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| <p style="width: 100%;border: 1px solid #DD952A;text-align: center;font-size: 24px;padding: 3px;font-weight: bold;margin: 9px;border-radius: 10px;">Weapon Data is currently up to date for: {{:TODO|Weapons}}</p>
| | {{UpdateStatus|Weapon Data}} |
| Artifacts are base weapons that have special models, names, stats, and effects. | | Artifacts are base weapons that have special models, names, stats, and effects. |
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| <tabber> | | <tabber> |
| |-|Swords= | | |-|Swords= |
| <div style="display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; "> | | <div style="display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%;"> |
| | | <div style="display:inline-block; text-align:center"> |
| <div style="display:inline-block; text-align:center;"> | | <p>[[Arming Sword]]</p> |
| <p>[[Arming Sword]]</p> | | <center>{{GenerateWeaponInfobox|{{Weapon Data|Arming Sword|ArtifactName}}|7}}</center> |
| {{GenerateWeaponInfobox|{{Weapon Data|Arming Sword|ArtifactName}}|7}} | | {{:DropTable:{{Weapon Data|Arming Sword|ArtifactName}} 8}}</div> |
| {{:DropTable:{{Weapon Data|Arming Sword|ArtifactName}} 7}} | |
| </div> | |
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| <div style="display:inline-block; text-align:center;"> | | <div style="display:inline-block; text-align:center"> |
| <p>[[Falchion]]</p> | | <p>[[Falchion]]</p> |
| {{GenerateWeaponInfobox|{{Weapon Data|Falchion|ArtifactName}}|7}} | | <center>{{GenerateWeaponInfobox|{{Weapon Data|Falchion|ArtifactName}}|7}}</center> |
| {{:DropTable:{{Weapon Data|Falchion|ArtifactName}} 7}} | | {{:DropTable:{{Weapon Data|Falchion|ArtifactName}} 8}}</div> |
| </div> | |
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| <div style="display:inline-block; text-align:center;"> | | <div style="display:inline-block; text-align:center"> |
| <p>[[Longsword]]</p> | | <p>[[Longsword]]</p> |
| {{GenerateWeaponInfobox|{{Weapon Data|Longsword|ArtifactName}}|7}} | | <center>{{GenerateWeaponInfobox|{{Weapon Data|Longsword|ArtifactName}}|7}}</center> |
| {{:DropTable:{{Weapon Data|Longsword|ArtifactName}} 7}} | | {{:DropTable:{{Weapon Data|Longsword|ArtifactName}} 8}}</div> |
| </div> | |
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| <div style="display:inline-block; text-align:center;"> | | <div style="display:inline-block; text-align:center"> |
| <p>[[Rapier]]</p> | | <p>[[Rapier]]</p> |
| {{GenerateWeaponInfobox|{{Weapon Data|Rapier|ArtifactName}}|7}} | | <center>{{GenerateWeaponInfobox|{{Weapon Data|Rapier|ArtifactName}}|7}}</center> |
| {{:DropTable:{{Weapon Data|Rapier|ArtifactName}} 7}} | | {{:DropTable:{{Weapon Data|Rapier|ArtifactName}} 8}}</div> |
| </div> | |
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| </div> | | <div style="display:inline-block; text-align:center"> |
| | <p>[[Short Sword]]</p> |
| | <center>{{GenerateWeaponInfobox|Bloodsap Blade|5}}</center> |
| | {{:DropTable:Bloodsap Blade 5}}</div></div> |
| |-|Daggers= | | |-|Daggers= |
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| <div style="display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; "> | | <div style="display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; "> |
| <div style="display:inline-block; text-align:center;"> | | <div style="display:inline-block; text-align:center"> |
