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| ==Class Info== | | ==Class Info== |
| The Bard is a weaver of moving medloies and fantactis tales. They manage to get out of stickiest of situations using their uncanny ability to mysteriously control the mood of crowds and creatures. | | The Bard is a weaver of moving melodies and fantastic tales. They manage to get out of stickiest of situations using their uncanny ability to mysteriously control the mood of crowds and creatures. |
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| '''Weapon of choice''' - Rapier | | '''Weapon of choice''' - Rapier |
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| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Description</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Description</th> |
| </tr> | | </tr> |
| <tr> <!-- See the values that are called at the bottom of the page, Ctrl+F for "|<Ability>" with no spaces, such as "|AchillesStrike", the data is then copied down here automatically.--> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Charismatic Performance.png|link=|x96px]] <br> Charismatic Performance </td> | | <td style=" text-align:middle"> [[File:Perk Charismatic Performance.png|link=|x96px]] <br> Charismatic Performance </td> |
| <td> Upgrades a 'good' performance into a 'perfect' performance. </td> | | <td> {{:Bard|CharismaticPerformance}} </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Dancing Feet.png|link=|x96px]] <br> Dancing Feet </td> | | <td style=" text-align:middle"> [[File:Perk Dancing Feet.png|link=|x96px]] <br> Dancing Feet </td> |
| <td> Gain {{Ability_Data|DancingFeet|MoveSpeedAdd}} when holding an instrument. </td> | | <td> {{:Bard|DancingFeet}} </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Fermata.png|link=|x96px]] <br> Fermata </td> | | <td style=" text-align:middle"> [[File:Perk Fermata.png|link=|x96px]] <br> Fermata </td> |
| <td> Gain {{Ability_Data|Fermata|Resourcefulness}} </td> | | <td> {{:Bard|Fermata}} </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Jolly Time.png|link=|x96px]] <br> Jolly Time </td> | | <td style=" text-align:middle"> [[File:Perk Jolly Time.png|link=|x96px]] <br> Jolly Time </td> |
| <td>Drinking [[Ale]] recovers {{Ability_Data|JollyTime|PhysicalBaseHealing}} ({{Ability_Data|JollyTime|Scaling}}) and grants {{Ability_Data|JollyTime|MoveSpeedAdd}} when drunk. </td> | | <td> {{:Bard|JollyTime}} </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Lore Mastery.png|link=|x96px]] <br> Lore Mastery </td> | | <td style=" text-align:middle"> [[File:Perk Lore Mastery.png|link=|x96px]] <br> Lore Mastery </td> |
| <td> A high level of understanding of objects grants you {{Ability_Data|LoreMastery|RegularInteractionSpeed}}. </td> | | <td> {{:Bard|LoreMastery}} </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Melodic Protection.png|link=|x96px]] <br> Melodic Protection </td> | | <td style=" text-align:middle"> [[File:Perk Melodic Protection.png|link=|x96px]] <br> Melodic Protection </td> |
| <td> While playing songs, gain {{Ability_Data|MelodicProtection|PhysicalDamageReduction}}. </td> | | <td> {{:Bard|MelodicProtection}} </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Rapier Mastery.png|link=|x96px]] <br> Rapier Mastery </td> | | <td style=" text-align:middle"> [[File:Perk Rapier Mastery.png|link=|x96px]] <br> Rapier Mastery </td> |
| <td> When a rapier is equipped in either hand, gain {{Ability_Data|RapierMastery|RapierMasteryPhysicalBuffWeaponDamage}} and {{Ability_Data|RapierMastery|RapierMasteryActionSpeed}}. {{NeedsTesting|Need to confirm if the bonus is applied to a non-rapier secondary while holding a rapier in the primary, or if it only applies to rapiers. It may have been changed semi-recently.}}</td> | | <td> {{:Bard|RapierMastery}} </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Reinforced Instruments.png|link=|x96px]] <br> Reinforced Instruments </td> | | <td style=" text-align:middle"> [[File:Perk Reinforced Instruments.png|link=|x96px]] <br> Reinforced Instruments </td> |
