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| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Dancing Feet.png|link=|x96px]] <br> Dancing Feet </td> | | <td style=" text-align:middle"> [[File:Perk Dancing Feet.png|link=|x96px]] <br> Dancing Feet </td> |
| <td> Gain {{:Bard|DancingFeet|MoveSpeedAdd}} when holding an instrument. </td> | | <td> Gain {{Ability_Data|DancingFeet|MoveSpeedAdd}} when holding an instrument. </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Perk Fermata.png|link=|x96px]] <br> Fermata </td> | | <td style=" text-align:middle"> [[File:Perk Fermata.png|link=|x96px]] <br> Fermata </td> |
| <td> Gain {{:Bard|Fermata|Resourcefulness}} </td> | | <td> Gain {{Ability_Data|Fermata|Resourcefulness}} </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Jolly Time.png|link=|x96px]] <br> Jolly Time </td> | | <td style=" text-align:middle"> [[File:Perk Jolly Time.png|link=|x96px]] <br> Jolly Time </td> |
| <td>Drinking [[Ale]] recovers {{:Bard|JollyTime|PhysicalBaseHealing}} ({{:Bard|JollyTime|Scaling}}) and grants {{:Bard|JollyTime|MoveSpeedAdd}} when drunk. </td> | | <td>Drinking [[Ale]] recovers {{Ability_Data|JollyTime|PhysicalBaseHealing}} ({{Ability_Data|JollyTime|Scaling}}) and grants {{Ability_Data|JollyTime|MoveSpeedAdd}} when drunk. </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Perk Lore Mastery.png|link=|x96px]] <br> Lore Mastery </td> | | <td style=" text-align:middle"> [[File:Perk Lore Mastery.png|link=|x96px]] <br> Lore Mastery </td> |
| <td> A high level of understanding of objects grants you {{:Bard|LoreMastery|RegularInteractionSpeed}}. </td> | | <td> A high level of understanding of objects grants you {{Ability_Data|LoreMastery|RegularInteractionSpeed}}. </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Melodic Protection.png|link=|x96px]] <br> Melodic Protection </td> | | <td style=" text-align:middle"> [[File:Perk Melodic Protection.png|link=|x96px]] <br> Melodic Protection </td> |
| <td> While playing songs, gain {{:Bard|MelodicProtection|PhysicalDamageReduction}}. </td> | | <td> While playing songs, gain {{Ability_Data|MelodicProtection|PhysicalDamageReduction}}. </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Rapier Mastery.png|link=|x96px]] <br> Rapier Mastery </td> | | <td style=" text-align:middle"> [[File:Perk Rapier Mastery.png|link=|x96px]] <br> Rapier Mastery </td> |
| <td> When a rapier is equipped in either hand, gain {{:Bard|RapierMastery|RapierMasteryPhysicalBuffWeaponDamage}} and {{:Bard|RapierMastery|RapierMasteryActionSpeed}}. {{NeedsTesting|Need to confirm if the bonus is applied to a non-rapier secondary while holding a rapier in the primary, or if it only applies to rapiers. It may have been changed semi-recently.}}</td> | | <td> When a rapier is equipped in either hand, gain {{Ability_Data|RapierMastery|RapierMasteryPhysicalBuffWeaponDamage}} and {{Ability_Data|RapierMastery|RapierMasteryActionSpeed}}. {{NeedsTesting|Need to confirm if the bonus is applied to a non-rapier secondary while holding a rapier in the primary, or if it only applies to rapiers. It may have been changed semi-recently.}}</td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Reinforced Instruments.png|link=|x96px]] <br> Reinforced Instruments </td> | | <td style=" text-align:middle"> [[File:Perk Reinforced Instruments.png|link=|x96px]] <br> Reinforced Instruments </td> |
| <td> Gain {{:Bard|ReinforcedInstruments|MeleePhysicalPowerBonus}} when attacking with a musical instrument as a weapon. (This does not apply to Songs) </td> | | <td> Gain {{Ability_Data|ReinforcedInstruments|MeleePhysicalPowerBonus}} when attacking with a musical instrument as a weapon. (This does not apply to Songs) </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Story Teller.png|link=|x96px]] <br> Story Teller </td> | | <td style=" text-align:middle"> [[File:Perk Story Teller.png|link=|x96px]] <br> Story Teller </td> |
| <td> Give all party members within {{:Bard|StoryTeller|AuraRadius}} {{:Bard|StoryTeller|Will}} and {{:Bard|StoryTeller|Knowledge}}. </td> | | <td> Give all party members within {{Ability_Data|StoryTeller|AuraRadius}} {{Ability_Data|StoryTeller|Will}} and {{Ability_Data|StoryTeller|Knowledge}}. </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Perk Superior Dexterity.png|link=|x96px]] <br> Superior Dexterity </td> | | <td style=" text-align:middle"> [[File:Perk Superior Dexterity.png|link=|x96px]] <br> Superior Dexterity </td> |
| <td> Gain {{:Bard|SuperiorDexterity|EquipSpeedBonus}} Item Equip Speed Bonus when switching between weapons/utility items. </td> | | <td> Gain {{Ability_Data|SuperiorDexterity|EquipSpeedBonus}} Item Equip Speed Bonus when switching between weapons/utility items. </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Wanderers Luck.png|link=|x96px]] <br> Wanderer's Luck </td> | | <td style=" text-align:middle"> [[File:Perk Wanderers Luck.png|link=|x96px]] <br> Wanderer's Luck </td> |
| <td> Increases the chances of finding high-quality items when opening treasure chests by gaining {{:Bard|Wanderer'sLuck|Luck}}.</td> | | <td> Increases the chances of finding high-quality items when opening treasure chests by gaining {{Ability_Data|Wanderer'sLuck|Luck}}.</td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk War Song.png|link=|x96px]] <br> War Song </td> | | <td style=" text-align:middle"> [[File:Perk War Song.png|link=|x96px]] <br> War Song </td> |
| <td> If a song performance is successful, grant {{:Bard|WarSong|PhysicalBuffWeaponDamage}} to yourself and allies within {{:Bard|WarSong|AuraRadius}} for {{:Bard|WarSong|Duration}}. </td> | | <td> If a song performance is successful, grant {{Ability_Data|WarSong|PhysicalBuffWeaponDamage}} to yourself and allies within {{Ability_Data|WarSong|AuraRadius}} for {{Ability_Data|WarSong|Duration}}. </td> |
| </tr> | | </tr> |
| </table> | | </table> |
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| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Name </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Description</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Description</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Cooldown </th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Cooldown </th> |
| </tr> | | </tr> |
| <tr> <!-- See the values that are called at the bottom of the page, Ctrl+F for "|<Ability>" with no spaces, such as "|AchillesStrike", the data is then copied down here automatically.--> | | <tr> <!-- See the values that are called at the bottom of the page, Ctrl+F for "|<Ability>" with no spaces, such as "|AchillesStrike", the data is then copied down here automatically.--> |
| <td style=" text-align:middle"> [[File:Skill Dissonance.png|link=|x96px]] <br> Dissonance </td> | | <td style=" text-align:middle"> [[File:Skill Dissonance.png|link=|x96px]] <br> Dissonance </td> |
| <td> Creates an unpleasant noise to block hostile targets within a {{:Bard|Dissonance|Range}} area from casting spells, [[Silence|Silencing]] them for 3 {{:Bard|Dissonance|Duration}}. </td> | | <td> Creates an unpleasant noise to block hostile targets within a {{Ability_Data|Dissonance|Range}} area from casting spells, [[Silence|Silencing]] them for 3 {{Ability_Data|Dissonance|Duration}}. </td> |
| <td> {{:Bard|Dissonance|SkillCooldown}} </td>
| | <td> {{Ability_Data|Dissonance|SkillCooldown}} </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Skill Encore.png|link=|x96px]] <br> Encore </td> | | <td style=" text-align:middle"> [[File:Skill Encore.png|link=|x96px]] <br> Encore </td> |
