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| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> |
| </tr> | | </tr> |
| <tr> | | <tr> <!-- See the values that are called at the bottom of the page, Ctrl+F for "|<Ability>" with no spaces, such as "|AchillesStrike", the data is then copied down here automatically.--> |
| <td style=" text-align:middle"> [[File:Perk_Adrenaline_Spike.png|link=|x96px]] <br> Adrenaline Spike </td> | | <td style=" text-align:middle"> [[File:Perk_Adrenaline_Spike.png|link=|x96px]] <br> Adrenaline Spike </td> |
| <td> When the Fighter's health reaches below {{:Fighter|AdrenalineSpike|ActivateHealthValue}}, they become flooded with adrenaline and gain {{:Fighter|AdrenalineSpike|ActionSpeed}} for {{:Fighter|AdrenalineSpike|Duration}}. <br> Cooldown appears as a debuff: {{:Fighter|AdrenalineSpike|Cooldown}}. </td> | | <td> When the Fighter's health reaches below {{:Fighter|AdrenalineSpike|ActivateHealthValue}}, they become flooded with adrenaline and gain {{:Fighter|AdrenalineSpike|ActionSpeed}} for {{:Fighter|AdrenalineSpike|Duration}}. <br> Cooldown appears as a debuff: {{:Fighter|AdrenalineSpike|Cooldown}}. </td> |
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| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Combo Attack.png|link=|x96px]] <br> Combo Attack </td> | | <td style=" text-align:middle"> [[File:Perk Combo Attack.png|link=|x96px]] <br> Combo Attack </td> |
| <td> After landing two consecutive attacks within {{:Fighter|ComboAttack|Duration}} seconds, gain {{:Fighter|ComboAttack|PhysicalPowerBonus}} for {{:Fighter|ComboAttack|Duration}} seconds. <br> (Needs 2 hits to initially proc and applies on the 3rd hit and beyond.)</td> | | <td> After landing two consecutive attacks within {{:Fighter|ComboAttack|Duration}}, gain {{:Fighter|ComboAttack|PhysicalPowerBonus}} for {{:Fighter|ComboAttack|Duration}}. <br> (Needs 2 hits to initially proc and applies on the 3rd hit and beyond.)</td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Counterattack.png|link=|x96px]] <br> Counterattack </td> | | <td style=" text-align:middle"> [[File:Perk Counterattack.png|link=|x96px]] <br> Counterattack </td> |
| <td> Successfully blocking an attack grants {{:Fighter|CounterAttack|MoveSpeedBonus}} and an additional {{:Fighter|CounterAttack|ActionSpeed}} for {{:Fighter|CounterAttack|Duration}} seconds. </td> | | <td> Successfully blocking an attack grants {{:Fighter|CounterAttack|MoveSpeedBonus}} and an additional {{:Fighter|CounterAttack|ActionSpeed}} for {{:Fighter|CounterAttack|Duration}}. </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
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| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Cooldown </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Cooldown </th> |
| </tr> | | </tr> |
| <tr> | | <tr> <!-- See the values that are called at the bottom of the page, Ctrl+F for "|<Ability>" with no spaces, such as "|AchillesStrike", the data is then copied down here automatically.--> |
| <td style=" text-align:middle"> [[File:Skill Adrenaline Rush.png|link=|x96px]] <br> Adrenaline Rush </td> | | <td style=" text-align:middle"> [[File:Skill Adrenaline Rush.png|link=|x96px]] <br> Adrenaline Rush </td> |
