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| {{Infobox Class | | <noinclude>{{UpdateStatus|Class Data}} |
| |name = Barbarian | | {{Infobox Class|{{PAGENAME}}|'The Brawny Warrior'}} |
| |type = 'The Brawny Warrior' | | ==Description== |
| |strength = 30 | | |
| |agility = 11 | | [[Barbarian|Barbarians]] in Dark and Darker are fierce and savage warriors, who rely on their raw strength and animalistic rage to tear apart their enemies. They are masters of close-quarters combat, using powerful two-handed weapons or even their bare hands to strike their foes with devastating force. Barbarians are also known for their endurance and stamina, allowing them to keep fighting long after other warriors have fallen. Their primal instincts give them an uncanny ability to sense danger and react quickly, making them ideal for surprise attacks or ambushes. |
| |will = 18 | | |
| |knowledge = 6 | | ==Class Info== |
| |resourcefulness = 10 | | The Barbarian is known for his hardy nature, fiery temper, and ability to endure immense pain. His rage and reckless abandon allow him to lead the charge into battle. |
| |health = 130 | | |
| |weight limit = 0 / 0 | | |
| |spell memory = 0 / 0
| | '''Weapon of choice''' - Anything heavy-duty. |
| |utility effectiveness = 0 | | |
| }} | | *Pros |
| | **Extreme Health. |
| | **Damage bonus with 2H weapons. |
| | **Innate magic resistance. |
| | **Fast Magical Interaction speed. |
| | **Strong buff and debuff skills. |
| | *Cons |
| | **Slow base movement speed. |
| | **Slow attack speed. |
| | **Slow interaction speed. |
| | **Least ranged options in the game. |
| | |
| | |
| | <tabber> |
| | |-|Perks= |
| | |
| | You can equip an additional perk every 5 levels. <br> |
| | Currently maxed out at Level 15, so a total of 4 perks can be equipped. |
| | |
| | <br> |
| | {| class="wikitable sortable jquery-tablesorter ClassesTable" style="min-width:360px;> |
| | ! style="width:15%" class="headerSort" role="columnheader button" title="Sort ascending" | Name |
| | ! style="width:70%" class="headerSort" role="columnheader button" title="Sort ascending" | Description |
| | ! style="width:15%" class="headerSort" role="columnheader button" title="Sort ascending" | Cooldown |
| | |- |
| | | [[File:Perk Axe Specialization.png|link=|96px]] <br> Axe Specialization |
| | | {{:Barbarian|desc=AxeSpecialization}} |
| | | - |
| | |- |
| | | [[File:Perk Berserker.png|link=|96px]] <br> Berserker |
| | | {{:Barbarian|desc=Berserker}} |
| | |
| | {| class="mw-collapsible mw-collapsed" style="text-align:center; margin-left:auto; margin-right:auto;" |
| | |+ style="white-space:nowrap; border:0px; background:transparent;" | Berserker Damage Increase Graph |
| | |- |
| | | style="border:0px;" width=700px; max-width:100%; height:auto; | Berserker Physical Power Bonus = (1 - CurrentHealth/MaxHealth * (1 + HealthBonus%))/3. <br> The bonus cannot be negative. |
| | [[File:BerserkerGraph.png]] |
| | |} |
| | | - |
| | |- |
| | | [[File:Perk Carnage.png|link=|x96px]] <br> Carnage |
| | | {{:Barbarian|desc=Carnage}} |
| | | - |
| | |- |
| | | [[File:Perk Executioner.png|link=|x96px]] <br> Executioner |
| | | {{:Barbarian|desc=Executioner}} |
| | | - |
| | |- |
| | | [[File:Perk Iron Will.png|link=|x96px]] <br> Iron Will |
| | | {{:Barbarian|desc=IronWill}} |
| | | - |
| | |- |
| | | [[File:Perk Morale Boost.png|link=|x96px]] <br> Morale Boost |
| | | {{:Barbarian|desc=MoraleBoost}} |
| | | - |
| | |- |
| | | [[File:Perk Potion_Chugger.png|link=|x96px]] <br> Potion Chugger |
| | | {{:Barbarian|desc=PotionChugger}} |
| | | - |
| | |- |
| | | [[File:Perk Savage.png|link=|x96px]] <br> Savage |
| | | {{:Barbarian|desc=Savage}} |
| | | - |
| | |- |
| | | [[File:Perk Smash.png|link=|x96px]] <br> Crush |
| | | {{:Barbarian|desc=Crush}} |
| | | - |
| | |- |
| | | [[File:Perk Toughness.png|link=|x96px]] <br> Robust |
| | | {{:Barbarian|desc=Robust}} |
| | | - |
| | |- |
| | | [[File:Perk Treacherous Lungs.png|link=|x96px]] <br> Treacherous Lungs |
| | | {{:Barbarian|desc=TreacherousLungs}} |
| | | - |
| | |- |
