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| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> |
| </tr> | | </tr> |
| <tr> | | <tr> <!-- See the values that are called at the bottom of the page, Ctrl+F for "|<Ability>" with no spaces, such as "|AchillesStrike", the data is then copied down here automatically.--> |
| <td style=" text-align:middle"> [[File:Perk Arcane Feedback.png|link=|x96px]] <br> Arcane Feedback </td> | | <td style=" text-align:middle"> [[File:Perk Arcane Feedback.png|link=|x96px]] <br> Arcane Feedback </td> |
| <td> Each time you do damage with an arcane spell your [[Stats#Spell Casting Speed|Spell Casting Speed]] and [[Stats#Magic Power Bonus|Magic Power Bonus]] increase by 2% per stack. Arcane Feedback can stack up to 5 times at once. The bonus duration lasts for 7 seconds and resets with each successful stack.</td> | | <td> Each time you do damage with an arcane spell your [[Stats#Spell Casting Speed|Spell Casting Speed]] and [[Stats#Magic Power Bonus|Magic Power Bonus]] gain {{:Wizard|ArcaneFeedback|ArcanePowerBonus}} per stack. Arcane Feedback can stack up to {{:Wizard|ArcaneFeedback|MaximumStacks}} times at once. The bonus duration lasts for {{:Wizard|ArcaneFeedback|Duration}} seconds and refreshes with each successful stack.</td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Arcane Mastery.png|link=|x96px]] <br> Arcane Mastery </td> | | <td style=" text-align:middle"> [[File:Perk Arcane Mastery.png|link=|x96px]] <br> Arcane Mastery </td> |
| <td> Increases [[Stats#Magic Power Bonus|Magic Power Bonus]] by +5% when using Arcane spells, and reduces the base casting time of Arcane spells by 0.5 seconds.</td> | | <td> Gain {{:Wizard|ArcaneFeedback|ArcanePowerBonus}} when using Arcane spells, and reduces the base casting time of Arcane spells by 0.5 seconds.</td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Fire Mastery.png|link=|x96px]] <br> Fire Mastery </td> | | <td style=" text-align:middle"> [[File:Perk Fire Mastery.png|link=|x96px]] <br> Fire Mastery </td> |
| <td> Increases [[Damage_Types#Fire|Fire]] [[Stats#Magic Power Bonus|Magic Power Bonus]] by +5%, and increases the duration of the burn effect for Fireball, Ignite, and Zap by 2 seconds. The total damage of the burn remains the same. Additionally, the burn now applies 50% [[Healing#Heal_Reduction|Heal Reduction]] <br> <br> <i>Does not work on Explosion Bottle and Oil Lantern flames</i></td> | | <td> Gain {{:Wizard|FireMastery|FirePowerBonus}}. All fire damage over time are altered to a 2s longer duration and 2 more base damage, and apply {{:Wizard|Fireball|Duration}} <br> <i>Does not work on Explosion Bottle and Oil Lantern flames</i></td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Ice Shield.png|link=|x96px]] <br> Ice Shield </td> | | <td style=" text-align:middle"> [[File:Perk Ice Shield.png|link=|x96px]] <br> Ice Shield </td> |
| <td> Grants +20 flat [[Stats#Physical Damage Reduction|Armor Rating]], and inflicts Frostbite on melee attackers for 0.5 seconds. Cooldown of 5 seconds in the form of a debuff. ''Frostbite inflicts -20% decreased Move Speed Bonus and -20% [[Stats#Action Speed|Action Speed]].'' </td> | | <td> Grants {{:Wizard|IceShield|ArmorRating}} while not on cooldown, and inflicts Frostbite on melee attackers for {{:Wizard|IceShield|Duration}}. Cooldown of {{:Wizard|IceShield|Cooldown}} in the form of a debuff. ''Frostbite causes the target to suffer {{:Wizard|IceShield|MoveSpeedBonus}} and {{:Wizard|IceShield|ActionSpeed}}.'' The shield has 0% Scaling. </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Mana Surge.png|link=|x96px]] <br> Mana Surge </td> | | <td style=" text-align:middle"> [[File:Perk Mana Surge.png|link=|x96px]] <br> Mana Surge </td> |
