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| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Description</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Description</th> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| | <td style=" text-align:middle"> [[File:Perk Cadenza.png|link=|x96px]] <br> Cadenza </td> |
| | <td> {{:Bard|desc=Cadenza}} </td> |
| | </tr> |
| | <tr> |
| <td style=" text-align:middle"> [[File:Perk Charismatic Performance.png|link=|x96px]] <br> Charismatic Performance </td> | | <td style=" text-align:middle"> [[File:Perk Charismatic Performance.png|link=|x96px]] <br> Charismatic Performance </td> |
| <td> {{:Bard|desc=CharismaticPerformance}} </td> | | <td> {{:Bard|desc=CharismaticPerformance}} </td> |
| </tr> | | </tr> <tr> |
| <tr>
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| <td style=" text-align:middle"> [[File:Perk Dancing Feet.png|link=|x96px]] <br> Dancing Feet </td> | | <td style=" text-align:middle"> [[File:Perk Dancing Feet.png|link=|x96px]] <br> Dancing Feet </td> |
| <td> {{:Bard|desc=DancingFeet}} </td> | | <td> {{:Bard|desc=DancingFeet}} </td> |
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| <td style=" text-align:middle"> [[File:Perk Melodic Protection.png|link=|x96px]] <br> Melodic Protection </td> | | <td style=" text-align:middle"> [[File:Perk Melodic Protection.png|link=|x96px]] <br> Melodic Protection </td> |
| <td> {{:Bard|desc=MelodicProtection}} </td> | | <td> {{:Bard|desc=MelodicProtection}} </td> |
| | </tr> |
| | <tr> |
| | <td style=" text-align:middle"> [[File:Perk Ostinato.png|link=|x96px]] <br> Ostinato </td> |
| | <td> {{:Bard|desc=Ostinato}} </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
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| <td> {{:Bard|desc=Encore}} </td> | | <td> {{:Bard|desc=Encore}} </td> |
| <td> {{Ability_Data|Encore|SkillCooldown}} </td> | | <td> {{Ability_Data|Encore|SkillCooldown}} </td> |
| | </tr> |
| | <tr> |
| | <td style=" text-align:middle">[[File:Skill One-Man Band.png|link=|x96px]] <br> One-Man Band </td> |
| | <td> {{:Bard|desc=One-ManBand}} </td> |
| | <td> </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
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| <td> {{:Bard|desc=PartyMaker}} </td> | | <td> {{:Bard|desc=PartyMaker}} </td> |
| <td> {{Ability_Data|PartyMaker|SkillCooldown}} </td> | | <td> {{Ability_Data|PartyMaker|SkillCooldown}} </td> |
| | </tr> |
| | <tr> |
| | <td style=" text-align:middle">[[File:Skill Sing.png|link=|x96px]] <br> Sing </td> |
| | <td> {{:Bard|desc=Sing}} </td> |
| | <td> {{Ability_Data|Sing|SkillCooldown}} </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Skill Music Memory.png|link=|x96px]] <br> Music Memory </td> | | <td style=" text-align:middle"> [[File:Skill Music Memory.png|link=|x96px]] <br> Music Memory </td> |
| <td> {{:Bard|desc=MusicMemory}} </td> | | <td> {{:Bard|desc=MusicMemory}} </td> |
| <td> / </td> | | <td> </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle">[[File:Skill Music Memory.png|link=|x96px]] <br> Music Memory 2 </td> | | <td style=" text-align:middle">[[File:Skill Music Memory.png|link=|x96px]] <br> Music Memory 2 </td> |
| <td> {{:Bard|desc=MusicMemory2}} </td> | | <td> {{:Bard|desc=MusicMemory2}} </td> |
| <td> / </td> | | <td> </td> |
| </tr> | | </tr> |
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| '''-''' <b>Song effects can vary per Bad/Good/Perfect quality.</b>. If all qualities have the same amount, it is written once, like "8 Physical Power". If it varies per quality, it may be written as "6/8/10 Physical Power". | | '''-''' <b>Song effects can vary per Bad/Good/Perfect quality.</b>. If all qualities have the same amount, it is written once, like "8 Physical Power". If it varies per quality, it may be written as "6/8/10 Physical Power". |
| | |
| | '''-''' Channels started by a song allow you to move without breaking the channel, but they do require the same instrument to be held for the duration of the channel, which is displayed as a countdown in the center of the performance bar. Putting the instrument away cancels the channel. |
| | |
| | '''-''' If a target would receive a buff from one performance of a song but already has some version of that buff from a different performance of the same song, the new buff will completely replace the old buff, even if the new buff has a shorter duration, smaller effect, and/or was produced by a performance of lower quality. |
| | {{NeedsTesting|Are debuffs overwritten in the same way as buffs?}} |
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| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage/Persuasiveness Scaling</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage/Persuasiveness Scaling</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Cast Time</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Cast Time</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Cost</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Memory Cost</th> |
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| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Sample</th>
