You can equip an additional perk every 5 levels. 
  
Currently maxed out at Level 15, so a total of 4 perks can be equipped.
| Name | Description | Scaling | |
|---|---|---|---|
|   Axe Specialization | While using axes, gain 5 Physical Buff Weapon Damage. | - | |
|   Berserker | Gain 0 to 33.3% Physical Power Bonus depending on your missing health from 0 to 100%. 
 | - | |
|   Carnage | When a target is killed, gain 75 Armor Rating for 7s. | - | |
|   Executioner | While using axes, gain 10% Physical Headshot Hit Location Bonus. | - | |
|   Iron Will | Gain 60 Magical Resistance and ignore to knockback effects. | - | |
|   Morale Boost | Recovers 12% Percent Max Health Healing after killing a player. | - | |
|   Potion Chugger | Gain 1.2x healing and 1.2x shielding potency towards all drinks, while reducing the duration to 0.5x of the base amount. Does not effect Luck Potions. | - | |
|   Savage | While not wearing any chest armor, gain 10% Physical Power Bonus. | - | |
|   Crush | Gain the ability to destroy unreinforced doors and containers. Also gain 1 Impact Power on your attacks to defeat blocks and parries better. | - | |
|   Robust | Gain 15% Max Health Bonus. | - | |
|   Treacherous Lungs | Increases the duration of all shouting abilities (War Cry, Rage, Savage Roar) to 1.3x of the base amount. | - | |
|   Two-Hander | When attacking with a two-handed weapon, gain 5% Physical Power Bonus. | - | 
 
						 
					

 
  
  
  
  
   
 