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| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Icon_Perk MergedMight.png|link=|x96px]] <br> Time Distortion </td> | | <td style=" text-align:middle"> [[File:Icon_Perk MergedMight.png|link=|x96px]] <br> Merged Might </td> |
| <td> {{:Sorcerer|desc=MergedMight}} </td> | | <td> {{:Sorcerer|desc=MergedMight}} </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Icon_Perk InnateTalent.png|link=|x96px]] <br> Time Distortion </td> | | <td style=" text-align:middle"> [[File:Icon_Perk InnateTalent.png|link=|x96px]] <br> Innate Talent </td> |
| <td> {{:Sorcerer|desc=InnateTalent}} </td> | | <td> {{:Sorcerer|desc=InnateTalent}} </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Icon_Perk ElementalFury.png|link=|x96px]] <br> Time Distortion </td> | | <td style=" text-align:middle"> [[File:Icon_Perk ElementalFury.png|link=|x96px]] <br> Elemental Fury </td> |
| <td> {{:Sorcerer|desc=ElementalFury}} </td> | | <td> {{:Sorcerer|desc=ElementalFury}} </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Icon_Perk ManaFlow.png|link=|x96px]] <br> Time Distortion </td> | | <td style=" text-align:middle"> [[File:Icon_Perk ManaFlow.png|link=|x96px]] <br> Mana Flow </td> |
| <td> {{:Sorcerer|desc=ManaFlow}} </td> | | <td> {{:Sorcerer|desc=ManaFlow}} </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Icon_Perk LightningMastery.png|link=|x96px]] <br> Time Distortion </td> | | <td style=" text-align:middle"> [[File:Icon_Perk LightningMastery.png|link=|x96px]] <br> Lightning Mastery </td> |
| <td> {{:Sorcerer|desc=LightningMastery}} </td> | | <td> {{:Sorcerer|desc=LightningMastery}} </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Icon_Perk AirMastery.png|link=|x96px]] <br> Time Distortion </td> | | <td style=" text-align:middle"> [[File:Icon_Perk AirMastery.png|link=|x96px]] <br> Air Mastery </td> |
| <td> {{:Sorcerer|desc=AirMastery}} </td> | | <td> {{:Sorcerer|desc=AirMastery}} </td> |
| </tr> | | </tr> |
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| | {{Ability_Data|SummonEarthElemental|CastingTime}} | | | {{Ability_Data|SummonEarthElemental|CastingTime}} |
| | {{Ability_Data|SummonEarthElemental|CooldownDuration}} | | | {{Ability_Data|SummonEarthElemental|CooldownDuration}} |
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| | [[File:Icon_Spell AquaPrison.png|link=|96px]] <br> Aqua Prison
| |
| | {{:Sorcerer|desc=AquaPrison}}
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| | {{Ability_Data|AquaPrison|SpellTier}}
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| | {{Ability_Data|AquaPrison|CastingTime}}
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| | {{Ability_Data|AquaPrison|CooldownDuration}}
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| |} | | |} |
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| | {{:Sorcerer|desc=WallofFire}} | | | {{:Sorcerer|desc=WallofFire}} |
| | {{Ability_Data|WallofFire|CastingTime}} | | | {{Ability_Data|WallofFire|CastingTime}} |
| | |- |
| | | {{#invoke:MergeSpells|draw_merge_recipe|AquaPrison}} |
| | | {{:Sorcerer|desc=AquaPrison}} |
| | | {{Ability_Data|AquaPrison|CastingTime}} |
| |- | | |- |
| | {{#invoke:MergeSpells|draw_merge_recipe|FrostBreath}} | | | {{#invoke:MergeSpells|draw_merge_recipe|FrostBreath}} |
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| |timedistortion=All spell casting times are reduced to 0, but cooldown times are {{Ability_Data|TimeDistortion|Duration}} as long. | | |timedistortion=All spell casting times are reduced to 0, but cooldown times are {{Ability_Data|TimeDistortion|Duration}} as long. |
