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|  | ==Class Info== |  | ==Class Info== | 
|  | The Bard is a weaver of moving medloies andfantactis tales. They manage to get out of stickiest of situations using their uncanny ability to mysteriously control the mood of crowds and creatures. |  | The Bard is a weaver of moving melodies and fantastic tales. They manage to get out of stickiest of situations using their uncanny ability to mysteriously control the mood of crowds and creatures. | 
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|  | '''Weapon of choice''' - Rapier |  | '''Weapon of choice''' - Rapier | 
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|  | 		<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Description</th> |  | 		<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Description</th> | 
|  | 	</tr> |  | 	</tr> | 
|  | 	<tr> <!-- See the values that are called at the bottom of the page, Ctrl+F for "|<Ability>" with no spaces, such as "|AchillesStrike", the data is then copied down here automatically.--> |  | 	<tr>   | 
|  | 		<td style=" text-align:middle"> [[File:Perk Charismatic Performance.png|link=|x96px]] <br> Charismatic Performance </td> |  | 		<td style=" text-align:middle"> [[File:Perk Charismatic Performance.png|link=|x96px]] <br> Charismatic Performance </td> | 
|  | 		<td> Upgrades a 'good' performance into a 'perfect' performance. </td> |  | 		<td> {{:Bard|CharismaticPerformance}} </td> | 
|  | 	</tr> |  | 	</tr> | 
|  | 	<tr> |  | 	<tr> | 
|  | 		<td style=" text-align:middle"> [[File:Perk Dancing Feet.png|link=|x96px]] <br> Dancing Feet </td> |  | 		<td style=" text-align:middle"> [[File:Perk Dancing Feet.png|link=|x96px]] <br> Dancing Feet </td> | 
|  | 		<td> Gain {{Ability_Data|DancingFeet|MoveSpeedAdd}}when holding an instrument. </td> |  | 		<td> {{:Bard|DancingFeet}} </td> | 
|  | 	</tr> |  | 	</tr> | 
|  | 	<tr> |  | 	<tr> | 
|  | 		<td style=" text-align:middle"> [[File:Perk Fermata.png|link=|x96px]] <br> Fermata </td> |  | 		<td style=" text-align:middle"> [[File:Perk Fermata.png|link=|x96px]] <br> Fermata </td> | 
|  | 		<td> Gain {{Ability_Data|Fermata|Resourcefulness}} </td> |  | 		<td> {{:Bard|Fermata}} </td> | 
|  | 	</tr> |  | 	</tr> | 
|  | 	<tr> |  | 	<tr> | 
|  | 		<td style=" text-align:middle"> [[File:Perk Jolly Time.png|link=|x96px]] <br> Jolly Time </td> |  | 		<td style=" text-align:middle"> [[File:Perk Jolly Time.png|link=|x96px]] <br> Jolly Time </td> | 
|  | 		<td>Drinking [[Ale]] recovers {{Ability_Data|JollyTime|PhysicalBaseHealing}} ({{Ability_Data|JollyTime|Scaling}}) and grants {{Ability_Data|JollyTime|MoveSpeedAdd}}when drunk. </td> |  | 		<td> {{:Bard|JollyTime}} </td> | 
|  | 	</tr> |  | 	</tr> | 
|  | 	<tr> |  | 	<tr> | 
|  | 		<td style=" text-align:middle"> [[File:Perk Lore Mastery.png|link=|x96px]] <br> Lore Mastery </td> |  | 		<td style=" text-align:middle"> [[File:Perk Lore Mastery.png|link=|x96px]] <br> Lore Mastery </td> | 
|  | 		<td> A high level of understanding of objects grants you {{Ability_Data|LoreMastery|RegularInteractionSpeed}}. </td> |  | 		<td> {{:Bard|LoreMastery}} </td> | 
|  | 	</tr> |  | 	</tr> | 
|  | 	<tr> |  | 	<tr> | 
|  | 		<td style=" text-align:middle"> [[File:Perk Melodic Protection.png|link=|x96px]] <br> Melodic Protection </td> |  | 		<td style=" text-align:middle"> [[File:Perk Melodic Protection.png|link=|x96px]] <br> Melodic Protection </td> | 
|  | 		<td> While playing songs, gain {{Ability_Data|MelodicProtection|PhysicalDamageReduction}}. </td> |  | 		<td> {{:Bard|MelodicProtection}} </td> | 
|  | 	</tr> |  | 	</tr> | 
|  | 	<tr> |  | 	<tr> | 
|  | 		<td style=" text-align:middle"> [[File:Perk Rapier Mastery.png|link=|x96px]] <br> Rapier Mastery </td> |  | 		<td style=" text-align:middle"> [[File:Perk Rapier Mastery.png|link=|x96px]] <br> Rapier Mastery </td> | 
|  | 		<td> When a rapier is equipped in either hand, gain {{Ability_Data|RapierMastery|RapierMasteryPhysicalBuffWeaponDamage}} and {{Ability_Data|RapierMastery|RapierMasteryActionSpeed}}. {{NeedsTesting|Need to confirm if the bonus is applied to a non-rapier secondary while holding a rapier in the primary, or if it only applies to rapiers. It may have been changed semi-recently.}}</td> |  | 		<td> {{:Bard|RapierMastery}} </td> | 
