From Dark and Darker Wiki
Status Types
Most statuses have a status type of either Buff or Debuff.
Buff
Buffs are statuses that make their target stronger, like Cleric's Divine Strike.
Some buffs also have a downside, like Warlock's Phantomize which causes you to not be able to attack.
Not all buffs have a blue icon, however, such as Fighter's Combo Attack.
If a Buff has a Duration, then this duration is affected by Buff Duration Bonus.
Debuff
Debuffs are statuses that make their target weaker or make them receive damage, like Wizard's Fireball.
.
Some debuffs also have an upside, like Warlock's Power of Sacrifice which grants Strength and Vigor.
All debuffs have a red icon.
If a Debuff has a Duration, then this duration is affected by Debuff Duration Bonus.
Other
Other statuses include ones that are not designated as a Buff nor Debuff, meaning it is not affected by Buff Duration Bonus nor Debuff Duration Bonus.
This also includes Race statuses, like the Elf skin.
Source Types
A statuses' source is what applies the status.
Class
The status comes from a Class like Fighter, Wizard, etc. One example of this is Rogue's Hide.
Item
The status comes from an Item, like Weapons, Armors, or Utilities. One example of this is the Potion of Healing.
Monster
The status comes from a Monster, like Skeleton Mage's Fireball burn.
Other
The statuses' source is not yet designated. This includes statuses like Goblin Cave's Cave Collapse.
Policies
All statuses have policies that determine how they function.
(Note that these descriptions are Work in Progress and are still being researched)
Default Policies
Unless otherwise specified, status effects have the following properties:
- Unremovable
- Infinite duration while a condition is met (i.e. Cave Troll Regeneration is unconditional so it lasts forever, Skeleton Mage Fire pools are conditional on standing in them)
- Max Stacks of 1
- Tick interval of 1 second (see below for definition)
- Duration is only refreshed if at max stacks of 1 when receiving a new stack
On the Monsters page, status policies are abbreviated, like Removable to (Rmv), and must be hovered to see the properties.
Removable
Can be removed (Rmv).
Some abilities that can remove statuses are:
Note that Cleanse for some reason still can't remove Lich curses or Ghost Eating, though it is intended by IronMace.
Stacking Type
Stacks are aggregated by target (AgT) or by source (AgS)
Maximum Stacks
Maximum stacks the status can go to (1x,2x,3x,etc)
Expiration
Upon expiring (Exp), instead of losing all stacks, it removes a single stack and refreshes the duration
Tick Interval
The tick interval in seconds (0.1, 0.2, 0.5, etc).
For example 20 damage over 2s with 1s interval results in actually receiving 10 damage every 1s (+ scaling comes in here). With a .1s interval length, this will instead be 1 damage every .1s.
Similarly, if this were for a Zombie Poison Cloud, the player would take damage every .1s of remaining inside the cloud. The total damage remains the same but is dealt in often quicker increments and lower amounts.
Refresh
When getting more stacks, the duration is refreshed (Ref)
Duration
Duration lasts infinitely (Inf) until some other condition is met, or for a set duration (1s, 5s, 10s, etc.)
bExecutePeriodicEffectOnApplication
Unknown effect (Tmp); name and abbreviation are placeholders.
In the majority of cases, this causes the status to do much more damage than it normally would.
This is present on nearly all damage over time pools such as Giant Centipede's acid, Skeleton Mage's remaining fireball, Warlock's Flamewalker, and many others.
Statuses
| Buffs | Debuffs | Other Statuses |
To see a list of all statuses, view the respective page from the bar above or the expandable sections below.