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| |mergedmight=placeholder | | |mergedmight=When casting a merge spell, gain {{Ability_Data|MergedMight|MagicalPower}}. After casting, gain a {{Ability_Data|MergedMight|MoveSpeedBonus}} for {{Ability_Data|MergedMight|Duration}}. |
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| |innatetalent=placeholder | | |innatetalent=When casting spells with bare hands, gain{{Ability_Data|InnateTalent|MagicalPower}}. |
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| |elementalfury=placeholder | | |elementalfury=Gain 75% of your missing health % as [[Stats#Cooldown Reduction|Cooldown Reduction]], up to a maximum of ~75% at 1 Health. |
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| |manaflow=placeholder | | |manaflow=For each successful spell cast, gain {{Ability_Data|ManaFlow|MagicalPowerBonus}}. This effect stacks up to {{Ability_Data|ManaFlow|ActivatedMaximumStacks}} times and refreshes the duration on each successful cast. |
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| |lightningmastery=placeholder | | |lightningmastery=Once every {{Ability_Data|LightningMastery|Cooldown}} while dealing [[Damage Types#Lightning|Lightning]] [[Damage]], inflict Electric Shock for ? seconds, transferring {{Ability_Data|LightningMastery|MagicalBaseDamage}} ({{Ability_Data|LightningMastery|Scaling}}) to the closest target within {{Ability_Data|LightningMastery|AuraRadius}} of the primary target. |
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| |airmastery=placeholder | | |airmastery=Gain 50% Air Knockback and {{Ability_Data|AirMastery|AirMagicalDamageBonus}}. |
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| |sorceryi=Gain the ability to use sorcery in the dungeon. | | |sorceryi=Gain the ability to use sorcery in the dungeon. |
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| |electricdash=Transform into a lightning orb and quickly move to the selected location within {{Ability_Data|ElectricDash|Range}}, <span class="lightning">Electrifying</span> all targets along the path and dealing {{Ability_Data|ElectricDash|HitMagicalBaseDamage}} ({{Ability_Data|ElectricDash|HitScaling}}). Upon reaching the destination, unleash a lightning strike, dealing {{Ability_Data|ElectricDash|FinaleHitMagicalBaseDamage}} ({{Ability_Data|ElectricDash|FinaleHitScaling}}) to nearby targets. <br><br>The caster is immune to physical attacks while moving but remains affected by area magic. <br><br><span class="lightning">Electrified</span>: The target loses {{Ability_Data|LightningSphere|MoveSpeedBonus}} for {{Ability_Data|LightningSphere|ElectricShockDuration}}. | | |electricdash=Transform into a lightning orb and quickly move to the selected location within {{Ability_Data|ElectricDash|Range}}, <span class="lightning">Electrifying</span> all targets along the path and dealing {{Ability_Data|ElectricDash|HitMagicalBaseDamage}} ({{Ability_Data|ElectricDash|HitScaling}}). Upon reaching the destination, unleash a lightning strike, dealing {{Ability_Data|ElectricDash|FinaleHitMagicalBaseDamage}} ({{Ability_Data|ElectricDash|FinaleHitScaling}}) to nearby targets. <br><br>The caster is immune to physical attacks while moving but remains affected by area magic. <br><br><span class="lightning">Electrified</span>: The target loses {{Ability_Data|LightningSphere|MoveSpeedBonus}} for {{Ability_Data|LightningSphere|ElectricShockDuration}}. |
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| |aquaprison=placeholder | | |aquaprison=Launch a {{Ability_Data|AquaPrison|AreaRadius}} radial water orb with {{Ability_Data|AquaPrison|InitialSpeed}} that engulfs the target, dealing {{Ability_Data|AquaPrison|MagicalBaseDamage}} ({{Ability_Data|AquaPrison|Scaling}}), trapping them, and lifting them into the air for {{Ability_Data|AquaPrison|Duration}}. The orb bursts instantly upon taking physical damage, inflicting Wet for {{Ability_Data|AquaPrison|Duration}}.<br><br>Wet |