| <p>[[Stiletto Dagger]]</p> | | <p>[[Stiletto Dagger]]</p> |
| {{GenerateWeaponInfobox|{{Weapon Data|Stiletto Dagger|ArtifactName}}|7}} | | <center>{{GenerateWeaponInfobox|{{Weapon Data|Stiletto Dagger|ArtifactName}}|7}}</center> |
| {{:DropTable:{{Weapon Data|Stiletto Dagger|ArtifactName}} 7}} | | {{:DropTable:{{Weapon Data|Stiletto Dagger|ArtifactName}} 8}}</div> |
| </div>
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| </div> | |
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| | <div style="display:inline-block; text-align:center"> |
| | <p>[[Rondel Dagger]]</p> |
| | <center>{{GenerateWeaponInfobox|Haze Blade|5}}</center> |
| | {{:DropTable:Haze_Blade 5}}</div></div> |
| |-|Maces= | | |-|Maces= |
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| <div style="display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; "> | | <div style="display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; "> |
| <div style="display:inline-block; text-align:center;"> | | <div style="display:inline-block; text-align:center"> |
| <p>[[Morning Star]]</p> | | <p>[[Morning Star]]</p> |
| {{GenerateWeaponInfobox|{{Weapon Data|Morning Star|ArtifactName}}|7}} | | <center>{{GenerateWeaponInfobox|{{Weapon Data|Morning Star|ArtifactName}}|7}}</center> |
| {{:DropTable:{{Weapon Data|Morning Star|ArtifactName}} 7}}
| | {{:DropTable:{{Weapon Data|Morning Star|ArtifactName}} 8}}</div> |
| </div> | |
| <div style="display:inline-block; text-align:center;">
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| <p>[[Quarterstaff]]</p>
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| {{GenerateWeaponInfobox|{{Weapon Data|Quarterstaff|ArtifactName}}|7}}
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| {{:DropTable:{{Weapon Data|Quarterstaff|ArtifactName}} 7}} | |
| </div>
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| </div> | |
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| | <div style="display:inline-block; text-align:center"> |
| | <p>[[Quarterstaff]]</p> |
| | <center>{{GenerateWeaponInfobox|{{Weapon Data|Quarterstaff|ArtifactName}}|7}}</center> |
| | {{:DropTable:{{Weapon Data|Quarterstaff|ArtifactName}} 8}}</div></div> |
| |-|Polearms= | | |-|Polearms= |
| <div style="display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; "> | | <div style="display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; "> |
| <div style="display:inline-block; text-align:center;"> | | <div style="display:inline-block; text-align:center"> |
| <p>[[Halberd]]</p> | | <p>[[Halberd]]</p> |
| {{GenerateWeaponInfobox|{{Weapon Data|Halberd|ArtifactName}}|7}} | | <center>{{GenerateWeaponInfobox|{{Weapon Data|Halberd|ArtifactName}}|7}}</center> |
| {{:DropTable:{{Weapon Data|Halberd|ArtifactName}} 7}} | | {{:DropTable:{{Weapon Data|Halberd|ArtifactName}} 8}}</div></div> |
| </div> | |
| </div> | |
| |-|Axes= | | |-|Axes= |
| <div style="display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; "> | | <div style="display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; "> |
| <div style="display:inline-block; text-align:center;"> | | <div style="display:inline-block; text-align:center"> |
| <p>[[Battle Axe]]</p> | | <p>[[Battle Axe]]</p> |