| <td> The next song is automatically played to the end without any input and is sure to succeed. Gain {{:Bard|Encore|ManualDexterity}} on this song, though capped to 50%. </td> | | <td> The next song is automatically played to the end without any input and is sure to succeed. Gain {{Ability_Data|Encore|ManualDexterity}} on this song, though capped to 50%. </td> |
| <td> {{:Bard|Encore|SkillCooldown}} </td>
| | <td> {{Ability_Data|Encore|SkillCooldown}} </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle">[[File:Skill Partymaker.png|link=|x96px]] <br> Party Maker </td> | | <td style=" text-align:middle">[[File:Skill Partymaker.png|link=|x96px]] <br> Party Maker </td> |
| <td> Remove drunk effect from self and all allies </td> | | <td> Remove drunk effect from self and all allies </td> |
| <td> {{:Bard|PartyMaker|SkillCooldown}} </td>
| | <td> {{Ability_Data|PartyMaker|SkillCooldown}} </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Skill Music Memory.png|link=|x96px]] <br> Music Memory </td> | | <td style=" text-align:middle"> [[File:Skill Music Memory.png|link=|x96px]] <br> Music Memory </td> |
| <td> Can store up to 5 sheet music as space permits. </td> | | <td> Can store up to 5 sheet music as space permits. </td> |
| <td> / </td>
| | <td> / </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle">[[File:Skill Music Memory.png|link=|x96px]] <br> Music Memory 2 </td> | | <td style=" text-align:middle">[[File:Skill Music Memory.png|link=|x96px]] <br> Music Memory 2 </td> |
| <td> Can store up to 5 sheet music as space permits. </td> | | <td> Can store up to 5 sheet music as space permits. </td> |
| <td> / </td>
| | <td> / </td> |
| </tr> | | </tr> |
|
| | |
| </table> | | </table> |
| <br> | | <br> |
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| --><div style="display: flex; margin-bottom: 2px"><!-- | | --><div style="display: flex; margin-bottom: 2px"><!-- |
| --><div style="width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(188, 76, 14)"></div><!-- | | --><div style="width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(188, 76, 14)"></div><!-- |
| -->[[Drum]]<!--
| | -->[[Drum]]<!-- |
| --></div><!-- | | --></div><!-- |
| --><div style="display: flex; margin-bottom: 2px"><!-- | | --><div style="display: flex; margin-bottom: 2px"><!-- |
| --><div style="width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(92, 61, 118)"></div><!-- | | --><div style="width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(92, 61, 118)"></div><!-- |
| -->[[Flute]]<!--
| | -->[[Flute]]<!-- |
| --></div><!-- | | --></div><!-- |
| --><div style="display: flex; margin-bottom: 2px"><!-- | | --><div style="display: flex; margin-bottom: 2px"><!-- |
| --><div style="width: 50px; margin-left: 10px; margin-right: 5px;; padding: 8px; background: rgb(167, 137, 0)"></div><!-- | | --><div style="width: 50px; margin-left: 10px; margin-right: 5px;; padding: 8px; background: rgb(167, 137, 0)"></div><!-- |
| -->[[Lute]]<!--
| | -->[[Lute]]<!-- |
| --></div><!-- | | --></div><!-- |
| --><div style="display: flex; margin-bottom: 2px"><!-- | | --><div style="display: flex; margin-bottom: 2px"><!-- |
| --><div style="width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(49, 101, 58)"></div><!-- | | --><div style="width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(49, 101, 58)"></div><!-- |
| -->[[Lyre]]<!--
| | -->[[Lyre]]<!-- |
| --></div><!-- | | --></div><!-- |
| --></div> | | --></div> |
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| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage/Persuasiveness Scaling</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage/Persuasiveness Scaling</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Cast Time</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Cast Time</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Cost</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Cost</th> |
|
| | |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Sample</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Sample</th> |
|
| | |
| </tr> <!-- See the values that are called at the bottom of the page, Ctrl+F for "|<Ability>" with no spaces, such as "|AchillesStrike", the data is then copied down here automatically.--> | | </tr> <!-- See the values that are called at the bottom of the page, Ctrl+F for "|<Ability>" with no spaces, such as "|AchillesStrike", the data is then copied down here automatically.--> |
| <tr><td style=" text-align:middle"> [[File:Music Rousing Rhythms.png|link=|x96px]] <br> Rousing Rhythms </td> | | <tr><td style=" text-align:middle"> [[File:Music Rousing Rhythms.png|link=|x96px]] <br> Rousing Rhythms </td> |
| <td> Grant {{:Bard|RousingRhythms|Target}} within range {{:Bard|RousingRhythms|AllAttributes}} for {{:Bard|RousingRhythms|Duration}}. </td> | | <td> Grant {{Ability_Data|RousingRhythms|Target}} within range {{Ability_Data|RousingRhythms|AllAttributes}} for {{Ability_Data|RousingRhythms|Duration}}. </td> |
| <td> {{:Bard|RousingRhythms|Range}} </td> | | <td> {{Ability_Data|RousingRhythms|Range}} </td> |
| <td> {{:Bard|RousingRhythms|PersuasivenessScaling}} </td> | | <td> {{Ability_Data|RousingRhythms|PersuasivenessScaling}} </td> |
| <td> Total:<br>{{:Bard|RousingRhythms|MusicPlaytime}}<br> | | <td> Total:<br>{{Ability_Data|RousingRhythms|MusicPlaytime}}<br> |
| Intervals:<br>{{:Bard|RousingRhythms|MusicIntervals}} </td> | | Intervals:<br>{{Ability_Data|RousingRhythms|MusicIntervals}} </td> |
| <td> {{:Bard|RousingRhythms|MusicTier}} </td>
| | <td> {{Ability_Data|RousingRhythms|MusicTier}} </td> |
| <td> [[File:rousing rhythms_full.mp3|Rousing Rhythms]] </td>
| | <td> [[File:rousing rhythms_full.mp3|Rousing Rhythms]] </td> |
| </tr> | | </tr> |
| <tr><td style=" text-align:middle"> [[File:Music Din of Darkness.png|link=|x96px]] <br> Din of Darkness </td> | | <tr><td style=" text-align:middle"> [[File:Music Din of Darkness.png|link=|x96px]] <br> Din of Darkness </td> |
| <td> After finishing the song, [[Channel]] for another {{:Bard|DinOfDarkness|MusicPlaytime}} during which you deal {{:Bard|DinOfDarkness|MagicalBaseDamage}} per beat to {{:Bard|DinOfDarkness|Target}} within range. </td> | | <td> After finishing the song, [[Channel]] for another {{Ability_Data|DinOfDarkness|MusicPlaytime}} during which you deal {{Ability_Data|DinOfDarkness|MagicalBaseDamage}} per beat to {{Ability_Data|DinOfDarkness|Target}} within range. </td> |
| <td> {{:Bard|DinOfDarkness|Range}} </td> | | <td> {{Ability_Data|DinOfDarkness|Range}} </td> |
| <td> Magical Damage:<br>{{:Bard|DinOfDarkness|Scaling}} </td> | | <td> Magical Damage:<br>{{Ability_Data|DinOfDarkness|Scaling}} </td> |
| <td> Total:<br>{{:Bard|DinOfDarkness|MusicPlaytime}}<br> | | <td> Total:<br>{{Ability_Data|DinOfDarkness|MusicPlaytime}}<br> |
| Intervals:<br>{{:Bard|DinOfDarkness|MusicIntervals}}</td> | | Intervals:<br>{{Ability_Data|DinOfDarkness|MusicIntervals}}</td> |
| <td> {{:Bard|DinOfDarkness|MusicTier}} </td>
| | <td> {{Ability_Data|DinOfDarkness|MusicTier}} </td> |
| <td> [[File:din of darkness_full.mp3|Din of Darkness]] </td>
| | <td> [[File:din of darkness_full.mp3|Din of Darkness]] </td> |
| </tr> | | </tr> |
| <tr><td style=" text-align:middle"> [[File:Music Beats of Alacrity.png|link=|x96px]] <br> Beats of Alacrity </td> | | <tr><td style=" text-align:middle"> [[File:Music Beats of Alacrity.png|link=|x96px]] <br> Beats of Alacrity </td> |
| <td> Grant {{:Bard|BeatsOfAlacrity|Target}} {{:Bard|BeatsOfAlacrity|MoveSpeedAdd}} for {{:Bard|BeatsOfAlacrity|Duration}}. </td> | | <td> Grant {{Ability_Data|BeatsOfAlacrity|Target}} {{Ability_Data|BeatsOfAlacrity|MoveSpeedAdd}} for {{Ability_Data|BeatsOfAlacrity|Duration}}. </td> |
