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| <tabber> | | <tabber> |
| |-|Perks= | | |-|Perks= |
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| |
| You can equip an additional perk every 5 levels. <br> | | You can equip an additional perk every 5 levels. <br> |
| Currently maxed out at Level 15, so a total of 4 perks can be equipped. | | Currently maxed out at Level 15, so a total of 4 perks can be equipped. |
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| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Dagger Expert.png|link=|x96px]] <br> Dagger Mastery </td> | | <td style=" text-align:middle"> [[File:Perk Dagger Expert.png|link=|x96px]] <br> Dagger Mastery </td> |
| <td> When using a [[Weapons#Dagger|dagger]], gain {{:Rogue|DaggerMastery|MeleePhysicalPowerBonus}}. </td> | | <td> When swinging a [[Weapons#Dagger|dagger]], gain {{:Rogue|DaggerMastery|MeleePhysicalPowerBonus}}. </td> |
| <td> - </td> | | <td> - </td> |
| </tr> | | </tr> |
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| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Jokester.png|link=|x96px]] <br> Jokester </td> | | <td style=" text-align:middle"> [[File:Jokester.png|link=|x96px]] <br> Jokester </td> |
| <td> Grant self and all party members {{:Rogue|Jokester|AllAttributes}} that are within within {{:Rogue|Jokester|AuraRadius}}. </td> | | <td> Grant all party members, within {{:Rogue|Jokester|AuraRadius}}, {{:Rogue|Jokester|Strength}} and all other [[Stats#Attributes|Primary Attributes]]. </td> |
| <td> - </td> | | <td> - </td> |
| </tr> | | </tr> |
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| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk_Thrust.png|link=|x96px]] <br> Thrust </td> | | <td style=" text-align:middle"> [[File:Perk_Thrust.png|link=|x96px]] <br> Thrust </td> |
| <td> When using a [[Weapons#Daggers|dagger]], gain an addiional {{:Rogue|Thrust|ArmorPenetration}}. </td> | | <td> When swinging a [[Weapons#Daggers|dagger]], gain an additional {{:Rogue|Thrust|ArmorPenetration}}. </td> |
| <td> - </td> | | <td> - </td> |
| </tr> | | </tr> |
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| You can equip a total of 2 skills. | | You can equip a total of 2 skills. |
|
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| <br> | | <br> |
| <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;> | | <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;> |
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| <tr><!-- See the values that are called at the bottom of the page, Ctrl+F for "|<Ability>" with no spaces, such as "|AchillesStrike", the data is then copied down here automatically.--> | | <tr><!-- See the values that are called at the bottom of the page, Ctrl+F for "|<Ability>" with no spaces, such as "|AchillesStrike", the data is then copied down here automatically.--> |
| <td style=" text-align:middle"> [[File:Skill Caltrops.png|link=|x96px]] <br> Caltrops </td> | | <td style=" text-align:middle"> [[File:Skill Caltrops.png|link=|x96px]] <br> Caltrops </td> |
| <td> Drops Caltrops at your feet that deal {{:Rogue|Caltrops|PhysicalBaseDamage}} and slows by {{:Rogue|Caltrops|HitslowMoveSpeed}} anything that step on them for {{:Rogue|Caltrops|HitslowDuration}}. <br> Caltrop stays on the ground for {{:Rogue|Caltrops|CaltropLifetime}}. ({{:Rogue|Caltrops|MaxCount}} uses, non-replenishable.) </td> | | <td> Places caltrops on the ground behind the user. If stepped on, the caltrops deal {{:Rogue|Caltrops|PhysicalBaseDamage}} and will cause the victim to lose {{:Rogue|Caltrops|HitslowMoveSpeed}} for {{:Rogue|Caltrops|HitslowDuration}}. Each Caltrop has a lifetime of {{:Rogue|Caltrops|CaltropLifetime}}({{:Rogue|Caltrops|MaxCount}} uses, non-replenishable.) </td> |
| <td> {{:Rogue|Caltrops|Scaling}} </td> | | <td> {{:Rogue|Caltrops|Scaling}} </td> |
| <td> {{:Rogue|Caltrops|SkillCooldown}} </td> | | <td> {{:Rogue|Caltrops|SkillCooldown}} </td> |
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| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Skill_Cut_Throat.png|link=|x96px]] <br> Cut Throat </td> | | <td style=" text-align:middle"> [[File:Skill_Cut_Throat.png|link=|x96px]] <br> Cut Throat </td> |