|  | 	</tr> |  | 	</tr> | 
|  | 	<tr> |  | 	<tr> | 
|  | 		<td style=" text-align:middle"> [[File:Perk Reinforced Instruments.png|link=|x96px]] <br> Reinforced Instruments </td> |  | 		<td style=" text-align:middle"> [[File:Perk Reinforced Instruments.png|link=|x96px]] <br> Reinforced Instruments </td> | 
|  | 		<td> Gain {{Ability_Data|ReinforcedInstruments|MeleePhysicalPowerBonus}}when attacking with a musical instrument as a weapon. (This does not apply to Songs) </td> |  | 		<td> {{:Bard|ReinforcedInstruments}} </td> | 
|  | 	</tr> |  | 	</tr> | 
|  | 	<tr> |  | 	<tr> | 
|  | 		<td style=" text-align:middle"> [[File:Perk Story Teller.png|link=|x96px]] <br> Story Teller </td> |  | 		<td style=" text-align:middle"> [[File:Perk Story Teller.png|link=|x96px]] <br> Story Teller </td> | 
|  | 		<td> Give all party members within {{Ability_Data|StoryTeller|AuraRadius}} {{Ability_Data|StoryTeller|Will}} and {{Ability_Data|StoryTeller|Knowledge}}. </td> |  | 		<td> {{:Bard|StoryTeller}} </td> | 
|  | 	</tr> |  | 	</tr> | 
|  | 	<tr> |  | 	<tr> | 
|  | 		<td style=" text-align:middle"> [[File:Perk Superior Dexterity.png|link=|x96px]] <br> Superior Dexterity </td> |  | 		<td style=" text-align:middle"> [[File:Perk Superior Dexterity.png|link=|x96px]] <br> Superior Dexterity </td> | 
|  | 		<td> Gain {{Ability_Data|SuperiorDexterity|EquipSpeedBonus}}Item Equip Speed Bonus when switching between weapons/utility items. </td> |  | 		<td> {{:Bard|SuperiorDexterity}} </td> | 
|  | 	</tr> |  | 	</tr> | 
|  | 	<tr> |  | 	<tr> | 
|  | 		<td style=" text-align:middle"> [[File:Perk Wanderers Luck.png|link=|x96px]] <br> Wanderer's Luck </td> |  | 		<td style=" text-align:middle"> [[File:Perk Wanderers Luck.png|link=|x96px]] <br> Wanderer's Luck </td> | 
|  | 		<td> Increases the chances of finding high-quality items when opening treasure chests by gaining {{Ability_Data|Wanderer'sLuck|Luck}}.</td> |  | 		<td> {{:Bard|Wanderer'sLuck}} </td> | 
|  | 	</tr> |  | 	</tr> | 
|  | 	<tr> |  | 	<tr> | 
|  | 		<td style=" text-align:middle"> [[File:Perk War Song.png|link=|x96px]] <br> War Song </td> |  | 		<td style=" text-align:middle"> [[File:Perk War Song.png|link=|x96px]] <br> War Song </td> | 
|  | 		<td> If a song performance is successful, grant {{Ability_Data|WarSong|PhysicalBuffWeaponDamage}} to yourself and allies within {{Ability_Data|WarSong|AuraRadius}} for {{Ability_Data|WarSong|Duration}}. </td> |  | 		<td> {{:Bard|WarSong}} </td> | 
|  | 	</tr> |  | 	</tr> | 
|  | </table> |  | </table> | 
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|  | 		<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Cooldown </th> |  | 		<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Cooldown </th> | 
|  | 	</tr> |  | 	</tr> | 
|  | 	<tr> <!-- See the values that are called at the bottom of the page, Ctrl+F for "|<Ability>" with no spaces, such as "|AchillesStrike", the data is then copied down here automatically.--> |  | 	<tr>   | 
|  | 		<td style=" text-align:middle"> [[File:Skill Dissonance.png|link=|x96px]] <br> Dissonance </td> |  | 		<td style=" text-align:middle"> [[File:Skill Dissonance.png|link=|x96px]] <br> Dissonance </td> | 
|  | 		<td> Creates an unpleasant noise to block hostile targets within a {{Ability_Data|Dissonance|Range}} area from casting spells, [[Silence|Silencing]] them for 3 {{Ability_Data|Dissonance|Duration}}. </td> |  | 		<td> {{:Bard|Dissonance}} </td> | 
|  | 		<td> {{Ability_Data|Dissonance|SkillCooldown}} </td> |  | 		<td> {{Ability_Data|Dissonance|SkillCooldown}} </td> | 
|  | 	</tr> |  | 	</tr> | 
|  | 	<tr> |  | 	<tr> | 
|  | 		<td style=" text-align:middle"> [[File:Skill Encore.png|link=|x96px]] <br> Encore </td> |  | 		<td style=" text-align:middle"> [[File:Skill Encore.png|link=|x96px]] <br> Encore </td> | 
|  | 		<td> The next song is automatically played to the end without any input and is sure to succeed. Gain {{Ability_Data|Encore|ManualDexterity}}on this song, though capped to 50%. </td> |  | 		<td> {{:Bard|Encore}} </td> | 
|  | 		<td> {{Ability_Data|Encore|SkillCooldown}} </td> |  | 		<td> {{Ability_Data|Encore|SkillCooldown}} </td> | 
|  | 	</tr> |  | 	</tr> | 
|  | 	<tr> |  | 	<tr> | 