| <td> </td> | | <td> </td> |
| <td> {{:Bard|BeatsOfAlacrity|PersuasivenessScaling}} </td> | | <td> {{Ability_Data|BeatsOfAlacrity|PersuasivenessScaling}} </td> |
| <td> Total:<br> {{:Bard|BeatsOfAlacrity|MusicPlaytime}} <br> | | <td> Total:<br> {{Ability_Data|BeatsOfAlacrity|MusicPlaytime}} <br> |
| Intervals:<br>{{:Bard|BeatsOfAlacrity|MusicIntervals}} </td> | | Intervals:<br>{{Ability_Data|BeatsOfAlacrity|MusicIntervals}} </td> |
| <td> {{:Bard|BeatsOfAlacrity|MusicTier}} </td>
| | <td> {{Ability_Data|BeatsOfAlacrity|MusicTier}} </td> |
| <td> [[File:beats of alacrity_full.mp3|Beats of Alacrity]] </td>
| | <td> [[File:beats of alacrity_full.mp3|Beats of Alacrity]] </td> |
| </tr> | | </tr> |
| <tr><td style=" text-align:middle"> [[File:Music Allegro.png|link=|x96px]] <br> Allegro </td> | | <tr><td style=" text-align:middle"> [[File:Music Allegro.png|link=|x96px]] <br> Allegro </td> |
| <td> After playing, grant {{:Bard|Allegro|Target}} within range the Allegro buff for {{:Bard|Allegro|Duration}}. Every {{:Bard|Allegro|TimeBetweenActions}}, gain 1 stack {{:Bard|Accelerando|TotalActionCount}} times up to {{:Bard|Allegro|GrantedMaximuMStacks}} stacks. Each stack grants {{:Bard|Allegro|ActionSpeed}} and {{:Bard|Allegro|SpellCastingSpeed}} while the Allegro buff lasts. </td> | | <td> After playing, grant {{Ability_Data|Allegro|Target}} within range the Allegro buff for {{Ability_Data|Allegro|Duration}}. Every {{Ability_Data|Allegro|TimeBetweenActions}}, gain 1 stack {{Ability_Data|Accelerando|TotalActionCount}} times up to {{Ability_Data|Allegro|GrantedMaximuMStacks}} stacks. Each stack grants {{Ability_Data|Allegro|ActionSpeed}} and {{Ability_Data|Allegro|SpellCastingSpeed}} while the Allegro buff lasts. </td> |
| <td> {{:Bard|Allegro|Range}} </td> | | <td> {{Ability_Data|Allegro|Range}} </td> |
| <td> {{:Bard|Allegro|PersuasivenessScaling}} </td> | | <td> {{Ability_Data|Allegro|PersuasivenessScaling}} </td> |
| <td> Total:<br>{{:Bard|Allegro|MusicPlaytime}}<br> | | <td> Total:<br>{{Ability_Data|Allegro|MusicPlaytime}}<br> |
| Intervals:<br>{{:Bard|Allegro|MusicIntervals}} </td> | | Intervals:<br>{{Ability_Data|Allegro|MusicIntervals}} </td> |
| <td> {{:Bard|Allegro|MusicTier}} </td>
| | <td> {{Ability_Data|Allegro|MusicTier}} </td> |
| <td> [[File:allegro_full.mp3|Allegro]] </td>
| | <td> [[File:allegro_full.mp3|Allegro]] </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Music Accelerando.png|link=|x96px]] <br> Accelerando </td>
| | <td style=" text-align:middle"> [[File:Music Accelerando.png|link=|x96px]] <br> Accelerando </td> |
| <td> After playing, grant {{:Bard|Accelerando|Target}} within range the Accelerando buff for {{:Bard|Accelerando|Duration}}. Every {{:Bard|Accelerando|TimeBetweenActions}} gain 1 stack {{:Bard|Accelerando|TotalActionCount}} times up to {{:Bard|Accelerando|GrantedMaximumStacks}} stacks. Each stack grants {{:Bard|Accelerando|MoveSpeedAdd}} while the Accelerando buff lasts. </td> | | <td> After playing, grant {{Ability_Data|Accelerando|Target}} within range the Accelerando buff for {{Ability_Data|Accelerando|Duration}}. Every {{Ability_Data|Accelerando|TimeBetweenActions}} gain 1 stack {{Ability_Data|Accelerando|TotalActionCount}} times up to {{Ability_Data|Accelerando|GrantedMaximumStacks}} stacks. Each stack grants {{Ability_Data|Accelerando|MoveSpeedAdd}} while the Accelerando buff lasts. </td> |
| <td> {{:Bard|Accelerando|Range}} </td> | | <td> {{Ability_Data|Accelerando|Range}} </td> |
| <td> {{:Bard|Accelerando|PersuasivenessScaling}} </td> | | <td> {{Ability_Data|Accelerando|PersuasivenessScaling}} </td> |
| <td> Total:<br>{{:Bard|Accelerando|MusicPlaytime}}<br> | | <td> Total:<br>{{Ability_Data|Accelerando|MusicPlaytime}}<br> |
| Intervals:<br>{{:Bard|Accelerando|MusicIntervals}} </td> | | Intervals:<br>{{Ability_Data|Accelerando|MusicIntervals}} </td> |
| <td> {{:Bard|Accelerando|MusicTier}} </td>
| | <td> {{Ability_Data|Accelerando|MusicTier}} </td> |
| <td> [[File:accelerando_full.mp3|Accelerando]] </td>
| | <td> [[File:accelerando_full.mp3|Accelerando]] </td> |
| </tr> | | </tr> |
| <tr><td style=" text-align:middle"> [[File:Music Unchained Harmony.png|link=|x96px]] <br> Unchained Harmony </td> | | <tr><td style=" text-align:middle"> [[File:Music Unchained Harmony.png|link=|x96px]] <br> Unchained Harmony </td> |
| <td> Open all doors/containers within range, including locked containers but not locked doors. </td> | | <td> Open all doors/containers within range, including locked containers but not locked doors. </td> |
| <td> {{:Bard|UnchainedHarmony|Range}} </td> | | <td> {{Ability_Data|UnchainedHarmony|Range}} </td> |
| <td> </td> | | <td> </td> |
| <td> Total:<br>{{:Bard|UnchainedHarmony|MusicPlaytime}}<br> | | <td> Total:<br>{{Ability_Data|UnchainedHarmony|MusicPlaytime}}<br> |
| Intervals:<br>{{:Bard|UnchainedHarmony|MusicIntervals}} </td> | | Intervals:<br>{{Ability_Data|UnchainedHarmony|MusicIntervals}} </td> |
| <td> {{:Bard|UnchainedHarmony|MusicTier}} </td> | | <td> {{Ability_Data|UnchainedHarmony|MusicTier}} </td> |
| <td> [[File:unchained harmony_full.mp3|Unchained Harmony]] </td>
| | <td> [[File:unchained harmony_full.mp3|Unchained Harmony]] </td> |
| </tr> | | </tr> |
| <tr><td style=" text-align:middle"> [[File:Music Shriek of Weakness.png|link=|x96px]] <br> Shriek of Weakness </td> | | <tr><td style=" text-align:middle"> [[File:Music Shriek of Weakness.png|link=|x96px]] <br> Shriek of Weakness </td> |
| <td> Shriek into the ears of {{:Bard|ShriekOfWeakness|Target}} within range, causing them to suffer {{:Bard|ShriekOfWeakness|PhysicalPower}} and {{:Bard|ShriekOfWeakness|ArmorRating}} for {{:Bard|ShriekOfWeakness|Duration}}.<br> | | <td> Shriek into the ears of {{Ability_Data|ShriekOfWeakness|Target}} within range, causing them to suffer {{Ability_Data|ShriekOfWeakness|PhysicalPower}} and {{Ability_Data|ShriekOfWeakness|ArmorRating}} for {{Ability_Data|ShriekOfWeakness|Duration}}.<br> |
| <table cellspacing="0" class="wikitable sortable jquery-tablesorter mw-collapsible mw-collapsed" style="color:#eee;width:75%; background:transparent; text-align:center; vertical-align:middle; margin-left:auto; margin-right:auto;"> | | <table cellspacing="0" class="wikitable sortable jquery-tablesorter mw-collapsible mw-collapsed" style="color:#eee;width:75%; background:transparent; text-align:center; vertical-align:middle; margin-left:auto; margin-right:auto;"> |
| <caption style="background:transparent;">Damage Increase Graph </caption><br>
| | <caption style="background:transparent;">Damage Increase Graph </caption><br> |
| <tr> | | <tr> |
| <td style="max-width:95%;padding: 10px;> [[File:shriekofweaknessgraph.png|500px]] </td> | | <td style="max-width:95%;padding: 10px;> [[File:shriekofweaknessgraph.png|500px]] </td> |
| </tr>
| | </tr> |
| </table>
| | </table> |
| </td> | | </td> |
| <td> {{:Bard|ShriekOfWeakness|Range}} </td> | | <td> {{Ability_Data|ShriekOfWeakness|Range}} </td> |
| <td> {{:Bard|ShriekOfWeakness|PersuasivenessScaling}} </td> | | <td> {{Ability_Data|ShriekOfWeakness|PersuasivenessScaling}} </td> |
| <td> Total:<br>{{:Bard|ShriekOfWeakness|MusicPlaytime}}<br> | | <td> Total:<br>{{Ability_Data|ShriekOfWeakness|MusicPlaytime}}<br> |
| Intervals:<br>{{:Bard|ShriekOfWeakness|MusicIntervals}} </td> | | Intervals:<br>{{Ability_Data|ShriekOfWeakness|MusicIntervals}} </td> |
| <td> {{:Bard|ShriekOfWeakness|MusicTier}} </td> | | <td> {{Ability_Data|ShriekOfWeakness|MusicTier}} </td> |
| <td> [[File:shriek of weakness_full.mp3|Shriek of Weakness]] <br> <br> [[File:shriek of weakness_skip1.mp3|Shriek of Weakness Noteskip]] (Noteskip)</td>