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| | | |
| </tr> | | </tr> |
| <tr><td style=" text-align:middle"> [[File:Music Rousing Rhythms.png|link=|x96px]] <br> Rousing Rhythms </td> | | <tr><td style=" text-align:middle"> [[File:Music Rousing Rhythms.png|link=|x96px]] <br> Rousing Rhythms </td> |
| <td> {{:Bard|desc=RousingRhythms}} </td> | | <td> {{:Bard|desc=RousingRhythms}}<br><br>[[File:rousing rhythms_full.mp3|Rousing Rhythms]] </td> |
| <td> {{Ability_Data|RousingRhythms|Range}} </td> | | <td> {{Ability_Data|RousingRhythms|Range}} </td> |
| <td> {{Ability_Data|RousingRhythms|PersuasivenessScaling}} </td> | | <td> {{Ability_Data|RousingRhythms|PersuasivenessScaling}} </td> |
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| Intervals:<br>{{Ability_Data|RousingRhythms|MusicIntervals}} </td> | | Intervals:<br>{{Ability_Data|RousingRhythms|MusicIntervals}} </td> |
| <td> {{Ability_Data|RousingRhythms|MusicTier}} </td> | | <td> {{Ability_Data|RousingRhythms|MusicTier}} </td> |
| <td> [[File:rousing rhythms_full.mp3|Rousing Rhythms]] </td>
| | |
| </tr> | | </tr> |
| <tr><td style=" text-align:middle"> [[File:Music Din of Darkness.png|link=|x96px]] <br> Din of Darkness </td> | | <tr><td style=" text-align:middle"> [[File:Music Din of Darkness.png|link=|x96px]] <br> Din of Darkness </td> |
| <td> {{:Bard|desc=DinOfDarkness}} </td> | | <td> {{:Bard|desc=DinOfDarkness}}<br><br>[[File:din of darkness_full.mp3|Din of Darkness]] </td> |
| <td> {{Ability_Data|DinOfDarkness|Range}} </td> | | <td> {{Ability_Data|DinOfDarkness|Range}} </td> |
| <td> Magical Damage:<br>{{Ability_Data|DinOfDarkness|Scaling}} </td> | | <td> Magical Damage:<br>{{Ability_Data|DinOfDarkness|Scaling}} </td> |
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| Intervals:<br>{{Ability_Data|DinOfDarkness|MusicIntervals}}</td> | | Intervals:<br>{{Ability_Data|DinOfDarkness|MusicIntervals}}</td> |
| <td> {{Ability_Data|DinOfDarkness|MusicTier}} </td> | | <td> {{Ability_Data|DinOfDarkness|MusicTier}} </td> |
| <td> [[File:din of darkness_full.mp3|Din of Darkness]] </td>
| |
| </tr> | | </tr> |
| <tr><td style=" text-align:middle"> [[File:Music Beats of Alacrity.png|link=|x96px]] <br> Beats of Alacrity </td> | | <tr><td style=" text-align:middle"> [[File:Music Beats of Alacrity.png|link=|x96px]] <br> Beats of Alacrity </td> |
| <td> {{:Bard|desc=BeatsOfAlacrity}} </td> | | <td> {{:Bard|desc=BeatsOfAlacrity}}<br><br>[[File:beats of alacrity_full.mp3|Beats of Alacrity]] </td> |
| <td> </td> | | <td> </td> |
| <td> {{Ability_Data|BeatsOfAlacrity|PersuasivenessScaling}} </td> | | <td> {{Ability_Data|BeatsOfAlacrity|PersuasivenessScaling}} </td> |
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| Intervals:<br>{{Ability_Data|BeatsOfAlacrity|MusicIntervals}} </td> | | Intervals:<br>{{Ability_Data|BeatsOfAlacrity|MusicIntervals}} </td> |
| <td> {{Ability_Data|BeatsOfAlacrity|MusicTier}} </td> | | <td> {{Ability_Data|BeatsOfAlacrity|MusicTier}} </td> |
| <td> [[File:beats of alacrity_full.mp3|Beats of Alacrity]] </td>
| |
| </tr> | | </tr> |
| <tr><td style=" text-align:middle"> [[File:Music Allegro.png|link=|x96px]] <br> Allegro </td> | | <tr><td style=" text-align:middle"> [[File:Music Allegro.png|link=|x96px]] <br> Allegro </td> |
| <td> {{:Bard|desc=Allegro}} </td> | | <td> {{:Bard|desc=Allegro}}<br><br>[[File:allegro_full.mp3|Allegro]] </td> |
| <td> {{Ability_Data|Allegro|Range}} </td> | | <td> {{Ability_Data|Allegro|Range}} </td> |
| <td> {{Ability_Data|Allegro|PersuasivenessScaling}} </td> | | <td> {{Ability_Data|Allegro|PersuasivenessScaling}} </td> |
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| Intervals:<br>{{Ability_Data|Allegro|MusicIntervals}} </td> | | Intervals:<br>{{Ability_Data|Allegro|MusicIntervals}} </td> |
| <td> {{Ability_Data|Allegro|MusicTier}} </td> | | <td> {{Ability_Data|Allegro|MusicTier}} </td> |
| <td> [[File:allegro_full.mp3|Allegro]] </td>
| |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Music Accelerando.png|link=|x96px]] <br> Accelerando </td> | | <td style=" text-align:middle"> [[File:Music Accelerando.png|link=|x96px]] <br> Accelerando </td> |
| <td> {{:Bard|desc=Accelerando}} </td> | | <td> {{:Bard|desc=Accelerando}}<br><br>[[File:accelerando_full.mp3|Accelerando]] </td> |
| <td> {{Ability_Data|Accelerando|Range}} </td> | | <td> {{Ability_Data|Accelerando|Range}} </td> |
| <td> {{Ability_Data|Accelerando|PersuasivenessScaling}} </td> | | <td> {{Ability_Data|Accelerando|PersuasivenessScaling}} </td> |
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| Intervals:<br>{{Ability_Data|Accelerando|MusicIntervals}} </td> | | Intervals:<br>{{Ability_Data|Accelerando|MusicIntervals}} </td> |
| <td> {{Ability_Data|Accelerando|MusicTier}} </td> | | <td> {{Ability_Data|Accelerando|MusicTier}} </td> |
| <td> [[File:accelerando_full.mp3|Accelerando]] </td>
| |
| </tr> | | </tr> |
| <tr><td style=" text-align:middle"> [[File:Music Unchained Harmony.png|link=|x96px]] <br> Unchained Harmony </td> | | <tr><td style=" text-align:middle"> [[File:Music Unchained Harmony.png|link=|x96px]] <br> Unchained Harmony </td> |
