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(Auto generate drop tables) |
(Separated Unique tab into Uniques and Artifacts tabs.) |
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<!-- | |||
NOTE TO FUTURE EDITORS: | |||
This template makes the assumption that Artifacts only exist for weapons. If this is not the case, the template will need to be updated to account for that. | |||
{{#if:{{#var:Poor}}| | --><includeonly>{{#vardefine:active}}<!-- | ||
<div class=" | Rarity flags for whether or not the item has a drop table for that rarity. | ||
{{:DropTable:{{{1}}} 1}} | -->{{#vardefine:Junk|<!-- | ||
</div> | -->{{#ifexist:DropTable:{{{1|{{PAGENAME}}}}} 0<!-- | ||
-->{{#if:{{#var:Common}}|<div class="Common-data" {{#ifeq:Common|{{#var:active}}|| | -->|1<!-- Var Junk is set to 1 if the DropTable exists. | ||
{{:DropTable:{{{1}}} 2}} | -->{{#if:{{#var:active}}<!-- First DropTable that exists is set to active. | ||
</div> | -->||{{#vardefine:active|Junk}} }} }} }}<!-- | ||
-->{{#if:{{#var:Uncommon}}|<div class="Uncommon-data" {{#ifeq:Uncommon|{{#var:active}}|| | -->{{#vardefine:Poor|<!-- | ||
{{:DropTable:{{{1}}} 3}} | -->{{#ifexist:DropTable:{{{1|{{PAGENAME}}}}} 1<!-- | ||
</div> | -->|1<!-- | ||
-->{{#if:{{#var:Rare}}|<div class="Rare-data" {{#ifeq:Rare|{{#var:active}}|| | -->{{#if:{{#var:active}}<!-- | ||
{{:DropTable:{{{1}}} 4}} | -->||{{#vardefine:active|Poor}} }} }} }}<!-- | ||
</div> | -->{{#vardefine:Common|<!-- | ||
-->{{#if:{{#var:Epic}}|<div class="Epic-data" {{#ifeq:Epic|{{#var:active}}|| | -->{{#ifexist:DropTable:{{{1|{{PAGENAME}}}}} 2<!-- | ||
{{:DropTable:{{{1}}} 5}} | -->|1<!-- | ||
</div> | -->{{#if:{{#var:active}}<!-- | ||
-->{{#if:{{#var:Legendary}}|<div class="Legendary-data" {{#ifeq:Legendary|{{#var:active}}|| | -->||{{#vardefine:active|Common}} }} }} }}<!-- | ||
{{:DropTable:{{{1}}} 6}} | -->{{#vardefine:Uncommon|<!-- | ||
</div> | -->{{#ifexist:DropTable:{{{1|{{PAGENAME}}}}} 3<!-- | ||
-->{{#if:{{#var:Unique}}|<div class="Unique-data" {{#ifeq:Unique|{{#var:active}}||style="display:none | -->|1<!-- | ||
{{:DropTable:{{#if:{{ | -->{{#if:{{#var:active}}<!-- | ||
</div> | -->||{{#vardefine:active|Uncommon}} }} }} }}<!-- | ||
|}}</includeonly><noinclude> | -->{{#vardefine:Rare|<!-- | ||
-->{{#ifexist:DropTable:{{{1|{{PAGENAME}}}}} 4<!-- | |||
-->|1<!-- | |||
-->{{#if:{{#var:active}}<!-- | |||
-->||{{#vardefine:active|Rare}} }} }} }}<!-- | |||
-->{{#vardefine:Epic|<!-- | |||
-->{{#ifexist:DropTable:{{{1|{{PAGENAME}}}}} 5<!-- | |||
-->|1<!-- | |||
-->{{#if:{{#var:active}}<!-- | |||
-->||{{#vardefine:active|Epic}} }} }} }}<!-- | |||
-->{{#vardefine:Legendary|<!-- | |||
-->{{#ifexist:DropTable:{{{1|{{PAGENAME}}}}} 6<!-- | |||
-->|1<!-- | |||
-->{{#if:{{#var:active}}<!-- | |||
-->||{{#vardefine:active|Legendary}} }} }} }}<!-- | |||
-->{{#vardefine:Unique|<!-- | |||
-->{{#ifexist:DropTable:{{{1|{{PAGENAME}}}}} 7<!-- | |||
-->|1<!-- | |||
-->{{#if:{{#var:active}}<!-- | |||
-->||{{#vardefine:active|Unique}} }} }} }}<!-- | |||
-->{{#vardefine:Artifact|<!-- | |||