| {{GenerateWeaponInfobox|{{Weapon Data|Battle Axe|ArtifactName}}|7}} | | <center>{{GenerateWeaponInfobox|{{Weapon Data|Battle Axe|ArtifactName}}|7}}</center> |
| {{:DropTable:{{Weapon Data|Battle Axe|ArtifactName}} 7}} | | {{:DropTable:{{Weapon Data|Battle Axe|ArtifactName}} 8}}</div> |
| </div> | | <div style="display:inline-block; text-align:center"> |
| <div style="display:inline-block; text-align:center;"> | | <p>[[Double Axe]]</p> |
| <p>[[Double Axe]]</p> | | <center>{{GenerateWeaponInfobox|{{Weapon Data|Double Axe|ArtifactName}}|7}}</center> |
| {{GenerateWeaponInfobox|{{Weapon Data|Double Axe|ArtifactName}}|7}} | | {{:DropTable:{{Weapon Data|Double Axe|ArtifactName}} 8}}</div> |
| {{:DropTable:{{Weapon Data|Double Axe|ArtifactName}} 7}} | | <div style="display:inline-block; text-align:center"> |
| </div> | | <p>[[Felling Axe]]</p> |
| <div style="display:inline-block; text-align:center;"> | | <center>{{GenerateWeaponInfobox|{{Weapon Data|Felling Axe|ArtifactName}}|7}}</center> |
| <p>[[Felling Axe]]</p> | | {{:DropTable:{{Weapon Data|Felling Axe|ArtifactName}} 8}}</div> |
| {{GenerateWeaponInfobox|{{Weapon Data|Felling Axe|ArtifactName}}|7}} | | <div style="display:inline-block; text-align:center"> |
| {{:DropTable:{{Weapon Data|Felling Axe|ArtifactName}} 7}} | | <p>[[Horseman's Axe]]</p> |
| </div> | | <center>{{GenerateWeaponInfobox|{{Weapon Data|Horseman's Axe|ArtifactName}}|7}}</center> |
| <div style="display:inline-block; text-align:center;"> | | {{:DropTable:{{Weapon Data|Horseman's Axe|ArtifactName}} 8}}</div></div> |
| <p>[[Horseman's Axe]]</p> | |
| {{GenerateWeaponInfobox|{{Weapon Data|Horseman's Axe|ArtifactName}}|7}} | |
| {{:DropTable:{{Weapon Data|Horseman's Axe|ArtifactName}} 7}} | |
| </div> | |
| </div> | |
| | |
| |-|Bows= | | |-|Bows= |
| <div style="display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; "> | | <div style="display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; "> |
| <div style="display:inline-block; text-align:center;"> | | <div style="display:inline-block; text-align:center"> |
| <p>[[Longbow]]</p> | | <p>[[Longbow]]</p> |
| {{GenerateWeaponInfobox|{{Weapon Data|Longbow|ArtifactName}}|7}} | | <center>{{GenerateWeaponInfobox|{{Weapon Data|Longbow|ArtifactName}}|7}}</center> |
| {{:DropTable:{{Weapon Data|Longbow|ArtifactName}} 7}} | | {{:DropTable:{{Weapon Data|Longbow|ArtifactName}} 8}}</div> |
| </div> | | <div style="display:inline-block; text-align:center"> |
| <div style="display:inline-block; text-align:center;"> | | <p>[[Recurve Bow]]</p> |
| <p>[[Recurve Bow]]</p> | | <center>{{GenerateWeaponInfobox|{{Weapon Data|Recurve Bow|ArtifactName}}|7}}</center> |
| {{GenerateWeaponInfobox|{{Weapon Data|Recurve Bow|ArtifactName}}|7}} | | {{:DropTable:{{Weapon Data|Recurve Bow|ArtifactName}} 8}}</div> |
| {{:DropTable:{{Weapon Data|Recurve Bow|ArtifactName}} 7}} | | <div style="display:inline-block; text-align:center"> |
| </div> | | <p>[[Survival Bow]]</p> |
| <div style="display:inline-block; text-align:center;"> | | <center>{{GenerateWeaponInfobox|{{Weapon Data|Survival Bow|ArtifactName}}|7}}</center> |
| <p>[[Survival Bow]]</p> | | {{:DropTable:{{Weapon Data|Survival Bow|ArtifactName}} 8}}</div></div> |
| {{GenerateWeaponInfobox|{{Weapon Data|Survival Bow|ArtifactName}}|7}} | |
| {{:DropTable:{{Weapon Data|Survival Bow|ArtifactName}} 7}} | |
| </div> | |
| </div> | |