|  | 		<td style=" text-align:middle">[[File:Skill Partymaker.png|link=|x96px]]  <br> Party Maker </td> |  | 		<td style=" text-align:middle">[[File:Skill Partymaker.png|link=|x96px]]  <br> Party Maker </td> | 
|  | 		<td> Remove drunk effect from self and all allies </td> |  | 		<td> {{:Bard|PartyMaker}} </td> | 
|  | 		<td> {{Ability_Data|PartyMaker|SkillCooldown}}  </td> |  | 		<td> {{Ability_Data|PartyMaker|SkillCooldown}}  </td> | 
|  | 	</tr> |  | 	</tr> | 
|  | 	<tr> |  | 	<tr> | 
|  | 		<td style=" text-align:middle"> [[File:Skill Music Memory.png|link=|x96px]] <br> Music Memory </td> |  | 		<td style=" text-align:middle"> [[File:Skill Music Memory.png|link=|x96px]] <br> Music Memory </td> | 
|  | 		<td> Can store up to 5 sheet music as space permits. </td> |  | 		<td> {{:Bard|MusicMemory}} </td> | 
|  | 		<td> / </td> |  | 		<td> / </td> | 
|  | 	</tr> |  | 	</tr> | 
|  | 	<tr> |  | 	<tr> | 
|  | 		<td style=" text-align:middle">[[File:Skill Music Memory.png|link=|x96px]]  <br> Music Memory 2 </td> |  | 		<td style=" text-align:middle">[[File:Skill Music Memory.png|link=|x96px]]  <br> Music Memory 2 </td> | 
|  | 		<td> Can store up to 5 sheet music as space permits. </td> |  | 		<td> {{:Bard|MusicMemory2}} </td> | 
|  | 		<td> / </td> |  | 		<td> / </td> | 
|  | 	</tr> |  | 	</tr> | 
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|  | 			<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Sample</th> |  | 			<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Sample</th> | 
|  | 	 |  | 	 | 
|  | 	</tr> <!-- See the values that are called at the bottom of the page, Ctrl+F for "|<Ability>" with no spaces, such as "|AchillesStrike", the data is then copied down here automatically.--> |  | 	</tr>   | 
|  | 	<tr><td style=" text-align:middle"> [[File:Music Rousing Rhythms.png|link=|x96px]] <br> Rousing Rhythms </td> |  | 	<tr><td style=" text-align:middle"> [[File:Music Rousing Rhythms.png|link=|x96px]] <br> Rousing Rhythms </td> | 
|  | 		<td> Grant {{Ability_Data|RousingRhythms|Target}} within range {{Ability_Data|RousingRhythms|AllAttributes}} for {{Ability_Data|RousingRhythms|Duration}}. </td> |  | 		<td> {{:Bard|RousingRhythms}} </td> | 
|  | 		<td> {{Ability_Data|RousingRhythms|Range}} </td> |  | 		<td> {{Ability_Data|RousingRhythms|Range}} </td> | 
|  | 		<td> {{Ability_Data|RousingRhythms|PersuasivenessScaling}} </td> |  | 		<td> {{Ability_Data|RousingRhythms|PersuasivenessScaling}} </td> | 
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|  | 	</tr> |  | 	</tr> | 
|  | 	<tr><td style=" text-align:middle"> [[File:Music Din of Darkness.png|link=|x96px]] <br> Din of Darkness </td> |  | 	<tr><td style=" text-align:middle"> [[File:Music Din of Darkness.png|link=|x96px]] <br> Din of Darkness </td> | 
|  | 		<td> After finishing the song, [[Channel]] for another {{Ability_Data|DinOfDarkness|MusicPlaytime}} during which you deal {{Ability_Data|DinOfDarkness|MagicalBaseDamage}} per beat to {{Ability_Data|DinOfDarkness|Target}}within range. </td> |  | 		<td> {{:Bard|DinOfDarkness}} </td> | 
|  | 		<td> {{Ability_Data|DinOfDarkness|Range}} </td> |  | 		<td> {{Ability_Data|DinOfDarkness|Range}} </td> | 
|  | 		<td> Magical Damage:<br>{{Ability_Data|DinOfDarkness|Scaling}} </td> |  | 		<td> Magical Damage:<br>{{Ability_Data|DinOfDarkness|Scaling}} </td> | 
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|  | 	</tr> |  | 	</tr> | 
|  | 	<tr><td style=" text-align:middle"> [[File:Music Beats of Alacrity.png|link=|x96px]] <br> Beats of Alacrity </td> |  | 	<tr><td style=" text-align:middle"> [[File:Music Beats of Alacrity.png|link=|x96px]] <br> Beats of Alacrity </td> | 
|  | 		<td> Grant {{Ability_Data|BeatsOfAlacrity|Target}} {{Ability_Data|BeatsOfAlacrity|MoveSpeedAdd}} for {{Ability_Data|BeatsOfAlacrity|Duration}}. </td> |  | 		<td> {{:Bard|BeatsOfAlacrity}} </td> | 
|  | 		<td>  </td> |  | 		<td>  </td> | 
|  | 		<td> {{Ability_Data|BeatsOfAlacrity|PersuasivenessScaling}} </td> |  | 		<td> {{Ability_Data|BeatsOfAlacrity|PersuasivenessScaling}} </td> | 
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|  | 	</tr> |  | 	</tr> | 
|  | 	<tr><td style=" text-align:middle"> [[File:Music Allegro.png|link=|x96px]] <br> Allegro </td> |  | 	<tr><td style=" text-align:middle"> [[File:Music Allegro.png|link=|x96px]] <br> Allegro </td> | 