| <td> {{:Bard|desc=UnchainedHarmony}} </td> | | <td> {{:Bard|desc=UnchainedHarmony}}<br><br>[[File:unchained harmony_full.mp3|Unchained Harmony]] </td> |
| <td> {{Ability_Data|UnchainedHarmony|Range}} </td> | | <td> {{Ability_Data|UnchainedHarmony|Range}} </td> |
| <td> </td> | | <td> </td> |
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| Intervals:<br>{{Ability_Data|UnchainedHarmony|MusicIntervals}} </td> | | Intervals:<br>{{Ability_Data|UnchainedHarmony|MusicIntervals}} </td> |
| <td> {{Ability_Data|UnchainedHarmony|MusicTier}} </td> | | <td> {{Ability_Data|UnchainedHarmony|MusicTier}} </td> |
| <td> [[File:unchained harmony_full.mp3|Unchained Harmony]] </td>
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| </tr> | | </tr> |
| <tr><td style=" text-align:middle"> [[File:Music Shriek of Weakness.png|link=|x96px]] <br> Shriek of Weakness </td> | | <tr><td style=" text-align:middle"> [[File:Music Shriek of Weakness.png|link=|x96px]] <br> Shriek of Weakness </td> |
| <td> {{:Bard|desc=ShriekOfWeakness}} <br> | | <td> {{:Bard|desc=ShriekOfWeakness}}<br><br>[[File:shriek of weakness_full.mp3|Shriek of Weakness]] <br> <br> [[File:shriek of weakness_skip1.mp3|Shriek of Weakness Noteskip]] <br>(Noteskip) <br> |
| <table cellspacing="0" class="wikitable sortable jquery-tablesorter mw-collapsible mw-collapsed" style="color:#eee;width:75%; background:transparent; text-align:center; vertical-align:middle; margin-left:auto; margin-right:auto;"> | | <table cellspacing="0" class="wikitable sortable jquery-tablesorter mw-collapsible mw-collapsed" style="color:#eee;width:75%; background:transparent; text-align:center; vertical-align:middle; margin-left:auto; margin-right:auto;"> |
| <caption style="background:transparent;">Damage Increase Graph </caption><br> | | <caption style="background:transparent;">Damage Increase Graph </caption><br> |
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| Intervals:<br>{{Ability_Data|ShriekOfWeakness|MusicIntervals}} </td> | | Intervals:<br>{{Ability_Data|ShriekOfWeakness|MusicIntervals}} </td> |
| <td> {{Ability_Data|ShriekOfWeakness|MusicTier}} </td> | | <td> {{Ability_Data|ShriekOfWeakness|MusicTier}} </td> |
| <td> [[File:shriek of weakness_full.mp3|Shriek of Weakness]] <br> <br> [[File:shriek of weakness_skip1.mp3|Shriek of Weakness Noteskip]] (Noteskip)</td>
| |
| </tr> | | </tr> |
| <tr><td style=" text-align:middle"> [[File:Music Piercing Shrill.png|link=|x96px]] <br> Piercing Shrill </td> | | <tr><td style=" text-align:middle"> [[File:Music Piercing Shrill.png|link=|x96px]] <br> Piercing Shrill </td> |
| <td> {{:Bard|desc=PiercingShrill}} </td> | | <td> {{:Bard|desc=PiercingShrill}}<br><br>[[File:piercing shrill_full.mp3|Piercing Shrill]] </td> |
| <td> {{Ability_Data|PiercingShrill|Range}} </td> | | <td> {{Ability_Data|PiercingShrill|Range}} </td> |
| <td> Physical Damage: {{Ability_Data|PiercingShrill|Scaling}} <br> Persuasiveness: {{Ability_Data|PiercingShrill|PersuasivenessScaling}}</td> | | <td> Physical Damage: {{Ability_Data|PiercingShrill|Scaling}} <br> Persuasiveness: {{Ability_Data|PiercingShrill|PersuasivenessScaling}}</td> |
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| Intervals:<br>{{Ability_Data|PiercingShrill|MusicIntervals}} </td> | | Intervals:<br>{{Ability_Data|PiercingShrill|MusicIntervals}} </td> |
| <td> {{Ability_Data|PiercingShrill|MusicTier}} </td> | | <td> {{Ability_Data|PiercingShrill|MusicTier}} </td> |
| <td> [[File:piercing shrill_full.mp3|Piercing Shrill]] </td>
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| </tr> | | </tr> |
| <tr><td style=" text-align:middle"> [[File:Music Banshees Howl.png|link=|x96px]] <br> Banshees Howl </td> | | <tr><td style=" text-align:middle"> [[File:Music Banshees Howl.png|link=|x96px]] <br> Banshees Howl </td> |
| <td> {{:Bard|desc=BansheesHowl}} </td> | | <td> {{:Bard|desc=BansheesHowl}}<br><br>[[File:banshees_howl_full.mp3|Banshees Howl]] </td> |
| <td> {{Ability_Data|BansheesHowl|Range}} </td> | | <td> {{Ability_Data|BansheesHowl|Range}} </td> |
| <td> {{Ability_Data|BansheesHowl|PersuasivenessScaling}} </td> | | <td> {{Ability_Data|BansheesHowl|PersuasivenessScaling}} </td> |
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| Intervals:<br>{{Ability_Data|BansheesHowl|MusicIntervals}} </td> | | Intervals:<br>{{Ability_Data|BansheesHowl|MusicIntervals}} </td> |
| <td> {{Ability_Data|BansheesHowl|MusicTier}} </td> | | <td> {{Ability_Data|BansheesHowl|MusicTier}} </td> |
| <td> [[File:banshees_howl_full.mp3|Banshees Howl]] </td>
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| </tr> | | </tr> |
| <tr><td style=" text-align:middle"> [[File:Music Song of Silence.png|link=|x96px]] <br> Song of Silence </td> | | <tr><td style=" text-align:middle"> [[File:Music Song of Silence.png|link=|x96px]] <br> Song of Silence </td> |
| <td> {{:Bard|desc=SongOfSilence}} </td> | | <td> {{:Bard|desc=SongOfSilence}}<br><br>[[File:song of silence_full.mp3|Song of Silence]] </td> |
| <td> {{Ability_Data|SongOfSilence|Range}} </td> | | <td> {{Ability_Data|SongOfSilence|Range}} </td> |
| <td> {{Ability_Data|SongOfSilence|PersuasivenessScaling}} </td> | | <td> {{Ability_Data|SongOfSilence|PersuasivenessScaling}} </td> |