| <td> Increases [[Stats#Magic Power Bonus|Magic Power Bonus]] by +10%. </td> | | <td> Gain {{:Wizard|ManaSurge|MagicalPowerBonus}}. </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Melt.png|link=|x96px]] <br> Melt </td> | | <td style=" text-align:middle"> [[File:Perk Melt.png|link=|x96px]] <br> Melt </td> |
| <td> If you deal magical [[Damage_Types#Fire|Fire]] damage to a target, the target's [[Stats#Physical Damage Reduction|Physical Damage Reduction]] is reduced by a flat -10% for 5 seconds.</td> | | <td> If you deal magical [[Damage_Types#Fire|Fire]] damage to a target, the target suffers {{:Wizard|Melt|PhysicalDamageReduction}} for {{:Wizard|Melt|Duration}} seconds.</td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Quick Chant.png|link=|x96px]] <br> Quick Chant </td> | | <td style=" text-align:middle"> [[File:Perk Quick Chant.png|link=|x96px]] <br> Quick Chant </td> |
| <td> Increases [[Stats#Spell Casting Speed|Spell Casting Speed]] by +10%. </td> | | <td> Gain {{:Wizard|QuickChant|SpellCastingSpeed}}. </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Reactive Shield.png|link=|x96px]] <br> Reactive Shield </td> | | <td style=" text-align:middle"> [[File:Perk Reactive Shield.png|link=|x96px]] <br> Reactive Shield </td> |
| <td> Activates an arcane reactive shield that lasts for 3 seconds when you take damage. The arcane shield can [[Protection|absorb]] 15 total damage, and can absorb both Physical and Magical [[Damage_Calculation|Damage]]. The shield can only reactivate after a cooldown of 12s. The shield has 0% Scaling. </td> | | <td> Activates an arcane reactive shield that lasts for {{:Wizard|ReactiveShield|Duration}} seconds when you take damage. The arcane shield can [[Protection|absorb]] {{:Wizard|ReactiveShield|MaxShield}} total damage, and can absorb both Physical and Magical [[Damage_Calculation|Damage]]. The shield can only reactivate after a cooldown of {{:Wizard|ReactiveShield|Cooldown}} in the form of a debuff. The shield has 0% Scaling. </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Sage.png|link=|x96px]] <br> Sage </td> | | <td style=" text-align:middle"> [[File:Perk Sage.png|link=|x96px]] <br> Sage </td> |
| <td> Increases [[Stats#Knowledge|Knowledge]] by +10%. </td> | | <td> Gain {{:Wizard|Sage|KnowledgeBonus}}. </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Spell Overload.png|link=|x96px]] <br> Spell Overload </td> | | <td style=" text-align:middle"> [[File:Perk Spell Overload.png|link=|x96px]] <br> Spell Overload </td> |
| <td> Reduces [[Stats#Memory_Capacity|Memory Capacity Bonus %]] by 60% additively and increases all spell counts by 60%, rounded down.</td> | | <td> Suffer {{:Wizard|SpellOverload|MemoryCapacityBonus}} but in turn, gain {{:Wizard|SpellOverload|MaxSpellCountBonus}}, rounded down.</td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Staff Mastery.png|link=|x96px]] <br> Staff Mastery </td> | | <td style=" text-align:middle"> [[File:Perk Staff Mastery.png|link=|x96px]] <br> Staff Mastery </td> |
| <td> When using a staff-type [[Weapons|weapon]], you deal 2 base Magic Weapon Damage which can scale. (Magic Staff, Quarterstaff)</td> | | <td> When using a staff-type [[Weapons|weapon]], you deal {{:Wizard|StaffMastery|BuffMagicalWeaponDamage}} as base damage which can scale. </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Ice Mastery.png|link=|x96px]] <br> Ice Mastery </td> | | <td style=" text-align:middle"> [[File:Perk Ice Mastery.png|link=|x96px]] <br> Ice Mastery </td> |
| <td> Dealing [[Damage_Calculation|damage]] with [[Damage_Types#Ice|Ice]] magic freezes the target in place for 0.5 seconds.</td> | | <td> Dealing [[Damage_Calculation|damage]] with [[Damage_Types#Ice|Ice]] magic freezes the target in place for {{:Wizard|IceMastery|Duration}}.</td> |
