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| <td style=" text-align:middle"> [[File:Perk Berserker.png|link=|x96px]] <br> Berserker </td> | | <td style=" text-align:middle"> [[File:Perk Berserker.png|link=|x96px]] <br> Berserker </td> |
| <td> Gain 3% [[Stats#Physical Power Bonus|physical damage bonus]] for every 10% of your maximum health missing, up to a maximum of 30% physical damage bonus. <br> Check Tips tab for more detailed information. </td> | | <td> Gain [[Stats#Physical Power Bonus|Physical Power Bonus]] depending on your missing health, from 0 to 33.3% Bonus from 0 to 100% missing Health. <br> Check Tips tab for more detailed information. </td> |
| <td> - </td> | | <td> - </td> |
| </tr> | | </tr> |
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| </td> | | </td> |
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| <td> Gain {{:Barbarian|PotionChugger|MagicalBaseHealing}} healing and {{:Barbarian|PotionChugger|MaxPhysicalShield}} shielding potency towards all drinks, while reducing the duration by {{:Barbarian|PotionChugger|Duration}}. <br> Does not effect [[Potion_of_Luck|Luck Potions]]. </td> | | <td> Gain {{:Barbarian|PotionChugger|MagicalBaseHealing}} healing and {{:Barbarian|PotionChugger|MaxPhysicalShield}} shielding potency towards all drinks, while reducing the duration to {{:Barbarian|PotionChugger|Duration}} of the base amount. <br> Does not effect [[Potion_of_Luck|Luck Potions]]. </td> |
| <td> - </td> | | <td> - </td> |
| </tr> | | </tr> |
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| <td style=" text-align:middle"> [[File:Perk Treacherous Lungs.png|link=|x96px]] <br> Treacherous Lungs </td> | | <td style=" text-align:middle"> [[File:Perk Treacherous Lungs.png|link=|x96px]] <br> Treacherous Lungs </td> |
| <td> Increases the duration of all shouting abilities (War Cry, Rage, Savage Roar) by {{:Barbarian|TreacherousLungs|Duration}}. </td> | | <td> Increases the duration of all shouting abilities (War Cry, Rage, Savage Roar) to {{:Barbarian|TreacherousLungs|Duration}} of the base amount. </td> |
| <td> - </td> | | <td> - </td> |
| </tr> | | </tr> |
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| <td style=" text-align:middle"> [[File:Skill Rage.png|link=|x96px]] <br> Rage </td> | | <td style=" text-align:middle"> [[File:Skill Rage.png|link=|x96px]] <br> Rage </td> |
| <td> Gain {{:Barbarian|Rage|Strength}}, {{:Barbarian|Rage|Vigor}}, and {{:Barbarian|Rage|MoveSpeedBonus}}. While active, lose {{:Barbarian|Rage|PhysicalDamageReduction}} for {{:Barbarian|Rage|Duration}}. </td> | | <td> For {{:Barbarian|Rage|Duration}}, gain {{:Barbarian|Rage|Strength}}, {{:Barbarian|Rage|Vigor}}, {{:Barbarian|Rage|MoveSpeedBonus}}, but suffer {{:Barbarian|Rage|PhysicalDamageReduction}} . </td> |
| <td> - </td> | | <td> - </td> |
| <td> {{:Barbarian|Rage|SkillCooldown}} </td> | | <td> {{:Barbarian|Rage|SkillCooldown}} </td> |
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| <td style=" text-align:middle"> [[File:Skill Savage Roar.png|link=|x96px]] <br> Savage Roar </td> | | <td style=" text-align:middle"> [[File:Skill Savage Roar.png|link=|x96px]] <br> Savage Roar </td> |
| <td> Frightens all enemies within a {{:Barbarian|SavageRoar|Range}} range radius for {{:Barbarian|SavageRoar|PlayerDuration}} reducing {{:Barbarian|SavageRoar|PhysicalPowerBonus}} and forcing monsters to cower away in fear for {{:Barbarian|SavageRoar|MonsterDuration}}. </td> | | <td> Frightens all enemies within a {{:Barbarian|SavageRoar|Range}} radius for {{:Barbarian|SavageRoar|PlayerDuration}} causing players to suffer {{:Barbarian|SavageRoar|PhysicalPowerBonus}} and forcing monsters to cower away in fear for {{:Barbarian|SavageRoar|MonsterDuration}}. </td> |
| <td> - </td> | | <td> - </td> |
| <td> {{:Barbarian|SavageRoar|SkillCooldown}} </td> | | <td> {{:Barbarian|SavageRoar|SkillCooldown}} </td> |
Page is currently up to date for: Patch:6.6#Hotfix 69-2
Description
Barbarians in Dark and Darker are fierce and savage warriors, who rely on their raw strength and animalistic rage to tear apart their enemies. They are masters of close-quarters combat, using powerful two-handed weapons or even their bare hands to strike their foes with devastating force. Barbarians are also known for their endurance and stamina, allowing them to keep fighting long after other warriors have fallen. Their primal instincts give them an uncanny ability to sense danger and react quickly, making them ideal for surprise attacks or ambushes.
Class Info
Weapon of choice: Anything heavy-duty.