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| |-|Shields= | | |-|Shields= |
| <div style="display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; "> | | <div style="display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; "> |
| <div style="display:inline-block; text-align:center;"> | | <div style="display:inline-block; text-align:center"> |
| <p>[[Heater Shield]]</p> | | <p>[[Heater Shield]]</p> |
| {{GenerateWeaponInfobox|{{Weapon Data|Heater Shield|ArtifactName}}|7}} | | <center>{{GenerateWeaponInfobox|{{Weapon Data|Heater Shield|ArtifactName}}|7}}</center> |
| {{:DropTable:{{Weapon Data|Heater Shield|ArtifactName}} 7}} | | {{:DropTable:{{Weapon Data|Heater Shield|ArtifactName}} 8}}</div> |
| </div> | | <div style="display:inline-block; text-align:center"> |
| <div style="display:inline-block; text-align:center;"> | | <p>[[Buckler]]</p> |
| <p>[[Buckler]]</p> | | <center>{{GenerateWeaponInfobox|{{Weapon Data|Buckler|ArtifactName}}|7}}</center> |
| {{GenerateWeaponInfobox|{{Weapon Data|Buckler|ArtifactName}}|7}} | | {{:DropTable:{{Weapon Data|Buckler|ArtifactName}} 8}}</div> |
| {{:DropTable:{{Weapon Data|Buckler|ArtifactName}} 7}} | | <div style="display:inline-block; text-align:center"> |
| </div> | | <p>[[Round Shield]]</p> |
| </div> | | <center>{{GenerateWeaponInfobox|{{Weapon Data|Round Shield|ArtifactName}}|7}}</center> |
| | | {{:DropTable:{{Weapon Data|Round Shield|ArtifactName}} 7}}</div> |
| | <div style="display:inline-block; text-align:center"> |
| | <p>[[Buckler]]</p> |
| | <center>{{GenerateWeaponInfobox|Thorn Shield|5}}</center> |
| | {{:DropTable:Thorn Shield 5}}</div></div> |
| |-|Magic Stuff= | | |-|Magic Stuff= |
| <div style="display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; "> | | <div style="display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; "> |
| <div style="display:inline-block; text-align:center;"> | | <div style="display:inline-block; text-align:center"> |
| <p>[[Spellbook]]</p> | | <p>[[Spellbook]]</p> |
| {{GenerateWeaponInfobox|{{Weapon Data|Spellbook|ArtifactName}}|7}} | | <center>{{GenerateWeaponInfobox|{{Weapon Data|Spellbook|ArtifactName}}|7}}</center> |
| {{:DropTable:{{Weapon Data|Spellbook|ArtifactName}} 7}} | | {{:DropTable:{{Weapon Data|Spellbook|ArtifactName}} 8}}</div> |
| </div> | | <div style="display:inline-block; text-align:center"> |
| <div style="display:inline-block; text-align:center;"> | | <p>[[Magic Staff]]</p> |
| <p>[[Magic Staff]]</p> | | <center>{{GenerateWeaponInfobox|{{Weapon Data|Magic Staff|ArtifactName}}|7}}</center> |
| {{GenerateWeaponInfobox|{{Weapon Data|Magic Staff|ArtifactName}}|7}} | | {{:DropTable:{{Weapon Data|Magic Staff|ArtifactName}} 8}}</div> |
| {{:DropTable:{{Weapon Data|Magic Staff|ArtifactName}} 7}} | | <div style="display:inline-block; text-align:center"> |
| </div> | | <p>[[Magic Staff]]</p> |
| <div style="display:inline-block; text-align:center;"> | | <center>{{GenerateWeaponInfobox|Spellplunder Rod|5}}</center> |
| <p>[[Crystal Ball]]</p> | | {{:DropTable:Spellplunder_Rod 5}}</div> |
| {{GenerateWeaponInfobox|{{Weapon Data|Crystal Ball|ArtifactName}}|7}} | | <div style="display:inline-block; text-align:center"> |
| {{:DropTable:{{Weapon Data|Crystal Ball|ArtifactName}} 7}} | | <p>[[Crystal Ball]]</p> |
| </div> | | <center>{{GenerateWeaponInfobox|{{Weapon Data|Crystal Ball|ArtifactName}}|7}}</center> |