| </tr> | | </tr> |
| </table> | | </table> |
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| <br> | | <br> |
| <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;> | | <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;> |
| <tr> | | <tr><!-- See the values that are called at the bottom of the page, Ctrl+F for "|<Ability>" with no spaces, such as "|AchillesStrike", the data is then copied down here automatically.--> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> |
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| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Skill_Arcane_Shield.png|link=|x96px]] <br> Arcane Shield </td> | | <td style=" text-align:middle"> [[File:Skill_Arcane_Shield.png|link=|x96px]] <br> Arcane Shield </td> |
| <td> Places a [[Protection|shield]] around you that absorbs 20 damage from all types for 15 seconds. Upon absorbing all the damage this shield can absorb, it unleashes an Arcane Explosion dealing 5 Magical [[Damage_Calculation|Damage]] to targets within 2m. </td> | | <td> Places a [[Protection|shield]] around you that absorbs {{:Wizard|ArcaneShield|MaxShield}} from all types for {{:Wizard|ArcaneShield|Duration}}. Upon absorbing all the damage this shield can absorb, it unleashes an Arcane Explosion dealing {{:Wizard|ArcaneShield|MagicalBaseDamage}} to targets within {{:Wizard|ArcaneShield|Range}}. </td> |
| <td> 50% Shield <br> 100% Blast </td> | | <td> Shield {{:Wizard|ArcaneShield|Hit1Scaling}} <br> Blast {{:Wizard|ArcaneShield|DamageScaling}} </td> |
| <td> 24s </td> | | <td> {{:Wizard|ArcaneShield|SkillCooldown}} </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
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| <td> Reduce the casting time of the next spell you cast to 0.1 seconds.</td> | | <td> Reduce the casting time of the next spell you cast to 0.1 seconds.</td> |
| <td> </td> | | <td> </td> |
| <td> 18s </td> | | <td> {{:Wizard|IntenseFocus|SkillCooldown}} </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Skill Meditation.png|link=|x96px]] <br> [[Spell_Restoration#Meditation|Meditation]] </td> | | <td style=" text-align:middle"> [[File:Skill Meditation.png|link=|x96px]] <br> [[Spell_Restoration#Meditation|Meditation]] </td> |
| <td> Enter a meditative state and restore Spells at a rate of 34 [[Spell Restoration|SP]] per 1.5 seconds over 24 seconds while also restoring spells from [[Spell_Restoration#Sitting/Resting|Resting]]. Regardless of [[Stats#Spell Casting Speed|Spell Casting Speed]], 17 ticks of restoration will always be acquired.</td> | | <td> Enter a meditative state and restore Spells at a rate of 34 [[Spell Restoration|SP]] per {{:Wizard|Meditation|ChannelingInterval}} over {{:Wizard|Meditation|ChannelingDuration}} while also restoring spells from [[Spell_Restoration#Sitting/Resting|Resting]]. Regardless of [[Stats#Spell Casting Speed|Spell Casting Speed]], 17 ticks of restoration will always be acquired. Additionally, heal {{:Wizard|Meditation|PhysicalBaseHealing}} every {{:Wizard|Meditation|TickInterval}} with {{:Wizard|Meditation|Scaling}}</td> |
| <td> Points recharged per second increase when [[Stats#Memory Capacity|Memory Capacity]] increases, and meditative state duration and 1.5s recharge interval is affected by Spell Casting Speed. </td> | | <td> Points recharged per second increase when [[Stats#Memory Capacity|Memory Capacity]] increases, and meditative state duration and 1.5s recharge interval is affected by Spell Casting Speed. </td> |
| <td> 45s </td> | | <td> {{:Wizard|Meditation|SkillCooldown}} </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
