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<noinclude>{{UpdateStatus|Class Data}}
<noinclude>{{UpdateStatus|Class Data}}
{{WIP}}
{{Infobox Class|{{PAGENAME}}|'The Spell Manipulator'}}
{{Infobox Class|{{PAGENAME}}|'The Spell Manipulator'}}


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<td style=" text-align:middle"> [[File:Icon_Perk TimeDistortion.png|link=|x96px]] <br> Time Distortion </td>
<td style=" text-align:middle"> [[File:Icon_Perk TimeDistortion.png|link=|x96px]] <br> Time Distortion </td>
<td> {{:Sorcerer|desc=TimeDistortion}} </td>
<td> {{:Sorcerer|desc=TimeDistortion}} </td>
</tr>
    <tr>
<td style=" text-align:middle"> [[File:Icon_Perk MergedMight.png|link=|x96px]] <br> Merged Might </td>
<td> {{:Sorcerer|desc=MergedMight}} </td>
</tr>
    <tr>
<td style=" text-align:middle"> [[File:Icon_Perk InnateTalent.png|link=|x96px]] <br> Innate Talent </td>
<td> {{:Sorcerer|desc=InnateTalent}} </td>
</tr>
    <tr>
<td style=" text-align:middle"> [[File:Icon_Perk ElementalFury.png|link=|x96px]] <br> Elemental Fury </td>
<td> {{:Sorcerer|desc=ElementalFury}} </td>
</tr>
    <tr>
<td style=" text-align:middle"> [[File:Icon_Perk ManaFlow.png|link=|x96px]] <br> Mana Flow </td>
<td> {{:Sorcerer|desc=ManaFlow}} </td>
</tr>
    <tr>
<td style=" text-align:middle"> [[File:Icon_Perk LightningMastery.png|link=|x96px]] <br> Lightning Mastery </td>
<td> {{:Sorcerer|desc=LightningMastery}} </td>
</tr>
    <tr>
<td style=" text-align:middle"> [[File:Icon_Perk AirMastery.png|link=|x96px]] <br> Air Mastery </td>
<td> {{:Sorcerer|desc=AirMastery}} </td>
</tr>
</tr>
</table>
</table>
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     <tr>  
     <tr>  
<td style=" text-align:middle"> [[File:Icon_Skill SorceryCombat.png|link=|x96px]] <br> Sorcery Combat </td>
<td style=" text-align:middle"> [[File:Icon_Skill SorceryCombat.png|link=|x96px]] <br> Sorcery Combat </td>
<td> add description here </td>
<td> Gain the ability to wield magical casting weapons in melee combat. </td>
<td> N/A </td>
<td> N/A </td>
<td> N/A </td>
<td> N/A </td>
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|-|Merged Spells=
|-|Merged Spells=


When using the Spell Merge perk, using spells from either hand at the same time will instead use a merged spell from below.  
When using the Spell Merge perk, using spells from either hand at the same time will instead use a merged spell from below. Merged Spells do not have any cast time.