- Pros
- Highest base health.
- High melee damage.
- Highest base magic resistance when equipping the Iron Will perk.
- Increased proficiency with axe type melee weapons and thrown axe weapons.
- Can equip a perk that allows breaking unreinforced doors and chests.
- Fast room clearing ability.
- Strong buff and debuff skills.
- Fast Magical Interaction speed.
- Cons
- Very slow interaction speed, attack speed and base movement speed.
- Limited combat healing.
- Limited ranged options.
You can equip an additional perk every 5 levels.
Currently maxed out at Level 15, so a total of 4 perks can be equipped.
Axe Specialization |
While using axes, gain 5 Physical Buff Weapon Damage. |
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Berserker |
Gain Physical Power Bonus depending on your missing health, from 0 to 33.3% Bonus from 0 to 100% missing Health. Check Tips tab for more detailed information. |
- |
Carnage |
When a target is killed, gain 75 Armor Rating for 7s. |
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Executioner |
While using axes, gain 10% Physical Headshot Hit Location Bonus. |
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Iron Will |
Gain 60 Magical Resistance and ignore to knockback effects. |
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Morale Boost |
Recovers 12% Percent Max Health Healing after killing a player. |
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Potion Chugger |
Gain No tag found for "MagicalBaseHealing", please correct it healing and 1.2x shielding potency towards all drinks, while reducing the duration to 0.5x of the base amount. Does not effect Luck Potions. |
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Savage |
While not wearing any chest armor, gain 10% Physical Power Bonus. |
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Crush |
Gain the ability to destroy unreinforced doors and containers. Also gain 1 Impact Power on your attacks to defeat blocks and parries better. |
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Robust |
Gain 15% Max Health Bonus. |
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Treacherous Lungs |
Increases the duration of all shouting abilities (War Cry, Rage, Savage Roar) to 1.3x of the base amount. |
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Two-Hander |
When attacking with a two-handed weapon, gain 5% Physical Power Bonus. |
- |
You can equip a total of 2 skills.
Achilles Strike |
Strike a target, inflicting -30% Move Speed Bonus for 2.5s. While debuffed, each time the target moves they receive 1 Physical Base Damage. |
50% Scaling |
24s |
Blood Exchange |
While active, gain 10% Percent Max Health Healing with each successful attack. In exchange, lose -20% Max Health Bonus for 8s. Single-use, rechargeable with campfires at the rate of a Tier 5 Spell. |
- |
- |
Rage |
For 6s, gain 10 Strength, 10 Vigor, 9% Move Speed Bonus, but suffer -15% Physical Damage Reduction . |
- |
28s |
Reckless Attack |
Gain 85% Armor Penetration on your next melee attack. While active, lose -85 Armor Rating. The buff is consumed when a melee attack hits an object or a target. |
- |
24s |
Savage Roar |
Frightens all enemies within a 7.5m radius for 6s causing players to suffer -30% Physical Power Bonus and forcing monsters to cower away in fear for 3s. |
- |
28s |
War Cry |
Gain 25% Max Health Bonus for 7s. This effect applies to yourself and allies within a 7.5m radius. |
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24s |
War Sacrifice |
While active, gain 5 All Attributes. In exchange, lose -10% Percent Max Health Healing over 8s. |
100% Scaling |
28s |
Main Hand + Two Handed |
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Main Hand + One Handed |
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Off Hand |
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Utility |
[[]] |
Head |
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Chest |
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Legs |
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Hands |
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Feet |
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Back |
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Main Hand + Two Handed |
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Main Hand + One Handed |
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Off Hand |
[[]] |
Utility |
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Head |
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Chest |
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Legs |
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Hands |
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Feet |
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Back |
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These Stats do not include starting armor.
- Do not open chests or doors the regular way, just break them with the Crush perk. Your interaction speed is too slow. (However, breaking them will not grant EXP.)
- Your ranged options are limited, try to force enemies into close quarters where you excel. Cornering and ambushing are valuable strategies.
- Try not to fight faster classes while using Two-Handed weapons, their swing speed is very slow, allowing swift opponents to bait your attack and punish you during the recovery time. Have either a Hatchet or a Horseman's Axe as a secondary to deal with them. If you don't have such a secondary, press X to take out your fists.
- Francisca Axes deal a lot of damage combined with the Axe Specialization Perk. Don't underestimate the Francisca Axes, they deliver a powerful slow effect, enabling you to close the gap or outright 2-3 shot low health classes like the Wizard.
- Use your ability to smash through doors to make aggressive plays and surprise enemy players.
- Utilize Move Speed buffs such as Rage, Wizard's Haste, or Bard's Accelerando to mitigate your slow movement speed.
- Berserker perk physical damage bonus is negatively affected by Health Bonus % like Robust, War Cry, and Blood Exchange, which all add together.
Berserker Physical Power Bonus = (1 - CurrentHealth/MaxHealth * (1 + HealthBonus%))/3. The bonus cannot be negative.
Berserker Damage Increase Graph
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All bolded numbers are automatically updated; however, non-boldened phrasing/numbers are written manually by the community. See Class Ability Documentation for more.