| <td> Gain {{Ability_Data|ReinforcedInstruments|MeleePhysicalPowerBonus}} when attacking with a musical instrument as a weapon. (This does not apply to Songs) </td> | | <td> {{:Bard|ReinforcedInstruments}} </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Story Teller.png|link=|x96px]] <br> Story Teller </td> | | <td style=" text-align:middle"> [[File:Perk Story Teller.png|link=|x96px]] <br> Story Teller </td> |
| <td> Give all party members within {{Ability_Data|StoryTeller|AuraRadius}} {{Ability_Data|StoryTeller|Will}} and {{Ability_Data|StoryTeller|Knowledge}}. </td> | | <td> {{:Bard|StoryTeller}} </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Superior Dexterity.png|link=|x96px]] <br> Superior Dexterity </td> | | <td style=" text-align:middle"> [[File:Perk Superior Dexterity.png|link=|x96px]] <br> Superior Dexterity </td> |
| <td> Gain {{Ability_Data|SuperiorDexterity|EquipSpeedBonus}} Item Equip Speed Bonus when switching between weapons/utility items. </td> | | <td> {{:Bard|SuperiorDexterity}} </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Wanderers Luck.png|link=|x96px]] <br> Wanderer's Luck </td> | | <td style=" text-align:middle"> [[File:Perk Wanderers Luck.png|link=|x96px]] <br> Wanderer's Luck </td> |
| <td> Increases the chances of finding high-quality items when opening treasure chests by gaining {{Ability_Data|Wanderer'sLuck|Luck}}.</td> | | <td> {{:Bard|Wanderer'sLuck}} </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk War Song.png|link=|x96px]] <br> War Song </td> | | <td style=" text-align:middle"> [[File:Perk War Song.png|link=|x96px]] <br> War Song </td> |
| <td> If a song performance is successful, grant {{Ability_Data|WarSong|PhysicalBuffWeaponDamage}} to yourself and allies within {{Ability_Data|WarSong|AuraRadius}} for {{Ability_Data|WarSong|Duration}}. </td> | | <td> {{:Bard|WarSong}} </td> |
| </tr> | | </tr> |
| </table> | | </table> |
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| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Cooldown </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Cooldown </th> |
| </tr> | | </tr> |
| <tr> <!-- See the values that are called at the bottom of the page, Ctrl+F for "|<Ability>" with no spaces, such as "|AchillesStrike", the data is then copied down here automatically.--> | | <tr> |
| <td style=" text-align:middle"> [[File:Skill Dissonance.png|link=|x96px]] <br> Dissonance </td> | | <td style=" text-align:middle"> [[File:Skill Dissonance.png|link=|x96px]] <br> Dissonance </td> |
| <td> Creates an unpleasant noise to block hostile targets within a {{Ability_Data|Dissonance|Range}} area from casting spells, [[Silence|Silencing]] them for 3 {{Ability_Data|Dissonance|Duration}}. </td> | | <td> {{:Bard|Dissonance}} </td> |
| <td> {{Ability_Data|Dissonance|SkillCooldown}} </td> | | <td> {{Ability_Data|Dissonance|SkillCooldown}} </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Skill Encore.png|link=|x96px]] <br> Encore </td> | | <td style=" text-align:middle"> [[File:Skill Encore.png|link=|x96px]] <br> Encore </td> |
| <td> The next song is automatically played to the end without any input and is sure to succeed. Gain {{Ability_Data|Encore|ManualDexterity}} on this song, though capped to 50%. </td> | | <td> {{:Bard|Encore}} </td> |
| <td> {{Ability_Data|Encore|SkillCooldown}} </td> | | <td> {{Ability_Data|Encore|SkillCooldown}} </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle">[[File:Skill Partymaker.png|link=|x96px]] <br> Party Maker </td> | | <td style=" text-align:middle">[[File:Skill Partymaker.png|link=|x96px]] <br> Party Maker </td> |
| <td> Remove drunk effect from self and all allies </td> | | <td> {{:Bard|PartyMaker}} </td> |
| <td> {{Ability_Data|PartyMaker|SkillCooldown}} </td> | | <td> {{Ability_Data|PartyMaker|SkillCooldown}} </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Skill Music Memory.png|link=|x96px]] <br> Music Memory </td> | | <td style=" text-align:middle"> [[File:Skill Music Memory.png|link=|x96px]] <br> Music Memory </td> |