| <td> When you successfully hit a target, silence them for {{:Rogue|CutThroat|Duration}}, disabling the target skills/spells/performance abilities. <br> Additionally Cut Throat removes all Skill-sourced buffs that apply an effect on-hit, like Blow of Corruption, Smite, other Cut-Throats, Blood Exchange, etc. It also purges some other specific buffs, which do not fit the previously mentioned criteria and can be found along with more details on the [[Silence]] page. | | <td> If the next physical attack is successful, it cancels all of the target's current animations and channels of casting Spells/Skills/Songs, refunding the cast to the target and applying a [[Silence]] debuff to the victim for {{:Rogue|CutThroat|Duration}} seconds. [[Silence]] prevents the further use of Spells/Skills/Songs. Additionally Cut Throat removes all Skill-sourced buffs that apply an effect on-hit, like Blow of Corruption, Smite, other Cut-Throats, Blood Exchange, etc. It also purges some other specific buffs, which do not fit the previously mentioned criteria and can be found along with more details on the [[Silence]] page. |
| </td> | | </td> |
| <td> - </td> | | <td> </td> |
| <td> {{:Rogue|CutThroat|SkillCooldown}} </td> | | <td> {{:Rogue|CutThroat|SkillCooldown}} </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Skill Hide.png|link=|x96px]] <br> Hide </td> | | <td style=" text-align:middle"> [[File:Skill Hide.png|link=|x96px]] <br> Hide </td> |
| <td> Become invisible for {{:Rogue|Hide|Duration}} seconds. It is possible to change your equipment in this state. You are revealed when you attempt an action, such as moving, attacking, using a skill. Additionally, your hide will be revealed when you are bumped into. </td> | | <td> Become invisible for {{:Rogue|Hide|Duration}} seconds. It is possible to change your equipment and move items between inventories in this state. You are revealed when you attempt an action, such as moving, attacking, using a skill, or interacting with objects. </td> |
| <td> - </td> | | <td> </td> |
| <td> {{:Rogue|Hide|SkillCooldown}} </td> | | <td> {{:Rogue|Hide|SkillCooldown}} </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Skill Rupture.png|link=|x96px]] <br> Rupture </td> | | <td style=" text-align:middle"> [[File:Skill Rupture.png|link=|x96px]] <br> Rupture </td> |
| <td> The next successful attack causes the target to bleed for {{:Rogue|Rupture|PhysicalBaseDamage}} over {{:Rogue|Rupture|Duration}}. The buff is consumed when an attack hits an object or target. <br> Can be stacked up to {{:Rogue|Rupture|BleedingMaximumStacks}} times if Ruptured multiple times. </td> | | <td> The next successful physical attack causes the target to bleed for {{:Rogue|Rupture|PhysicalBaseDamage}} over {{:Rogue|Rupture|Duration}} as [[Damage_Calculation#Damage/Healing_over_Time|Damage over Time]]. The buff is consumed when attack hits an object or target. Can be stacked up to {{:Rogue|Rupture|BleedingMaximumStacks}} times if Ruptured multiple times. <br> (Only procs if the attack was made while holding a [[Weapons#Daggers|Dagger]], [[Weapons#Crossbows|Crossbow]], or [[Weapons#Swords|Sword]]) </td> |
| <td> {{:Rogue|Rupture|Scaling}} </td> | | <td> {{:Rogue|Rupture|Scaling}} </td> |
| <td> {{:Rogue|Rupture|SkillCooldown}} </td> | | <td> {{:Rogue|Rupture|SkillCooldown}} </td> |
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| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Skill Smoke Bomb.png|link=|x96px]] <br> Smoke Pot </td> | | <td style=" text-align:middle"> [[File:Skill Smoke Bomb.png|link=|x96px]] <br> Smoke Pot </td> |
| <td> A smoke pot is deployed creating a smoke screen. The smoke screen lasts 12 seconds and covers a {{:Rogue|SmokePot|Range}} area. When an enemy target enters the smoke screen, slows them by {{:Rogue|SmokePot|MoveSpeedBonus}}. ({{:Rogue|SmokePot|MaxCount}} uses, non-replenishable.) </td> | | <td> A smoke grenade is deployed creating a smoke screen. The smoke screen lasts 12 seconds and covers a {{:Rogue|Caltrops|Range}} area. When a hostile target enters the smoke screen, they suffer {{:Rogue|SmokePot|MoveSpeedBonus}}. Has only {{:Rogue|SmokePot|MaxCount}} charges, not rechargeable. </td> |
