|
|
Line 413: |
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| </noinclude><includeonly><!-- ==Ability_Data== | | </noinclude><includeonly><!-- ==Ability_Data== |
| -->{{#switch:{{lc:{{{1|}}}}} | | -->{{#switch:{{lc:{{{1|}}}}} |
| | |accelerando={{#switch:{{lc:{{{2|}}}}} |
| | |target=<b>all allies</b> |
| | |musictier=<b>4</b> |
| | |badrange=<b>3m</b> |
| | |goodrange=<b>4.5m</b> |
| | |perfectrange=<b>6m</b> |
| | |musicplaytime=<b>4.94s</b> |
| | |musicintervals=<b>0.78 > 0.78 > 0.78 > 0.78 > 1.04 > 0.78</b> |
| | |duration=<b>8s</b> |
| | |globalstackingtype=<b>Aggregates by Target</b> |
| | |globalmaximumstacks=<b>3</b> |
| | |refresh=<b>Resets on Successful Application</b> |
| | |globalremovable=<b>True</b> |
| | |movespeedadd=<b>1/3/5 [[Stats#Move_Speed|Move Speed Add]]</b> |
| | |perfectstatetag=<b>State.ActorStatus.Buff.Accelerando.Perfect</b> |
| | |goodstatetag=<b>State.ActorStatus.Buff.Accelerando.Good</b> |
| | |badstatetag=<b>State.ActorStatus.Buff.Accelerando.Bad</b> |
| | |all=Target,MusicTier,BadRange,GoodRange,PerfectRange,MusicPlaytime,MusicIntervals,Duration,GlobalStackingType,GlobalMaximumStacks,Refresh,GlobalRemovable,MoveSpeedAdd,PerfectStateTag,GoodStateTag,BadStateTag |
| | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| | }} |
| | |allegro={{#switch:{{lc:{{{2|}}}}} |
| | |target=<b>all allies</b> |
| | |musictier=<b>4</b> |
| | |badrange=<b>3m</b> |
| | |goodrange=<b>4.5m</b> |
| | |perfectrange=<b>6m</b> |
| | |musicplaytime=<b>4.25s</b> |
| | |musicintervals=<b>1 > 1 > 1 > 0.75 > 0.5</b> |
| | |duration=<b>8s</b> |
| | |globalstackingtype=<b>Aggregates by Target</b> |
| | |globalmaximumstacks=<b>3</b> |
| | |refresh=<b>Resets on Successful Application</b> |
| | |globalremovable=<b>True</b> |
| | |actionspeed=<b>3%/4.5%/6% [[Stats#Action_Speed|Action Speed]]</b> |
| | |spellcastingspeed=<b>3%/4.5%/6% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]</b> |
| | |all=Target,MusicTier,BadRange,GoodRange,PerfectRange,MusicPlaytime,MusicIntervals,Duration,GlobalStackingType,GlobalMaximumStacks,Refresh,GlobalRemovable,ActionSpeed,SpellCastingSpeed |
| | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| | }} |
| | |ariaofalacrity={{#switch:{{lc:{{{2|}}}}} |
| | |target=<b>you</b> |
| | |musictier=<b>1</b> |
| | |badrange=<b>3m</b> |
| | |goodrange=<b>4.5m</b> |
| | |perfectrange=<b>6m</b> |
| | |musicplaytime=<b>4.33s</b> |
| | |musicintervals=<b>0.83 > 1 > 1 > 1 > 0.5</b> |
| | |stackingtype=<b>Aggregates by Target</b> |
| | |maximumstacks=<b>1</b> |
| | |removable=<b>True</b> |
| | |duration=<b>30s/60s/120s </b> |
| | |actionspeed=<b>4%/6%/8% [[Stats#Action_Speed|Action Speed]]</b> |
| | |all=Target,MusicTier,BadRange,GoodRange,PerfectRange,MusicPlaytime,MusicIntervals,StackingType,MaximumStacks,Removable,Duration,ActionSpeed |
| | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| | }} |
| | |balladofcourage={{#switch:{{lc:{{{2|}}}}} |
| | |target=<b>you</b> |
| | |musictier=<b>1</b> |
| | |badrange=<b>3m</b> |
| | |goodrange=<b>4.5m</b> |
| | |perfectrange=<b>6m</b> |
| | |musicplaytime=<b>3.75s</b> |
| | |musicintervals=<b>0.75 > 0.75 > 0.75 > 0.75 > 0.75</b> |
| | |stackingtype=<b>Aggregates by Target</b> |
| | |maximumstacks=<b>1</b> |
| | |removable=<b>True</b> |
| | |duration=<b>30s/60s/120s </b> |
| | |physicalpower=<b>5/7/10 [[Stats#Physical_Power|Physical Power]]</b> |
| | |all=Target,MusicTier,BadRange,GoodRange,PerfectRange,MusicPlaytime,MusicIntervals,StackingType,MaximumStacks,Removable,Duration,PhysicalPower |
| | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| | }} |
| | |bansheeshowl={{#switch:{{lc:{{{2|}}}}} |
| | |target=<b>all enemies/monsters</b> |
| | |musictier=<b>3</b> |
| | |badrange=<b>3m</b> |
| | |goodrange=<b>4.5m</b> |
| | |perfectrange=<b>6m</b> |
| | |musicplaytime=<b>5.4s</b> |
| | |musicintervals=<b>1.2 > 0.6 > 1.2 > 0.6 > 0.6 > 1.2</b> |
| | |duration=<b>20s</b> |
| | |stackingtype=<b>Aggregates by Target</b> |
| | |maximumstacks=<b>1</b> |
| | |removable=<b>True</b> |
| | |allattributes=<b>-1/-2/-3 [[Stats#Attributes|All Attributes]]</b> |
| | |all=Target,MusicTier,BadRange,GoodRange,PerfectRange,MusicPlaytime,MusicIntervals,Duration,StackingType,MaximumStacks,Removable,AllAttributes |
| | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| | }} |
| | |beatsofalacrity={{#switch:{{lc:{{{2|}}}}} |
| | |target=<b>you</b> |
| | |musictier=<b>1</b> |
| | |badrange=<b>3m</b> |
| | |goodrange=<b>4.5m</b> |
| | |perfectrange=<b>6m</b> |
| | |musicplaytime=<b>3.6s</b> |
| | |musicintervals=<b>1.2 > 0.6 > 0.3 > 0.3 > 1.2</b> |
| | |stackingtype=<b>Aggregates by Target</b> |
| | |maximumstacks=<b>1</b> |
| | |removable=<b>True</b> |
| | |duration=<b>30s/60s/120s </b> |
| | |movespeedadd=<b>5/7/9 [[Stats#Move_Speed|Move Speed Add]]</b> |
| | |all=Target,MusicTier,BadRange,GoodRange,PerfectRange,MusicPlaytime,MusicIntervals,StackingType,MaximumStacks,Removable,Duration,MoveSpeedAdd |
| | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| | }} |
| | |chaoticdiscord={{#switch:{{lc:{{{2|}}}}} |
| | |target=<b>all monsters</b> |
| | |musictier=<b>3</b> |
| | |channelingduration=<b>5s</b> |
| | |badrange=<b>3m</b> |
| | |goodrange=<b>4.5m</b> |
| | |perfectrange=<b>6m</b> |
| | |musicplaytime=<b>5.92s</b> |
| | |musicintervals=<b>0.74 > 0.74 > 0.74 > 0.74 > 0.74 > 0.74 > 0.74 > 0.74</b> |
| | |stackingtype=<b>Aggregates by Source</b> |
| | |maximumstacks=<b>1</b> |
| | |all=Target,MusicTier,ChannelingDuration,BadRange,GoodRange,PerfectRange,MusicPlaytime,MusicIntervals,StackingType,MaximumStacks |
| | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| | }} |
| |charismaticperformance={{#switch:{{lc:{{{2|}}}}} | | |charismaticperformance={{#switch:{{lc:{{{2|}}}}} |
| |stackingtype=Aggregates by Target | | |stackingtype=<b>Aggregates by Target</b> |
| |maximumstacks=1 | | |maximumstacks=<b>1</b> |
| |all=StackingType,MaximumStacks | | |all=StackingType,MaximumStacks |
| |default=(No tag found, please update) | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| | }} |
| | |choraleofclarity={{#switch:{{lc:{{{2|}}}}} |
| | |target=<b>all allies</b> |
| | |musictier=<b>3</b> |
| | |badrange=<b>3m</b> |
| | |goodrange=<b>4.5m</b> |
| | |perfectrange=<b>6m</b> |
| | |musicplaytime=<b>4.68s</b> |
| | |musicintervals=<b>1.04 > 1.04 > 1.04 > 0.52 > 1.04</b> |
| | |stackingtype=<b>Aggregates by Target</b> |
| | |maximumstacks=<b>1</b> |
| | |removable=<b>True</b> |
| | |duration=<b>8s/16s/24s </b> |
| | |spellrechargeconst=<b>8</b> |
| | |spellrechargeintervalconst=<b>200%</b> |
| | |all=Target,MusicTier,BadRange,GoodRange,PerfectRange,MusicPlaytime,MusicIntervals,StackingType,MaximumStacks,Removable,Duration,SpellRechargeConst,SpellRechargeIntervalConst |
| | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |dancingfeet={{#switch:{{lc:{{{2|}}}}} | | |dancingfeet={{#switch:{{lc:{{{2|}}}}} |
| |movespeedadd=<b>10 [[Stats#Move_Speed|Move Speed Add]]</b> | | |movespeedadd=<b>10 [[Stats#Move_Speed|Move Speed Add]]</b> |