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| The order in which you select spells will determine their Spell Memory Priority. You can right click spells to "forget" them, and you must drag and drop a spell to memorize it. Spell tiers determine their spell memory cost. | | The order in which you select spells will determine their Spell Memory Priority. You can right click spells to "forget" them, and you must drag and drop a spell to memorize it. Spell tiers determine their spell memory cost. |
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| Wizard has default 8 meters range on their spells unless it is a projectile (Magic Missile, Light, Fireball, Ice Bolt) | | Wizard has default {{:Wizard|Zap|Range}} on their spells unless it is a projectile (Magic Missile, Light, Fireball, Ice Bolt), or Magic Lock which has {{:Wizard|MagicLock|Range}} range |
| <br> | | <br> |
| '''Spell Types''': | | '''Spell Types''': |
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| --></div><!-- | | --></div><!-- |
| --></div> | | --></div> |
| | | <!-- See the values that are called at the bottom of the page, Ctrl+F for "|<Ability>" with no spaces, such as "|AchillesStrike", the data is then copied down here automatically.--> |
| ===Tier 1=== | | ===Tier 1=== |
| <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;> | | <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;> |
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| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Spell Zap.png|link=|x96px]] <br> Zap </td> | | <td style=" text-align:middle"> [[File:Spell Zap.png|link=|x96px]] <br> Zap </td> |
| <td> If hit, deals 20 [[Damage_Types#Fire|Fire]] Magical [[Damage_Calculation|Damage]] and burns the target for 1 second, dealing 1 [[Damage_Types#Fire|Fire]] Magical Damage.</td> | | <td> If hit, deals {{:Wizard|Zap|HitMagicalBaseDamage}} and burns the target for {{:Wizard|Zap|DoTDuration}}, dealing {{:Wizard|Zap|DoTMagicalBaseDamage}}.</td> |
| <td> Initial Damage: 100%<br>DoT: 50% </td> | | <td> Initial Damage: {{:Wizard|Zap|HitScaling}}<br>DoT: {{:Wizard|Zap|DoTScaling}} </td> |
| <td> 1,25s </td> | | <td> {{:Wizard|Zap|CastingTime}} </td> |
| <td> 5 Casts </td> | | <td> {{:Wizard|Zap|MaxCount}} Casts </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Spell Light Orb.png|link=|x96px]] <br> Light Orb </td> | | <td style=" text-align:middle"> [[File:Spell Light Orb.png|link=|x96px]] <br> Light Orb </td> |
| <td> Blows up spheres of floating light to brightly illuminate the surroundings for 40 seconds. <br>Projectile speed: 3m/s.<br><br>''Reveals allied and enemy Rogues hidden with "Hide" skill within 5 meters, ignoring walls.''</td> | | <td> Blows up a sphere of floating light that travels up to {{:Wizard|lightOrb|Range}} while brightly illuminating the surroundings for 40 seconds. <br>Projectile speed: 3m/s.<br><br>''Reveals allied and enemy Rogues hidden with "Hide" skill within 5 meters, ignoring walls.''</td> |
| <td> N/A </td> | | <td> N/A </td> |
| <td> 1s </td> | | <td> {{:Wizard|LightOrb|CastingTime}} </td> |
| <td> 6 Casts </td> | | <td> {{:Wizard|LightOrb|MaxCount}} Casts </td> |
| </tr> | | </tr> |
| </table> | | </table> |
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| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Spell Slow.png|link=|x96px]] <br> Slow </td> | | <td style=" text-align:middle"> [[File:Spell Slow.png|link=|x96px]] <br> Slow </td> |
| <td> Decreases the target's Move Speed Bonus by -40% for 2.5 seconds.</td> | | <td> Cause the target to suffer {{:Wizard|Slow|MoveSpeedBonus}} for {{:Wizard|Slow|Duration}}.</td> |
| <td> </td> | | <td> </td> |
| <td> 1.25s </td> | | <td> 1.25s </td> |