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| |frostbreath=placeholder | | |frostbreath=Exhale an icy gust of breath forward, dealing {{Ability_Data|FrostBreath|MagicalBaseDamage}} ({{Ability_Data|FrostBreath|Scaling}}) to all targets and inflicting Frostbite for {{Ability_Data|FrostBreath|Duration}}. The affected area remains frozen for 3 seconds, causing targets on the ice to lose {{Ability_Data|FrostBreath|AoEMovespeedBonus}}.<br><br>Frostbite: |
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| |plasmablast=placeholder | | |plasmablast=After {{Ability_Data|PlasmaBlast|Duration}}, self-detonate a plasma blast dealing ? damage (? scaling) to any targets in a {{Ability_Data|PlasmaBlast|AreaRadius}}, including the caster. All targets are Electrified for a further {{Ability_Data|PlasmaBlast|Duration}}.<br><br>Electrified: |
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| |frostlightning=placeholder | | |frostlightning=Fires a lightning bolt, dealing {{Ability_Data|FrostLightning|LightningHitMagicalBaseDamage}} ({{Ability_Data|FrostLightning|LightningHitScaling}}) and Electrifying for {{Ability_Data|FrostLightning|ElectricShockDuration}}. The bolt freezes shortly after, inflicting {{Ability_Data|FrostLightning|IceHitMagicalBaseDamage}} ({{Ability_Data|FrostLightning|IceHitScaling}}) and immobilizing the target for {{Ability_Data|FrostLightning|Hit2Duration}}.<br><br>Electrified: |
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| |elementalbolt=Deal {{Ability_Data|ElementalBolt|HitMagicalBaseDamage}} ({{Ability_Data|ElementalBolt|HitScaling}}) with {{Ability_Data|ElementalBolt|ImpactPower}} to a target within {{Ability_Data|ElementalBolt|Range}}, inflicting <span class="fire">Burn</span> and <span class="ice">Frostbite</span>. <br><br><span class="fire">Burn</span>: The target takes {{Ability_Data|ElementalBolt|BurningMagicalBaseDamage}} ({{Ability_Data|ElementalBolt|BurningScaling}}) over {{Ability_Data|ElementalBolt|BurningDuration}}. <br><span class="ice">Frostbite</span>: The target suffers {{Ability_Data|ElementalBolt|MoveSpeedBonus}} and {{Ability_Data|ElementalBolt|ActionSpeed}} for {{Ability_Data|ElementalBolt|FrostbiteDuration}}. | | |elementalbolt=Deal {{Ability_Data|ElementalBolt|HitMagicalBaseDamage}} ({{Ability_Data|ElementalBolt|HitScaling}}) with {{Ability_Data|ElementalBolt|ImpactPower}} to a target within {{Ability_Data|ElementalBolt|Range}}, inflicting <span class="fire">Burn</span> and <span class="ice">Frostbite</span>. <br><br><span class="fire">Burn</span>: The target takes {{Ability_Data|ElementalBolt|BurningMagicalBaseDamage}} ({{Ability_Data|ElementalBolt|BurningScaling}}) over {{Ability_Data|ElementalBolt|BurningDuration}}. <br><span class="ice">Frostbite</span>: The target suffers {{Ability_Data|ElementalBolt|MoveSpeedBonus}} and {{Ability_Data|ElementalBolt|ActionSpeed}} for {{Ability_Data|ElementalBolt|FrostbiteDuration}}. |
I like the Sorcerer however it would be cool to see the merge perk as a base instead of a perk for the Sorcerer also I reckon when hovering over a spell in game it would show you the possible merges you can do with the spells you currently have equipped
When equipped manafold and time Distortion, the cooldowns do not get reduced by the proper amount. Example would be firebolt is 12 secs with time distortion and in theory should be reduced to 9 seconds but it is only reduced to 11. Is tool tip in-game incorrect? Also this is without spell sculpting on with the hidden increase of cooldown.
Spell Sculpting also increases the cooldown of spells by a %, I don't know how much but it's enough to add 1 second on the ice spear spell slot