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| Intervals:<br>{{Ability_Data|SongOfSilence|MusicIntervals}} </td> | | Intervals:<br>{{Ability_Data|SongOfSilence|MusicIntervals}} </td> |
| <td> {{Ability_Data|SongOfSilence|MusicTier}} </td> | | <td> {{Ability_Data|SongOfSilence|MusicTier}} </td> |
| <td> [[File:song of silence_full.mp3|Song of Silence]] </td>
| |
| </tr> | | </tr> |
| <tr><td style=" text-align:middle"> [[File:Music Peacemaking.png|link=|x96px]] <br> Peacemaking </td> | | <tr><td style=" text-align:middle"> [[File:Music Peacemaking.png|link=|x96px]] <br> Peacemaking </td> |
| <td> {{:Bard|desc=Peacemaking}} </td> | | <td> {{:Bard|desc=Peacemaking}}<br><br>[[File:peacemaking_full.mp3|Peacemaking]] </td> |
| <td> {{Ability_Data|Peacemaking|Range}} </td> | | <td> {{Ability_Data|Peacemaking|Range}} </td> |
| <td> </td> | | <td> </td> |
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| Intervals:<br>{{Ability_Data|Peacemaking|MusicIntervals}} </td> | | Intervals:<br>{{Ability_Data|Peacemaking|MusicIntervals}} </td> |
| <td> {{Ability_Data|Peacemaking|MusicTier}} </td> | | <td> {{Ability_Data|Peacemaking|MusicTier}} </td> |
| <td> [[File:peacemaking_full.mp3|Peacemaking]] </td>
| |
| </tr> | | </tr> |
| <tr><td style=" text-align:middle"> [[File:Music Lament of Languor.png|link=|x96px]] <br> Lament of Languor </td> | | <tr><td style=" text-align:middle"> [[File:Music Lament of Languor.png|link=|x96px]] <br> Lament of Languor </td> |
| <td> {{:Bard|desc=LamentOfLanguor}} </td> | | <td> {{:Bard|desc=LamentOfLanguor}}<br><br>[[File:lament_of_languor_full.mp3|Lament of Languor]] </td> |
| <td> {{Ability_Data|LamentOfLanguor|Range}} </td> | | <td> {{Ability_Data|LamentOfLanguor|Range}} </td> |
| <td> {{Ability_Data|LamentOfLanguor|PersuasivenessScaling}} </td> | | <td> {{Ability_Data|LamentOfLanguor|PersuasivenessScaling}} </td> |
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| Intervals:<br>{{Ability_Data|LamentOfLanguor|MusicIntervals}} </td> | | Intervals:<br>{{Ability_Data|LamentOfLanguor|MusicIntervals}} </td> |
| <td> {{Ability_Data|LamentOfLanguor|MusicTier}} </td> | | <td> {{Ability_Data|LamentOfLanguor|MusicTier}} </td> |
| <td> [[File:lament_of_languor_full.mp3|Lament of Languor]] </td>
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| </tr> | | </tr> |
| <tr><td style=" text-align:middle"> [[File:Music Chaotic Discord.png|link=|x96px]] <br> Chaotic Discord </td> | | <tr><td style=" text-align:middle"> [[File:Music Chaotic Discord.png|link=|x96px]] <br> Chaotic Discord </td> |
| <td> {{:Bard|desc=ChaoticDiscord}} </td> | | <td> {{:Bard|desc=ChaoticDiscord}}<br><br>[[File:chaotic discord_full.mp3|Chaotic Discord]] </td> |
| <td> {{Ability_Data|ChaoticDiscord|Range}} </td> | | <td> {{Ability_Data|ChaoticDiscord|Range}} </td> |
| <td> </td> | | <td> </td> |
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| Intervals:<br>{{Ability_Data|ChaoticDiscord|MusicIntervals}} </td> | | Intervals:<br>{{Ability_Data|ChaoticDiscord|MusicIntervals}} </td> |
| <td> {{Ability_Data|ChaoticDiscord|MusicTier}} </td> | | <td> {{Ability_Data|ChaoticDiscord|MusicTier}} </td> |
| <td> [[File:chaotic discord_full.mp3|Chaotic Discord]] </td>
| |
| </tr> | | </tr> |
| <tr><td style=" text-align:middle"> [[File:Music Aria of Alacrity.png|link=|x96px]] <br> Aria of Alacrity </td> | | <tr><td style=" text-align:middle"> [[File:Music Aria of Alacrity.png|link=|x96px]] <br> Aria of Alacrity </td> |
| <td> {{:Bard|desc=AriaOfAlacrity}} </td> | | <td> {{:Bard|desc=AriaOfAlacrity}}<br><br>[[File:aria of alacrity_full.mp3|Aria of Alacrity]] </td> |
| <td> </td> | | <td> </td> |
| <td> {{Ability_Data|AriaOfAlacrity|PersuasivenessScaling}} </td> | | <td> {{Ability_Data|AriaOfAlacrity|PersuasivenessScaling}} </td> |
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| Intervals:<br>{{Ability_Data|AriaOfAlacrity|MusicIntervals}} </td> | | Intervals:<br>{{Ability_Data|AriaOfAlacrity|MusicIntervals}} </td> |
| <td> {{Ability_Data|AriaOfAlacrity|MusicTier}} </td> | | <td> {{Ability_Data|AriaOfAlacrity|MusicTier}} </td> |
| <td> [[File:aria of alacrity_full.mp3|Aria of Alacrity]] </td>
| |
| </tr> | | </tr> |
| <tr><td style=" text-align:middle"> [[File:Music Tranquility.png|link=|x96px]] <br> Tranquility </td> | | <tr><td style=" text-align:middle"> [[File:Music Tranquility.png|link=|x96px]] <br> Tranquility </td> |
| <td> {{:Bard|desc=Tranquility}} </td> | | <td> {{:Bard|desc=Tranquility}}<br><br>[[File:tranquility_full.mp3|Tranquility]] </td> |
| <td> {{Ability_Data|Tranquility|Range}} </td> | | <td> {{Ability_Data|Tranquility|Range}} </td> |
| <td> {{Ability_Data|Tranquility|PersuasivenessScaling}} </td> | | <td> {{Ability_Data|Tranquility|PersuasivenessScaling}} </td> |
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| Intervals:<br>{{Ability_Data|Tranquility|MusicIntervals}} </td> | | Intervals:<br>{{Ability_Data|Tranquility|MusicIntervals}} </td> |
| <td> {{Ability_Data|Tranquility|MusicTier}} </td> | | <td> {{Ability_Data|Tranquility|MusicTier}} </td> |
| <td> [[File:tranquility_full.mp3|Tranquility]] </td>
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| </tr> | | </tr> |