| | {{:DropTable:{{Weapon Data|Crystal Ball|ArtifactName}} 8}} |
| | </div></div> |
| | |-|Boots= |
| | <div style="display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; "> |
| | <div style="display:inline-block; text-align:center"> |
| | <p>[[Adventurer Boots]]</p> |
| | {{GenerateArmorInfobox|Stillmend Boots|5}} |
| | {{:DropTable:Stillmend_Boots 5}}</div></div> |
| | |-|Legs= |
| | <div style="display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; "> |
| | <div style="display:inline-block; text-align:center"> |
| | <p>[[Heavy Leather Leggings]]</p> |
| | {{GenerateArmorInfobox|Tanglethread Trousers|5}} |
| | {{:DropTable:Tanglethread_Trousers 5}}</div></div> |
| | |-|Utilities= |
| | <div style="display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; "> |
| | <div style="display:inline-block; text-align:center"> |
| | <p>WIP [[Lantern]]</p> |
| | {{GenerateUtilityInfobox|Wanderlight Lantern|5}} |
| | {{:DropTable:Wanderlight Lantern 5}}</div></div> |
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| </tabber> | | </tabber> |
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| ==Methods of Obtaining Artifacts in High Roller== | | ==Methods of Obtaining Artifacts in High Roller== |
| <br>
| | <b style="font-size:20px">A few of these used to be ground loot but now have been moved into containers in their respective rooms, the drop chance remains.</b><br> |
| <b>A few of these used to be ground loot but now have been moved into containers in their respective rooms, the drop chance remains.</b> | | ''All of this information is up to date for <span style="color:red">HF #53</span> but not {{#explode:{{:TODO|currentpatch}}|$|0}} and assumes 0 Luck. The concepts remain the same, but the numbers won't be adjusted every hotfix.'' |
| <br> | | |
| All of this information is up to date for HF #42 | | |
| <br> | | <b style="font-size:20px">[[Treasure_Hoard-Inferno/Ice_Abyss|Hoard]]</b><br> |
| <br> | | Hoard Weapon/Armor/Accessories Drop Rate is <b class="colorrarity3">20.5% Uncommon</b>, <b class="colorrarity4">68.65% Rare</b>, <b class="colorrarity5">10% Epic</b>, <b class="colorrarity6">0.75% Legendary</b><br> |
| '''Hoard'''
| | There is <b class="colorrarity7">0%</b> chance to hit an Artifact<br> |
| <br> | | So overall the Hoard has a <b class="colorrarity7">0%</b> chance to drop an Artifact per hit |
| Hoard Weapon/Armor/Accessories Drop Rate is <span class="colorrarity3">20.5% Uncommon</span>,<span class="colorrarity4">68.65% Rare</span>,<span class="colorrarity5">10% Epic</span>, <span class="colorrarity6">0.75% Legendary</span>, <span class="colorrarity7">0% Unique</span> | | |
| <br> | | |
| <span class="colorrarity7">0/156</span> unique drops on the hoard are Artifacts | | <b style="font-size:20px">[[Weapon_SkullRoom|Skull Key Room]]</b><br> |
| <br>
| | Skull Key room weapon's Drop Rate is <b class="colorrarity5">32.5% Epic</b>, <b class="colorrarity6">55% Legendary</b>, <b class="colorrarity7">12.5% Unique</b> |
| <span class="colorrarity7">0%</span> chance if you hit a unique you get an Artifact
| | So overall the Skull room has a <b class="colorrarity7">5.8338%</b> chance to drop an Artifact per hit |
| <br> | | |