If the item has a unique weapon variant check the DropTable for it. Else check the DropTable for the item itself. | |||
-->{{#ifexist:DropTable:{{#if:{{Weapon Data|{{{1|{{PAGENAME}}}}}|artifactname}}|{{Weapon Data|{{{1|{{PAGENAME}}}}}|artifactname}} 8|{{{1|{{PAGENAME}}}}} 8}}<!-- | |||
-->|1<!-- | |||
-->{{#if:{{#var:active}}<!-- | |||
-->||{{#vardefine:active|Artifact}} }} }} }}<!-- | |||
If the item has no drop tables, display nothing. | |||
--><span style="width:100%; {{#if:{{#var:Junk}}{{#var:Poor}}{{#var:Common}}{{#var:Uncommon}}{{#var:Rare}}{{#var:Epic}}{{#var:Legendary}}{{#var:Unique}}{{#var:Artifact}}<!-- | |||
-->|display:inline-block"><h2>Dropped By</h2><!-- | |||
-->|display:none">}}<!-- | |||
--><p style="width:fit-content; border:1px solid #DD952A; text-align:center; padding:5px; font-weight:bold; margin:9px; border-radius:10px;">Drop Tables last updated for {{#explode:{{:TODO|DropTables}}|$|0|2}}</p><br><!-- | |||
-->{{#if:{{#var:Junk}}<!-- If the item has a drop table for the rarity, display the tab for it. | |||
-->|{{TabToggle|Junk|Junk|active={{#ifeq:Junk|{{#var:active}}|yes|no}} }} }}<!-- | |||
-->{{#if:{{#var:Poor}}<!-- If the item has a drop table for the rarity, display the tab for it. | |||
-->|{{TabToggle|Poor|Poor|active={{#ifeq:Poor|{{#var:active}}|yes|no}} }} }}<!-- | |||
-->{{#if:{{#var:Common}}<!-- | |||
-->|{{TabToggle|Common|Common|active={{#ifeq:Common|{{#var:active}}|yes|no}} }} }}<!-- | |||
-->{{#if:{{#var:Uncommon}}<!-- | |||
-->|{{TabToggle|Uncommon|Uncommon|active={{#ifeq:Uncommon|{{#var:active}}|yes|no}} }} }}<!-- | |||
-->{{#if:{{#var:Rare}}<!-- | |||
-->|{{TabToggle|Rare|Rare|active={{#ifeq:Rare|{{#var:active}}|yes|no}} }} }}<!-- | |||
-->{{#if:{{#var:Epic}}<!-- | |||
-->|{{TabToggle|Epic|Epic|active={{#ifeq:Epic|{{#var:active}}|yes|no}} }} }}<!-- | |||
-->{{#if:{{#var:Legendary}}<!-- | |||
-->|{{TabToggle|Legendary|Legendary|active={{#ifeq:Legendary|{{#var:active}}|yes|no}} }} }}<!-- | |||
-->{{#if:{{#var:Unique}}<!-- | |||
-->|{{TabToggle|Unique|Unique|active={{#ifeq:Unique|{{#var:active}}|yes|no}} }} }}<!-- | |||
-->{{#if:{{#var:Artifact}}<!-- | |||
-->|{{TabToggle|Artifact|Artifact|active={{#ifeq:Artifact|{{#var:active}}|yes|no}} }} }}<!-- | |||
-->{{#if:{{#var:Junk}}<!-- | |||
-->|<div class="Junk-data" style="width:75%;{{#ifeq:Junk|{{#var:active}}|| display:none;}}"><!-- | |||
-->{{:DropTable:{{{1|{{PAGENAME}}}}} 0}}</div>}}<!-- | |||
-->{{#if:{{#var:Poor}}<!-- | |||
-->|<div class="Poor-data" style="width:75%;{{#ifeq:Poor|{{#var:active}}|| display:none;}}"><!-- | |||
-->{{:DropTable:{{{1|{{PAGENAME}}}}} 1}}</div>}}<!-- | |||
-->{{#if:{{#var:Common}}<!-- | |||
-->|<div class="Common-data"style="width:75%;{{#ifeq:Common|{{#var:active}}|| display:none;}}"><!-- | |||
-->{{:DropTable:{{{1|{{PAGENAME}}}}} 2}}</div>}}<!-- | |||
-->{{#if:{{#var:Uncommon}}<!-- | |||
-->|<div class="Uncommon-data"style="width:75%;{{#ifeq:Uncommon|{{#var:active}}|| display:none;}}"><!-- | |||
-->{{:DropTable:{{{1|{{PAGENAME}}}}} 3}}</div>}}<!-- | |||
-->{{#if:{{#var:Rare}}<!-- | |||
