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| -->{{#switch:{{lc:{{{1|}}}}} | | -->{{#switch:{{lc:{{{1|}}}}} |
| |backstep={{#switch:{{lc:{{{2|}}}}} | | |backstep={{#switch:{{lc:{{{2|}}}}} |
| |skilltype=Instant | | |skilltype=<b>Instant</b> |
| |skilltier=1 | | |skilltier=<b>1</b> |
| |range=4m | | |range=<b>4m</b> |
| |usemoving=true | | |usemoving=<b>True</b> |
| |skillcooldowntrigger=Active | | |skillcooldowntrigger=<b>Active</b> |
| |skillcooldown=10s | | |skillcooldown=<b>10s</b> |
| |duration=<b>0.2s</b> | | |duration=<b>0.2s</b> |
| |all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration | | |all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration |
| |default=(No tag found, please update) | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |campingmastery={{#switch:{{lc:{{{2|}}}}} | | |campingmastery={{#switch:{{lc:{{{2|}}}}} |
| |regularinteractionspeed=<b>500 [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]</b> | | |regularinteractionspeed=<b>50% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]</b> |
| |stackingtype=Aggregates by Source | | |stackingtype=<b>Aggregates by Source</b> |
| |maximumstacks=1 | | |maximumstacks=<b>1</b> |
| |all=RegularInteractionSpeed,StackingType,MaximumStacks | | |all=RegularInteractionSpeed,StackingType,MaximumStacks |
| |default=(No tag found, please update) | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |chase={{#switch:{{lc:{{{2|}}}}} | | |chase={{#switch:{{lc:{{{2|}}}}} |
| |auraradius=4.5m | | |auraradius=<b>4.5m</b> |
| |all=AuraRadius | | |all=AuraRadius |
| |default=(No tag found, please update) | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |cripplingshot={{#switch:{{lc:{{{2|}}}}} | | |cripplingshot={{#switch:{{lc:{{{2|}}}}} |
| |hitslowduration=<b>1s</b> | | |hitslowduration=<b>1s</b> |
| |hitslowmovespeed=<b>-40% [[Stats#Move_Speed|Move Speed Bonus]]</b> | | |hitslowmovespeed=<b>-40% [[Stats#Move_Speed|Move Speed Bonus]]</b> |
| |stackingtype=Aggregates by Target | | |stackingtype=<b>Aggregates by Target</b> |
| |maximumstacks=1 | | |maximumstacks=<b>1</b> |
| |removable=True | | |removable=<b>True</b> |
| |all=HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable | | |all=HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable |
| |default=(No tag found, please update) | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |crossbowmastery={{#switch:{{lc:{{{2|}}}}} | | |crossbowmastery={{#switch:{{lc:{{{2|}}}}} |
Line 200: |
Line 200: |
| |actionspeed=<b>50% [[Stats#Action_Speed|Action Speed]]</b> | | |actionspeed=<b>50% [[Stats#Action_Speed|Action Speed]]</b> |
| |all=PhysicalPowerBonus,ActionSpeed | | |all=PhysicalPowerBonus,ActionSpeed |
| |default=(No tag found, please update) | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |fieldration={{#switch:{{lc:{{{2|}}}}} | | |fieldration={{#switch:{{lc:{{{2|}}}}} |
| |skilltype=Instant | | |skilltype=<b>Instant</b> |
| |skilltier=1 | | |skilltier=<b>1</b> |
| |maxcount=3 | | |maxcount=<b>3</b> |
| |usemoving=true | | |usemoving=<b>True</b> |
| |skillcooldowntrigger=Active | | |skillcooldowntrigger=<b>Active</b> |
| |skillcooldown=24s | | |skillcooldown=<b>24s</b> |
| |physicalbasehealing=<b>25 [[Healing#Real_Physical_Healing|Physical Healing]]</b> | | |physicalbasehealing=<b>25 [[Healing#Real_Physical_Healing|Physical Healing]]</b> |
| |scaling=<b>100% [[Scaling]]</b> | | |scaling=<b>100% [[Scaling]]</b> |
| |all=SkillType,SkillTier,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,PhysicalBaseHealing,Scaling | | |all=SkillType,SkillTier,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,PhysicalBaseHealing,Scaling |
