You can equip an additional perk every 5 levels.
Currently maxed out at Level 15, so a total of 4 perks can be equipped.
Name | Description | Scaling | |
---|---|---|---|
Axe Specialization |
While using axes, gain 3 Physical Buff Weapon Damage. | - | |
Berserker |
Gain 0 to 33.3% Physical Power Bonus depending on your missing health from 0 to 100%.
|
- | |
Carnage |
When a target is killed, gain 75 Armor Rating for 7s. | - | |
Executioner |
While using axes, gain 10% Physical Headshot Hit Location Bonus. | - | |
Iron Will |
Gain 60 Magical Resistance and ignore to knockback effects. | - | |
Morale Boost |
Recovers 12% Percent Max Health Healing after killing a player. | - | |
Potion Chugger |
Gain 1.2x healing and No tag found for "MaxPhysicalShield", please correct it shielding potency towards all drinks, while reducing the duration to 0.5x of the base amount.Does not effect Luck Potions. |
- | |
Savage |
While not wearing any chest armor, gain 10% Physical Power Bonus. | - | |
Crush |
Gain the ability to destroy unreinforced doors and containers. Also gain 1 Impact Power on your attacks to defeat blocks and parries better. | - | |
Robust |
Gain 15% Max Health Bonus. | - | |
Treacherous Lungs |
Increases the duration of all shouting abilities (War Cry, Rage, Savage Roar) to 1.3x of the base amount. | - | |
Two-Hander |
When attacking with a two-handed weapon, gain 5% Physical Power Bonus. | - |