-->|<div class="Rare-data"style="width:75%;{{#ifeq:Rare|{{#var:active}}|| display:none;}}"><!-- | |||
-->{{:DropTable:{{{1|{{PAGENAME}}}}} 4}}</div>}}<!-- | |||
-->{{#if:{{#var:Epic}}<!-- | |||
-->|<div class="Epic-data"style="width:75%;{{#ifeq:Epic|{{#var:active}}|| display:none;}}"><!-- | |||
-->{{:DropTable:{{{1|{{PAGENAME}}}}} 5}}</div>}}<!-- | |||
-->{{#if:{{#var:Legendary}}<!-- | |||
-->|<div class="Legendary-data"style="width:75%;{{#ifeq:Legendary|{{#var:active}}|| display:none;}}"><!-- | |||
-->{{:DropTable:{{{1|{{PAGENAME}}}}} 6}}</div>}}<!-- | |||
-->{{#if:{{#var:Unique}}<!-- | |||
-->|<div class="Unique-data"style="width:75%;{{#ifeq:Unique|{{#var:active}}|| display:none;}}"><!-- | |||
-->{{:DropTable:{{{1|{{PAGENAME}}}}} 7}}</div>}}<!-- | |||
-->{{#if:{{#var:Artifact}}<!-- | |||
-->|<div class="Artifact-data"style="width:75%;{{#ifeq:Artifact|{{#var:active}}|| display:none;}}"><!-- | |||
If the item has a artifact variant display the DropTable for it. Else display the DropTable for the item itself. | |||
-->{{:DropTable:{{#if:{{Weapon Data|{{{1|{{PAGENAME}}}}}|artifactname}}<!-- | |||
-->|{{Weapon Data|{{{1|{{PAGENAME}}}}}|artifactname}} 8<!-- | |||
-->|{{{1|{{PAGENAME}}}}} 8}}}}</div>}}</span><!-- | |||
--><span style="font-size:18px; width:100%; {{#if:{{#var:Junk}}{{#var:Poor}}{{#var:Common}}{{#var:Uncommon}}{{#var:Rare}}{{#var:Epic}}{{#var:Legendary}}{{#var:Unique}}{{#var:Artifact}}<!-- | |||
-->|display:none"><!-- | |||
-->|display:inline-block"><h2>Dropped By</h2>}}<!-- | |||
--><p style="padding:20px">Nothing. Currently no drop source provides this item.</p></span><!-- | |||
--></includeonly><noinclude> | |||
=Generate Drop Tables= | =Generate Drop Tables= | ||
==Example== | |||
<pre>{{GenerateDropTables| | <pre>{{GenerateDropTables|Cinder}}</pre> | ||
{{GenerateDropTables|Cinder}} | |||
{{GenerateDropTables| | ==Example== | ||
<pre>{{GenerateDropTables|Halberd}}</pre> | |||
{{GenerateDropTables|Halberd}} | |||
==Example== | |||
<pre>{{GenerateDropTables|Armet}}</pre> | |||
{{GenerateDropTables|Armet}} | |||
==Example | ==Example== | ||
Only displays the rarity it can drop | Only displays the rarity it can drop | ||
<pre>{{GenerateDropTables|Bone}}</pre> | <pre>{{GenerateDropTables|Bone}}</pre> | ||
{{GenerateDropTables|Bone}} | {{GenerateDropTables|Bone}} | ||
==Example | ==Example== | ||
Displays that no sources drop the item. The intention is to display true negatives and avoid the confusion of users wondering if no dropped by section is a wiki error. | |||
<pre>{{GenerateDropTables|Potion of Luck}}</pre> | <pre>{{GenerateDropTables|Potion of Luck}}</pre> | ||
{{GenerateDropTables|Potion of Luck}} | {{GenerateDropTables|Potion of Luck}} | ||
</noinclude> | </noinclude> |
Latest revision as of 10:42, 26 July 2024
Generate Drop Tables
Example
{{GenerateDropTables|Cinder}}
Dropped By
Drop Tables last updated for Patch:6.6#Hotfix 69-2
Artifact
NameSorted by Total Expected Value (TEV) in Descending Order TEV = Sum of all (Count * Probability) | Type | Count | Probability |
---|---|---|---|