| <tr><td style=" text-align:middle"> [[File:Music Song of Shadow.png|link=|x96px]] <br> Song of Shadow </td> | | <tr><td style=" text-align:middle"> [[File:Music Song of Shadow.png|link=|x96px]] <br> Song of Shadow </td> |
| <td> {{:Bard|desc=SongOfShadow}} </td> | | <td> {{:Bard|desc=SongOfShadow}}<br><br>[[File:song_of_shadows_full.mp3|Song of Shadow]] </td> |
| <td> {{Ability_Data|SongOfShadow|Range}} </td> | | <td> {{Ability_Data|SongOfShadow|Range}} </td> |
| <td> {{Ability_Data|SongOfShadow|PersuasivenessScaling}} </td> | | <td> {{Ability_Data|SongOfShadow|PersuasivenessScaling}} </td> |
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| Intervals:<br>{{Ability_Data|SongOfShadow|MusicIntervals}} </td> | | Intervals:<br>{{Ability_Data|SongOfShadow|MusicIntervals}} </td> |
| <td> {{Ability_Data|SongOfShadow|MusicTier}} </td> | | <td> {{Ability_Data|SongOfShadow|MusicTier}} </td> |
| <td> [[File:song_of_shadows_full.mp3|Song of Shadow]] </td>
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| </tr> | | </tr> |
| <tr><td style="text-align:middle"> [[File:Music Harmonic Shield.png|link=|x96px]] <br> Harmonic Shield </td> | | <tr><td style="text-align:middle"> [[File:Music Harmonic Shield.png|link=|x96px]] <br> Harmonic Shield </td> |
| <td> {{:Bard|desc=HarmonicShield}} <br> | | <td> {{:Bard|desc=HarmonicShield}}<br><br>[[File:harmonic_shield_full.mp3|Harmonic Shield]] <br> |
| <center><div class="mw-collapsible mw-collapsed" style="width:fit-content"> | | <center><div class="mw-collapsible mw-collapsed" style="width:fit-content"> |
| Why are the durations different? | | Why are the durations different? |
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| Intervals:<br>{{Ability_Data|HarmonicShield|MusicIntervals}}</td> | | Intervals:<br>{{Ability_Data|HarmonicShield|MusicIntervals}}</td> |
| <td> {{Ability_Data|HarmonicShield|MusicTier}} </td> | | <td> {{Ability_Data|HarmonicShield|MusicTier}} </td> |
| <td> [[File:harmonic_shield_full.mp3|Harmonic Shield]] </td>
| |
| </tr> | | </tr> |
| <tr><td style=" text-align:middle"> [[File:Music Chorale of Clarity.png|link=|x96px]] <br> Chorale of Clarity </td> | | <tr><td style=" text-align:middle"> [[File:Music Chorale of Clarity.png|link=|x96px]] <br> Chorale of Clarity </td> |
| <td> {{:Bard|desc=ChoraleOFClarity}} </td> | | <td> {{:Bard|desc=ChoraleOFClarity}}<br><br>[[File:chorale of clarity_full.mp3|Chorale of Clarity]] </td> |
| <td> {{Ability_Data|ChoraleOfClarity|Range}} </td> | | <td> {{Ability_Data|ChoraleOfClarity|Range}} </td> |
| <td> {{Ability_Data|ChoraleOfClarity|PersuasivenessScaling}} </td> | | <td> {{Ability_Data|ChoraleOfClarity|PersuasivenessScaling}} </td> |
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| Intervals:<br>{{Ability_Data|ChoraleOfClarity|MusicIntervals}} </td> | | Intervals:<br>{{Ability_Data|ChoraleOfClarity|MusicIntervals}} </td> |
| <td> {{Ability_Data|ChoraleOfClarity|MusicTier}} </td> | | <td> {{Ability_Data|ChoraleOfClarity|MusicTier}} </td> |
| <td> [[File:chorale of clarity_full.mp3|Chorale of Clarity]] </td>
| |
| </tr> | | </tr> |
| <tr><td style=" text-align:middle"> [[File:Music Ballad of Courage.png|link=|x96px]] <br> Ballad of Courage </td> | | <tr><td style=" text-align:middle"> [[File:Music Ballad of Courage.png|link=|x96px]] <br> Ballad of Courage </td> |
| <td> {{:Bard|desc=BalladOfCourage}} </td> | | <td> {{:Bard|desc=BalladOfCourage}}<br><br>[[File:ballad of courage_full.mp3|Ballad of Courage]] </td> |
| <td> </td> | | <td> </td> |
| <td> {{Ability_Data|BalladOfCourage|PersuasivenessScaling}} </td> | | <td> {{Ability_Data|BalladOfCourage|PersuasivenessScaling}} </td> |
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| Intervals:<br>{{Ability_Data|BalladOfCourage|MusicIntervals}} </td> | | Intervals:<br>{{Ability_Data|BalladOfCourage|MusicIntervals}} </td> |
| <td> {{Ability_Data|BalladOfCourage|MusicTier}} </td> | | <td> {{Ability_Data|BalladOfCourage|MusicTier}} </td> |
| <td> [[File:ballad of courage_full.mp3|Ballad of Courage]] </td>
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| </tr> | | </tr> |
| </table> | | </table> |
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| </noinclude><includeonly>{{#switch:{{lc:{{{desc|}}}}} | | </noinclude><includeonly>{{#switch:{{lc:{{{desc|}}}}} |
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| |charismaticperformance=Upgrades a 'good' performance into a 'perfect' performance. | | |cadenza=Play an instrument yourself and finish Music with a Perfect grade to gain Cadenza for {{Ability_Data|Cadenza|DescBuffDuration}}. Then, starting a performance on a different instrument than the one that granted Cadenza consumes it, increasing that performance's speed by up to {{Ability_Data|Cadenza|PlaySpeedBonus}}. |
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| | |charismaticperformance=Once per performance, up to {{Ability_Data|CharismaticPerformance|CorrectionCount}} time(s), a missed note is corrected to a 'good' note so the performance continues. A corrected performance's final grade is capped at 'good'. |
