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<td style=" text-align:middle"> [[File:Skill InsectPredation.png|link=|x96px]] <br> Insect Predation </td>
<td style=" text-align:middle"> [[File:Skill InsectPredation.png|link=|x96px]] <br> Insect Predation </td>
         <td> Chicken </td>
         <td> Chicken </td>
<td> Eats crawling insects and recovers 10% of maximum health. </td>
<td> Eats crawling insects to recover Resourcefulness*.5 % health. </td>
         <td> N/A </td>
         <td> N/A </td>
         <td> 28s </td>
         <td> 28s </td>
</tr>
</tr>
     <tr>
     <tr>
<td style=" text-align:middle"> [[File:Skill Rush.png|link=|x96px]] <br> Rush </td>
<td style=" text-align:middle"> [[File:Skill Rush.png|link=|x96px]] <br> Wild Rush </td>
         <td> Panther </td>
         <td> Panther </td>
<td> Rushes forward entering a frenzied state for 3 seconds. You can attack midair and while jumping while frenzied. </td>
<td> Dash forward entering a frenzied state for 3 seconds. You can attack midair and while jumping in the frenzied state. </td>
         <td> N/A </td>
         <td> N/A </td>
         <td> 28s </td>
         <td> 28s </td>
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<td style=" text-align:middle"> [[File:Skill SurvivalInstinct.png|link=|x96px]] <br> Survival Instinct </td>
<td style=" text-align:middle"> [[File:Skill SurvivalInstinct.png|link=|x96px]] <br> Survival Instinct </td>
         <td> Rat </td>
         <td> Rat </td>
<td> Gain 5% MoveSpeed for 6 seconds. After the effect is over, lose 20% MoveSpeed for 3 seconds. </td>
<td> Gain 20 additional movement speed for 6 seconds. After the effect is over, lose 20% movement speed for 3 seconds. </td>
         <td> N/A </td>
         <td> N/A </td>
         <td> 28s </td>
         <td> 28s </td>
</tr>
</tr>
     <tr>
     <tr>
<td style=" text-align:middle"> [[File:Skill WildFury.png|link=|x96px]] <br> WildFury </td>
<td style=" text-align:middle"> [[File:Skill WildFury.png|link=|x96px]] <br> Wild Fury </td>
         <td> Bear </td>
         <td> Bear </td>
<td> Gain PhysicalDamageMod 15% and PhysicalReductionMod 15% for 6 seconds. </td>
<td> Gain 15% physical damage bonus and turn Bear's physical damage reduction multiplier from 1.5x to 1.65x for 6 seconds. </td>
         <td> N/A </td>
         <td> N/A </td>
         <td> 28s </td>
         <td> 28s </td>
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     <tr>
     <tr>
<td style=" text-align:middle"> [[File:ShapeShift Panther.png|link=|x96px]] <br> Panther</td>
<td style=" text-align:middle"> [[File:ShapeShift Panther.png|link=|x96px]] <br> Panther</td>
<td> Transforms into a wild panther. Can preform a wall jump. Gain 5% move speed bonus. Lose 30% max health bonus and 30% incoming physical and magical healing. Can jump 20% higher <br> Scratch: Swipe with right hand inflicting Agility+5 base physical damage and inflicting a 5 physical damage bleed over 3 seconds. This bleed can stack up to twice and has 50% scaling. <br> Bite: Bite with your teeth inflicting (Agility*2)+5 base physical damage. This attack silences the target for 0.5 seconds if used while frenzied from Wild Rush</td>
<td> Transforms into a wild panther. Gain 5% move speed bonus. Lose 30% max health bonus and 30% incoming physical and magical healing. Can jump 20% higher <br> Scratch: Swipe with right hand inflicting Agility+5 base physical damage and inflicting a 5 physical damage bleed over 3 seconds. This bleed can stack up to twice and has 50% scaling. <br> Bite: Bite with your teeth inflicting (Agility*2)+5 base physical damage. This attack silences the target for 0.5 seconds if used while frenzied from Wild Rush.</td>
</tr>
</tr>
     <tr>
     <tr>

Revision as of 03:12, 9 June 2024

Page is currently up to date for: Work in Progress$grey

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WIP Page

This page is work-in-progress. The information may be lacking, may not be up-to-date, however is not deleted as it provides some useful information or is capable of expansion.

Druid.png
Druid
'The class that is not in the game yet'
Strength
12
Vigor
13
Agility
12
Dexterity
12
Will
18
Knowledge
20
Resourcefulness
18

Health
105.5

Description

Druid


Class Info


Weapon of choice: Caster.

  • Pros
    • Rawr
  • Cons
    • Squeak

You can equip an additional perk every 5 levels. A Maximum of 4 perks can be equipped.

Name Description
Perk EnhancedWildness.png
Enhanced Wildness
While in animal form, gain 5 additional move speed and 10 armor rating.
Perk ForceOfNature.png
Force of Nature
When you heal a target, the recipient gains 3 physical power for 3 seconds.
Perk HerbalSensing.png
Herbal Sensing
Detect nearby herbs.
4.5 meter radius.
Perk NaturalHealing.png
Natural Healing
Recover yourself and nearby allies 1 health every 3 seconds.
4.5 meter radius.
Perk SpiritMagicMastery.png
Spirit Magic Mastery
When you cast spirit magic, you gain 10 magical power.
Perk SunAndMoon.png
Sun and Moon
Nearby allies gain 3 vigor and 5 magical power.
4.5 meter radius.
Perk ThornCoat.png
Thorn Coat
When melee attacked, return 5 true physical damage.