| <td> Can store up to 5 sheet music as space permits. </td> | | <td> {{:Bard|MusicMemory}} </td> |
| <td> / </td> | | <td> / </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle">[[File:Skill Music Memory.png|link=|x96px]] <br> Music Memory 2 </td> | | <td style=" text-align:middle">[[File:Skill Music Memory.png|link=|x96px]] <br> Music Memory 2 </td> |
| <td> Can store up to 5 sheet music as space permits. </td> | | <td> {{:Bard|MusicMemory2}} </td> |
| <td> / </td> | | <td> / </td> |
| </tr> | | </tr> |
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| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Sample</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Sample</th> |
| | | |
| </tr> <!-- See the values that are called at the bottom of the page, Ctrl+F for "|<Ability>" with no spaces, such as "|AchillesStrike", the data is then copied down here automatically.--> | | </tr> |
| <tr><td style=" text-align:middle"> [[File:Music Rousing Rhythms.png|link=|x96px]] <br> Rousing Rhythms </td> | | <tr><td style=" text-align:middle"> [[File:Music Rousing Rhythms.png|link=|x96px]] <br> Rousing Rhythms </td> |
| <td> Grant {{Ability_Data|RousingRhythms|Target}} within range {{Ability_Data|RousingRhythms|AllAttributes}} for {{Ability_Data|RousingRhythms|Duration}}. </td> | | <td> {{:Bard|RousingRhythms}} </td> |
| <td> {{Ability_Data|RousingRhythms|Range}} </td> | | <td> {{Ability_Data|RousingRhythms|Range}} </td> |
| <td> {{Ability_Data|RousingRhythms|PersuasivenessScaling}} </td> | | <td> {{Ability_Data|RousingRhythms|PersuasivenessScaling}} </td> |
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| </tr> | | </tr> |
| <tr><td style=" text-align:middle"> [[File:Music Din of Darkness.png|link=|x96px]] <br> Din of Darkness </td> | | <tr><td style=" text-align:middle"> [[File:Music Din of Darkness.png|link=|x96px]] <br> Din of Darkness </td> |
| <td> After finishing the song, [[Channel]] for another {{Ability_Data|DinOfDarkness|MusicPlaytime}} during which you deal {{Ability_Data|DinOfDarkness|MagicalBaseDamage}} per beat to {{Ability_Data|DinOfDarkness|Target}} within range. </td> | | <td> {{:Bard|DinOfDarkness}} </td> |
| <td> {{Ability_Data|DinOfDarkness|Range}} </td> | | <td> {{Ability_Data|DinOfDarkness|Range}} </td> |
| <td> Magical Damage:<br>{{Ability_Data|DinOfDarkness|Scaling}} </td> | | <td> Magical Damage:<br>{{Ability_Data|DinOfDarkness|Scaling}} </td> |
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| </tr> | | </tr> |
| <tr><td style=" text-align:middle"> [[File:Music Beats of Alacrity.png|link=|x96px]] <br> Beats of Alacrity </td> | | <tr><td style=" text-align:middle"> [[File:Music Beats of Alacrity.png|link=|x96px]] <br> Beats of Alacrity </td> |
| <td> Grant {{Ability_Data|BeatsOfAlacrity|Target}} {{Ability_Data|BeatsOfAlacrity|MoveSpeedAdd}} for {{Ability_Data|BeatsOfAlacrity|Duration}}. </td> | | <td> {{:Bard|BeatsOfAlacrity}} </td> |
| <td> </td> | | <td> </td> |
| <td> {{Ability_Data|BeatsOfAlacrity|PersuasivenessScaling}} </td> | | <td> {{Ability_Data|BeatsOfAlacrity|PersuasivenessScaling}} </td> |
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| </tr> | | </tr> |
| <tr><td style=" text-align:middle"> [[File:Music Allegro.png|link=|x96px]] <br> Allegro </td> | | <tr><td style=" text-align:middle"> [[File:Music Allegro.png|link=|x96px]] <br> Allegro </td> |
| <td> After playing, grant {{Ability_Data|Allegro|Target}} within range the Allegro buff for {{Ability_Data|Allegro|Duration}}. Every {{Ability_Data|Allegro|TimeBetweenActions}}, gain 1 stack {{Ability_Data|Accelerando|TotalActionCount}} times up to {{Ability_Data|Allegro|GrantedMaximuMStacks}} stacks. Each stack grants {{Ability_Data|Allegro|ActionSpeed}} and {{Ability_Data|Allegro|SpellCastingSpeed}} while the Allegro buff lasts. </td> | | <td> {{:Bard|Allegro}} </td> |
| <td> {{Ability_Data|Allegro|Range}} </td> | | <td> {{Ability_Data|Allegro|Range}} </td> |