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| |dancingfeet=Gain {{Ability_Data|DancingFeet|MoveSpeedAdd}} when holding an instrument. | | |dancingfeet=Gain {{Ability_Data|DancingFeet|MoveSpeedAdd}} when holding an instrument. |
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| |fermata=Gain {{Ability_Data|Fermata|Resourcefulness}} | | |fermata=Music buffs applied to yourself last 1.5x longer |
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| | |jollytime=Drinking [[Ale]] recovers {{Ability_Data|JollyTime|PhysicalBaseHealing}} ({{Ability_Data|JollyTime|Scaling}}) and grants {{Ability_Data|JollyTime|MoveSpeedAdd}} and {{Ability_Data|JollyTime|Vigor}} when drunk. |
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| |jollytime=Drinking [[Ale]] recovers {{Ability_Data|JollyTime|PhysicalBaseHealing}} ({{Ability_Data|JollyTime|Scaling}}) and grants {{Ability_Data|JollyTime|MoveSpeedAdd}} when drunk. | | |loremastery=Grants {{Ability_Data|LoreMastery|RegularInteractionSpeed}} and increases your [[Stats#Knowledge|Knowledge]] by an amount equal to {{Ability_Data|LoreMastery|TransferRatio}} of your [[Stats#Resourcefulness|Resourcefulness]]. |
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| |loremastery=A high level of understanding of objects grants you {{Ability_Data|LoreMastery|RegularInteractionSpeed}}. | | |melodicprotection=While playing songs, gain {{Ability_Data|MelodicProtection|PhysicalDamageReduction}} and {{Ability_Data|MelodicProtection|MagicalDamageReduction}}. |
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| |melodicprotection=While playing songs, gain {{Ability_Data|MelodicProtection|PhysicalDamageReduction}}. | | |ostinato=After finishing the opening of Channeling Music on an instrument, putting the instrument away or swapping to another one continues it as a background Channeling. You can perform other Music meanwhile, and drawing the same instrument again resumes it. Starting another Channeling Music, attacking or defending with a weapon, or unequipping the instrument ends the background Channeling. |
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| |rapiermastery=When a rapier is equipped in either hand, gain {{Ability_Data|RapierMastery|RapierMasteryPhysicalBuffWeaponDamage}} and {{Ability_Data|RapierMastery|RapierMasteryActionSpeed}}. {{NeedsTesting|Need to confirm if the bonus is applied to a non-rapier secondary while holding a rapier in the primary, or if it only applies to rapiers. It may have been changed semi-recently.}} | | |rapiermastery=When a [[rapier]] is equipped, gain {{Ability_Data|RapierMastery|RapierMasteryPhysicalBuffWeaponDamage}} and {{Ability_Data|RapierMastery|RapierMasteryActionSpeed}}. <br><br> Unlike many other Mastery perks, these bonuses also apply to any off-hand weapon you may have equipped. |
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| |reinforcedinstruments=Gain {{Ability_Data|ReinforcedInstruments|MeleePhysicalPowerBonus}} when attacking with a musical instrument as a weapon. (This does not apply to Songs) | | |reinforcedinstruments=Gain {{Ability_Data|ReinforcedInstruments|MeleePhysicalPowerBonus}} when attacking with a musical instrument as a weapon. (This does not apply to Songs) |
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| |warsong=Successfully performed songs grant {{Ability_Data|WarSong|PhysicalBuffWeaponDamage}} to yourself and allies within {{Ability_Data|WarSong|AuraRadius}} for {{Ability_Data|WarSong|Duration}}. | | |warsong=Successfully performed songs grant {{Ability_Data|WarSong|PhysicalBuffWeaponDamage}} to yourself and allies within {{Ability_Data|WarSong|AuraRadius}} for {{Ability_Data|WarSong|Duration}}. |
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| |dissonance=Creates an unpleasant noise to block hostile targets within a {{Ability_Data|Dissonance|Range}} area from casting spells, [[Silence|Silencing]] them for 3 {{Ability_Data|Dissonance|Duration}}. | | |dissonance=Creates an unpleasant noise to block hostile targets within a {{Ability_Data|Dissonance|Range}} area from casting spells, [[Silence|Silencing]] them for {{Ability_Data|Dissonance|Duration}}. |
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| | |encore=While holding the instrument required for the song, automatically replay the last song you completed manually. The replay keeps the previous performance's final grade and increases effect values, effect duration, and effect radius by {{Ability_Data|Encore|AbilityParameterModifier}}. Channeling Music can also be replayed. |
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| | |one-manband=Become a one-man band and gain dedicated parts for four instruments. Each instrument keeps one Channeling part playing in the background, and its effect applies to targets inside the performer's area based on your performance.<br>Cannot be equipped with Music Memory.<br><br>Cherub's Lute: Party members gain 5%/10%/15% [[Stats#Cooldown_Reduction|Cooldown Reduction]].<br><br> March of the Pilgrims: Party members gain 5%/10%/15% [[Damage#Headshot_Damage_Modifier|Headshot Damage Modifier]], 30%/50%/70% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]] and 5/10/15 [[Stats#Luck|Luck]].<br><br> Panflute of Tailwinds: Party members gain 1%/3%/5% [[Stats#Move_Speed|Move Speed Bonus]] and 3%/5%/7% [[Stats#Action_Speed|Action Speed]]. Enemies lose 0.5%/1.5%/2.5% [[Stats#Move_Speed|Move Speed Bonus]] and 1.5%/2.5%]/3.5% [[Stats#Action_Speed|Action Speed]].<br><br> Drums of the Vanguard: Each beat, party members recover 1(10% [[Scaling]])/1(15% [[Scaling]])/1(20% [[Scaling]]) [[Healing#Magical_Base_Healing|Magical Base Healing]], which can exceed max health. Each beat, enemy [[Stats#Attributes|All Attributes]] is reduced by 1, stacking up to 3 times. |