| |stackingtype=Aggregates by Target | | |stackingtype=<b>Aggregates by Target</b> |
| |maximumstacks=1 | | |maximumstacks=<b>1</b> |
| |all=MoveSpeedAdd,StackingType,MaximumStacks | | |all=MoveSpeedAdd,StackingType,MaximumStacks |
| |default=(No tag found, please update) | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| | }} |
| | |dinofdarkness={{#switch:{{lc:{{{2|}}}}} |
| | |target=<b>all enemies/monsters</b> |
| | |musictier=<b>3</b> |
| | |musicplaytime=<b>7.36s</b> |
| | |musicintervals=<b>0.92 > 0.92 > 0.92 > 0.92 > 0.92 > 0.92 > 0.92 > 0.92</b> |
| | |range=<b>5.5m</b> |
| | |stackingtype=<b>Aggregates by Target</b> |
| | |maximumstacks=<b>1</b> |
| | |magicalbasedamage=<b>1/3/5 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]</b> |
| | |scaling=<b>6%/9%/12% [[Scaling]]</b> |
| | |gameplaycuetagontarget=<b>GameplayCue.Music.DinOfDarkness.Hit</b> |
| | |all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,MagicalBaseDamage,Scaling,GameplayCueTagOnTarget |
| | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |dissonance={{#switch:{{lc:{{{2|}}}}} | | |dissonance={{#switch:{{lc:{{{2|}}}}} |
| |skilltype=Instant | | |skilltype=<b>Instant</b> |
| |skilltier=1 | | |skilltier=<b>1</b> |
| |range=6m | | |range=<b>6m</b> |
| |usemoving=true | | |usemoving=<b>True</b> |
| |skillcooldowntrigger=Active | | |skillcooldowntrigger=<b>Active</b> |
| |skillcooldown=24s | | |skillcooldown=<b>24s</b> |
| |all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown | | |duration=<b>3s</b> |
| |default=(No tag found, please update) | | |all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration |
| | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |encore={{#switch:{{lc:{{{2|}}}}} | | |encore={{#switch:{{lc:{{{2|}}}}} |
| |skilltype=Instant | | |skilltype=<b>Instant</b> |
| |skilltier=1 | | |skilltier=<b>1</b> |
| |usemoving=true | | |usemoving=<b>True</b> |
| |skillcooldowntrigger=Start | | |skillcooldowntrigger=<b>Start</b> |
| |skillcooldown=4s | | |skillcooldown=<b>4s</b> |
| |manualdexterity=<b>100 [[Stats#Manual_Dexterity|Manual Dexterity]]</b> | | |manualdexterity=<b>100% [[Stats#Manual_Dexterity|Manual Dexterity]]</b> |
| |all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ManualDexterity | | |all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ManualDexterity |
| |default=(No tag found, please update) | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |fermata={{#switch:{{lc:{{{2|}}}}} | | |fermata={{#switch:{{lc:{{{2|}}}}} |
| |resourcefulness=<b>5 [[Stats#Resourcefulness|RFesourcefulness]]</b> | | |resourcefulness=<b>5 [[Stats#Resourcefulness|Resourcefulness]]</b> |
| |all=Resourcefulness | | |all=Resourcefulness |
| |default=(No tag found, please update) | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| | }} |
| | |harmonicshield={{#switch:{{lc:{{{2|}}}}} |
| | |target=<b>all allies</b> |
| | |musictier=<b>4</b> |
| | |badrange=<b>3m</b> |
| | |goodrange=<b>4.5m</b> |
| | |perfectrange=<b>6m</b> |
| | |musicplaytime=<b>7.84s</b> |
| | |musicintervals=<b>1.12 > 1.12 > 1.12 > 1.12 > 1.12 > 1.12 > 1.12</b> |
| | |armorrating=<b>15 [[Stats#Armor_Rating|Armor Rating]]</b> |
| | |magicalresistance=<b>15 [[Stats#Magical_Resistance|Magical Resistance]]</b> |
| | |stackingtype=<b>Aggregates by Target</b> |
| | |maximumstacks=<b>1</b> |
| | |removable=<b>True</b> |
| | |duration=<b>60s/90s/120s </b> |