|  | 		<td> After playing, grant {{Ability_Data|Allegro|Target}} within range the Allegro buff for {{Ability_Data|Allegro|Duration}}. Every {{Ability_Data|Allegro|TimeBetweenActions}}, gain 1 stack {{Ability_Data|Accelerando|TotalActionCount}} times up to {{Ability_Data|Allegro|GrantedMaximuMStacks}} stacks. Each stack grants {{Ability_Data|Allegro|ActionSpeed}}and {{Ability_Data|Allegro|SpellCastingSpeed}} while the Allegro buff lasts.   </td> |  | 		<td> {{:Bard|Allegro}} </td> | 
|  | 		<td> {{Ability_Data|Allegro|Range}} </td> |  | 		<td> {{Ability_Data|Allegro|Range}} </td> | 
|  | 		<td> {{Ability_Data|Allegro|PersuasivenessScaling}} </td> |  | 		<td> {{Ability_Data|Allegro|PersuasivenessScaling}} </td> | 
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|  | 	<tr> |  | 	<tr> | 
|  | 	<td style=" text-align:middle"> [[File:Music Accelerando.png|link=|x96px]] <br> Accelerando </td> |  | 	<td style=" text-align:middle"> [[File:Music Accelerando.png|link=|x96px]] <br> Accelerando </td> | 
|  | 		<td> After playing, grant {{Ability_Data|Accelerando|Target}} within range the Accelerando buff for {{Ability_Data|Accelerando|Duration}}. Every {{Ability_Data|Accelerando|TimeBetweenActions}} gain 1 stack {{Ability_Data|Accelerando|TotalActionCount}}times up to {{Ability_Data|Accelerando|GrantedMaximumStacks}} stacks. Each stack grants {{Ability_Data|Accelerando|MoveSpeedAdd}} while the Accelerando buff lasts. </td> |  | 		<td> {{:Bard|Accelerando}} </td> | 
|  | 		<td> {{Ability_Data|Accelerando|Range}} </td> |  | 		<td> {{Ability_Data|Accelerando|Range}} </td> | 
|  | 		<td> {{Ability_Data|Accelerando|PersuasivenessScaling}} </td> |  | 		<td> {{Ability_Data|Accelerando|PersuasivenessScaling}} </td> | 
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|  | 	</tr> |  | 	</tr> | 
|  | 	<tr><td style=" text-align:middle"> [[File:Music Unchained Harmony.png|link=|x96px]] <br> Unchained Harmony </td> |  | 	<tr><td style=" text-align:middle"> [[File:Music Unchained Harmony.png|link=|x96px]] <br> Unchained Harmony </td> | 
|  | 		<td> Open all doors/containers within range, including locked containers but not locked doors. </td> |  | 		<td> {{:Bard|UnchainedHarmony}} </td> | 
|  | 		<td> {{Ability_Data|UnchainedHarmony|Range}} </td> |  | 		<td> {{Ability_Data|UnchainedHarmony|Range}} </td> | 
|  | 		<td>  </td> |  | 		<td>  </td> | 
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|  | 	</tr> |  | 	</tr> | 
|  | 	<tr><td style=" text-align:middle"> [[File:Music Shriek of Weakness.png|link=|x96px]] <br> Shriek of Weakness </td> |  | 	<tr><td style=" text-align:middle"> [[File:Music Shriek of Weakness.png|link=|x96px]] <br> Shriek of Weakness </td> | 
|  | 		<td> Shriek into the ears of {{Ability_Data|ShriekOfWeakness|Target}} within range, causing them to suffer {{Ability_Data|ShriekOfWeakness|PhysicalPower}} and {{Ability_Data|ShriekOfWeakness|ArmorRating}} for {{Ability_Data|ShriekOfWeakness|Duration}}.<br> |  | 		<td> {{:Bard|ShriekOfWeakness}} <br> | 
|  | 			<table cellspacing="0" class="wikitable sortable jquery-tablesorter mw-collapsible mw-collapsed" style="color:#eee;width:75%; background:transparent; text-align:center; vertical-align:middle; margin-left:auto; margin-right:auto;"> |  | 			<table cellspacing="0" class="wikitable sortable jquery-tablesorter mw-collapsible mw-collapsed" style="color:#eee;width:75%; background:transparent; text-align:center; vertical-align:middle; margin-left:auto; margin-right:auto;"> | 
|  | 				<caption style="background:transparent;">Damage Increase Graph </caption><br> |  | 				<caption style="background:transparent;">Damage Increase Graph </caption><br> | 
| Line 252: | Line 252: | 
|  | 	</tr> |  | 	</tr> | 
|  | 	<tr><td style=" text-align:middle"> [[File:Music Piercing Shrill.png|link=|x96px]] <br> Piercing Shrill </td> |  | 	<tr><td style=" text-align:middle"> [[File:Music Piercing Shrill.png|link=|x96px]] <br> Piercing Shrill </td> | 
|  | 		<td> Deal {{Ability_Data|PiercingShrill|PhysicalBaseDamage}} to {{Ability_Data|PiercingShrill|Target}} within range and inflict the echo sound effect on the affected target for {{Ability_Data|PiercingShrill|Duration}}if the target is a player. </td> |  | 		<td> {{:Bard|PiercingShrill}} </td> | 
|  | 		<td> {{Ability_Data|PiercingShrill|Range}} </td> |  | 		<td> {{Ability_Data|PiercingShrill|Range}} </td> | 
