From Dark and Darker Wiki

m (multishot 350% total to 500%, and slight phrasing)
(Automated edit: Class ability data)
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</tabber></noinclude><includeonly></includeonly>
</tabber></noinclude><includeonly><!-- ==Ability_Data==
-->{{#switch:{{lc:{{{1|}}}}}
|backstep={{#switch:{{lc:{{{2|}}}}}
|skilltype=Instant
|skilltier=1
|range=4m
|usemoving=true
|skillcooldowntrigger=Active
|skillcooldown=10s
|duration=<b>0.2s</b>
|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration
|default=(No tag found, please update)
}}
|campingmastery={{#switch:{{lc:{{{2|}}}}}
|regularinteractionspeed=<b>500 [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]</b>
|stackingtype=Aggregates by Source
|maximumstacks=1
|all=RegularInteractionSpeed,StackingType,MaximumStacks
|default=(No tag found, please update)
}}
|chase={{#switch:{{lc:{{{2|}}}}}
|auraradius=4.5m
|all=AuraRadius
|default=(No tag found, please update)
}}
|cripplingshot={{#switch:{{lc:{{{2|}}}}}
|hitslowduration=<b>1s</b>
|hitslowmovespeed=<b>-40% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
|all=HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable
|default=(No tag found, please update)
}}
|crossbowmastery={{#switch:{{lc:{{{2|}}}}}
|physicalpowerbonus=<b>5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|actionspeed=<b>50% [[Stats#Action_Speed|Action Speed]]</b>
|all=PhysicalPowerBonus,ActionSpeed
|default=(No tag found, please update)
}}
|fieldration={{#switch:{{lc:{{{2|}}}}}
|skilltype=Instant
|skilltier=1
|maxcount=3
|usemoving=true
|skillcooldowntrigger=Active
|skillcooldown=24s
|physicalbasehealing=<b>25 [[Healing#Real_Physical_Healing|Physical Healing]]</b>
|scaling=<b>100% [[Scaling]]</b>
|all=SkillType,SkillTier,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,PhysicalBaseHealing,Scaling
|default=(No tag found, please update)
}}
|forcefulshot={{#switch:{{lc:{{{2|}}}}}
|skilltype=Instant
|skilltier=1
|range=2.5m
|usemoving=true
|skillcooldowntrigger=Start
|skillcooldown=18s
|duration=<b>8s</b>
|removable=True
|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable
|default=(No tag found, please update)
}}
|kinesthesia={{#switch:{{lc:{{{2|}}}}}
|all=
|default=(No tag found, please update)
}}
|multishot={{#switch:{{lc:{{{2|}}}}}
|skilltype=Instant
|skilltier=1
|usemoving=true
|skillcooldowntrigger=Active
|skillcooldown=22s
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown
|default=(No tag found, please update)
}}
|nimblehands={{#switch:{{lc:{{{2|}}}}}
|all=
|default=(No tag found, please update)
}}
|penetratingshot={{#switch:{{lc:{{{2|}}}}}
|skilltype=Instant
|skilltier=1
|usemoving=true
|skillcooldowntrigger=Start
|skillcooldown=18s
|duration=<b>8s</b>
|physicalheadshotpenetration=<b>50% [[Damage#Headshot_Penetration|Physical Headshot Penetration]]</b>
|armorpenetration=<b>25% [[Damage#Penetration|Penetration]]</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalHeadshotPenetration,ArmorPenetration
|default=(No tag found, please update)
}}
|quickfire={{#switch:{{lc:{{{2|}}}}}
|skilltype=Instant
|skilltier=1
|usemoving=true
|skillcooldowntrigger=Start
|skillcooldown=18s
|duration=<b>8s</b>
|removable=True
|actionspeed=<b>50% [[Stats#Action_Speed|Action Speed]]</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,ActionSpeed
|default=(No tag found, please update)
}}
|quickreload={{#switch:{{lc:{{{2|}}}}}
|actionspeed=<b>50% [[Stats#Action_Speed|Action Speed]]</b>
|all=ActionSpeed
|default=(No tag found, please update)
}}
|quickshot={{#switch:{{lc:{{{2|}}}}}
|skilltype=Instant
|skilltier=1
|usemoving=true
|skillcooldowntrigger=Active
|skillcooldown=22s
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown
|default=(No tag found, please update)
}}
|rangedweaponsmastery={{#switch:{{lc:{{{2|}}}}}
|physicalpowerbonus=<b>5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|all=PhysicalPowerBonus
|default=(No tag found, please update)
}}
|sharpshooter={{#switch:{{lc:{{{2|}}}}}
|physicalheadshothitlocationbonus=<b>15% [[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]</b>
|all=PhysicalHeadshotHitLocationBonus
|default=(No tag found, please update)
}}
|spearproficiency={{#switch:{{lc:{{{2|}}}}}
|physicalpower=<b>7 [[Stats#Physical_Power|Physical Power]]</b>
|all=PhysicalPower
|default=(No tag found, please update)
}}
|trapmastery={{#switch:{{lc:{{{2|}}}}}
|regularinteractionspeed=<b>1000 [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]</b>
|all=RegularInteractionSpeed
|default=(No tag found, please update)
}}
|trueshot={{#switch:{{lc:{{{2|}}}}}
|skilltype=Instant
|skilltier=1
|usemoving=true
|skillcooldowntrigger=Start
|skillcooldown=18s
|duration=<b>8s</b>
|physicalpowerbonus=<b>8% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalPowerBonus,StackingType,MaximumStacks,Removable
|default=(No tag found, please update)
}}
|default=(No ability found, please update)
}}</includeonly>