<br>Unlike other spellcasters, Sorcerer [[Spells]] do not have a common cast range.
<br>Unlike other spellcasters, Sorcerer [[Spells]] do not have a common cast range.
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! style="width:6%" class="headerSort" role="columnheader button" title="Sort ascending" | Base Spell 2
! style="width:6%" class="headerSort" role="columnheader button" title="Sort ascending" | Base Spell 2
! style="width:65%" class="headerSort" role="columnheader button" title="Sort ascending" | Description
! style="width:65%" class="headerSort" role="columnheader button" title="Sort ascending" | Description
! style="width: 5%" class="headerSort" role="columnheader button" title="Sort ascending" | Casting Time
|-
|-
| {{#invoke:MergeSpells|draw_merge_recipe|ElectricDash}}
| {{#invoke:MergeSpells|draw_merge_recipe|ElectricDash}}
| {{:Sorcerer|desc=ElectricDash}}  
| {{:Sorcerer|desc=ElectricDash}}  
| {{Ability_Data|ElectricDash|CastingTime}}
|-
|-
| {{#invoke:MergeSpells|draw_merge_recipe|ElementalBolt}}
| {{#invoke:MergeSpells|draw_merge_recipe|ElementalBolt}}
| {{:Sorcerer|desc=ElementalBolt}}
| {{:Sorcerer|desc=ElementalBolt}}
| {{Ability_Data|ElementalBolt|CastingTime}}
|-
|-
| {{#invoke:MergeSpells|draw_merge_recipe|FlamefrostSpear}}
| {{#invoke:MergeSpells|draw_merge_recipe|FlamefrostSpear}}
| {{:Sorcerer|desc=FlamefrostSpear}}
| {{:Sorcerer|desc=FlamefrostSpear}}
| {{Ability_Data|FlamefrostSpear|CastingTime}}
|-
|-
| {{#invoke:MergeSpells|draw_merge_recipe|Flamethrower}}
| {{#invoke:MergeSpells|draw_merge_recipe|Flamethrower}}
| {{:Sorcerer|desc=Flamethrower}}
| {{:Sorcerer|desc=Flamethrower}}
| {{Ability_Data|Flamethrower|CastingTime}}
|-
|-
| {{#invoke:MergeSpells|draw_merge_recipe|IceBound}}
| {{#invoke:MergeSpells|draw_merge_recipe|IceBound}}
| {{:Sorcerer|desc=IceBound}}
| {{:Sorcerer|desc=IceBound}}
| {{Ability_Data|IceBound|CastingTime}}
|-
|-
| {{#invoke:MergeSpells|draw_merge_recipe|LightningStorm}}
| {{#invoke:MergeSpells|draw_merge_recipe|LightningStorm}}
| {{:Sorcerer|desc=LightningStorm}}
| {{:Sorcerer|desc=LightningStorm}}
| {{Ability_Data|LightningStorm|CastingTime}}
|-
|-
| {{#invoke:MergeSpells|draw_merge_recipe|LightningVortex}}
| {{#invoke:MergeSpells|draw_merge_recipe|LightningVortex}}
| {{:Sorcerer|desc=LightningVortex}}
| {{:Sorcerer|desc=LightningVortex}}
| {{Ability_Data|LightningVortex|CastingTime}}
|-
|-
| {{#invoke:MergeSpells|draw_merge_recipe|MudShield}}
| {{#invoke:MergeSpells|draw_merge_recipe|MudShield}}
| {{:Sorcerer|desc=MudShield}}
| {{:Sorcerer|desc=MudShield}}
| {{Ability_Data|MudShield|CastingTime}}
|-
|-
| {{#invoke:MergeSpells|draw_merge_recipe|SummonLavaElemental}}
| {{#invoke:MergeSpells|draw_merge_recipe|SummonLavaElemental}}
| {{:Sorcerer|desc=SummonLavaElemental}}
| {{:Sorcerer|desc=SummonLavaElemental}}
| {{Ability_Data|SummonLavaElemental|CastingTime}}
|-
|-
| {{#invoke:MergeSpells|draw_merge_recipe|ThornofEarth}}
| {{#invoke:MergeSpells|draw_merge_recipe|ThornofEarth}}
| {{:Sorcerer|desc=ThornofEarth}}
| {{:Sorcerer|desc=ThornofEarth}}
| {{Ability_Data|ThornofEarth|CastingTime}}
|-
|-
| {{#invoke:MergeSpells|draw_merge_recipe|WallofFire}}
| {{#invoke:MergeSpells|draw_merge_recipe|WallofFire}}
| {{:Sorcerer|desc=WallofFire}}
| {{:Sorcerer|desc=WallofFire}}
| {{Ability_Data|WallofFire|CastingTime}}
|-
| {{#invoke:MergeSpells|draw_merge_recipe|AquaPrison}}
| {{:Sorcerer|desc=AquaPrison}}
|-
| {{#invoke:MergeSpells|draw_merge_recipe|FrostBreath}}
| {{:Sorcerer|desc=FrostBreath}}
|-
| {{#invoke:MergeSpells|draw_merge_recipe|PlasmaBlast}}
| {{:Sorcerer|desc=PlasmaBlast}}
|-
| {{#invoke:MergeSpells|draw_merge_recipe|FrostLightning}}
| {{:Sorcerer|desc=FrostLightning}}
|}
|}


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|apexofsorcery=While casting spells, move at {{Ability_Data|ApexOfSorcery|MovementMultiplier}} movement speed, but gain {{Ability_Data|ApexOfSorcery|MagicalPowerBonus}} and {{Ability_Data|ApexOfSorcery|SpellCastingSpeed}}.
|apexofsorcery=While casting spells, move at {{Ability_Data|ApexOfSorcery|MovementMultiplier}} movement speed, but gain {{Ability_Data|ApexOfSorcery|MagicalPowerBonus}} and {{Ability_Data|ApexOfSorcery|SpellCastingSpeed}}.


|manafold=Your cooldowns are {{Ability_Data|ManaFold|Duration}} as long, but suffer {{Ability_Data|ManaFold|SpellCastingSpeed}} and {{Ability_Data|ManaFold|MoveSpeedBonus}}.
|manafold=Your cooldowns are {{Ability_Data|ManaFold|Duration}} as long, but suffer {{Ability_Data|ManaFold|SpellCastingSpeed}}.


|spellmerge=While using bare hands, casting two combinable spells simultaneously allows you to use a new spell.
|spellmerge=While using bare hands, casting two combinable spells simultaneously allows you to use a new spell.


|spellsculpting=Increases the range of all spells to {{Ability_Data|SpellSculpting|RangeExtentMultiply}} and the area of effect by 25%, but increase the [[Stats#Cooldown Reduction|Cooldown]] of your [[Spells]] to {{Ability_Data|SpellSculpting|Duration}}.
|spellsculpting=Increases the range of all spells to {{Ability_Data|SpellSculpting|RangeExtentMultiply}} and the area of effect by 25%, but increase the [[Stats#Cooldown Reduction|Cooldown]] of your [[Spells]] that have a radial component to {{Ability_Data|SpellSculpting|Duration}}.