| <td> Grants additional {{:Fighter|AdrenalineRush|ActiveActionSpeed}} for {{:Fighter|AdrenalineRush|ActiveDuration}}. After the duration ends, lose {{:Fighter|AdrenalineRush|DebuffActionSpeed}} and {{:Fighter|AdrenalineRush|MoveSpeedBonus}} for {{:Fighter|AdrenalineRush|DebuffDuration}}.</td> | | <td> Grants additional {{:Fighter|AdrenalineRush|ActiveActionSpeed}} for {{:Fighter|AdrenalineRush|ActiveDuration}}. After the duration ends, lose {{:Fighter|AdrenalineRush|DebuffActionSpeed}} and {{:Fighter|AdrenalineRush|MoveSpeedBonus}} for {{:Fighter|AdrenalineRush|DebuffDuration}}.</td> |
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| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Skill Breakthrough.png|link=|x96px]] <br> Breakthrough </td> | | <td style=" text-align:middle"> [[File:Skill Breakthrough.png|link=|x96px]] <br> Breakthrough </td> |
| <td> Removes debuffs that slow move speed, become knockback immune, and ignore all move speed debuff effects for {{:Fighter|Breakthrough|Duration}} seconds. </td> | | <td> Removes debuffs that slow move speed, become knockback immune, and ignore all move speed debuff effects for {{:Fighter|Breakthrough|Duration}}. </td> |
| <td> {{:Fighter|Breakthrough|SkillCooldown}} </td> | | <td> {{:Fighter|Breakthrough|SkillCooldown}} </td> |
| </tr> | | </tr> |
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| <td> / </td> | | <td> / </td> |
| </tr> | | </tr> |
| <tr> | | <tr> <!-- Shield slam data bugged, has to be manually written--> |
| <td style=" text-align:middle"> [[File:Skill_Shield_Slam.png|link=|x96px]] <br> Shield Slam </td> | | <td style=" text-align:middle"> [[File:Skill_Shield_Slam.png|link=|x96px]] <br> Shield Slam </td> |
| <td> When using a shield, perform a shield bash attack that actively blocks and deals 25 Physical [[Damage_Calculation|Damage]] and decreases the victim's Move Speed Bonus by -20% for 2 seconds after knocking them backwards. 100% scaling </td> | | <td> When using a shield, perform a shield bash attack that actively blocks and deals 25 Physical [[Damage_Calculation|Damage]] and decreases the victim's Move Speed Bonus by -20% for 2 seconds after knocking them backwards. 100% scaling </td> |
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| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Skill Taunt.png|link=|x96px]] <br> Taunt </td> | | <td style=" text-align:middle"> [[File:Skill Taunt.png|link=|x96px]] <br> Taunt </td> |
| <td> Increases the aggro value to all monsters within a {{:Fighter|Taunt|Range}} area by 50% and grants an additional{{:Fighter|Taunt|PhysicalDamageReduction}} and {{:Fighter|Taunt|MagicalDamageReduction}} for {{:Fighter|Taunt|Duration}} seconds. </td> | | <td> Increases the aggro value to all monsters within a {{:Fighter|Taunt|Range}} area by 50% and grants an additional{{:Fighter|Taunt|PhysicalDamageReduction}} and {{:Fighter|Taunt|MagicalDamageReduction}} for {{:Fighter|Taunt|Duration}}. </td> |
| <td> {{:Fighter|Taunt|SkillCooldown}} </td> | | <td> {{:Fighter|Taunt|SkillCooldown}} </td> |
| </tr> | | </tr> |
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| -->{{#switch:{{lc:{{{1|}}}}} | | -->{{#switch:{{lc:{{{1|}}}}} |
| |adrenalinerush={{#switch:{{lc:{{{2|}}}}} | | |adrenalinerush={{#switch:{{lc:{{{2|}}}}} |
| |skilltype=Instant | | |skilltype=<b>Instant</b> |
| |skilltier=6 | | |skilltier=<b>6</b> |
| |usemoving=true | | |usemoving=<b>True</b> |
| |skillcooldowntrigger=Start | | |skillcooldowntrigger=<b>Start</b> |
