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| **High melee damage. | | **High melee damage. |
| **Highest base magic resistance when equipping the Iron Will perk. | | **Highest base magic resistance when equipping the Iron Will perk. |
| **Increased proficiency with axe type melee weapons and thrown axe weapons | | **Increased proficiency with axe type melee weapons and thrown axe weapons. |
| **Can equip a perk that allows breaking unreinforced doors and chests. | | **Can equip a perk that allows breaking unreinforced doors and chests. |
| **Fast room clearing ability. | | **Fast room clearing ability. |
| **Strong buff and debuff skills. | | **Strong buff and debuff skills. |
| **Extremely fast Magical Interaction speed, slower than Cleric, Warlock, and Wizard. | | **Fast Magical Interaction speed. |
| *Cons | | *Cons |
| **Very slow interaction speed, attack speed and base movement speed. | | **Very slow interaction speed, attack speed and base movement speed. |
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| |-|Perks= | | |-|Perks= |
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| You can equip an additional perk every 5 levels. | | You can equip an additional perk every 5 levels. <br> |
| Currently maxed out at Level 15, so a total of 4 perks can be equipped. | | Currently maxed out at Level 15, so a total of 4 perks can be equipped. |
| | |
| <br> | | <br> |
| <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;> | | <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;> |
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| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> |
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Scaling</th> |
| </tr> | | </tr> |
| <tr> <!-- See the values that are called at the bottom of the page, Ctrl+F for "|<Ability>" with no spaces, such as "|AchillesStrike", the data is then copied down here automatically.--> | | <tr> <!-- See the values that are called at the bottom of the page, Ctrl+F for "|<Ability>" with no spaces, such as "|AchillesStrike", the data is then copied down here automatically.--> |
| <td style=" text-align:middle"> [[File:Perk Axe Specialization.png|link=|x96px]] <br> Axe Specialization </td> | | <td style=" text-align:middle"> [[File:Perk Axe Specialization.png|link=|x96px]] <br> Axe Specialization </td> |
| <td> Adds {{:Barbarian|AxeSpecialization|PhysicalBuffWeaponDamage}} to your [[Weapons#Axes|Axe]] attacks. <br> | | <td> While using [[Weapons#Axes|axes]], gain {{:Barbarian|AxeSpecialization|PhysicalBuffWeaponDamage}}. </td> |
| </td>
| | <td> - </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Berserker.png|link=|x96px]] <br> Berserker </td> | | <td style=" text-align:middle"> [[File:Perk Berserker.png|link=|x96px]] <br> Berserker </td> |
| <td> The lower your remaining HP, the higher your [[Stats#Physical Power Bonus|physical power bonus]], up to 33.33% at just above 0hp. The benefit is negatively affected by Health Bonus %, like Robust, War Cry, and Blood Exchange, which all add together. <br><table cellspacing="0" class="wikitable sortable jquery-tablesorter mw-collapsible mw-collapsed" style="display:inline-block;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
| | <!-- |
| | <table cellspacing="0" class="wikitable sortable jquery-tablesorter mw-collapsible mw-collapsed" style="display:inline-block;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> |
| <caption style="width:750px;background:transparent;">[[Damage_Calculation|Damage]] Increase Graph</caption> | | <caption style="width:750px;background:transparent;">[[Damage_Calculation|Damage]] Increase Graph</caption> |
| <tr> | | <tr> |
| <td style="max-width:95%;padding: 10px;> [[File:BerserkerGraph.png|700px]] </td> | | <td style="max-width:95%;padding: 10px;> [[File:BerserkerGraph.png|700px]] </td> |
| </tr> Physical Power Bonus = (1 - CurrentHealth/MaxHealth * (1 + HealthBonus%))/3. The bonus cannot be negative. | | </tr> Physical Power Bonus = (1 - CurrentHealth/MaxHealth * (1 + HealthBonus%))/3. The bonus cannot be negative. |
| </table> </td> | | </table> |
| | --> |