| | |all=Target,MusicTier,BadRange,GoodRange,PerfectRange,MusicPlaytime,MusicIntervals,ArmorRating,MagicalResistance,StackingType,MaximumStacks,Removable,Duration |
| | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |jollytime={{#switch:{{lc:{{{2|}}}}} | | |jollytime={{#switch:{{lc:{{{2|}}}}} |
| |movespeedadd=<b>10 [[Stats#Move_Speed|Move Speed Add]]</b> | | |movespeedadd=<b>10 [[Stats#Move_Speed|Move Speed Add]]</b> |
| |buffstackingtype=Aggregates by Target | | |buffstackingtype=<b>Aggregates by Target</b> |
| |buffmaximumstacks=1 | | |buffmaximumstacks=<b>1</b> |
| |removable=True | | |removable=<b>True</b> |
| |jollytimestackingtype=Aggregates by Target | | |jollytimestackingtype=<b>Aggregates by Target</b> |
| |jollytimemaximumstacks=1 | | |jollytimemaximumstacks=<b>1</b> |
| |all=MoveSpeedAdd,BuffStackingType,BuffMaximumStacks,Removable,JollyTimeStackingType,JollyTimeMaximumStacks | | |physicalbasehealing=<b>5 [[Healing#Physical_Base_Healing|Physical Base Healing]]</b> |
| |default=(No tag found, please update) | | |scaling=<b>100% [[Scaling]]</b> |
| | |all=MoveSpeedAdd,BuffStackingType,BuffMaximumStacks,Removable,JollyTimeStackingType,JollyTimeMaximumStacks,PhysicalBaseHealing,Scaling |
| | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| | }} |
| | |lamentoflanguor={{#switch:{{lc:{{{2|}}}}} |
| | |target=<b>all enemies/monsters</b> |
| | |musictier=<b>2</b> |
| | |badrange=<b>3m</b> |
| | |goodrange=<b>4.5m</b> |
| | |perfectrange=<b>6m</b> |
| | |musicplaytime=<b>3.55s</b> |
| | |musicintervals=<b>0.71 > 0.71 > 0.71 > 0.71 > 0.71</b> |
| | |movespeedadd=<b>-10 [[Stats#Move_Speed|Move Speed Add]]</b> |
| | |stackingtype=<b>Aggregates by Target</b> |
| | |maximumstacks=<b>1</b> |
| | |removable=<b>True</b> |
| | |duration=<b>6s/12s/18s </b> |
| | |all=Target,MusicTier,BadRange,GoodRange,PerfectRange,MusicPlaytime,MusicIntervals,MoveSpeedAdd,StackingType,MaximumStacks,Removable,Duration |
| | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |loremastery={{#switch:{{lc:{{{2|}}}}} | | |loremastery={{#switch:{{lc:{{{2|}}}}} |
| |regularinteractionspeed=<b>250 [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]</b> | | |regularinteractionspeed=<b>25% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]</b> |
| |all=RegularInteractionSpeed | | |all=RegularInteractionSpeed |
| |default=(No tag found, please update) | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |melodicprotection={{#switch:{{lc:{{{2|}}}}} | | |melodicprotection={{#switch:{{lc:{{{2|}}}}} |
| |physicaldamagereduction=<b>30% [[Stats#Physical_Damage_Reduction|Physical Damage Reduction]]</b> | | |physicaldamagereduction=<b>30% [[Stats#Physical_Damage_Reduction|Physical Damage Reduction]]</b> |
| |all=PhysicalDamageReduction | | |all=PhysicalDamageReduction |
| |default=(No tag found, please update) | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |musicmemoryii={{#switch:{{lc:{{{2|}}}}} | | |musicmemoryii={{#switch:{{lc:{{{2|}}}}} |
| |skilltype=Instant | | |skilltype=<b>Instant</b> |
| |skilltier=1 | | |skilltier=<b>1</b> |
| |usemoving=true | | |usemoving=<b>True</b> |
| |all=SkillType,SkillTier,UseMoving | | |all=SkillType,SkillTier,UseMoving |
| |default=(No tag found, please update) | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |musicmemory={{#switch:{{lc:{{{2|}}}}} | | |musicmemory={{#switch:{{lc:{{{2|}}}}} |
| |skilltype=Instant | | |skilltype=<b>Instant</b> |
| |skilltier=1 | | |skilltier=<b>1</b> |
| |usemoving=true | | |usemoving=<b>True</b> |