|  | 		<td> Physical Damage: {{Ability_Data|PiercingShrill|Scaling}} <br> Persuasiveness: {{Ability_Data|PiercingShrill|PersuasivenessScaling}}</td> |  | 		<td> Physical Damage: {{Ability_Data|PiercingShrill|Scaling}} <br> Persuasiveness: {{Ability_Data|PiercingShrill|PersuasivenessScaling}}</td> | 
| Line 261: | Line 261: | 
|  | 	</tr> |  | 	</tr> | 
|  | 	<tr><td style=" text-align:middle"> [[File:Music Banshees Howl.png|link=|x96px]] <br> Banshees Howl </td> |  | 	<tr><td style=" text-align:middle"> [[File:Music Banshees Howl.png|link=|x96px]] <br> Banshees Howl </td> | 
|  | 		<td> Cause {{Ability_Data|BansheesHowl|Target}} (except Sub-boss and boss monsters) within range to suffer {{Ability_Data|BansheesHowl|AllAttributes}} for {{Ability_Data|BansheesHowl|Duration}}. </td> |  | 		<td> {{:Bard|BansheesHowl}} </td> | 
|  | 		<td> {{Ability_Data|BansheesHowl|Range}} </td> |  | 		<td> {{Ability_Data|BansheesHowl|Range}} </td> | 
|  | 		<td> {{Ability_Data|BansheesHowl|PersuasivenessScaling}} </td> |  | 		<td> {{Ability_Data|BansheesHowl|PersuasivenessScaling}} </td> | 
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|  | 	</tr> |  | 	</tr> | 
|  | 	<tr><td style=" text-align:middle"> [[File:Music Song of Silence.png|link=|x96px]] <br> Song of Silence </td> |  | 	<tr><td style=" text-align:middle"> [[File:Music Song of Silence.png|link=|x96px]] <br> Song of Silence </td> | 
|  | 		<td> Silence {{Ability_Data|SongOfSilence|Target}} within range for {{Ability_Data|SongOfSilence|Duration}}. See [[Silence]] page for more details. </td> |  | 		<td> {{:Bard|SongOfSilence}} </td> | 
|  | 		<td> {{Ability_Data|SongOfSilence|Range}} </td> |  | 		<td> {{Ability_Data|SongOfSilence|Range}} </td> | 
|  | 		<td> {{Ability_Data|SongOfSilence|PersuasivenessScaling}} </td> |  | 		<td> {{Ability_Data|SongOfSilence|PersuasivenessScaling}} </td> | 
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|  | 	</tr> |  | 	</tr> | 
|  | 	<tr><td style=" text-align:middle"> [[File:Music Peacemaking.png|link=|x96px]] <br> Peacemaking </td> |  | 	<tr><td style=" text-align:middle"> [[File:Music Peacemaking.png|link=|x96px]] <br> Peacemaking </td> | 
|  | 		<td> [[Channel]] for {{Ability_Data|Peacemaking|ChannelingDuration}}, during which, {{Ability_Data|Peacemaking|Target}}within range lose the ability to fight or use any attack related animation when enchanted. </td> |  | 		<td> {{:Bard|Peacemaking}} </td> | 
|  | 		<td> {{Ability_Data|Peacemaking|Range}} </td> |  | 		<td> {{Ability_Data|Peacemaking|Range}} </td> | 
|  | 		<td>  </td> |  | 		<td>  </td> | 
| Line 288: | Line 288: | 
|  | 	</tr> |  | 	</tr> | 
|  | 	<tr><td style=" text-align:middle"> [[File:Music Lament of Languor.png|link=|x96px]] <br> Lament of Languor </td> |  | 	<tr><td style=" text-align:middle"> [[File:Music Lament of Languor.png|link=|x96px]] <br> Lament of Languor </td> | 
|  | 		<td> Cause {{Ability_Data|LamentOfLanguor|Target}} within range to suffer {{Ability_Data|LamentOfLanguor|MoveSpeedAdd}} for {{Ability_Data|LamentOfLanguor|Duration}}. </td> |  | 		<td> {{:Bard|LamentOfLanguor}} </td> | 
|  | 		<td> {{Ability_Data|LamentOfLanguor|Range}} </td> |  | 		<td> {{Ability_Data|LamentOfLanguor|Range}} </td> | 
|  | 		<td> {{Ability_Data|LamentOfLanguor|PersuasivenessScaling}} </td> |  | 		<td> {{Ability_Data|LamentOfLanguor|PersuasivenessScaling}} </td> | 
| Line 297: | Line 297: | 
|  | 	</tr> |  | 	</tr> | 
|  | 	<tr><td style=" text-align:middle"> [[File:Music Chaotic Discord.png|link=|x96px]] <br> Chaotic Discord </td> |  | 	<tr><td style=" text-align:middle"> [[File:Music Chaotic Discord.png|link=|x96px]] <br> Chaotic Discord </td> | 
|  | 		<td> [[Channel]] for {{Ability_Data|ChaoticDiscord|ChannelingDuration}} during which you excite {{Ability_Data|ChaoticDiscord|Target}}(no effect on players) within range to attack the nearest target except the performer. [[Monsters]] deaths inflicted by other monsters are accredited to the Bard, at least for Adventure Points.</td> |  | 		<td> {{:Bard|ChaoticDiscord}} </td> | 
|  | 		<td> {{Ability_Data|ChaoticDiscord|Range}} </td> |  | 		<td> {{Ability_Data|ChaoticDiscord|Range}} </td> | 
|  | 		<td>  </td> |  | 		<td>  </td> | 
| Line 306: | Line 306: | 
|  | 	</tr> |  | 	</tr> | 