| <td> {{Ability_Data|Allegro|PersuasivenessScaling}} </td> | | <td> {{Ability_Data|Allegro|PersuasivenessScaling}} </td> |
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| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Music Accelerando.png|link=|x96px]] <br> Accelerando </td> | | <td style=" text-align:middle"> [[File:Music Accelerando.png|link=|x96px]] <br> Accelerando </td> |
| <td> After playing, grant {{Ability_Data|Accelerando|Target}} within range the Accelerando buff for {{Ability_Data|Accelerando|Duration}}. Every {{Ability_Data|Accelerando|TimeBetweenActions}} gain 1 stack {{Ability_Data|Accelerando|TotalActionCount}} times up to {{Ability_Data|Accelerando|GrantedMaximumStacks}} stacks. Each stack grants {{Ability_Data|Accelerando|MoveSpeedAdd}} while the Accelerando buff lasts. </td> | | <td> {{:Bard|Accelerando}} </td> |
| <td> {{Ability_Data|Accelerando|Range}} </td> | | <td> {{Ability_Data|Accelerando|Range}} </td> |
| <td> {{Ability_Data|Accelerando|PersuasivenessScaling}} </td> | | <td> {{Ability_Data|Accelerando|PersuasivenessScaling}} </td> |
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| </tr> | | </tr> |
| <tr><td style=" text-align:middle"> [[File:Music Unchained Harmony.png|link=|x96px]] <br> Unchained Harmony </td> | | <tr><td style=" text-align:middle"> [[File:Music Unchained Harmony.png|link=|x96px]] <br> Unchained Harmony </td> |
| <td> Open all doors/containers within range, including locked containers but not locked doors. </td> | | <td> {{:Bard|UnchainedHarmony}} </td> |
| <td> {{Ability_Data|UnchainedHarmony|Range}} </td> | | <td> {{Ability_Data|UnchainedHarmony|Range}} </td> |
| <td> </td> | | <td> </td> |
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| </tr> | | </tr> |
| <tr><td style=" text-align:middle"> [[File:Music Shriek of Weakness.png|link=|x96px]] <br> Shriek of Weakness </td> | | <tr><td style=" text-align:middle"> [[File:Music Shriek of Weakness.png|link=|x96px]] <br> Shriek of Weakness </td> |
| <td> Shriek into the ears of {{Ability_Data|ShriekOfWeakness|Target}} within range, causing them to suffer {{Ability_Data|ShriekOfWeakness|PhysicalPower}} and {{Ability_Data|ShriekOfWeakness|ArmorRating}} for {{Ability_Data|ShriekOfWeakness|Duration}}.<br> | | <td> {{:Bard|ShriekOfWeakness}} <br> |
| <table cellspacing="0" class="wikitable sortable jquery-tablesorter mw-collapsible mw-collapsed" style="color:#eee;width:75%; background:transparent; text-align:center; vertical-align:middle; margin-left:auto; margin-right:auto;"> | | <table cellspacing="0" class="wikitable sortable jquery-tablesorter mw-collapsible mw-collapsed" style="color:#eee;width:75%; background:transparent; text-align:center; vertical-align:middle; margin-left:auto; margin-right:auto;"> |
| <caption style="background:transparent;">Damage Increase Graph </caption><br> | | <caption style="background:transparent;">Damage Increase Graph </caption><br> |
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| </tr> | | </tr> |
| <tr><td style=" text-align:middle"> [[File:Music Piercing Shrill.png|link=|x96px]] <br> Piercing Shrill </td> | | <tr><td style=" text-align:middle"> [[File:Music Piercing Shrill.png|link=|x96px]] <br> Piercing Shrill </td> |
| <td> Deal {{Ability_Data|PiercingShrill|PhysicalBaseDamage}} to {{Ability_Data|PiercingShrill|Target}} within range and inflict the echo sound effect on the affected target for {{Ability_Data|PiercingShrill|Duration}} if the target is a player. </td> | | <td> {{:Bard|PiercingShrill}} </td> |
| <td> {{Ability_Data|PiercingShrill|Range}} </td> | | <td> {{Ability_Data|PiercingShrill|Range}} </td> |
| <td> Physical Damage: {{Ability_Data|PiercingShrill|Scaling}} <br> Persuasiveness: {{Ability_Data|PiercingShrill|PersuasivenessScaling}}</td> | | <td> Physical Damage: {{Ability_Data|PiercingShrill|Scaling}} <br> Persuasiveness: {{Ability_Data|PiercingShrill|PersuasivenessScaling}}</td> |
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| </tr> | | </tr> |