| |all=SkillType,SkillTier,UseMoving | | |all=SkillType,SkillTier,UseMoving |
| |default=(No tag found, please update) | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |partymaker={{#switch:{{lc:{{{2|}}}}} | | |partymaker={{#switch:{{lc:{{{2|}}}}} |
| |skilltype=Instant | | |skilltype=<b>Instant</b> |
| |skilltier=1 | | |skilltier=<b>1</b> |
| |range=6m | | |range=<b>6m</b> |
| |usemoving=true | | |usemoving=<b>True</b> |
| |skillcooldowntrigger=Active | | |skillcooldowntrigger=<b>Active</b> |
| |skillcooldown=25s | | |skillcooldown=<b>25s</b> |
| |all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown | | |all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown |
| |default=(No tag found, please update) | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| | }} |
| | |peacemaking={{#switch:{{lc:{{{2|}}}}} |
| | |target=<b>all characters</b> |
| | |musictier=<b>3</b> |
| | |channelingduration=<b>5s</b> |
| | |badrange=<b>3m</b> |
| | |goodrange=<b>4.5m</b> |
| | |perfectrange=<b>6m</b> |
| | |musicplaytime=<b>6.42s</b> |
| | |musicintervals=<b>1.48 > 1.48 > 1.48 > 1.48 > 0.5</b> |
| | |stackingtype=<b>Aggregates by Target</b> |
| | |maximumstacks=<b>1</b> |
| | |all=Target,MusicTier,ChannelingDuration,BadRange,GoodRange,PerfectRange,MusicPlaytime,MusicIntervals,StackingType,MaximumStacks |
| | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| | }} |
| | |piercingshrill={{#switch:{{lc:{{{2|}}}}} |
| | |target=<b>all enemies/monsters</b> |
| | |musictier=<b>3</b> |
| | |musicplaytime=<b>7.21s</b> |
| | |musicintervals=<b>1.03 > 1.03 > 1.03 > 1.03 > 1.03 > 1.03 > 1.03</b> |
| | |range=<b>5.5m</b> |
| | |duration=<b>3s</b> |
| | |stackingtype=<b>Aggregates by Target</b> |
| | |maximumstacks=<b>1</b> |
| | |removable=<b>True</b> |
| | |physicalbasedamage=<b>15/20/25 [[Damage#Base_Damage|Physical Base Damage]]</b> |
| | |scaling=<b>10%/30%/50% [[Scaling]]</b> |
| | |gameplaycuetagontarget=<b>GameplayCue.Music.PiercingShrill.Hit</b> |
| | |all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,StackingType,MaximumStacks,Removable,PhysicalBaseDamage,Scaling,GameplayCueTagOnTarget |
| | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |rapiermastery={{#switch:{{lc:{{{2|}}}}} | | |rapiermastery={{#switch:{{lc:{{{2|}}}}} |
| |physicalweapondamage=2
| |
| |actionspeed=2
| |
| |rapiermasteryphysicalbuffweapondamage=<b>2 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]</b> | | |rapiermasteryphysicalbuffweapondamage=<b>2 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]</b> |
| |rapiermasteryactionspeed=<b>5% [[Stats#Action_Speed|Action Speed]]</b> | | |rapiermasteryactionspeed=<b>5% [[Stats#Action_Speed|Action Speed]]</b> |
| |demonsgleephysicalbuffweapondamage=<b>2 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]</b> | | |demonsgleephysicalbuffweapondamage=<b>2 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]</b> |
| |demonsgleeactionspeed=<b>5% [[Stats#Action_Speed|Action Speed]]</b> | | |demonsgleeactionspeed=<b>5% [[Stats#Action_Speed|Action Speed]]</b> |
| |all=PhysicalWeaponDamage,ActionSpeed,RapierMasteryPhysicalBuffWeaponDamage,RapierMasteryActionSpeed,DemonsGleePhysicalBuffWeaponDamage,DemonsGleeActionSpeed | | |all=RapierMasteryPhysicalBuffWeaponDamage,RapierMasteryActionSpeed,DemonsGleePhysicalBuffWeaponDamage,DemonsGleeActionSpeed |
| |default=(No tag found, please update) | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |reinforcedinstruments={{#switch:{{lc:{{{2|}}}}} | | |reinforcedinstruments={{#switch:{{lc:{{{2|}}}}} |