| | <td> [[File:shriek of weakness_full.mp3|Shriek of Weakness]] <br> <br> [[File:shriek of weakness_skip1.mp3|Shriek of Weakness Noteskip]] (Noteskip)</td> |
| </tr> | | </tr> |
| <tr><td style=" text-align:middle"> [[File:Music Piercing Shrill.png|link=|x96px]] <br> Piercing Shrill </td> | | <tr><td style=" text-align:middle"> [[File:Music Piercing Shrill.png|link=|x96px]] <br> Piercing Shrill </td> |
| <td> Deal {{:Bard|PiercingShrill|PhysicalBaseDamage}} to {{:Bard|PiercingShrill|Target}} within range and inflict the echo sound effect on the affected target for {{:Bard|PiercingShrill|Duration}} if the target is a player. </td> | | <td> Deal {{Ability_Data|PiercingShrill|PhysicalBaseDamage}} to {{Ability_Data|PiercingShrill|Target}} within range and inflict the echo sound effect on the affected target for {{Ability_Data|PiercingShrill|Duration}} if the target is a player. </td> |
| <td> {{:Bard|PiercingShrill|Range}} </td> | | <td> {{Ability_Data|PiercingShrill|Range}} </td> |
| <td> Physical Damage: {{:Bard|PiercingShrill|Scaling}} <br> Persuasiveness: {{:Bard|PiercingShrill|PersuasivenessScaling}}</td> | | <td> Physical Damage: {{Ability_Data|PiercingShrill|Scaling}} <br> Persuasiveness: {{Ability_Data|PiercingShrill|PersuasivenessScaling}}</td> |
| <td> Total:<br>{{:Bard|PiercingShrill|MusicPlaytime}}<br> | | <td> Total:<br>{{Ability_Data|PiercingShrill|MusicPlaytime}}<br> |
| Intervals:<br>{{:Bard|PiercingShrill|MusicIntervals}} </td> | | Intervals:<br>{{Ability_Data|PiercingShrill|MusicIntervals}} </td> |
| <td> {{:Bard|PiercingShrill|MusicTier}} </td> | | <td> {{Ability_Data|PiercingShrill|MusicTier}} </td> |
| <td> [[File:piercing shrill_full.mp3|Piercing Shrill]] </td>
| | <td> [[File:piercing shrill_full.mp3|Piercing Shrill]] </td> |
| </tr> | | </tr> |
| <tr><td style=" text-align:middle"> [[File:Music Banshees Howl.png|link=|x96px]] <br> Banshees Howl </td> | | <tr><td style=" text-align:middle"> [[File:Music Banshees Howl.png|link=|x96px]] <br> Banshees Howl </td> |
| <td> Cause {{:Bard|BansheesHowl|Target}} (except Sub-boss and boss monsters) within range to suffer {{:Bard|BansheesHowl|AllAttributes}} for {{:Bard|BansheesHowl|Duration}}. </td> | | <td> Cause {{Ability_Data|BansheesHowl|Target}} (except Sub-boss and boss monsters) within range to suffer {{Ability_Data|BansheesHowl|AllAttributes}} for {{Ability_Data|BansheesHowl|Duration}}. </td> |
| <td> {{:Bard|BansheesHowl|Range}} </td> | | <td> {{Ability_Data|BansheesHowl|Range}} </td> |
| <td> {{:Bard|BansheesHowl|PersuasivenessScaling}} </td> | | <td> {{Ability_Data|BansheesHowl|PersuasivenessScaling}} </td> |
| <td> Total:<br>{{:Bard|BansheesHowl|MusicPlaytime}}<br> | | <td> Total:<br>{{Ability_Data|BansheesHowl|MusicPlaytime}}<br> |
| Intervals:<br>{{:Bard|BansheesHowl|MusicIntervals}} </td> | | Intervals:<br>{{Ability_Data|BansheesHowl|MusicIntervals}} </td> |
| <td> {{:Bard|BansheesHowl|MusicTier}} </td> | | <td> {{Ability_Data|BansheesHowl|MusicTier}} </td> |
| <td> [[File:banshees_howl_full.mp3|Banshees Howl]] </td>
| | <td> [[File:banshees_howl_full.mp3|Banshees Howl]] </td> |
| </tr> | | </tr> |
| <tr><td style=" text-align:middle"> [[File:Music Song of Silence.png|link=|x96px]] <br> Song of Silence </td> | | <tr><td style=" text-align:middle"> [[File:Music Song of Silence.png|link=|x96px]] <br> Song of Silence </td> |
| <td> Silence {{:Bard|SongOfSilence|Target}} within range for {{:Bard|SongOfSilence|Duration}}. See [[Silence]] page for more details. </td> | | <td> Silence {{Ability_Data|SongOfSilence|Target}} within range for {{Ability_Data|SongOfSilence|Duration}}. See [[Silence]] page for more details. </td> |
| <td> {{:Bard|SongOfSilence|Range}} </td> | | <td> {{Ability_Data|SongOfSilence|Range}} </td> |
| <td> {{:Bard|SongOfSilence|PersuasivenessScaling}} </td> | | <td> {{Ability_Data|SongOfSilence|PersuasivenessScaling}} </td> |
| <td> Total:<br>{{:Bard|SongOfSilence|MusicPlaytime}}<br> | | <td> Total:<br>{{Ability_Data|SongOfSilence|MusicPlaytime}}<br> |
| Intervals:<br>{{:Bard|SongOfSilence|MusicIntervals}} </td> | | Intervals:<br>{{Ability_Data|SongOfSilence|MusicIntervals}} </td> |
| <td> {{:Bard|SongOfSilence|MusicTier}} </td> | | <td> {{Ability_Data|SongOfSilence|MusicTier}} </td> |
| <td> [[File:song of silence_full.mp3|Song of Silence]] </td>
| | <td> [[File:song of silence_full.mp3|Song of Silence]] </td> |
| </tr> | | </tr> |
| <tr><td style=" text-align:middle"> [[File:Music Peacemaking.png|link=|x96px]] <br> Peacemaking </td> | | <tr><td style=" text-align:middle"> [[File:Music Peacemaking.png|link=|x96px]] <br> Peacemaking </td> |
| <td> [[Channel]] for {{:Bard|Peacemaking|ChannelingDuration}}, during which, {{:Bard|Peacemaking|Target}} within range lose the ability to fight or use any attack related animation when enchanted. </td> | | <td> [[Channel]] for {{Ability_Data|Peacemaking|ChannelingDuration}}, during which, {{Ability_Data|Peacemaking|Target}} within range lose the ability to fight or use any attack related animation when enchanted. </td> |
| <td> {{:Bard|Peacemaking|Range}} </td> | | <td> {{Ability_Data|Peacemaking|Range}} </td> |
| <td> </td> | | <td> </td> |
| <td> Total:<br>{{:Bard|Peacemaking|MusicPlaytime}}<br> | | <td> Total:<br>{{Ability_Data|Peacemaking|MusicPlaytime}}<br> |
| Intervals:<br>{{:Bard|Peacemaking|MusicIntervals}} </td> | | Intervals:<br>{{Ability_Data|Peacemaking|MusicIntervals}} </td> |
| <td> {{:Bard|Peacemaking|MusicTier}} </td> | | <td> {{Ability_Data|Peacemaking|MusicTier}} </td> |
| <td> [[File:peacemaking_full.mp3|Peacemaking]] </td>
| | <td> [[File:peacemaking_full.mp3|Peacemaking]] </td> |
| </tr> | | </tr> |
| <tr><td style=" text-align:middle"> [[File:Music Lament of Languor.png|link=|x96px]] <br> Lament of Languor </td> | | <tr><td style=" text-align:middle"> [[File:Music Lament of Languor.png|link=|x96px]] <br> Lament of Languor </td> |
| <td> Cause {{:Bard|LamentOfLanguor|Target}} within range to suffer {{:Bard|LamentOfLanguor|MoveSpeedAdd}} for {{:Bard|LamentOfLanguor|Duration}}. </td> | | <td> Cause {{Ability_Data|LamentOfLanguor|Target}} within range to suffer {{Ability_Data|LamentOfLanguor|MoveSpeedAdd}} for {{Ability_Data|LamentOfLanguor|Duration}}. </td> |
| <td> {{:Bard|LamentOfLanguor|Range}} </td> | | <td> {{Ability_Data|LamentOfLanguor|Range}} </td> |
| <td> {{:Bard|LamentOfLanguor|PersuasivenessScaling}} </td> | | <td> {{Ability_Data|LamentOfLanguor|PersuasivenessScaling}} </td> |
| <td> Total:<br>{{:Bard|LamentOfLanguor|MusicPlaytime}}<br> | | <td> Total:<br>{{Ability_Data|LamentOfLanguor|MusicPlaytime}}<br> |
| Intervals:<br>{{:Bard|LamentOfLanguor|MusicIntervals}} </td> | | Intervals:<br>{{Ability_Data|LamentOfLanguor|MusicIntervals}} </td> |
| <td> {{:Bard|LamentOfLanguor|MusicTier}} </td> | | <td> {{Ability_Data|LamentOfLanguor|MusicTier}} </td> |
| <td> [[File:lament_of_languor_full.mp3|Lament of Languor]] </td>
| | <td> [[File:lament_of_languor_full.mp3|Lament of Languor]] </td> |
| </tr> | | </tr> |
| <tr><td style=" text-align:middle"> [[File:Music Chaotic Discord.png|link=|x96px]] <br> Chaotic Discord </td> | | <tr><td style=" text-align:middle"> [[File:Music Chaotic Discord.png|link=|x96px]] <br> Chaotic Discord </td> |
| <td> [[Channel]] for {{:Bard|ChaoticDiscord|ChannelingDuration}} during which you excite {{:Bard|ChaoticDiscord|Target}} (no effect on players) within range to attack the nearest target except the performer. [[Monsters]] deaths inflicted by other monsters are accredited to the Bard, at least for Adventure Points.</td> | | <td> [[Channel]] for {{Ability_Data|ChaoticDiscord|ChannelingDuration}} during which you excite {{Ability_Data|ChaoticDiscord|Target}} (no effect on players) within range to attack the nearest target except the performer. [[Monsters]] deaths inflicted by other monsters are accredited to the Bard, at least for Adventure Points.</td> |