| |default=(No tag found, please update) | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |forcefulshot={{#switch:{{lc:{{{2|}}}}} | | |forcefulshot={{#switch:{{lc:{{{2|}}}}} |
| |skilltype=Instant | | |skilltype=<b>Instant</b> |
| |skilltier=1 | | |skilltier=<b>1</b> |
| |range=2.5m | | |range=<b>2.5m</b> |
| |usemoving=true | | |usemoving=<b>True</b> |
| |skillcooldowntrigger=Start | | |skillcooldowntrigger=<b>Start</b> |
| |skillcooldown=18s | | |skillcooldown=<b>18s</b> |
| |duration=<b>8s</b> | | |duration=<b>8s</b> |
| |removable=True | | |removable=<b>True</b> |
| |all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable | | |all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable |
| |default=(No tag found, please update) | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |kinesthesia={{#switch:{{lc:{{{2|}}}}} | | |kinesthesia={{#switch:{{lc:{{{2|}}}}} |
| |all= | | |all= |
| |default=(No tag found, please update) | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |multishot={{#switch:{{lc:{{{2|}}}}} | | |multishot={{#switch:{{lc:{{{2|}}}}} |
| |skilltype=Instant | | |skilltype=<b>Instant</b> |
| |skilltier=1 | | |skilltier=<b>1</b> |
| |usemoving=true | | |usemoving=<b>True</b> |
| |skillcooldowntrigger=Active | | |skillcooldowntrigger=<b>Active</b> |
| |skillcooldown=22s | | |skillcooldown=<b>22s</b> |
| |all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown | | |all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown |
| |default=(No tag found, please update) | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |nimblehands={{#switch:{{lc:{{{2|}}}}} | | |nimblehands={{#switch:{{lc:{{{2|}}}}} |
| |all= | | |all= |
| |default=(No tag found, please update) | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |penetratingshot={{#switch:{{lc:{{{2|}}}}} | | |penetratingshot={{#switch:{{lc:{{{2|}}}}} |
| |skilltype=Instant | | |skilltype=<b>Instant</b> |
| |skilltier=1 | | |skilltier=<b>1</b> |
| |usemoving=true | | |usemoving=<b>True</b> |
| |skillcooldowntrigger=Start | | |skillcooldowntrigger=<b>Start</b> |
| |skillcooldown=18s | | |skillcooldown=<b>18s</b> |
| |duration=<b>8s</b> | | |duration=<b>8s</b> |
| |physicalheadshotpenetration=<b>50% [[Damage#Headshot_Penetration|Physical Headshot Penetration]]</b> | | |physicalheadshotpenetration=<b>50% [[Damage#Headshot_Penetration|Physical Headshot Penetration]]</b> |
| |armorpenetration=<b>25% [[Damage#Penetration|Penetration]]</b> | | |armorpenetration=<b>25% [[Damage#Penetration|Penetration]]</b> |
| |all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalHeadshotPenetration,ArmorPenetration | | |all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalHeadshotPenetration,ArmorPenetration |
| |default=(No tag found, please update) | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |quickfire={{#switch:{{lc:{{{2|}}}}} | | |quickfire={{#switch:{{lc:{{{2|}}}}} |
| |skilltype=Instant | | |skilltype=<b>Instant</b> |
| |skilltier=1 | | |skilltier=<b>1</b> |
| |usemoving=true | | |usemoving=<b>True</b> |
| |skillcooldowntrigger=Start | | |skillcooldowntrigger=<b>Start</b> |
| |skillcooldown=18s | | |skillcooldown=<b>18s</b> |
| |duration=<b>8s</b> | | |duration=<b>8s</b> |
| |removable=True | | |removable=<b>True</b> |
| |actionspeed=<b>50% [[Stats#Action_Speed|Action Speed]]</b> | | |actionspeed=<b>50% [[Stats#Action_Speed|Action Speed]]</b> |
| |all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,ActionSpeed | | |all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,ActionSpeed |
| |default=(No tag found, please update) | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |quickreload={{#switch:{{lc:{{{2|}}}}} | | |quickreload={{#switch:{{lc:{{{2|}}}}} |
| |actionspeed=<b>50% [[Stats#Action_Speed|Action Speed]]</b> | | |actionspeed=<b>50% [[Stats#Action_Speed|Action Speed]]</b> |