Line 509: |
Line 720: |
| |rangedphysicalpowerbonus=<b>50% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b> | | |rangedphysicalpowerbonus=<b>50% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b> |
| |all=MeleePhysicalPowerBonus,RangedPhysicalPowerBonus | | |all=MeleePhysicalPowerBonus,RangedPhysicalPowerBonus |
| |default=(No tag found, please update) | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| | }} |
| | |rousingrhythms={{#switch:{{lc:{{{2|}}}}} |
| | |target=<b>all allies</b> |
| | |musictier=<b>3</b> |
| | |badrange=<b>3m</b> |
| | |goodrange=<b>4.5m</b> |
| | |perfectrange=<b>6m</b> |
| | |musicplaytime=<b>4s</b> |
| | |musicintervals=<b>0.75 > 0.75 > 0.75 > 0.75 > 1</b> |
| | |stackingtype=<b>Aggregates by Target</b> |
| | |maximumstacks=<b>1</b> |
| | |removable=<b>True</b> |
| | |duration=<b>30s/60s/90s </b> |
| | |allattributes=<b>2 [[Stats#Attributes|All Attributes]]</b> |
| | |all=Target,MusicTier,BadRange,GoodRange,PerfectRange,MusicPlaytime,MusicIntervals,StackingType,MaximumStacks,Removable,Duration,AllAttributes |
| | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| | }} |
| | |shriekofweakness={{#switch:{{lc:{{{2|}}}}} |
| | |target=<b>all enemies/monsters</b> |
| | |musictier=<b>3</b> |
| | |musicplaytime=<b>4.5s</b> |
| | |musicintervals=<b>1.6 > 0.8 > 0.6 > 1.5</b> |
| | |range=<b>4.5m</b> |
| | |stackingtype=<b>Aggregates by Target</b> |
| | |maximumstacks=<b>1</b> |
| | |removable=<b>True</b> |
| | |duration=<b>6s/12s/18s </b> |
| | |physicalpower=<b>-3/-4/-5 [[Stats#Physical_Power|Physical Power]]</b> |
| | |armorrating=<b>-10/-20/-30 [[Stats#Armor_Rating|Armor Rating]]</b> |
| | |all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,Duration,PhysicalPower,ArmorRating |
| | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| | }} |
| | |songofshadow={{#switch:{{lc:{{{2|}}}}} |
| | |target=<b>all allies</b> |
| | |musictier=<b>3</b> |
| | |badrange=<b>3m</b> |
| | |goodrange=<b>4.5m</b> |
| | |perfectrange=<b>6m</b> |
| | |musicplaytime=<b>6.19s</b> |
| | |musicintervals=<b>0.63 > 0.63 > 0.63 > 0.95 > 0.95 > 0.95 > 0.95 > 0.5</b> |
| | |stackingtype=<b>Aggregates by Target</b> |
| | |maximumstacks=<b>1</b> |
| | |removable=<b>True</b> |
| | |duration=<b>15s/25s/35s </b> |
| | |all=Target,MusicTier,BadRange,GoodRange,PerfectRange,MusicPlaytime,MusicIntervals,StackingType,MaximumStacks,Removable,Duration |
| | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| | }} |
| | |songofsilence={{#switch:{{lc:{{{2|}}}}} |
| | |target=<b>all enemies/monsters</b> |
| | |musictier=<b>2</b> |
| | |musicplaytime=<b>4.56s</b> |
| | |musicintervals=<b>0.88 > 1.06 > 1.06 > 1.06 > 0.5</b> |
| | |range=<b>4.5m</b> |
| | |stackingtype=<b>Aggregates by Target</b> |
| | |maximumstacks=<b>1</b> |
| | |removable=<b>True</b> |
| | |duration=<b>1s/1.5s/2s </b> |
| | |all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,Duration |
| | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |storyteller={{#switch:{{lc:{{{2|}}}}} | | |storyteller={{#switch:{{lc:{{{2|}}}}} |
| |auraradius=4.5m | | |auraradius=<b>4.5m</b> |
| |will=<b>3 [[Stats#Will|Will]]</b> | | |will=<b>3 [[Stats#Will|Will]]</b> |
| |knowledge=<b>3 [[Stats#Knowledge|Knowledge]]</b> | | |knowledge=<b>3 [[Stats#Knowledge|Knowledge]]</b> |
| |stackingtype=Aggregates by Target | | |stackingtype=<b>Aggregates by Target</b> |
| |maximumstacks=1 | | |maximumstacks=<b>1</b> |