| <tr><td style=" text-align:middle"> [[File:Music Banshees Howl.png|link=|x96px]] <br> Banshees Howl </td> | | <tr><td style=" text-align:middle"> [[File:Music Banshees Howl.png|link=|x96px]] <br> Banshees Howl </td> |
| <td> Cause {{Ability_Data|BansheesHowl|Target}} (except Sub-boss and boss monsters) within range to suffer {{Ability_Data|BansheesHowl|AllAttributes}} for {{Ability_Data|BansheesHowl|Duration}}. </td> | | <td> {{:Bard|BansheesHowl}} </td> |
| <td> {{Ability_Data|BansheesHowl|Range}} </td> | | <td> {{Ability_Data|BansheesHowl|Range}} </td> |
| <td> {{Ability_Data|BansheesHowl|PersuasivenessScaling}} </td> | | <td> {{Ability_Data|BansheesHowl|PersuasivenessScaling}} </td> |
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| </tr> | | </tr> |
| <tr><td style=" text-align:middle"> [[File:Music Song of Silence.png|link=|x96px]] <br> Song of Silence </td> | | <tr><td style=" text-align:middle"> [[File:Music Song of Silence.png|link=|x96px]] <br> Song of Silence </td> |
| <td> Silence {{Ability_Data|SongOfSilence|Target}} within range for {{Ability_Data|SongOfSilence|Duration}}. See [[Silence]] page for more details. </td> | | <td> {{:Bard|SongOfSilence}} </td> |
| <td> {{Ability_Data|SongOfSilence|Range}} </td> | | <td> {{Ability_Data|SongOfSilence|Range}} </td> |
| <td> {{Ability_Data|SongOfSilence|PersuasivenessScaling}} </td> | | <td> {{Ability_Data|SongOfSilence|PersuasivenessScaling}} </td> |
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| </tr> | | </tr> |
| <tr><td style=" text-align:middle"> [[File:Music Peacemaking.png|link=|x96px]] <br> Peacemaking </td> | | <tr><td style=" text-align:middle"> [[File:Music Peacemaking.png|link=|x96px]] <br> Peacemaking </td> |
| <td> [[Channel]] for {{Ability_Data|Peacemaking|ChannelingDuration}}, during which, {{Ability_Data|Peacemaking|Target}} within range lose the ability to fight or use any attack related animation when enchanted. </td> | | <td> {{:Bard|Peacemaking}} </td> |
| <td> {{Ability_Data|Peacemaking|Range}} </td> | | <td> {{Ability_Data|Peacemaking|Range}} </td> |
| <td> </td> | | <td> </td> |
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| </tr> | | </tr> |
| <tr><td style=" text-align:middle"> [[File:Music Lament of Languor.png|link=|x96px]] <br> Lament of Languor </td> | | <tr><td style=" text-align:middle"> [[File:Music Lament of Languor.png|link=|x96px]] <br> Lament of Languor </td> |
| <td> Cause {{Ability_Data|LamentOfLanguor|Target}} within range to suffer {{Ability_Data|LamentOfLanguor|MoveSpeedAdd}} for {{Ability_Data|LamentOfLanguor|Duration}}. </td> | | <td> {{:Bard|LamentOfLanguor}} </td> |
| <td> {{Ability_Data|LamentOfLanguor|Range}} </td> | | <td> {{Ability_Data|LamentOfLanguor|Range}} </td> |
| <td> {{Ability_Data|LamentOfLanguor|PersuasivenessScaling}} </td> | | <td> {{Ability_Data|LamentOfLanguor|PersuasivenessScaling}} </td> |
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| </tr> | | </tr> |
| <tr><td style=" text-align:middle"> [[File:Music Chaotic Discord.png|link=|x96px]] <br> Chaotic Discord </td> | | <tr><td style=" text-align:middle"> [[File:Music Chaotic Discord.png|link=|x96px]] <br> Chaotic Discord </td> |
| <td> [[Channel]] for {{Ability_Data|ChaoticDiscord|ChannelingDuration}} during which you excite {{Ability_Data|ChaoticDiscord|Target}} (no effect on players) within range to attack the nearest target except the performer. [[Monsters]] deaths inflicted by other monsters are accredited to the Bard, at least for Adventure Points.</td> | | <td> {{:Bard|ChaoticDiscord}} </td> |
| <td> {{Ability_Data|ChaoticDiscord|Range}} </td> | | <td> {{Ability_Data|ChaoticDiscord|Range}} </td> |
| <td> </td> | | <td> </td> |
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| </tr> | | </tr> |
| <tr><td style=" text-align:middle"> [[File:Music Aria of Alacrity.png|link=|x96px]] <br> Aria of Alacrity </td> | | <tr><td style=" text-align:middle"> [[File:Music Aria of Alacrity.png|link=|x96px]] <br> Aria of Alacrity </td> |