| |skillcooldown=28s | | |skillcooldown=<b>28s</b> |
| |activeduration=<b>8s</b> | | |activeduration=<b>8s</b> |
| |activeactionspeed=<b>15% [[Stats#Action_Speed|Action Speed]]</b> | | |activeactionspeed=<b>15% [[Stats#Action_Speed|Action Speed]]</b> |
| |activestackingtype=Aggregates by Target | | |activestackingtype=<b>Aggregates by Target</b> |
| |activemaximumstacks=1 | | |activemaximumstacks=<b>1</b> |
| |activeremovable=True | | |activeremovable=<b>True</b> |
| |debuffduration=<b>2s</b> | | |debuffduration=<b>2s</b> |
| |movespeedbonus=<b>-4% [[Stats#Move_Speed|Move Speed Bonus]]</b> | | |movespeedbonus=<b>-4% [[Stats#Move_Speed|Move Speed Bonus]]</b> |
| |debuffactionspeed=<b>-8% [[Stats#Action_Speed|Action Speed]]</b> | | |debuffactionspeed=<b>-8% [[Stats#Action_Speed|Action Speed]]</b> |
| |debuffstackingtype=Aggregates by Target | | |debuffstackingtype=<b>Aggregates by Target</b> |
| |debuffmaximumstacks=1 | | |debuffmaximumstacks=<b>1</b> |
| |debuffremovable=True | | |debuffremovable=<b>True</b> |
| |all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveActionSpeed,ActiveStackingType,ActiveMaximumStacks,ActiveRemovable,DebuffDuration,MoveSpeedBonus,DebuffActionSpeed,DebuffStackingType,DebuffMaximumStacks,DebuffRemovable | | |all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveActionSpeed,ActiveStackingType,ActiveMaximumStacks,ActiveRemovable,DebuffDuration,MoveSpeedBonus,DebuffActionSpeed,DebuffStackingType,DebuffMaximumStacks,DebuffRemovable |
| |default=(No tag found, please update) | | |#default=(No tag found, please update) |
| }} | | }} |
| |adrenalinespike={{#switch:{{lc:{{{2|}}}}} | | |adrenalinespike={{#switch:{{lc:{{{2|}}}}} |
| |duration=<b>12s</b> | | |duration=<b>12s</b> |
| |actionspeed=<b>15% [[Stats#Action_Speed|Action Speed]]</b> | | |actionspeed=<b>15% [[Stats#Action_Speed|Action Speed]]</b> |
| |stackingtype=Aggregates by Source | | |stackingtype=<b>Aggregates by Source</b> |
| |maximumstacks=1 | | |maximumstacks=<b>1</b> |
| |removable=True | | |removable=<b>True</b> |
| |cooldown=<b>60s [[Stats#Cooldown_Reduction|Cooldown]]</b> | | |cooldown=<b>60s [[Stats#Cooldown_Reduction|Cooldown]]</b> |
| |activatehealthvalue=0.4 | | |activatehealthvalue=<b>40%</b> |
| |all=Duration,ActionSpeed,StackingType,MaximumStacks,Removable,Cooldown,ActivateHealthValue | | |all=Duration,ActionSpeed,StackingType,MaximumStacks,Removable,Cooldown,ActivateHealthValue |
| |default=(No tag found, please update) | | |#default=(No tag found, please update) |
| }} | | }} |
| |barricade={{#switch:{{lc:{{{2|}}}}} | | |barricade={{#switch:{{lc:{{{2|}}}}} |
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| |magicalresistance=<b>50 [[Stats#Magical_Resistance|Magical Resistance]]</b> | | |magicalresistance=<b>50 [[Stats#Magical_Resistance|Magical Resistance]]</b> |
| |all=ArmorRating,MagicalResistance | | |all=ArmorRating,MagicalResistance |
| |default=(No tag found, please update) | | |#default=(No tag found, please update) |
| }} | | }} |
| |breakthrough={{#switch:{{lc:{{{2|}}}}} | | |breakthrough={{#switch:{{lc:{{{2|}}}}} |
| |skilltype=Instant | | |skilltype=<b>Instant</b> |
| |skilltier=1 | | |skilltier=<b>1</b> |
| |usemoving=true | | |usemoving=<b>True</b> |
| |skillcooldowntrigger=Active | | |skillcooldowntrigger=<b>Active</b> |
| |skillcooldown=24s | | |skillcooldown=<b>24s</b> |
