savage Roar’s fear duration changed from 4 to 3 seconds.
| |
| | |
| | |
| '''2022/12/22 Alpha Playtest #3 Hotfix #5'''
| |
| | |
| - Fixed an issue where the Savage Roar's fear effect would not disappear.
| |
| | |
| | |
| '''2022/12/19 Alpha Playtest #3 Hotfix #3'''
| |
| | |
| - The cooldown of Barbarian's Savage Roar skill has been changed from 24 to 28 seconds.
| |
| | |
| | |
| '''2022/12/17 Alpha Playtest #3 Hotfix #2'''
| |
| | |
| - Barbarian's Reckless Attack : Armor Penetration 70% → 75%, Armor Rating -75 → -55
| |
| | |
| - Barbarian's Savage : Physical Damage Mod 5% → 10%
| |
| | |
| - Barbarian's Savage Roar : Physical Damage Mod -20% → -25%
| |
| | |
| | |
| <br>
| |
| | |
| </tabber> | |