| <td> Grants {{Ability_Data|AriaOfAlacrity|Target}} {{Ability_Data|AriaOfAlacrity|ActionSpeed}} for {{Ability_Data|AriaOfAlacrity|Duration}}. </td> | | <td> {{:Bard|AriaOfAlacrity}} </td> |
| <td> </td> | | <td> </td> |
| <td> {{Ability_Data|AriaOfAlacrity|PersuasivenessScaling}} </td> | | <td> {{Ability_Data|AriaOfAlacrity|PersuasivenessScaling}} </td> |
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| </tr> | | </tr> |
| <tr><td style=" text-align:middle"> [[File:Music Tranquility.png|link=|x96px]] <br> Tranquility </td> | | <tr><td style=" text-align:middle"> [[File:Music Tranquility.png|link=|x96px]] <br> Tranquility </td> |
| <td> Grants {{Ability_Data|Tranquility|Target}} within range the ability to restore {{Ability_Data|Tranquility|RecoverableBaseHealing}} per second when resting for {{Ability_Data|Tranquility|Duration}}. </td> | | <td> {{:Bard|Tranquility}} </td> |
| <td> {{Ability_Data|Tranquility|Range}} </td> | | <td> {{Ability_Data|Tranquility|Range}} </td> |
| <td> {{Ability_Data|Tranquility|PersuasivenessScaling}} </td> | | <td> {{Ability_Data|Tranquility|PersuasivenessScaling}} </td> |
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| </tr> | | </tr> |
| <tr><td style=" text-align:middle"> [[File:Music Song of Shadow.png|link=|x96px]] <br> Song of Shadow </td> | | <tr><td style=" text-align:middle"> [[File:Music Song of Shadow.png|link=|x96px]] <br> Song of Shadow </td> |
| <td> Grants {{Ability_Data|SongOfShadow|Target}} within range invisibility for {{Ability_Data|SongOfShadow|Duration}}. Invisibility breaks upon movement. </td> | | <td> {{:Bard|SongOfShadow}} </td> |
| <td> {{Ability_Data|SongOfShadow|Range}} </td> | | <td> {{Ability_Data|SongOfShadow|Range}} </td> |
| <td> {{Ability_Data|SongOfShadow|PersuasivenessScaling}} </td> | | <td> {{Ability_Data|SongOfShadow|PersuasivenessScaling}} </td> |
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| </tr> | | </tr> |
| <tr><td style="text-align:middle"> [[File:Music Harmonic Shield.png|link=|x96px]] <br> Harmonic Shield </td> | | <tr><td style="text-align:middle"> [[File:Music Harmonic Shield.png|link=|x96px]] <br> Harmonic Shield </td> |
| <td> Grants {{Ability_Data|HarmonicShield|Target}} within range {{Ability_Data|HarmonicShield|ArmorRating}} and {{Ability_Data|HarmonicShield|MagicalResistance}} for {{Ability_Data|HarmonicShield|Duration}}. <br> | | <td> {{:Bard|HarmonicShield}} <br> |
| <center><div class="mw-collapsible mw-collapsed" style="width:fit-content"> | | <center><div class="mw-collapsible mw-collapsed" style="width:fit-content"> |
| Why are the durations different? | | Why are the durations different? |
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| </tr> | | </tr> |
| <tr><td style=" text-align:middle"> [[File:Music Chorale of Clarity.png|link=|x96px]] <br> Chorale of Clarity </td> | | <tr><td style=" text-align:middle"> [[File:Music Chorale of Clarity.png|link=|x96px]] <br> Chorale of Clarity </td> |
| <td> Grants {{Ability_Data|ChoraleOfClarity|Target}} within range the ability to restore {{Ability_Data|ChoraleOfClarity|SpellRechargeConst}} [[Spell_Restoration|Spell Points]] per second when resting for {{Ability_Data|ChoraleOfClarity|Duration}}</td> | | <td> {{:Bard|ChoraleOFClarity}} </td> |
| <td> {{Ability_Data|ChoraleOfClarity|Range}} </td> | | <td> {{Ability_Data|ChoraleOfClarity|Range}} </td> |
| <td> {{Ability_Data|ChoraleOfClarity|PersuasivenessScaling}} </td> | | <td> {{Ability_Data|ChoraleOfClarity|PersuasivenessScaling}} </td> |
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| </tr> | | </tr> |
| <tr><td style=" text-align:middle"> [[File:Music Ballad of Courage.png|link=|x96px]] <br> Ballad of Courage </td> | | <tr><td style=" text-align:middle"> [[File:Music Ballad of Courage.png|link=|x96px]] <br> Ballad of Courage </td> |
| <td> Grants {{Ability_Data|BalladOfCourage|Target}} {{Ability_Data|BalladOfCourage|PhysicalPower}} for {{Ability_Data|BalladOfCourage|Duration}}. </td> | | <td> {{:Bard|BalladOfCourage}} </td> |
| <td> </td> | | <td> </td> |