|spellstride=Gain {{Ability_Data|SpellStride|MoveSpeedBonus}} while casting spells.
|spellstride=Gain {{Ability_Data|SpellStride|MoveSpeedBonus}} while casting spells.


|timedistortion=All spell casting times are reduced to 0, but cooldown times are {{Ability_Data|TimeDistortion|Duration}} as long.
|timedistortion=All spell casting times are reduced to 0, but cooldown times are {{Ability_Data|TimeDistortion|Duration}} as long.
|mergedmight=When casting a merge spell, gain {{Ability_Data|MergedMight|MagicalPower}}. After casting, gain a {{Ability_Data|MergedMight|MoveSpeedBonus}} for {{Ability_Data|MergedMight|Duration}}.
|innatetalent=When casting spells with bare hands, gain{{Ability_Data|InnateTalent|MagicalPower}}.
|elementalfury=Gain 75% of your missing health % as [[Stats#Cooldown Reduction|Cooldown Reduction]], up to a maximum of ~75% at 1 Health.
|manaflow=For each successful spell cast, gain {{Ability_Data|ManaFlow|MagicalPowerBonus}}. This effect stacks up to {{Ability_Data|ManaFlow|ActivatedMaximumStacks}} times and refreshes the duration on each successful cast.
|lightningmastery=Once every {{Ability_Data|LightningMastery|Cooldown}} while dealing [[Damage Types#Lightning|Lightning]] [[Damage]], inflict Electric Shock for ? seconds, transferring {{Ability_Data|LightningMastery|MagicalBaseDamage}} ({{Ability_Data|LightningMastery|Scaling}}) to the closest target within {{Ability_Data|LightningMastery|AuraRadius}} of the primary target.
|airmastery=Gain 50% Air Knockback and {{Ability_Data|AirMastery|AirMagicalDamageBonus}}.


|sorceryi=Gain the ability to use sorcery in the dungeon.
|sorceryi=Gain the ability to use sorcery in the dungeon.


|sorceryii="Gain the ability to use sorcery in the dungeon.
|sorceryii=Gain the ability to use sorcery in the dungeon.


|firearrow=Fire a homing arrow every {{Ability_Data|FireArrow|ChannelingInterval}} ({{Scales with Spell Casting Speed}}) for {{Ability_Data|FireArrow|ChannelingDuration}} ({{Scales with Spell Casting Speed}}) in a radial pattern, each dealing {{Ability_Data|FireArrow|HitMagicalBaseDamage}} ({{Ability_Data|FireArrow|HitScaling}}) with {{Ability_Data|FireArrow|ImpactPower}} and inflicting <span class="fire">Burn</span>. <br><br><span class="fire">Burn</span>: The target takes {{Ability_Data|FireOrb|BurningMagicalBaseDamage}} ({{Ability_Data|FireOrb|BurningScaling}}) over {{Ability_Data|FireOrb|BurningDuration}}.
|firearrow=Fire a homing arrow every {{Ability_Data|FireArrow|ChannelingInterval}} ({{Scales with Spell Casting Speed}}) for {{Ability_Data|FireArrow|ChannelingDuration}} ({{Scales with Spell Casting Speed}}) in a radial pattern, each dealing {{Ability_Data|FireArrow|HitMagicalBaseDamage}} ({{Ability_Data|FireArrow|HitScaling}}) with {{Ability_Data|FireArrow|ImpactPower}} and inflicting <span class="fire">Burn</span>. <br><br><span class="fire">Burn</span>: The target takes {{Ability_Data|FireOrb|BurningMagicalBaseDamage}} ({{Ability_Data|FireOrb|BurningScaling}}) over {{Ability_Data|FireOrb|BurningDuration}}.
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|waterbolt=Launch a condensed water orb with a radius of {{Ability_Data|WaterBolt|AreaRadius}} at {{Ability_Data|WaterBolt|InitialSpeed}}, dealing {{Ability_Data|WaterBolt|MagicalBaseDamage}} ({{Ability_Data|WaterBolt|Scaling}}) with {{Ability_Data|WaterBolt|ImpactPower}} to targets it touches and inflicting <span class="ice">Wet</span> for {{Ability_Data|WaterBolt|Duration}}. <br><br>The orb stops upon hitting an object or reaching its maximum range of {{Ability_Data|WaterBolt|Range}} and lasts for 12 seconds. Up to {{Ability_Data|WaterBolt|PrimaryAssetID}} water orbs can exist simultaneously. <br><br><span class="ice">Wet</span>: The target suffers {{Ability_Data|WaterBolt|MoveSpeedBonus}} and jump height is reduced by 30%.
|waterbolt=Launch a condensed water orb with a radius of {{Ability_Data|WaterBolt|AreaRadius}} at {{Ability_Data|WaterBolt|InitialSpeed}}, dealing {{Ability_Data|WaterBolt|MagicalBaseDamage}} ({{Ability_Data|WaterBolt|Scaling}}) with {{Ability_Data|WaterBolt|ImpactPower}} to targets it touches and inflicting <span class="ice">Wet</span> for {{Ability_Data|WaterBolt|Duration}}. <br><br>The orb stops upon hitting an object or reaching its maximum range of {{Ability_Data|WaterBolt|Range}} and lasts for 12 seconds. Up to {{Ability_Data|WaterBolt|PrimaryAssetID}} water orbs can exist simultaneously. <br><br><span class="ice">Wet</span>: The target suffers {{Ability_Data|WaterBolt|MoveSpeedBonus}} and jump height is reduced by 30%.