| <td> {{:Bard|ChaoticDiscord|Range}} </td> | | <td> {{Ability_Data|ChaoticDiscord|Range}} </td> |
| <td> </td> | | <td> </td> |
| <td> Total:<br>{{:Bard|ChaoticDiscord|MusicPlaytime}}<br> | | <td> Total:<br>{{Ability_Data|ChaoticDiscord|MusicPlaytime}}<br> |
| Intervals:<br>{{:Bard|ChaoticDiscord|MusicIntervals}} </td> | | Intervals:<br>{{Ability_Data|ChaoticDiscord|MusicIntervals}} </td> |
| <td> {{:Bard|ChaoticDiscord|MusicTier}} </td> | | <td> {{Ability_Data|ChaoticDiscord|MusicTier}} </td> |
| <td> [[File:chaotic discord_full.mp3|Chaotic Discord]] </td>
| | <td> [[File:chaotic discord_full.mp3|Chaotic Discord]] </td> |
| </tr> | | </tr> |
| <tr><td style=" text-align:middle"> [[File:Music Aria of Alacrity.png|link=|x96px]] <br> Aria of Alacrity </td> | | <tr><td style=" text-align:middle"> [[File:Music Aria of Alacrity.png|link=|x96px]] <br> Aria of Alacrity </td> |
| <td> Grants {{:Bard|AriaOfAlacrity|Target}} {{:Bard|AriaOfAlacrity|ActionSpeed}} for {{:Bard|AriaOfAlacrity|Duration}}. </td> | | <td> Grants {{Ability_Data|AriaOfAlacrity|Target}} {{Ability_Data|AriaOfAlacrity|ActionSpeed}} for {{Ability_Data|AriaOfAlacrity|Duration}}. </td> |
| <td> </td> | | <td> </td> |
| <td> {{:Bard|AriaOfAlacrity|PersuasivenessScaling}} </td> | | <td> {{Ability_Data|AriaOfAlacrity|PersuasivenessScaling}} </td> |
| <td> Total:<br>{{:Bard|AriaOfAlacrity|MusicPlaytime}}<br> | | <td> Total:<br>{{Ability_Data|AriaOfAlacrity|MusicPlaytime}}<br> |
| Intervals:<br>{{:Bard|AriaOfAlacrity|MusicIntervals}} </td> | | Intervals:<br>{{Ability_Data|AriaOfAlacrity|MusicIntervals}} </td> |
| <td> {{:Bard|AriaOfAlacrity|MusicTier}} </td> | | <td> {{Ability_Data|AriaOfAlacrity|MusicTier}} </td> |
| <td> [[File:aria of alacrity_full.mp3|Aria of Alacrity]] </td>
| | <td> [[File:aria of alacrity_full.mp3|Aria of Alacrity]] </td> |
| </tr> | | </tr> |
| <tr><td style=" text-align:middle"> [[File:Music Tranquility.png|link=|x96px]] <br> Tranquility </td> | | <tr><td style=" text-align:middle"> [[File:Music Tranquility.png|link=|x96px]] <br> Tranquility </td> |
| <td> Grants {{:Bard|Tranquility|Target}} within range the ability to restore {{:Bard|Tranquility|RecoverableBaseHealing}} per second when resting for {{:Bard|Tranquility|Duration}}. </td> | | <td> Grants {{Ability_Data|Tranquility|Target}} within range the ability to restore {{Ability_Data|Tranquility|RecoverableBaseHealing}} per second when resting for {{Ability_Data|Tranquility|Duration}}. </td> |
| <td> {{:Bard|Tranquility|Range}} </td> | | <td> {{Ability_Data|Tranquility|Range}} </td> |
| <td> {{:Bard|Tranquility|PersuasivenessScaling}} </td> | | <td> {{Ability_Data|Tranquility|PersuasivenessScaling}} </td> |
| <td> Total:<br>{{:Bard|Tranquility|MusicPlaytime}}<br> | | <td> Total:<br>{{Ability_Data|Tranquility|MusicPlaytime}}<br> |
| Intervals:<br>{{:Bard|Tranquility|MusicIntervals}} </td> | | Intervals:<br>{{Ability_Data|Tranquility|MusicIntervals}} </td> |
| <td> {{:Bard|Tranquility|MusicTier}} </td>
| | <td> {{Ability_Data|Tranquility|MusicTier}} </td> |
| <td> [[File:tranquility_full.mp3|Tranquility]] </td>
| | <td> [[File:tranquility_full.mp3|Tranquility]] </td> |
| </tr> | | </tr> |
| <tr><td style=" text-align:middle"> [[File:Music Song of Shadow.png|link=|x96px]] <br> Song of Shadow </td> | | <tr><td style=" text-align:middle"> [[File:Music Song of Shadow.png|link=|x96px]] <br> Song of Shadow </td> |
| <td> Grants {{:Bard|SongOfShadow|Target}} within range invisibility for {{:Bard|SongOfShadow|Duration}}. Invisibility breaks upon movement. </td> | | <td> Grants {{Ability_Data|SongOfShadow|Target}} within range invisibility for {{Ability_Data|SongOfShadow|Duration}}. Invisibility breaks upon movement. </td> |
| <td> {{:Bard|SongOfShadow|Range}} </td> | | <td> {{Ability_Data|SongOfShadow|Range}} </td> |
| <td> {{:Bard|SongOfShadow|PersuasivenessScaling}} </td> | | <td> {{Ability_Data|SongOfShadow|PersuasivenessScaling}} </td> |
| <td> Total:<br>{{:Bard|SongOfShadow|MusicPlaytime}}<br> | | <td> Total:<br>{{Ability_Data|SongOfShadow|MusicPlaytime}}<br> |
| Intervals:<br>{{:Bard|SongOfShadow|MusicIntervals}} </td> | | Intervals:<br>{{Ability_Data|SongOfShadow|MusicIntervals}} </td> |
| <td> {{:Bard|SongOfShadow|MusicTier}} </td>
| | <td> {{Ability_Data|SongOfShadow|MusicTier}} </td> |
| <td> [[File:song_of_shadows_full.mp3|Song of Shadow]] </td>
| | <td> [[File:song_of_shadows_full.mp3|Song of Shadow]] </td> |
| </tr> | | </tr> |
| <tr><td style="text-align:middle"> [[File:Music Harmonic Shield.png|link=|x96px]] <br> Harmonic Shield </td> | | <tr><td style="text-align:middle"> [[File:Music Harmonic Shield.png|link=|x96px]] <br> Harmonic Shield </td> |
| <td> Grants {{:Bard|HarmonicShield|Target}} within range {{:Bard|HarmonicShield|ArmorRating}} and {{:Bard|HarmonicShield|MagicalResistance}} for {{:Bard|HarmonicShield|Duration}}. <br> | | <td> Grants {{Ability_Data|HarmonicShield|Target}} within range {{Ability_Data|HarmonicShield|ArmorRating}} and {{Ability_Data|HarmonicShield|MagicalResistance}} for {{Ability_Data|HarmonicShield|Duration}}. <br> |
| <center><div class="mw-collapsible mw-collapsed" style="width:fit-content"> | | <center><div class="mw-collapsible mw-collapsed" style="width:fit-content"> |
| Why are the durations different? | | Why are the durations different? |
| <div class="mw-collapsible-content"> | | <div class="mw-collapsible-content"> |
| {{:Bard|HarmonicShield|GoodPersuasivenessInaccurateNote}}<br> | | {{Ability_Data|HarmonicShield|GoodPersuasivenessInaccurateNote}}<br> |
| {{:Bard|HarmonicShield|BadPersuasivenessInaccurateNote}}</div></div></center> | | {{Ability_Data|HarmonicShield|BadPersuasivenessInaccurateNote}}</div></div></center> |
| <table cellspacing="0" class="wikitable sortable jquery-tablesorter mw-collapsible mw-collapsed" style="color:#eee; width:75%; background:transparent; text-align:center; vertical-align:middle; margin-left:auto; margin-right:auto;">
| | <table cellspacing="0" class="wikitable sortable jquery-tablesorter mw-collapsible mw-collapsed" style="color:#eee; width:75%; background:transparent; text-align:center; vertical-align:middle; margin-left:auto; margin-right:auto;"> |
| <caption style="background:transparent;">Effective Health Increase Graph </caption> | | <caption style="background:transparent;">Effective Health Increase Graph </caption> |
| <tr><td style="max-width:95%;padding: 10px;> [[File:harmonicshieldgraph.png|500px]]</td></tr></table></td> | | <tr><td style="max-width:95%;padding: 10px;> [[File:harmonicshieldgraph.png|500px]]</td></tr></table></td> |
| <td> {{:Bard|HarmonicShield|Range}} </td> | | <td> {{Ability_Data|HarmonicShield|Range}} </td> |
| <td> {{:Bard|HarmonicShield|PersuasivenessScaling}} </td> | | <td> {{Ability_Data|HarmonicShield|PersuasivenessScaling}} </td> |
| <td> Total:<br>{{:Bard|HarmonicShield|MusicPlaytime}}<br> | | <td> Total:<br>{{Ability_Data|HarmonicShield|MusicPlaytime}}<br> |
| Intervals:<br>{{:Bard|HarmonicShield|MusicIntervals}}</td> | | Intervals:<br>{{Ability_Data|HarmonicShield|MusicIntervals}}</td> |
| <td> {{:Bard|HarmonicShield|MusicTier}} </td>
| | <td> {{Ability_Data|HarmonicShield|MusicTier}} </td> |
| <td> [[File:harmonic_shield_full.mp3|Harmonic Shield]] </td>
| | <td> [[File:harmonic_shield_full.mp3|Harmonic Shield]] </td> |