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| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Spell Ice Bolt.png|link=|x96px]] <br> Ice Bolt </td> | | <td style=" text-align:middle"> [[File:Spell Ice Bolt.png|link=|x96px]] <br> Ice Bolt </td> |
| <td> Throws an Ice bolt that deals 30 [[Damage_Types#Ice|Ice]] Magical [[Damage_Calculation|Damage]] and inflicts Frostbite for 1 second. <br>Projectile speed: 14m/s <br><br>''Frostbite inflicts -20% decreased Move Speed Bonus and -20% [[Stats#Action Speed|Action Speed]].''</td> | | <td> Throws an Ice bolt that deals {{:Wizard|IceBolt|MagicalBaseDamage}} with {{:Wizard|IceBolt|ImpactPower}} and inflicts Frostbite for {{:Wizard|IceBolt|Duration}}. <br>Projectile speed: 14m/s <br><br>''Frostbite causes the target to suffer {{:Wizard|IceBolt|MoveSpeedBonus}} and {{:Wizard|IceBolt|ActionSpeed}}.''</td> |
| <td> 100% </td> | | <td> {{:Wizard|IceBolt|Scaling}} </td> |
| <td> 1.25s </td> | | <td> {{:Wizard|IceBolt|CastingTime}} </td> |
| <td> 5 Casts </td> | | <td> {{:Wizard|IceBolt|MaxCount}} Casts </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Spell Ignite.png|link=|x96px]] <br> Ignite </td> | | <td style=" text-align:middle"> [[File:Spell Ignite.png|link=|x96px]] <br> Ignite </td> |
| <td> Set the target's weapon on fire for 15 seconds. When hitting a target with an Ignited weapon, attacks deal another source of damage that deals 5 [[Damage_Types#Fire|Fire]] Magical [[Damage_Calculation|Damage]] and burn the target for 1 second, dealing 1 [[Damage_Types#Fire|Fire]] Magical Damage. <br> </td> | | <td> Set the target's weapon on fire for {{:Wizard|Ignite|HitDuration}}. When hitting a target with an Ignited weapon, attacks deal another source of damage that deals {{:Wizard|Ignite|HitDuration}} and burns the target for {{:Wizard|Ignite|HitMagicalBaseDamage}}, dealing {{:Wizard|Ignite|BurningMagicalBaseDamage}}. <br> </td> |
| <td> Initial Damage: 50%<br>DoT: 50% </td> | | <td> Initial Damage: {{:Wizard|Ignite|HitScaling}}<br>DoT: {{:Wizard|Ignite|BurningScaling}} </td> |
| <td> 0.75s </td> | | <td> {{:Wizard|Ignite|CastingTime}} </td> |
| <td> 10 Casts </td> | | <td> {{:Wizard|Ignite|MaxCount}} Casts </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Magic Lock.png|link=|x96px]] <br> Magic Lock </td> | | <td style=" text-align:middle"> [[File:Magic Lock.png|link=|x96px]] <br> Magic Lock </td> |
| <td>Lockable objects such as doors or chests will be locked for 8 seconds. <br> </td> | | <td> After targeting a lockable object such as doors or chests within {{:Wizard|MagicLock|Range}} will be locked for {{:Wizard|MagicLock|Duration}}. <br> </td> |
| <td> N/A </td> | | <td> N/A </td> |
| <td> ?? </td> | | <td> {{:Wizard|MagicLock|CastingTime}} </td> |
| <td> 9 Casts </td> | | <td> {{:Wizard|MagicLock|MaxCount}} Casts </td> |
| </tr> | | </tr> |
| </table> | | </table> |
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| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Spell Magic Missile.png|link=|x96px]] <br> Magic Missile </td> | | <td style=" text-align:middle"> [[File:Spell Magic Missile.png|link=|x96px]] <br> Magic Missile </td> |
| <td> [[Channel]] and fires up to 10 homing missiles at 7 meters/second that each deal 10 [[Damage_Types#Arcane|Arcane]] Magical [[Damage_Calculation|Damage]]. Stops firing when you move. <br>Projectile speed: 7m/s<br><br>''The casting interval between each missile fire is determined by your [[Stats#Spell Casting Speed|Spell Casting Speed]]. Default [[Channel|channeling]] duration is 3 seconds. Both of these scale with Spell Casting Speed, meaning that there will always be 9 missiles fired at maximum. Magic missiles can supposedly pierce shields.''