|windblast=Deal {{Ability_Data|WindBlast|MagicalBaseDamage}} ({{Ability_Data|WindBlast|Scaling}}) to a target within {{Ability_Data|WindBlast|Range}} and push them back {{Ability_Data|WindBlast|KnockbackAmount}}.
|windblast=Deal {{Ability_Data|WindBlast|MagicalBaseDamage}} ({{Ability_Data|WindBlast|Scaling}}) to a target within {{Ability_Data|WindBlast|Range}} and push them back.


|eruption=Cause a ground explosion up to {{Ability_Data|WindBlast|Range}} away that is {{Ability_Data|Eruption|AreaRadius}} wide, dealing {{Ability_Data|Eruption|MagicalBaseDamage}} ({{Ability_Data|Eruption|Scaling}}) with {{Ability_Data|Eruption|ImpactPower}} and lifting all targets within the area into the air {{Ability_Data|Eruption|AirborneHeight}} over {{Ability_Data|Eruption|IntervalTime}}.
|eruption=Cause a ground explosion up to {{Ability_Data|WindBlast|Range}} away that is {{Ability_Data|Eruption|AreaRadius}} wide, dealing {{Ability_Data|Eruption|MagicalBaseDamage}} ({{Ability_Data|Eruption|Scaling}}) with {{Ability_Data|Eruption|ImpactPower}} and lifting all targets within the area into the air {{Ability_Data|Eruption|AirborneHeight}} over {{Ability_Data|Eruption|IntervalTime}}.


|flamestrike=Create a fire pillar lasting {{Ability_Data|Flamestrike|AoELifetime}}, dealing 35 (100%) Fire Damage on creation and {{Ability_Data|Flamestrike|HitMagicalBaseDamage}} ({{Ability_Data|Flamestrike|HitScaling}}) with {{Ability_Data|Flamestrike|ImpactPower}} per second in {{Ability_Data|Flamestrike|TickInterval}} ticks to enemies inside while inflicting <span class="fire">Burn</span>. <br><br><span class="fire">Burn</span>: The target takes {{Ability_Data|Flamestrike|BurningMagicalBaseDamage}} ({{Ability_Data|Flamestrike|HitScaling}}) over {{Ability_Data|FireOrb|BurningDuration}}.
|flamestrike=Create a {{Ability_Data|Flamestrike|CollisionHeight}} tall fire pillar lasting {{Ability_Data|Flamestrike|IntervalTime}}, dealing 35? (100%) Fire Damage on creation and {{Ability_Data|Flamestrike|HitMagicalBaseDamage}} ({{Ability_Data|Flamestrike|HitScaling}}) with {{Ability_Data|Flamestrike|ImpactPower}} per second in {{Ability_Data|Flamestrike|TickInterval}} ticks to enemies inside while inflicting <span class="fire">Burn</span>. <br><br><span class="fire">Burn</span>: The target takes {{Ability_Data|Flamestrike|BurningMagicalBaseDamage}} ({{Ability_Data|Flamestrike|HitScaling}}) over {{Ability_Data|FireOrb|BurningDuration}}.


|glaciate=Envelop your weapon in ice for {{Ability_Data|Glaciate|HitDuration}}, inflicting <span class="ice">Frostbite</span> for{{Ability_Data|Glaciate|FrostbiteDuration}} on hit. <br><br><span class="ice">Frostbite</span>: The target suffers {{Ability_Data|Glaciate|MoveSpeedBonus}} and {{Ability_Data|Glaciate|ActionSpeed}}.
|glaciate=Envelop your weapon in ice for {{Ability_Data|Glaciate|HitDuration}}, inflicting <span class="ice">Frostbite</span> for {{Ability_Data|Glaciate|FrostbiteDuration}} on hit. <br><br><span class="ice">Frostbite</span>: The target suffers {{Ability_Data|Glaciate|MoveSpeedBonus}} and {{Ability_Data|Glaciate|ActionSpeed}}.