| <td> - </td> | | <td> </td> |
| <td> {{:Rogue|SmokePot|SkillCooldown}} </td> | | <td> {{:Rogue|SmokePot|SkillCooldown}} </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Skill_Tumbling.png|link=|x96px]] <br> Tumbling </td> | | <td style=" text-align:middle"> [[File:Skill_Tumbling.png|link=|x96px]] <br> Tumbling </td> |
| <td> When used, backtumbles in the opposite direction the player is facing. </td> | | <td> When used, tumbles in the opposite direction the player is facing. </td> |
| <td> - </td> | | <td> </td> |
| <td> {{:Rogue|Tumbling|SkillCooldown}} </td> | | <td> {{:Rogue|Tumbling|SkillCooldown}} </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Skill Weakpoint Attack.png|link=|x96px]] <br> Weakpoint Attack </td> | | <td style=" text-align:middle"> [[File:Skill Weakpoint Attack.png|link=|x96px]] <br> Weakpoint Attack </td> |
| <td> When you successfully hit a target, reduce their armor by {{:Rogue|WeakpointAttack|ItemArmorRatingBonus}} for {{:Rogue|WeakpointAttack|Duration}}. Only when melee attacking. </td> | | <td> Applies debuff on the next melee physical attack that causes the victim to suffer {{:Rogue|WeakpointAttack|ItemArmorRatingBonus}} for {{:Rogue|WeakpointAttack|Duration}}. </td> |
| <td> - </td> | | <td> </td> |
| <td> {{:Rogue|WeakpointAttack|SkillCooldown}} </td> | | <td> {{:Rogue|WeakpointAttack|SkillCooldown}} </td> |
| </tr> | | </tr> |
| | |
| </table> | | </table> |
| | |
| | |
| <br> | | <br> |
|
| |
| |-|Gear= | | |-|Gear= |
| {{ListGearForClass|{{PAGENAME}}}} | | {{ListGearForClass|{{PAGENAME}}}} |
| <br>
| | |
| |-|Stats= | | |-|Stats= |
| {{GenerateDetailsPage|{{PAGENAME}}}} | | {{GenerateDetailsPage|{{PAGENAME}}}} |
| | |
| <br> | | <br> |
|
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| - Keep in mind that swapping weapons and items makes noise, even if you are invisible. | | - Keep in mind that swapping weapons and items makes noise, even if you are invisible. |
| <br>
| |
|
| |
|
| </tabber> | | </tabber> |
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| |physicalpowerbonus=<b>50% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b> | | |physicalpowerbonus=<b>50% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b> |
| |all=Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,PhysicalPowerBonus | | |all=Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,PhysicalPowerBonus |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> | | |#default=(No tag found, please update) |
| }} | | }} |
| |backattack={{#switch:{{lc:{{{2|}}}}} | | |backattack={{#switch:{{lc:{{{2|}}}}} |
| |physicalpowerbonus=<b>30% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b> | | |physicalpowerbonus=<b>30% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b> |
| |all=PhysicalPowerBonus | | |all=PhysicalBackstabPowerBonus |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> | | |#default=(No tag found, please update) |
| }} | | }} |
| |caltrops={{#switch:{{lc:{{{2|}}}}} | | |caltrops={{#switch:{{lc:{{{2|}}}}} |
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| |caltroplifetime=<b>60s</b> | | |caltroplifetime=<b>60s</b> |
| |all=SkillType,SkillTier,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,PhysicalBaseDamage,Scaling,HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable,CaltropLifeTime | | |all=SkillType,SkillTier,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,PhysicalBaseDamage,Scaling,HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable,CaltropLifeTime |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> | | |#default=(No tag found, please update) |
| }} | | }} |
| |creep={{#switch:{{lc:{{{2|}}}}} | | |creep={{#switch:{{lc:{{{2|}}}}} |
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| |creepmaximumstacks=<b>1</b> | | |creepmaximumstacks=<b>1</b> |
| |all=ActivateStackingType,ActivateMaximumStacks,Duration,PreDelayStackingType,PreDelayMaximumStacks,CreepStackingType,CreepMaximumStacks | | |all=ActivateStackingType,ActivateMaximumStacks,Duration,PreDelayStackingType,PreDelayMaximumStacks,CreepStackingType,CreepMaximumStacks |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> | | |#default=(No tag found, please update) |