| So overall the Hoard has a <span class="colorrarity7">0%</span> chance to drop an Artifact per hit | | Note: [[Weapon_FrozenRoom|Frozen Iron Key Room]] has the same odds as the Skull Key Room.(but don't have <b class="colorrarity7">12.5% Unique</b> ) |
| <br>
| | So overall the Frozen Iron Key Room has a <b class="colorrarity7">7.5%</b> chance to drop an Artifact per hit |
| <br> | | |
| '''Skull Key/Iron Key Room'''
| | |
| <br> | | |
| Skull Key/Iron Key room weapon's Drop Rate is <span class="colorrarity5">37.5% Epic</span>, <span class="colorrarity6">52.5% Legendary</span>, <span class="colorrarity7">7.5% Unique</span> | | <b style="font-size:20px">[[Weapon_GoldenRoom|Golden Key Room]]</b><br> |
| <br> | | Golden Key room weapon's Drop Rate is <b class="colorrarity5">84.0% Epic</b>, <b class="colorrarity6">14.0% Legendary</b>, <b class="colorrarity7">2.0% Unique</b> |
| <span class="colorrarity7">20/20</span> unique drops are Artifacts
| | So overall the Golden room has a <b class="colorrarity7">0.9324%</b> chance to drop an Artifact per hit |
| <br>
| | |
| <span class="colorrarity7">100%</span> chance if you hit a unique it will be an Artifact | | |
| <br>
| | <b style="font-size:20px">[[Weapon_MysticalTreasureRoom|Mystic Gem Room]]</b><br> |
| So overall the Skull room has a <span class="colorrarity7">7.5%</span> chance to drop an Artifact per hit | | Mystic Gem room weapon spawn's Drop Rate is <b class="colorrarity5">75% Epic</b>, <b class="colorrarity6">25% Legendary</b><br> |
| <br> | | So overall the Mystic Gem has a <b class="colorrarity7">0%</b> chance to drop an Artifact per hit |
| <br> | | |
| '''Mystic Gem Room'''
| | |
| <br> | | <b style="font-size:20px">[[DualBossWeapon_HR|Dual Boss Treasure Room]]</b><br> |
| Mystic Gem room weapon spawn's Drop Rate is <span class="colorrarity5">75% Epic</span>, <span class="colorrarity6">21% Legendary</span>, <span class="colorrarity7">0% Unique</span>
| | Double Boss room ground loot's Drop Rate is <b class="colorrarity5">90.0% Epic</b>, <b class="colorrarity6">10.0% Legendary</b>. (for the weapon)<br> |
| <br> | | So overall the Dual Boss Treasure (weapon) room has a <b class="colorrarity7">0%</b> chance to drop an Artifact per hit |
| <span class="colorrarity7">0/43</span> unique drops at the mystic gem room are Artifacts
| | |
| <br> | | |
| <span class="colorrarity7">0%</span> chance if you hit a unique it will be an Artifact | | <b style="font-size:20px">[[Lich#Loot_Tables|Inferno Bosses (Lich)]]</b><br> |
| <br> | | Lich's Weapon/Armor/Accessories Drop Rate is <b class="colorrarity5">85.0% Epic</b>, <b class="colorrarity6">12.0% Legendary</b>, <b class="colorrarity7">3.0% Unique</b> |
| So overall the Mystic Gem has a <span class="colorrarity7">0%</span> chance to drop an Artifact per hit | | Different bosses may have different amounts of artifacts to total items on the table. Currently each "Hell" boss has 5 Artifacts in their respective loot table<br> |
| <br>
| | Technically <b class="colorrarity7">0.134%</b> chance per loot roll for Artifacts<br> |
| <br> | | But the lich rolls this drop table 3 times<br> |
| '''Dual Boss Treasure Room'''
| | So overall the Lich has a <b class="colorrarity7">0.402%</b> chance to drop an Artifact per kill |
| <br> | | |
| Double Boss room ground loot's Drop Rate is <span class="colorrarity5">91.5% Epic</span>, <span class="colorrarity6">8% Legendary</span>, <span class="colorrarity7">0% Unique</span>. (for the weapon) | | |