| <td> {{Ability_Data|BalladOfCourage|PersuasivenessScaling}} </td> | | <td> {{Ability_Data|BalladOfCourage|PersuasivenessScaling}} </td> |
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| All <b>bolded numbers</b> are automatically updated; however, non-boldened phrasing/numbers are written manually by the community. See [[ClassAbilityDocs|Class Ability Documentation]] for more. | | All <b>bolded numbers</b> are automatically updated; however, non-boldened phrasing/numbers are written manually by the community. See [[ClassAbilityDocs|Class Ability Documentation]] for more. |
|
| |
|
| </noinclude><includeonly></includeonly> | | </noinclude><includeonly>{{#switch:{{lc:{{{1|}}}}} |
| | |
| | |charismaticperformance=Upgrades a 'good' performance into a 'perfect' performance. |
| | |
| | |dancingfeet=Gain {{Ability_Data|DancingFeet|MoveSpeedAdd}} when holding an instrument. |
| | |
| | |fermata=Gain {{Ability_Data|Fermata|Resourcefulness}} |
| | |
| | |jollytime=Drinking [[Ale]] recovers {{Ability_Data|JollyTime|PhysicalBaseHealing}} ({{Ability_Data|JollyTime|Scaling}}) and grants {{Ability_Data|JollyTime|MoveSpeedAdd}} when drunk. |
| | |
| | |loremastery=A high level of understanding of objects grants you {{Ability_Data|LoreMastery|RegularInteractionSpeed}}. |
| | |
| | |melodicprotection=While playing songs, gain {{Ability_Data|MelodicProtection|PhysicalDamageReduction}}. |
| | |
| | |rapiermastery=When a rapier is equipped in either hand, gain {{Ability_Data|RapierMastery|RapierMasteryPhysicalBuffWeaponDamage}} and {{Ability_Data|RapierMastery|RapierMasteryActionSpeed}}. {{NeedsTesting|Need to confirm if the bonus is applied to a non-rapier secondary while holding a rapier in the primary, or if it only applies to rapiers. It may have been changed semi-recently.}} |
| | |
| | |reinforcedinstruments=Gain {{Ability_Data|ReinforcedInstruments|MeleePhysicalPowerBonus}} when attacking with a musical instrument as a weapon. (This does not apply to Songs) |
| | |
| | |storyteller=Give all party members within {{Ability_Data|StoryTeller|AuraRadius}} {{Ability_Data|StoryTeller|Will}} and {{Ability_Data|StoryTeller|Knowledge}}. |
| | |
| | |superiordexterity=Gain {{Ability_Data|SuperiorDexterity|EquipSpeedBonus}} Item Equip Speed Bonus when switching between weapons/utility items. |
| | |
| | |wanderer'sluck=Increases the chances of finding high-quality items when opening treasure chests by gaining {{Ability_Data|Wanderer'sLuck|Luck}}. |
| | |
| | |warsong=Successfully performed songs grant {{Ability_Data|WarSong|PhysicalBuffWeaponDamage}} to yourself and allies within {{Ability_Data|WarSong|AuraRadius}} for {{Ability_Data|WarSong|Duration}}. |
| | |
| | |dissonance=Creates an unpleasant noise to block hostile targets within a {{Ability_Data|Dissonance|Range}} area from casting spells, [[Silence|Silencing]] them for 3 {{Ability_Data|Dissonance|Duration}}. |
| | |
| | |encore=The next song is automatically played to the end without any input and is sure to succeed. Gain {{Ability_Data|Encore|ManualDexterity}} on this song, though capped to 50%. |
| | |
| | |partymaker=Remove drunk effect from self and all allies |
| | |
| | |musicmemory=Can store up to 5 sheet music as space permits. |
| | |
| | |musicmemory2=Can store up to an additional 5 sheet music as space permits. |
| | |
| | |rousingrhythms=Grant {{Ability_Data|RousingRhythms|Target}} within range {{Ability_Data|RousingRhythms|AllAttributes}} for {{Ability_Data|RousingRhythms|Duration}}. |
| | |
| | |dinofdarkness=After finishing the song, [[Channel]] for another {{Ability_Data|DinOfDarkness|MusicPlaytime}} during which you deal {{Ability_Data|DinOfDarkness|MagicalBaseDamage}} per beat to {{Ability_Data|DinOfDarkness|Target}} within range. |
| | |
| | |beatsofalacrity=Grant {{Ability_Data|BeatsOfAlacrity|Target}} {{Ability_Data|BeatsOfAlacrity|MoveSpeedAdd}} for {{Ability_Data|BeatsOfAlacrity|Duration}}. |
| | |