| | | [[File:Perk Two Handed Weapon Expert.png|link=|x96px]] <br> Two-Hander |
| | | {{:Barbarian|desc=Two-Hander}} |
| | | - |
| | |} |
| | <br> |
| | |
| | |-|Skills= |
| | |
| | You can equip a total of 2 skills. |
| | |
| | <br> |
| | <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:60%;color:#eee; background:transparent; text-align:center; vertical-align:middle;> |
| | <tr> |
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Name </th> |
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Description</th> |
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Scaling</th> |
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Cooldown </th> |
| | </tr> |
| | <tr> |
| | <td style=" text-align:middle"> [[File:Skill Achilles_Strike.png|link=|x96px]] <br> Achilles Strike </td> |
| | <td> {{:Barbarian|desc=AchillesStrike}} </td> |
| | <td> {{Ability_Data|AchillesStrike|Scaling}} </td> |
| | <td> {{Ability_Data|AchillesStrike|SkillCooldown}} </td> |
| | </tr> |
| | <tr> |
| | <td style=" text-align:middle"> [[File:Skill Blood_Exchange.png|link=|x96px]] <br> Blood Exchange </td> |
| | <td> {{:Barbarian|desc=BloodExchange}} </td> |
| | <td> - </td> |
| | <td> {{Ability_Data|BloodExchange|SkillCooldown}} (must also be recharged) </td> |
| | </tr> |
| | <tr> |
| | <td style=" text-align:middle"> [[File:Skill Rage.png|link=|x96px]] <br> Rage </td> |
| | <td> {{:Barbarian|desc=Rage}} </td> |
| | <td> - </td> |
| | <td> {{Ability_Data|Rage|SkillCooldown}} </td> |
| | </tr> |
| | <tr> |
| | <td style=" text-align:middle"> [[File:Skill Reckless Attack.png|link=|x96px]] <br> Reckless Attack </td> |
| | <td> {{:Barbarian|desc=RecklessAttack}} </td> |
| | <td> - </td> |
| | <td> {{Ability_Data|RecklessAttack|SkillCooldown}} </td> |
| | </tr> |
| | <tr> |
| | <td style=" text-align:middle"> [[File:Skill Savage Roar.png|link=|x96px]] <br> Savage Roar </td> |
| | <td> {{:Barbarian|desc=SavageRoar}} </td> |
| | <td> - </td> |
| | <td> {{Ability_Data|SavageRoar|SkillCooldown}} </td> |
| | </tr> |
| | <tr> |
| | <td style=" text-align:middle"> [[File:Skill War Cry.png|link=|x96px]] <br> War Cry </td> |
| | <td> {{:Barbarian|desc=WarCry}} </td> |
| | <td> - </td> |
| | <td> {{Ability_Data|WarCry|SkillCooldown}} </td> |
| | </tr> |
| | <tr> |
| | <td style=" text-align:middle"> [[File:Skill Life_Siphon.png|link=|x96px]] <br> War Sacrifice </td> |
| | <td> {{:Barbarian|desc=WarSacrifice}} </td> |
| | <td> {{Ability_Data|WarSacrifice|Scaling}} </td> |
| | <td> {{Ability_Data|WarSacrifice|SkillCooldown}} </td> |
| | </tr> |
| | </table> |
| | <br> |
| | |
| | |-|Gear= |
| | {{ListGearForClass|{{PAGENAME}}}} |
| | |
| | |-|Stats= |
| | {{GenerateDetailsPage|{{PAGENAME}}}} |
| | |
| | <br> |
| | |-|Tips= |
| | |
| | - Do not open chests or doors the regular way, just break them with the Crush perk. Your interaction speed is too slow. (However, breaking them will not grant EXP.) |
| | |
| | - Your ranged options are limited, try to force enemies into close quarters where you excel. Cornering and ambushing are valuable strategies. |
| | |
| | - Try not to fight faster classes while using Two-Handed weapons, their swing speed is very slow, allowing swift opponents to bait your attack and punish you during the recovery time. Have either a Hatchet or a Horseman's Axe as a secondary to deal with them. If you don't have such a secondary, press X to take out your fists. |
| | |
| | - Francisca Axes deal a lot of damage combined with the Axe Specialization Perk. Don't underestimate the Francisca Axes, they deliver a powerful slow effect, enabling you to close the gap or outright 2-3 shot low health classes like the Wizard. |
| | |
| | - Use your ability to smash through doors to make aggressive plays and surprise enemy players. |
| | |
| | - Utilize Move Speed buffs such as Rage, Wizard's Haste, or Bard's Accelerando to mitigate your slow movement speed. |
| | |
| | - Berserker perk physical damage bonus is negatively affected by Health Bonus % like Robust, War Cry, and Blood Exchange, which all add together. |
| | |
