From Dark and Darker Wiki

Revision as of 07:12, 2 September 2023 by Ta1ha (talk | contribs)

Automated data is up to date! Hover for more details.Weapon Data last updated on: Patch:6.7#Hotfix 80-2.
Dark and Darker is currently on update: Patch:6.7#Hotfix 81.

 II 
 III 
 IV 
 V 
 VI 
 VII 
 VIII 
Crystal Ball 1.png
-
Physical Gear Weapon Damage 1
-
-
Gear Magical Damage 1
-
-
Move Speed -15
-
-
Magical Penetration 10%
-
Required Class:
Weapon Type:
MagicStuff
Slot Type:
Off-Hand
Hand Type:
One Handed
Hitbox:
8.85x8.85x8.85
2x2InvSlot.jpg
Gear Score:
1
Sell Price:
0
A dense glass ball made of mysterious origins, able to harness and focus magical energy.
Crystal Ball 2.png
-
Physical Gear Weapon Damage 1
-
-
Gear Magical Damage 2
-
-
Move Speed -15
-
-
Magical Penetration 10%
-
Required Class:
Weapon Type:
MagicStuff
Slot Type:
Off-Hand
Hand Type:
One Handed
Hitbox:
8.85x8.85x8.85
2x2InvSlot.jpg
Gear Score:
2
Sell Price:
8
A dense glass ball made of mysterious origins, able to harness and focus magical energy.
Crystal Ball 3.png
-
Physical Gear Weapon Damage 1
-
-
Gear Magical Damage 3
-
-
Move Speed -15
-
-
Magical Penetration 10%
-
-
Up to 1 extra enchantments
-
Required Class:
Weapon Type:
MagicStuff
Slot Type:
Off-Hand
Hand Type:
One Handed
Hitbox:
8.85x8.85x8.85
2x2InvSlot.jpg
Gear Score:
21
Sell Price:
12
Item Achieve:
4
A dense glass ball made of mysterious origins, able to harness and focus magical energy.
Crystal Ball 4.png
-
Physical Gear Weapon Damage 2
-
-
Gear Magical Damage 4
-
-
Move Speed -15
-
-
Magical Penetration 10%
-
-
Up to 2 extra enchantments
-
Required Class:
Weapon Type:
MagicStuff
Slot Type:
Off-Hand
Hand Type:
One Handed
Hitbox:
8.85x8.85x8.85
2x2InvSlot.jpg
Gear Score:
28
Sell Price:
24
Item Achieve:
8
A dense glass ball made of mysterious origins, able to harness and focus magical energy.
Crystal Ball 5.png
-
Physical Gear Weapon Damage 2
-
-
Gear Magical Damage 5
-
-
Move Speed -15
-
-
Magical Penetration 10%
-
-
Up to 3 extra enchantments
-
Required Class:
Weapon Type:
MagicStuff
Slot Type:
Off-Hand
Hand Type:
One Handed
Hitbox:
8.85x8.85x8.85
2x2InvSlot.jpg
Gear Score:
42
Sell Price:
40
Item Achieve:
12
A dense glass ball made of mysterious origins, able to harness and focus magical energy.
Crystal Ball 6.png
-
Physical Gear Weapon Damage 2
-
-
Gear Magical Damage 6
-
-
Move Speed -15
-
-
Magical Penetration 10%
-
-
Up to 4 extra enchantments
-
Required Class:
Weapon Type:
MagicStuff
Slot Type:
Off-Hand
Hand Type:
One Handed
Hitbox:
8.85x8.85x8.85
2x2InvSlot.jpg
Gear Score:
56
Sell Price:
80
Item Achieve:
20
A dense glass ball made of mysterious origins, able to harness and focus magical energy.
Zirkzi's Eye.png
-
Physical Gear Weapon Damage 3
-
-
Gear Magical Damage 7
-
-
Move Speed -15
-
-
Magical Penetration 10%
-
-
Up to 5 extra enchantments
-
-
Successful spell hits apply Death's Gaze, dealing 2 Evil Evil True Magical Base Damage (0% Scaling) to the enemy. This effect has a 0.5s cooldown in the form of a debuff.
-
Required Class:
Weapon Type:
MagicStuff
Slot Type:
Off-Hand
Hand Type:
One Handed
Hitbox:
8.85x8.85x8.85
2x2InvSlot.jpg
Gear Score:
100
Sell Price:
120
Item Achieve:
40
Unable to defeat a hopelessly powerful demi-god, an ancient sorcerer sacrificed his life to seal one of the demi-god's eyes in a crystal ball.

Magical Weapons

Magical Weapons are ranged and melee weapons that allow player to cast spells depending on their classes. They deal high magic damage with the expense of casting time and spell capacity. Some can be used as physical weapons aswell.

Damage Scaling

The Physical part of the Base Weapon Damage scales 100% with physical power bonus.

The Magical part of the Base Weapon Damage scales 100% with magic power bonus.

Drop Tables

Where to find specific rarity of this weapon


Drop source table at 0 luck
NameSorted by total expected value in descending order
TEV = Sum of all (Probability of 1 drop * Item count per roll * Roll count)
TypeItem countProbability of 1+ drops per instance1-(1-probability per roll)(loot table roll count)

Some loot tables are rolled multiple times per instance (i.e. monster kill/container interaction/loose loot generation).

For further information, please reference the loot tables on the associated source page.
Containers11.3636%
Containers11.3636%
Containers11.3636%
Containers1-20.5874%