Revision as of 23:49, 3 July 2024

Page is currently up to date for: Patch:6.7#Hotfix 81

Ranger.png
Ranger
'An Astute Hunter'
Strength
12
Vigor
10
Agility
20
Dexterity
18
Will
10
Knowledge
12
Resourcefulness
23

Health
101

Description

Rangers in Dark and Darker are wilderness experts, who use their knowledge of nature and keen senses to track down and eliminate their enemies. They are skilled hunters and trappers, able to set deadly traps and ambushes. Rangers are adept at ranged combat, relying on their skills of archery and markmanship to deal most of their damage. Bows and arrows, crossbows and bolts are the favoured weapons of the Ranger. They rely on swords for close range engagements, with the option to equip a spear as well.


Class Info


Weapon of choice: Any long-ranged weapons, some swords and spears.

  • Pros
    • High ranged damage output, allowing them to threaten angles effectively and deal significant damage from the backline.
    • Able to set bear traps to lock down enemies in place.
    • Great room clearing and PvE ability without putting themselves at risk.
    • High movement speed and interaction speed, allowing them to pick their fights.
    • High burst healing with the Field Ration skill.
    • Able to track fresh enemy footprints via the Tracking perk, effectively nullifying Invisibility.
  • Cons
    • Limited ammo pool requiring frequent reloads, arrow management and the sacrifice of a non-insignificant amount of inventory space.
    • Very weak at close range, few melee weapon options and no special melee skills.
    • Low health pool with limited armour options.
    • Costly to play, as arrows, bolts and bear traps are essential to most Ranger playstyles.
    • Projectiles can be blocked by shields and dodged more easily than melee attacks.

You can equip an additional perk every 5 levels. Currently maxed out at Level 15, so a total of 4 perks can be equipped.

Name Description
CampingMastery.png
Camping Mastery
Reduces campfire setup time by 50% and increases the duration of the campfire by 30%
Perk Tracking.png
Chase
Detect recent enemy footsteps. (Recent enemy player footsteps display as red footprints on the ground within 4.5 meters.)
and can hear enemy footstep sounds from twice as far away.
Perk Crippling Shot.png
Crippling Shot
Hitting the target's leg reduces their Move Speed Bonus by -40% for 1 seconds.
Perk Crossbow Mastery.png
Crossbow Mastery
While using a crossbow, gain 5% Physical Power Bonus and an additional 50% Action Speed while reloading.
Perk Kinesthesia.png
Kinesthesia
When moving with the bowstring drawn, move speed bonus increases by 10%.
Perk Nimble Hands.png
Nimble Hands
When using a bow, increases your draw speed by 15%.
Perk Quick Reload.png
Quick Reload
When reloading a bow-type weapon, gain 50% Action Speed.
Perk Ranged Weapons Expert.png
Ranged Weapons Mastery
When attacking with a Ranged (bow/crossbow) weapon, gain 5% Physical Power Bonus.
Perk Sharpshooter.png
Sharpshooter
When attacking with a Ranged (bow/crossbow) weapon, gain 15% Headshot Damage.
Perk Spear Proficiency.png
Spear Proficiency
Gain the ability to equip spears. While using a spear, gain 7 Physical Power.
Perk Trap Expert.png
Trap Mastery
Dramatically decreases installation time for traps. (+100% Regular Interaction Speed during installation)