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| {{Element|Earth}} <br> | | {{Element|Earth}} <br> |
| {{Element|Air}} <br> | | {{Element|Air}} <br> |
| (add the actual elements, above are placeholders)
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| {| class="wikitable sortable jquery-tablesorter ClassesTable" style="min-width:360px;> | | {| class="wikitable sortable jquery-tablesorter ClassesTable" style="min-width:360px;> |
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| |sorceryii="Gain the ability to use sorcery in the dungeon. | | |sorceryii="Gain the ability to use sorcery in the dungeon. |
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| |firearrow=Fire a homing arrow every {{Ability_Data|FireArrow|ChannelingInterval}} for {{Ability_Data|FireArrow|ChannelingDuration}} in a radial pattern, each dealing {{Ability_Data|FireArrow|HitMagicalBaseDamage}} ({{Ability_Data|FireArrow|HitScaling}}) with {{Ability_Data|FireArrow|ImpactPower}} and inflicting Burn. <br>Burn: The target takes {{Ability_Data|FireOrb|BurningMagicalBaseDamage}} ({{Ability_Data|FireOrb|BurningScaling}}) over {{Ability_Data|FireOrb|BurningDuration}}. | | |firearrow=Fire a homing arrow every {{Ability_Data|FireArrow|ChannelingInterval}} ({{Channeling Interval}}) for {{Ability_Data|FireArrow|ChannelingDuration}} in a radial pattern, each dealing {{Ability_Data|FireArrow|HitMagicalBaseDamage}} ({{Ability_Data|FireArrow|HitScaling}}) with {{Ability_Data|FireArrow|ImpactPower}} and inflicting Burn. <br>Burn: The target takes {{Ability_Data|FireOrb|BurningMagicalBaseDamage}} ({{Ability_Data|FireOrb|BurningScaling}}) over {{Ability_Data|FireOrb|BurningDuration}}. |
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| |stoneskin=Surround yourself with stone for {{Ability_Data|StoneSkin|Duration}}, gaining {{Ability_Data|StoneSkin|PhysicalDamageReduction}} and {{Ability_Data|StoneSkin|PhysicalPowerBonus}}, but suffering {{Ability_Data|StoneSkin|MoveSpeedAdd}}. | | |stoneskin=Surround yourself with stone for {{Ability_Data|StoneSkin|Duration}}, gaining {{Ability_Data|StoneSkin|PhysicalDamageReduction}} and {{Ability_Data|StoneSkin|PhysicalPowerBonus}}, but suffering {{Ability_Data|StoneSkin|MoveSpeedAdd}}. |
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| |icebound=Upon casting, become frozen for {{Ability_Data|Icebound|Duration}}, becoming immune to all damage. The ice can be shattered by a powerful impact. | | |icebound=Upon casting, become frozen for {{Ability_Data|Icebound|Duration}}, becoming immune to all damage. The ice can be shattered by a powerful impact. |
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| |lightningstorm=[[Channel]] for {{Ability_Data|LightningStorm|ChannelingDuration}} to summon a lightning storm, dealing {{Ability_Data|LightningStorm|MagicalBaseDamage}} ({{Ability_Data|LightningStorm|Scaling}}) and Electrfying all targets within the {{Ability_Data|LightningStorm|AreaRadius}} area every {{Ability_Data|LightningStorm|ChannelingInterval}} for 1s. <br>Electrified: The target loses {{Ability_Data|LightningStorm|MoveSpeedBonus}}. | | |lightningstorm=[[Channel]] for {{Ability_Data|LightningStorm|ChannelingDuration}} to summon a lightning storm, dealing {{Ability_Data|LightningStorm|MagicalBaseDamage}} ({{Ability_Data|LightningStorm|Scaling}}) and Electrfying all targets within the {{Ability_Data|LightningStorm|AreaRadius}} area every {{Ability_Data|LightningStorm|ChannelingInterval}} ({{Channeling Interval}}) for 1s. <br>Electrified: The target loses {{Ability_Data|LightningStorm|MoveSpeedBonus}}. |
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| |lightningvortex=Deal {{Ability_Data|LightningVortex|MagicalBaseDamage}} ({{Ability_Data|LightningVortex|Scaling}}) to all targets within the {{Ability_Data|LightningVortex|AreaRadius}} area, pushing them back, and Electrifying them for {{Ability_Data|LightningVortex|Duration}}. <br>Electrified: The target loses {{Ability_Data|LightningStorm|MoveSpeedBonus}}. | | |lightningvortex=Deal {{Ability_Data|LightningVortex|MagicalBaseDamage}} ({{Ability_Data|LightningVortex|Scaling}}) to all targets within the {{Ability_Data|LightningVortex|AreaRadius}} area, pushing them back, and Electrifying them for {{Ability_Data|LightningVortex|Duration}}. <br>Electrified: The target loses {{Ability_Data|LightningStorm|MoveSpeedBonus}}. |