You can equip an additional perk every 5 levels.
A Maximum of 4 perks can be equipped.
Name | Description |
---|---|
Dreamwalk |
When you take damage while in human form, gain 5 Magical Power for 3 seconds and become spiritual, phasing through targets and becoming invulnerable, but being unable to attack and use skills while still able to cast spells. 15 second cooldown |
Enhanced Wildness |
While in animal form, gain 5 additional Movement Speed and 10 Armor Rating. |
Force of Nature |
When you heal a target, the recipient gains 3 Physical Power for 3 seconds. Applies multiple times with the healing over time buffs |
Herbal Sensing |
Detect nearby herbs. 4.5 meter radius. |
Natural Healing |
Magically Heal yourself and nearby allies 1 health (10% Scaling) every 3 seconds. 4.5 meter radius. |
Shapeshift Mastery |
Allows you to change Shapeshift form instantly, bypassing cast time entirely. |
Spirit Bond |
You receive 15% of Damage received by a party member instead of them with a 1 second cooldown, limited to 20 damage per instance. |
Spirit Magic Mastery |
When you cast spirit magic, you gain 10 Magical Power. |
Sun and Moon |
Nearby allies and self gain 3 Vigor and 5 Magical Power. 4.5 meter radius. |
Thorn Coat |
When melee attacked, return 5 Physical True Damage. |