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| |encore=The next song is automatically played to the end without any input and is sure to succeed. Gain {{Ability_Data|Encore|ManualDexterity}} on this song, though capped to 50%. | | |partymaker=Remove and become immune to drunken effects from self and all allies within {{Ability_Data|PartyMaker|Range}} for {{Ability_Data|PartyMaker|Duration}}. Drinking while immune does {{Ability_Data|PartyMaker|PhysicalBaseHealing}}. |
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| |partymaker=Remove drunk effect from self and all allies | | |sing=Sing the selected Music with your voice, without an instrument. Performance bonuses and Cadenza do not apply. When the song finishes, Channeling Music continues as a voice background Channeling. You can act freely while singing, but cannot eat or drink, and cannot sing underwater. |
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| |musicmemory=Can store up to 5 sheet music as space permits. | | |musicmemory=Can store up to 5 sheet music as space permits. |
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| |beatsofalacrity=Grant {{Ability_Data|BeatsOfAlacrity|Target}} {{Ability_Data|BeatsOfAlacrity|MoveSpeedAdd}} for {{Ability_Data|BeatsOfAlacrity|Duration}}. | | |beatsofalacrity=Grant {{Ability_Data|BeatsOfAlacrity|Target}} {{Ability_Data|BeatsOfAlacrity|MoveSpeedAdd}} for {{Ability_Data|BeatsOfAlacrity|Duration}}. |
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| |allegro=After playing, grant {{Ability_Data|Allegro|Target}} within range the Allegro [[Buffs|Buff]] for {{Ability_Data|Allegro|Duration}}. Every {{Ability_Data|Allegro|TimeBetweenActions}}, gain 1 stack {{Ability_Data|Accelerando|TotalActionCount}} times up to {{Ability_Data|Allegro|GrantedMaximuMStacks}} stacks. Each stack grants {{Ability_Data|Allegro|ActionSpeed}} and {{Ability_Data|Allegro|SpellCastingSpeed}} while the Allegro buff lasts. | | |allegro=After playing, grant {{Ability_Data|Allegro|Target}} within range 1 stack of the Allegro [[Buffs|Buff]] every {{Ability_Data|Allegro|TimeBetweenActions}} up to {{Ability_Data|Allegro|TotalActionCount}} times. Max {{Ability_Data|Allegro|GrantedMaximuMStacks}} stacks, each stack granting {{Ability_Data|Allegro|ActionSpeed}} and {{Ability_Data|Allegro|SpellCastingSpeed}} for {{Ability_Data|Allegro|AllegroDuration}}. |
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| |accelerando=After playing, grant {{Ability_Data|Accelerando|Target}} within range the Accelerando [[Buffs|Buff]] for {{Ability_Data|Accelerando|Duration}}. Every {{Ability_Data|Accelerando|TimeBetweenActions}} gain 1 stack {{Ability_Data|Accelerando|TotalActionCount}} times up to {{Ability_Data|Accelerando|GrantedMaximumStacks}} stacks. Each stack grants {{Ability_Data|Accelerando|MoveSpeedAdd}} while the Accelerando buff lasts. | | |accelerando=After playing, grant {{Ability_Data|Accelerando|Target}} within range 1 stack of the Accelerando [[Buffs|Buff]] every {{Ability_Data|Accelerando|TimeBetweenActions}} up to {{Ability_Data|Accelerando|TotalActionCount}} times. Max {{Ability_Data|Accelerando|GrantedMaximuMStacks}} stacks, each stack granting {{Ability_Data|Accelerando|MoveSpeedAdd}} for {{Ability_Data|Accelerando|Duration}}. |
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| |unchainedharmony=Open all doors/containers within range, including locked containers but not locked doors. | | |unchainedharmony=Open all doors/containers within range, including locked containers but not locked doors. |
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| |shriekofweakness=Shriek into the ears of {{Ability_Data|ShriekOfWeakness|Target}} within range, causing them to suffer {{Ability_Data|ShriekOfWeakness|PhysicalPower}} and {{Ability_Data|ShriekOfWeakness|ArmorRating}} for {{Ability_Data|ShriekOfWeakness|Duration}}. | | |shriekofweakness=Shriek into the ears of {{Ability_Data|ShriekOfWeakness|Target}} within range, causing them to suffer {{Ability_Data|ShriekOfWeakness|PhysicalPower}}, {{Ability_Data|ShriekOfWeakness|ArmorRating}}, and {{Ability_Data|ShriekOfWeakness|PhysicalDamageReductionMod}} for {{Ability_Data|ShriekOfWeakness|Duration}}. |
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| |piercingshrill=Deal {{Ability_Data|PiercingShrill|PhysicalBaseDamage}} to {{Ability_Data|PiercingShrill|Target}} within range and inflict the echo sound effect on the affected target for {{Ability_Data|PiercingShrill|Duration}} if the target is a player. | | |piercingshrill=Deal {{Ability_Data|PiercingShrill|PhysicalBaseDamage}} to {{Ability_Data|PiercingShrill|Target}} within range and inflict the echo sound effect on the affected target for {{Ability_Data|PiercingShrill|Duration}} if the target is a player. |