| | <td> Gain 3% [[Stats#Physical Power Bonus|physical damage bonus]] for every 10% of your maximum health missing, up to a maximum of 30% physical damage bonus. <br> Check Tips tab for more detalied infomration. </td> |
| | <td> - </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Carnage.png|link=|x96px]] <br> Carnage </td> | | <td style=" text-align:middle"> [[File:Perk Carnage.png|link=|x96px]] <br> Carnage </td> |
| <td> Gain {{:Barbarian|Carnage|ArmorRating}} for {{:Barbarian|Carnage|Duration}} when a target is killed. </td> | | <td> When a target is killed, gain {{:Barbarian|Carnage|ArmorRating}} for {{:Barbarian|Carnage|Duration}}. </td> |
| | <td> - </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Executioner.png|link=|x96px]] <br> Executioner </td> | | <td style=" text-align:middle"> [[File:Perk Executioner.png|link=|x96px]] <br> Executioner </td> |
| <td> Gain {{:Barbarian|Executioner|MeleePhysicalHeadshotHitLocationBonus}} with [[Weapons#Axes|Axes]] at both Melee and Ranged. </td> | | <td> While using [[Weapons#Axes|axes]], gain {{:Barbarian|Executioner|MeleePhysicalHeadshotHitLocationBonus}}. </td> |
| | <td> - </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Iron Will.png|link=|x96px]] <br> Iron Will </td> | | <td style=" text-align:middle"> [[File:Perk Iron Will.png|link=|x96px]] <br> Iron Will </td> |
| <td> Gain {{:Barbarian|IronWill|MagicalResistance}} and immunity to knock-back. </td> | | <td> Gain {{:Barbarian|IronWill|MagicalResistance}} and ignore to knockback effects. </td> |
| | <td> - </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Morale Boost.png|link=|x96px]] <br> Morale Boost </td> | | <td style=" text-align:middle"> [[File:Perk Morale Boost.png|link=|x96px]] <br> Morale Boost </td> |
| <td> Recovers {{:Barbarian|MoraleBoost|PercentMaxHealthHealing}} after killing a player. </td> | | <td> Recovers {{:Barbarian|MoraleBoost|PercentMaxHealthHealing}} after killing a player. </td> |
| | <td> - </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Potion_Chugger.png|link=|x96px]] <br> Potion Chugger </td> | | <td style=" text-align:middle"> [[File:Perk Potion_Chugger.png|link=|x96px]] <br> Potion Chugger </td> |
| <td> Alters all Potions to have {{:Barbarian|PotionChugger|Duration}} of their base duration and provide a stronger effect of {{:Barbarian|PotionChugger|MagicalBaseHealing}} Healing and {{:Barbarian|PotionChugger|MaxPhysicalShield}} Shielding. Note that base duration implies that the amount of effect received from the total duration is unchanged (before factoring in the {{:Barbarian|PotionChugger|MaxPhysicalShield}}). For example, [[Potion_of_Healing|Potion of healing]]'s will heal {{:Barbarian|PotionChugger|MaxPhysicalShield}} the amount in only {{:Barbarian|PotionChugger|Duration}} time. See [[Healing#Potion_Chugger|Potion Chugger Example]]. <br> Receiving the effects of a Potion of Healing in {{:Barbarian|PotionChugger|Duration}} of the duration is beneficial, but a [[Potion_of_Protection|Protection]] or [[Potion_of_Invisibility|Invisibility potion]] lasting {{:Barbarian|PotionChugger|Duration}} of the time is detrimental. Additionally, [[Potion_of_Luck|Luck Potions]] don't have a duration that can be reduced. As of recently, Potion of Luck is no longer affected by Potion Chugger. </td>
| | <!--- |
| | <td> Alters all Potions to have {{:Barbarian|PotionChugger|Duration}} of their base duration and provide a stronger effect of {{:Barbarian|PotionChugger|MagicalBaseHealing}} Healing and {{:Barbarian|PotionChugger|MaxPhysicalShield}} Shielding. Note that base duration implies that the amount of effect received from the total duration is unchanged (before factoring in the {{:Barbarian|PotionChugger|MaxPhysicalShield}}). For example, [[Potion_of_Healing|Potion of healing]]'s will heal {{:Barbarian|PotionChugger|MaxPhysicalShield}} the amount in only {{:Barbarian|PotionChugger|Duration}} time. See [[Healing#Potion_Chugger|Potion Chugger Example]]. <br> Does not effect [[Potion_of_Luck|Luck Potions]]. |
| | </td> |
| | --> |
