From Dark and Darker Wiki

(moved giant spider to regular enemies)
(color change)
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There are currently 3 types of grades for monsters:
There are currently 3 types of grades for monsters:
*Common  
*Common  
*<span style="color:red;">Elite</span> (red features)
*<span class="colorrarityElite">Elite</span> (red features)
*<span style="color:rgb(250,50,250)">Nightmare</span> (dark grey features)
*<span class="colorrarityNightmare"">Nightmare</span> (dark grey features)




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         <td> Does melee attacks from different heights, shouts to slow player, and slams his mace to the floor dealing massive damage.</td>
         <td> Does melee attacks from different heights, shouts to slow player, and slams his mace to the floor dealing massive damage.</td>
         <td> Check individual page </td>
         <td> Check individual page </td>
         <td> 1800/<span style="color:red;">2400</span> </td>
         <td> 1800/<span class="colorrarityElite"">2400</span> </td>
         <td> 250/<span style="color:red;">280</span> </td><td>50/<span style="color:red;">125</span></td><td> -22% Physical Resistance<br> 40% Projectile Resistance </td>
         <td> 250/<span class="colorrarityElite"">280</span> </td><td>50/<span class="colorrarityElite"">125</span></td><td> -22% Physical Resistance<br> 40% Projectile Resistance </td>
         <td> [[Beast]] </td>
         <td> [[Beast]] </td>
         <td> [[Goblin Cave]] </td>
         <td> [[Goblin Cave]] </td>
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         <td> Does melee attacks, teleports on the player, applies a stacking debuff, does a slam attack, can summon 3 Death Skulls, performs a far reaching scream attack that hits anything in the direction that he's facing. </td>
         <td> Does melee attacks, teleports on the player, applies a stacking debuff, does a slam attack, can summon 3 Death Skulls, performs a far reaching scream attack that hits anything in the direction that he's facing. </td>
         <td> Check individual page </td>
         <td> Check individual page </td>
         <td> 2400/<span style="color:red;">3300</span> </td>
         <td> 2400/<span class="colorrarityElite"">3300</span> </td>
         <td> 200/<span style="color:red;">270</span> </td><td>50/<span style="color:red;">125</span></td><td> -22% Physical Resistance<br> 30% Magic Resistance <br> 25% Projectile Resistance  </td>
         <td> 200/<span class="colorrarityElite"">270</span> </td><td>50/<span class="colorrarityElite"">125</span></td><td> -22% Physical Resistance<br> 30% Magic Resistance <br> 25% Projectile Resistance  </td>
         <td> [[Undead]] </td>
         <td> [[Undead]] </td>
         <td> [[Inferno]] </td>
         <td> [[Inferno]] </td>
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         <td> Summons an army of skeletons to his aid, curses players with different damage dealing debuffs and shoots homing projectiles. </td>
         <td> Summons an army of skeletons to his aid, curses players with different damage dealing debuffs and shoots homing projectiles. </td>
         <td> Check individual page </td>
         <td> Check individual page </td>
         <td> 2100/<span style="color:red;">3000</span> </td>
         <td> 2100/<span class="colorrarityElite"">3000</span> </td>
         <td> 200/<span style="color:red;">250</span></td><td> 50/<span style="color:red;">125</span></td><td> -22% Physical Resistance<br> 30% Magic Resistance <br> 25% Projectile Resistance  </td>
         <td> 200/<span class="colorrarityElite"">250</span></td><td> 50/<span class="colorrarityElite"">125</span></td><td> -22% Physical Resistance<br> 30% Magic Resistance <br> 25% Projectile Resistance  </td>
         <td> [[Undead]] </td>
         <td> [[Undead]] </td>
         <td> [[Inferno]] </td>
         <td> [[Inferno]] </td>
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         <td> [[Beast]] </td>
         <td> [[Beast]] </td>
         <td> [[Ruins]] </td>
         <td> [[Ruins]] </td>
     </tr><tr><td>{{Iconbox|Demon Berserker|image=Demon Berserker.png|size=170px|rarity=-1}}</td><td></td><td>Attack 1: 37/<span style="color:red;">50</span>/<span style="color:rgb(250,50,250)">62</span><br>Attack 2: 37/<span style="color:red;">50</span>/<span style="color:rgb(250,50,250)">62</span><br>Attack 3: 44/<span style="color:red;">59</span>/<span style="color:rgb(250,50,250)">74</span></td><td>900/<span style="color:red;">1150</span>/<span style="color:rgb(250,50,250)">1300</span></td><td>200/<span style="color:red;">260</span>/<span style="color:rgb(250,50,250)">320</span></td><td>4/<span style="color:red;">8</span>/<span style="color:rgb(250,50,250)">12</span></td><td>-22% Physical Resistance
     </tr><tr><td>{{Iconbox|Demon Berserker|image=Demon Berserker.png|size=170px|rarity=-1}}</td><td></td><td>Attack 1: 37/<span class="colorrarityElite"">50</span>/<span class="colorrarityNightmare"">62</span><br>Attack 2: 37/<span class="colorrarityElite"">50</span>/<span class="colorrarityNightmare"">62</span><br>Attack 3: 44/<span class="colorrarityElite"">59</span>/<span class="colorrarityNightmare"">74</span></td><td>900/<span class="colorrarityElite"">1150</span>/<span class="colorrarityNightmare"">1300</span></td><td>200/<span class="colorrarityElite"">260</span>/<span class="colorrarityNightmare"">320</span></td><td>4/<span class="colorrarityElite"">8</span>/<span class="colorrarityNightmare"">12</span></td><td>-22% Physical Resistance
10% Magic Resistance <br> 15% Projectile Resistance  
10% Magic Resistance <br> 15% Projectile Resistance  
</td><td>[[Demon]]</td><td>[[Inferno]]</td></tr><tr>
</td><td>[[Demon]]</td><td>[[Inferno]]</td></tr><tr>
         <td>  {{Iconbox|Demon Centaur|image=Demon_Centaur.png|size=180px|rarity=-1}} </td>
         <td>  {{Iconbox|Demon Centaur|image=Demon_Centaur.png|size=180px|rarity=-1}} </td>
         <td> Does a diagonal slash or a horizontal slash attack. Has a charge attack that drastically increases its movement speed </td>
         <td> Does a diagonal slash or a horizontal slash attack. Has a charge attack that drastically increases its movement speed </td>
         <td> Attack 1: 42/<span style="color:red;">63</span><br>Attack 2: 50/<span style="color:red;">75</span><br>Sprint: 61/<span style="color:red;">92</span></td>
         <td> Attack 1: 42/<span class="colorrarityElite"">63</span><br>Attack 2: 50/<span class="colorrarityElite"">75</span><br>Sprint: 61/<span class="colorrarityElite"">92</span></td>
         <td> 900/<span style="color:red;">1200</span> </td>
         <td> 900/<span class="colorrarityElite"">1200</span> </td>
         <td> 200/<span style="color:red;">230</span> </td><td>15/<span style="color:red;">30</span></td><td> -22% Physical Resistance
         <td> 200/<span class="colorrarityElite"">230</span> </td><td>15/<span class="colorrarityElite"">30</span></td><td> -22% Physical Resistance
30% Magic Resistance <br> 20% Projectile Resistance
30% Magic Resistance <br> 20% Projectile Resistance
</td>
</td>
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         <td>  {{Iconbox|Giant Centipede|image=Giant Centipede.png|size=120px|rarity=-1}} </td>
         <td>  {{Iconbox|Giant Centipede|image=Giant Centipede.png|size=120px|rarity=-1}} </td>
         <td> ??? </td>
         <td> ??? </td>
         <td> Attack 1: 28 Physical+15 Magical/<br><span style="color:red;">39 Physical+21 Magical</span></td>
         <td> Attack 1: 28 Physical+15 Magical/<br><span class="colorrarityElite"">39 Physical+21 Magical</span></td>
         <td> 1000/<span style="color:red;">1200</span></td>
         <td> 1000/<span class="colorrarityElite"">1200</span></td>
         <td> 170/<span style="color:red;">210</span> </td><td>4/<span style="color:red;">8</span></td><td> -22% Physical Resistance
         <td> 170/<span class="colorrarityElite"">210</span> </td><td>4/<span class="colorrarityElite"">8</span></td><td> -22% Physical Resistance
10% Magic Resistance <br> 15% Projectile Resistance
10% Magic Resistance <br> 15% Projectile Resistance
  </td>
  </td>
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         <td>  {{Iconbox|Giant Worm|image=Giant Worm.png|size=120px|rarity=-1}} </td>
         <td>  {{Iconbox|Giant Worm|image=Giant Worm.png|size=120px|rarity=-1}} </td>
         <td> Travels under ground, merges from ground under player dealing damage, swings it body that can be jumped over, can do a regular bite attack, or split poison around it </td>