Monster | 1 | 0.2% | |
Monster | 1 | 0.1667% | |
Loose Loot | 1 | 0.1429% | |
Loose Loot | 1 | 0.0714% | |
Loose Loot | 1 | 0.0057% | |
Monster | 1 | 0.0042% | |
Loose Loot | 1 | 0.0038% | |
Monster | 1 | 0.0036% | |
Monster | 1 | 0.0036% |
Example
{{GenerateDropTables|Halberd}}
Dropped By
Drop Tables last updated for Patch:6.6#Hotfix 69-2
Common
Uncommon
Rare
Epic
Legendary
Artifact
NameSorted by Total Expected Value (TEV) in Descending Order TEV = Sum of all (Count * Probability) | Type | Count | Probability |
---|---|---|---|
Monster | 1 | 3.9375% | |
Loose Loot | 1 | 2.2222% | |
Monster | 1 | 1.8125% | |
Monster | 1 | 0.9615% | |
Loose Loot | 1 | 0.6178% | |
Loose Loot | 1 | 0.6178% | |
Monster | 1 | 0.5943% | |
Containers | 1 | 0.299% | |
Containers | 1 | 0.299% | |
Containers | 1 | 0.2985% | |
Containers | 1 | 0.2985% | |
Monster | 1 | 0.2736% | |
Containers | 1 | 0.2689% | |
Containers | 1 | 0.2689% | |
Monster | 1 | 0.2625% | |
Containers | 1 | 0.2189% | |
Containers | 1 | 0.2189% | |
Containers | 1 | 0.2189% | |
Monster | 1 | 0.1208% | |
Containers | 1 | 0.0865% | |
Containers | 1 | 0.0865% |
Example
{{GenerateDropTables|Armet}}
Dropped By
Drop Tables last updated for Patch:6.6#Hotfix 69-2
Poor
Common
Uncommon
Rare
Epic
Legendary
Unique
NameSorted by Total Expected Value (TEV) in Descending Order TEV = Sum of all (Count * Probability) | Type | Count | Probability |
---|---|---|---|
Containers | 1 | 0.3205% |
Example
Only displays the rarity it can drop
{{GenerateDropTables|Bone}}
Dropped By
Drop Tables last updated for Patch:6.6#Hotfix 69-2
Common
NameSorted by Total Expected Value (TEV) in Descending Order TEV = Sum of all (Count * Probability) | Type | Count | Probability |
---|---|---|---|
Monster | 1 | 6.6667% | |
Monster | 1 | 6.6667% | |
Monster | 1 | 6.6667% | |
Monster | 1 | 6.6667% | |
Monster | 1 | 6.6667% | |
Monster | 1 | 6.6667% | |
Monster | 1 | 6.6667% | |
Monster | 1 | 6.6667% | |
Monster | 1 | 6.6667% | |
Monster | 1 | 6.6667% | |
Monster | 1 | 6.6667% | |
Monster | 1 | 6.6667% | |
Monster | 1 | 6.6667% | |
Monster | 1 | 6.6667% | |
Monster | 1 | 6.6667% | |
Monster | 1 | 6.6667% | |
Monster | 1 | 6.6667% | |
Monster | 1 | 6.6667% | |
Monster | 1 | 6.6667% | |
Monster | 1 | 6.6667% | |
Monster | 1 | 6.6667% | |
Monster | 1 | 6.6667% | |
Monster | 1 | 6.6667% | |
Monster | 1 | 6.6667% | |
Monster | 1 | 6.6667% | |
Monster | 1 | 6.6667% | |
Monster | 1 | 6.6667% | |
Monster | 1 | 6.6667% | |
Monster | 1 | 6.6667% | |
Monster | 1 | 6.6667% | |
Monster | 1 | 6.6667% | |
Monster | 1 | 6.6667% | |
Monster | 1 | 6.6667% | |
Monster | 1 | 6.6667% | |
Monster | 1 | 6.6667% | |
Monster | 1 | 6.6667% | |
Monster | 1 | 6.6667% | |
Monster | 1 | 6.6667% | |
Monster | 1 | 6.6667% | |
Monster | 1 | 6.6667% |
Example
Displays that no sources drop the item. The intention is to display true negatives and avoid the confusion of users wondering if no dropped by section is a wiki error.
{{GenerateDropTables|Potion of Luck}}
Dropped By
Nothing. Currently no drop source provides this item.