| |all=AuraRadius,Will,Knowledge,StackingType,MaximumStacks | | |all=AuraRadius,Will,Knowledge,StackingType,MaximumStacks |
| |default=(No tag found, please update) | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |superiordexterity={{#switch:{{lc:{{{2|}}}}} | | |superiordexterity={{#switch:{{lc:{{{2|}}}}} |
| |stackingtype=Aggregates by Target | | |stackingtype=<b>Aggregates by Target</b> |
| |maximumstacks=1 | | |maximumstacks=<b>1</b> |
| |all=StackingType,MaximumStacks | | |equipspeedbonus=<b>50%</b> |
| |default=(No tag found, please update) | | |all=StackingType,MaximumStacks,EquipSpeedBonus |
| | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| | }} |
| | |tranquility={{#switch:{{lc:{{{2|}}}}} |
| | |target=<b>all allies</b> |
| | |musictier=<b>2</b> |
| | |badrange=<b>3m</b> |
| | |goodrange=<b>4.5m</b> |
| | |perfectrange=<b>6m</b> |
| | |musicplaytime=<b>4.88s</b> |
| | |musicintervals=<b>0.75 > 0.38 > 0.75 > 0.38 > 1.12 > 1.5</b> |
| | |globalstackingtype=<b>Aggregates by Target</b> |
| | |globalmaximumstacks=<b>1</b> |
| | |removable=<b>True</b> |
| | |duration=<b>10s/20s/30s </b> |
| | |recoverablebasehealing=<b>1 [[Healing#Recoverable_Healing|Recoverable Healing]]</b> |
| | |refresh=<b>Resets on Successful Application</b> |
| | |perfectstatetag=<b>State.ActorStatus.Buff.Tranquility.Perfect</b> |
| | |goodstatetag=<b>State.ActorStatus.Buff.Tranquility.Good</b> |
| | |badstatetag=<b>State.ActorStatus.Buff.Tranquility.Bad</b> |
| | |all=Target,MusicTier,BadRange,GoodRange,PerfectRange,MusicPlaytime,MusicIntervals,GlobalStackingType,GlobalMaximumStacks,Removable,Duration,RecoverableBaseHealing,Refresh,PerfectStateTag,GoodStateTag,BadStateTag |
| | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| | }} |
| | |unchainedharmony={{#switch:{{lc:{{{2|}}}}} |
| | |musictier=<b>5</b> |
| | |musicplaytime=<b>7.92s</b> |
| | |musicintervals=<b>1.22 > 1.22 > 0.61 > 1.84 > 1.22 > 0.61 > 1.2</b> |
| | |range=<b>3m</b> |
| | |triggertag=<b>Event.Interact.Trigger.Special</b> |
| | |all=MusicTier,MusicPlaytime,MusicIntervals,Range,TriggerTag |
| | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |wanderer'sluck={{#switch:{{lc:{{{2|}}}}} | | |wanderer'sluck={{#switch:{{lc:{{{2|}}}}} |
| |luck=<b>50 [[Stats#Luck|Luck]]</b> | | |luck=<b>50 [[Stats#Luck|Luck]]</b> |
| |all=Luck | | |all=Luck |
| |default=(No tag found, please update) | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |warsong={{#switch:{{lc:{{{2|}}}}} | | |warsong={{#switch:{{lc:{{{2|}}}}} |
| |auraradius=4.5m | | |auraradius=<b>4.5m</b> |
| |duration=<b>6s</b> | | |duration=<b>6s</b> |
| |physicalbuffweapondamage=<b>3 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]</b> | | |physicalbuffweapondamage=<b>3 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]</b> |
| |stackingtype=Aggregates by Target | | |stackingtype=<b>Aggregates by Target</b> |
| |maximumstacks=1 | | |maximumstacks=<b>1</b> |
| |all=AuraRadius,Duration,PhysicalBuffWeaponDamage,StackingType,MaximumStacks | | |all=AuraRadius,Duration,PhysicalBuffWeaponDamage,StackingType,MaximumStacks |
| |default=(No tag found, please update) | | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }} | | }} |
| |default=(No ability found, please update) | | |#default=<p style="color:#FF0000";>No <b>ability</b> found for "{{{1}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }}</includeonly> | | }}</includeonly> |
They need to give all monsters armor (at least 30, or more) and reduce their health slightly. Also make it slower as there is no counterplay to this overtuned song. This is to make sure Bard is not overpowered and makes the game better. Thanks!