         <td> Travels under ground, merges from ground under player dealing damage, swings it body that can be jumped over, can do a regular bite attack, or split poison around it </td>
         <td> Bite: 47/<span style="color:red;">56</span><br>Body Swing: 34/<span style="color:red;">40</span> <br> Ground Attack Direct Hit: 71/<span style="color:red;">84</span> <br> Ground Attack Direct Splash: 24/<span style="color:red;">28</span> </td>
         <td> Bite: 47/<span class="colorrarityElite"">56</span><br>Body Swing: 34/<span class="colorrarityElite"">40</span> <br> Ground Attack Direct Hit: 71/<span class="colorrarityElite"">84</span> <br> Ground Attack Direct Splash: 24/<span class="colorrarityElite"">28</span> </td>
         <td> 1200/<span style="color:red;">1450</span> </td>
         <td> 1200/<span class="colorrarityElite"">1450</span> </td>
         <td>  </td><td>4/<span style="color:red;">8</span></td><td> -22% Physical Resistance <br> 10% Magic Resistance <br> 15% Projectile Resistance   
         <td>  </td><td>4/<span class="colorrarityElite"">8</span></td><td> -22% Physical Resistance <br> 10% Magic Resistance <br> 15% Projectile Resistance   
</td>
</td>
         <td>  [[Beast]] </td>
         <td>  [[Beast]] </td>
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         <td>  {{Iconbox|Skeleton Champion|image=Skeleton Champion.png|size=120px|rarity=-1}} </td>
         <td>  {{Iconbox|Skeleton Champion|image=Skeleton Champion.png|size=120px|rarity=-1}} </td>
         <td> Protects himself with his shield while advancing towards the player. The shield hitbox is always active. Does either a diagonal attack or a 3 string melee attack combo where he performs 2 diagonal attack followed by a shield bash if you stay in close proximity.</td>
         <td> Protects himself with his shield while advancing towards the player. The shield hitbox is always active. Does either a diagonal attack or a 3 string melee attack combo where he performs 2 diagonal attack followed by a shield bash if you stay in close proximity.</td>
         <td> Attacks: 28/<span style="color:red;">40</span><br> Sprint: 17/<span style="color:red;">24</span></td>
         <td> Attacks: 28/<span class="colorrarityElite"">40</span><br> Sprint: 17/<span class="colorrarityElite"">24</span></td>
         <td> 750/<span style="color:red;">1050</span> </td>
         <td> 750/<span class="colorrarityElite"">1050</span> </td>
         <td> 200/<span style="color:red;">230</span> </td><td>8/<span style="color:red;">20</span></td><td> -22% Physical Resistance
         <td> 200/<span class="colorrarityElite"">230</span> </td><td>8/<span class="colorrarityElite"">20</span></td><td> -22% Physical Resistance
30% Magic Resistance <br> 20% Projectile Resistance
30% Magic Resistance <br> 20% Projectile Resistance
</td>
</td>
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         <td>  {{Iconbox|Wraith|image=Wraith.png|size=120px|rarity=-1}} </td>
         <td>  {{Iconbox|Wraith|image=Wraith.png|size=120px|rarity=-1}} </td>
         <td> Does a diagonal slash and a dash attack. </td>
         <td> Does a diagonal slash and a dash attack. </td>
         <td> Attack 1: 40/<span style="color:red;">60</span><br>Attack 2: 20/<span style="color:red;">30</span><br> Attack 3: 26/<span style="color:red;">39</span> </td>
         <td> Attack 1: 40/<span class="colorrarityElite"">60</span><br>Attack 2: 20/<span class="colorrarityElite"">30</span><br> Attack 3: 26/<span class="colorrarityElite"">39</span> </td>
         <td> 700/<span style="color:red;">1000</span> </td>
         <td> 700/<span class="colorrarityElite"">1000</span> </td>
         <td> 100/<span style="color:red;">170</span> </td><td>10/<span style="color:red;">25</span></td><td> -22% Physical Resistance
         <td> 100/<span class="colorrarityElite"">170</span> </td><td>10/<span class="colorrarityElite"">25</span></td><td> -22% Physical Resistance
30% Magic Resistance <br> 20% Projectile Resistance
30% Magic Resistance <br> 20% Projectile Resistance
</td>
</td>
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         <td> {{Iconbox|Death Beetle|image=Death Beetle.png|size=100px|rarity=-1}} </td>
         <td> {{Iconbox|Death Beetle|image=Death Beetle.png|size=100px|rarity=-1}} </td>
         <td> Shoots a projectile that applies a damage over time poison and strong slow debuff. </td>
         <td> Shoots a projectile that applies a damage over time poison and strong slow debuff. </td>
<td> Attack 1: 18/<span style="color:red;">27</span>/<span style="color:rgb(250,50,250)">36</span><br></td>
<td> Attack 1: 18/<span class="colorrarityElite"">27</span>/<span class="colorrarityNightmare"">36</span><br></td>
         <td> 100/<span style="color:red;">150</span>/<span style="color:rgb(250,50,250)">200</span> </td>
         <td> 100/<span class="colorrarityElite"">150</span>/<span class="colorrarityNightmare"">200</span> </td>
         <td> 200/<span style="color:red;">230</span>/<span style="color:rgb(250,50,250)">260</span> </td><td>2/<span style="color:red;">4</span>/<span style="color:rgb(250,50,250)">8</span></td><td> -22% Physical Resistance
         <td> 200/<span class="colorrarityElite"">230</span>/<span class="colorrarityNightmare"">260</span> </td><td>2/<span class="colorrarityElite"">4</span>/<span class="colorrarityNightmare"">8</span></td><td> -22% Physical Resistance
10% Magic Resistance <br> 15% Projectile Resistance
10% Magic Resistance <br> 15% Projectile Resistance
</td>
</td>
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         <td> Flies towards the player until he's in range to charge a dash attack  
         <td> Flies towards the player until he's in range to charge a dash attack  
Nightmare: Executes 2 dashes instead of 1.</td>
Nightmare: Executes 2 dashes instead of 1.</td>
         <td> Attack 1: 20/<span style="color:red;">30</span>/<span style="color:rgb(250,50,250)">40</span></td>
         <td> Attack 1: 20/<span class="colorrarityElite"">30</span>/<span class="colorrarityNightmare"">40</span></td>
         <td> 26/<span style="color:red;">45</span>/<span style="color:rgb(250,50,250)">80</span> </td>
         <td> 26/<span class="colorrarityElite"">45</span>/<span class="colorrarityNightmare"">80</span> </td>
         <td> 200/<span style="color:red;">240</span>/<span style="color:rgb(250,50,250)">280</span> </td><td> 2/<span style="color:red;">4</span>/<span style="color:rgb(250,50,250)">8</span></td><td> -22% Physical Resistance
         <td> 200/<span class="colorrarityElite"">240</span>/<span class="colorrarityNightmare"">280</span> </td><td> 2/<span class="colorrarityElite"">4</span>/<span class="colorrarityNightmare"">8</span></td><td> -22% Physical Resistance
10% Magic Resistance <br> 15% Projectile Resistance
10% Magic Resistance <br> 15% Projectile Resistance
</td>
</td>
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         <td> Does a kick attack that inflicts a high amount of knockback.  
         <td> Does a kick attack that inflicts a high amount of knockback.  
Nightmare: Applies a debuff that reduces Utility Effectiveness by -400 for 4s. Note that Utility Effectiveness is not yet implemented in the game.</td>
Nightmare: Applies a debuff that reduces Utility Effectiveness by -400 for 4s. Note that Utility Effectiveness is not yet implemented in the game.</td>
         <td> Attack 1: 27/<span style="color:red;">36</span>/<span style="color:rgb(250,50,250)">49</span></td>
         <td> Attack 1: 27/<span class="colorrarityElite"">36</span>/<span class="colorrarityNightmare"">49</span></td>
         <td> 170/<span style="color:red;">220</span>/<span style="color:rgb(250,50,250)">280</span> </td>
         <td> 170/<span class="colorrarityElite"">220</span>/<span class="colorrarityNightmare"">280</span> </td>
         <td> 250/<span style="color:red;">290</span>/<span style="color:rgb(250,50,250)">340</span> </td><td>5/<span style="color:red;">10</span>/<span style="color:rgb(250,50,250)">15</span></td><td> -22% Physical Resistance
         <td> 250/<span class="colorrarityElite"">290</span>/<span class="colorrarityNightmare"">340</span> </td><td>5/<span class="colorrarityElite"">10</span>/<span class="colorrarityNightmare"">15</span></td><td> -22% Physical Resistance
10% Magic Resistance <br> 15% Projectile Resistance
10% Magic Resistance <br> 15% Projectile Resistance
</td>
</td>
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         <td> Does a jumping bite attack that can hit players even on elevated positions  
         <td> Does a jumping bite attack that can hit players even on elevated positions  
Nightmare: Hitting it's electrified nape will damage you. </td>