| <br> | | <b style="font-size:20px">[[Frost_Wyvern#Loot_Tables|Abyss Bosses (Wyvern)]]</b><br> |
| <span class="colorrarity7">0/43</span> unique drops at the Dual Boss Treasure room are Artifacts | | Lich's Weapon/Armor/Utilities Drop Rate is <b class="colorrarity5">72.0% Epic</b>, <b class="colorrarity6">23.0% Legendary</b>, <b class="colorrarity7">5.0% Unique</b> |
| <br> | | Different bosses may have different amounts of artifacts to total items on the table. Currently each "Hell" boss has 5 Artifacts in their respective loot table<br> |
| <span class="colorrarity7">0%</span> chance if you hit a unique it will be an Artifact | | Technically <b class="colorrarity7">0.8335%</b> chance per loot roll for Artifacts<br> |
| <br> | | But the Frost Wyvern rolls this drop table 3 times<br> |
| So overall the Dual Boss Treasure (weapon) room has a <span class="colorrarity7">0%</span> chance to drop an Artifact per hit | | So overall the Frost Wyvern has a <b class="colorrarity7">2.5005%</b> chance to drop an Artifact per kill |
| <br>
| | |
| <br> | | |
| '''Inferno Bosses (Lich)'''
| | <b style="font-size:20px">Math for "At Least One in N trials"</b><br> |
| <br> | | For the chance at an Artifact appearing after multiple trials is <code>(1 - ((V)^N)) x 100 = C</code><br> |
| Lich's Weapon/Armor/Accessories Drop Rate is <span class="colorrarity5">91.5% Epic</span>, <span class="colorrarity6">7.5% Legendary</span>, <span class="colorrarity7">1% Unique</span> | | V is chance of failure, N is number of trials - aka, how many times you "hit" or roll the event, and C is your answer in percentage format of getting 1 or more Artifacts<br> |
| <br>
| | |
| Different bosses have different amounts of artifacts to total items on the table | | You can also write V as (1 - P), P being the probability of the event happening <code>(1 - ((1-P)^N)) x 100 = C</code> |
| <br>
| | |
| <span class="colorrarity7">5/5</span> unique drops on Lich are Artifacts
| | What the formula is doing is taking your chance of not getting an artifact x times in a row and subtracting it from 100%, this formula does NOT calculate your chance of getting 1 artifact, it calculates your chance of getting 1 OR MORE artifacts<br> |
| <br> | | <div style="display:inline-block; border-left:20px Solid #0000;"> |
| <span class="colorrarity7">100%</span> chance if you hit a unique it will be an Artifact | | Example<br> |
| <br>
| | <code>(1 - ((1055/1075)^15)) x 100 = C</code> is the formula for 15 runs at the mystic gem room,<br> |
| So technically 0.056% chance per loot roll for an artifact
| | After 15 tries you chance of getting 1 or more Artifacts from the room would be <b class="colorrarity7">24.55%</b>.<br><br> |
| <br> | | 15 runs of skull key would be <code>(1 - ((410/430)^15)) x 100 = C</code><br> |
| But the lich rolls this drop table 3 times | | <b class="colorrarity7">51.052%</b> of getting one or more Artifacts<br><br> |
| <br> | | 15 runs of Lich would be <code>(1 - ((10591/10600)^15)) x 100 = C</code><br> |
| So overall the Lich has a <span class="colorrarity7">2.9%</span> chance to drop an Artifact per kill | | <b class="colorrarity7">1.266%</b> of getting one or more Artifacts</div> |
| <br> | | |
| Keep in mind warlord only has 2 loot table rolls for gear.