As of patch #65-1 Shriek of weakness does no longer work on Lich and Ghost King both normal & HR. However it seems to work on Warlord. No idea if this is intended but as of now it has never been mentionned in a patch.
Can someone explain the description? From what I understand, actions like swinging a sword are affected. What else is impacted by this debuff?
How to increase healing from Jolly Time skill
Not sure if this has been solved yet or not, but putting this here about Rapier Mastery because of the note.
When I picked up a short sword with rapier in main hand, equipping/unequipping the rapier does appear to change the damage done by the short sword. Not sure about the action speed, though.
having this issue, I play all the notes but the song just ends with no effects, no bad performance just nothing at all. any known reason?
how much extra hp do i get from ale with each +physical healing
"When a rapier is equipped *in either hand*" sounds to me like one can equip a rapier in their off-hand, but that's not the case, in the current update at least. Is this a holdover after a change in how weapons work in older updates, or is this a feature that's been killswitched for the time being to be refined?
Persuasiveness Scaling: should be 4x/6x/8x
It doesn`t say "Song does not stack on itself"
can`t test it since the servers are down :(
This buff applies to teammates and not just yourself
Intervals: should be 0.8>0.25>0.8>0.25>1.1
Does Reinforced Instruments apply to Piercing Shrill ? I can't test it on training dummies cuz it's don't hit them
Does The Will Stat Effect Buff duration of songs
if not What should be prioritized to get the most duration out of a song
About the Range of Unchained Harmony (4.5 Meters), from what I've heard, also no.
What is the range of "a certain area"? Also, does it make a difference what instrument you're holding?
does additional magic damage affect din of darkness? If so does it affect each tick? Hard to tell how things scale when they have weird scaling like din does.
'Stats' page mentions that under Agility, there is "Manual Dexterity" that affects song playing speed. Furthermore, under Resourcefulness, there is "Persuasiveness" that affects song buff time.
Confusingly the info on this page says that Will is used for buff duration instead, and knowledge for song playing speed.
What the hell, what actually affects the bard here? So confusing.
Does Reinforced Instruments apply to din of darkness?
Is the rested health from tranquility magical or physical healing? I'm trying to prioritize which one for my heal.
Confused.
So as far as the way that the instrument performs, there's no advantage to having a Green one vs. a Gray one? E.g. i get a green lyre but no additional stats are attached, it's just shiny?
From which stat does Piercing Shrill benefit? It says it does physical damage so does it scale from +phys or because songs are magic from +magic?
Does Chaotic Discord not work on boss monsters (Wraiths and Skeletal Champions)? I was in the round room with one of each, and while it affected every other monster, the boss monsters continued to chase me and ended up killing me. I tried letting them agro and even swing on me, but it still didn't work and they kept attacking me.
Is there any reason there are two of them, when both do same thing and you can just lock yourself from one spell?