Nightmare: Hitting it's electrified nape will damage you. </td>
         <td> Attack 1: 24/<span style="color:red;">33</span>/<span style="color:rgb(250,50,250)">42</span><br>Dash: 35/<span style="color:red;">48</span>/<span style="color:rgb(250,50,250)">61</span><br>Reflect: <span style="color:rgb(250,50,250)">20</span><br></td>
         <td> Attack 1: 24/<span class="colorrarityElite"">33</span>/<span class="colorrarityNightmare"">42</span><br>Dash: 35/<span class="colorrarityElite"">48</span>/<span class="colorrarityNightmare"">61</span><br>Reflect: <span class="colorrarityNightmare"">20</span><br></td>
         <td> 160/<span style="color:red;">210</span>/<span style="color:rgb(250,50,250)">265</span> </td>
         <td> 160/<span class="colorrarityElite"">210</span>/<span class="colorrarityNightmare"">265</span> </td>
         <td> 350/<span style="color:red;">350</span>/<span style="color:rgb(250,50,250)">350</span> </td><td>5/<span style="color:red;">10</span>/<span style="color:rgb(250,50,250)">15</span></td><td> -22% Physical Resistance
         <td> 350/<span class="colorrarityElite"">350</span>/<span class="colorrarityNightmare"">350</span> </td><td>5/<span class="colorrarityElite"">10</span>/<span class="colorrarityNightmare"">15</span></td><td> -22% Physical Resistance
10% Magic Resistance <br> 15% Projectile Resistance
10% Magic Resistance <br> 15% Projectile Resistance
  </td>
  </td>
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     <tr>
     <tr>
         <td> {{Iconbox|Giant Bat|image=Giant Bat.png|size=120px|rarity=-1}} </td><td> Does a dash attack and can also perform a scream attack will apply debuff called Dizziness. </td>
         <td> {{Iconbox|Giant Bat|image=Giant Bat.png|size=120px|rarity=-1}} </td><td> Does a dash attack and can also perform a scream attack will apply debuff called Dizziness. </td>
<td> Attack 1: 18/<span style="color:red;">26</span>/<span style="color:rgb(250,50,250)">35</span><br>Attack 2: 21/<span style="color:red;">31</span>/<span style="color:rgb(250,50,250)">41</span> </td>
<td> Attack 1: 18/<span class="colorrarityElite"">26</span>/<span class="colorrarityNightmare"">35</span><br>Attack 2: 21/<span class="colorrarityElite"">31</span>/<span class="colorrarityNightmare"">41</span> </td>
         <td> 90/<span style="color:red;">140</span>/<span style="color:rgb(250,50,250)">190</span></td>
         <td> 90/<span class="colorrarityElite"">140</span>/<span class="colorrarityNightmare"">190</span></td>
         <td> 180/<span style="color:red;">220</span>/<span style="color:rgb(250,50,250)">260</span></td><td>3</td><td> -22% Physical Resistance
         <td> 180/<span class="colorrarityElite"">220</span>/<span class="colorrarityNightmare"">260</span></td><td>3</td><td> -22% Physical Resistance
10% Magic Resistance <br> 15% Projectile Resistance
10% Magic Resistance <br> 15% Projectile Resistance
</td>
</td>
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         <td> Spits 6 poisons globs in a fan-like motion that inflict poison upon direct impact.  
         <td> Spits 6 poisons globs in a fan-like motion that inflict poison upon direct impact.  
Nightmare: Now spits 10 projectiles.</td>
Nightmare: Now spits 10 projectiles.</td>
         <td> Attack 1: 10/<span style="color:red;">10</span>/<span style="color:rgb(250,50,250)">10</span><br>Poison: 3/<span style="color:red;">5</span>/<span style="color:rgb(250,50,250)">7</span></td>
         <td> Attack 1: 10/<span class="colorrarityElite"">10</span>/<span class="colorrarityNightmare"">10</span><br>Poison: 3/<span class="colorrarityElite"">5</span>/<span class="colorrarityNightmare"">7</span></td>
         <td> 22/<span style="color:red;">44</span>/<span style="color:rgb(250,50,250)">66</span> </td>
         <td> 22/<span class="colorrarityElite"">44</span>/<span class="colorrarityNightmare"">66</span> </td>
         <td> 150/<span style="color:red;">150</span>/<span style="color:rgb(250,50,250)">150</span> </td><td>3/<span style="color:red;">5</span>/<span style="color:rgb(250,50,250)">10</span></td><td> -22% Physical Resistance
         <td> 150/<span class="colorrarityElite"">150</span>/<span class="colorrarityNightmare"">150</span> </td><td>3/<span class="colorrarityElite"">5</span>/<span class="colorrarityNightmare"">10</span></td><td> -22% Physical Resistance
10% Magic Resistance <br> 15% Projectile Resistance
10% Magic Resistance <br> 15% Projectile Resistance
Elite and Nightmare has faster cast times.  
Elite and Nightmare has faster cast times.  
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         <td> {{Iconbox|Giant Spider|image=Giant Spider.png|size=120px|rarity=-1}} </td>
         <td> {{Iconbox|Giant Spider|image=Giant Spider.png|size=120px|rarity=-1}} </td>
         <td> ??? </td>
         <td> ??? </td>
         <td> Attack: 29/<span style="color:red;">43</span>/<span style="color:rgb(250,50,250)">58</span></td>
         <td> Attack: 29/<span class="colorrarityElite"">43</span>/<span class="colorrarityNightmare"">58</span></td>
         <td> 200/<span style="color:red;">290</span>/<span style="color:rgb(250,50,250)">380</span> </td>
         <td> 200/<span class="colorrarityElite"">290</span>/<span class="colorrarityNightmare"">380</span> </td>
         <td> 180/<span style="color:red;">220</span>/<span style="color:rgb(250,50,250)">260</span> </td>
         <td> 180/<span class="colorrarityElite"">220</span>/<span class="colorrarityNightmare"">260</span> </td>
         <td> 4/<span style="color:red;">8</span>/<span style="color:rgb(250,50,250)">12</span> </td>
         <td> 4/<span class="colorrarityElite"">8</span>/<span class="colorrarityNightmare"">12</span> </td>
         <td> 10% Magic Resistance <br> 15% Projectile Resistance <br> -10% Physical Resistance </td>
         <td> 10% Magic Resistance <br> 15% Projectile Resistance <br> -10% Physical Resistance </td>
         <td> [[Beast]] </td>
         <td> [[Beast]] </td>
Line 275: Line 275:
         <td> {{Iconbox|Goblin Axeman|image=Goblin Axeman.png|size=120px|rarity=-1}} </td>
         <td> {{Iconbox|Goblin Axeman|image=Goblin Axeman.png|size=120px|rarity=-1}} </td>
         <td> ??? </td>
         <td> ??? </td>
<td> Attack 1: 21/<span style="color:red;">33</span>/<span style="color:rgb(250,50,250)">45</span>Attack 2: 18/<span style="color:red;">29</span>/<span style="color:rgb(250,50,250)">39</span>
<td> Attack 1: 21/<span class="colorrarityElite"">33</span>/<span class="colorrarityNightmare"">45</span>Attack 2: 18/<span class="colorrarityElite"">29</span>/<span class="colorrarityNightmare"">39</span>
</td>
</td>
         <td> 100/<span style="color:red;">160</span>/<span style="color:rgb(250,50,250)">220</span></td>
         <td> 100/<span class="colorrarityElite"">160</span>/<span class="colorrarityNightmare"">220</span></td>
         <td> 200/<span style="color:red;">230</span>/<span style="color:rgb(250,50,250)">260</span></td><td>3/<span style="color:red;">6</span>/<span style="color:rgb(250,50,250)">9</span></td><td> -22% Physical Resistance
         <td> 200/<span class="colorrarityElite"">230</span>/<span class="colorrarityNightmare"">260</span></td><td>3/<span class="colorrarityElite"">6</span>/<span class="colorrarityNightmare"">9</span></td><td> -22% Physical Resistance
10% Magic Resistance <br> 15% Projectile Resistance
10% Magic Resistance <br> 15% Projectile Resistance
</td>
</td>
Line 289: Line 289:
Will fire poison tipped arrows that poison you.  
Will fire poison tipped arrows that poison you.  
</td>
</td>
<td> Attack: 16/<span style="color:red;">30</span>/<span style="color:rgb(250,50,250)">42</span>Poison: 2/<span style="color:red;">2</span>/<span style="color:rgb(250,50,250)">2</span>
<td> Attack: 16/<span class="colorrarityElite"">30</span>/<span class="colorrarityNightmare"">42</span>Poison: 2/<span class="colorrarityElite"">2</span>/<span class="colorrarityNightmare"">2</span>
</td>
</td>
         <td> 144/<span style="color:red;">214</span>/<span style="color:rgb(250,50,250)">284</span></td>
         <td> 144/<span class="colorrarityElite"">214</span>/<span class="colorrarityNightmare"">284</span></td>
         <td> 200/<span style="color:red;">230</span>/<span style="color:rgb(250,50,250)">260</span></td><td>3/<span style="color:red;">6</span>/<span style="color:rgb(250,50,250)">9</span></td><td> -22% Physical Resistance
         <td> 200/<span class="colorrarityElite"">230</span>/<span class="colorrarityNightmare"">260</span></td><td>3/<span class="colorrarityElite"">6</span>/<span class="colorrarityNightmare"">9</span></td><td> -22% Physical Resistance
10% Magic Resistance <br> 15% Projectile Resistance