|  | 	<tr><td style=" text-align:middle"> [[File:Music Aria of Alacrity.png|link=|x96px]] <br> Aria of Alacrity </td> |  | 	<tr><td style=" text-align:middle"> [[File:Music Aria of Alacrity.png|link=|x96px]] <br> Aria of Alacrity </td> | 
|  | 		<td> Grants {{Ability_Data|AriaOfAlacrity|Target}} {{Ability_Data|AriaOfAlacrity|ActionSpeed}} for {{Ability_Data|AriaOfAlacrity|Duration}}. </td> |  | 		<td> {{:Bard|AriaOfAlacrity}} </td> | 
|  | 		<td>  </td> |  | 		<td>  </td> | 
|  | 		<td> {{Ability_Data|AriaOfAlacrity|PersuasivenessScaling}} </td> |  | 		<td> {{Ability_Data|AriaOfAlacrity|PersuasivenessScaling}} </td> | 
| Line 315: | Line 315: | 
|  | 	</tr> |  | 	</tr> | 
|  | 	<tr><td style=" text-align:middle"> [[File:Music Tranquility.png|link=|x96px]] <br> Tranquility </td> |  | 	<tr><td style=" text-align:middle"> [[File:Music Tranquility.png|link=|x96px]] <br> Tranquility </td> | 
|  | 		<td> Grants {{Ability_Data|Tranquility|Target}} within range the ability to restore {{Ability_Data|Tranquility|RecoverableBaseHealing}} per second when resting for {{Ability_Data|Tranquility|Duration}}. </td> |  | 		<td> {{:Bard|Tranquility}} </td> | 
|  | 		<td> {{Ability_Data|Tranquility|Range}} </td> |  | 		<td> {{Ability_Data|Tranquility|Range}} </td> | 
|  | 		<td> {{Ability_Data|Tranquility|PersuasivenessScaling}} </td> |  | 		<td> {{Ability_Data|Tranquility|PersuasivenessScaling}} </td> | 
| Line 324: | Line 324: | 
|  | 	</tr> |  | 	</tr> | 
|  | 	<tr><td style=" text-align:middle"> [[File:Music Song of Shadow.png|link=|x96px]] <br> Song of Shadow </td> |  | 	<tr><td style=" text-align:middle"> [[File:Music Song of Shadow.png|link=|x96px]] <br> Song of Shadow </td> | 
|  | 		<td> Grants {{Ability_Data|SongOfShadow|Target}} within range invisibility for {{Ability_Data|SongOfShadow|Duration}}. Invisibility breaks upon movement. </td> |  | 		<td> {{:Bard|SongOfShadow}} </td> | 
|  | 		<td> {{Ability_Data|SongOfShadow|Range}} </td> |  | 		<td> {{Ability_Data|SongOfShadow|Range}} </td> | 
|  | 		<td> {{Ability_Data|SongOfShadow|PersuasivenessScaling}} </td> |  | 		<td> {{Ability_Data|SongOfShadow|PersuasivenessScaling}} </td> | 
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|  | 	</tr> |  | 	</tr> | 
|  | 	<tr><td style="text-align:middle"> [[File:Music Harmonic Shield.png|link=|x96px]] <br> Harmonic Shield </td> |  | 	<tr><td style="text-align:middle"> [[File:Music Harmonic Shield.png|link=|x96px]] <br> Harmonic Shield </td> | 
|  | 		<td> Grants {{Ability_Data|HarmonicShield|Target}} within range {{Ability_Data|HarmonicShield|ArmorRating}} and {{Ability_Data|HarmonicShield|MagicalResistance}} for {{Ability_Data|HarmonicShield|Duration}}. <br> |  | 		<td> {{:Bard|HarmonicShield}} <br> | 
|  | 			<center><div class="mw-collapsible mw-collapsed" style="width:fit-content"> |  | 			<center><div class="mw-collapsible mw-collapsed" style="width:fit-content"> | 
|  | 				Why are the durations different? |  | 				Why are the durations different? | 
| Line 350: | Line 350: | 
|  | 	</tr> |  | 	</tr> | 
|  | 	<tr><td style=" text-align:middle"> [[File:Music Chorale of Clarity.png|link=|x96px]] <br> Chorale of Clarity </td> |  | 	<tr><td style=" text-align:middle"> [[File:Music Chorale of Clarity.png|link=|x96px]] <br> Chorale of Clarity </td> | 
|  | 		<td> Grants {{Ability_Data|ChoraleOfClarity|Target}} within range the ability to restore {{Ability_Data|ChoraleOfClarity|SpellRechargeConst}} [[Spell_Restoration|Spell Points]] per second when resting for {{Ability_Data|ChoraleOfClarity|Duration}}</td> |  | 		<td> {{:Bard|ChoraleOFClarity}} </td> | 
|  | 		<td> {{Ability_Data|ChoraleOfClarity|Range}} </td> |  | 		<td> {{Ability_Data|ChoraleOfClarity|Range}} </td> | 
|  | 		<td> {{Ability_Data|ChoraleOfClarity|PersuasivenessScaling}} </td> |  | 		<td> {{Ability_Data|ChoraleOfClarity|PersuasivenessScaling}} </td> | 
| Line 359: | Line 359: | 
|  | 	</tr> |  | 	</tr> | 
|  | 	<tr><td style=" text-align:middle"> [[File:Music Ballad of Courage.png|link=|x96px]] <br> Ballad of Courage </td> |  | 	<tr><td style=" text-align:middle"> [[File:Music Ballad of Courage.png|link=|x96px]] <br> Ballad of Courage </td> | 
|  | 		<td> Grants {{Ability_Data|BalladOfCourage|Target}} {{Ability_Data|BalladOfCourage|PhysicalPower}} for {{Ability_Data|BalladOfCourage|Duration}}. </td> |  | 		<td> {{:Bard|BalladOfCourage}} </td> | 