| |duration=<b>10s</b> | | |duration=<b>10s</b> |
| |removable=True | | |removable=<b>True</b> |
| |all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable | | |all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable |
| |default=(No tag found, please update) | | |#default=(No tag found, please update) |
| }} | | }} |
| |comboattack={{#switch:{{lc:{{{2|}}}}} | | |comboattack={{#switch:{{lc:{{{2|}}}}} |
| |duration=<b>2s</b> | | |duration=<b>2s</b> |
| |physicalpowerbonus=<b>10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b> | | |physicalpowerbonus=<b>10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b> |
| |stackingtype=Aggregates by Target | | |stackingtype=<b>Aggregates by Target</b> |
| |maximumstacks=1 | | |maximumstacks=<b>1</b> |
| |all=Duration,PhysicalPowerBonus,StackingType,MaximumStacks | | |all=Duration,PhysicalPowerBonus,StackingType,MaximumStacks |
| |default=(No tag found, please update) | | |#default=(No tag found, please update) |
| }} | | }} |
| |counterattack={{#switch:{{lc:{{{2|}}}}} | | |counterattack={{#switch:{{lc:{{{2|}}}}} |
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| |movespeedbonus=<b>10% [[Stats#Move_Speed|Move Speed Bonus]]</b> | | |movespeedbonus=<b>10% [[Stats#Move_Speed|Move Speed Bonus]]</b> |
| |actionspeed=<b>10% [[Stats#Action_Speed|Action Speed]]</b> | | |actionspeed=<b>10% [[Stats#Action_Speed|Action Speed]]</b> |
| |stackingtype=Aggregates by Target | | |stackingtype=<b>Aggregates by Target</b> |
| |maximumstacks=1 | | |maximumstacks=<b>1</b> |
| |removable=True | | |removable=<b>True</b> |
| |all=Duration,MoveSpeedBonus,ActionSpeed,StackingType,MaximumStacks,Removable | | |all=Duration,MoveSpeedBonus,ActionSpeed,StackingType,MaximumStacks,Removable |
| |default=(No tag found, please update) | | |#default=(No tag found, please update) |
| }} | | }} |
| |defensemastery={{#switch:{{lc:{{{2|}}}}} | | |defensemastery={{#switch:{{lc:{{{2|}}}}} |
| |itemarmorratingbonus=<b>10% [[Stats#Armor_Rating|Item Armor Rating Bonus]]</b> | | |itemarmorratingbonus=<b>10% [[Stats#Armor_Rating|Item Armor Rating Bonus]]</b> |
| |all=ItemArmorRatingBonus | | |all=ItemArmorRatingBonus |
| |default=(No tag found, please update) | | |#default=(No tag found, please update) |
| }} | | }} |
| |dualwield={{#switch:{{lc:{{{2|}}}}} | | |dualwield={{#switch:{{lc:{{{2|}}}}} |
| |actionspeed=<b>10% [[Stats#Action_Speed|Action Speed]]</b> | | |actionspeed=<b>10% [[Stats#Action_Speed|Action Speed]]</b> |
| |all=ActionSpeed | | |all=ActionSpeed |
| |default=(No tag found, please update) | | |#default=(No tag found, please update) |
| }} | | }} |
| |perfectblock={{#switch:{{lc:{{{2|}}}}} | | |perfectblock={{#switch:{{lc:{{{2|}}}}} |
| |skilltype=Instant | | |skilltype=<b>Instant</b> |
| |skilltier=1 | | |skilltier=<b>1</b> |
| |usemoving=true | | |usemoving=<b>True</b> |
| |skillcooldowntrigger=Start | | |skillcooldowntrigger=<b>Start</b> |
| |skillcooldown=10s | | |skillcooldown=<b>10s</b> |
| |duration=<b>6s</b> | | |duration=<b>6s</b> |
| |impactresistance=<b>5 [[Impact_Power#Impact_Resistance|Impact Resistance]]</b> | | |impactresistance=<b>5 [[Impact_Power#Impact_Resistance|Impact Resistance]]</b> |
| |all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ImpactResistance | | |all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ImpactResistance |