10% Magic Resistance <br> 15% Projectile Resistance
</td>
</td>
Line 301: Line 301:
         <td> {{Iconbox|Goblin Bolaslinger|image=Goblin Bolaslinger.png|size=120px|rarity=-1}} </td>
         <td> {{Iconbox|Goblin Bolaslinger|image=Goblin Bolaslinger.png|size=120px|rarity=-1}} </td>
         <td> ??? </td>
         <td> ??? </td>
<td> Attack: 29/<span style="color:red;">47</span>/<span style="color:rgb(250,50,250)">67</span></td>
<td> Attack: 29/<span class="colorrarityElite"">47</span>/<span class="colorrarityNightmare"">67</span></td>
         <td> 100/<span style="color:red;">160</span>/<span style="color:rgb(250,50,250)">220</span></td>
         <td> 100/<span class="colorrarityElite"">160</span>/<span class="colorrarityNightmare"">220</span></td>
         <td> 200/<span style="color:red;">230</span>/<span style="color:rgb(250,50,250)">260</span></td><td>3/<span style="color:red;">6</span>/<span style="color:rgb(250,50,250)">9</span></td><td> -22% Physical Resistance
         <td> 200/<span class="colorrarityElite"">230</span>/<span class="colorrarityNightmare"">260</span></td><td>3/<span class="colorrarityElite"">6</span>/<span class="colorrarityNightmare"">9</span></td><td> -22% Physical Resistance
10% Magic Resistance <br> 15% Projectile Resistance
10% Magic Resistance <br> 15% Projectile Resistance
  </td>
  </td>
Line 312: Line 312:
         <td> {{Iconbox|Goblin Mage|image=Goblin Mage.png|size=120px|rarity=-1}} </td>
         <td> {{Iconbox|Goblin Mage|image=Goblin Mage.png|size=120px|rarity=-1}} </td>
         <td> Shoots a targeted projectile that applies a debuff that prevents healing as well as a slow. Will also channel small AOE heal when low or when a low hp ally comes into his vicinity healing 200 health and buff movement speed by 100 and action speed by 300 for 15 seconds. </td>
         <td> Shoots a targeted projectile that applies a debuff that prevents healing as well as a slow. Will also channel small AOE heal when low or when a low hp ally comes into his vicinity healing 200 health and buff movement speed by 100 and action speed by 300 for 15 seconds. </td>
<td> Attack: 10/<span style="color:red;">13</span>/<span style="color:rgb(250,50,250)">17</span></td>
<td> Attack: 10/<span class="colorrarityElite"">13</span>/<span class="colorrarityNightmare"">17</span></td>
         <td> 135/<span style="color:red;">205</span>/<span style="color:rgb(250,50,250)">260</span></td>
         <td> 135/<span class="colorrarityElite"">205</span>/<span class="colorrarityNightmare"">260</span></td>
         <td> 100/<span style="color:red;">130</span>/<span style="color:rgb(250,50,250)">160</span></td><td>4/<span style="color:red;">8</span>/<span style="color:rgb(250,50,250)">12</span></td><td> -22% Physical Resistance
         <td> 100/<span class="colorrarityElite"">130</span>/<span class="colorrarityNightmare"">160</span></td><td>4/<span class="colorrarityElite"">8</span>/<span class="colorrarityNightmare"">12</span></td><td> -22% Physical Resistance
10% Magic Resistance <br> 15% Projectile Resistance
10% Magic Resistance <br> 15% Projectile Resistance
</td>
</td>
Line 323: Line 323:
         <td> {{Iconbox|Goblin Warrior|image=Goblin Warrior.png|size=100px|rarity=-1}} </td>
         <td> {{Iconbox|Goblin Warrior|image=Goblin Warrior.png|size=100px|rarity=-1}} </td>
         <td> Does a vertical slash and a horizontal slash. Hits apply a poison debuff. When low health, will flee and call for help, if he get's close to other goblins, they will aggro the player as well. </td>
         <td> Does a vertical slash and a horizontal slash. Hits apply a poison debuff. When low health, will flee and call for help, if he get's close to other goblins, they will aggro the player as well. </td>
<td> Attack 1 to 4: 36/<span style="color:red;">46.5</span>/<span style="color:rgb(250,50,250)">57</span><br>Attack 5: 29/<span style="color:red;">37</span>/<span style="color:rgb(250,50,250)">46</span><br>Poison Damage: 1.5/<span style="color:red;">1.5</span>/<span style="color:rgb(250,50,250)">1.5</span></td>
<td> Attack 1 to 4: 36/<span class="colorrarityElite"">46.5</span>/<span class="colorrarityNightmare"">57</span><br>Attack 5: 29/<span class="colorrarityElite"">37</span>/<span class="colorrarityNightmare"">46</span><br>Poison Damage: 1.5/<span class="colorrarityElite"">1.5</span>/<span class="colorrarityNightmare"">1.5</span></td>
         <td> 144/<span style="color:red;">214</span>/<span style="color:rgb(250,50,250)">284</span></td>
         <td> 144/<span class="colorrarityElite"">214</span>/<span class="colorrarityNightmare"">284</span></td>
         <td> 200/<span style="color:red;">230</span>/<span style="color:rgb(250,50,250)">260</span></td><td>3/<span style="color:red;">6</span>/<span style="color:rgb(250,50,250)">9</span></td><td> -22% Physical Resistance
         <td> 200/<span class="colorrarityElite"">230</span>/<span class="colorrarityNightmare"">260</span></td><td>3/<span class="colorrarityElite"">6</span>/<span class="colorrarityNightmare"">9</span></td><td> -22% Physical Resistance
10% Magic Resistance <br> 15% Projectile Resistance
10% Magic Resistance <br> 15% Projectile Resistance
</td>
</td>
Line 337: Line 337:
</td>
</td>
         <td> Depends on the chest </td>
         <td> Depends on the chest </td>
         <td> 230/<span style="color:red;">260</span>/<span style="color:rgb(250,50,250)">290</span> </td>
         <td> 230/<span class="colorrarityElite"">260</span>/<span class="colorrarityNightmare"">290</span> </td>
         <td> 200/<span style="color:red;">230</span>/<span style="color:rgb(250,50,250)">260</span> </td><td>3/<span style="color:red;">5</span>/<span style="color:rgb(250,50,250)">10</span></td><td> -22% Physical Resistance
         <td> 200/<span class="colorrarityElite"">230</span>/<span class="colorrarityNightmare"">260</span> </td><td>3/<span class="colorrarityElite"">5</span>/<span class="colorrarityNightmare"">10</span></td><td> -22% Physical Resistance
10% Magic Resistance <br> 15% Projectile Resistance
10% Magic Resistance <br> 15% Projectile Resistance
</td>
</td>
Line 349: Line 349:
Nightmare: Applies a debuff that roots the player in place for 1s.
Nightmare: Applies a debuff that roots the player in place for 1s.
</td>         
</td>         
         <td> Attack 1: 34/<span style="color:red;">38</span>/<span style="color:rgb(250,50,250)">44</span><br>Attack 2: 51/<span style="color:red;">57</span>/<span style="color:rgb(250,50,250)">66</span><br>Attack 3: 68/<span style="color:red;">76</span>/<span style="color:rgb(250,50,250)">88</span><br></td>
         <td> Attack 1: 34/<span class="colorrarityElite"">38</span>/<span class="colorrarityNightmare"">44</span><br>Attack 2: 51/<span class="colorrarityElite"">57</span>/<span class="colorrarityNightmare"">66</span><br>Attack 3: 68/<span class="colorrarityElite"">76</span>/<span class="colorrarityNightmare"">88</span><br></td>
         <td> 220/<span style="color:red;">280</span>/<span style="color:rgb(250,50,250)">340</span> </td>
         <td> 220/<span class="colorrarityElite"">280</span>/<span class="colorrarityNightmare"">340</span> </td>
         <td> 130/<span style="color:red;">160</span>/<span style="color:rgb(250,50,250)">220</span> </td><td>2/<span style="color:red;">5</span>/<span style="color:rgb(250,50,250)">10</span></td><td> -22% Physical Resistance
         <td> 130/<span class="colorrarityElite"">160</span>/<span class="colorrarityNightmare"">220</span> </td><td>2/<span class="colorrarityElite"">5</span>/<span class="colorrarityNightmare"">10</span></td><td> -22% Physical Resistance
10% Magic Resistance <br> 15% Projectile Resistance
10% Magic Resistance <br> 15% Projectile Resistance
90% Physical Resistance during spawn animation
90% Physical Resistance during spawn animation
Line 362: Line 362:
         <td> Alternates between fire arrows, regular arrows and occasionally shooting two arrows in arow. Always patrolling.  
         <td> Alternates between fire arrows, regular arrows and occasionally shooting two arrows in arow. Always patrolling.  
Nightmare: Will also alternate between shooting 3 times in a row.</td>
Nightmare: Will also alternate between shooting 3 times in a row.</td>
         <td> Attack 1: 20/<span style="color:red;">30</span>/<span style="color:rgb(250,50,250)">40</span><br>Attack 2: 20/<span style="color:red;">30</span>/<span style="color:rgb(250,50,250)">40</span><br>Attack 3: 18/<span style="color:red;">27</span>/<span style="color:rgb(250,50,250)">36</span><br></td>