<br><br> <table cellspacing="0" class="wikitable sortable jquery-tablesorter mw-collapsible mw-collapsed" style="display:inline-block;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | | <td> [[Channel]] for {{:Wizard|MagicMissile|ChannelingDuration}} and fire a missile every {{:Wizard|MagicMissile|ChannelingInterval}} at 7 meters/second that each deal {{:Wizard|MagicMissile|MagicalBaseDamage}} and {{:Wizard|MagicMissile|ImpactPower}}. Stops firing when you move. <br>Projectile speed: 7m/s<br><br>''Both the channeling speed and channeling duration scale with Spell Casting Speed, meaning that there will always be the same number of missiles fired at maximum. Magic missiles can supposedly pierce shields.''<br><br> <table cellspacing="0" class="wikitable sortable jquery-tablesorter mw-collapsible mw-collapsed" style="display:inline-block;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> |
| <caption style="width:750px;background:transparent;">Homing Logic</caption> | | <caption style="width:750px;background:transparent;">Homing Logic</caption> |
| <tr> | | <tr> |
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| * Homes towards the part of the hitbox that the cursor was held over, i.e. aiming at head makes it home towards head, aiming at legs makes it home towards legs</td></tr></table> | | * Homes towards the part of the hitbox that the cursor was held over, i.e. aiming at head makes it home towards head, aiming at legs makes it home towards legs</td></tr></table> |
| </td> | | </td> |
| <td> 75% per missile </td> | | <td> {{:Wizard|MagicMissile|Scaling}} per missile </td> |
| <td> 1.25s </td> | | <td> {{:Wizard|MagicMissile|CastingTime}} </td> |
| <td> 5 Casts </td> | | <td> {{:Wizard|MagicMissile|MaxCount}} Casts </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Spell Haste.png|link=|x96px]] <br> Haste </td> | | <td style=" text-align:middle"> [[File:Spell Haste.png|link=|x96px]] <br> Haste </td> |
| <td> Target gains +10% [[Stats#Action Speed|Action Speed]] and [[Stats#Spell Casting Speed|Spell Casting Speed]] as well as 5% Movement Speed for 8 seconds. Casts to self if no target is found.</td> | | <td> Target gains {{:Wizard|Haste|ActionSpeed}}, {{:Wizard|Haste|SpellCastingSpeed}}, and {{:Wizard|Haste|MoveSpeedBonus}} for {{:Wizard|Haste|Duration}}. Casts to self if no target is found.</td> |
| <td> </td> | | <td> </td> |
| <td> 0.75s </td> | | <td> {{:Wizard|Haste|CastingTime}} </td> |
| <td> 4 Casts </td> | | <td> {{:Wizard|Haste|MaxCount}} Casts </td> |
| </tr> | | </tr> |
| </table> | | </table> |
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| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Spell Lightning Strike.png|link=|x96px]] <br> Lightning Strike </td> | | <td style=" text-align:middle"> [[File:Spell Lightning Strike.png|link=|x96px]] <br> Lightning Strike </td> |
| <td> After 0.4 seconds, a bolt of lightning falls in the targeted area, dealing 30 [[Damage_Types#Lightning|Lightning]] Magical [[Damage_Calculation|Damage]]. Targets hit by this shock will have their Move Speed Bonus decreased by -20% for 1 second. Blast radius of 0.8 meters.</td> | | <td> A bolt of lightning falls in the targeted area over {{:Wizard|LightningStrike|IntervalTime}}, dealing {{:Wizard|LightningStrike|MagicalBaseDamage}} in a {{:Wizard|LightningStrike|AreaRadius}} blast radius. Targets hit by this shock suffer {{:Wizard|LightningStrike|MoveSpeedBonus}} for {{:Wizard|LightningStrike|Duration}}.</td> |
| <td> 100% </td> | | <td> {{:Wizard|LightningStrike|Scaling}} </td> |
| <td> 2s </td> | | <td> {{:Wizard|LightningStrike|CastingTime}} </td> |
| <td> 5 Casts </td> | | <td> {{:Wizard|LightningStrike|MaxCount}} Casts </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Spell Invisibility.png|link=|x96px]] <br> Invisibility </td> | | <td style=" text-align:middle"> [[File:Spell Invisibility.png|link=|x96px]] <br> Invisibility </td> |