| </tr> | | </tr> |
| <tr><td style=" text-align:middle"> [[File:Music Chorale of Clarity.png|link=|x96px]] <br> Chorale of Clarity </td> | | <tr><td style=" text-align:middle"> [[File:Music Chorale of Clarity.png|link=|x96px]] <br> Chorale of Clarity </td> |
| <td> Grants {{:Bard|ChoraleOfClarity|Target}} within range the ability to restore {{:Bard|ChoraleOfClarity|SpellRechargeConst}} [[Spell_Restoration|Spell Points]] per second when resting for {{:Bard|ChoraleOfClarity|Duration}}</td> | | <td> Grants {{Ability_Data|ChoraleOfClarity|Target}} within range the ability to restore {{Ability_Data|ChoraleOfClarity|SpellRechargeConst}} [[Spell_Restoration|Spell Points]] per second when resting for {{Ability_Data|ChoraleOfClarity|Duration}}</td> |
| <td> {{:Bard|ChoraleOfClarity|Range}} </td> | | <td> {{Ability_Data|ChoraleOfClarity|Range}} </td> |
| <td> {{:Bard|ChoraleOfClarity|PersuasivenessScaling}} </td> | | <td> {{Ability_Data|ChoraleOfClarity|PersuasivenessScaling}} </td> |
| <td> Total:<br>{{:Bard|ChoraleOfClarity|MusicPlaytime}}<br> | | <td> Total:<br>{{Ability_Data|ChoraleOfClarity|MusicPlaytime}}<br> |
| Intervals:<br>{{:Bard|ChoraleOfClarity|MusicIntervals}} </td> | | Intervals:<br>{{Ability_Data|ChoraleOfClarity|MusicIntervals}} </td> |
| <td> {{:Bard|ChoraleOfClarity|MusicTier}} </td>
| | <td> {{Ability_Data|ChoraleOfClarity|MusicTier}} </td> |
| <td> [[File:chorale of clarity_full.mp3|Chorale of Clarity]] </td>
| | <td> [[File:chorale of clarity_full.mp3|Chorale of Clarity]] </td> |
| </tr> | | </tr> |
| <tr><td style=" text-align:middle"> [[File:Music Ballad of Courage.png|link=|x96px]] <br> Ballad of Courage </td> | | <tr><td style=" text-align:middle"> [[File:Music Ballad of Courage.png|link=|x96px]] <br> Ballad of Courage </td> |
| <td> Grants {{:Bard|BalladOfCourage|Target}} {{:Bard|BalladOfCourage|PhysicalPower}} for {{:Bard|BalladOfCourage|Duration}}. </td> | | <td> Grants {{Ability_Data|BalladOfCourage|Target}} {{Ability_Data|BalladOfCourage|PhysicalPower}} for {{Ability_Data|BalladOfCourage|Duration}}. </td> |
| <td> </td> | | <td> </td> |
| <td> {{:Bard|BalladOfCourage|PersuasivenessScaling}} </td> | | <td> {{Ability_Data|BalladOfCourage|PersuasivenessScaling}} </td> |
| <td> Total:<br>{{:Bard|BalladOfCourage|MusicPlaytime}}<br> | | <td> Total:<br>{{Ability_Data|BalladOfCourage|MusicPlaytime}}<br> |
| Intervals:<br>{{:Bard|BalladOfCourage|MusicIntervals}} </td> | | Intervals:<br>{{Ability_Data|BalladOfCourage|MusicIntervals}} </td> |
| <td> {{:Bard|BalladOfCourage|MusicTier}} </td>
| | <td> {{Ability_Data|BalladOfCourage|MusicTier}} </td> |
| <td> [[File:ballad of courage_full.mp3|Ballad of Courage]] </td>
| | <td> [[File:ballad of courage_full.mp3|Ballad of Courage]] </td> |
| </tr> | | </tr> |
| </table> | | </table> |
Line 400: |
Line 400: |
| All <b>bolded numbers</b> are automatically updated; however, non-boldened phrasing/numbers are written manually by the community. See [[ClassAbilityDocs|Class Ability Documentation]] for more. | | All <b>bolded numbers</b> are automatically updated; however, non-boldened phrasing/numbers are written manually by the community. See [[ClassAbilityDocs|Class Ability Documentation]] for more. |
|
| |
|
| </noinclude><includeonly><!-- ==Ability_Data== | | </noinclude><includeonly></includeonly> |
| -->{{#switch:{{lc:{{{1|}}}}}
| |
| |accelerando={{#switch:{{lc:{{{2|}}}}}
| |
| |target=<b>all allies</b>
| |
| |musictier=<b>4</b>
| |
| |musicplaytime=<b>4.94s</b>
| |
| |musicintervals=<b>0.78 > 0.78 > 0.78 > 0.78 > 1.04 > 0.78</b>
| |
| |range=<b>3m/4.5m/6m</b>
| |
| |duration=<b>8s</b>
| |
| |accelerandostackingtype=<b>Aggregates by Target</b>
| |
| |accelerandomaximumstacks=<b>1</b>
| |
| |refresh=<b>Resets on Successful Application</b>
| |
| |accelerandoremovable=<b>True</b>
| |
| |grantedstackingtype=<b>Aggregates by Target</b>
| |
| |grantedmaximumstacks=<b>3</b>
| |
| |grantedremovable=<b>True</b>
| |
| |movespeedadd=<b>1/3/5 [[Stats#Move_Speed|Move Speed Add]]</b>
| |
| |totalactioncount=<b>3</b>
| |
| |timebetweenactions=<b>1s</b>
| |
| |persuasivenessscaling=<b>0% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
| |
| |all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,AccelerandoStackingType,AccelerandoMaximumStacks,Refresh,AccelerandoRemovable,GrantedStackingType,GrantedMaximumStacks,GrantedRemovable,MoveSpeedAdd,TotalActionCount,TimeBetweenActions,PersuasivenessScaling
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |allegro={{#switch:{{lc:{{{2|}}}}}
| |
| |target=<b>all allies</b>
| |
| |musictier=<b>4</b>
| |
| |musicplaytime=<b>4.25s</b>
| |
| |musicintervals=<b>1 > 1 > 1 > 0.75 > 0.5</b>
| |
| |range=<b>3m/4.5m/6m</b>
| |
| |duration=<b>8s</b>
| |
| |allegrostackingtype=<b>Aggregates by Target</b>
| |
| |allegromaximumstacks=<b>1</b>
| |
| |refresh=<b>Resets on Successful Application</b>
| |
| |allegroremovable=<b>True</b>
| |
| |grantedstackingtype=<b>Aggregates by Target</b>
| |
| |grantedmaximumstacks=<b>3</b>
| |
| |grantedremovable=<b>True</b>
| |
| |actionspeed=<b>3%/4.5%/6% [[Stats#Action_Speed|Action Speed]]</b>
| |
| |spellcastingspeed=<b>3%/4.5%/6% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]</b>
| |
| |totalactioncount=<b>3</b>
| |
| |timebetweenactions=<b>1s</b>
| |
| |persuasivenessscaling=<b>0% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
| |
| |all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,AllegroStackingType,AllegroMaximumStacks,Refresh,AllegroRemovable,GrantedStackingType,GrantedMaximumStacks,GrantedRemovable,ActionSpeed,SpellCastingSpeed,TotalActionCount,TimeBetweenActions,PersuasivenessScaling
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |ariaofalacrity={{#switch:{{lc:{{{2|}}}}}
| |
| |target=<b>self</b>
| |
| |musictier=<b>1</b>
| |
| |musicplaytime=<b>4.33s</b>
| |
| |musicintervals=<b>0.83 > 1 > 1 > 1 > 0.5</b>
| |
| |range=<b>3m/4.5m/6m</b>
| |
| |stackingtype=<b>Aggregates by Target</b>
| |
| |maximumstacks=<b>1</b>
| |
| |removable=<b>True</b>
| |
| |persuasivenessscaling=<b>100% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
| |
| |duration=<b>30s/60s/120s</b>
| |
| |actionspeed=<b>4%/6%/8% [[Stats#Action_Speed|Action Speed]]</b>
| |
| |all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,ActionSpeed
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |balladofcourage={{#switch:{{lc:{{{2|}}}}}
| |
| |target=<b>self</b>
| |
| |musictier=<b>1</b>
| |
| |musicplaytime=<b>3.75s</b>
| |
| |musicintervals=<b>0.75 > 0.75 > 0.75 > 0.75 > 0.75</b>
| |
| |range=<b>3m/4.5m/6m</b>
| |
| |stackingtype=<b>Aggregates by Target</b>
| |
| |maximumstacks=<b>1</b>
| |
| |removable=<b>True</b>
| |
| |persuasivenessscaling=<b>100% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
| |
| |duration=<b>30s/60s/120s</b>
| |
| |physicalpower=<b>5/7/10 [[Stats#Physical_Power|Physical Power]]</b>
| |
| |all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,PhysicalPower
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |bansheeshowl={{#switch:{{lc:{{{2|}}}}}
| |
| |target=<b>all enemies/monsters</b>
| |
| |musictier=<b>3</b>
| |
| |musicplaytime=<b>5.4s</b>
| |
| |musicintervals=<b>1.2 > 0.6 > 1.2 > 0.6 > 0.6 > 1.2</b>
| |
| |range=<b>3m/4.5m/6m</b>
| |
| |duration=<b>20s</b>
| |
| |stackingtype=<b>Aggregates by Target</b>
| |
| |maximumstacks=<b>1</b>
| |
| |removable=<b>True</b>
| |
| |persuasivenessscaling=<b>100% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
| |
| |allattributes=<b>-1/-2/-3 [[Stats#Attributes|All Attributes]]</b>
| |
| |all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,StackingType,MaximumStacks,Removable,PersuasivenessScaling,AllAttributes