Buff
Class
Item
| Buff Name | Icon | Source | Source's Ability | Tags | Policies |
|---|---|---|---|---|---|
| Buckler Unique Delirium | Delirium | Delirium | Magical Base Healing: 2 Magical Buff: True | Stacking Type: Aggregates by Source Maximum Stacks: 1 | |
| Clarity Potion Consume Poor | Potion of Clarity | Consume Ability Player Act Item Consume | Duration: 4s Magical Buff: True | Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable | |
| Clarity Potion Consume Common | Potion of Clarity | Consume Ability Player Act Item Consume | Duration: 6s Magical Buff: True | Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable | |
| Clarity Potion Consume Uncommon | Potion of Clarity | Consume Ability Player Act Item Consume | Duration: 8s Magical Buff: True | Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable | |
| Clarity Potion Consume Rare | Potion of Clarity | Consume Ability Player Act Item Consume | Duration: 10s Magical Buff: True | Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable | |
| Clarity Potion Consume Epic | Potion of Clarity | Consume Ability Player Act Item Consume | Duration: 12s Magical Buff: True | Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable | |
| Clarity Potion Consume Legend | Potion of Clarity | Consume Ability Player Act Item Consume | Duration: 14s Magical Buff: True | Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable | |
| Clarity Potion Consume Unique | Potion of Clarity | Consume Ability Player Act Item Consume | Duration: 16s Magical Buff: True | Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable | |
| Crystal Ball Unique Deaths Gaze Activate | Zirkzi's Eye | Zirkzi's Eye | Stacking Type: Aggregates by Source Maximum Stacks: 1 | ||
| Crystal Sword Unique Completed | File:Icon Buff Catice.png | Catice | Unique Passive Item Passive Ready | Magical Buff: True | Duration: Infinite Stacking Type: Aggregates by Source Maximum Stacks: 1 |
| Double Axe Unique Cheat Death | Life after Death | Unique Passive Item Passive Ready | |||
| Double Axe Unique Immune All Damage | Life after Death | Unique Passive Item Passive Activate | Duration: 3s | ||
| Felling Axe Unique Soul Absorption | Soulscraper | Unique Passive Attack AdditionalHit | Duration: 12s Strength: 5 Vigor: 5 | Stacking Type: Aggregates by Source Maximum Stacks: 3 Removable | |
| Healing Potion Consume Heal Poor | Potion of Healing | Consume Ability Player Act Item Consume | Duration: 20s Magical Base Healing: 20 Scaling: 50% Magical Buff: True | Stacking Type: Aggregates by Target Maximum Stacks: 1 Refresh: Resets on Successful Application | |
| Healing Potion Consume Heal Common | Potion of Healing | Consume Ability Player Act Item Consume | Duration: 17.5s Magical Base Healing: 20 Scaling: 50% Magical Buff: True | Stacking Type: Aggregates by Target Maximum Stacks: 1 Refresh: Resets on Successful Application | |
| Healing Potion Consume Heal Uncommon | Potion of Healing | Consume Ability Player Act Item Consume | Duration: 15s Magical Base Healing: 20 Scaling: 50% Magical Buff: True | Stacking Type: Aggregates by Target Maximum Stacks: 1 Refresh: Resets on Successful Application | |
| Healing Potion Consume Heal Rare | Potion of Healing | Consume Ability Player Act Item Consume | Duration: 12.5s Magical Base Healing: 20 Scaling: 50% Magical Buff: True | Stacking Type: Aggregates by Target Maximum Stacks: 1 Refresh: Resets on Successful Application | |
| Healing Potion Consume Heal Epic | Potion of Healing | Consume Ability Player Act Item Consume | Duration: 10s Magical Base Healing: 20 Scaling: 50% Magical Buff: True | Stacking Type: Aggregates by Target Maximum Stacks: 1 Refresh: Resets on Successful Application | |