| | <td> Gain {{:Barbarian|PotionChugger|MagicalBaseHealing}} healing and {{:Barbarian|PotionChugger|MaxPhysicalShield}} shielding potency towards all drinks, while reducing the duration by {{:Barbarian|PotionChugger|Duration}}. <br> Does not effect [[Potion_of_Luck|Luck Potions]]. </td> |
| | <td> - </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Savage.png|link=|x96px]] <br> Savage </td> | | <td style=" text-align:middle"> [[File:Perk Savage.png|link=|x96px]] <br> Savage </td> |
| <td> Gain {{:Barbarian|Savage|PhysicalPowerBonus}} when not wearing any chest armor. </td> | | <td> While not wearing any [[Armors#Chest|chest armor]], gain {{:Barbarian|Savage|PhysicalPowerBonus}}. </td> |
| | <td> - </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Smash.png|link=|x96px]] <br> Crush </td> | | <td style=" text-align:middle"> [[File:Perk Smash.png|link=|x96px]] <br> Crush </td> |
| <td> Ability to destroy unreinforced doors and sturdy containers. Also gain {{:Barbarian|Crush|ImpactPower}} for your two-handed attacks to better defeat blocks and parries and destroy props. </td> | | <td> Gain the ability to destroy unreinforced doors and containers. Also gain {{:Barbarian|Crush|ImpactPower}} on your attacks to defeat blocks and parries better. </td> |
| | <td> - </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Toughness.png|link=|x96px]] <br> Robust </td> | | <td style=" text-align:middle"> [[File:Perk Toughness.png|link=|x96px]] <br> Robust </td> |
| <td> Gain {{:Barbarian|Robust|MaxHealthBonus}}. </td> | | <td> Gain {{:Barbarian|Robust|MaxHealthBonus}}. </td> |
| | <td> - </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Two Handed Weapon Expert.png|link=|x96px]] <br> Two-Hander </td>
| | <td style=" text-align:middle"> [[File:Perk Treacherous Lungs.png|link=|x96px]] <br> Treacherous Lungs </td> |
| <td> Gain {{:Barbarian|Two-Hander|PhysicalPowerBonus}} when attacking with a two-handed [[Weapons|weapon]]. </td>
| | <td> Increases the duration of all shouting abilities (War Cry, Rage, Savage Roar) by {{:Barbarian|TreacherousLungs|Duration}}. </td> |
| | <td> - </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Treacherous Lungs.png|link=|x96px]] <br> Treacherous Lungs </td> | | <td style=" text-align:middle"> [[File:Perk Two Handed Weapon Expert.png|link=|x96px]] <br> Two-Hander </td> |
| <td> Alter the base duration of all Shout skills (War Cry, Rage, Savage Roar) to {{:Barbarian|TreacherousLungs|Duration}}. </td> | | <td> When attacking with a two-handed [[Weapons|weapon]], gain {{:Barbarian|Two-Hander|PhysicalPowerBonus}}. </td> |
| | <td> - </td> |
| </tr> | | </tr> |
| </table> | | </table> |
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| |-|Skills= | | |-|Skills= |
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| You can equip a total of 2 skills. | | You can equip a total of 2 skills. |
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| <br> | | <br> |
| <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;> | | <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;> |
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| - Utilize Move Speed buffs such as Rage, Wizard's Haste, or Bard's Accelerando to mitigate your slow movement speed. | | - Utilize Move Speed buffs such as Rage, Wizard's Haste, or Bard's Accelerando to mitigate your slow movement speed. |
| | |
| | - Berserker perk [[Stats#Physical Power Bonus|physical damage bonus]] is negatively affected by Health Bonus % like Robust, War Cry, and Blood Exchange, which all add together. |
| | |
| | Berserker Physical Power Bonus = (1 - CurrentHealth/MaxHealth * (1 + HealthBonus%))/3. The bonus cannot be negative. |
| | |
| | <table cellspacing="0" class="wikitable sortable jquery-tablesorter mw-collapsible mw-collapsed" style="display:inline-block;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> |
| | <caption style="width:750px;background:transparent;"> Berserker [[Damage_Calculation|Damage]] Increase Graph </caption> |
| | <tr> |
| | <td style="max-width:95%;padding: 10px;> [[File:BerserkerGraph.png|700px]] </td> |
| | </tr> |
| | </table> |
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| </tabber> | | </tabber> |
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