| |default=(No tag found, please update) | | |#default=(No tag found, please update) |
| }} | | }} |
| |projectileresistance={{#switch:{{lc:{{{2|}}}}} | | |projectileresistance={{#switch:{{lc:{{{2|}}}}} |
| |projectiledamagereduction=<b>10% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]</b> | | |projectiledamagereduction=<b>10% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]</b> |
| |duration=Infinite | | |duration=<b>Infinite</b> |
| |all=ProjectileDamageReduction,Duration | | |all=ProjectileDamageReduction,Duration |
| |default=(No tag found, please update) | | |#default=(No tag found, please update) |
| }} | | }} |
| |secondwind={{#switch:{{lc:{{{2|}}}}} | | |secondwind={{#switch:{{lc:{{{2|}}}}} |
| |skilltype=Instant | | |skilltype=<b>Instant</b> |
| |skilltier=5 | | |skilltier=<b>5</b> |
| |canrecharge=true | | |canrecharge=<b>True</b> |
| |maxcount=1 | | |maxcount=<b>1</b> |
| |usemoving=true | | |usemoving=<b>True</b> |
| |duration=<b>12s</b> | | |duration=<b>12s</b> |
| |percentmaxhealthhealing=<b>40% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]</b> | | |percentmaxhealthhealing=<b>40% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]</b> |
| |stackingtype=Aggregates by Target | | |stackingtype=<b>Aggregates by Target</b> |
| |maximumstacks=1 | | |maximumstacks=<b>1</b> |
| |removable=True | | |removable=<b>True</b> |
| |all=SkillType,SkillTier,CanRecharge,MaxCount,UseMoving,Duration,PercentMaxHealthHealing,StackingType,MaximumStacks,Removable | | |all=SkillType,SkillTier,CanRecharge,MaxCount,UseMoving,Duration,PercentMaxHealthHealing,StackingType,MaximumStacks,Removable |
| |default=(No tag found, please update) | | |#default=(No tag found, please update) |
| }} | | }} |
| |shieldmastery={{#switch:{{lc:{{{2|}}}}} | | |shieldmastery={{#switch:{{lc:{{{2|}}}}} |
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| |actionspeed=<b>50% [[Stats#Action_Speed|Action Speed]]</b> | | |actionspeed=<b>50% [[Stats#Action_Speed|Action Speed]]</b> |
| |all=MoveSpeedBonus,ActionSpeed | | |all=MoveSpeedBonus,ActionSpeed |
| |default=(No tag found, please update) | | |#default=(No tag found, please update) |
| }} | | }} |
| |shieldslam={{#switch:{{lc:{{{2|}}}}} | | |shieldslam={{#switch:{{lc:{{{2|}}}}} |
| |skilltype=Instant | | |skilltype=<b>Instant</b> |
| |skilltier=1 | | |skilltier=<b>1</b> |
| |usemoving=true | | |usemoving=<b>True</b> |
| |skillcooldowntrigger=Active | | |skillcooldowntrigger=<b>Active</b> |
| |skillcooldown=10s | | |skillcooldown=<b>10s</b> |
| |all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown | | |all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown |
| |default=(No tag found, please update) | | |#default=(No tag found, please update) |
| }} | | }} |
| |slayer={{#switch:{{lc:{{{2|}}}}} | | |slayer={{#switch:{{lc:{{{2|}}}}} |
| |physicalbuffweapondamage=<b>5 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]</b> | | |physicalbuffweapondamage=<b>5 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]</b> |
| |buffstackingtype=Aggregates by Target | | |buffstackingtype=<b>Aggregates by Target</b> |
| |buffmaximumstacks=1 | | |buffmaximumstacks=<b>1</b> |
| |slayerstackingtype=Aggregates by Target | | |slayerstackingtype=<b>Aggregates by Target</b> |
| |slayermaximumstacks=1 | | |slayermaximumstacks=<b>1</b> |