| |all=ActionSpeed | | |all=ActionSpeed |
| |default=(No tag found, please update) | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |quickshot={{#switch:{{lc:{{{2|}}}}} | | |quickshot={{#switch:{{lc:{{{2|}}}}} |
| |skilltype=Instant | | |skilltype=<b>Instant</b> |
| |skilltier=1 | | |skilltier=<b>1</b> |
| |usemoving=true | | |usemoving=<b>True</b> |
| |skillcooldowntrigger=Active | | |skillcooldowntrigger=<b>Active</b> |
| |skillcooldown=22s | | |skillcooldown=<b>22s</b> |
| |all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown | | |all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown |
| |default=(No tag found, please update) | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |rangedweaponsmastery={{#switch:{{lc:{{{2|}}}}} | | |rangedweaponsmastery={{#switch:{{lc:{{{2|}}}}} |
| |physicalpowerbonus=<b>5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b> | | |physicalpowerbonus=<b>5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b> |
| |all=PhysicalPowerBonus | | |all=PhysicalPowerBonus |
| |default=(No tag found, please update) | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |sharpshooter={{#switch:{{lc:{{{2|}}}}} | | |sharpshooter={{#switch:{{lc:{{{2|}}}}} |
| |physicalheadshothitlocationbonus=<b>15% [[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]</b> | | |physicalheadshothitlocationbonus=<b>15% [[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]</b> |
| |all=PhysicalHeadshotHitLocationBonus | | |all=PhysicalHeadshotHitLocationBonus |
| |default=(No tag found, please update) | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |spearproficiency={{#switch:{{lc:{{{2|}}}}} | | |spearproficiency={{#switch:{{lc:{{{2|}}}}} |
| |physicalpower=<b>7 [[Stats#Physical_Power|Physical Power]]</b> | | |physicalpower=<b>7 [[Stats#Physical_Power|Physical Power]]</b> |
| |all=PhysicalPower | | |all=PhysicalPower |
| |default=(No tag found, please update) | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |trapmastery={{#switch:{{lc:{{{2|}}}}} | | |trapmastery={{#switch:{{lc:{{{2|}}}}} |
| |regularinteractionspeed=<b>1000 [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]</b> | | |regularinteractionspeed=<b>100% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]</b> |
| |all=RegularInteractionSpeed | | |all=RegularInteractionSpeed |
| |default=(No tag found, please update) | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |trueshot={{#switch:{{lc:{{{2|}}}}} | | |trueshot={{#switch:{{lc:{{{2|}}}}} |
| |skilltype=Instant | | |skilltype=<b>Instant</b> |
| |skilltier=1 | | |skilltier=<b>1</b> |
| |usemoving=true | | |usemoving=<b>True</b> |
| |skillcooldowntrigger=Start | | |skillcooldowntrigger=<b>Start</b> |
| |skillcooldown=18s | | |skillcooldown=<b>18s</b> |
| |duration=<b>8s</b> | | |duration=<b>8s</b> |
| |physicalpowerbonus=<b>8% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b> | | |physicalpowerbonus=<b>8% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b> |
| |stackingtype=Aggregates by Target | | |stackingtype=<b>Aggregates by Target</b> |
| |maximumstacks=1 | | |maximumstacks=<b>1</b> |
| |removable=True | | |removable=<b>True</b> |
| |all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalPowerBonus,StackingType,MaximumStacks,Removable | | |all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalPowerBonus,StackingType,MaximumStacks,Removable |
| |default=(No tag found, please update) | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |default=(No ability found, please update) | | |#default=<p style="color:#FF0000";>No <b>ability</b> found for "{{{1}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }}</includeonly> | | }}</includeonly> |