|icespear=Fire an ice spear that travels {{Ability_Data|IceSpear|InitialSpeed}} and pierces all targets along its path, dealing {{Ability_Data|IceSpear|MagicalBaseDamage}} ({{Ability_Data|IceSpear|Scaling}}) with {{Ability_Data|IceSpear|ImpactPower}}.
|icespear=Fire an ice spear that travels {{Ability_Data|IceSpear|InitialSpeed}} and pierces all targets along its path, dealing {{Ability_Data|IceSpear|MagicalBaseDamage}} ({{Ability_Data|IceSpear|Scaling}}) with {{Ability_Data|IceSpear|ImpactPower}}.
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|vortex=Create a vortex centered on the caster. Targets touching the vortex take {{Ability_Data|Vortex|MagicalbaseDamage}} ({{Ability_Data|Vortex|Scaling}}) and are pushed back.
|vortex=Create a vortex centered on the caster. Targets touching the vortex take {{Ability_Data|Vortex|MagicalbaseDamage}} ({{Ability_Data|Vortex|Scaling}}) and are pushed back.


|lightningbolt=[[Channel]] a lightning beam for {{Ability_Data|LightningBolt|ChannelingDuration}} ({{Scales with Spell Casting Speed}}) while moving, <span class="lightning">Electrifying</span> a target within {{Ability_Data|LightningBolt|Range}} and dealing {{Ability_Data|LightningBolt|MagicalBaseDamage}} ({{Ability_Data|LightningBolt|Scaling}}) per second. <br><br><span class="lightning">Electrified</span>: The target loses {{Ability_Data|LightningBolt|MoveSpeedBonus}} for {{Ability_Data|LightningSphere|ElectricShockDuration}}.
|lightningbolt=[[Channel]] a lightning beam for {{Ability_Data|LightningBolt|ChannelingDuration}} ({{Scales with Spell Casting Speed}}) while moving, <span class="lightning">Electrifying</span> a target within {{Ability_Data|LightningBolt|Range}} and dealing {{Ability_Data|LightningBolt|MagicalBaseDamage}} ({{Ability_Data|LightningBolt|Scaling}}) per {{Ability_Data|LightningBolt|ChannelingInterval}} ({{Scales with Spell Casting Speed}}). <br><br><span class="lightning">Electrified</span>: The target loses {{Ability_Data|LightningBolt|MoveSpeedBonus}} for {{Ability_Data|LightningSphere|ElectricShockDuration}}.


|levitation=Instantly lift a target within {{Ability_Data|Levitation|Range}} into the air over {{Ability_Data|Levitation|ReadyDuration}} and gently lower them back down over {{Ability_Data|Levitation|FallingDuration}}.
|levitation=Instantly lift a target within {{Ability_Data|Levitation|Range}} into the air over {{Ability_Data|Levitation|ReadyDuration}} and gently lower them back down over {{Ability_Data|Levitation|FallingDuration}}.
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|electricdash=Transform into a lightning orb and quickly move to the selected location within {{Ability_Data|ElectricDash|Range}}, <span class="lightning">Electrifying</span> all targets along the path and dealing {{Ability_Data|ElectricDash|HitMagicalBaseDamage}} ({{Ability_Data|ElectricDash|HitScaling}}). Upon reaching the destination, unleash a lightning strike, dealing {{Ability_Data|ElectricDash|FinaleHitMagicalBaseDamage}} ({{Ability_Data|ElectricDash|FinaleHitScaling}}) to nearby targets. <br><br>The caster is immune to physical attacks while moving but remains affected by area magic. <br><br><span class="lightning">Electrified</span>: The target loses {{Ability_Data|LightningSphere|MoveSpeedBonus}} for {{Ability_Data|LightningSphere|ElectricShockDuration}}.
|electricdash=Transform into a lightning orb and quickly move to the selected location within {{Ability_Data|ElectricDash|Range}}, <span class="lightning">Electrifying</span> all targets along the path and dealing {{Ability_Data|ElectricDash|HitMagicalBaseDamage}} ({{Ability_Data|ElectricDash|HitScaling}}). Upon reaching the destination, unleash a lightning strike, dealing {{Ability_Data|ElectricDash|FinaleHitMagicalBaseDamage}} ({{Ability_Data|ElectricDash|FinaleHitScaling}}) to nearby targets. <br><br>The caster is immune to physical attacks while moving but remains affected by area magic. <br><br><span class="lightning">Electrified</span>: The target loses {{Ability_Data|LightningSphere|MoveSpeedBonus}} for {{Ability_Data|LightningSphere|ElectricShockDuration}}.
|aquaprison=Launch a {{Ability_Data|AquaPrison|AreaRadius}} radial water orb with {{Ability_Data|AquaPrison|InitialSpeed}} that engulfs the target, dealing {{Ability_Data|AquaPrison|MagicalBaseDamage}} ({{Ability_Data|AquaPrison|Scaling}}), trapping them, and lifting them into the air for {{Ability_Data|AquaPrison|Duration}}. The orb bursts instantly upon taking physical damage, inflicting <span class="ice">Wet</span> for {{Ability_Data|AquaPrison|Duration}}.<br><br><span class="ice">Wet</span>: The target suffers {{Ability_Data|Aquaprison|MoveSpeedBonus}} and jump height is reduced by 30%.
|frostbreath=Exhale an icy gust of breath forward, dealing {{Ability_Data|FrostBreath|MagicalBaseDamage}} ({{Ability_Data|FrostBreath|Scaling}}) to all targets and inflicting <span class="ice">Frostbite</span> for {{Ability_Data|FrostBreath|Duration}}. The affected area remains frozen for 3 seconds, causing targets on the ice to lose {{Ability_Data|FrostBreath|AoEMovespeedBonus}}.<br><br><span class="ice">Frostbite</span>: The target suffers {{Ability_Data|FrostBreath|FrostbiteMoveSpeedBonus}} and {{Ability_Data|FrostBreath|ActionSpeed}} for {{Ability_Data|FrostBreath|Duration}}.
|plasmablast=After {{Ability_Data|PlasmaBlast|HitDuration}}, self-detonate a plasma blast dealing 40 fire/lightning magical base damage (100% [[Scaling]]) to any targets in a {{Ability_Data|PlasmaBlast|AreaRadius}}, including the caster. All targets are <span class="lightning">Electrified</span> for a further {{Ability_Data|PlasmaBlast|ElectricShockDuration}}.<br><br><span class="lightning">Electrified</span>: The target loses {{Ability_Data|PlasmaBlast|ElectricShockMoveSpeedBonus}} for {{Ability_Data|PlasmaBlast|ElectricShockDuration}}.
|frostlightning=Fires a lightning bolt, dealing {{Ability_Data|FrostLightning|LightningHitMagicalBaseDamage}} ({{Ability_Data|FrostLightning|LightningHitScaling}}) and Electrifying for {{Ability_Data|FrostLightning|ElectricShockDuration}}. The bolt freezes shortly after, inflicting {{Ability_Data|FrostLightning|IceHitMagicalBaseDamage}} ({{Ability_Data|FrostLightning|IceHitScaling}}) and immobilizing the target for {{Ability_Data|FrostLightning|Hit2Duration}}.<br><br><span class="lightning">Electrified</span>: The target loses {{Ability_Data|FrostLightning|MoveSpeedBonus}} for {{Ability_Data|FrostLightning|ElectricShockDuration}}.