| | |allegro=After playing, grant {{Ability_Data|Allegro|Target}} within range the Allegro buff for {{Ability_Data|Allegro|Duration}}. Every {{Ability_Data|Allegro|TimeBetweenActions}}, gain 1 stack {{Ability_Data|Accelerando|TotalActionCount}} times up to {{Ability_Data|Allegro|GrantedMaximuMStacks}} stacks. Each stack grants {{Ability_Data|Allegro|ActionSpeed}} and {{Ability_Data|Allegro|SpellCastingSpeed}} while the Allegro buff lasts. |
| | |
| | |accelerando=After playing, grant {{Ability_Data|Accelerando|Target}} within range the Accelerando buff for {{Ability_Data|Accelerando|Duration}}. Every {{Ability_Data|Accelerando|TimeBetweenActions}} gain 1 stack {{Ability_Data|Accelerando|TotalActionCount}} times up to {{Ability_Data|Accelerando|GrantedMaximumStacks}} stacks. Each stack grants {{Ability_Data|Accelerando|MoveSpeedAdd}} while the Accelerando buff lasts. |
| | |
| | |unchainedharmony=Open all doors/containers within range, including locked containers but not locked doors. |
| | |
| | |shriekofweakness=Shriek into the ears of {{Ability_Data|ShriekOfWeakness|Target}} within range, causing them to suffer {{Ability_Data|ShriekOfWeakness|PhysicalPower}} and {{Ability_Data|ShriekOfWeakness|ArmorRating}} for {{Ability_Data|ShriekOfWeakness|Duration}}. |
| | |
| | |piercingshrill=Deal {{Ability_Data|PiercingShrill|PhysicalBaseDamage}} to {{Ability_Data|PiercingShrill|Target}} within range and inflict the echo sound effect on the affected target for {{Ability_Data|PiercingShrill|Duration}} if the target is a player. |
| | |
| | |bansheeshowl=Cause {{Ability_Data|BansheesHowl|Target}} (except Sub-boss and boss monsters) within range to suffer {{Ability_Data|BansheesHowl|AllAttributes}} for {{Ability_Data|BansheesHowl|Duration}}. |
| | |
| | |songofsilence=Silence {{Ability_Data|SongOfSilence|Target}} within range for {{Ability_Data|SongOfSilence|Duration}}. See [[Silence]] page for more details. |
| | |
| | |peacemaking=[[Channel]] for {{Ability_Data|Peacemaking|ChannelingDuration}}, during which, {{Ability_Data|Peacemaking|Target}} within range lose the ability to fight or use any attack related animation when enchanted. |
| | |
| | |lamentoflanguor=Cause {{Ability_Data|LamentOfLanguor|Target}} within range to suffer {{Ability_Data|LamentOfLanguor|MoveSpeedAdd}} for {{Ability_Data|LamentOfLanguor|Duration}}. |
| | |
| | |chaoticdiscord=[[Channel]] for {{Ability_Data|ChaoticDiscord|ChannelingDuration}} during which you excite {{Ability_Data|ChaoticDiscord|Target}} (no effect on players) within range to attack the nearest target except the performer. [[Monsters]] deaths inflicted by other monsters are accredited to the Bard, at least for Adventure Points. |
| | |
| | |ariaofalacrity=Grants {{Ability_Data|AriaOfAlacrity|Target}} {{Ability_Data|AriaOfAlacrity|ActionSpeed}} for {{Ability_Data|AriaOfAlacrity|Duration}}. |
| | |
| | |tranquility=Grants {{Ability_Data|Tranquility|Target}} within range the ability to restore {{Ability_Data|Tranquility|RecoverableBaseHealing}} per second when resting for {{Ability_Data|Tranquility|Duration}}. |
| | |
| | |songofshadow=Grants {{Ability_Data|SongOfShadow|Target}} within range invisibility for {{Ability_Data|SongOfShadow|Duration}}. Invisibility breaks upon movement. |
| | |
| | |harmonicshield=Grants {{Ability_Data|HarmonicShield|Target}} within range {{Ability_Data|HarmonicShield|ArmorRating}} and {{Ability_Data|HarmonicShield|MagicalResistance}} for {{Ability_Data|HarmonicShield|Duration}}. |
| | |
| | |choraleofclarity=Grants {{Ability_Data|ChoraleOfClarity|Target}} within range the ability to restore {{Ability_Data|ChoraleOfClarity|SpellRechargeConst}} [[Spell_Restoration|Spell Points]] per second when resting for {{Ability_Data|ChoraleOfClarity|Duration}}. |
| | |
| | |balladofcourage=Grants {{Ability_Data|BalladOfCourage|Target}} {{Ability_Data|BalladOfCourage|PhysicalPower}} for {{Ability_Data|BalladOfCourage|Duration}}. |
| | |
| | |#default=<p style="color:#FF0000";>No <b>ability</b> found for "{{{1}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| | }}</includeonly> |