| Healing Potion Consume Heal Legend | Potion of Healing | Consume Ability Player Act Item Consume | Duration: 7.5s Magical Base Healing: 20 Scaling: 50% Magical Buff: True | Stacking Type: Aggregates by Target Maximum Stacks: 1 Refresh: Resets on Successful Application | |
| Healing Potion Consume Heal Unique | Potion of Healing | Consume Ability Player Act Item Consume | Duration: 5s Magical Base Healing: 20 Scaling: 50% Magical Buff: True | Stacking Type: Aggregates by Target Maximum Stacks: 1 Refresh: Resets on Successful Application | |
| Heater Shield Unique Reflection Projectile Magic Activate | Aegis | Unique Passive Item Passive Activate | Duration: 8s | Stacking Type: Aggregates by Source Maximum Stacks: 1 Expiration: Removes Single Stack and Refreshes Duration | |
| Heater Shield Unique Reflection Projectile Magic Ready | Aegis | Unique Passive Item Passive Ready | Stacking Type: Aggregates by Source Maximum Stacks: 1 Expiration: Removes Single Stack and Refreshes Duration | ||
| Invisibility Potion Consume Invis Poor | Potion of Invisibility | Consume Ability Player Act Item Consume | Duration: 11s Magical Buff: True | Removable | |
| Invisibility Potion Consume Invis Common | Potion of Invisibility | Consume Ability Player Act Item Consume | Duration: 14s Magical Buff: True | Removable | |
| Invisibility Potion Consume Invis Uncommon | Potion of Invisibility | Consume Ability Player Act Item Consume | Duration: 17s Magical Buff: True | Removable | |
| Invisibility Potion Consume Invis Rare | Potion of Invisibility | Consume Ability Player Act Item Consume | Duration: 20s Magical Buff: True | Removable | |
| Invisibility Potion Consume Invis Epic | Potion of Invisibility | Consume Ability Player Act Item Consume | Duration: 23s Magical Buff: True | Removable | |
| Invisibility Potion Consume Invis Legend | Potion of Invisibility | Consume Ability Player Act Item Consume | Duration: 26s Magical Buff: True | Removable | |
| Invisibility Potion Consume Invis Unique | Potion of Invisibility | Consume Ability Player Act Item Consume | Duration: 29s Magical Buff: True | Removable | |
| Luck 02 | Potion of Luck | Self Ability Player Act Item Consume | Luck: 20 | Duration: Infinite Stacking Type: Aggregates by Target Maximum Stacks: 1 | |
| Luck 05 | Great Potion of Luck | Self Ability Player Act Item Consume | Luck: 50 | Duration: Infinite Stacking Type: Aggregates by Target Maximum Stacks: 1 | |
| Luck 08 | Potion of Luck | Self Ability Player Act Item Consume | Luck: 80 | Duration: Infinite Stacking Type: Aggregates by Target Maximum Stacks: 1 | |
| Luck 10 | Great Potion of Luck | Self Ability Player Act Item Consume | Luck: 100 | Duration: Infinite Stacking Type: Aggregates by Target Maximum Stacks: 1 | |
| Luck 15 | Great Potion of Luck | Self Ability Player Act Item Consume | Luck: 150 | Duration: Infinite Stacking Type: Aggregates by Target Maximum Stacks: 1 | |
| Magic Protection Potion Consume Shield Poor | Magic Protection Potion | Consume Ability Player Act Item Consume | Duration: 24s Magical Base Shield: 10 Magical Buff: True | Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable | |
| Magic Protection Potion Consume Shield Common | Magic Protection Potion | Consume Ability Player Act Item Consume | Duration: 24s Magical Base Shield: 15 Magical Buff: True | Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable | |
| Magic Protection Potion Consume Shield Uncommon | Magic Protection Potion | Consume Ability Player Act Item Consume | Duration: 24s Magical Base Shield: 20 Magical Buff: True | Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable | |
| Magic Protection Potion Consume Shield Rare | Magic Protection Potion | Consume Ability Player Act Item Consume | Duration: 24s Magical Base Shield: 25 Magical Buff: True | Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable | |
| Magic Protection Potion Consume Shield Epic | Magic Protection Potion | Consume Ability Player Act Item Consume | Duration: 24s Magical Base Shield: 30 Magical Buff: True | Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable | |
| Magic Protection Potion Consume Shield Legend | Magic Protection Potion | Consume Ability Player Act Item Consume | Duration: 24s Magical Base Shield: 35 Magical Buff: True | Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable | |
| Magic Protection Potion Consume Shield Unique | Magic Protection Potion | Consume Ability Player Act Item Consume | Duration: 24s Magical Base Shield: 40 Magical Buff: True | Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable | |
| Protection Potion Consume Shield Poor | Potion of Protection | Consume Ability Player Act Item Consume | Duration: 24s Physical Base Shield: 10 Magical Buff: True | Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable | |
| Protection Potion Consume Shield Common | Potion of Protection | Consume Ability Player Act Item Consume | Duration: 24s Physical Base Shield: 15 Magical Buff: True | Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable | |
| Protection Potion Consume Shield Uncommon | Potion of Protection | Consume Ability Player Act Item Consume | Duration: 24s Physical Base Shield: 20 Magical Buff: True | Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable | |
| Protection Potion Consume Shield Rare | Potion of Protection | Consume Ability Player Act Item Consume | Duration: 24s Physical Base Shield: 25 Magical Buff: True | Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable | |
| Protection Potion Consume Shield Epic | Potion of Protection | Consume Ability Player Act Item Consume | Duration: 24s Physical Base Shield: 30 Magical Buff: True | Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable | |
| Protection Potion Consume Shield Legend | Potion of Protection | Consume Ability Player Act Item Consume | Duration: 24s Physical Base Shield: 35 Magical Buff: True | Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable | |
| Protection Potion Consume Shield Unique | Potion of Protection | Consume Ability Player Act Item Consume | Duration: 24s Physical Base Shield: 40 Magical Buff: True | Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable | |
| Quarterstaff Immune Poison Cloud | Stinky Stick | Unique Passive Item Passive Activate | Stacking Type: Aggregates by Source Maximum Stacks: 1 | ||
| Spellbook Unique Spell Weaver | Spellweaver | Unique Passive Attack Hit | Duration: 5s Spell Casting Speed: 5% | Stacking Type: Aggregates by Source Maximum Stacks: 5 Removable | |
| Survival Bow Unique Action Speed | Elven Bow of Truth | Unique Passive Ability ActivateOnAbilityHandleData | Action Speed: 25% | ||
| Troll Blood Consume Heal Epic | Troll's Blood | Consume Ability Player Act Item Consume | Duration: 100s Magical Base Healing: 100 Scaling: 50% Magical Buff: True | Stacking Type: Aggregates by Target Maximum Stacks: 1 Refresh: Resets on Successful Application | |
| Wanderlight Lantern Chasing | Wanderlight Lantern | Passive Item Passive Activate | Stacking Type: Aggregates by Source Maximum Stacks: 1 | ||