|elementalbolt=Deal {{Ability_Data|ElementalBolt|HitMagicalBaseDamage}} ({{Ability_Data|ElementalBolt|HitScaling}}) with {{Ability_Data|ElementalBolt|ImpactPower}} to a target within {{Ability_Data|ElementalBolt|Range}}, inflicting <span class="fire">Burn</span> and <span class="ice">Frostbite</span>. <br><br><span class="fire">Burn</span>: The target takes {{Ability_Data|ElementalBolt|BurningMagicalBaseDamage}} ({{Ability_Data|ElementalBolt|BurningScaling}}) over {{Ability_Data|ElementalBolt|BurningDuration}}. <br><span class="ice">Frostbite</span>: The target suffers {{Ability_Data|ElementalBolt|MoveSpeedBonus}} and {{Ability_Data|ElementalBolt|ActionSpeed}} for {{Ability_Data|ElementalBolt|FrostbiteDuration}}.
|elementalbolt=Deal {{Ability_Data|ElementalBolt|HitMagicalBaseDamage}} ({{Ability_Data|ElementalBolt|HitScaling}}) with {{Ability_Data|ElementalBolt|ImpactPower}} to a target within {{Ability_Data|ElementalBolt|Range}}, inflicting <span class="fire">Burn</span> and <span class="ice">Frostbite</span>. <br><br><span class="fire">Burn</span>: The target takes {{Ability_Data|ElementalBolt|BurningMagicalBaseDamage}} ({{Ability_Data|ElementalBolt|BurningScaling}}) over {{Ability_Data|ElementalBolt|BurningDuration}}. <br><span class="ice">Frostbite</span>: The target suffers {{Ability_Data|ElementalBolt|MoveSpeedBonus}} and {{Ability_Data|ElementalBolt|ActionSpeed}} for {{Ability_Data|ElementalBolt|FrostbiteDuration}}.
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|flamefrostspear=Throw a Flamefrost Spear that travels {{Ability_Data|FlamefrostSpear|InitialSpeed}} and pierces all targets along its path, dealing {{Ability_Data|FlamefrostSpear|HitFireDamageMagicalBaseDamage}} ({{Ability_Data|FlamefrostSpear|HitFireDamageScaling}}) with {{Ability_Data|FlamefrostSpear|ImpactPower}}, {{Ability_Data|FlamefrostSpear|HitIceDamageMagicalBaseDamage}} ({{Ability_Data|FlamefrostSpear|HitIceDamageScaling}}), and inflicting both <span class="fire">Burn</span> and <span class="ice">Frostbite</span>. <br><br><span class="fire">Burn</span>: The target takes {{Ability_Data|FlamefrostSpear|BurningMagicalBaseDamage}} ({{Ability_Data|FlamefrostSpear|BurningScaling}}) over {{Ability_Data|FlamefrostSpear|BurningDuration}}. <br><span class="ice">Frostbite</span>: The target suffers {{Ability_Data|FlamefrostSpear|MoveSpeedBonus}} and {{Ability_Data|FlamefrostSpear|ActionSpeed}} for {{Ability_Data|FlamefrostSpear|FrostbiteDuration}}.
|flamefrostspear=Throw a Flamefrost Spear that travels {{Ability_Data|FlamefrostSpear|InitialSpeed}} and pierces all targets along its path, dealing {{Ability_Data|FlamefrostSpear|HitFireDamageMagicalBaseDamage}} ({{Ability_Data|FlamefrostSpear|HitFireDamageScaling}}) with {{Ability_Data|FlamefrostSpear|ImpactPower}}, {{Ability_Data|FlamefrostSpear|HitIceDamageMagicalBaseDamage}} ({{Ability_Data|FlamefrostSpear|HitIceDamageScaling}}), and inflicting both <span class="fire">Burn</span> and <span class="ice">Frostbite</span>. <br><br><span class="fire">Burn</span>: The target takes {{Ability_Data|FlamefrostSpear|BurningMagicalBaseDamage}} ({{Ability_Data|FlamefrostSpear|BurningScaling}}) over {{Ability_Data|FlamefrostSpear|BurningDuration}}. <br><span class="ice">Frostbite</span>: The target suffers {{Ability_Data|FlamefrostSpear|MoveSpeedBonus}} and {{Ability_Data|FlamefrostSpear|ActionSpeed}} for {{Ability_Data|FlamefrostSpear|FrostbiteDuration}}.