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |beatsofalacrity={{#switch:{{lc:{{{2|}}}}}
| |
| |target=<b>self</b>
| |
| |musictier=<b>1</b>
| |
| |musicplaytime=<b>3.6s</b>
| |
| |musicintervals=<b>1.2 > 0.6 > 0.3 > 0.3 > 1.2</b>
| |
| |range=<b>3m/4.5m/6m</b>
| |
| |stackingtype=<b>Aggregates by Target</b>
| |
| |maximumstacks=<b>1</b>
| |
| |removable=<b>True</b>
| |
| |persuasivenessscaling=<b>100% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
| |
| |duration=<b>30s/60s/120s</b>
| |
| |movespeedadd=<b>5/7/9 [[Stats#Move_Speed|Move Speed Add]]</b>
| |
| |all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,MoveSpeedAdd
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |chaoticdiscord={{#switch:{{lc:{{{2|}}}}}
| |
| |target=<b>all monsters</b>
| |
| |musictier=<b>3</b>
| |
| |channelingduration=<b>5s</b>
| |
| |musicplaytime=<b>5.92s</b>
| |
| |musicintervals=<b>0.74 > 0.74 > 0.74 > 0.74 > 0.74 > 0.74 > 0.74 > 0.74</b>
| |
| |range=<b>3m/4.5m/6m</b>
| |
| |stackingtype=<b>Aggregates by Source</b>
| |
| |maximumstacks=<b>1</b>
| |
| |all=Target,MusicTier,ChannelingDuration,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |charismaticperformance={{#switch:{{lc:{{{2|}}}}}
| |
| |stackingtype=<b>Aggregates by Target</b>
| |
| |maximumstacks=<b>1</b>
| |
| |all=StackingType,MaximumStacks
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |choraleofclarity={{#switch:{{lc:{{{2|}}}}}
| |
| |target=<b>all allies</b>
| |
| |musictier=<b>3</b>
| |
| |musicplaytime=<b>4.68s</b>
| |
| |musicintervals=<b>1.04 > 1.04 > 1.04 > 0.52 > 1.04</b>
| |
| |range=<b>3m/4.5m/6m</b>
| |
| |stackingtype=<b>Aggregates by Target</b>
| |
| |maximumstacks=<b>1</b>
| |
| |removable=<b>True</b>
| |
| |persuasivenessscaling=<b>100% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
| |
| |duration=<b>8s/16s/24s</b>
| |
| |spellrechargeconst=<b>8</b>
| |
| |spellrechargeintervalconst=<b>200%</b>
| |
| |all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,SpellRechargeConst,SpellRechargeIntervalConst
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |dancingfeet={{#switch:{{lc:{{{2|}}}}}
| |
| |movespeedadd=<b>10 [[Stats#Move_Speed|Move Speed Add]]</b>
| |
| |stackingtype=<b>Aggregates by Target</b>
| |
| |maximumstacks=<b>1</b>
| |
| |all=MoveSpeedAdd,StackingType,MaximumStacks
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |dinofdarkness={{#switch:{{lc:{{{2|}}}}}
| |
| |target=<b>all enemies/monsters</b>
| |
| |musictier=<b>3</b>
| |
| |musicplaytime=<b>7.36s</b>
| |
| |musicintervals=<b>0.92 > 0.92 > 0.92 > 0.92 > 0.92 > 0.92 > 0.92 > 0.92</b>
| |
| |range=<b>5.5m</b>
| |
| |stackingtype=<b>Aggregates by Target</b>
| |
| |maximumstacks=<b>1</b>
| |
| |magicalbasedamage=<b>1/3/5 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]</b>
| |
| |scaling=<b>6%/9%/12% [[Scaling]]</b>
| |
| |all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,MagicalBaseDamage,Scaling
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |dissonance={{#switch:{{lc:{{{2|}}}}}
| |
| |skilltype=<b>Instant</b>
| |
| |skilltier=<b>1</b>
| |
| |range=<b>6m</b>
| |
| |usemoving=<b>True</b>
| |
| |skillcooldowntrigger=<b>Active</b>
| |
| |skillcooldown=<b>24s</b>
| |
| |duration=<b>3s</b>
| |
| |all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |encore={{#switch:{{lc:{{{2|}}}}}
| |
| |skilltype=<b>Instant</b>
| |
| |skilltier=<b>1</b>
| |
| |usemoving=<b>True</b>
| |
| |skillcooldowntrigger=<b>Start</b>
| |
| |skillcooldown=<b>4s</b>
| |
| |manualdexterity=<b>100% [[Stats#Manual_Dexterity|Manual Dexterity]]</b>
| |
| |all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ManualDexterity
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |fermata={{#switch:{{lc:{{{2|}}}}}
| |
| |resourcefulness=<b>5 [[Stats#Resourcefulness|Resourcefulness]]</b>
| |
| |all=Resourcefulness
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |harmonicshield={{#switch:{{lc:{{{2|}}}}}
| |
| |target=<b>all allies</b>
| |
| |musictier=<b>4</b>
| |
| |musicplaytime=<b>7.84s</b>
| |
| |musicintervals=<b>1.12 > 1.12 > 1.12 > 1.12 > 1.12 > 1.12 > 1.12</b>
| |
| |goodpersuasivenessinaccuratenote=<b>Song played with the Good quality is described in game to last 90s but actually lasts 60s</b>
| |
| |badpersuasivenessinaccuratenote=<b>Song played with the Bad quality is described in game to last 60s but actually lasts 30s</b>
| |
| |range=<b>3m/4.5m/6m</b>
| |
| |armorrating=<b>15 [[Stats#Armor_Rating|Armor Rating]]</b>
| |
| |magicalresistance=<b>15 [[Stats#Magical_Resistance|Magical Resistance]]</b>
| |
| |stackingtype=<b>Aggregates by Target</b>
| |
| |maximumstacks=<b>1</b>
| |
| |removable=<b>True</b>
| |
| |persuasivenessscaling=<b>100% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
| |
| |duration=<b>30s/60s/120s</b>
| |
| |all=Target,MusicTier,MusicPlaytime,MusicIntervals,GoodPersuasivenessInaccurateNote,BadPersuasivenessInaccurateNote,Range,ArmorRating,MagicalResistance,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |jollytime={{#switch:{{lc:{{{2|}}}}}
| |
| |movespeedadd=<b>10 [[Stats#Move_Speed|Move Speed Add]]</b>
| |
| |buffstackingtype=<b>Aggregates by Target</b>
| |
| |buffmaximumstacks=<b>1</b>
| |
| |removable=<b>True</b>
| |
| |jollytimestackingtype=<b>Aggregates by Target</b>
| |
| |jollytimemaximumstacks=<b>1</b>
| |
| |physicalbasehealing=<b>5 [[Healing#Physical_Base_Healing|Physical Base Healing]]</b>
| |
| |scaling=<b>100% [[Scaling]]</b>
| |
| |all=MoveSpeedAdd,BuffStackingType,BuffMaximumStacks,Removable,JollyTimeStackingType,JollyTimeMaximumStacks,PhysicalBaseHealing,Scaling
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |lamentoflanguor={{#switch:{{lc:{{{2|}}}}}
| |
| |target=<b>all enemies/monsters</b>
| |
| |musictier=<b>2</b>
| |
| |musicplaytime=<b>3.55s</b>
| |
| |musicintervals=<b>0.71 > 0.71 > 0.71 > 0.71 > 0.71</b>
| |
| |range=<b>3m/4.5m/6m</b>
| |
| |movespeedadd=<b>-10 [[Stats#Move_Speed|Move Speed Add]]</b>
| |
| |stackingtype=<b>Aggregates by Target</b>
| |
| |maximumstacks=<b>1</b>
| |
| |removable=<b>True</b>
| |
| |persuasivenessscaling=<b>100% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
| |
| |duration=<b>6s/12s/18s</b>
| |
| |all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,MoveSpeedAdd,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |loremastery={{#switch:{{lc:{{{2|}}}}}
| |
| |regularinteractionspeed=<b>25% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]</b>
| |
| |all=RegularInteractionSpeed
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |melodicprotection={{#switch:{{lc:{{{2|}}}}}
| |
| |physicaldamagereduction=<b>30% [[Stats#Damage_Reduction|Physical Damage Reduction]]</b>
| |
| |all=PhysicalDamageReduction
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |musicmemoryii={{#switch:{{lc:{{{2|}}}}}
| |
| |skilltype=<b>Instant</b>
| |
| |skilltier=<b>1</b>
| |
| |usemoving=<b>True</b>
| |
| |all=SkillType,SkillTier,UseMoving
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |musicmemory={{#switch:{{lc:{{{2|}}}}}
| |
| |skilltype=<b>Instant</b>
| |
| |skilltier=<b>1</b>
| |
| |usemoving=<b>True</b>
| |
| |all=SkillType,SkillTier,UseMoving
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |partymaker={{#switch:{{lc:{{{2|}}}}}
| |
| |skilltype=<b>Instant</b>
| |
| |skilltier=<b>1</b>
| |
| |range=<b>6m</b>
| |
| |usemoving=<b>True</b>
| |
| |skillcooldowntrigger=<b>Active</b>
| |
| |skillcooldown=<b>25s</b>
| |
| |all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |peacemaking={{#switch:{{lc:{{{2|}}}}}
| |
| |target=<b>all characters</b>
| |
| |musictier=<b>3</b>
| |
| |channelingduration=<b>5s</b>