| }} | | }} |
| |cutthroat={{#switch:{{lc:{{{2|}}}}} | | |cutthroat={{#switch:{{lc:{{{2|}}}}} |
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| |removable=<b>True</b> | | |removable=<b>True</b> |
| |all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks,Removable | | |all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks,Removable |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> | | |#default=(No tag found, please update) |
| }} | | }} |
| |daggermastery={{#switch:{{lc:{{{2|}}}}} | | |daggermastery={{#switch:{{lc:{{{2|}}}}} |
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| |rangedphysicalpowerbonus=<b>15% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b> | | |rangedphysicalpowerbonus=<b>15% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b> |
| |all=MeleePhysicalPowerBonus,RangedPhysicalPowerBonus | | |all=MeleePhysicalPowerBonus,RangedPhysicalPowerBonus |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> | | |#default=(No tag found, please update) |
| }} | | }} |
| |doublejump={{#switch:{{lc:{{{2|}}}}} | | |doublejump={{#switch:{{lc:{{{2|}}}}} |
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| |movespeedadd=<b>-18 [[Stats#Move_Speed|Move Speed Add]]</b> | | |movespeedadd=<b>-18 [[Stats#Move_Speed|Move Speed Add]]</b> |
| |all=Duration,StackingType,MaximumStacks,MoveSpeedAdd | | |all=Duration,StackingType,MaximumStacks,MoveSpeedAdd |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> | | |#default=(No tag found, please update) |
| }} | | }} |
| |handcrossbowmastery={{#switch:{{lc:{{{2|}}}}} | | |handcrossbowmastery={{#switch:{{lc:{{{2|}}}}} |
| |physicalbuffweapondamage=<b>2 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]</b> | | |physicalbuffweapondamage=<b>2 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]</b> |
| |all=PhysicalBuffWeaponDamage | | |all=PhysicalBuffWeaponDamage |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> | | |#default=(No tag found, please update) |
| }} | | }} |
| |hidemastery={{#switch:{{lc:{{{2|}}}}} | | |hidemastery={{#switch:{{lc:{{{2|}}}}} |
| |duration=<b>3x</b> | | |duration=<b>3x</b> |
| |all=Duration | | |all=Duration |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> | | |#default=(No tag found, please update) |
| }} | | }} |
| |hide={{#switch:{{lc:{{{2|}}}}} | | |hide={{#switch:{{lc:{{{2|}}}}} |
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| |stepsmaximumstacks=<b>13</b> | | |stepsmaximumstacks=<b>13</b> |
| |all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ActiveStackingType,ActiveMaximumStacks,Removable,StepsStackingType,StepsMaximumStacks | | |all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ActiveStackingType,ActiveMaximumStacks,Removable,StepsStackingType,StepsMaximumStacks |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> | | |#default=(No tag found, please update) |
| }} | | }} |
| |jokester={{#switch:{{lc:{{{2|}}}}} | | |jokester={{#switch:{{lc:{{{2|}}}}} |
| |auraradius=<b>4.5m</b> | | |auraradius=<b>4.5m</b> |
| | |strength=<b>2 [[Stats#Strength|Strength]]</b> |
| | |vigor=<b>2 [[Stats#Vigor|Vigor]]</b> |
| | |agility=<b>2 [[Stats#Agility|Agility]]</b> |
| | |dexterity=<b>2 [[Stats#Dexterity|Dexterity]]</b> |
| | |will=<b>2 [[Stats#Will|Will]]</b> |
| | |knowledge=<b>2 [[Stats#Knowledge|Knowledge]]</b> |
| | |resourcefulness=<b>2 [[Stats#Resourcefulness|RFesourcefulness]]</b> |
| |stackingtype=<b>Aggregates by Target</b> | | |stackingtype=<b>Aggregates by Target</b> |
| |maximumstacks=<b>1</b> | | |maximumstacks=<b>1</b> |
| |allattributes=<b>2 [[Stats#Attributes|All Attributes]]</b>
| | |all=AuraRadius,Strength,Vigor,Agility,Dexterity,Will,Knowledge,Resourcefulness,StackingType,MaximumStacks |
| |all=AuraRadius,StackingType,MaximumStacks,AllAttributes | | |#default=(No tag found, please update) |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> | |
| }} | | }} |
| |pickpocket={{#switch:{{lc:{{{2|}}}}} | | |pickpocket={{#switch:{{lc:{{{2|}}}}} |
| |all= | | |all= |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> | | |#default=(No tag found, please update) |
| }} | | }} |