|flamethrower=While moving, [[Channel]] a radial flame forward {{Ability_Data|Flamethrower|Range}} for {{Ability_Data|Flamethrower|ChannelingDuration}} ({{Scales with Spell Casting Speed}}), dealing {{Ability_Data|Flamethrower|HitMagicalBaseDamage}} ({{Ability_Data|Flamethrower|HitScaling}}) and inflicting <span class="fire">Burn</span> every second in {{Ability_Data|Flamethrower|TickInterval}}. <br><br><span class="fire">Burn</span>: The target takes {{Ability_Data|Flamethrower|BurningMagicalBaseDamage}} ({{Ability_Data|Flamethrower|BurningScaling}}) over {{Ability_Data|Flamethrower|BurningDuration}}.
|flamethrower=While moving, [[Channel]] a radial flame forward {{Ability_Data|Flamethrower|Range}} for {{Ability_Data|Flamethrower|ChannelingDuration}} ({{Scales with Spell Casting Speed}}), dealing {{Ability_Data|Flamethrower|HitMagicalBaseDamage}} ({{Ability_Data|Flamethrower|HitScaling}}) and inflicting <span class="fire">Burn</span> every {{Ability_Data|LightningBolt|ChannelingInterval}} ({{Scales with Spell Casting Speed}}) in {{Ability_Data|Flamethrower|TickInterval}} ticks. <br><br><span class="fire">Burn</span>: The target takes {{Ability_Data|Flamethrower|BurningMagicalBaseDamage}} ({{Ability_Data|Flamethrower|BurningScaling}}) over {{Ability_Data|Flamethrower|BurningDuration}}.


|icebound=Upon casting, become frozen for {{Ability_Data|Icebound|Duration}}, becoming immune to all damage. The ice can be shattered by a powerful impact.
|icebound=Upon casting, become frozen for {{Ability_Data|Icebound|Duration}}, becoming immune to all damage and receiving {{Ability_Data|Icebound|CooldownReduction}}. The ice can be shattered by a powerful impact.


|lightningstorm=[[Channel]] for {{Ability_Data|LightningStorm|ChannelingDuration}} ({{Scales with Spell Casting Speed}}) to summon a lightning storm, dealing {{Ability_Data|LightningStorm|MagicalBaseDamage}} ({{Ability_Data|LightningStorm|Scaling}}) and <span class="lightning">Electrifying</span> all targets within the {{Ability_Data|LightningStorm|AreaRadius}} area every {{Ability_Data|LightningStorm|ChannelingInterval}} ({{Channeling Interval}}) for 1s. <br><br><span class="lightning">Electrified</span>: The target loses {{Ability_Data|LightningStorm|MoveSpeedBonus}}.
|lightningstorm=[[Channel]] for {{Ability_Data|LightningStorm|ChannelingDuration}} ({{Scales with Spell Casting Speed}}) to summon a lightning storm, dealing {{Ability_Data|LightningStorm|MagicalBaseDamage}} ({{Ability_Data|LightningStorm|Scaling}}) and <span class="lightning">Electrifying</span> all targets within the {{Ability_Data|LightningStorm|AreaRadius}} area every {{Ability_Data|LightningStorm|ChannelingInterval}} ({{Channeling Interval}}) for 1s. <br><br><span class="lightning">Electrified</span>: The target loses {{Ability_Data|LightningStorm|MoveSpeedBonus}}.