         <td> Attack 1: 20/<span class="colorrarityElite"">30</span>/<span class="colorrarityNightmare"">40</span><br>Attack 2: 20/<span class="colorrarityElite"">30</span>/<span class="colorrarityNightmare"">40</span><br>Attack 3: 18/<span class="colorrarityElite"">27</span>/<span class="colorrarityNightmare"">36</span><br></td>
         <td> 100/<span style="color:red;">150</span>/<span style="color:rgb(250,50,250)">220</span> </td>
         <td> 100/<span class="colorrarityElite"">150</span>/<span class="colorrarityNightmare"">220</span> </td>
         <td> 100/<span style="color:red;">150</span>/<span style="color:rgb(250,50,250)">200</span> </td><td>3/<span style="color:red;">5</span>/<span style="color:rgb(250,50,250)">10</span></td><td> -22% Physical Resistance
         <td> 100/<span class="colorrarityElite"">150</span>/<span class="colorrarityNightmare"">200</span> </td><td>3/<span class="colorrarityElite"">5</span>/<span class="colorrarityNightmare"">10</span></td><td> -22% Physical Resistance
10% Magic Resistance <br> 15% Projectile Resistance
10% Magic Resistance <br> 15% Projectile Resistance
</td>
</td>
Line 375: Line 375:
Nightmare: When he performs the vertical attack, he can follow it up with the horizontal attack.  
Nightmare: When he performs the vertical attack, he can follow it up with the horizontal attack.  
</td>
</td>
         <td> Attack 1: 36/<span style="color:red;">52</span>/<span style="color:rgb(250,50,250)">69</span><br>Attack 2: 41/<span style="color:red;">60</span>/<span style="color:rgb(250,50,250)">78</span><br>Attack 3: 41/<span style="color:red;">60</span>/<span style="color:rgb(250,50,250)">78</span><br></td>
         <td> Attack 1: 36/<span class="colorrarityElite"">52</span>/<span class="colorrarityNightmare"">69</span><br>Attack 2: 41/<span class="colorrarityElite"">60</span>/<span class="colorrarityNightmare"">78</span><br>Attack 3: 41/<span class="colorrarityElite"">60</span>/<span class="colorrarityNightmare"">78</span><br></td>
         <td> 170/<span style="color:red;">265</span>/<span style="color:rgb(250,50,250)">350</span> </td>
         <td> 170/<span class="colorrarityElite"">265</span>/<span class="colorrarityNightmare"">350</span> </td>
         <td> 100/<span style="color:red;">200</span>/<span style="color:rgb(250,50,250)">280</span> </td><td>4/<span style="color:red;">8</span>/<span style="color:rgb(250,50,250)">12</span></td><td> -22% Physical Resistance
         <td> 100/<span class="colorrarityElite"">200</span>/<span class="colorrarityNightmare"">280</span> </td><td>4/<span class="colorrarityElite"">8</span>/<span class="colorrarityNightmare"">12</span></td><td> -22% Physical Resistance
10% Magic Resistance <br> 15% Projectile Resistance
10% Magic Resistance <br> 15% Projectile Resistance
</td>
</td>
Line 386: Line 386:
         <td> {{Iconbox|Skeleton Crossbowman|image=Skeleton Crossbowman.png|size=120px|rarity=-1}} </td>
         <td> {{Iconbox|Skeleton Crossbowman|image=Skeleton Crossbowman.png|size=120px|rarity=-1}} </td>
         <td> Shoots bolt at the player once in range. </td>
         <td> Shoots bolt at the player once in range. </td>
         <td> Attack 1: 50/<span style="color:red;">68</span>/<span style="color:rgb(250,50,250)">86</span><br></td>
         <td> Attack 1: 50/<span class="colorrarityElite"">68</span>/<span class="colorrarityNightmare"">86</span><br></td>
         <td> 100/<span style="color:red;">150</span>/<span style="color:rgb(250,50,250)">220</span> </td>
         <td> 100/<span class="colorrarityElite"">150</span>/<span class="colorrarityNightmare"">220</span> </td>
         <td> 100/<span style="color:red;">150</span>/<span style="color:rgb(250,50,250)">200</span> </td><td>4/<span style="color:red;">8</span>/<span style="color:rgb(250,50,250)">12</span></td><td> -22% Physical Resistance
         <td> 100/<span class="colorrarityElite"">150</span>/<span class="colorrarityNightmare"">200</span> </td><td>4/<span class="colorrarityElite"">8</span>/<span class="colorrarityNightmare"">12</span></td><td> -22% Physical Resistance
10% Magic Resistance <br> 15% Projectile Resistance
10% Magic Resistance <br> 15% Projectile Resistance
</td>
</td>
Line 398: Line 398:
         <td> Has a vertical slash and diagonal slash attack.
         <td> Has a vertical slash and diagonal slash attack.
Nightmare: When he performs the horizontal slash attack, he can follow it up with the horizontal attack. </td>
Nightmare: When he performs the horizontal slash attack, he can follow it up with the horizontal attack. </td>
         <td> Attack 1: 35/<span style="color:red;">48</span>/<span style="color:rgb(250,50,250)">61</span><br>Attack 2: 28/<span style="color:red;">39</span>/<span style="color:rgb(250,50,250)">49</span><br></td>
         <td> Attack 1: 35/<span class="colorrarityElite"">48</span>/<span class="colorrarityNightmare"">61</span><br>Attack 2: 28/<span class="colorrarityElite"">39</span>/<span class="colorrarityNightmare"">49</span><br></td>
         <td> 167/<span style="color:red;">250</span>/<span style="color:rgb(250,50,250)">320</span> </td>
         <td> 167/<span class="colorrarityElite"">250</span>/<span class="colorrarityNightmare"">320</span> </td>
         <td> 100/<span style="color:red;">200</span>/<span style="color:rgb(250,50,250)">280</span> </td><td>3/<span style="color:red;">5</span>/<span style="color:rgb(250,50,250)">10</span></td><td> -22% Physical Resistance
         <td> 100/<span class="colorrarityElite"">200</span>/<span class="colorrarityNightmare"">280</span> </td><td>3/<span class="colorrarityElite"">5</span>/<span class="colorrarityNightmare"">10</span></td><td> -22% Physical Resistance
10% Magic Resistance <br> 15% Projectile Resistance
10% Magic Resistance <br> 15% Projectile Resistance
</td>
</td>
Line 410: Line 410:
         <td> Has a vertical slash and diagonal slash attack. His shield hitbox is always active, hitting it causes an immediate counterattack.  
         <td> Has a vertical slash and diagonal slash attack. His shield hitbox is always active, hitting it causes an immediate counterattack.  
Nightmare: Hitting his electrified shield will damage you.</td>     
Nightmare: Hitting his electrified shield will damage you.</td>     
         <td> Attack 1: 40/<span style="color:red;">54</span>/<span style="color:rgb(250,50,250)">68</span><br>Counter: 28/<span style="color:red;">39</span>/<span style="color:rgb(250,50,250)">49</span><br><br>Reflect: <span style="color:rgb(250,50,250)">20</span></td>
         <td> Attack 1: 40/<span class="colorrarityElite"">54</span>/<span class="colorrarityNightmare"">68</span><br>Counter: 28/<span class="colorrarityElite"">39</span>/<span class="colorrarityNightmare"">49</span><br><br>Reflect: <span class="colorrarityNightmare"">20</span></td>
         <td> 152/<span style="color:red;">230</span>/<span style="color:rgb(250,50,250)">300</span> </td>
         <td> 152/<span class="colorrarityElite"">230</span>/<span class="colorrarityNightmare"">300</span> </td>
         <td> 100/<span style="color:red;">200</span>/<span style="color:rgb(250,50,250)">280</span> </td><td>4/<span style="color:red;">8</span>/<span style="color:rgb(250,50,250)">12</span></td><td> -22% Physical Resistance
         <td> 100/<span class="colorrarityElite"">200</span>/<span class="colorrarityNightmare"">280</span> </td><td>4/<span class="colorrarityElite"">8</span>/<span class="colorrarityNightmare"">12</span></td><td> -22% Physical Resistance
10% Magic Resistance <br> 15% Projectile Resistance
10% Magic Resistance <br> 15% Projectile Resistance
</td>
</td>
Line 422: Line 422:
         <td> Casts a fireball as it's primary attack that will leave a lingering AOE fire on impact location. Can periodically shield itself or nearby monsters. Always patrolling.  
         <td> Casts a fireball as it's primary attack that will leave a lingering AOE fire on impact location. Can periodically shield itself or nearby monsters. Always patrolling.  
Nightmare: Fireball explosion radius and AOE fire is 50% larger. </td>
Nightmare: Fireball explosion radius and AOE fire is 50% larger. </td>
         <td> Fireball: 15/<span style="color:red;">25</span>/<span style="color:rgb(250,50,250)">35</span><br>Radius: 15/<span style="color:red;">25</span>/<span style="color:rgb(250,50,250)">35</span><br>Burn: 2/<span style="color:red;">3</span>/<span style="color:rgb(250,50,250)">4</span><br></td>
         <td> Fireball: 15/<span class="colorrarityElite"">25</span>/<span class="colorrarityNightmare"">35</span><br>Radius: 15/<span class="colorrarityElite"">25</span>/<span class="colorrarityNightmare"">35</span><br>Burn: 2/<span class="colorrarityElite"">3</span>/<span class="colorrarityNightmare"">4</span><br></td>