| |poisonedweapon={{#switch:{{lc:{{{2|}}}}} | | |poisonedweapon={{#switch:{{lc:{{{2|}}}}} |
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| |removable=<b>True</b> | | |removable=<b>True</b> |
| |all=Duration,MagicalBaseDamage,Scaling,StackingType,MaximumStacks,Removable | | |all=Duration,MagicalBaseDamage,Scaling,StackingType,MaximumStacks,Removable |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> | | |#default=(No tag found, please update) |
| }} | | }} |
| |rupture={{#switch:{{lc:{{{2|}}}}} | | |rupture={{#switch:{{lc:{{{2|}}}}} |
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| |bleedingremovable=<b>True</b> | | |bleedingremovable=<b>True</b> |
| |all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveStackingType,ActiveMaximumStacks,ActiveRemovable,Duration,PhysicalBaseDamage,Scaling,BleedingStackingType,BleedingMaximumStacks,Refresh,BleedingRemovable | | |all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveStackingType,ActiveMaximumStacks,ActiveRemovable,Duration,PhysicalBaseDamage,Scaling,BleedingStackingType,BleedingMaximumStacks,Refresh,BleedingRemovable |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> | | |#default=(No tag found, please update) |
| }} | | }} |
| |smokepot={{#switch:{{lc:{{{2|}}}}} | | |smokepot={{#switch:{{lc:{{{2|}}}}} |
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| |maximumstacks=<b>1</b> | | |maximumstacks=<b>1</b> |
| |all=SkillType,SkillTier,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,MoveSpeedBonus,StackingType,MaximumStacks | | |all=SkillType,SkillTier,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,MoveSpeedBonus,StackingType,MaximumStacks |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> | | |#default=(No tag found, please update) |
| }} | | }} |
| |stealth={{#switch:{{lc:{{{2|}}}}} | | |stealth={{#switch:{{lc:{{{2|}}}}} |
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| |steps=<b>10</b> | | |steps=<b>10</b> |
| |all=MoveSpeedAdd,StackingType,MaximumStacks,Steps | | |all=MoveSpeedAdd,StackingType,MaximumStacks,Steps |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> | | |#default=(No tag found, please update) |
| }} | | }} |
| |thrust={{#switch:{{lc:{{{2|}}}}} | | |thrust={{#switch:{{lc:{{{2|}}}}} |
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| |duration=<b>Infinite</b> | | |duration=<b>Infinite</b> |
| |all=ArmorPenetration,Duration | | |all=ArmorPenetration,Duration |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> | | |#default=(No tag found, please update) |
| }} | | }} |
| |trapsandlocks={{#switch:{{lc:{{{2|}}}}} | | |trapsandlocks={{#switch:{{lc:{{{2|}}}}} |
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| |maximumstacks=<b>1</b> | | |maximumstacks=<b>1</b> |
| |all=AuraRadius,StackingType,MaximumStacks | | |all=AuraRadius,StackingType,MaximumStacks |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> | | |#default=(No tag found, please update) |
| }} | | }} |
| |tumbling={{#switch:{{lc:{{{2|}}}}} | | |tumbling={{#switch:{{lc:{{{2|}}}}} |
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| |skillcooldown=<b>0.5s</b> | | |skillcooldown=<b>0.5s</b> |
| |all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown | | |all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> | | |#default=(No tag found, please update) |
| }} | | }} |
| |weakpointattack={{#switch:{{lc:{{{2|}}}}} | | |weakpointattack={{#switch:{{lc:{{{2|}}}}} |
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| |debuffremovable=<b>True</b> | | |debuffremovable=<b>True</b> |
| |all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveRemovable,Duration,ItemArmorRatingBonus,StackingType,MaximumStacks,DebuffRemovable | | |all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveRemovable,Duration,ItemArmorRatingBonus,StackingType,MaximumStacks,DebuffRemovable |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> | | |#default=(No tag found, please update) |
| }} | | }} |
| |#default=<p style="color:#FF0000";>No <b>ability</b> found for "{{{1}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> | | |#default=(No ability found, please update) |
| }}</includeonly> | | }}</includeonly> |