| War Maul Artifact Hit Ally Heal | Leviathan | Unique Passive Attack Hit 02 | Duration: 3s Magical Base Healing: 10 Magical Debuff: True | Stacking Type: Aggregates by Target Maximum Stacks: 1 Refresh: Resets on Successful Application Removable | |
| Wizard Staff Unique Illusory | Illusory | Unique Passive Attack Hit | Duration: 4s Magical Buff: True | Stacking Type: Aggregates by Source Maximum Stacks: 1 Removable |
Prop
| Buff Name | Icon | Source | Source's Ability | Tags | Policies |
|---|---|---|---|---|---|
| Campfire Aura | Campfire | Campfire Aura Unique Aura Add | Stacking Type: Aggregates by Target Maximum Stacks: 1 | ||
| Statue Attack Power 10 | Shrine of Power | Statue Bless 3 Interact Trigger | Duration: 60s Physical Power: 15 | Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable | |
| Statue Damage Reduce 200 | Shrine of Protection | Statue Bless 2 Interact Trigger | Duration: 60s Physical Damage Reduction: 5% Magical Damage Reduction: 5% | Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable | |
| Statue Move Speed 50 | Fountain of Speed | Statue Bless 4 Interact Trigger | Duration: 60s Move Speed Add: 10 | Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable |
Other
| Buff Name | Icon | Source | Source's Ability | Tags | Policies |
|---|---|---|---|---|---|
| Adventure | File:Icon Buff Adventure.png | ||||
| Adventure Summon | File:Icon Buff Adventure.png | ||||
| Electric Dash | Attack Hit 01 | Stacking Type: Aggregates by Source Maximum Stacks: 1 | |||
| Electric Dash Ready | Ability ActivateOnAbilityHandleData | Duration: 0.5s | Stacking Type: Aggregates by Source Maximum Stacks: 1 | ||
| Entangling Vines Remain | Duration: 1s | Stacking Type: Aggregates by Target Maximum Stacks: 1 Refresh: NeverReset | |||
| Faustian Bargain | File:Icon Buff FaustianBargain.png | ||||
| Holy Aura Buff | Perk Activate | Armor Rating: 15 Magical Resistance: 15 | Duration: Infinite Stacking Type: Aggregates by Target Maximum Stacks: 1 | ||
| Ice Bound | Attack Hit | Duration: 6s Cooldown Reduction: 50% | Stacking Type: Aggregates by Target Maximum Stacks: 1 | ||
| Jokester Buff | Perk Activate | All Attributes: 2 | Stacking Type: Aggregates by Target Maximum Stacks: 1 | ||
| Lifebloom Aura Buff | Perk Activate | Stacking Type: Aggregates by Target Maximum Stacks: 1 | |||
| Luck 20 | Ability Player Act Item Consume | Luck: 200 | Duration: Infinite Stacking Type: Aggregates by Target Maximum Stacks: 1 | ||
| Mud Shield | Attack Hit | Duration: 6s Magical Debuff: True | Stacking Type: Aggregates by Source Maximum Stacks: 1 Removable | ||
| Natural Healing Buff | Perk Activate | Magical Buff: True | Stacking Type: Aggregates by Target Maximum Stacks: 1 | ||
| Plasma Blast | Attack Hit | Duration: 4s Move Speed Bonus: 10% Magical Buff: True | Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable | ||
| Religion Blythar LV01 | Luck: 1 | Stacking Type: Aggregates by Target | |||
| Religion Blythar LV02 | Luck: 2 | Stacking Type: Aggregates by Target | |||
| Religion Blythar LV03 | Luck: 3 | Stacking Type: Aggregates by Target | |||
| Religion Blythar LV04 | Luck: 4 | Stacking Type: Aggregates by Target | |||
| Religion Blythar LV05 | Luck: 5 | Stacking Type: Aggregates by Target | |||
| Religion Blythar LV06 | Luck: 6 | Stacking Type: Aggregates by Target | |||
| Religion Blythar LV07 | Luck: 7 | Stacking Type: Aggregates by Target | |||
| Religion Blythar LV08 | Luck: 8 | Stacking Type: Aggregates by Target | |||
| Religion Blythar LV09 | Luck: 9 | Stacking Type: Aggregates by Target | |||