Latest revision as of 03:40, 27 March 2025

Automated data is up to date! Hover for more details.Class Data last updated on: Patch:6.7#Hotfix 81.
Dark and Darker is currently on update: Patch:6.7#Hotfix 81.

Sorcerer.png
Sorcerer
'The Spell Manipulator'
Strength
10
Vigor
10
Agility
10
Dexterity
18
Will
25
Knowledge
20
Resourcefulness
12

Health
100

Class Info

The Sorcerer is a master of the elements and can weave together multiple spells to devastating results. With an innate aptitude for magic, they can cast spells using their bare hands.


Weapon of choice - Crystal Sword/Bare Hands

  • Pros
    • Can cast spells without a magical item
    • Ability to merge spells
    • Unlimited spell uses
  • Cons
    • Long casting times
    • Long spell cooldowns

You can equip an additional perk every 5 levels.
Currently maxed out at Level 15, so a total of 4 perks can be equipped.


Name Description
Icon Perk ApexOfSorcery.png
Apex of Sorcery
While casting spells, move at 1% movement speed, but gain 50% Magical Power Bonus and 50% Spell Casting Speed.
Icon Perk ManaFold.png
Mana Fold
Your cooldowns are 0.75x as long, but suffer -15% Spell Casting Speed.
Icon Perk SpellMerge.png
Spell Merge
While using bare hands, casting two combinable spells simultaneously allows you to use a new spell.
Icon Perk SpellSculpting.png
Spell Sculpting
Increases the range of all spells to 125% and the area of effect by 25%, but increase the Cooldown of your Spells that have a radial component to 1.25x.
Icon Perk SpellStride.png
Spell Stride
Gain 5% Move Speed Bonus while casting spells.
Icon Perk TimeDistortion.png
Time Distortion
All spell casting times are reduced to 0, but cooldown times are 3x as long.
Icon Perk MergedMight.png
Merged Might
When casting a merge spell, gain 5 Magical Power. After casting, gain a 5% Move Speed Bonus for 2s.
Icon Perk InnateTalent.png
Innate Talent
When casting spells with bare hands, gain7 Magical Power.
Icon Perk ElementalFury.png
Elemental Fury
Gain 75% of your missing health % as Cooldown Reduction, up to a maximum of ~75% at 1 Health.
Icon Perk ManaFlow.png
Mana Flow
For each successful spell cast, gain 10% Magical Power Bonus. This effect stacks up to 3 times and refreshes the duration on each successful cast.
Icon Perk LightningMastery.png
Lightning Mastery
Once every 3s while dealing Lightning Damage, inflict Electric Shock for ? seconds, transferring 5 Lightning Lightning Magical Base Damage (0% Scaling) to the closest target within 2m of the primary target.
Icon Perk AirMastery.png
Air Mastery
Gain 50% Air Knockback and 50% Air Air Power Bonus.


All bolded numbers are automatically updated; however, non-boldened phrasing/numbers are written manually by the community. See Class Ability Documentation for more.


Some Feedback for Sorcerer
CoreFinder1 | Posted on Dec 31, 2024 at 2:11 am

I like the Sorcerer however it would be cool to see the merge perk as a base instead of a perk for the Sorcerer also I reckon when hovering over a spell in game it would show you the possible merges you can do with the spells you currently have equipped

Obad-Hai | Posted on Mar 2, 2025 at 4:31 am

This is standard procedure, called the perk tax. Rogue for example has to equip Traps & Locks perk to deal with locked containers. A Bard however can just equip a single song and get the same thing, and in an area with its perks intact. I hope that they get rid of these perks and bake them into the class itself, because they are usually a no-brainer to pick and only serve to diminish build variety because they essentially remove a perk slot.

CoreFinder1 | Posted on Mar 5, 2025 at 2:49 pm

Yeah that would be good

Bug with Manafold
Frostbyte | Posted on Dec 25, 2024 at 11:33 pm

When equipped manafold and time Distortion, the cooldowns do not get reduced by the proper amount. Example would be firebolt is 12 secs with time distortion and in theory should be reduced to 9 seconds but it is only reduced to 11. Is tool tip in-game incorrect? Also this is without spell sculpting on with the hidden increase of cooldown.

Sur | Posted on Jan 29, 2025 at 5:45 am

Seems that the +300% from time distortion is combined with the -25% to become +275% (3.75x)

Spell Sculpting bug(?)
Ahmedplat12 | Posted on Dec 19, 2024 at 9:31 pm

Spell Sculpting also increases the cooldown of spells by a %, I don't know how much but it's enough to add 1 second on the ice spear spell slot

Sur | Posted on Dec 20, 2024 at 11:49 pm

Wow I thought you were crazy but your 100% right, looks its 1.25x cooldowns with spell sculpting. Its actually a localization issue; the original string does state this but the english translation does not. Ill add it to the wiki and hopefully it gets resolved in game soon, be sure to report it as a bug!

Sur | Posted on Jan 29, 2025 at 5:44 am

they fixed this localization recently