         <td> 150/<span style="color:red;">250</span>/<span style="color:rgb(250,50,250)">350</span> </td>
         <td> 150/<span class="colorrarityElite"">250</span>/<span class="colorrarityNightmare"">350</span> </td>
         <td> 100/<span style="color:red;">100</span>/<span style="color:rgb(250,50,250)">100</span> </td><td>4/<span style="color:red;">8</span>/<span style="color:rgb(250,50,250)">12</span></td><td> -22% Physical Resistance
         <td> 100/<span class="colorrarityElite"">100</span>/<span class="colorrarityNightmare"">100</span> </td><td>4/<span class="colorrarityElite"">8</span>/<span class="colorrarityNightmare"">12</span></td><td> -22% Physical Resistance
10% Magic Resistance <br> 15% Projectile Resistance
10% Magic Resistance <br> 15% Projectile Resistance
</td>
</td>
Line 436: Line 436:
Nightmare: He can perform a 3 hit combo, 2 normal horizontal attacks followed by a low sweeping attack.  
Nightmare: He can perform a 3 hit combo, 2 normal horizontal attacks followed by a low sweeping attack.  
</td>
</td>
         <td> Attack 1: 30/<span style="color:red;">40</span>/<span style="color:rgb(250,50,250)">50</span><br>Attack 2: 30/<span style="color:red;">40</span>/<span style="color:rgb(250,50,250)">50</span><br>Attack 3: 34/<span style="color:red;">45</span>/<span style="color:rgb(250,50,250)">56</span><br></td>
         <td> Attack 1: 30/<span class="colorrarityElite"">40</span>/<span class="colorrarityNightmare"">50</span><br>Attack 2: 30/<span class="colorrarityElite"">40</span>/<span class="colorrarityNightmare"">50</span><br>Attack 3: 34/<span class="colorrarityElite"">45</span>/<span class="colorrarityNightmare"">56</span><br></td>
         <td> 140/<span style="color:red;">240</span>/<span style="color:rgb(250,50,250)">300</span> </td>
         <td> 140/<span class="colorrarityElite"">240</span>/<span class="colorrarityNightmare"">300</span> </td>
         <td> 100/<span style="color:red;">200</span>/<span style="color:rgb(250,50,250)">280</span> </td><td>4/<span style="color:red;">8</span>/<span style="color:rgb(250,50,250)">12</span></td><td> -22% Physical Resistance
         <td> 100/<span class="colorrarityElite"">200</span>/<span class="colorrarityNightmare"">280</span> </td><td>4/<span class="colorrarityElite"">8</span>/<span class="colorrarityNightmare"">12</span></td><td> -22% Physical Resistance
10% Magic Resistance <br> 15% Projectile Resistance
10% Magic Resistance <br> 15% Projectile Resistance
</td>
</td>
Line 449: Line 449:
Nightmare: He can follow up the thrust attack with the horizontal attack.   
Nightmare: He can follow up the thrust attack with the horizontal attack.   
</td>
</td>
         <td> Attack 1: 23/<span style="color:red;">32</span>/<span style="color:rgb(250,50,250)">42</span><br>Attack 2: 24/<span style="color:red;">35</span>/<span style="color:rgb(250,50,250)">45</span><br>Attack 3: 34/<span style="color:red;">48</span>/<span style="color:rgb(250,50,250)">63</span><br>Attack 4: 28/<span style="color:red;">40</span>/<span style="color:rgb(250,50,250)">52</span><br></td>
         <td> Attack 1: 23/<span class="colorrarityElite"">32</span>/<span class="colorrarityNightmare"">42</span><br>Attack 2: 24/<span class="colorrarityElite"">35</span>/<span class="colorrarityNightmare"">45</span><br>Attack 3: 34/<span class="colorrarityElite"">48</span>/<span class="colorrarityNightmare"">63</span><br>Attack 4: 28/<span class="colorrarityElite"">40</span>/<span class="colorrarityNightmare"">52</span><br></td>
         <td> 150/<span style="color:red;">250</span>/<span style="color:rgb(250,50,250)">329</span> </td>
         <td> 150/<span class="colorrarityElite"">250</span>/<span class="colorrarityNightmare"">329</span> </td>
         <td> 100/<span style="color:red;">200</span>/<span style="color:rgb(250,50,250)">280</span> </td><td>4/<span style="color:red;">8</span>/<span style="color:rgb(250,50,250)">12</span></td><td> -22% Physical Resistance
         <td> 100/<span class="colorrarityElite"">200</span>/<span class="colorrarityNightmare"">280</span> </td><td>4/<span class="colorrarityElite"">8</span>/<span class="colorrarityNightmare"">12</span></td><td> -22% Physical Resistance
10% Magic Resistance <br> 15% Projectile Resistance
10% Magic Resistance <br> 15% Projectile Resistance
</td>
</td>
Line 470: Line 470:
         <td> {{Iconbox|Spider Mummy|image=Spider_Mummy.png|size=120px|rarity=-1}} </td>        <td> Spider Mummies spawn from [[Spider Jars]], only 3 spiders can be active per jar. [[Spider Jars]] spawn an infinite amount of spiders until they are shattered.  
         <td> {{Iconbox|Spider Mummy|image=Spider_Mummy.png|size=120px|rarity=-1}} </td>        <td> Spider Mummies spawn from [[Spider Jars]], only 3 spiders can be active per jar. [[Spider Jars]] spawn an infinite amount of spiders until they are shattered.  
Nightmare: Applies a stacking debuff (5max) that reduces Movement Speed by -15% for 7s.</td>
Nightmare: Applies a stacking debuff (5max) that reduces Movement Speed by -15% for 7s.</td>
         <td> Attack 1: 20/<span style="color:red;">25</span>/<span style="color:rgb(250,50,250)">34</span><br>Attack 2: 14/<span style="color:red;">18</span>/<span style="color:rgb(250,50,250)">24</span><br>Attack 3: 14/<span style="color:red;">18</span>/<span style="color:rgb(250,50,250)">24</span><br></td>
         <td> Attack 1: 20/<span class="colorrarityElite"">25</span>/<span class="colorrarityNightmare"">34</span><br>Attack 2: 14/<span class="colorrarityElite"">18</span>/<span class="colorrarityNightmare"">24</span><br>Attack 3: 14/<span class="colorrarityElite"">18</span>/<span class="colorrarityNightmare"">24</span><br></td>
         <td> 25/<span style="color:red;">80</span>/<span style="color:rgb(250,50,250)">150</span> </td>
         <td> 25/<span class="colorrarityElite"">80</span>/<span class="colorrarityNightmare"">150</span> </td>
         <td> 250/<span style="color:red;">250</span>/<span style="color:rgb(250,50,250)">250</span> </td><td> 0 </td><td> -22% Physical Resistance
         <td> 250/<span class="colorrarityElite"">250</span>/<span class="colorrarityNightmare"">250</span> </td><td> 0 </td><td> -22% Physical Resistance
10% Magic Resistance <br> 15% Projectile Resistance
10% Magic Resistance <br> 15% Projectile Resistance
</td>
</td>
Line 494: Line 494:
         <td> When in close range he secretes a Poison Cloud. While the gas is on cooldown he does either a diagonal or a vertical melee attack. If there is a dead spider or mosquito on the ground, it will start eating it, becoming unaware of it's surroundings.  
         <td> When in close range he secretes a Poison Cloud. While the gas is on cooldown he does either a diagonal or a vertical melee attack. If there is a dead spider or mosquito on the ground, it will start eating it, becoming unaware of it's surroundings.  
Nightmare: Secretes 2 poisonous gas clouds instead of 1. </td>
Nightmare: Secretes 2 poisonous gas clouds instead of 1. </td>
         <td> Attack 1: 33/<span style="color:red;">43</span>/<span style="color:rgb(250,50,250)">53</span><br>Attack 2: 48/<span style="color:red;">63</span>/<span style="color:rgb(250,50,250)">77</span><br>Gas: 1/<span style="color:red;">1</span>/<span style="color:rgb(250,50,250)">2</span><br>Cooldown = 20/<span style="color:red;">12</span>/<span style="color:rgb(250,50,250)">12</span> secs
         <td> Attack 1: 33/<span class="colorrarityElite"">43</span>/<span class="colorrarityNightmare"">53</span><br>Attack 2: 48/<span class="colorrarityElite"">63</span>/<span class="colorrarityNightmare"">77</span><br>Gas: 1/<span class="colorrarityElite"">1</span>/<span class="colorrarityNightmare"">2</span><br>Cooldown = 20/<span class="colorrarityElite"">12</span>/<span class="colorrarityNightmare"">12</span> secs
</td>
</td>
         <td> 240/<span style="color:red;">350</span>/<span style="color:rgb(250,50,250)">450</span> </td>
         <td> 240/<span class="colorrarityElite"">350</span>/<span class="colorrarityNightmare"">450</span> </td>
         <td> 50/<span style="color:red;">100</span>/<span style="color:rgb(250,50,250)">150</span> </td><td>3/<span style="color:red;">5</span>/<span style="color:rgb(250,50,250)">10</span></td><td> -22% Physical Resistance
         <td> 50/<span class="colorrarityElite"">100</span>/<span class="colorrarityNightmare"">150</span> </td><td>3/<span class="colorrarityElite"">5</span>/<span class="colorrarityNightmare"">10</span></td><td> -22% Physical Resistance
10% Magic Resistance <br> 15% Projectile Resistance
10% Magic Resistance <br> 15% Projectile Resistance
</td>
</td>