| <td> Target becomes invisible for 4 seconds, and gains an increased +5% Move Speed Bonus. Casts to self if no target is found. Invisibility is NOT broken by movement, but will break if performing an action or attack.</td> | | <td> Target becomes invisible for {{:Wizard|Invisibility|Duration}}, and gains an increased +5% Move Speed Bonus. Casts to self if no target is found. Invisibility is NOT broken by movement, but will break if performing an action or attack.</td> |
| <td> </td> | | <td> </td> |
| <td> 0.75s </td> | | <td> {{:Wizard|Invisibility|CastingTime}} </td> |
| <td> 4 Casts </td> | | <td> {{:Wizard|Invisibility|MaxCount}} Casts </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Spell Fireball.png|link=|x96px]] <br> Fireball </td> | | <td style=" text-align:middle"> [[File:Spell Fireball.png|link=|x96px]] <br> Fireball </td> |
| <td> Shoots a fireball that causes 25 direct [[Damage_Types#Fire|Fire]] Magical [[Damage_Calculation|Damage]] to a target and 10 splash [[Damage_Types#Fire|Fire]] Magical Damage. Direct hits also apply the splash damage. Nearby targets are knocked back.<br>Projectile speed: 12m/s <br><br> ''Also applies a burn to damaged targets, dealing 3 [[Damage_Types#Fire|Fire]] Magical [[Damage_Calculation|Damage]] over 3 seconds''</td> | | <td> Shoots a fireball that causes {{:Wizard|Fireball|HitMagicalBaseDamage}} to the target if hit directly, exploding in a small area dealing {{:Wizard|Fireball|AoEMagicalBaseDamage}} and {{:Wizard|Fireball|AoeImpactPower}} to all targets, knocking them back, and including those hit directly. <br>Projectile speed: 12m/s <br><br> ''Also applies a burn to damaged targets, dealing {{:Wizard|Fireball|DoTMagicalBaseDamage}} over {{:Wizard|Fireball|DoTDuration}}''</td> |
| <td> Direct & Splash = 100% <br> DoT = 50%</td> | | <td> Direct = {{:Wizard|Fireball|HitScaling}} <br> AoE = {{:Wizard|Fireball|AoEScaling}} <br> DoT = {{:Wizard|Fireball|DoTScaling}}</td> |
| <td> 2s </td> | | <td> {{:Wizard|Fireball|CastingTime}} </td> |
| <td> 4 Casts </td> | | <td> {{:Wizard|Fireball|MaxCount}} Casts </td> |
| </tr> | | </tr> |
| </table> | | </table> |
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| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:explosion_spell_icon.png|link=|x96px]] <br> Explosion </td> | | <td style=" text-align:middle"> [[File:explosion_spell_icon.png|link=|x96px]] <br> Explosion </td> |
| <td> When casted, a sticky bomb sticks to the target which detonates after 3 seconds exploding for 25 [[Damage_Types#Fire|Fire]] Magical [[Damage_Calculation|Damage]] and applying burn in a 1m radius. When applying to a target it is in the form of a status debuff which can be affected by the targets [[Stats#Debuff Duration|debuff duration]]. Can also stick to walls. When casted on a shield, the bomb instead floats in the air in the location of impact, but can still explode. If the Wizard dies, the sticky bomb status is removed from the target immedietely and deals no damage. <br><br> ''Also applies a burn to damaged targets, dealing 2 [[Damage_Types#Fire|Fire]] Magical Damage over 3 seconds.'' Instead of Fire Mastery increasing the duration by 2s, it increases the duration by 1s, and increases the base damage by 1. </td> | | <td> When casted, a sticky bomb sticks to the target or object which detonates after {{:Wizard|Explosion|IntervalTime}} exploding for {{:Wizard|Explosion|HitMagicalBaseDamage}} and {{:Wizard|Explosion|ImpactPower}} while also applying burn in a {{:Wizard|Explosion|Radius}} radius. When casted on a shield, the bomb instead floats in the air in the location of impact, but can still explode. If the Wizard dies, the sticky bomb status is removed from the target immedietely and deals no damage. <br><br> ''Also applies a burn to damaged targets, dealing {{:Wizard|Explosion|DoTMagicalBaseDamage}} over {{:Wizard|Explosion|DoTDuration}}.'' Fire Mastery increases the duration of the burn by 2s and the base damage by 1 as opposed to the normal amount. </td> |