| |
|
| |
|
| | <b style="font-size:20px">Math for "R in N trials"</b><br> |
| | <code>(N! / R! (N-R)!) * (P^R) * ((1-P)^(N-R)) * 100</code> |
|
| |
|
| '''Abyss Bosses (Wyvern)'''
| | The probably of getting a SPECIFIC number of artifacts R (number of artifacts)<br> |
| <br> | | in N trials with<br> |
| Lich's Weapon/Armor/Accessories Drop Rate is <span class="colorrarity5">90.5% Epic</span>, <span class="colorrarity6">7.5% Legendary</span>, <span class="colorrarity7">2% Unique</span>
| | P as the probability<br> |
| <br> | | <div style="display:inline-block; border-left:20px Solid #0000;"> |
| Different bosses have different amounts of artifacts to total items on the table
| | Example<br> |
| <br> | | Getting exactly 2 artifacts from the gem room in 18 trials would be<br> |
| <span class="colorrarity7">5/5</span> unique drops on Wyvern are Artifacts | |
| <br> | |
| <span class="colorrarity7">100%</span> chance if you hit a unique it will be an Artifact
| |
| <br>
| |
| So technically 0.056% chance per loot roll for an artifact
| |
| <br>
| |
| But the lich rolls this drop table 3 times
| |
| <br> | |
| So overall the Lich has a <span class="colorrarity7">5.7%</span> chance to drop an Artifact per kill
| |
| <br>
| |
| Keep in mind warlord only has 2 loot table rolls for gear.
| |
|
| |
|
| <br> | | <code>(18! / 2! (18-2)!) * ((20/1075) ^ 2) * ((1055/1075)^16) * 100 = <b class="colorrarity7">3.921%</b></code></div> |
| <br>
| |
| '''Reward Tokens'''
| |
| <br>
| |
| You can find the drop chance for uniques [https://darkanddarker.wiki.spellsandguns.com/Training Here], multiply the chance by 20/156 (the number of artifacts to all other items in game) and you have your chance at an <span class="colorrarity7">Artifacts</span>
| |
| <br>
| |
| <br>
| |
| '''Math for "At Least One in N trials"'''
| |
| <br>
| |
| For the chance at an Artifact appearing after multiple trials is
| |
| <br>
| |
| <br>
| |
| (1 - ((V)^N)) x100 = C
| |
| <br>
| |
| V is chance of failure, N is number of trials - aka, how many times you "hit" or roll the event, and C is your answer in percentage format of getting 1 or more Artifacts
| |
| <br>
| |
| <br>
| |
| You can also write V as (1 - P), P being the probability of the event happening
| |
| <br>
| |
| (1 - ((1-P)^N)) x100 = C
| |
| <br>
| |
| <br>
| |
| (What the formula is doing is taking your chance of not getting an artifact x times in a row and subtracting it from 100%, this formula does NOT calculate your chance of getting 1 artifact, it calculates your chance of getting 1 OR MORE artifacts)
| |
| <br>
| |
| <div style="display:inline-block; border-left:20px Solid #0000;">
| |
| Example
| |
| <br>
| |
| (1 - ((1055/1075)^15)) x100 = C is the formula for 15 runs at the mystic gem room,
| |
| <br>
| |
| After 15 tries you chance of getting 1 or more Artifacts from the room would be <span class="colorrarity7">24.55%</span>.
| |
| <br>
| |
| <br>
| |
| 15 runs of skull key would be (1 - ((410/430)^15)) x100 = C
| |
| <br>
| |
| <span class="colorrarity7">51.052%</span> of getting one or more Artifacts
| |
| <br>
| |
| <br>
| |
| 15 runs of Lich would be (1 - ((10591/10600)^15)) x100 = C
| |
| <br>
| |
| <span class="colorrarity7">1.266%</span> of getting one or more Artifacts
| |
| <br>
| |
| </div>
| |
| '''Math for "R in N trials"'''
| |
| <br>
| |
| <br>
| |
| (N! / R! (N-R)!) (P^R) ((1-P)^(N-R)) * 100
| |
| <br>
| |
| <br>
| |
| The probably of getting a SPECIFIC number of artifacts R (number of artifacts)
| |
| <br>
| |
| in N trials with
| |
| <br>
| |
| P as the probability
| |
| <br>
| |
| <br>
| |
| <div style="display:inline-block; border-left:20px Solid #0000;">
| |
| Example
| |
| <br>
| |
| Getting exactly 2 artifacts from the gem room in 18 trials would be
| |
| <br>
| |
| <br>
| |
| (18! / 2! (18-2)!) ((20/1075) ^ 2) ((1055/1075)^16) * 100 = <span class="colorrarity7">3.921%</span> | |
| </div> | |