Revision as of 19:30, 15 August 2023


Difficulty Grades

There are currently 3 types of grades for monsters:

  • Common
  • Elite (red features)
  • Nightmare (dark grey features)


Damage, health, movement speed, action speed all increase with each grade bump, these changes are separated with a "/" in the tables below. Meanwhile, loot table odds will be increased for high rarity items and decreased for low tier items.

Elite monsters have 2x action speed (animation play speed) and Nightmare monsters 3x action speed

Only normal monsters can spawn at Nightmare tier.

Furthermore, monsters inherit special attacks or properties on Nightmare grade.

General Information

Flying type monsters can travel through the air and over terrain, while floating type units do not, they basically act as grounded units.

Monsters are subject to the body part damage modifier system, so hitting them in the head does more damage, while hitting their limbs does less.

Unlike player characters, monsters' shields are always active, even during their attack animations.

Monsters have the ability to destroy doors with either melee attacks, arrows or fireballs.


To learn more about boss move sets or any other specific monster, please check their individual pages.

Bosses

(The table presents the tiers in the sequence of Common/Elite/Nightmare.)

Name Description Damage Health Movement Speed Experience Resistance Race Location
Does melee attacks from different heights, shouts to slow player, and slams his mace to the floor dealing massive damage. Check individual page 1800/2400 250/280 50/125 -22% Physical Resistance
40% Projectile Resistance
Beast Goblin Cave
Does melee attacks, teleports on the player, applies a stacking debuff, does a slam attack, can summon 3 Death Skulls, performs a far reaching scream attack that hits anything in the direction that he's facing. Check individual page 2400/3300 200/270 50/125 -22% Physical Resistance
30% Magic Resistance
25% Projectile Resistance
Undead Inferno
Summons an army of skeletons to his aid, curses players with different damage dealing debuffs and shoots homing projectiles. Check individual page 2100/3000 200/250 50/125 -22% Physical Resistance
30% Magic Resistance
25% Projectile Resistance
Undead Inferno
Only can spawn in Normal dungeon Check individual page 2100 250 50 -22% Physical Resistance
30% Magic Resistance
25% Projectile Resistance
Undead Inferno

Mini Bosses

(The table presents the tiers in the sequence of Common/Elite/Nightmare.)

Name Description Damage Health Movement Speed Experience Resistance Race Location
 ??? Attack 1: 32
Attack 2: 39
1150 250 5 -22% Physical Resistance

10% Magic Resistance
15% Projectile Resistance

Beast Ruins
Attack 1: 37/50/62
Attack 2: 37/50/62
Attack 3: 44/59/74
900/1150/1300200/260/3204/8/12-22% Physical Resistance

10% Magic Resistance
15% Projectile Resistance

DemonInferno
Does a diagonal slash or a horizontal slash attack. Has a charge attack that drastically increases its movement speed Attack 1: 42/63
Attack 2: 50/75
Sprint: 61/92
900/1200 200/230 15/30 -22% Physical Resistance

30% Magic Resistance
20% Projectile Resistance

Demon Inferno
 ??? Attack 1: 28 Physical+15 Magical/
39 Physical+21 Magical
1000/1200 170/210 4/8 -22% Physical Resistance

10% Magic Resistance
15% Projectile Resistance

Beast Goblin Cave
Travels under ground, merges from ground under player dealing damage, swings it body that can be jumped over, can do a regular bite attack, or split poison around it Bite: 47/56
Body Swing: 34/40
Ground Attack Direct Hit: 71/84
Ground Attack Direct Splash: 24/28
1200/1450 4/8 -22% Physical Resistance
10% Magic Resistance
15% Projectile Resistance
Beast Goblin Cave,Ruins
Protects himself with his shield while advancing towards the player. The shield hitbox is always active. Does either a diagonal attack or a 3 string melee attack combo where he performs 2 diagonal attack followed by a shield bash if you stay in close proximity. Attacks: 28/40
Sprint: 17/24
750/1050 200/230 8/20 -22% Physical Resistance

30% Magic Resistance
20% Projectile Resistance

Undead Crypt, Inferno,Goblin Cave
Does a diagonal slash and a dash attack. Attack 1: 40/60
Attack 2: 20/30
Attack 3: 26/39
700/1000 100/170 10/25 -22% Physical Resistance

30% Magic Resistance
20% Projectile Resistance

Undead Crypt, Inferno

Monsters

(The table presents the tiers in the sequence of Common/Elite/Nightmare.)