|  | 		<td>  </td> |  | 		<td>  </td> | 
|  | 		<td> {{Ability_Data|BalladOfCourage|PersuasivenessScaling}} </td> |  | 		<td> {{Ability_Data|BalladOfCourage|PersuasivenessScaling}} </td> | 
| Line 400: | Line 400: | 
|  | All <b>bolded numbers</b> are automatically updated; however, non-boldened phrasing/numbers are written manually by the community. See [[ClassAbilityDocs|Class Ability Documentation]] for more. |  | All <b>bolded numbers</b> are automatically updated; however, non-boldened phrasing/numbers are written manually by the community. See [[ClassAbilityDocs|Class Ability Documentation]] for more. | 
|  | 
 |  | 
 | 
|  | </noinclude><includeonly></includeonly> |  | </noinclude><includeonly>{{#switch:{{lc:{{{1|}}}}} | 
|  |  |   | 
|  |  | |charismaticperformance=Upgrades a 'good' performance into a 'perfect' performance. | 
|  |  |   | 
|  |  | |dancingfeet=Gain {{Ability_Data|DancingFeet|MoveSpeedAdd}} when holding an instrument. | 
|  |  |   | 
|  |  | |fermata=Gain {{Ability_Data|Fermata|Resourcefulness}} | 
|  |  |   | 
|  |  | |jollytime=Drinking [[Ale]] recovers {{Ability_Data|JollyTime|PhysicalBaseHealing}} ({{Ability_Data|JollyTime|Scaling}}) and grants {{Ability_Data|JollyTime|MoveSpeedAdd}} when drunk. | 
|  |  |   | 
|  |  | |loremastery=A high level of understanding of objects grants you {{Ability_Data|LoreMastery|RegularInteractionSpeed}}. | 
|  |  |   | 
|  |  | |melodicprotection=While playing songs, gain {{Ability_Data|MelodicProtection|PhysicalDamageReduction}}.  | 
|  |  |   | 
|  |  | |rapiermastery=When a rapier is equipped in either hand, gain {{Ability_Data|RapierMastery|RapierMasteryPhysicalBuffWeaponDamage}} and {{Ability_Data|RapierMastery|RapierMasteryActionSpeed}}. {{NeedsTesting|Need to confirm if the bonus is applied to a non-rapier secondary while holding a rapier in the primary, or if it only applies to rapiers. It may have been changed semi-recently.}} | 
|  |  |   | 
|  |  | |reinforcedinstruments=Gain {{Ability_Data|ReinforcedInstruments|MeleePhysicalPowerBonus}} when attacking with a musical instrument as a weapon. (This does not apply to Songs) | 
|  |  |   | 
|  |  | |storyteller=Give all party members within {{Ability_Data|StoryTeller|AuraRadius}} {{Ability_Data|StoryTeller|Will}} and {{Ability_Data|StoryTeller|Knowledge}}. | 
|  |  |   | 
|  |  | |superiordexterity=Gain {{Ability_Data|SuperiorDexterity|EquipSpeedBonus}} Item Equip Speed Bonus when switching between weapons/utility items. | 
|  |  |   | 
|  |  | |wanderer'sluck=Increases the chances of finding high-quality items when opening treasure chests by gaining {{Ability_Data|Wanderer'sLuck|Luck}}. | 
|  |  |   | 
|  |  | |warsong=Successfully performed songs grant {{Ability_Data|WarSong|PhysicalBuffWeaponDamage}} to yourself and allies within {{Ability_Data|WarSong|AuraRadius}} for {{Ability_Data|WarSong|Duration}}. | 
|  |  |   | 
|  |  | |dissonance=Creates an unpleasant noise to block hostile targets within a {{Ability_Data|Dissonance|Range}} area from casting spells, [[Silence|Silencing]] them for 3 {{Ability_Data|Dissonance|Duration}}. | 
|  |  |   | 
|  |  | |encore=The next song is automatically played to the end without any input and is sure to succeed. Gain {{Ability_Data|Encore|ManualDexterity}} on this song, though capped to 50%. | 
|  |  |   | 
|  |  | |partymaker=Remove drunk effect from self and all allies | 
|  |  |   | 
|  |  | |musicmemory=Can store up to 5 sheet music as space permits. | 
|  |  |   | 
|  |  | |musicmemory2=Can store up to an additional 5 sheet music as space permits. | 
|  |  |   | 
|  |  | |rousingrhythms=Grant {{Ability_Data|RousingRhythms|Target}} within range {{Ability_Data|RousingRhythms|AllAttributes}} for {{Ability_Data|RousingRhythms|Duration}}. | 
|  |  |   | 
|  |  | |dinofdarkness=After finishing the song, [[Channel]] for another {{Ability_Data|DinOfDarkness|MusicPlaytime}} during which you deal {{Ability_Data|DinOfDarkness|MagicalBaseDamage}} per beat to {{Ability_Data|DinOfDarkness|Target}} within range. | 
|  |  |   | 
|  |  | |beatsofalacrity=Grant {{Ability_Data|BeatsOfAlacrity|Target}} {{Ability_Data|BeatsOfAlacrity|MoveSpeedAdd}} for {{Ability_Data|BeatsOfAlacrity|Duration}}. | 
|  |  |   | 