| |
| |musicplaytime=<b>6.42s</b>
| |
| |musicintervals=<b>1.48 > 1.48 > 1.48 > 1.48 > 0.5</b>
| |
| |range=<b>3m/4.5m/6m</b>
| |
| |stackingtype=<b>Aggregates by Target</b>
| |
| |maximumstacks=<b>1</b>
| |
| |all=Target,MusicTier,ChannelingDuration,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |piercingshrill={{#switch:{{lc:{{{2|}}}}}
| |
| |target=<b>all enemies/monsters</b>
| |
| |musictier=<b>3</b>
| |
| |musicplaytime=<b>7.21s</b>
| |
| |musicintervals=<b>1.03 > 1.03 > 1.03 > 1.03 > 1.03 > 1.03 > 1.03</b>
| |
| |range=<b>5.5m</b>
| |
| |duration=<b>3s</b>
| |
| |stackingtype=<b>Aggregates by Target</b>
| |
| |maximumstacks=<b>1</b>
| |
| |removable=<b>True</b>
| |
| |physicalbasedamage=<b>15/20/25 [[Damage#Base_Damage|Physical Base Damage]]</b>
| |
| |scaling=<b>10%/30%/50% [[Scaling]]</b>
| |
| |persuasivenessscaling=<b>0% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
| |
| |all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,StackingType,MaximumStacks,Removable,PhysicalBaseDamage,Scaling,PersuasivenessScaling
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |rapiermastery={{#switch:{{lc:{{{2|}}}}}
| |
| |rapiermasteryphysicalbuffweapondamage=<b>2 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]</b>
| |
| |rapiermasteryactionspeed=<b>5% [[Stats#Action_Speed|Action Speed]]</b>
| |
| |demonsgleephysicalbuffweapondamage=<b>2 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]</b>
| |
| |demonsgleeactionspeed=<b>5% [[Stats#Action_Speed|Action Speed]]</b>
| |
| |all=RapierMasteryPhysicalBuffWeaponDamage,RapierMasteryActionSpeed,DemonsGleePhysicalBuffWeaponDamage,DemonsGleeActionSpeed
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |reinforcedinstruments={{#switch:{{lc:{{{2|}}}}}
| |
| |meleephysicalpowerbonus=<b>50% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
| |
| |rangedphysicalpowerbonus=<b>50% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
| |
| |all=MeleePhysicalPowerBonus,RangedPhysicalPowerBonus
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |rousingrhythms={{#switch:{{lc:{{{2|}}}}}
| |
| |target=<b>all allies</b>
| |
| |musictier=<b>3</b>
| |
| |musicplaytime=<b>4s</b>
| |
| |musicintervals=<b>0.75 > 0.75 > 0.75 > 0.75 > 1</b>
| |
| |range=<b>3m/4.5m/6m</b>
| |
| |stackingtype=<b>Aggregates by Target</b>
| |
| |maximumstacks=<b>1</b>
| |
| |removable=<b>True</b>
| |
| |persuasivenessscaling=<b>100% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
| |
| |duration=<b>30s/60s/90s</b>
| |
| |allattributes=<b>2 [[Stats#Attributes|All Attributes]]</b>
| |
| |all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,AllAttributes
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |shriekofweakness={{#switch:{{lc:{{{2|}}}}}
| |
| |target=<b>all enemies/monsters</b>
| |
| |musictier=<b>3</b>
| |
| |musicplaytime=<b>4.5s</b>
| |
| |musicintervals=<b>1.6 > 0.8 > 0.6 > 1.5</b>
| |
| |range=<b>4.5m</b>
| |
| |stackingtype=<b>Aggregates by Target</b>
| |
| |maximumstacks=<b>1</b>
| |
| |removable=<b>True</b>
| |
| |persuasivenessscaling=<b>100% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
| |
| |duration=<b>6s/12s/18s</b>
| |
| |physicalpower=<b>-3/-4/-5 [[Stats#Physical_Power|Physical Power]]</b>
| |
| |armorrating=<b>-10/-20/-30 [[Stats#Armor_Rating|Armor Rating]]</b>
| |
| |all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,PhysicalPower,ArmorRating
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |songofshadow={{#switch:{{lc:{{{2|}}}}}
| |
| |target=<b>all allies</b>
| |
| |musictier=<b>3</b>
| |
| |musicplaytime=<b>6.19s</b>
| |
| |musicintervals=<b>0.63 > 0.63 > 0.63 > 0.95 > 0.95 > 0.95 > 0.95 > 0.5</b>
| |
| |range=<b>3m/4.5m/6m</b>
| |
| |stackingtype=<b>Aggregates by Target</b>
| |
| |maximumstacks=<b>1</b>
| |
| |removable=<b>True</b>
| |
| |duration=<b>15s/25s/35s</b>
| |
| |persuasivenessscaling=<b>0% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
| |
| |all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,Duration,PersuasivenessScaling
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |songofsilence={{#switch:{{lc:{{{2|}}}}}
| |
| |target=<b>all enemies/monsters</b>
| |
| |musictier=<b>2</b>
| |
| |musicplaytime=<b>4.56s</b>
| |
| |musicintervals=<b>0.88 > 1.06 > 1.06 > 1.06 > 0.5</b>
| |
| |range=<b>4.5m</b>
| |
| |stackingtype=<b>Aggregates by Target</b>
| |
| |maximumstacks=<b>1</b>
| |
| |removable=<b>True</b>
| |
| |duration=<b>1s/1.5s/2s</b>
| |
| |persuasivenessscaling=<b>0% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
| |
| |all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,Duration,PersuasivenessScaling
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |storyteller={{#switch:{{lc:{{{2|}}}}}
| |
| |auraradius=<b>4.5m</b>
| |
| |will=<b>3 [[Stats#Will|Will]]</b>
| |
| |knowledge=<b>3 [[Stats#Knowledge|Knowledge]]</b>
| |
| |stackingtype=<b>Aggregates by Target</b>
| |
| |maximumstacks=<b>1</b>
| |
| |all=AuraRadius,Will,Knowledge,StackingType,MaximumStacks
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |superiordexterity={{#switch:{{lc:{{{2|}}}}}
| |
| |stackingtype=<b>Aggregates by Target</b>
| |
| |maximumstacks=<b>1</b>
| |
| |equipspeedbonus=<b>50%</b>
| |
| |all=StackingType,MaximumStacks,EquipSpeedBonus
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |tranquility={{#switch:{{lc:{{{2|}}}}}
| |
| |target=<b>all allies</b>
| |
| |musictier=<b>2</b>
| |
| |musicplaytime=<b>4.88s</b>
| |
| |musicintervals=<b>0.75 > 0.38 > 0.75 > 0.38 > 1.12 > 1.5</b>
| |
| |range=<b>3m/4.5m/6m</b>
| |
| |tranquilitystackingtype=<b>Aggregates by Target</b>
| |
| |tranquilitymaximumstacks=<b>1</b>
| |
| |removable=<b>True</b>
| |
| |persuasivenessscaling=<b>100% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
| |
| |duration=<b>10s/20s/30s</b>
| |
| |recoverablebasehealing=<b>1 [[Healing#Recoverable_Healing|Recoverable Healing]]</b>
| |
| |grantedstackingtype=<b>Aggregates by Target</b>
| |
| |grantedmaximumstacks=<b>1</b>
| |
| |refresh=<b>Resets on Successful Application</b>
| |
| |perfectstatetag=<b>State.ActorStatus.Buff.Tranquility.Perfect</b>
| |
| |goodstatetag=<b>State.ActorStatus.Buff.Tranquility.Good</b>
| |
| |badstatetag=<b>State.ActorStatus.Buff.Tranquility.Bad</b>
| |
| |all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,TranquilityStackingType,TranquilityMaximumStacks,Removable,PersuasivenessScaling,Duration,RecoverableBaseHealing,GrantedStackingType,GrantedMaximumStacks,Refresh,PerfectStateTag,GoodStateTag,BadStateTag
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |unchainedharmony={{#switch:{{lc:{{{2|}}}}}
| |
| |musictier=<b>5</b>
| |
| |musicplaytime=<b>7.92s</b>
| |
| |musicintervals=<b>1.22 > 1.22 > 0.61 > 1.84 > 1.22 > 0.61 > 1.2</b>
| |
| |range=<b>3m</b>
| |
| |triggertag=<b>Event.Interact.Trigger.Special</b>
| |
| |all=MusicTier,MusicPlaytime,MusicIntervals,Range,TriggerTag
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |wanderer'sluck={{#switch:{{lc:{{{2|}}}}}
| |
| |luck=<b>50 [[Stats#Luck|Luck]]</b>
| |
| |all=Luck
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |warsong={{#switch:{{lc:{{{2|}}}}}
| |
| |auraradius=<b>4.5m</b>
| |
| |duration=<b>6s</b>
| |
| |physicalbuffweapondamage=<b>3 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]</b>
| |
| |stackingtype=<b>Aggregates by Target</b>
| |
| |maximumstacks=<b>1</b>
| |
| |all=AuraRadius,Duration,PhysicalBuffWeaponDamage,StackingType,MaximumStacks
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |#default=<p style="color:#FF0000";>No <b>ability</b> found for "{{{1}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}</includeonly>
| |