Name Description Damage Health Movement Speed Experience Stats Race Location
Shoots a projectile that applies a damage over time poison and strong slow debuff. Attack 1: 18/27/36
100/150/200 200/230/260 2/4/8 -22% Physical Resistance

10% Magic Resistance
15% Projectile Resistance

Beast Goblin Cave
Flies towards the player until he's in range to charge a dash attack Nightmare: Executes 2 dashes instead of 1. Attack 1: 20/30/40 26/45/80 200/240/280 2/4/8 -22% Physical Resistance

10% Magic Resistance
15% Projectile Resistance

Undead Crypt, Inferno,Goblin Cave
Does a kick attack that inflicts a high amount of knockback. Nightmare: Applies a debuff that reduces Utility Effectiveness by -400 for 4s. Note that Utility Effectiveness is not yet implemented in the game. Attack 1: 27/36/49 170/220/280 250/290/340 5/10/15 -22% Physical Resistance

10% Magic Resistance
15% Projectile Resistance

Demon Inferno
Does a jumping bite attack that can hit players even on elevated positions Nightmare: Hitting it's electrified nape will damage you. Attack 1: 24/33/42
Dash: 35/48/61
Reflect: 20
160/210/265 350/350/350 5/10/15 -22% Physical Resistance

10% Magic Resistance
15% Projectile Resistance

Demon Inferno
Does a jumping bite attack. Even if you are not in the Dire Wolf's line of sight, it may still detect your presence and begin running toward you once you enter its range and attack. Attack : 23 130 1003 -22% Physical Resistance

10% Magic Resistance
15% Projectile Resistance

Beast Ruins
Does a dash attack and can also perform a scream attack will apply debuff called Dizziness. Attack 1: 18/26/35
Attack 2: 21/31/41
90/140/190 180/220/2603 -22% Physical Resistance

10% Magic Resistance
15% Projectile Resistance

Beast Goblin Cave
Spits 6 poisons globs in a fan-like motion that inflict poison upon direct impact. Nightmare: Now spits 10 projectiles. Attack 1: 10/10/10
Poison: 3/5/7
22/44/66 150/150/150 3/5/10 -22% Physical Resistance

10% Magic Resistance
15% Projectile Resistance Elite and Nightmare has faster cast times.

Beast Crypt, Inferno,Goblin Cave
 ??? Attack: 29/43/58 200/290/380 180/220/260 4/8/12 10% Magic Resistance
15% Projectile Resistance
-10% Physical Resistance
Beast Goblin Cave,Ruins
 ??? Attack 1: 21/33/45Attack 2: 18/29/39 100/160/220 200/230/2603/6/9 -22% Physical Resistance

10% Magic Resistance
15% Projectile Resistance

Beast Goblin Cave
Shoots arrows at the player once in range. Always patrolling.

Will fire poison tipped arrows that poison you.

Attack: 16/30/42Poison: 2/2/2 144/214/284 200/230/2603/6/9 -22% Physical Resistance

10% Magic Resistance
15% Projectile Resistance

Beast Goblin Cave
 ??? Attack: 29/47/67 100/160/220 200/230/2603/6/9 -22% Physical Resistance

10% Magic Resistance
15% Projectile Resistance

Beast Goblin Cave
Shoots a targeted projectile that applies a debuff that prevents healing as well as a slow. Will also channel small AOE heal when low or when a low hp ally comes into his vicinity healing 200 health and buff movement speed by 100 and action speed by 300 for 15 seconds. Attack: 10/13/17 135/205/260 100/130/1604/8/12 -22% Physical Resistance

10% Magic Resistance
15% Projectile Resistance

Beast Goblin Cave
Does a vertical slash and a horizontal slash. Hits apply a poison debuff. When low health, will flee and call for help, if he get's close to other goblins, they will aggro the player as well. Attack 1 to 4: 36/46.5/57
Attack 5: 29/37/46
Poison Damage: 1.5/1.5/1.5
144/214/284 200/230/2603/6/9 -22% Physical Resistance

10% Magic Resistance
15% Projectile Resistance

Beast Goblin Cave
Chests have a 5% chance to be a Mimic. Closes it's mouth when low on health to act like a normal chest again.

Nightmare: Attacks apply a damage over time debuff.

Depends on the chest 230/260/290 200/230/260 3/5/10 -22% Physical Resistance

10% Magic Resistance
15% Projectile Resistance

Unknown Crypt, Inferno
Does a 2 hit diagonal attack combo while stepping forward, a single diagonal attack or a vertical attack.

Nightmare: Applies a debuff that roots the player in place for 1s.

Attack 1: 34/38/44
Attack 2: 51/57/66
Attack 3: 68/76/88
220/280/340 130/160/220 2/5/10 -22% Physical Resistance

10% Magic Resistance
15% Projectile Resistance 90% Physical Resistance during spawn animation

Undead Crypt,Inferno,Goblin Cave,Ruins
Alternates between fire arrows, regular arrows and occasionally shooting two arrows in arow. Always patrolling. Nightmare: Will also alternate between shooting 3 times in a row. Attack 1: 20/30/40
Attack 2: 20/30/40
Attack 3: 18/27/36
100/150/220 100/150/200 3/5/10 -22% Physical Resistance

10% Magic Resistance
15% Projectile Resistance

Undead Crypt,Inferno,Goblin Cave,Ruins
Performs either a forward lunging vertical attack or a horizontal slash.

Nightmare: When he performs the vertical attack, he can follow it up with the horizontal attack.

Attack 1: 36/52/69
Attack 2: 41/60/78
Attack 3: 41/60/78
170/265/350 100/200/280 4/8/12 -22% Physical Resistance

10% Magic Resistance
15% Projectile Resistance

Undead Crypt,Inferno,Ruins
Shoots bolt at the player once in range. Attack 1: 50/68/86
100/150/220 100/150/200 4/8/12 -22% Physical Resistance

10% Magic Resistance
15% Projectile Resistance

Undead Crypt,Ruins
Has a vertical slash and diagonal slash attack. Nightmare: When he performs the horizontal slash attack, he can follow it up with the horizontal attack. Attack 1: 35/48/61
Attack 2: 28/39/49
167/250/320 100/200/280 3/5/10 -22% Physical Resistance

10% Magic Resistance
15% Projectile Resistance

Undead Crypt,Inferno,Goblin Cave,Ruins
Has a vertical slash and diagonal slash attack. His shield hitbox is always active, hitting it causes an immediate counterattack. Nightmare: Hitting his electrified shield will damage you. Attack 1: 40/54/68
Counter: 28/39/49

Reflect: 20
152/230/300 100/200/280 4/8/12 -22% Physical Resistance

10% Magic Resistance
15% Projectile Resistance

Undead Crypt,Inferno,Goblin Cave,Ruins
Casts a fireball as it's primary attack that will leave a lingering AOE fire on impact location. Can periodically shield itself or nearby monsters. Always patrolling. Nightmare: Fireball explosion radius and AOE fire is 50% larger. Fireball: 15/25/35
Radius: 15/25/35
Burn: 2/3/4
150/250/350 100/100/100 4/8/12 -22% Physical Resistance

10% Magic Resistance
15% Projectile Resistance

Undead Crypt,Inferno,Ruins
Either performs an horizontal attack from the left or the right.

Nightmare: He can perform a 3 hit combo, 2 normal horizontal attacks followed by a low sweeping attack.

Attack 1: 30/40/50
Attack 2: 30/40/50
Attack 3: 34/45/56
140/240/300 100/200/280 4/8/12 -22% Physical Resistance

10% Magic Resistance
15% Projectile Resistance

Undead Crypt,Ruins
Performs either a lunging thrust attack, a standing thrust attack or a horizontal attack.

Nightmare: He can follow up the thrust attack with the horizontal attack.

Attack 1: 23/32/42
Attack 2: 24/35/45
Attack 3: 34/48/63
Attack 4: 28/40/52
150/250/329 100/200/280 4/8/12 -22% Physical Resistance

10% Magic Resistance
15% Projectile Resistance

Undead Crypt,Inferno,Ruins
When you the break the barrel, the skeleton will rise up from underneath it and is capable of executing both vertical and diagonal slashing attacks. Same as Skeleton Footman Same as Skeleton Footman Same as Skeleton Footman Same as Skeleton Footman Same as Skeleton Footman Undead Crypt,Inferno,Goblin Cave,Ruins
Spider Mummies spawn from Spider Jars, only 3 spiders can be active per jar. Spider Jars spawn an infinite amount of spiders until they are shattered. Nightmare: Applies a stacking debuff (5max) that reduces Movement Speed by -15% for 7s. Attack 1: 20/25/34
Attack 2: 14/18/24
Attack 3: 14/18/24
25/80/150 250/250/250 0 -22% Physical Resistance

10% Magic Resistance
15% Projectile Resistance

Undead Crypt,Inferno,Goblin Cave,Ruins
Attacks with a bullet-shaped mystical projectile. Upon death explodes and blinds nearby players Attack : 25 160 170 4 -22% Physical Resistance

10% Magic Resistance
15% Projectile Resistance

Unknown Ruins
When in close range he secretes a Poison Cloud. While the gas is on cooldown he does either a diagonal or a vertical melee attack. If there is a dead spider or mosquito on the ground, it will start eating it, becoming unaware of it's surroundings. Nightmare: Secretes 2 poisonous gas clouds instead of 1. Attack 1: 33/43/53
Attack 2: 48/63/77
Gas: 1/1/2
Cooldown = 20/12/12 secs
240/350/450 50/100/150 3/5/10 -22% Physical Resistance

10% Magic Resistance
15% Projectile Resistance

Undead Crypt,Inferno,Goblin Cave,Ruins