| Religion Blythar LV10 | Luck: 10 | Stacking Type: Aggregates by Target | |||
| Religion Blythar LV11 | Luck: 12 | Stacking Type: Aggregates by Target | |||
| Religion Blythar LV12 | Luck: 14 | Stacking Type: Aggregates by Target | |||
| Religion Blythar LV13 | Luck: 16 | Stacking Type: Aggregates by Target | |||
| Religion Blythar LV14 | Luck: 18 | Stacking Type: Aggregates by Target | |||
| Religion Blythar LV15 | Luck: 20 | Stacking Type: Aggregates by Target | |||
| Religion Blythar LV16 | Luck: 22 | Stacking Type: Aggregates by Target | |||
| Religion Blythar LV17 | Luck: 24 | Stacking Type: Aggregates by Target | |||
| Religion Blythar LV18 | Luck: 26 | Stacking Type: Aggregates by Target | |||
| Religion Blythar LV19 | Luck: 28 | Stacking Type: Aggregates by Target | |||
| Religion Blythar LV20 | Luck: 30 | Stacking Type: Aggregates by Target | |||
| Religion Noxulon LV01 | Regular Interaction Speed: 0.5% | Stacking Type: Aggregates by Target | |||
| Religion Noxulon LV02 | Regular Interaction Speed: 1% | Stacking Type: Aggregates by Target | |||
| Religion Noxulon LV03 | Regular Interaction Speed: 1.5% | Stacking Type: Aggregates by Target | |||
| Religion Noxulon LV04 | Regular Interaction Speed: 2% | Stacking Type: Aggregates by Target | |||
| Religion Noxulon LV05 | Regular Interaction Speed: 2.5% | Stacking Type: Aggregates by Target | |||
| Religion Noxulon LV06 | Regular Interaction Speed: 3% | Stacking Type: Aggregates by Target | |||
| Religion Noxulon LV07 | Regular Interaction Speed: 3.5% | Stacking Type: Aggregates by Target | |||
| Religion Noxulon LV08 | Regular Interaction Speed: 4% | Stacking Type: Aggregates by Target | |||
| Religion Noxulon LV09 | Regular Interaction Speed: 4.5% | Stacking Type: Aggregates by Target | |||
| Religion Noxulon LV10 | Regular Interaction Speed: 5% | Stacking Type: Aggregates by Target | |||
| Religion Noxulon LV11 | Regular Interaction Speed: 6% | Stacking Type: Aggregates by Target | |||
| Religion Noxulon LV12 | Regular Interaction Speed: 7% | Stacking Type: Aggregates by Target | |||
| Religion Noxulon LV13 | Regular Interaction Speed: 8% | Stacking Type: Aggregates by Target | |||
| Religion Noxulon LV14 | Regular Interaction Speed: 9% | Stacking Type: Aggregates by Target | |||
| Religion Noxulon LV15 | Regular Interaction Speed: 10% | Stacking Type: Aggregates by Target | |||
| Religion Noxulon LV16 | Regular Interaction Speed: 12% | Stacking Type: Aggregates by Target | |||
| Religion Noxulon LV17 | Regular Interaction Speed: 14% | Stacking Type: Aggregates by Target | |||
| Religion Noxulon LV18 | Regular Interaction Speed: 16% | Stacking Type: Aggregates by Target | |||
| Religion Noxulon LV19 | Regular Interaction Speed: 18% | Stacking Type: Aggregates by Target | |||
| Religion Noxulon LV20 | Regular Interaction Speed: 20% | Stacking Type: Aggregates by Target | |||
| Religion Solaris LV01 | Cooldown Reduction: 0.2% | Stacking Type: Aggregates by Target | |||
| Religion Solaris LV02 | Cooldown Reduction: 0.4% | Stacking Type: Aggregates by Target | |||
| Religion Solaris LV03 | Cooldown Reduction: 0.6% | Stacking Type: Aggregates by Target | |||
| Religion Solaris LV04 | Cooldown Reduction: 0.8% | Stacking Type: Aggregates by Target | |||
| Religion Solaris LV05 | Cooldown Reduction: 1% | Stacking Type: Aggregates by Target | |||
| Religion Solaris LV06 | Cooldown Reduction: 1.2% | Stacking Type: Aggregates by Target | |||
| Religion Solaris LV07 | Cooldown Reduction: 1.4% | Stacking Type: Aggregates by Target | |||
