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| |fieldration=Forage food and recover {{Ability_Data|FieldRation|PhysicalBaseHealing}}. <br> ({{Ability_Data|FieldRation|MaxCount}} uses, non replenishable) | | |fieldration=Forage food and recover {{Ability_Data|FieldRation|PhysicalBaseHealing}}. <br> ({{Ability_Data|FieldRation|MaxCount}} uses, non replenishable) |
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| |forcefulshot=When using a [[Weapons#Bows|bow-type]] weapon, gain the ability to knock targets {{Ability_Data|ForcefulShot|Range}} back for {{Ability_Data|ForcefulShot|Duration}}. | | |forcefulshot=When using a [[Weapons#Bows|bow-type]] weapon, gain the ability to knock targets back for {{Ability_Data|ForcefulShot|Duration}}. |
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| |multishot=When using a [[Weapons#Bows|bow-type]] weapon, fire 5 arrows at once in cone shaped dispersion. <br> All 5 arrows deal 100% damage. | | |multishot=When using a [[Weapons#Bows|bow-type]] weapon, fire 5 arrows at once in cone shaped dispersion. <br> All 5 arrows deal 100% damage. |
Latest revision as of 00:35, 27 March 2025
Description
Rangers in Dark and Darker are wilderness experts, who use their knowledge of nature and keen senses to track down and eliminate their enemies. They are skilled hunters and trappers, able to set deadly traps and ambushes. Rangers are adept at ranged combat, relying on their skills of archery and marksmanship to deal most of their damage. Bows and arrows, crossbows and bolts are the favoured weapons of the Ranger. They rely on swords for close range engagements, with the option to equip a spear as well.
Class Info
The Ranger is an excellent survivalist. With a keen eye and quick hands, the Ranger tracks his enemies, sets traps and ambushes unsuspecting prey.
Weapon of choice - Any long-ranged weapons
- Pros
- Quick with the bow.
- Track enemy players. (Chase perk)
- Set traps.
- Quickly start a campfire. (Camping Mastery perk)
- High burst healing. (Field Ration skill)
- Cons
- Cannot equip most melee weapons.
- Low damage with melee weapons.
You can equip an additional perk every 5 levels.
Currently maxed out at Level 15, so a total of 4 perks can be equipped.
You can equip a total of 2 skills.
Back Step |
Quickly retreats 4m in 0.2s. It can also be used in the air. 2 Charges |
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12s |
Field Ration |
Forage food and recover 25 Physical Base Healing. (3 uses, non replenishable) |
100% Scaling |
24s |
Forceful Shot |
When using a bow-type weapon, gain the ability to knock targets back for 8s. |
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18s |
Multishot |
When using a bow-type weapon, fire 5 arrows at once in cone shaped dispersion. All 5 arrows deal 100% damage. |
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22s |
Penetrating Shot |
Gain 50% Physical Headshot Penetration and 25% Armor Penetration for 8s. Limited to ranged (bow/crossbow) weapons. |
- |
18s |
Quick Fire |
Gain an additional 50% Action Speed for 8s while using bow-type weapons. |
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18s |
Quickshot |
Fire arrows in a quick succession. Each bow-type will fire a different amount of arrows. (2 for Longbow, 3 for Recurve Bow, 4 for Survival Bow) |
- |
22s |
True Shot |
The next projectile within 8s is no longer affected by gravity and gains 8% Physical Power Bonus. |
- |
18s |
Purge Shot |
Removes all magical Buffs from a target on each successful hit with a ranged weapon for 8s. For each removed buff, you additionally deal 15 True Physical Base Damage.
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18s |
Main Hand + Two Handed |
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Main Hand + One Handed |
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Off Hand |
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Utility |
[[]] |
Head |
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Chest |
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Legs |
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Hands |
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Feet |
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Back |
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Main Hand + Two Handed |
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Main Hand + One Handed |
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Off Hand |
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Utility |
[[]] |
Head |
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Chest |
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Legs |
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Hands |
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Feet |
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Back |
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These Stats do not include starting armor.
- You excel in group fights, if you have a front line to distract enemies and protect you.
- Remember to retrieve arrows from enemy corpses.
- Quickshot and Multishot allow you to partially replenish your quiver. Activate the ability, then cancel it before firing for an "instant reload".
- You can hide bear traps under environmental traps, inside corpses and preferably in low lit areas.
- Use door windows to shoot at unsuspecting enemies on the other side of the door.
All bolded numbers are automatically updated; however, non-boldened phrasing/numbers are written manually by the community. See Class Ability Documentation for more.
This class is a lot of fun the abilities are a bit boring but the way you play the class is so fun. I use Sharpshooter, Nimble Hands, Kinesthesia and Chase but this can be changed to quick reload.
does backstep also scale with action speed?
literally dont play the class , it receives constant nerfs , just go fighter if you want to bow , he is better at that + he always get buffed for no reason
致殘射擊的緩速會加上本身弓的緩速嗎?
Does this apply to arrows and bolts only? Can I melee people's legs to slow them?
真实射击的持续时间是多少秒
Can be used for crossbows too? an1 knows?
I assume it's supposed to be only for ranged weapons, but this nor the game's description says that it has to be.
What is considered a long range weapon for this perk? Do crossbows, or recurve bows play into this category or is this just a perk for longbows?