| |all=PhysicalBuffWeaponDamage,BuffStackingType,BuffMaximumStacks,SlayerStackingType,SlayerMaximumStacks | | |all=PhysicalBuffWeaponDamage,BuffStackingType,BuffMaximumStacks,SlayerStackingType,SlayerMaximumStacks |
| |default=(No tag found, please update) | | |#default=(No tag found, please update) |
| }} | | }} |
| |sprint={{#switch:{{lc:{{{2|}}}}} | | |sprint={{#switch:{{lc:{{{2|}}}}} |
| |skilltype=Instant | | |skilltype=<b>Instant</b> |
| |skilltier=1 | | |skilltier=<b>1</b> |
| |usemoving=true | | |usemoving=<b>True</b> |
| |skillcooldowntrigger=Active | | |skillcooldowntrigger=<b>Active</b> |
| |skillcooldown=34s | | |skillcooldown=<b>34s</b> |
| |duration=<b>2s</b> | | |duration=<b>2s</b> |
| |movespeedadd=<b>15 [[Stats#Move_Speed|Move Speed Add]]</b> | | |movespeedadd=<b>15 [[Stats#Move_Speed|Move Speed Add]]</b> |
| |stackingtype=Aggregates by Target | | |stackingtype=<b>Aggregates by Target</b> |
| |maximumstacks=3 | | |maximumstacks=<b>3</b> |
| |expiration=Removes Single Stack and Refreshes Duration | | |expiration=<b>Removes Single Stack and Refreshes Duration</b> |
| |removable=True | | |removable=<b>True</b> |
| |all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MoveSpeedAdd,StackingType,MaximumStacks,Expiration,Removable | | |all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MoveSpeedAdd,StackingType,MaximumStacks,Expiration,Removable |
| |default=(No tag found, please update) | | |#default=(No tag found, please update) |
| }} | | }} |
| |survivalisttongue={{#switch:{{lc:{{{2|}}}}} | | |survivalisttongue={{#switch:{{lc:{{{2|}}}}} |
| |utilityeffectivenessbonus=<b>100% [[Stats#Utility_Effectiveness_Bonus|Utility Effectiveness Bonus]]</b> | | |utilityeffectivenessbonus=<b>100% [[Stats#Utility_Effectiveness_Bonus|Utility Effectiveness Bonus]]</b> |
| |all=UtilityEffectivenessBonus | | |all=UtilityEffectivenessBonus |
| |default=(No tag found, please update) | | |#default=(No tag found, please update) |
| }} | | }} |
| |swift={{#switch:{{lc:{{{2|}}}}} | | |swift={{#switch:{{lc:{{{2|}}}}} |
| |armorspeedpenaltybonus=<b>-20% [[Stats#Move_Speed|Armor Speed Penalty Bonus]]</b> | | |armorspeedpenaltybonus=<b>-20% [[Stats#Move_Speed|Armor Speed Penalty Bonus]]</b> |
| |all=ArmorSpeedPenaltyBonus | | |all=ArmorSpeedPenaltyBonus |
| |default=(No tag found, please update) | | |#default=(No tag found, please update) |
| }} | | }} |
| |swordmastery={{#switch:{{lc:{{{2|}}}}} | | |swordmastery={{#switch:{{lc:{{{2|}}}}} |
| |physicalbuffweapondamage=<b>2 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]</b> | | |physicalbuffweapondamage=<b>2 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]</b> |
| |actionspeed=<b>5% [[Stats#Action_Speed|Action Speed]]</b> | | |actionspeed=<b>5% [[Stats#Action_Speed|Action Speed]]</b> |
| |passivestackingtype=Aggregates by Source | | |passivestackingtype=<b>Aggregates by Source</b> |
| |passivemaximumstacks=1 | | |passivemaximumstacks=<b>1</b> |
| |movespeedadd=<b>10 [[Stats#Move_Speed|Move Speed Add]]</b> | | |movespeedadd=<b>10 [[Stats#Move_Speed|Move Speed Add]]</b> |
| |activatestackingtype=Aggregates by Source | | |activatestackingtype=<b>Aggregates by Source</b> |
| |activatemaximumstacks=1 | | |activatemaximumstacks=<b>1</b> |
| |all=PhysicalBuffWeaponDamage,ActionSpeed,PassiveStackingType,PassiveMaximumStacks,MoveSpeedAdd,ActivateStackingType,ActivateMaximumStacks | | |all=PhysicalBuffWeaponDamage,ActionSpeed,PassiveStackingType,PassiveMaximumStacks,MoveSpeedAdd,ActivateStackingType,ActivateMaximumStacks |