|  |  | |allegro=After playing, grant {{Ability_Data|Allegro|Target}} within range the Allegro buff for {{Ability_Data|Allegro|Duration}}. Every {{Ability_Data|Allegro|TimeBetweenActions}}, gain 1 stack {{Ability_Data|Accelerando|TotalActionCount}} times up to {{Ability_Data|Allegro|GrantedMaximuMStacks}} stacks. Each stack grants {{Ability_Data|Allegro|ActionSpeed}} and {{Ability_Data|Allegro|SpellCastingSpeed}} while the Allegro buff lasts. | 
|  |  |   | 
|  |  | |accelerando=After playing, grant {{Ability_Data|Accelerando|Target}} within range the Accelerando buff for {{Ability_Data|Accelerando|Duration}}. Every {{Ability_Data|Accelerando|TimeBetweenActions}} gain 1 stack {{Ability_Data|Accelerando|TotalActionCount}} times up to {{Ability_Data|Accelerando|GrantedMaximumStacks}} stacks. Each stack grants {{Ability_Data|Accelerando|MoveSpeedAdd}} while the Accelerando buff lasts. | 
|  |  |   | 
|  |  | |unchainedharmony=Open all doors/containers within range, including locked containers but not locked doors. | 
|  |  |   | 
|  |  | |shriekofweakness=Shriek into the ears of {{Ability_Data|ShriekOfWeakness|Target}} within range, causing them to suffer {{Ability_Data|ShriekOfWeakness|PhysicalPower}} and {{Ability_Data|ShriekOfWeakness|ArmorRating}} for {{Ability_Data|ShriekOfWeakness|Duration}}. | 
|  |  |   | 
|  |  | |piercingshrill=Deal {{Ability_Data|PiercingShrill|PhysicalBaseDamage}} to {{Ability_Data|PiercingShrill|Target}} within range and inflict the echo sound effect on the affected target for {{Ability_Data|PiercingShrill|Duration}} if the target is a player. | 
|  |  |   | 
|  |  | |bansheeshowl=Cause {{Ability_Data|BansheesHowl|Target}} (except Sub-boss and boss monsters) within range to suffer {{Ability_Data|BansheesHowl|AllAttributes}} for {{Ability_Data|BansheesHowl|Duration}}. | 
|  |  |   | 
|  |  | |songofsilence=Silence {{Ability_Data|SongOfSilence|Target}} within range for {{Ability_Data|SongOfSilence|Duration}}. See [[Silence]] page for more details. | 
|  |  |   | 
|  |  | |peacemaking=[[Channel]] for {{Ability_Data|Peacemaking|ChannelingDuration}}, during which, {{Ability_Data|Peacemaking|Target}} within range lose the ability to fight or use any attack related animation when enchanted. | 
|  |  |   | 
|  |  | |lamentoflanguor=Cause {{Ability_Data|LamentOfLanguor|Target}} within range to suffer {{Ability_Data|LamentOfLanguor|MoveSpeedAdd}} for {{Ability_Data|LamentOfLanguor|Duration}}. | 
|  |  |   | 
|  |  | |chaoticdiscord=[[Channel]] for {{Ability_Data|ChaoticDiscord|ChannelingDuration}} during which you excite {{Ability_Data|ChaoticDiscord|Target}} (no effect on players) within range to attack the nearest target except the performer. [[Monsters]] deaths inflicted by other monsters are accredited to the Bard, at least for Adventure Points. | 
|  |  |   | 
|  |  | |ariaofalacrity=Grants {{Ability_Data|AriaOfAlacrity|Target}} {{Ability_Data|AriaOfAlacrity|ActionSpeed}} for {{Ability_Data|AriaOfAlacrity|Duration}}. | 
|  |  |   | 
|  |  | |tranquility=Grants {{Ability_Data|Tranquility|Target}} within range the ability to restore {{Ability_Data|Tranquility|RecoverableBaseHealing}} per second when resting for {{Ability_Data|Tranquility|Duration}}. | 
|  |  |   | 
|  |  | |songofshadow=Grants {{Ability_Data|SongOfShadow|Target}} within range invisibility for {{Ability_Data|SongOfShadow|Duration}}. Invisibility breaks upon movement. | 
|  |  |   | 
|  |  | |harmonicshield=Grants {{Ability_Data|HarmonicShield|Target}} within range {{Ability_Data|HarmonicShield|ArmorRating}} and {{Ability_Data|HarmonicShield|MagicalResistance}} for {{Ability_Data|HarmonicShield|Duration}}. | 
|  |  |   | 
|  |  | |choraleofclarity=Grants {{Ability_Data|ChoraleOfClarity|Target}} within range the ability to restore {{Ability_Data|ChoraleOfClarity|SpellRechargeConst}} [[Spell_Restoration|Spell Points]] per second when resting for {{Ability_Data|ChoraleOfClarity|Duration}}. | 
|  |  |   | 
|  |  | |balladofcourage=Grants {{Ability_Data|BalladOfCourage|Target}} {{Ability_Data|BalladOfCourage|PhysicalPower}} for {{Ability_Data|BalladOfCourage|Duration}}. | 
|  |  |   | 
|  |  | |#default=<p style="color:#FF0000";>No <b>ability</b> found for "{{{1}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> | 
|  |  | }}</includeonly> |