| Religion Solaris LV08 | Cooldown Reduction: 1.6% | Stacking Type: Aggregates by Target | |||
| Religion Solaris LV09 | Cooldown Reduction: 1.8% | Stacking Type: Aggregates by Target | |||
| Religion Solaris LV10 | Cooldown Reduction: 2% | Stacking Type: Aggregates by Target | |||
| Religion Solaris LV11 | Cooldown Reduction: 2.2% | Stacking Type: Aggregates by Target | |||
| Religion Solaris LV12 | Cooldown Reduction: 2.4% | Stacking Type: Aggregates by Target | |||
| Religion Solaris LV13 | Cooldown Reduction: 2.6% | Stacking Type: Aggregates by Target | |||
| Religion Solaris LV14 | Cooldown Reduction: 2.8% | Stacking Type: Aggregates by Target | |||
| Religion Solaris LV15 | Cooldown Reduction: 3% | Stacking Type: Aggregates by Target | |||
| Religion Solaris LV16 | Cooldown Reduction: 3.2% | Stacking Type: Aggregates by Target | |||
| Religion Solaris LV17 | Cooldown Reduction: 3.5% | Stacking Type: Aggregates by Target | |||
| Religion Solaris LV18 | Cooldown Reduction: 4% | Stacking Type: Aggregates by Target | |||
| Religion Solaris LV19 | Cooldown Reduction: 4.5% | Stacking Type: Aggregates by Target | |||
| Religion Solaris LV20 | Cooldown Reduction: 5% | Stacking Type: Aggregates by Target | |||
| Religion Zorin LV01 | Magical Penetration: 0.5% | Stacking Type: Aggregates by Target | |||
| Religion Zorin LV02 | Magical Penetration: 1% | Stacking Type: Aggregates by Target | |||
| Religion Zorin LV03 | Magical Penetration: 1.5% | Stacking Type: Aggregates by Target | |||
| Religion Zorin LV04 | Magical Penetration: 2% | Stacking Type: Aggregates by Target | |||
| Religion Zorin LV05 | Magical Penetration: 2.5% | Stacking Type: Aggregates by Target | |||
| Religion Zorin LV06 | Magical Penetration: 3% | Stacking Type: Aggregates by Target | |||
| Religion Zorin LV07 | Magical Penetration: 3.5% | Stacking Type: Aggregates by Target | |||
| Religion Zorin LV08 | Magical Penetration: 4% | Stacking Type: Aggregates by Target | |||
| Religion Zorin LV09 | Magical Penetration: 4.5% | Stacking Type: Aggregates by Target | |||
| Religion Zorin LV10 | Magical Penetration: 5% | Stacking Type: Aggregates by Target | |||
| Religion Zorin LV11 | Magical Penetration: 6% | Stacking Type: Aggregates by Target | |||
| Religion Zorin LV12 | Magical Penetration: 7% | Stacking Type: Aggregates by Target | |||
| Religion Zorin LV13 | Magical Penetration: 8% | Stacking Type: Aggregates by Target | |||
| Religion Zorin LV14 | Magical Penetration: 9% | Stacking Type: Aggregates by Target | |||
| Religion Zorin LV15 | Magical Penetration: 10% | Stacking Type: Aggregates by Target | |||
| Religion Zorin LV16 | Magical Penetration: 11% | Stacking Type: Aggregates by Target | |||
| Religion Zorin LV17 | Magical Penetration: 12% | Stacking Type: Aggregates by Target | |||
| Religion Zorin LV18 | Magical Penetration: 13% | Stacking Type: Aggregates by Target | |||
| Religion Zorin LV19 | Magical Penetration: 14% | Stacking Type: Aggregates by Target | |||
| Religion Zorin LV20 | Magical Penetration: 15% | Stacking Type: Aggregates by Target | |||
| Rest | Rest Start | Recoverable Healing: 1 | Tick interval: 2s Stacking Type: Aggregates by Target Maximum Stacks: 1 | ||
| Rest In Campfire Area | Rest Start | Physical Base Healing: 3 Scaling: 100% | Stacking Type: Aggregates by Target Maximum Stacks: 1 | ||
| Story Teller Buff | Perk Activate | Will: 5 Knowledge: 3 | Stacking Type: Aggregates by Target Maximum Stacks: 1 | ||
| Sun And Moon Buff | Perk Activate | Vigor: 3 Magical Power: 5 | Stacking Type: Aggregates by Target Maximum Stacks: 1 |