| |default=(No tag found, please update) | | |#default=(No tag found, please update) |
| }} | | }} |
| |taunt={{#switch:{{lc:{{{2|}}}}} | | |taunt={{#switch:{{lc:{{{2|}}}}} |
| |skilltype=Instant | | |skilltype=<b>Instant</b> |
| |skilltier=1 | | |skilltier=<b>1</b> |
| |range=7.5m | | |range=<b>7.5m</b> |
| |usemoving=true | | |usemoving=<b>True</b> |
| |skillcooldowntrigger=Active | | |skillcooldowntrigger=<b>Active</b> |
| |skillcooldown=18s | | |skillcooldown=<b>18s</b> |
| |duration=<b>8s</b> | | |duration=<b>8s</b> |
| |physicaldamagereduction=<b>10% [[Stats#Physical_Damage_Reduction|Physical Damage Reduction]]</b> | | |physicaldamagereduction=<b>10% [[Stats#Physical_Damage_Reduction|Physical Damage Reduction]]</b> |
| |magicaldamagereduction=<b>10% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]</b> | | |magicaldamagereduction=<b>10% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]</b> |
| |stackingtype=Aggregates by Target | | |stackingtype=<b>Aggregates by Target</b> |
| |maximumstacks=1 | | |maximumstacks=<b>1</b> |
| |removable=True | | |removable=<b>True</b> |
| |all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalDamageReduction,MagicalDamageReduction,StackingType,MaximumStacks,Removable | | |all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalDamageReduction,MagicalDamageReduction,StackingType,MaximumStacks,Removable |
| |default=(No tag found, please update) | | |#default=(No tag found, please update) |
| }} | | }} |
| |victorystrike={{#switch:{{lc:{{{2|}}}}} | | |victorystrike={{#switch:{{lc:{{{2|}}}}} |
| |skilltype=Instant | | |skilltype=<b>Instant</b> |
| |skilltier=1 | | |skilltier=<b>1</b> |
| |usemoving=true | | |usemoving=<b>True</b> |
| |skillcooldowntrigger=Start | | |skillcooldowntrigger=<b>Start</b> |
| |skillcooldown=24s | | |skillcooldown=<b>24s</b> |
| |duration=<b>10s</b> | | |duration=<b>10s</b> |
| |removable=True | | |removable=<b>True</b> |
| |physicalpowerbonus=<b>20% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b> | | |physicalpowerbonus=<b>20% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b> |
| |percentmaxhealthhealing=<b>15% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]</b> | | |percentmaxhealthhealing=<b>15% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]</b> |
| |all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,PhysicalPowerBonus,PercentMaxHealthHealing | | |all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,PhysicalPowerBonus,PercentMaxHealthHealing |
| |default=(No tag found, please update) | | |#default=(No tag found, please update) |
| }} | | }} |
| |weaponmastery={{#switch:{{lc:{{{2|}}}}} | | |weaponmastery={{#switch:{{lc:{{{2|}}}}} |
| |physicalpowerbonus=<b>-10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b> | | |physicalpowerbonus=<b>-10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b> |
| |expiration=Removes Single Stack and Refreshes Duration | | |expiration=<b>Removes Single Stack and Refreshes Duration</b> |
| |all=PhysicalPowerBonus,Expiration | | |all=PhysicalPowerBonus,Expiration |
| |default=(No tag found, please update) | | |#default=(No tag found, please update) |
| }} | | }} |
| |default=(No ability found, please update) | | |#default=(No ability found, please update) |
| }}</includeonly> | | }}</includeonly> |