| | </tabber> |
| | |
| | All <b>bolded numbers</b> are automatically updated; however, non-boldened phrasing/numbers are written manually by the community. See [[ClassAbilityDocs|Class Ability Documentation]] for more. |
| | </noinclude><includeonly>{{#switch:{{lc:{{{desc|}}}}} |
| | |axespecialization=While using [[Weapons#Axes|axes]], gain {{Ability_Data|AxeSpecialization|PhysicalBuffWeaponDamage}}. |
| | |
| | |berserker=Gain 0 to 33.3% [[Stats#Physical Power Bonus|Physical Power Bonus]] when missing 0% to 100% of your max health. |
| | |
| | |carnage=When a target is killed, gain {{Ability_Data|Carnage|ArmorRating}} for {{Ability_Data|Carnage|Duration}}. |
| | |
| | |executioner=While using [[Weapons#Axes|axes]], gain {{Ability_Data|Executioner|MeleePhysicalHeadshotHitLocationBonus}}. |
| | |
| | |ironwill=Gain {{Ability_Data|IronWill|MagicalResistance}} and immunity to knockback effects. |
| | |
| | |moraleboost=Receive {{Ability_Data|MoraleBoost|PercentMaxHealthHealing}} after killing a player. |
| | |
| | |potionchugger=Gain {{Ability_Data|PotionChugger|MagicalBaseHealing}} healing and {{Ability_Data|PotionChugger|PhysicalBaseShield}} shielding potency from all drinks, while reducing the duration to {{Ability_Data|PotionChugger|Duration}} the base amount. <br> Does not affect [[Potion_of_Luck|Luck Potions]]. |
| | |
| | |savage=While not wearing any [[Armors#Chest|chest armor]], gain {{Ability_Data|Savage|PhysicalPowerBonus}}. |
| | |
| | |crush=Gain the ability to destroy unreinforced doors and containers. Also gain {{Ability_Data|Crush|ImpactPower}} on your attacks with two-handed weapons to defeat blocks and parries better. |
| | |
| | |robust=Gain {{Ability_Data|Robust|MaxHealthBonus}}. |
| | |
| | |treacherouslungs=Increases the duration of all shouting abilities (War Cry, Rage, Savage Roar) to {{Ability_Data|TreacherousLungs|Duration}} of the base amount. |
| | |
| | |two-hander=When attacking with a two-handed [[Weapons|weapon]], gain {{Ability_Data|Two-Hander|PhysicalPowerBonus}} and {{Ability_Data|Two-Hander|ArmorPenetration}}. |
| | |
| | |achillesstrike=The next time you strike a target, inflict {{Ability_Data|AchillesStrike|HitslowMoveSpeed}} for {{Ability_Data|AchillesStrike|HitslowDuration}}. While [[Debuffs|debuffed]], each time the target moves they receive {{Ability_Data|AchillesStrike|PhysicalBaseDamage}}. |
| | |
| | |bloodexchange=For {{Ability_Data|BloodExchange|Duration}}, receive {{Ability_Data|BloodExchange|PercentMaxHealthHealing}} with each successful attack. In exchange, suffer {{Ability_Data|BloodExchange|MaxHealthBonus}} for the duration.<br>Has {{Ability_Data|BloodExchange|MaxCount}} use. {{Ability_Data|BloodExchange|CanRecharge}} at the rate of a Tier {{Ability_Data|BloodExchange|SkillTier}} Spell by sitting at a [[Campfire]]. |
| | |
| | |rage=For {{Ability_Data|Rage|Duration}}, gain {{Ability_Data|Rage|Strength}}, {{Ability_Data|Rage|Vigor}}, and {{Ability_Data|Rage|MoveSpeedBonus}}, but suffer {{Ability_Data|Rage|PhysicalDamageReduction}}. |
| | |
| | |recklessattack=Gain {{Ability_Data|RecklessAttack|ArmorPenetration}} on your next melee attack. While active, suffer {{Ability_Data|RecklessAttack|ArmorRating}}. |
| | |
| | |savageroar=Frightens all enemies within a {{Ability_Data|SavageRoar|Range}} radius, causing players to suffer {{Ability_Data|SavageRoar|PhysicalPowerBonus}} for {{Ability_Data|SavageRoar|PlayerDuration}} and forcing monsters to flee for {{Ability_Data|SavageRoar|MonsterDuration}}. |
| | |
| | |warcry=You and allies within {{Ability_Data|WarCry|Range}} gain {{Ability_Data|WarCry|MaxHealthBonus}} for {{Ability_Data|WarCry|Duration}}. |
| | |
| | |warsacrifice=While active, gain {{Ability_Data|WarSacrifice|AllAttributes}} for {{Ability_Data|WarSacrifice|BuffDuration}}. In exchange, suffer {{Ability_Data|WarSacrifice|PercentMaxHealthHealing}} over {{Ability_Data|WarSacrifice|DebuffDuration}}. |
| | |
| | |#default=<p style="color:#FF0000";>No <b>ability</b> found for "{{{1}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| | }}</includeonly> |