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<p style="width: 100%;border: 1px solid #DD952A;text-align: center;font-size: 24px;padding: 3px;font-weight: bold;margin: 9px;border-radius: 10px;">Gear Score is currently up to date for: {{:TODO|GearScore}}</p> | <p style="width: 100%;border: 1px solid #DD952A;text-align: center;font-size: 24px;padding: 3px;font-weight: bold;margin: 9px;border-radius: 10px;">Gear Score is currently up to date for: {{:TODO|GearScore}}</p> | ||
==Description== | ==Description== | ||
Each item in your team's inventory is worth a particular Gear Score value. The | Each item in your team's inventory is worth a particular Gear Score value. The highest Gear Score across your whole team is then used to place you into 1 of 3 brackets used for Match Making. | ||
Items in your inventory that aren't equipped also contribute to this Gear Score, even excess consumables. | Items in your inventory that aren't equipped also contribute to this Gear Score, even excess consumables. |
Revision as of 23:48, 9 May 2024
Gear Score is currently up to date for: Patch:6.6#Patch 6$orange
Description
Each item in your team's inventory is worth a particular Gear Score value. The highest Gear Score across your whole team is then used to place you into 1 of 3 brackets used for Match Making.
Items in your inventory that aren't equipped also contribute to this Gear Score, even excess consumables.
Item's Gear Score
Different Items provide different Gear Scores.
Note: Stacks of items count gear score for each item in the stack. For example, a stack of 3x Poor Potions will contribute 3x3=9 gear score.
Weapons
Two-Handed | |
Rarity | Gear Score |
Junk | 3 |
Poor | 6 |
Common | 15 |
Uncommon | 45 |
Rare | 60 |
Epic | 90 |
Legendary | 120 |
Unique | 175 |
Primary Weapon One-Handed | |
Rarity | Gear Score |
Junk | 2 |
Poor | 3 |
Common | 9 |
Uncommon | 27 |
Rare | 36 |
Epic | 54 |
Legendary | 72 |
Unique | 125 |
Secondary Weapon One-Handed | |
Rarity | Gear Score |
Junk | 1 |
Poor | 3 |
Common | 7 |
Uncommon | 21 |
Rare | 28 |
Epic | 42 |
Legendary | 56 |
Unique | 100 |
Armors
Head, Hands, Foot | |
Rarity | Gear Score |
Junk | 1 |
Poor | 2 |
Common | 4 |
Uncommon | 12 |
Rare | 16 |
Epic | 24 |
Legendary | 32 |
Unique | 40 |
Chest, Legs, Back | |
Rarity | Gear Score |
Junk | 1 |
Poor | 2 |
Common | 5 |
Uncommon | 15 |
Rare | 20 |
Epic | 30 |
Legendary | 40 |
Unique | 50 |
Accessories
Necklace, Ring | |
Rarity | Gear Score |
Uncommon | 9 |
Rare | 12 |
Epic | 18 |
Legendary | 24 |
Unique | 30 |
Utilities
Utility | |
Rarity | Gear Score |
Junk | 2 |
Poor | 3 |
Common | 4 |
Uncommon | 6 |
Rare | 8 |
Epic | 12 |
Legendary | 16 |
Unique | 20 |
Note: Items that are both Weapons and Utilities follow the Utility rule, not the Weapon rule
Exceptions
The following are exceptions to the above mentioned rules. They are only exceptions if listed below.
If an item is not listed below it follows the above Gear Score conventions.
Misc
Misc items do not have any Gear score.
Example Misc Items:
Misc are any items that cannot be equipped by anyone such as Coin Purses, Arrows, Bolts, Treasure, Hunting Loots, etc.
Brackets
Ironmace can change this very easily due to matchmaking being server sided , so this information can easily get out of date.
Currently there appear to be 2 brackets.
Those brackets are:
- Low Gear Bracket(0-299)
- High Gear Bracket 300+
Game will take the gear score of the highest player and put you in that bracket.