| <td> Initial Damage = 100% <br> DoT = 50%</td> | | <td> Initial Blast = {{:Wizard|Explosion|HitScaling}} <br> DoT = {{:Wizard|Explosion|DoTScaling}}</td> |
| <td> 1.75s </td> | | <td> {{:Wizard|Explosion|CastingTime}} </td> |
| <td> 4 Casts </td> | | <td> {{:Wizard|Explosion|MaxCount}} Casts </td> |
| </tr> | | </tr> |
| </table> | | </table> |
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| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Spell Chain Lightning.png|link=|x96px]] <br> Chain Lightning </td> | | <td style=" text-align:middle"> [[File:Spell Chain Lightning.png|link=|x96px]] <br> Chain Lightning </td> |
| <td> Electrocutes the target, inflicts 35 [[Damage_Types#Lightning|Lightning]] magic [[Damage_Calculation|Damage]], and fires lightning that is transferred to a living being within 8 meters and shocks up to 3 times. Chains deal 5 less damage per chain after the first (35/30/25/20). It does not transfer to the target it was transferred to once, and it transfers to yourself if you are nearby. <br><br> Targets hit by this shock will have their Move Speed Bonus decreased by -20% for 1 second.</td> | | <td> Electrocutes the target, dealing {{:Wizard|ChainLightning|HitMagicalBaseDamage}}, and fires lightning that is transferred to a living being within {{:Wizard|ChainLightning|Range}} and shocks up to 3 times. Chains deal 5 less damage per chain after the first bounce, down to {{:Wizard|ChainLightning|Bounce3MagicalBaseDamage}}. It does not transfer to the target it was transferred to once, and it can transfer to allies or self if nearby. <br><br> Targets hit by this shock will also suffer {{:Wizard|ChainLightning|MoveSpeedBonus}} for {{:Wizard|ChainLightning|Duration}}.</td> |
| <td> 100% </td> | | <td> {{:Wizard|ChainLightning|HitScaling}}/{{:Wizard|ChainLightning|Bounce1Scaling}}//{{:Wizard|ChainLightning|Bounce2Scaling}}/{{:Wizard|ChainLightning|Bounce3Scaling}} </td> |
| <td> 2.5s </td> | | <td> {{:Wizard|ChainLightning|CastingTime}} </td> |
| <td> 2 Casts </td> | | <td> {{:Wizard|ChainLightning|MaxCount}} Casts </td> |
| </tr> | | </tr> |
| </table> | | </table> |
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| - Zap and Ignite burns will not tick if your target has any debuff duration - this is all classes with 16+ Will by default. If you want either to do burn damage, you need to run Fire Mastery which causes it to tick 2 times on these targets. This results in a functional 33% "scaling". | | - Zap and Ignite burns will not tick if your target has any debuff duration - this is all classes with 16+ Will by default. If you want either to do burn damage, you need to run Fire Mastery which causes it to tick 2 times on these targets. This results in a functional 33% "scaling". |
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| </tabber> | | </tabber>All <b>bolded numbers</b> are automatically updated; however, non-boldened phrasing/numbers are written manually by the community. See [[ClassAbilityDocs|Class Ability Documentation]] for more. |
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| ==Guides== | | ==Guides== |
| | *[[Guide:Battle_Wizard|Battle Wizard]] |
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| *[[Guide:Battle_Wizard|Battle Wizard]]
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| </noinclude><includeonly><!-- ==Ability_Data== | | </noinclude><includeonly><!-- ==Ability_Data== |
| -->{{#switch:{{lc:{{{1|}}}}} | | -->{{#switch:{{lc:{{{1|}}}}} |