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| |songofsilence=Silence {{Ability_Data|SongOfSilence|Target}} within range for {{Ability_Data|SongOfSilence|Duration}}. See [[Silence]] page for more details. | | |songofsilence=Silence {{Ability_Data|SongOfSilence|Target}} within range for {{Ability_Data|SongOfSilence|Duration}}. See [[Silence]] page for more details. |
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| |peacemaking=[[Channel]] for {{Ability_Data|Peacemaking|ChannelingDuration}}, during which, {{Ability_Data|Peacemaking|Target}} within range lose the ability to fight or use any attack related animation when enchanted. | | |peacemaking=[[Channel]] for {{Ability_Data|Peacemaking|ChannelingDuration}}, during which, {{Ability_Data|Peacemaking|Target}} within range lose the ability to fight or use any attack related animation when enchanted. Monsters will still follow the performer. |
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| |lamentoflanguor=Cause {{Ability_Data|LamentOfLanguor|Target}} within range to suffer {{Ability_Data|LamentOfLanguor|MoveSpeedAdd}} for {{Ability_Data|LamentOfLanguor|Duration}}. | | |lamentoflanguor=Cause {{Ability_Data|LamentOfLanguor|Target}} within range to suffer {{Ability_Data|LamentOfLanguor|MoveSpeedAdd}} for {{Ability_Data|LamentOfLanguor|Duration}}. |
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| |chaoticdiscord=[[Channel]] for {{Ability_Data|ChaoticDiscord|ChannelingDuration}} during which you excite {{Ability_Data|ChaoticDiscord|Target}} (no effect on players) within range to attack the nearest target except the performer. [[Monsters]] deaths inflicted by other monsters are accredited to the Bard, at least for Adventure Points. | | |chaoticdiscord=[[Channel]] for {{Ability_Data|ChaoticDiscord|ChannelingDuration}} during which you excite {{Ability_Data|ChaoticDiscord|Target}} (no effect on players) within range to attack the nearest target except the performer. [[Monsters]] deaths inflicted by other monsters are accredited to the Bard, at least for Adventure Points. If there is no other target other than the performer nearby, the monster will not attack but will still follow the performer. |
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| |ariaofalacrity=Grants {{Ability_Data|AriaOfAlacrity|Target}} {{Ability_Data|AriaOfAlacrity|ActionSpeed}} for {{Ability_Data|AriaOfAlacrity|Duration}}. | | |ariaofalacrity=Grants {{Ability_Data|AriaOfAlacrity|Target}} {{Ability_Data|AriaOfAlacrity|ActionSpeed}} for {{Ability_Data|AriaOfAlacrity|Duration}}. |
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| |tranquility=Grants {{Ability_Data|Tranquility|Target}} within range the ability to restore {{Ability_Data|Tranquility|RecoverableBaseHealing}} per second when resting for {{Ability_Data|Tranquility|Duration}}. | | |tranquility=Grants {{Ability_Data|Tranquility|Target}} within range the ability to restore {{Ability_Data|Tranquility|RecoverableBaseHealing}} ({{Ability_Data|Tranquility|Scaling}}) per second for {{Ability_Data|Tranquility|Duration}}. |
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| |songofshadow=Grants {{Ability_Data|SongOfShadow|Target}} within range invisibility for {{Ability_Data|SongOfShadow|Duration}}. Invisibility breaks upon movement. | | |songofshadow=Grants {{Ability_Data|SongOfShadow|Target}} within range invisibility for {{Ability_Data|SongOfShadow|Duration}}. Invisibility appears to work like [[Rogue#Skills-0|Hide]] except being bumped into will not break invisibility. |
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| |harmonicshield=Grants {{Ability_Data|HarmonicShield|Target}} within range {{Ability_Data|HarmonicShield|ArmorRating}} and {{Ability_Data|HarmonicShield|MagicalResistance}} for {{Ability_Data|HarmonicShield|Duration}}. | | |harmonicshield=Grants {{Ability_Data|HarmonicShield|Target}} within range {{Ability_Data|HarmonicShield|PhysicalDamageReduction}} and {{Ability_Data|HarmonicShield|MagicalDamageReduction}} for {{Ability_Data|HarmonicShield|Duration}}. |
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| |choraleofclarity=Grants {{Ability_Data|ChoraleOfClarity|Target}} within range the ability to restore {{Ability_Data|ChoraleOfClarity|SpellRechargeConst}} [[Spell_Restoration|Spell Points]] per second when resting for {{Ability_Data|ChoraleOfClarity|Duration}}. | | |choraleofclarity=Grants {{Ability_Data|ChoraleOfClarity|Target}} within range the ability to restore {{Ability_Data|ChoraleOfClarity|SpellRechargeConst}} [[Spell_Restoration|Spell Points]] every {{Ability_Data|ChoraleOFClarity|SpellRechargeIntervalConst}} for {{Ability_Data|ChoraleOfClarity|Duration}}. |
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| |balladofcourage=Grants {{Ability_Data|BalladOfCourage|Target}} {{Ability_Data|BalladOfCourage|PhysicalPower}} for {{Ability_Data|BalladOfCourage|Duration}}. | | |balladofcourage=Grants {{Ability_Data|BalladOfCourage|Target}} {{Ability_Data|BalladOfCourage|PhysicalPower}} for {{Ability_Data|BalladOfCourage|Duration}}. |